I go to the alchemiter. I combine my sharp Teflon warp-capable paper planes with a rifle. Hopefully a sharp-Teflon-warp-paperplane-rifle will be created.
Rollback Post to RevisionRollBack
"Any landing you can walk away from is a good landing." - Cmndr. Ionizer, the terrible pilot.
Pinkamena unleashes a maelstorm of chainsaws on a random Crockercorp Drone.
I start scavenging from the corpses of defeated entities. 1/20
Time Space Fusion Ferry, or the TSFF, if you didn't know: 17/20.
Minecart Turret complete!
-Loading Minecart Turret with rockets...
>Loaded!
-Target Set: CRCKRCRP Prime @r
[Minecart Turret has been programmed to fire at a random Crockercorp Carrier]
As the remains of Metal Sonic are put into a large glass container to put on display, I give an inspiring speech to my workers, and announce that pay will be tripled for 7 days.
As the Shadows Complex sidequest has been completed, TwinBuilder's status has been changed to Shielded. This status effect makes all attacks against it fail.
My wounds finish healing as the Antivirus Program is completed.
Shadows Complex Sidequest is complete! I am now Shielded.
You got THE ANTIVIRUS PROGRAM! It functions like a standard rifle, but it has computer decals on it! It looks sleek and white, and you think you can see the Apple logo on it. It's perfect for defeating the viruses that plague your life! And by viruses, we mean people.
Twin, just letting you know, but if the Demonator doesn't attack anything at a round, then subtract only 50 eletricity. Firing weapons waste more eletricity than just having the systems online.
Additionally, I hit the Demonator with a splash potion of strength.
I then build an easily-deployable-but-weak stereo which plays . It will increase the adrenaline of non-mechanical Anti-Godmodder entities and cause their attacks' damage to be increased by up to 20%.
Noted. You throw a Splash Potion of Strength at the Demonator! Its attacks will mini-crit. All non-mechanical Anti-Godmodder entities will have their attacks increased by 20%!
I spam sharp warp drive equipped Teflon paper planes at the godmodder. The warp drives makes the planes immune to being deflected/attacked as any matter will be moved around the planes.
The Godmodder places portals directly in the path of the Teflon Planes. The portals are 100x100 blocks, so they are very very huge. As such, the planes instantly fly into them, and they then pop out in the Void.
I finish the spear. Soulless Serpent does a Sword-Spear-Bow-Hammer-Othersword-Combo on the Demonator with The Infinity Blade, Odd Crystal-Tipped Spear, Pateluna's Bow, Pateluna's Bludgeoner, and the XBlades of Xperience.
You got the ODD CRYSTAL-TIPPED SPEAR! It is a spear with an otherworldly crystal on its tip that emanates with a strange power...
You cannot combo with all those weapons at once! As such, you only use the Infinity Blade, as it was the first weapon you used. You deal 2,000 damage to the Demonator!
I remain in the Shadows Complex to defend Twinbuilder in-case of invaders.
I then command Uboa to throw several kunai at the Crockercorp Carrier Betty.
But these kunai are dipped in corrosive acid, and the blades of the kunai are designed to not melt with the coating of acid!
Thanks! I guess I'll stay here too, for now. Crockercorp Carrier Betty still has its shields up to deflect the attack. However, the kunai break the shields!
I command a team of human alchemists to go to the Cave of the Alchemiter.
My specific instructions:
1) Arrive at the Alchemiter's Cave.
2) Set the SCP-914 to Fine whilst extracting a Rifle.
3) Run the Rifle through the Alchemiter.
Hopefully, an Assault Rifle will be created.
Rifle > Fine = Assault Rifle (Level 1)
You got an ASSAULT RIFLE. It is more powerful than a regular RIFLE. Perfect for assaulting, uh, shooting! That's what I meant.
13/40 for MEC, I finish the housing for the power plants. Help? You guys can multitask...
dang it, my alchemization was too high level. I combine electric onslaught with the storage shotgun to get: Lightning Storm (hopefully level 5) 3/6 1/6
I launch myself up into the air onto the hull of the crockercorp carrier Betty, enroute, I use my own unique, (but not quite so advanced as what I was using before, due to the fact I have one less bow) triple-bow technique, causing obsidian tipped, electrically powered, and flaming arrows to slam into the hull at extremely high speeds. I slam into the hull, using my obsidian bucket to take the brunt of the damage, leaving a very large dent in it in the process.
CRUSHER, PAY ATTENTION. I BUFFED YOUR RAGE MUTAGEN FOUR TIMES, ACKNOWLEDGE ME. I don't think that will help any.
