An XBEANSTALK Grows, Sprouting a pathway to the Microsoft Cloud, in a state of disarray. If fixed, it will be a sort of bunker, providing XTroops, XSwords, and other assorted XWeapons. It will also provide the power to control the giant XBEANSTALKS, which can be used as Swords/Whips/Giant Arms. I start fixing the Microsoft Cloud. 1/20
The Microsoft Cloud is fixed. I activate it, and I go to the terminal in the room.
>Welcome to Microsoft Cloud Control Center. What you would like to do?>Upgrade>Create>Other>Control
I select >Create and create the 360 ARMY
>The 360 ARMY is an army of 360 ANDROIDS, controlled remotely from the base. Each has a full suit of body coverings made of XBOXES, and have the power to control other entities through KINECT CONTROL. They have a ONE BARRIER, designed to prevent hacking and control of the androids. They also have ONE CANNONS, which fire the 360+ONE shot, doing a massive amount of damage. If controlled to do so, they can create small XCreatures, which will attack and die to defend the army while the army is healing/doing something else. >Charge 1/40
The 12Year Army is now 3NR4G3D!!!1! They see red and scream, almost incoherently shriek "Z0MG YU N000000BZ YU SUK GO D11113 FR1CK U!!111!!! IM GUNA K1LL UU!!!!!"As they shriek, their tiny minds achieve a new state of being, a collective hive mind between them. With all their brain matter being at use, they develop a devious plan.12Year Plan 1/20While I watch from the Microsoft Cloud, I decide to grab a weapon off the wall, and give it to one of the 12Year Soldiers, making him the 12YEARHIVELEADER. He "l3V3L UP5" and now is much stronger, and separate from his companions. I return to the Cloud and pilot the XBEANSTALKS to slap Roland.+3 to PionoI claim two of his +3's.Charges:360 Army 7/40 (piono's +3's)Devious Plan 1/20
I realize that the {CGCSID} is OP as all hell, Twin, although, given the sheer sloooww-ness of it it really doesn't matter exept on the local scale. this is why 1: it is mainly intended as a deterrent to the Felt, and 2: I only ever really intend to use a MUCH smaller scale version, capable only of inverting a small singularity and it's environs. Let me have my terrible toys, Twin...
Armor manufacture in progress... Initializing weapons manufacture... Initialized...
Initializing vessel manufacture...
Initialized...
Initializing surface armored vehicle manufacture...
Initialized...
Initializing construction of solar-orbit photovoltiac arrays...
Initialized...
supplies 15/20
readying for player use...
filling fuel cells...
arming electromagnetic direction systems...
plugging in targeting LAZOR...
ready for use!
Heavy Fusion Lance 5/5
{CGCSID} functionality 19%
I don't make the rules; I enforce them. The OP Scale is what dictates how OP things are.
I decide to upgrade my Nether Rod to have additional combat capabilities by turning it into a sword that uses the Nether Rod itself as a secondary form.
Nether Rod && Cheap Sword = ??? 1/3
+1 to fseftr's charge
Nether Rod AND Cheap Sword = Bait 'n Hook (Level 2: 1/3)
I use miscellanous magic abilities - namely levitate and teleport - to teleport myself to the Nether. I levitate a very large boulder that seems to be a mix between Netherrack, Nether Bricks and Molten Lava, and teleport both of us to the Battlefield. It doesn't take a genius to figure out what I do with that rock - except I add Heavyweight to the boulder, making it hit 15% harder than normal. Not to mention I chuck it at amazing speeds.
If that doesn't take out at least 10 HP from him, it's got to at least smack some sense back into him after he went crazy with TT's prank.
Progress to Delta rank: 4/200
(It's 4 because I teleported twice, used levitate, and casted Heavyweight.)
PSYCHOPATH GODMODDER: Heh. PSYCHOPATH GODMODDER: I'm not stunned anymore, you gorilla. PSYCHOPATH GODMODDER: Someone already gorillaing attacked me.
The Godmodder instantly turns the rock into pure water, then places a wall of lava in front of him. The two neutralize into obsidian, which he carves a Nether Portal out of and kicks you back into the Nether.
POST III;
23/40 Bill Cipher.
Development: 16/34. Part 2/3.
Raspberry Pi: 6/10
I pick up fseftr and throw him at the godmodder.
INVENTORY:
Godmodder Taglock,
Tubas,
Mycelium,
Magic items,
Copper(HALF),
Ferrous(HALF),
Nogalistia,
Void powder.
The Godmodder looks at fesftr, and his bones disintegrate. He then respawns a couple of hundred blocks away.
because we are both comparative newcomers to the thread, and because he also has a 4 in his name in place of an A, I offer K4yne a friendly tea between honorable foes, to take place in my orbital Manufactory.
Manufacture in progress...
...
...
I head off to further scavenge the battlefield, glad to have my new Fusion Lance, as my previous weapons were mediocre at best...
supplies 16/20
The MECH manufacture bay begins the task of wiring...
Mechabrine Mk.1 3/40
POST III;
24/40 Bill Cipher.
Development: 17/34. Part 2/3.
Raspberry Pi: 6/10
I alchamize the Void Powder and Nogalista to make NOGALISTIC VOID POWDER. It does not do anything except unlock the Void Powder's Hidden Power. (1/6).
INVENTORY:
Tubas,
Godmodder's Taglock,
Mycelium,
Magic items,
Copper(HALF),
Ferrous(HALF).
Void Power OR Nostalgia = Nostalgic Void Powder (Level 1: 1/6 (Apparently))
10/30 Pure White Giant Ghastonbury [Somebody have fun getting all the references i put in the names]
5/5 Screamer Drone
It's finished! The Screamer Drone!
Screamer Drone
HP: 2,000/2,000
The Screamer Drone is a cube shaped box with arms, a speaker, a projector and a jetpack instead of any more conventional flying installments. It's primary focus is to, well, play a very loud tune or scream, sometimes accompanied by a flashing image of a wolf. It's build to be a supporting unit and agile first, putting more focus on evading attacks.
Move list:
Screamer
The already explained main focus. Does low to moderate damage depending on it's targets ability to withstand loud sounds and flashing images. Can cause a blinding effect (more likely to miss) or deafening effect (cannot hear orders).
Motivator
Plays a song to an allied entity to it's liking that will have an attack or defense boosting effect. Also great for dance parties and does song requests.
Demotivator
Plays a random song or sound effect to annoy an enemy entity. Debuff or a random effect based on GM's decision.
Screamer Drone! I shall send you to the depths of the battlefield! But you shall not go without something. Here! If you come across the Creepy Dummy, give it this cap that says "Godmodders Friend". I think it will go along well with its shirt.
Nether Rod && Cheap Sword = ??? 2/3
Roland the First blasts the Neurax Worm Queen. That wormy lasted long enough.
Very well. I will have that tea in your Manufactory Amperz.
The Screamer Drone appears. Your entities will do as you say.
The Creepy Dummy is dead, you derp! It was combined with Lil' Cal, another creepy dummy, to create Calamity.
After a little trip back through the forum, here are all the void rift's stats!
