Amplifier && Effect Slinger = ??? (Level ?: 1/?). A medigun with healing/buffing abilities versus a flamethrower with status/debuffing abilities. Let's see the result and hope it's unique.
I've heard that Dark Mime speech a million times before, so I ignore the Dark Mimes entirely. I really don't bother reasoning with them. As for why I said they were parodies...Err, I never said they were consciously parodying anything, but they are. I also know they ARE, but honestly a few things could step the role of the original here, and it's doubtful they're all of them...
I keep the Amplifier on Wilson, healing him up as much as possible.
The Hand of Truth shall use THE SLAPPING OF THE FORSAKEN on the Chaos Tendril and the Bleak's Ribcage. Being in the right form means this attack will do 10K damage to each of them.
I command any units that do not get a command this turn that are AG to attack the Ribcage. I politely ask Split that, if his awesomeness could be spared upon it, to use one of those awesome specials on the Bleak's Ribcage as well.
As for myself...The life now populating the room, stubbornly refusing to die, rises up from the ground, as the Life Ideograil shines behind me again, growing, growing, growing ever taller, turning into 10-foot tall trees. They glow ominously red and seem to flare up. It's not a random flare, either, it looks like a fire is in the trees, and they feel hot. Suddenly, they rumble and shake ominously. I put on a pair of sunglasses-anyone with sanity puts them on as well-as the trees suddenly fly up, living rockets, and crash into the Bleak's Ribcage, exploding violently.
When the smoke clears, growing on top of the Bleak's Ribcage is a massive array of glowing vines, bloated and glowing ominously, like a massive bomb. It's wrapping around where the ribcage extends off of the body and onto the wings and over the mouth. Now I'm smiling. The Bleak, having a level of intelligence enough to figure out that the glowing plant life is definitely explosive, attempts to claw it off of the ribcage before it brutally explodes again. The problem is, these particular vines are pressure-activated, so clawing it off...Causes it to explode violently the instant it's touched, and more bio-bombs explode. (To be clear: That's very reactive bacteria. Not the infectious kind, it's just the kind that happen to have dangerously volatile chemicals in their bodies).
Handiwork > Be admired.
You are admired vigorously by the young man with the eye-obscuring red hair.
...the Legion of Pyronus is looking at me funny. Clearly, they're going to attack; defenses are needed!
I quickly pull out a Backpack, and unpack 27 stacks of Oak Logs, then build a huge perimeter wall around Root C! I then build spiked fortifications in front of the walls, and build sturdy wooden palisades! And then, I also build some replica Chair-Knights (with basic animatronic technology so they can fight) to guard the castle walls! I then give them a variety of weapons, like glaves, swords and bows! Some of them take positions on the wall.
And then, I build a huge drawbridge, and dig a moat around the castle, which, using the ARMISTYX in FIRETRUCK SCYTHE MODE, I manage to fill in record time! I then also build large, wooden cannons on the fortress, to deter attackers! Next, I build an inner keep around me and Crystalcat (and others at Root C), then furnish said inner citadel with chairs, weird-shaped chairs for tables, and beautiful murals of LOCAA!
I then brew some tea inside the inner citadel, then proceed to douse the entire fortress in Fire Resistance potions!
The Black Hand > Fine = The Author's Artifact (5/10)
SCP-061 USB && Unicoder = Wands of Auditory Mind Control / SCP-061-DTG (2/?)
Speakonia USB && Vocaloid 4 Editor && Reality Majyyks && Scribe's Wands = Voxwands (10/10)
Action
I withdraw Mentaleev. Using its elemental powers, I summon a ton of ununoctium clones of me who all use their copies of Mentaleev to create tons of ununseptium clones of me who all use their copies of Mentaleev to create tons of livermorium clones of me who all use their copies of Mentaleev to create tons of ununpentium clones of me who all use their copies of Mentaleev to create tons of flerovium clones of me...
This continues until there are a ridiculous amount of clones of me made of every element on the standard periodic table. I then order the clones to maul the Bleak.