Shut up.
since crusher apparently refuses all forms of team work, I will help other people instead.
I throw Troll a charge potion, 16/20
I do lots of mechanical pounding on the EPIC TANK. 27/40
Electric Onslaught AND Storage Shotgun = The Weaponized Inventory (Level 5: 1/6)
You're going to have to use 6 more posts to make this thing. You deal 5,000 damage to Crockercorp Carrier Betty!
I decide that I need a sequel to my Chair-Gun...
Which I will start next post.
I go to EA, and spend 50$ on a "+1 CHARGE BOOST"!
I then use that super-expensive item on Pionoplayer's MEC.
You got the ANTIMATTER BAYONET! A bayonet made out of pure antimatter. And since antimatter and matter explode upon touching, it looks like this will be a one-use item.
15/40 for the MEC, I go to the antimatter quarry and get lots of antimatter. Thanks ire, I want this to get finished as soon as possible, its part of a plan you see.
Lightning Storm 4/62/6
After slamming into the hull, fill the dent up with purplestone dust, connect it all up to the purplecharged xbox, then take my electric onslaught, pull the string back as far as possible, then release it. The super-electrically/redstone (which is compatible with purplestone) charged arrow whizzes through the purplestone dust, then punctures the hull, driving into the power system. I then use the controller function, and send massive rolling blackout-level spikes in electricity through the critical systems of the crockercorp carrier betty.
I troll charge a throw potion... er... I help troll again. 17/20
I do more mechanical pounding on the EPIC tank, epicly. 28/40
Crockercorp Carrier Betty DESTROYED! The ship careens out of the air, exploding all the while, as the crew all teleports to other ships. One down, I guess.
I charge my apex army
4/30,it seems they are neogating with some humans....
I use a unknown attack of unknowingness on the godmodder, the only thing known about it's damage is that it is above 0
I then attempt to get a fingernail or toenail clipping from the godmodder
The Godmodder counters with an Unknown Shield of Unknowingness, which blocks your Unknown Attack of Unknowingness unknowingly! And this is MINECRAFT! Minecraft avatars don't have fingernails or toenails! That's just weird!
16/40 for the MEC, I add matter conversion plants. 5/6 for Lightning Storm 3/6
I open up more holes in the hull where my last arrow went through, then I use my obsidian tipped terror to make a ring of small holes, then use the obsidian bucket to bash the ring in as a larger hole. I being running through the halls of betty with my triple-bow style, putting holes in electronics and crew members.
18/20 for troll's trolling.
I continue epicing the EPIC tank. 29/40
If I get a toenail or fingernail clipping from the godmodder,I clone him, but replace the gene that make him bad with a gene that makes him good, then take a scan of the godmodder's part of the brain that has his knowledge on how to godmod, then give the knowledge to the clone
17/40 for the MEC, I plug a small star into the matter conversion plants.
I finish Lightning Storm (hopefully)
As I continue rampaging around the halls of Betty, I stop, head into the engine room, grab the limited edition xbox, plug it into the main cpu in the area, locate the bridge, then leave the engine room after shooting everything that looks even vaguely explosive.
6/30 for the apex army, I modify their DNA, helping them evolve faster.
I troll for trolling trolls troll. Confused yet? So am I. 19/20 for troll's something or other.
EDIT: davinci, could you edit your post to aim that at another carrier? I'm trashing betty right now. Thanks.
I bring the most wounded AG entity based on health (ratio of health to max health) into the Shadows Complex medical ward. They are healed more than normally, but cannot attack this turn. If possible, I bring one of the more important targets, like bosses or leaders, rather than their subordinate (Sorry, TOUGH soldier).
I also order Elite Constructs Gaius, Phalanx, and Celosia to send construct teams to help with charging actions. I can help charge 3 actions at a time, just say "I ask one of the Elite Constructs for help charging", or something like that.
Guys, those meteors I summoned should mash up the PG entities real well, if not defeating them, so I'd advise supporting entities.
You bring in the Mega Tank! It will not attack this turn, but will be healed for 3,000 HP.
I have Gaius help me carry the paradox capacitors as I add another layer to the MEC 18/40 and 19/40
I combine the cheap sword with the refined iron 1/?
7/30 for the apex army
I finish troll's charge.
I finally reach the bridge of betty, shoot up the entire crew, use the purple-stone dust in conjunction with the xboxs to flood the entire system with the self-destruct command I just sent from the main computer, then I shoot up the entire bridge room so the order can't be reversed. I then rush out the door to the nearest opening out into space and jump out of the carrier just before it explodes violently.
WIN!!!!