(note, I buffed it somewhat. Compare it beforehand to the 4 horsemen, also a 40 post charge, to see why I buffed it)
Void Rift | 4 Horsemen
Health 200,000| 300,000 (75k * 4)
DPT* 12,000 | 16,000 *DPT = damage per turn
Healing None | 2,500 per turn (up to 10,000)
And they also deal passive damage. I've buffed the rift to be more in line with the horsemen. Buffed stats are listed in bold.
HP: 250,000
It has 2 power bars, void energy and size. They go from 0 to 100.
Size: 0/100
Void energy: 0/100
Bolt of nothingness
A small bolt flys out of the rift and shocks an enemy, draining it's very being.
Deals 5,000 damage to an enemy and the rift gains 5 size and 25 void energy.
Void web
Black cracks spread out from the rift across the ground, sapping the energy of enemies that walk on them.
Deals 1,000 damage to 5 different enemies. The rift gains 25 size and 5 void energy.
Engulf
The void swirls around the target, tearing at their life force.
Deals 1,000 damage per 20 points of size/void energy. (So 10,000 damage when both are capped). The rift gains 15 size and 15 void energy.
Condense
The rift shrinks, compressing its energy down.
This converts size to void energy at a 1:3 ratio, it can only convert up to 20 size at a time.
Dilute
The rift grows, becoming larger but more stable.
This converts void energy to size at a 1:3 ratio, it can only convert up to 20 void energy at a time.
After doing a conversion, the rift cannot convert again until it attacks twice
Void storm
Suddenly, there's chaos as a tornado of nothingness tears a chasm into the battlefield and reality itself.
Costs 50 void energy. Deals 10,000 damage to an enemy as well as 2,000 damage to up to 3 of the enemy's allies. Deals x1.5 damage to "swarm" enemies. (Enemies that have x(number in group))
Invoke the absolute dark
There is silence across the battlefield. Then, a small pitch black hole appears. It quickly grows and rages across the battlefield. It is a gate strait to the void, the place where nothing exists, has existed, or ever will exist.
Costs 100 void energy. Deals 8,000 damage to 3 enemies and gets them caught in the void. An enemy caught in the void takes 1,000 damage at the end of each turn. In addition, if any enemy helps or assists an enemy caught in the void, the helping enemy takes 2,000 damage from void contact. This effect lasts 3 turns.
Split - costs 100 size
Summons a void sub rift with 10,000 health. The void sub rift can do any attack the main rift can and has its own void power bar. However, the sub rift does not have a size bar and cannot gain any size. The sub rift can act separately from the main void rift. At the end of each turn after it is summoned, the void sub rift takes 3,000 damage. This damage cannot be reduced in any way. There is no limit on how many sub rifts can be active at any given time.
After those changes, the void rift is like the 4 horsemen, but it deals more damage at the cost of survivability.
Now, to fight calamity. The rift uses bolt of nothingness on it. v:25/100 s:5/100
some non void rifty stuff:
Entity: 5/40
Bedrock wolf armor: 4/5
As the pocket dimension is currently out on the battle field taking splash damage for no good reason, I move it up to the OSS with Opel's permission. I have a plan for it later...
The Four Horsemen were all four seperate 40-post charges. fesftr used (1/40 x2) to show he was charging two things at once. He wasn't doing one charge for two entities. As such, the Void Rift is going to be nerfed to compensate. As such, I will need its original stats before it can be summoned.
You finish the Bedrock Wolf Armor.
You got some BEDROCK WOLF ARMOR! Armor made for a wolf, but completely unbreakable. It's bedrock, what did you expect?
Oh hey, looks like my noob army did something while I was asleep! Hey noob army! What did you do?
...you what?
Noob army...
I then proceed to turn into a WHIRLWIND OF ANGER at the loss of my 100-post cannon! I grab my Starry night, temporarily convert it into an axe, and start spinning around with it until I'm a living tornado!
I buzz-saw my way straight through the noob army, throwing their bloody corpses in the air! All of them are killed as such to be aimed at and fall down on Calamity, damaging it.
At the end, the noob army is in shambles. But I decide to keep what's left, since they did manage to damage the godmodder.
It is time to summon....THE. STRONGEST. MARVEL HERO!
SQUIRREL GIRL!
No seriously, she's the most powerful of all the Marvel heros, able to curbstomp Doctor Doom AND Iron Man at the same time! She curbstomped Deadpool, who might I add, came out of a fight with the Hulk in one piece when he was TRYING to lose!
I use my alchemy (Demon's Conglomerate && Platinum Punch) to blast away some 12-Yr-Olds.
Urghhhh... What... Is... THISSSSSSS... As the only demon left save for my colleague over there, who is not fit for anything, I see it comes down to me to examine you. Hmmm... let's see. You are showing traits of - oh. Oh.
I may have gone a bit too far with my insanity waves.
I would advise you all to run now. Sparks are going to fly.
MENTALITY [H] (Spawns in the GoE. On spawn, immediately deals 1000 damage to all entities in the GoE.)
HP: 55,555/55,555
Serpent Integrity: 100%
Flaw: Undiscovered
Attacks:
Insanity Cannon - 3333 Special Psychic Damage
Vent Rage - 7777 Physical Damage. Cannot attack next turn.
Self-Preservation - Self-Heal of 2000 HP, and, if applicable, 5 Integrity.
Passives:
Demonic Rage - When at 22,222 HP, attacks are boosted by 20%.
Completely Insane - Cannot be argued with or reasoned with.
Unflawed - Until flaw is discovered, takes 75% damage. When flaw is discovered, takes 150% damage.
Special: Ultimate Rage IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
(I don't intend myself to last that long. That would be insane.)
You never actually finished it, so:
You got the FIRE AND BRIMSTONE! A massive, uberpowered hellish gun covered in a netherrack substance. Its bayonet is now replaced with a long blade. It shoots firey bullets tipped with a corrosive substance that dissolves most known substances.
You kill 6 12-Year Olds! All of a sudden, you appear in the Garden of Eden as Mentality, and deal 1,000 damage to every entity there.
but seriously Scratch do you know who did this i need to teach them a lesson
No. No I do not know who changed your font. It must be a detail so trivial, so insignificant that even my near-omnipotence cannot detect it. You should be proud. You have managed to stump me with your stupidity.
Doc Scratch, there is one big flaw in your reasoning. This isn't paradox space. There is no such thing as a doomed timeline in this universe (fictionally speaking) and if you were to somehow succeed all that would happen would be a universal reset back to before you won, repeated until you lost. You can't win.
+X to any and all players who +1 me. +1 to Hank on the AoP I trade with talist.
I combine the B3 with an XBOX 360 1/?. Yes, I'm adding stuff in order. It isn't supposed to make sense, its supposed to be completely random. Or, sort of psuedo-random in that its normally a pretty stupid idea and I'm bored right now.
11/??? x2
7/15 x8
A powerful aura of frost permeates the air around me... 2/4
B3 AND XBOX 360 = The Microsoft Mashup (Level 5: 1/6)
Err... It looked like it charged at 1 per post... What you're charging now is going up by 1 per post. Are you using both charge slots on it? But I thought those 2 charge slots had to be used for different things. But even so, the void rift still needed a buff (not that big though) as a SHOE dealt the same amount of damage as it.
Nerfed or not, the rift now uses void web hitting calamity and some other random enemies. S:30/100 V:30/100
Bedrock horse armor: done
Entity: 6/40
POST III; POST COUNT AT QUOTA.