Alright, thanks. I can tell more if I have the opportunity.
Action 1/3
Starfall Sync: 33/50
Horizon Edge: 3/7
I send my Demoman to dual-wield his Loch-n-Load and Stickybomb Launcher. The Lagfest Demoman bursts and spams stickies under the Ribcage, each sending the Bleak higher and higher into the sky. Once the chamber for that is empty, the Lagfest Demoman uses one good eye to carefully airshot the Bleak thrice with the Loch-n-Load. For a finale, the Lagfest Demoman loads two more rounds into the Sticky Launcher, sticky jumps into the air with one, attaches the other to his Frying Pan mid-air, and then smacks down the Bleak with his Frying Pan before throwing it at the Bleak. The Lagfest Demoman then throws the pan at the Bleak, where it lands forcefully and is soon jammed out by the explosion of the detonated sticky.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/13/2011
Posts:
61
Minecraft:
crystalcat
Member Details
Turn 3/3
Large Crystal Mover && Alcubierre Drive = FTL Crystal Mover 11/11. COMPLETED!
Crystalindigolovat && Cockpit 3/11.
Orb of Reality 2/11.
I preview Ichorium && Bedrock && Voidmetal && Telum Essentia (Essentially the essence of weaponry, attack, and harm.) I then also preview Ichorium && Bedrock && Voidmetal && Praecantatio Essentia (The essentia of magic.) I think I'll see if the method by which I created Guardmetal can apply to other essentia. Armor forged of Guardmetal, weaponry forged of whatever I make from Telum, and magical implements forged of whatever I make from Praecantatio. Potent combination, I think.
I then alchemize The Void's STAR -c FTL Crystal Mover 1/4. This ship needs some more capability.
+1 to Gutza, +1 to Erelye.
ENTD System 12/50.
I observe the spell cast in my previous post, nodding in satisfaction. I then grasp the Fenestrated Wand, tapping into the magic of a webcomic known as Kill Six Billion Demons. An aura forms itself around both the wand and my hand, coalescing into a roughly bladelike shape. The white arts of division are quite useful for, well, dividing things. In half, or other fractions of your choice. As well as other functions, as yet unexplained. I flash-step behind Skullface, slicing him with the manifest magic. It easily divides both bone and muscle, driven by my will and completely under my control. I cleave through him again, catching the cave floor and cutting the solid rock like butter in a thin, deep scratch. Beware those who wield the terrible blade of Want. I once again cut a path through the air, aiming for his neck. The teachings from that webcomic are at once very useful, and near-pointless. For example, they counsel any swordsman to make each cut singular and beautiful in itself, while also saying that the sword is an ugly piece of metal and its adherents idiots. Still, at least that first piece of counsel was useful, and I put it to good use, cleaving though Skullface's neck in a perfectly executed blow. I make another well-executed cut, this time effortlessly slicing through Skullface's arm, flesh and bone parting before the immaterial blade. As a finishing blow, I simply slice straight upwards, the invisible blade making short work of Skullface's internals. Heh. Reach heaven through violence, another common saying from KSBD. Apt in this context, as well as slightly worrying.
I investigate the descriptions of the Fenestrated Blade and Scythe.
I then ask Generic to alchemize the Blade.
+2 Generic.
I then stab the Bleak with ALL THE SWORDS. ALL OF THEM. AND I DO MEAN ALL OF THEM, BECAUSE EVERYSWORD. I ALSO USE ALL THEIR SPECIAL ABILITIES ON THE PORTION OF BLEAK I AM TARGETING.
I then use Teleslash l10.
I search for a source of creativity. Or a source of sword data.
Rollback Post to RevisionRollBack
Weird Things Mods Say When Booting
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
I toss a copy of the Fenestrated Blade over to Netpatham, then casually ready all of my irons and put them in the fire. Unfortunately, this fire turns out to have been made using the Ribcage, and I react in mild surprise. The Bleak is clearly upset that I lit its ribcage on fire, and motions for me to put the fire out. I then tell it to stop, drop, and roll, but it ends up rolling out the window. This wouldn't be a problem if it wasn't still on fire, seeing as it still has its wings. I then watch it fly up to the top, clearly disgruntled at its continued flamingness. I tell it not to worry, and turn on a fire hose. Unfortunately I seem to have accidentally hooked the hose up to a gas pump, and I end up spraying gas all over the Ribcage, causing it to blow up.