Cheap Sword AND Refined Iron = Iron Sword (Level 1: 1/2)
General:Good-Great HP total (27k)
Average damage output (2-3k on normal attack, 3.5k with pods)
Abilities:
-Missile Pods (Sometimes fires explosives at the enemy, dealing high damage to the target and dealing half the total done as splash to another) (Example: Attacks with pods, hits enemy for 500 in this case, and another for 250 dmg)
-Augmented Slag Gun (Increases AG minicrit chance [x%] and crit chance [x%])
-Undying (Won't die on the first death, but requires a 5-turn repair period to return. The second death removes it permanently)
-Destruction (Deals heavy damage to the entity that killed it (3k damage))
-Phalanx Shield (The sentry protects a single unit from attack. The sentry takes all damage to it's life total. Destruction of the turret releases the unit, unharmed)
I send a bomb towards a PG entity. Roll the Battle Die too!
EDIT: (Database is open??? GJ Twin!)
You roll a 1! This makes your bomb attack fail, and will make your next attack fail as well! And, thanks!
Also, those meteors will crash down onto the PG entities soon enough. I'd advise supporting the AG entites, as the UOSS's aftermath devastated us.
I take the moment to send a Construct medical squad to quickly fix up one of the AG entities on the battlefield before quickly retreating. Just make sure it's not the one in the Medical Ward.
"..and this is why friend and foe alike must fall today. May the Emperor protect us all."
P.S. Twin, why did I log on to see I was quoted 8 times?
Last night when I was trying to get the DTG2 Forge Database to work, I ran into some problems. Whenever I made a new post, that post would just add on to the post I made before. I thought the problem would go away by making my posts longer, so I just quoted a bunch of people's posts from a random turn, and that included you. Sorry about that.
I go to the alchemiter. I combine my sharp Teflon warp-capable paper planes with a rifle. Hopefully a sharp-Teflon-warp-paperplane-rifle will be created.
Teflon Warp Paper Plane AND Rifle = Now You See Me (Level 3: 1/4)
Pinkamena unleashes a maelstorm of chainsaws on a random Crockercorp Drone.
I start scavenging from the corpses of defeated entities. 1/20
Time Space Fusion Ferry, or the TSFF, if you didn't know: 17/20.
Minecart Turret complete!
-Loading Minecart Turret with rockets...
>Loaded!
-Target Set: CRCKRCRP Prime @r
[Minecart Turret has been programmed to fire at a random Crockercorp Carrier]
Pinkamena will attempt to attack the Bloody Frozen Wailing Shrieking Unnatural Mailbox of DOOM!
You got the MINECART WITH SENTRY GUN! It appears to be a minecart with a Sentry Gun from TF2 on top of it. It will attack anything that is not on its team.
The Minecart with Sentry Gun deals 3,000 damage to Crockercorp Carrier General!
Guys, we are PAST the post limit, so stahp postin!
End-of-Turn Battle:
The Bloody Frozen Wailing Shrieking Unnatural Mailbox of DOOM freezes minecraftsuxroxor and BUDDERBUDDER! It then lowers the Creeper Demolitions' attack power.
BUDDERBUDDER and minecraftsuxroxor are frozen, so they cannot attack! The Meteors continue their descent. They're getting awfully close! The Demonator, strengthened by OpelSpeedster, deals 7,500 damage to Crockercorp Drone Moirallegiance! The XMSAT Troops deal 12,800 damage to
Crockercorp Drone Auspisticism! The XMSAT Leaders deal 7,500 damage to
Crockercorp Carrier English! The Mega Tank cannot attack because it is being healed by ninjatwist. Problem Sleuth uses SLEUTH DIPLOMACY, dealing 3,000 damage to Crockercorp Carrier General! Pinkamena Diane Pie attempts to attack the Mailbox, but fails!
The Crockercorp Fleet destroys 30 Meteors and deals 15,000 damage to XMSAT! The Crockercorp Drones destroy 13 Meteors and deal 8,000 damage to Problem Sleuth! The Godmodder deals 10,000 damage to Pinkamena Diane Pie and deals 7,500 damage to the Demonator!
The Wily Egg Invasion destroys the Wily Egg's Generator and deals 6,500 damage to its Shields! The Mobile Dungeon heals the Zombie Horde. Zero, the Wily Egg, and Metal Sally kill the Zombie Horde and deal 5,000 damage to the Creeper Demolitions! The Egg Swats deal 2,200 damage to the 23rd ESFB!
Don't Double Post and 2nd, Wait til Twin finishes to post.
I didn't see I already posted, so I made a new post, but then I saw I already posted.
Real post:
E.P.I.C. Tank
31/40
I vote for BUDDERBUDDER to use his attack on... TwinBuilder.