25/40 Bill Cipher.
Development: 18/34. Part 2/3.
Raspberry Pi: 6/10
Nogalistic Void Powder: (2/6).
I melt the Copper and Ferrous down, combine them, then let the newly formed Ferropper cool.
INVENTORY:
Tubas,
Godmodder's Taglock,
Mycelium,
Magic items,
Ferropper.
40/40 (from now on, I'll just count all of piono's boosts in my first post)
40/40
7/10x8
4/5 potion of invisibility x3
Potion of Firepower 2/?
+1 AoP Hank
Iii Black Soul Gem
Deploying warpfall transmitter! A small little machine with an antennae sticking out the top and three legs hits the ground after deploying from a orbital drop pod. It doesn't look like anything special, in fact, it hasn't done anything at all except... beep. III Countdown
I run around clubbing random PG's (3) with the my Lv. 5 alchemies.
+3 to piono. Boooost meeee! I'll give you +X
Agree to the terms of assistance in order to collect X. I hope you realize this isn't just for AG
Article 1A: +X to person(s) who [assists] me between this and my next post, where X is the number of charges they provide. This offer is valid once per post.
Article 1B: term [assist] is defined as attempting to assist with an attack or boosting charges.
The Warpfall Transmitter appears. 2,500 damage to Matchsticks, Roland the First, and Calamity.
You got the POTION OF FIREPOWER! It lets you harness fire as well as be protected from it.
probability integrity 82.5%
What the... a trumpet? That makes even less sense than the next thing that came out.
+X to any and all players who +1 me, +1 to the AoP Hank. What's the score right now?
2/? on alchemy
13/??? x2
9/15 x8
The air begins freezing more and more. 3/4
Still having some lingering anger, I command my noob army to suicidally charge at calamity! They fail. Miserably. They all trip over a rock, and it escalates. Many noobs are killed, and the army is in shambles at the end. Calamity points and laughs. I shoot it with Starry Night while its distracted.
OT
Twin, would you mind giving the Warp-fall Beacon enough health or a gimmick that would give it a chance to last that long?
+3 to piono. Boooost meeee! I'll give you +X
Agree to the terms of assistance in order to collect X. I hope you realize this isn't just for AG
Article 1A: +X to person(s) who [assists] me between this and my next post, where X is the number of charges they provide. This offer is valid once per post.
Article 1B: term [assist] is defined as attempting to assist with an attack or boosting charges.
Additional 1,000 damage to the three entities. I will do that.
a quarter hour later, a nuclear-powered dropship falls from orbit, the reentry boom bright enough to light up the night.
It's dark gray hull is painted with a blue MCPR and bristling with weaponry.
entering via the hanger ramp, you notice four light war-walkers configured for orbital drop.
as you strap yourself into the pilot's seat, the onboard AI begins launch procedures.
coming in to dock with the Manufactory, you notice that although it is ostensibly a stationary orbital installation, it has, along with the heavy bombardment guns and point-defence turrets, several large thruster-banks, and, around the center of the 10 kilometer vessel, an Alqubierre Ring pattern warp-drive. after docking, there is {somewhat mediocre} tea, during which I suggest the possibility of an alliance of AG and PG players to fight the Felt, and, when you leave, I give you the vessel you came in, as a token of goodwill, although, of course, my insignia have been replaced with a large painted ghast.
do with it, and the onboard orbital-drop light war walkers, what you will.
No PG player would fight The Felt, The Felt work FOR the Godmodder!
Something comes flying out of a space-time rift and hits the godmodder in the face.
None of us, not even the godmodder know what it is though, so we'll have to wait for some explanation as to what the heck is going on.
+X to any and all players who +1 me. +1 to AoP Hank.
3/? for alchemy
16/??? x2
12/15 x8
I splash myself with a potion of rejuvenation and 4/4 my mini-attack. The air freezes solid and then shatters as all four attacks hit him at once, combined with the power of a mini-crit, the proper strength should average out around 45000 (that's four lvl5 alchemy attacks minicritting. Basically that's all I just did, spent them all in one attack so I could minicrit them all with one potion)
Humans, I am nearly there! I hope you gathered the necessary materials to eliminate this "Godmodder", or else I can not hope to defeat him. Hurry, before it is too late!
+3 to piono. Boooost meeee! I'll give you +X
Agree to the terms of assistance in order to collect X. I hope you realize this isn't just for AG
Article 1A: +X to person(s) who [assists] me between this and my next post, where X is the number of charges they provide. This offer is valid once per post.
Article 1B: term [assist] is defined as attempting to assist with an attack or boosting charges.
Launching [REDEEMER] Quad Projectile
/Redeemer I Target = Conquest
/Redeemer II Target = War
/Redeemer III Target = Famine
/Redeemer IV Target = Death
||Launching.
I cast GG on Liberty Prime to activate its self-repair module.
Oh, and I crash my car into Calamity to do something.
2,500 damage to each! All Horsemen are now Radioactive! +3,000 HP to Liberty Prime. 3,000 damage.
"I should probably make a dispenser."
"Kein Scherz."
"That would help."
Why did you not think of that sooner.
"Certain... issues. Hopefully nobody else brings her up."
"Ihr Wesen Phoenix?" "DO NOT SPEAK OF HER! NOT HERE!"
Just.
Shut.
Up.
Now.
Do you really want Engie to use his "Fade" powers on you.
Because that seems to be what you are trying to provoke.
"Just how insane is Engie anyway?"
You would be the manifestation of his insanity.
It is in your name after all.
Check your health and attack.
"...Why did he decide I had to have 30000 as my BASE DAMAGE?"
"Symbolism. Insanity is a tricky and costly weapon to master, but can prove more devastating than any other weapon when used properly."
"Nadie cuenta con la inquisición española!"
"You have got to be kidding me."
Spanish Inquisition [???]: 50000/50000 (3 Inquisitors) [Respawns: ||||] [Respawns: ||||] [Respawns: ||||] [Special: Powerful attack that does 8000 damage + 6000 damage for each remaining Inquisitor + 4000 damage for each remaining respawn for each remaining inquisitor]
"And they turn out to be OP as all hell."
"Twin, the nerf bat, if you please. Their special seems way too strong."
"Bear in mind that someone literally called Insanity is making a recommendation."
Tienes que estar bromeando. Espera, ya lo dijiste. Huh. Their attack power is halved, but the Spanish Inquisition appears. I really didn't expect that.
Alright. At least i got tea for once. I'll stow the vessel and light walkers away for the time being. Maybe i need them later. I personally don't think that The Big G and Serpent will like the idea of an alliance, especially since Matchsticks is on our side, so i better keep it for myself.
As for now, i'll start learning Final Fantasy spells, but the only thing i have is a custom made license board. I'll have to wait a few turns though to get enough points for the spells i want, and i didn't kill anything except some 12-Year Olds. Wait.
I stab some 12-Year Olds with a knife.
You got the BAIT 'N HOOK! A nearly identical version of the Nether Rod, but if you flick a switch on it, its tip extends into a long sword! Nifty...
I activate the tonic, and cast Haste II on TwinBuilder, so he can attack three times as much this end-of-turn battle. After that, I cast Summon Ghosts and command them to be pests against Calamity. They won't deal much damage... but the constant attack and repetitive minor pains will be enough to distract it this turn.