I +2 Wilson.
Skaia's Bow 13/40
Quiver Conundrum 44/50
Ultimate Skulltop 18/50
Miniature Red Sun && Iron Shield = Solar Shields 10/11
(Concentrated Magic In a Jar >o< Altar) && Smash Ball = Orb of whatever who cares magic is totally fake 3/11
Miniature Red Sun && Iron Door = Basement Doors 6/11
(Potions of Critmist: 24)(Potions of Nectar: 2)
ALCHEMY SHOP: Talist-13, Gutza1-20, Tazz-25, crystal-24, pit-2, net-0. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed.
I toss a copy of the Fenestrated Blade over to Netpatham, then casually ready all of my irons and put them in the fire. Unfortunately, this fire turns out to have been made using the Ribcage, and I react in mild surprise. The Bleak is clearly upset that I lit its ribcage on fire, and motions for me to put the fire out. I then tell it to stop, drop, and roll, but it ends up rolling out the window. This wouldn't be a problem if it wasn't still on fire, seeing as it still has its wings. I then watch it fly up to the top, clearly disgruntled at its continued flamingness. I tell it not to worry, and turn on a fire hose. Unfortunately I seem to have accidentally hooked the hose up to a gas pump, and I end up spraying gas all over the Ribcage, causing it to blow up.
I +2 Wilson.
Skaia's Bow 13/40
Quiver Conundrum 44/50
Ultimate Skulltop 18/50
Miniature Red Sun && Iron Shield = Solar Shields 10/11
(Concentrated Magic In a Jar >o< Altar) && Smash Ball = Orb of whatever who cares magic is totally fake 3/11
Miniature Red Sun && Iron Door = Basement Doors 6/11
(Potions of Critmist: 24)(Potions of Nectar: 2)
ALCHEMY SHOP: Talist-13, Gutza1-20, Tazz-25, crystal-24, pit-2, net-0. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed.
Thankee!
HEHEHEHEH
/null
Rollback Post to RevisionRollBack
Weird Things Mods Say When Booting
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
This signature is meant for educational purposes only. Send no money now. Ask your doctor or pharmacist. To prevent electric shock, do not open back panel. You may or may not have additional rights which may vary from country to country. Not recommended for children under twelve years of age. Batteries not included. Any resemblance to real persons, living or dead, is purely coincidental. Void where prohibited. Some assembly required. All rights reserved. Use only as directed. Parental discretion advised. No other warranty expressed or implied. Unauthorized copying of this signature strictly prohibited. Do not read while operating a motor vehicle or heavy equipment. Postage will be paid by addressee. In case of eye contact, flush with water. Apply only to affected area. May be too intense for some viewers. Do not fold, or mutilate. Use other side for additional listings. Shipping and handling extra. No animals were harmed in the production of this signature.
Amplifier kept on Wilson for healing purposes. He will NOT die! Not today, not tomorrow! He's not going anywhere!
I check the level and description of the door I ripped from the wall from Scratch's Manor all the way back then. I still have it, I think. (For the record, it was the northern door on the second floor's first room.)
As I nearly forgot: The ACOLYTES of the Hand will attack the Bleak's Ribcage, or the damaged wing should the Ribcage already be dead.
I test out the Stellar Scatter upon the Bleak's Ribcage in a most brutal manner at point blank, a midair jump propulsing me to the dead center of the ribs. I just so happened to use the rounds usually input in a Force-a-Nature, causing me to go backwards and beyond the Bleak's retaliatory range. If the Bleak's Ribcage is gone at this point, the Wings are my target for this test-run instead.
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
42/50 and 8/50 +1 to Generic and Tazz.
I go hang out by root B as the barbed wire was probably destroyed in the Hunger Games.