By the way, ninjatwist, I set Phalanx to work on the E.P.I.C. Tank. I also flee further into the Shadow Complex, and hide in a potted plant conveniently situated around a corner.
Last night when I was trying to get the DTG2 Forge Database to work, I ran into some problems. Whenever I made a new post, that post would just add on to the post I made before. I thought the problem would go away by making my posts longer, so I just quoted a bunch of people's posts from a random turn, and that included you. Sorry about that.
It's fine, I was just a bit confused my my notification log looked like this:
Rollback Post to RevisionRollBack
My avatar is Chaplain Grimaldus. He is the Reclusarch of the Black Templars, and guides his brothers in worship of the God-Emperor, and roots out heresy with extreme prejudice. A.K.A: Righteous warrior priest, IN SPACE!
Guys, I'd advise assisting the entities, as my Meteoric Barrage is going to send all those entities to a flaming death. By the way, I control a team of Constructs to also target the Wily Egg entities with the barrage. A few minutes later, the Wily Egg Zone's Neutral entities are in te Meteoric line of fire.
I order a team of alchemists to go to the Alchemiter's Cave.
My specific instructions:
1) After arriving at the cave, acquire the Assault Rifle and duplicate it. This will possibly take a few turns.
2) Combine the two Assault Rifles. This may also need several turns to complete.
3) Return to one of our Alchemy Labs scattered across the landscape and report the results. If the result is a Machine Gun, then your mission will be greatly rewarded, as it is a key to one of our more powerful weapons. If not, we need another plan, report this to our tacticians.
The Meaning of Life, the Universe, and Everything.
Join Date:
2/7/2014
Posts:
72
Location:
The Mindscape
Minecraft:
Irecreeper
Member Details
( 2 / 7 )
The first part of my journey takes me to a Witch Hut deep in the swamp.
After stabbing the witch several times, I find a Awkward Potion.
ITEMS FOUND: (Awkward Potion), (???), (???)
I get a PARTY BALL from Super Smash Bros. and break it over the Crockercorp Carrier General.
(For this attack: Roll a D8.)
(1: It drops food, healing the target)
(2 - 4: It drops various junk items, dealing tiny damage.)
(5 - 7: Drops some pretty heavy items, dealing decent damage.)
(8: Drops several bombs onto the carrier, dealing massive damage.)
Twin, there are two things I need to tell you about the Demonator.
First; despite the fact that it spoke rather computer-like to me, the Demonator is actually able to speak just like a normal Demoman, and does so especially after dealing damage, recieving massive damage, or destroying another entity. Now, I don't want the attacks to be cluttered with "THEY'RE GOING TO BURY WHAT'S LEFT OF YE IN A SOUP CAN!", but if the Demonator deals large damage to an important PG entity(such as the Crockercorp Carriers), feel free to add in a quote.
Second; I've been thinking for a while, and there are some things I'd like to rework on the Demonator. In fact, I'd even like to upgrade it to another entity, the Tripod. Though much stronger and much bigger(big enough to fit an entire small battlefield inside it), will I be able to 'teleport' the Demonator to a safe alternate dimension and do a long, 30-post charge upgrading it? It'll recycle most of the Demonator's features, so it won't be exactly just a fancy term for creating a new entity.
Regardless, I bring out my upgraded wrench and gradually repair the Demonator's shields a bit for the incomming meteor storm.
Also, ninjatwist, you still forgot to assign the construct Phalanx.
I start up my computer in the conveniently large and hollow plant pot, now I feel safe. I decide to start up Minecraft, of which one of the slave has sent the files. I try to make an account: "MinecrafterMenno". Hmmmmm, it seems that this name is already taken. I try it again: "McMenno". Ah, it works! Now to start it up... wait, it instantly connects to a server... wtf, it seems like the server I'm already on, playing minecraft... this is a really weird kind of inception.
I also help piono with his MEC, McMenno carries some parts over to him.
I'm anticipating Mech Wave IV to come after this wave of entities, so everyone be on high alert! This is why I'm helping charging, to save attacks for the Mech Wave.
The naming convention for the turrets goes something like this once on the battlefield.