The Microsoft Cloud is fixed. I activate it, and I go to the terminal in the room.I select >Create and create the 360 ARMYThe 12Year Army is now 3NR4G3D!!!1! They see red and scream, almost incoherently shriek "Z0MG YU N000000BZ YU SUK GO D11113 FR1CK U!!111!!! IM GUNA K1LL UU!!!!!"As they shriek, their tiny minds achieve a new state of being, a collective hive mind between them. With all their brain matter being at use, they develop a devious plan.12Year Plan 1/20While I watch from the Microsoft Cloud, I decide to grab a weapon off the wall, and give it to one of the 12Year Soldiers, making him the 12YEARHIVELEADER. He "l3V3L UP5" and now is much stronger, and separate from his companions. I return to the Cloud and pilot the XBEANSTALKS to slap Roland.+3 to PionoI claim two of his +3's.Charges:360 Army 7/40 (piono's +3's)Devious Plan 1/20
One of the 12-Year Olds becomes the leader of the entire army! You deal 3,000 damage to Roland.
____________________________________________________________________________________
End-of-Turn Battle:
Using my newfound Haste powers, I decide to GANGWAY COMING THROUGH oh no you are NOT just attacking random entities YES I AM YOU CAN'T STOP ME you are a son of a THIS IS A FAMILY FRIENDLY GAME aaaaaaaaaaaagggggggghhhhhhhAAAAAAHAHAHAHAHA
What... What happened? It looks like I destroyed 20 Fruit Carts, even though I'm only supposed to destroy one... I killed all Neurax Worms... And the Screamer Drones. Dammit, Split. I'm gonna have to get him under control.
The Spanish Inquisiton attempts to attack, but cannot see! However, his attack would have been diverted anyway!
Project Nexus, Jebus, and the Giga Tank attempt to attack, but cannot see! Tricky the Clown deals 5,000 damage to Charitomb and me.
Engie and Co.'s attacks randomly fail, and the Neurax Worm Queen deals a mini-critted 6,000 damage to Jebus! The Fly Hive attempts to attack, but cannot see! The TTP Hivemind deals 3,000 damage to the Auditor!
Charitomb attempts to attack, but cannot see! The Army of 12-Year Olds deals 1,500 damage to the Giga Tank! The Constructs deal an additional 4,000 damage! The All-Purpose Jet Medics attempt to heal someone, but cannot see!
Calamity deals 15,000 damage to the Neurax Worm Queen! Matchsticks deals 11,000 damage to Charitomb, and Roland the First finishes it off! The Godmodder kills the Army of 12-Year Olds (leaving the Leader behind) and destroys the Giga Tank's Mega Plating!
The Deathclaws, Centaurs, Super Mutants, Constructs, Paladin Guardians and \OLIvi[e*R] attempt to attack, but cannot see! Every AG mutant that can attack kills \OLIvi[e*R]! MENTALITY kills all Bloatfly Swarms! Conquest and War kill the last Paladin Guardians, but Death and Famine's attacks are redirected to Thresh, dealing 8,000 damage!
THE OPERATOR lowers the Fly Army's and 12-Year Old Leader's INTEGRITIES by 40%! He attempts to attack someone else, but is stopped by Tricky.
The Blindness is dispelled.
____________________________________________________________________________________
The Battlefield:
Black Monolith. Infinity Seal: 2/5 HP.
Everydimensional Portal: [???] Votes to Close: IIIIIIIIII Ideas:Gaben, Bubsy,Hussiebot.
TwinBuilder: [???] HP: 44,800/100,000. Zero Gauntlet: ZZZZZZZZZZ
Matchsticks: [PG] HP: 29,950/110,000. Special "Ring of Fire":III
Roland the First: [PG] HP: 4,500/12,000.
Godmodder: [GM] HP: 47/125.
THE OPERATOR: [H] HP: The "413" in the TTP Hivemind's HP is not due to the current events. It was decided by random.org, I can assure you. ROOTKIT INTEGRITY: 39%
________________________________________________________________________________________
Garden of Eden:
Irradiated Eden Core: [AG] ZAX Mainframe: 4,825/12,000 HP.
Conquest: [PG] HP: 71,500/75,000. Gains 2,500 HP every turn. All AG GoE entities take 75 damage every turn. Radioactive: III
War: [PG] HP: 69,000/75,000. Gains 2,500 HP every turn. All AG GoE entities take 75 damage every turn. Radioactive: III
Famine: [PG] HP: 74,000/75,000. Gains 2,500 HP every turn. All AG GoE entities take 75 damage every turn. Radioactive: III
Death: [PG] HP: 62,000/75,000. Gains 2,500 HP every turn. All AG GoE entities take 75 damage every turn. Radioactive: III
____________________________________________________________________________________
I do admit that now i do look, Aegis has claimed pionos recent posts, so my 360 Army charge is still at 1/40, but other than that these are all claimed legit. Also, we need to work out a better claiming system between piono, Aegis and me. Like, BIG BRIGHT BLUE LETTERS or something specifically for claiming charges. Small text in the middle of a post is hard to spot.
Angered, I cast a summon spell that causes a massive boulder seemingly made of bedrock in the shape of a gorilla finger to fall and crash in front of the Godmodder.
I alchemize all my potions wih my leather jacket = Badass Longcoat of Buffing (think Adam's long coat from deus ex machina human revolution
OT
I pick up another item that fell through the space time rift. It appears to be a punched captchalogue card... I stare at the card for a while before going to the alchimiter with it. It appears to be a Lv. 4 alchemy. 1/5
Several metric tons of cubed aluminum cans are accidentally ejected into slip-space by an accident on a frigate in transit.
Also, several random one ton bricks of aluminum crush the neurax worm queen.
+3 to piono. Boooost meeee! I'll give you +X
Agree to the terms of assistance in order to collect X. I hope you realize this isn't just for AG
Article 1A: +X to person(s) who [assists] me between this and my next post, where X is the number of charges they provide. This offer is valid once per post.
Article 1B: term [assist] is defined as attempting to assist with an attack or boosting charges.
HOLD ON A SECOND!!!!
twin! you nerfed my attack for no reason at all whatsoever. a 4 post mini-attack does more damage than that without mini-critting. Heck, a 2-post charges attack does that much damage usually. WHAT THE HECK DID YOU DO THAT FOR?!??! SERIOUSLY?!?!? ARE YOU GOING TO START NERFING ATTACKS OUT OF NOTHING BUT SPITE!?!?!?!
I'd say to ignore him, but I actually sort of agree with him. For once, I do too. They're right twin, that wasn't cool. But they're overreacting.
I look at the thing in front of me, then down at the fez in front of my feet.
"Well, I didn't expect that."
+X to any and all players who +1 me. +1 to AoP Hank. by the way, what is Hank at right now?
4/6 for my new alchemy.
20/??? x2
1/15 x9
I begin charging up another mini attack, this time by loading up an extended-mag for the Danger: High Voltage. 1/6
HOLD ON A SECOND!!!!
twin! you nerfed my attack for no reason at all whatsoever. a 4 post mini-attack does more damage than that without mini-critting. Heck, a 2-post charges attack does that much damage usually. WHAT THE HECK DID YOU DO THAT FOR?!??! SERIOUSLY?!?!? ARE YOU GOING TO START NERFING ATTACKS OUT OF NOTHING BUT SPITE!?!?!?!