Commands:
- Alexiron: Chain of Water. MANA: 2/8
- Asharon: Heat Therapy on Garen.
Terrain: 40% Ash, 60% Water.
HP: 24/25 240,000/250,000
Mana: 8/8 (Restores 2 per turn)
Attacks (Can attack any number of times per turn, but must spend 3 mana to make an attack):
Hydro Talons: Tears through enemies like a chainsaw. Deals 15,000 damage, doubled if the enemy has been knocked prone. Increases the percentage of land that is wet by 20%
Geyser: Drys all the land, but deals 60,000 damage times the percentage of land that was wet. (100% = times 1, 75% = times .75, etc)
Chain of Water: Heals the 4 most injured allies for 6,000. On players, it heals for 6 instead. Increases the percentage of land that is wet by 20%
Volcanic Rush: Deals 3,000 damage and knocks the enemy prone. While prone, their damage is reduced by up to 10,000. They get back up at the end of next turn. Makes 10% of the terrain wet.
Healing mist: removes one turn of up to 3 debuffs the team has. Makes 30% of the terrain wet.
Riptide: Heals an ally for 22,000. In addition, if the target has any heal over time effects, remove them and apply all of healing now.
Passives:
Bleeding Heart: Whenever a friendly minion entity dies, Alexiron takes 5,000 damage. Whenever a friendly player dies, she takes 10,000 damage. This only applies to entities/players in her current zone.
Lifebringer: If a friendly player is below 15 health, they may ask Alexiron for help and she will set their health back to 15. Costs 1 Mana. If they have more than 15 health, they can pick a player to heal for 8 health at the cost of 2 mana.
Mana Spring: Restores 1 bonus mana for every 25% of the terrain is water at the end of turn.
Combo Frenzy: After either Alex or Ash helps kill a significant foe, damage increases by 20% for the next 2 turns. Can stack up to 3 times.
Defeatist: Will stop fighting to save Asharon if he falls in combat.
HP: 225,000/225,000
Bullets of Ash: Fires small bits of hardened ash at opponents. Deals 22,000 damage but cannot hit enemies who have been knocked prone. Covers 20% of the land in ash.
Ash Slam: Flings a large wall of hardened ash. Deals 3,000 damage and knocks the enemy prone. While prone, their damage is reduced by up to 10,000. They get back up at the end of next turn. Covers 20% of the land in ash.
Ash storm: Deals 2,000 damage to up to 5 enemies. Covers 30% of the land in ash.
Heat therapy: Heals a target for 5,000 per turn for 5 turns.
Ash Spikes: Removes all ash, but deals 60,000 damage times the percentage of land that was covered in ash. (100% = times 1, 75% = times .75, etc)
Passives:
Shifting Ash: When an enemy is knocked prone, Asharon can uncover 40% of the land from ashes and copy the opponent's weapon for the next two turns, giving him different abilities.
Suffocating Ash: For every 25% of the land that is covered in ash, deals 10,000 damage to prone enemies at the end of each turn.
Combo Frenzy: After either Alex or Ash helps kill a significant foe, damage increases by 20% for the next 2 turns. Can stack up to three times.
Defeatist: Will stop fighting to save Alexiron if she falls in combat.
The number in parentheses is the number of times you need to assist Wilson's charges in order to buy it. Once you buy it, you're free to duplicate it. Wilson will also accept IOUs or other alchemies in trade.