SabreBetty
SabreBonny
Once the turrets are made, I'll change the look of this. Also, the ASG (augmented slag gun) has changed to the Slag-Augmented Cannon and Missile Pods have changed to Hellfire Pods
General:Good-Great HP total (27k)
Average damage output (2-3k on normal attack)
Abilities:
Offensive
-Hellfire Pods (A lock-on barrage of hellfire missiles flies out of the turret, dealing high damage to the target and dealing half the total done as splash to another non-allied entity) (Requires an ability charge; III)
-Slag-Augmented Cannon (Hellfire Pods send out slag pods too, increasing the chance for an enemy to take a crit/minicrit from all sources of damage that turn
Defensive
-Undying (Won't die on the first death, but requires a 5-turn repair period to return. The second death removes it permanently)
-Destruction (Deals heavy damage to the entity that killed it (3k damage))
-Phalanx Shield (The sentry protects a single unit from attack. The sentry takes all damage to it's life total. Destruction of the turret releases the unit, unharmed)
I start scavenging from the corpses of defeated entities. 1/20
Time Space Fusion Ferry, or the TSFF, if you didn't know: 17/20.
Minecart Turret complete!
-Loading Minecart Turret with rockets...
>Loaded!
-Target Set: CRCKRCRP Prime @r
[Minecart Turret has been programmed to fire at a random Crockercorp Carrier]
/nullpost
Keep on derpin'
Shadows Complex Sidequest is complete! I am now Shielded.
You got THE ANTIVIRUS PROGRAM! It functions like a standard rifle, but it has computer decals on it! It looks sleek and white, and you think you can see the Apple logo on it. It's perfect for defeating the viruses that plague your life! And by viruses, we mean people.
Noted. You throw a Splash Potion of Strength at the Demonator! Its attacks will mini-crit. All non-mechanical Anti-Godmodder entities will have their attacks increased by 20%!
You deal 3,500 damage to them!
You throw it to General Alex!
Computer AND Dirt = Minecraft (Level 1: 1/2)
You deal 5,000 damage to it!
16 Meteors destroyed!
The Godmodder simply moves out of the way.
6,000 damage to Crockercorp Drone Moirallegiance!
You fail, because there are no Teleporter Entrances or Exits on the server! The Godmodder did this to prevent telefragging.
3,000 damage!
You destroy 20 Meteors before the Portals dissipate.
The Godmodder places portals directly in the path of the Teflon Planes. The portals are 100x100 blocks, so they are very very huge. As such, the planes instantly fly into them, and they then pop out in the Void.
You got the ODD CRYSTAL-TIPPED SPEAR! It is a spear with an otherworldly crystal on its tip that emanates with a strange power...
You cannot combo with all those weapons at once! As such, you only use the Infinity Blade, as it was the first weapon you used. You deal 2,000 damage to the Demonator!
Since it is the World's BIGGEST Chair, Crockercorp Carrier Betty has plenty of time to spot it, and prepares shields accordingly.
You give the Demonator 1,500 HP!
Egg Swat Factory built! However, it is nerfed due to the Curse of Repetitveness™. 2,500 damage to the Zombie Horde!
Thanks! I guess I'll stay here too, for now. Crockercorp Carrier Betty still has its shields up to deflect the attack. However, the kunai break the shields!
Rifle > Fine = Assault Rifle (Level 1)
You got an ASSAULT RIFLE. It is more powerful than a regular RIFLE. Perfect for
assaulting, uh, shooting! That's what I meant.Electric Onslaught AND Storage Shotgun = The Weaponized Inventory (Level 5: 1/6)
You're going to have to use 6 more posts to make this thing. You deal 5,000 damage to Crockercorp Carrier Betty!
You got the ANTIMATTER BAYONET! A bayonet made out of pure antimatter. And since antimatter and matter explode upon touching, it looks like this will be a one-use item.
Crockercorp Carrier Betty DESTROYED! The ship careens out of the air, exploding all the while, as the crew all teleports to other ships. One down, I guess.
You end up finiding it through sheer luck! 7,500 damage! However, the Demonator closes it up so you can't attack it again without damaging it further.
The Godmodder counters with an Unknown Shield of Unknowingness, which blocks your Unknown Attack of Unknowingness unknowingly! And this is MINECRAFT! Minecraft avatars don't have fingernails or toenails! That's just weird!
Crockercorp Carrier Betty is destroyed already!
...That's just creepy, man.
Pinkamena Diane Pie added! Crockercorp Carrier Betty is destroyed already!
Crockercorp Carrier Betty is destroyed already!
You bring in the Mega Tank! It will not attack this turn, but will be healed for 3,000 HP.
Cheap Sword AND Refined Iron = Iron Sword (Level 1: 1/2)
You roll a 1! This makes your bomb attack fail, and will make your next attack fail as well! And, thanks!
You give the Demonator 1,000 HP!
Last night when I was trying to get the DTG2 Forge Database to work, I ran into some problems. Whenever I made a new post, that post would just add on to the post I made before. I thought the problem would go away by making my posts longer, so I just quoted a bunch of people's posts from a random turn, and that included you. Sorry about that.