Actually, no it doesn't. A 5-post attack would deal 10,000 damage. Yours was 4 posts, but I let it deal 10,000 anyways. Since a minicrit = 150% more, it comes out to 15,000. I'm not about to start nerfing attacks just out of spite.
The Meaning of Life, the Universe, and Everything.
Join Date:
2/23/2014
Posts:
275
Location:
The Void
Minecraft:
Upsilon
Member Details
POST III; 26/40 Bill Cipher. Development: 19/34. Part 2/3. Raspberry Pi: 7/10 Nogalistic Void Powder: (3/6).
I alchemize the Tubas and Ferropper together to make Tubas made of Ferropper, (1/3). They are just tubas that can be controlled electrically. INVENTORY: Godmodder's Taglock, Mycelium, Magic items.
Actually, no it doesn't. A 5-post attack would deal 10,000 damage. Yours was 4 posts, but I let it deal 10,000 anyways. Since a minicrit = 150% more, it comes out to 15,000. I'm not about to start nerfing attacks just out of spite.
No, because it was an alchemy attack, charged alchemy attacks have the comparable power boost of alchemy attacks to regular attacks. Its worked just fine before, why wouldn't it work now?
Sorry if I overreacted, I'm a bit tired, I apologize.
I toss the fez back in and look at the tuba sitting on the ground next to the godmodder.
+X to any and all players who +1 me. +1 to AoP Hank
5/6 for my new alchemy
21/??? x2
2/15 x9
I load more and more rounds into Danger: High Voltage 2/6
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
Hm... Seems that entities were temporized far more then I originally thought... That's rather disappointing for me considering how many entities I want to build. Although really the only nerf worthy thing of the void rift is its hp, so I'll fix that now. If I use the void rift, I use one of its attacks rather than attacking by myself. It seems I could deal about 5,000 damage by attacking by myself so this is the same except I get to use special attacks after a while. The reason it originally had high hp was because when I started the pocket dimension I guessed at a value of 200,000hp and someone said that's what a 40 post charge would be like.
Stats again
HP: 90,000 (hp similar to the horsemen, but higher due to not having regen.)
It has 2 power bars, void energy and size. They go from 0 to 100.
Size: 0/100
Void energy: 0/100
Bolt of nothingness
A small bolt flys out of the rift and shocks an enemy, draining it's very being.
Deals 5,000 damage to an enemy and the rift gains 5 size and 25 void energy.
Void web
Black cracks spread out from the rift across the ground, sapping the energy of enemies that walk on them.
Deals 1,000 damage to 5 different enemies. The rift gains 25 size and 5 void energy.
Engulf
The void swirls around the target, tearing at their life force.
Deals 1,000 damage per 20 points of size/void energy. (So 10,000 damage when both are capped). The rift gains 15 size and 15 void energy.
Condense
The rift shrinks, compressing its energy down.
This converts size to void energy at a 1:3 ratio, it can only convert up to 20 size at a time.
Dilute
The rift grows, becoming larger but more stable.
This converts void energy to size at a 1:3 ratio, it can only convert up to 20 void energy at a time.
After doing a conversion, the rift cannot convert again until it attacks twice
Void storm Suddenly, there's chaos as a tornado of nothingness tears a chasm into the battlefield and reality itself. Costs 50 void energy. Deals 10,000 damage to an enemy as well as 2,000 damage to up to 3 of the enemy's allies. Deals x1.5 damage to "swarm" enemies. (Enemies that have x(number in group))
Invoke the absolute dark There is silence across the battlefield. Then, a small pitch black hole appears. It quickly grows and rages across the battlefield. It is a gate strait to the void, the place where nothing exists, has existed, or ever will exist. Costs 100 void energy. Deals 8,000 damage to 3 enemies and gets them caught in the void. An enemy caught in the void takes 1,000 damage at the end of each turn. In addition, if any enemy helps or assists an enemy caught in the void, the helping enemy takes 2,000 damage from void contact. This effect lasts 3 turns.
Split - costs 100 size
Summons a void sub rift with 10,000 health. The void sub rift can do any attack the main rift can and has its own void power bar. However, the sub rift does not have a size bar and cannot gain any size. The sub rift can act separately from the main void rift. At the end of each turn after it is summoned, the void sub rift takes 3,000 damage. This damage cannot be reduced in any way. There is no limit on how many sub rifts can be active at any given time.
I have an issue with the idea of doing multiple charged entities that are very similar. It seems like it's just a loophole to get around the 40 post cap. If there was no cap, he could have done horsemen: 1/160 and that would have been the same. Could I have charged void crystal A, B, C, D, and E in a 200 total post charge split into 5 40 post charges and gotten 5 void rifts all at once? Why not then have no entity charge cap and be able to do 1 200 post charge for one entity that's 5x stronger?
Now, to fight calamity take 2. The rift uses bolt of nothingness on it. v:25/100 s:5/100
Entity: 7/40
Super amazing super entity: 1/200 (it's not a 200 post charge, it's really 1/40, 0/40, 0/40, 0/40, 0/40)
Bedrock wolf armor -> fine
I not sure you saw this so I'll post it again. As the pocket dimension is currently out on the battle field taking splash damage for no good reason, I move it up to the OSS with Opel's permission. I have a plan for it later...
As the pocket dimension is currently out on the battle field taking splash damage for no good reason, I move it up to the OSS with Opel's permission. I have a plan for it later...
Alright, but keep in mind I discourage people moving entities to a spot where they can't be attacked just so they won't be attacked.
The Meaning of Life, the Universe, and Everything.
Join Date:
2/7/2014
Posts:
72
Location:
The Mindscape
Minecraft:
Irecreeper
Member Details
(0oo)
( 21 / 30 )
pewpewpewpewpew
!
FLAGSHIP TIME.
I...
ROLAND THE 1ST KILLED CHARITOMB.
I fry Roland the 1st with a super-charged blast from the Hand of Pearl.
This shorts it out for one turn, but increases the damage.
As a bonus, it's much harder to defend!
/null
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
( 20 / 30 )
...
"OH GOD."
The sky begins to part, as an abomination descends from the skies.
"The Hivemind."
KILL TWIN
HE KILLED HELIX
BURN HIM
#riot
EVERYONE DIES
HE PRAISES DOME
RIOT
HAHAHAHA
"Oh. My. Godmodder."
It lands on the battlefield, ready to attack!
(Twin, you know what you must do.)
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
The Microsoft Cloud is fixed. I activate it, and I go to the terminal in the room.I select >Create and create the 360 ARMYThe 12Year Army is now 3NR4G3D!!!1! They see red and scream, almost incoherently shriek "Z0MG YU N000000BZ YU SUK GO D11113 FR1CK U!!111!!! IM GUNA K1LL UU!!!!!"As they shriek, their tiny minds achieve a new state of being, a collective hive mind between them. With all their brain matter being at use, they develop a devious plan.12Year Plan 1/20While I watch from the Microsoft Cloud, I decide to grab a weapon off the wall, and give it to one of the 12Year Soldiers, making him the 12YEARHIVELEADER. He "l3V3L UP5" and now is much stronger, and separate from his companions. I return to the Cloud and pilot the XBEANSTALKS to slap Roland.+3 to PionoI claim two of his +3's.Charges:360 Army 7/40 (piono's +3's)Devious Plan 1/20
Sometimes a battle yields no victor.