Current status: owner missing _ Total wealth = 382$ _ Wilson's charges A: 50/50 (stored as a surprise), B: 18/50 (lvl 1 = 1 ingredient used, lvl 2 = 2 ingredients used or 2 potions combined, and so on)
Fseftr: 266$ (basically infinite)
Tazz: 9$
Generic: 30$
Gutza1: 2$
CrystalCat: 2$
Pricy: 6$
Pokefan151: 8$
Diablo x1 (lvl 7 scythe, 10$)
Kelpie's Blade x1 (lvl 7 weapon, 10$)
Spectra's Chestplate (lvl 5 colorful armor, 8$)
Potion of (super?) rejuvenation x1 (3$, lvl 1, gives crits)
Potion of Magic x2 (3$, lvl 1, random effects)
Potion of (holy) Wrath x2 (5$, lvl 2, says on the tin)
Potion of Nectar x2 (5$, lvl 2, healing and crit)
Splash potion of Critmist II x7 (6$, lvl 3, crits)
Potion of Ambrosa x2 (6$, lvl 3, healing + crits)
Nectar cake x2 (6$, lvl 3, healing food)
Woolen Bandage x2 (3$, lvl 1, healing)
Potion of Infusement x1 (4$, lvl 2, magic power +)
Potion of Potential x1 (lvl 1, slight buff)
Potion of Fury x4 (6$, lvl 3, magic power +, holy power ++)
Potion of Armor x2 (3$, lvl 1, dmg reduction)
Potion of War II x2 (7$, lvl 4, +dmg, -dmg taken)
Potion of Zeus x2 (7$, lvl 4, healing, dmg dealt+ Dmg taken -)
Potion of Water Armor x2 (2$, lvl1, armor while in water)
Potion of Moonlight x1 (3$, lvl 1, regen)
Potion of Fortune x3 (2$, lvl 1, more ores)
Potion of HellSun x2 (3$, lvl 1, Powers of the Nether)
Potion of Scratch II x2 (6$, lvl 3, control time for a bit)
Potion of IMAAAAGGGGINNNNAAAATIOOONNNN II x2 (4$, lvl 2)
Splash Potion of Aquaphopia x1 (4$, lvl2, water=pain)
Splash Corruption Potion x2 (3$, lvl1, glitch)
Splash potion of Temperature x2 (7$, lvl 4, fire and ice cuts)
Splash potion of Charring x2 (7$, lvl 4, unhealing cuts)
Splash Potion of Oblivion x2 (7$, lvl4, Life stealing cuts)
Splash potion of Temperature OOO glowstone dust DONE
Splash potion of Charring OOO redstone dust DONE
Splash potion of Oblivion OOO glowstone dust DONE
I'm so glad that I have friends willing to back me up in my darkest hour. If it wasn't for all you, I'd be dead already. I can't really thank you enough for all your help and support.
Laiko uses Yako Strike to hit the Bleak once for 15,000 damage. Mostly to set up for the big finishing smash. He's going to unleash it next turn, and its going to be awesome.
I pull out a vial of strange black liquid, and smash it against the ground. The liquid, far derived from ink in everything but color, begins to fester on the ground. Upon seeing this, I begin to mutter under my breath, red light emanating from the pool of black liquid. I proceed to make gestures, the red light growing continually more intense. I finish my chant, and make a final gesture. My vision is obscured in a flash of red light. I blink several times, and see a festering scarlet liquid. I telekinetically collect all of the liquid in a jar, and place down a small construct of iron, upon a sort of burner. I carefully examine the device, pulling out an Arcane Singularity with the utmost caution, and placing it within the fuel container, immediately rushing back. Blinding scarlet light flows from the device, searing the eyes of all nearby. The sounds of rushing air and a humming generator overpower all else. Arcane gases pour from the vents in the device, though this cannot be seen, due to the fact that looking at it for extended periods of time will actually blind you. Several tense minutes later, there is a massive explosion, and the light fades. I turn back around, heading to the device. I detach the jar, now filled with what appears to be plasma derived from the Red Sun. I remove the top of the jar, and allow the plasma to escape. Channeling occult forces, I imbue Split with the essence of the plasma, annihilating it, and healing Split. He needs more attention. I shouldn't have neglected him, and for that, I apologize. As an afterthought, I disassemble the device, and hide it away wherever I kept it beforehand.