Shield added! The Wily Egg is healed for 1,000 HP!
You give the Demonator 1,500 HP!
I'm making this a nullpost.
Teflon Warp Paper Plane AND Rifle = Now You See Me (Level 3: 1/4)
Pinkamena will attempt to attack the Bloody Frozen Wailing Shrieking Unnatural Mailbox of DOOM!
You got the MINECART WITH SENTRY GUN! It appears to be a minecart with a Sentry Gun from TF2 on top of it. It will attack anything that is not on its team.
The Minecart with Sentry Gun deals 3,000 damage to Crockercorp Carrier General!
End-of-Turn Battle:
The Bloody Frozen Wailing Shrieking Unnatural Mailbox of DOOM freezes minecraftsuxroxor and BUDDERBUDDER! It then lowers the Creeper Demolitions' attack power.
BUDDERBUDDER and minecraftsuxroxor are frozen, so they cannot attack! The Meteors continue their descent. They're getting awfully close! The Demonator, strengthened by OpelSpeedster, deals 7,500 damage to Crockercorp Drone Moirallegiance! The XMSAT Troops deal 12,800 damage to
Crockercorp Drone Auspisticism! The XMSAT Leaders deal 7,500 damage to
Crockercorp Carrier English! The Mega Tank cannot attack because it is being healed by ninjatwist. Problem Sleuth uses SLEUTH DIPLOMACY, dealing 3,000 damage to Crockercorp Carrier General! Pinkamena Diane Pie attempts to attack the Mailbox, but fails!
The Crockercorp Fleet destroys 30 Meteors and deals 15,000 damage to XMSAT! The Crockercorp Drones destroy 13 Meteors and deal 8,000 damage to Problem Sleuth! The Godmodder deals 10,000 damage to Pinkamena Diane Pie and deals 7,500 damage to the Demonator!
The Wily Egg Invasion destroys the Wily Egg's Generator and deals 6,500 damage to its Shields! The Mobile Dungeon heals the Zombie Horde. Zero, the Wily Egg, and Metal Sally kill the Zombie Horde and deal 5,000 damage to the Creeper Demolitions! The Egg Swats deal 2,200 damage to the 23rd ESFB!
The Battlefield:
Black Monolith. Infinity Seal HP: 4/5.
Everydimensional Portal: [???] Votes: IIIIIIIIII Ideas: Missingno, Demonhead Mobster Kingpin, ???.
Bloody Frozen Wailing Shrieking Unnatural Mailbox of DOOM: [H] HP: 1/5. Flaw: Undiscovered.
BUDDERBUDDER: [P] HP: 5,000/5,000. Respawns: IIIII Specials: Unleashes the wrath of the Sky Army. Votes: IIII
minecraftsuxroxor: [P] HP: 5,000/5,000. Respawns: IIIII Specials: Starts a flame war, lagging the server and disabling all PG attacks. Votes: IIII
Meteoric Barrage: [AG] Meteors: 735/1,000. Descent: I 1
Demonator: [AG BOSS] HP: 107,000/125,000. Shields: 0/25,000 HP. Shield Integrity: 0%. Ubercharge: Idle. Ubercharge Integrity: IIIIIII Electricity: 3,000/4,000.
X.M.S.A.T.: [AG] HP: 5,000/20,000. Shields: 0/15,000. (x0.) Generators: 0/5,000. (x0.) Barracks: 0/10,000. (x0.) Tech Research: 15,000/15,000. (x2.) Recognizer Factories: 15,000/15,000. (x2.)
X.M.S.A.T. Troops: [AG] Soldiers: 500/500 HP. (x20.) Recognizers: 1,000/1,000 HP. (x14.)
X.M.S.A.T. Leaders: [AG] Sargeants: 1,500/1,500 HP. (x5.) General Alex: 2,500/2,500 HP.
Mega Tank: [AG] HP: 12,000/17,000. Missile Racks: 1000/1000 HP. (x4.) Cannons: 1500/1500 HP. (x2.) Heavy Plating: 0/5000 HP. Railgun: 2500/2500 HP. Mysterious Silhouette: 3/3 HP.
Problem Sleuth: [AG] HP: 52,000/60,000.
Pinkamena Diane Pie: [AG] HP: 10,000/20,000.
Crockercorp Carrier General: [PG] HP: 43,750/150,000.
Crockercorp Carrier English: [PG] HP: 33,850/150,000.
Crockercorp Drone Moirallegiance: [PG] HP: 24,000/40,000.