Fear is Freedom! Control is Liberty!
Contradiction is Truth! That is the reality of this world!
Avatar by TwinBuilder
I don't make the rules; I enforce them. The OP Scale is what dictates how OP things are.
Him. 7,500 damage!
Nether Rod AND Cheap Sword = Bait 'n Hook (Level 2: 1/3)
PSYCHOPATH GODMODDER: Heh.
PSYCHOPATH GODMODDER: I'm not stunned anymore, you gorilla.
PSYCHOPATH GODMODDER: Someone already gorillaing attacked me.
The Godmodder instantly turns the rock into pure water, then places a wall of lava in front of him. The two neutralize into obsidian, which he carves a Nether Portal out of and kicks you back into the Nether.
All in .1 seconds, apparently.
+1,500 HP to each.
It still has one more point to go.
4,000 damage to Liberty Prime. Your entities will do as you say. Fixed.
The Godmodder looks at fesftr, and his bones disintegrate. He then respawns a couple of hundred blocks away.
I... That's... A lot of people in one head. Be glad you only have me. For once, I am.
It looks like the TTP Hivemind has disappeared for now...
Void Power OR Nostalgia = Nostalgic Void Powder (Level 1: 1/6 (Apparently))
The Screamer Drone appears. Your entities will do as you say.
The Creepy Dummy is dead, you derp! It was combined with Lil' Cal, another creepy dummy, to create Calamity.
Okay.
The Four Horsemen were all four seperate 40-post charges. fesftr used (1/40 x2) to show he was charging two things at once. He wasn't doing one charge for two entities. As such, the Void Rift is going to be nerfed to compensate. As such, I will need its original stats before it can be summoned.
You finish the Bedrock Wolf Armor.
You got some BEDROCK WOLF ARMOR! Armor made for a wolf, but completely unbreakable. It's bedrock, what did you expect?
9,000 damage to Calamity!
What.
You never actually finished it, so:
You got the FIRE AND BRIMSTONE! A massive, uberpowered hellish gun covered in a netherrack substance. Its bayonet is now replaced with a long blade. It shoots firey bullets tipped with a corrosive substance that dissolves most known substances.
You kill 6 12-Year Olds! All of a sudden, you appear in the Garden of Eden as Mentality, and deal 1,000 damage to every entity there.
PSYCHOPATH GODMODDER: Heh.
No. No I do not know who changed your font. It must be a detail so trivial, so insignificant that even my near-omnipotence cannot detect it. You should be proud. You have managed to stump me with your stupidity.
B3 AND XBOX 360 = The Microsoft Mashup (Level 5: 1/6)
The Warpfall Transmitter appears. 2,500 damage to Matchsticks, Roland the First, and Calamity.
You got the POTION OF FIREPOWER! It lets you harness fire as well as be protected from it.
7,500 damage!
Additional 1,000 damage to the three entities. I will do that.
Potion of Invisbility x4: (1/5)
No PG player would fight The Felt, The Felt work FOR the Godmodder!
Minicritted 15,000 damage!
Additional 1,000 damage.
2,500 damage to each! All Horsemen are now Radioactive! +3,000 HP to Liberty Prime. 3,000 damage.
Tienes que estar bromeando. Espera, ya lo dijiste. Huh. Their attack power is halved, but the Spanish Inquisition appears. I really didn't expect that.
You got the BAIT 'N HOOK! A nearly identical version of the Nether Rod, but if you flick a switch on it, its tip extends into a long sword! Nifty...
You kill 2!
Gaming Dispenserifle AND Computer = Supercomputing Dispenserifle (Level 4: 1/5)
gorilla,000 damage.
Hey, thanks! 2,000 damage to Calamity.
Do... Do you hear that? Oh my a̕҉̡ś̨̕j̡̢͞h̷͢fà͢͠l҉s̡͢j͏̕f̛͞h͘a̢͟͡k̀͢sf̀gá̢s̨f̛̀g̵͘
Oh dear. Looks like the angry livestream viewers over at Twitch have dealt 8,000 damage to our poor Game Master. Ah, looks like he's recovered.
SHUTUPSHUTUPSHUTUPSTOPMODERATINGMYGAME
One of the 12-Year Olds becomes the leader of the entire army! You deal 3,000 damage to Roland.
____________________________________________________________________________________
End-of-Turn Battle:
Using my newfound Haste powers, I decide to GANGWAY COMING THROUGH oh no you are NOT just attacking random entities YES I AM YOU CAN'T STOP ME you are a son of a THIS IS A FAMILY FRIENDLY GAME aaaaaaaaaaaagggggggghhhhhhhAAAAAAHAHAHAHAHA
What... What happened? It looks like I destroyed 20 Fruit Carts, even though I'm only supposed to destroy one... I killed all Neurax Worms... And the Screamer Drones. Dammit, Split. I'm gonna have to get him under control.
The Spanish Inquisiton attempts to attack, but cannot see! However, his attack would have been diverted anyway!
Project Nexus, Jebus, and the Giga Tank attempt to attack, but cannot see! Tricky the Clown deals 5,000 damage to Charitomb and me.
Engie and Co.'s attacks randomly fail, and the Neurax Worm Queen deals a mini-critted 6,000 damage to Jebus! The Fly Hive attempts to attack, but cannot see! The TTP Hivemind deals 3,000 damage to the Auditor!
Charitomb attempts to attack, but cannot see! The Army of 12-Year Olds deals 1,500 damage to the Giga Tank! The Constructs deal an additional 4,000 damage! The All-Purpose Jet Medics attempt to heal someone, but cannot see!
Calamity deals 15,000 damage to the Neurax Worm Queen! Matchsticks deals 11,000 damage to Charitomb, and Roland the First finishes it off! The Godmodder kills the Army of 12-Year Olds (leaving the Leader behind) and destroys the Giga Tank's Mega Plating!
The Deathclaws, Centaurs, Super Mutants, Constructs, Paladin Guardians and \OLIvi[e*R] attempt to attack, but cannot see! Every AG mutant that can attack kills \OLIvi[e*R]! MENTALITY kills all Bloatfly Swarms! Conquest and War kill the last Paladin Guardians, but Death and Famine's attacks are redirected to Thresh, dealing 8,000 damage!
THE OPERATOR lowers the Fly Army's and 12-Year Old Leader's INTEGRITIES by 40%! He attempts to attack someone else, but is stopped by Tricky.
The Blindness is dispelled.
____________________________________________________________________________________
The Battlefield:
Black Monolith. Infinity Seal: 2/5 HP.
Everydimensional Portal: [???] Votes to Close: IIIIIIIIII Ideas:Gaben, Bubsy,Hussiebot.
TwinBuilder: [???] HP: 44,800/100,000. Zero Gauntlet: ZZZZZZZZZZ
Fruit Carts: [???] HP: 1/1. (x17.)
The Spanish Inquisition: [???] Inquisitor 1: 5,000/5,000. Respawns: IIII Inquisitor 2: 5,000/5,000. Respawns: IIII Inquisitor 3: 5,000/5,000. Respawns: IIII
Project Nexus: [H] HP: 100,000/100,000. The Auditor: 157,000/250,000. Troops: Grunts: 500/500. (x8.) 1337 Agents: 1,000/1,000. (x15.) ATP Engineers: 2,500/2,500. (x10.) ATP Soldiers: 5,000/5,000. (x10.) Mk. I G0L3Ms: 5,000/5,000. (x10.)
Jebus: [H] HP: 70,500/175,000.
Giga Tank: [H] HP: 46,500/50,000. Heavy Plating: 0/15,000. Housing cannons, missile racks, and miniguns. Giga Plating: 0/20,000. Housing railguns, flamethrowers, and drone bays. Mega Plating: 0/25,000. Housing energy core and shield generator. Improbability Cannon: 50,000/50,000. Radioactive: III
Tricky the Clown: [H] HP: ??? Weakness: Unknown. TRICKYCLOWN INTEGRITY: 75% PROBABILITY INTEGRITY: 83%.
Insanity: [N] HP: 248,400/250,000. Charge: 10/25. Bound.
Thresh: [N] HP: 55,500/80,000. Guarding Insanity. Lantern: READY.
Fegelein: [N] HP: 63,400/74,000. Guarding Insanity. Antics: 7/10.
Engie: [N] HP: 47,500/100,000. Guarding Insanity. Dispenser: Not built. Lv. 3 Sentry HP: 16,000/20,000. Ammo: 70/100. Rockets: 2/5.
Purple: [N] HP: 136,900/150,000. Guarding Insanity. Bound.
Neurax Worm Queen: [N] HP: 14,000/200,000.
Fly Hive: [N] 23,800 Population. Fly Army 1: 0 Population. Fly Army 2: 0 Population. Fly Army 3: 0 Population. Fly Army 4: 0 Population. Fly Army 5: 0 Population. FLYARMY INTEGRITY: 20%
TPP Hivemind: [N] HP: 74,413/74,413. ヽ༼ຈل͜ຈ༽ノ RIOT ヽ༼ຈل͜ຈ༽ノ: III
Army of 12-Year Olds Leader: [AG] HP: 15,000/15,000. 12ARMYLEADER INTEGRITY: 60%
Constructs: [AG] HP: 9,000/9,000. (x4.)
All-Purpose Jet Medics: [AG] HP: 15,000/15,000. (x7.)
Warpfall Transmitter: [AG] HP: 1/1. Countdown: III
Calamity: [PG BOSS] HP: 150,000/206,500. Caltastrophe: IIIII
Matchsticks: [PG] HP: 29,950/110,000. Special "Ring of Fire": III
Roland the First: [PG] HP: 4,500/12,000.
Godmodder: [GM] HP: 47/125.
THE OPERATOR: [H] HP: The "413" in the TTP Hivemind's HP is not due to the current events. It was decided by random.org, I can assure you.
ROOTKIT INTEGRITY: 39%
________________________________________________________________________________________
Garden of Eden:
Irradiated Eden Core: [AG] ZAX Mainframe: 4,825/12,000 HP.
Deathclaw: [AG] HP: 8,825/10,000. (x4.)
Centaurs: [AG] HP: 4,725/6,000. (x5.)
Super Mutant: [AG] HP: 13,725/15,000. (x4.)
Constructs: [AG] HP: 7,725/9,000. (x18.)
Liberty Prime: [AG] HP: 37,225/95,000.
Wyvern Rider: [AG] HP: 1,725/3,000. (x10.)
MENTALITY: [PG] HP: 55,000/55,000. Ultimate Rage:IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
Conquest: [PG] HP: 71,500/75,000. Gains 2,500 HP every turn. All AG GoE entities take 75 damage every turn. Radioactive: III
War: [PG] HP: 69,000/75,000. Gains 2,500 HP every turn. All AG GoE entities take 75 damage every turn. Radioactive: III
Famine: [PG] HP: 74,000/75,000. Gains 2,500 HP every turn. All AG GoE entities take 75 damage every turn. Radioactive: III
Death: [PG] HP: 62,000/75,000. Gains 2,500 HP every turn. All AG GoE entities take 75 damage every turn. Radioactive: III
____________________________________________________________________________________
5l1n65h07's Computer:
SolarActive: [N] HP: 30,000/30,000. Firewalls: 15,000/15,000. (x2.) Version: 1.0.0
____________________________________________________________________________________
Orbital Space Station:
Tripod: [AG BOSS] HP: 35,000/75,000. Thick Plating: 0/125,000. Inner Plating: 15,000/15,000. Mega Laser: III Plasma Blaster: III DEMOBOSS INTEGRITY: 6%
Kage Kami: [AG] HP: 41,900/100,000. KAGEKAMI INTEGRITY: 15%
Pocket Dimension: [AG] HP: 57,000/60,000. Entities Stored: None.
________________________________________________________________________________________
Escape From Antichamber:
Flare Flames: [P]
________________________________________________________________________________________
The Forge:
Detonation Core: III READY (TT2000)
Broken Halo: III READY (Minor107)
Contaminated Gear: IIII READY (ninjatwist321)
Rapidfire Bow:III READY (sigmatw)
HHH's Headtaker: III READY (Crusher48)
Hivemind CPU: III READY (sigmatw)
Potion Supply: III READY (Akatia)
Ender Orb: IIIII READY (shadoweater22)
Slime-Inator: III READY (Flare Flames)
Molten Processor: IIIIII READY (PitTheAngel)
Infinity Blade: II READY [1K] (The_Serpent)
Prism: III FIRE! Aegis_A095)
ninjatwist321: [AG] Status: Active
DemonicDaVinci: [AG] Status: Active
PitTheAngel: [AG] Status: Active
OpelSpeedster: [AG] Status: Active
Irecreeper: [AG] Status: Active
pionoplayer: [AG] Status: Active
Aegis-A095: [AG] Status: Active
Minor107: [AG] Status: Active
Talist: [AG] Status: Active
Amperz4nd: [AG] Status: Active
TT2000: [AG] Status: Active
Flare Flames: [AG] Status: Idle
ThunderCam777: [AG] Status: Idle
Endermod2000: [AG] Status: Idle
fseftr: [PG] Status: Active
The_Serpent: [PG] Status: Active
K4yne: [PG] Status: Active
5l1n65h07: [N] Status: Active
engie_ninja: [N] Status: Active
rougesteelproject: [N] Status: Active
sigmatw: [N] Status: Idle
Xandersol: [N] Status: Idle
I charged it that much, piono's +3's helped speed it up.
(on that one, piono posted three +X to whoever and I claimed all three.)
and links
http://www.minecraft...st__p__30268873
http://www.minecraft...st__p__30275149
http://www.minecraft...st__p__30290056
http://www.minecraft...st__p__30301606
http://www.minecraft...st__p__30357661
http://www.minecraft...st__p__30368290
Every post piono makes has +X to whoever claims it, and mostly no one claims. So I do.
I do admit that now i do look, Aegis has claimed pionos recent posts, so my 360 Army charge is still at 1/40, but other than that these are all claimed legit. Also, we need to work out a better claiming system between piono, Aegis and me. Like, BIG BRIGHT BLUE LETTERS or something specifically for claiming charges. Small text in the middle of a post is hard to spot.
Sometimes a battle yields no victor.
Fear is Freedom! Control is Liberty!