Crockercorp Drone Auspisticism: [PG] HP: 25,000/40,000. Poison: I
Godmodder: [GM] HP: 51/125. GODMODDER INTEGRITY: 96%
VIRUS: [UNKNOWN] HP: billnyethe/scienceguy
VIRUS INTEGRITY: 83%
SECURITY INTEGRITY: 55%
PHYSICS ENGINE: 25% (REACHING CRITICAL LEVELS!)
GLITCH RESISTANCE: 28%
ANTIVIRUS INTEGRITY: 42%
Wily Egg Zone:
Creeper Demolitions: [AG] HP: 4,000/10,000. Loses 1,000 HP every time they attack.
253rd ESFB: [AG] HP: 12,800/15,000. Has a 50% chance to evade attacks using teleportation.
Wither General: [AG] HP: 14,800/20,000. Can attack three times.
Mobile Dungeon: [AG] HP: 17,000/20,000. Restores 2,500 HP to a mob every round.
Zero: [N] HP: 30,000/35,000.
Egg Swats: [N] HP: 1,000/1,000. (x22.)
Egg Swat Factory: [N] HP: 15,000/15,000. Shields: 5,000/5,000.
Wily Egg: [N] HP: 40,000/40,000. Shields: 5,250/20,000. Beam: II
Metal Sally: [N] HP: 39,000/40,000.
Shadows Complex:
TwinBuilder: [???] HP: 80,500/100,000. Is currently Shielded.
The Forge:
Detonation Core: III READY (TT2000)
Broken Halo: III READY (Minor107)
Contaminated Gear: IIII READY (ninjatwist321)
Rapidfire Bow: III DISABLED (sigmatw)
HHH's Headtaker: III READY (Crusher48)
Hivemind CPU: III DISABLED (sigmatw)
Potion Supply: III READY (Akatia)
Ender Orb: IIIII READY (shadoweater22)
Slime-Inator: III READY (Flare Flames)
Molten Processor: IIIIII READY (PitTheAngel)
Infinity Blade: II DISABLED [0K] (The_Serpent)
Flare Flames: [AG] Status: Active
Akatia: [AG] Status: Active
ninjatwist321: [AG] Status: Active
Crusher48: [AG] Status: Active
DemonicDaVinci: [AG] Status: Active
PitTheAngel: [AG] Status: Active
1TrollLtd: [AG] Status: Active
OpelSpeedster: [AG] Status: Active
Irecreeper: [AG] Status: Active
pionoplayer: [AG] Status: Active
5l1n65h07: [AG] Status: Active
MinecrafterMenno: [AG] Status: Active
ThunderCam777: [AG] Status: Active
comhraik: [AG] Status: Active
Chaplain_Grimaldus: [AG] Status: Active
comhraik: [AG] Status: Active
EndRPnT: [AG] Status: Idle
Minor107: [AG] Status: Idle
rubyleehs: [AG] Status: Idle
SnakeBut: [AG] Status: Idle
Xentonic: [AG] Status: Idle
Northern_Lights: [AG] Status: Idle
fseftr: [PG] Status: Active
The_Serpent: [PG] Status: Active
kazar14: [PG] Status: Idle
RC_118: [PG] Status: Idle
TT2000: [N] Status: Active
sigmatw: [N] Status: Active
Mantacruise: [N] Status: Idle
Trewqs: [N] Status: Idle
shadoweater22: [N] Status: Idle
engie_ninja: [N] Status: Banned until 3/16
E.P.I.C. Tank
30/40
Minecraft
2/2
Minecraft is done alchemizing. I also order the construct Phalanx to help with the E.P.I.C. Tank.
MEC: 22/40 (Gaius)
Charge 2: Unoccupied (Phalanx)
Charge 3: Unoccupied (Celosia)
An alternate timeline emerges.
However, we must first start from the beginning...
"Oh dear, I made quite a mess."
(In other words: A spy saps Crockercorp Carrier English, gradually damaging and disabling it from attacking for 2 turns.)
I didn't see I already posted, so I made a new post, but then I saw I already posted.
Real post:
E.P.I.C. Tank
31/40
I vote for BUDDERBUDDER to use his attack on... TwinBuilder.
By the way, ninjatwist, I set Phalanx to work on the E.P.I.C. Tank. I also flee further into the Shadow Complex, and hide in a potted plant conveniently situated around a corner.
( 1 / 7 )
ITEMS FOUND: (???), (???), (???)
I fire the Anti-Matter Bayonet at the Crockercorp Carrier English. I then take cover, and plug my ears.
I belive I can command now, so I command Problem Sleuth to use BRASS TACKS on Crockercorp Drone Auspisticism.
EDIT: It appears I forgot to make the sequel for the Chair-Gun.
Meh, I'll do that later.