Contradiction is Truth! That is the reality of this world!
Avatar by TwinBuilder
I cast Poison and Slowness on Calamity. Because I can.
Angered, I cast a summon spell that causes a massive boulder seemingly made of bedrock in the shape of a gorilla finger to fall and crash in front of the Godmodder.
gorillaing gorilla.
Oh, please, Godmodder. I'll have you know I can measly teleport out of this place, so why even bother?
Tripod is repaired a bit.
Spells Casted: 10/200
7/40 +piono's charges
1/10x9
3/5 potion of invisibility x4
+1 AoP Hank
Iii Azura's Black Star
I blow up Roland with the Green Sun Annihilator.
I brew all of my potions together.
I alchemize all my potions wih my leather jacket = Badass Longcoat of Buffing (think Adam's long coat from deus ex machina human revolution
OT
I pick up another item that fell through the space time rift. It appears to be a punched captchalogue card... I stare at the card for a while before going to the alchimiter with it. It appears to be a Lv. 4 alchemy. 1/5
Also, several random one ton bricks of aluminum crush the neurax worm queen.
+3 to piono. Boooost meeee! I'll give you +X
Agree to the terms of assistance in order to collect X. I hope you realize this isn't just for AG
Article 1B: term [assist] is defined as attempting to assist with an attack or boosting charges.
Some wars are pointless. This one's just for fun.
twin! you nerfed my attack for no reason at all whatsoever. a 4 post mini-attack does more damage than that without mini-critting. Heck, a 2-post charges attack does that much damage usually. WHAT THE HECK DID YOU DO THAT FOR?!??! SERIOUSLY?!?!? ARE YOU GOING TO START NERFING ATTACKS OUT OF NOTHING BUT SPITE!?!?!?!
I'd say to ignore him, but I actually sort of agree with him.
For once, I do too.
They're right twin, that wasn't cool. But they're overreacting.
I look at the thing in front of me, then down at the fez in front of my feet.
"Well, I didn't expect that."
+X to any and all players who +1 me. +1 to AoP Hank. by the way, what is Hank at right now?
4/6 for my new alchemy.
20/??? x2
1/15 x9
I begin charging up another mini attack, this time by loading up an extended-mag for the Danger: High Voltage. 1/6
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
Enigmatic Geology: 8/40
Agriculture: 3/10
I send more healing supplies to the Tripod and Kage Kami.
An alternate timeline emerges.
However, we must first start from the beginning...
Actually, no it doesn't. A 5-post attack would deal 10,000 damage. Yours was 4 posts, but I let it deal 10,000 anyways. Since a minicrit = 150% more, it comes out to 15,000. I'm not about to start nerfing attacks just out of spite.
26/40 Bill Cipher.
Development: 19/34. Part 2/3.
Raspberry Pi: 7/10
Nogalistic Void Powder: (3/6).
I alchemize the Tubas and Ferropper together to make Tubas made of Ferropper, (1/3). They are just tubas that can be controlled electrically.
INVENTORY:
Godmodder's Taglock,
Mycelium,
Magic items.
No, because it was an alchemy attack, charged alchemy attacks have the comparable power boost of alchemy attacks to regular attacks. Its worked just fine before, why wouldn't it work now?
Sorry if I overreacted, I'm a bit tired, I apologize.
I toss the fez back in and look at the tuba sitting on the ground next to the godmodder.
+X to any and all players who +1 me. +1 to AoP Hank
5/6 for my new alchemy
21/??? x2
2/15 x9
I load more and more rounds into Danger: High Voltage 2/6
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
NOTE: piono's +X says players.
Some wars are pointless. This one's just for fun.
Stats again
HP: 90,000 (hp similar to the horsemen, but higher due to not having regen.)
It has 2 power bars, void energy and size. They go from 0 to 100.
Size: 0/100
Void energy: 0/100
Bolt of nothingness
A small bolt flys out of the rift and shocks an enemy, draining it's very being.
Deals 5,000 damage to an enemy and the rift gains 5 size and 25 void energy.
Void web
Black cracks spread out from the rift across the ground, sapping the energy of enemies that walk on them.
Deals 1,000 damage to 5 different enemies. The rift gains 25 size and 5 void energy.
Engulf
The void swirls around the target, tearing at their life force.
Deals 1,000 damage per 20 points of size/void energy. (So 10,000 damage when both are capped). The rift gains 15 size and 15 void energy.
Condense
The rift shrinks, compressing its energy down.
This converts size to void energy at a 1:3 ratio, it can only convert up to 20 size at a time.
Dilute
The rift grows, becoming larger but more stable.
This converts void energy to size at a 1:3 ratio, it can only convert up to 20 void energy at a time.
After doing a conversion, the rift cannot convert again until it attacks twice
Void storm
Suddenly, there's chaos as a tornado of nothingness tears a chasm into the battlefield and reality itself.
Costs 50 void energy. Deals 10,000 damage to an enemy as well as 2,000 damage to up to 3 of the enemy's allies. Deals x1.5 damage to "swarm" enemies. (Enemies that have x(number in group))
Invoke the absolute dark
There is silence across the battlefield. Then, a small pitch black hole appears. It quickly grows and rages across the battlefield. It is a gate strait to the void, the place where nothing exists, has existed, or ever will exist.
Costs 100 void energy. Deals 8,000 damage to 3 enemies and gets them caught in the void. An enemy caught in the void takes 1,000 damage at the end of each turn. In addition, if any enemy helps or assists an enemy caught in the void, the helping enemy takes 2,000 damage from void contact. This effect lasts 3 turns.
Split - costs 100 size
Summons a void sub rift with 10,000 health. The void sub rift can do any attack the main rift can and has its own void power bar. However, the sub rift does not have a size bar and cannot gain any size. The sub rift can act separately from the main void rift. At the end of each turn after it is summoned, the void sub rift takes 3,000 damage. This damage cannot be reduced in any way. There is no limit on how many sub rifts can be active at any given time.
Now, to fight calamity take 2. The rift uses bolt of nothingness on it. v:25/100 s:5/100
Entity: 7/40
Super amazing super entity: 1/200 (it's not a 200 post charge, it's really 1/40, 0/40, 0/40, 0/40, 0/40)
Bedrock wolf armor -> fine
I not sure you saw this so I'll post it again.
As the pocket dimension is currently out on the battle field taking splash damage for no good reason, I move it up to the OSS with Opel's permission. I have a plan for it later...
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
Alright, but keep in mind I discourage people moving entities to a spot where they can't be attacked just so they won't be attacked.
TOO MUCH!
I leap into the air and do I super spinning diamond fist pummel on an enemy that would the against godmodder people would like to kill right now.
NOW
Heh. I can sort of see why, but do you mind elaborating so I can explain?
( 21 / 30 )
pewpewpewpewpew
!
FLAGSHIP TIME.
I...
ROLAND THE 1ST KILLED CHARITOMB.
I fry Roland the 1st with a super-charged blast from the Hand of Pearl.
This shorts it out for one turn, but increases the damage.
As a bonus, it's much harder to defend!
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
Blackhole Bomb: 2/40
Vulture Droid fighter x45: 30/40
Hyena Droid Bomber x45: 30/40
Droid Tri-Fighter x45: 30/40
I'll be making my great escape now!