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
"You do not beat the dead horses, son."
*poke*
It's fine, I was just a bit confused my my notification log looked like this:
I order a team of alchemists to go to the Alchemiter's Cave.
My specific instructions:
1) After arriving at the cave, acquire the Assault Rifle and duplicate it. This will possibly take a few turns.
2) Combine the two Assault Rifles. This may also need several turns to complete.
3) Return to one of our Alchemy Labs scattered across the landscape and report the results. If the result is a Machine Gun, then your mission will be greatly rewarded, as it is a key to one of our more powerful weapons. If not, we need another plan, report this to our tacticians.
MEC: 22/40 (Gaius)
EPIC Tank: 32/40 (Phalanx) (Sorry, MinecrafterMenno.)
Charge 3: Unoccupied (Celosia)
An alternate timeline emerges.
However, we must first start from the beginning...
The first part of my journey takes me to a Witch Hut deep in the swamp.
After stabbing the witch several times, I find a Awkward Potion.
ITEMS FOUND: (Awkward Potion), (???), (???)
I get a PARTY BALL from Super Smash Bros. and break it over the Crockercorp Carrier General.
(For this attack: Roll a D8.)
(1: It drops food, healing the target)
(2 - 4: It drops various junk items, dealing tiny damage.)
(5 - 7: Drops some pretty heavy items, dealing decent damage.)
(8: Drops several bombs onto the carrier, dealing massive damage.)
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
First; despite the fact that it spoke rather computer-like to me, the Demonator is actually able to speak just like a normal Demoman, and does so especially after dealing damage, recieving massive damage, or destroying another entity. Now, I don't want the attacks to be cluttered with "THEY'RE GOING TO BURY WHAT'S LEFT OF YE IN A SOUP CAN!", but if the Demonator deals large damage to an important PG entity(such as the Crockercorp Carriers), feel free to add in a quote.
Second; I've been thinking for a while, and there are some things I'd like to rework on the Demonator. In fact, I'd even like to upgrade it to another entity, the Tripod. Though much stronger and much bigger(big enough to fit an entire small battlefield inside it), will I be able to 'teleport' the Demonator to a safe alternate dimension and do a long, 30-post charge upgrading it? It'll recycle most of the Demonator's features, so it won't be exactly just a fancy term for creating a new entity.
Regardless, I bring out my upgraded wrench and gradually repair the Demonator's shields a bit for the incomming meteor storm.
32/40
Also, ninjatwist, you still forgot to assign the construct Phalanx.
I start up my computer in the conveniently large and hollow plant pot, now I feel safe. I decide to start up Minecraft, of which one of the slave has sent the files. I try to make an account: "MinecrafterMenno". Hmmmmm, it seems that this name is already taken. I try it again: "McMenno". Ah, it works! Now to start it up... wait, it instantly connects to a server... wtf, it seems like the server I'm already on, playing minecraft... this is a really weird kind of inception.
I also help piono with his MEC, McMenno carries some parts over to him.
MEC: 23/40 (Gaius)
EPIC Tank: 34/40 (Phalanx)
Charge 3: Unoccupied (Celosia)
I'm anticipating Mech Wave IV to come after this wave of entities, so everyone be on high alert! This is why I'm helping charging, to save attacks for the Mech Wave.
An alternate timeline emerges.
However, we must first start from the beginning...
2/20 (starting on bonny)
The naming convention for the turrets goes something like this once on the battlefield.
SabreBetty
SabreBonny
Once the turrets are made, I'll change the look of this. Also, the ASG (augmented slag gun) has changed to the Slag-Augmented Cannon and Missile Pods have changed to Hellfire Pods
Average damage output (2-3k on normal attack)
Abilities:
Offensive
-Hellfire Pods (A lock-on barrage of hellfire missiles flies out of the turret, dealing high damage to the target and dealing half the total done as splash to another non-allied entity) (Requires an ability charge; III)
-Slag-Augmented Cannon (Hellfire Pods send out slag pods too, increasing the chance for an enemy to take a crit/minicrit from all sources of damage that turn
Defensive
-Undying (Won't die on the first death, but requires a 5-turn repair period to return. The second death removes it permanently)
-Destruction (Deals heavy damage to the entity that killed it (3k damage))
-Phalanx Shield (The sentry protects a single unit from attack. The sentry takes all damage to it's life total. Destruction of the turret releases the unit, unharmed)
I request Celosia's aid with my charge
I attempt to get something that contains the godmodder's DNA
EPIC Tank: 35/40 (Phalanx)
Apex Army: 7/30 (Celosia)
I heal a random AG entity.
An alternate timeline emerges.
However, we must first start from the beginning...