I glare at the Bleak, inclining my hand once more, still bearing the Ring of Sorcery. Why would I have taken it off? Immediately, I turn to the Bleak. The crystal upon the ring immediately begins emitting amethyst sparks, vibrating with primal sorceries as they fall to the floor. Without as much as a second thought, I expend Primal. Violet energy swirls around me, seemingly inert. With a twitch of a finger, the aura immediately transforms, rapidly vacillating between orange, blue, green, yellow, white, and black, with the occasional burst of amethyst. A flash of black light denotes my channeling of the utmost depths of Nihil Parva, wherein sapient life cannot tread. Granted, sapient life cannot tread in Nihil Parva whatsoever, but I digress. Every burst of amethyst energy transforms into a runic inscription beyond this point, floating around me, in lieu of merely fading away. Particularly close streams of eldritch calligraphy seem to form tendrils of pure knowledge, floating through the air. Wisps of mauve seem to extend forward, in the direction of the Bleak. They appear to wreath the Bleak in a shroud of aura. Nothing seems to occur, from our perspective, at least. To the Bleak, it is not nearly so pleasant. The wisps burn, yet are cold. They chain one to the ground, immobilizing them, yet allow a freedom akin to antigravity. They seem to bring stability, yet are a maelstrom of disorder and destruction. As the Bleak is caught within its own extremely painful sensory fluctuation, I watch the pure magical energy within the wisps slowly rend the Bleak's existence to naught. The harbingers of the apocalypse cannot withstand such power, brought to physical form, albeit ethereal. Pure, base energy, unable to be split further by neither mind nor acts of physicality. Purer than creation itself. The primal magics swirling around me continue to vacillate between orange, blue, green, yellow, white, and black, each pulsation bringing the aura nearer to the bleak, by means of strands of magic with the thickness of needles slowly extending outwards. Several minutes later, they finally reach the immobile Bleak, a chilling feeling of something crawling upon it pervading its already severely damaged senses. A feeling both warm and cold, dense and light, stable and unstable. Or perhaps they are interchanging at speeds fast enough to perceive at one moment? The mauve sparks flying off the Ring of Sorcery are suddenly accompanied by orchid as I expend Nodal Outburst as well. The Bleak, still immobile and being rent into nonexistence by tendrils of energy, sensual distortion, and the weight of magical energy, cannot resist nor accept. I tap into the very depths of Nihil Parva once more, sifting about for another type of energy, careful not to make any mistakes. One misstep in searching could completely annihilate me. Nothing would save me. Fortunately, this does not occur. A strange, mist-like ethereal cloud of orchid forms around the Ring of Sorcery in a small area. Streams of orchid runes in the form of eldritch calligraphy accompany the preexisting amethyst runes, some interconnecting to form intertwining tendrils of amethyst and orchid, others merely forming orchid, and others still merely floating about. The thin orchid and amethyst tendrils of knowledge begin to edge towards the Bleak. Seeing how it cannot move at the moment, this will not be much of a problem. The tendrils, upon entering an area around three meters from the Bleak, undergo a dramatic transformation. They immediately explode into unquenchable blinding light and mind, the air growing heavy around the Bleak. The tendrils are quite clearly composed of blinding orchid and amethyst plasma, swiftly arcing around the Bleak. Amethyst and orchid move closer to the Bleak, some intertwining tendrils moving especially close, arising an unpleasant red burn across the Bleak's skin. Suddenly, the plasma swiftly arcs inwards, melting through flesh, ribs, and wings alike, emerging on the other side of the beast not in a shower of blood, but through instant melting and cauterization. Auric energies accompanied by primal waves burn through the Bleak, rendering the vast majority of its limbs unusable within moments. Suddenly, a tendril of orchid and a tentacle of amethyst combine in a shower of sparks within the beast. The Bleak does not move in any way whatsoever as a spinning and pulsating aura node is formed, the energy of Nihil Parva rocketing through its form, tearing through flesh and tissue in not seconds, but instants. Waves of primal and nodal magic tear fragments of flesh from the Bleak, gravitational force sending them across the room. I attempt to stabilize the node, and slowly work through its folds, facing annihilation at one mistake, as the node burns through the Bleak. The core of the node itself becomes visible in a shower of orchid and amethyst plasma, within the very center of the Bleak. I peer into the depths of the node, and begin chanting frantically, the fabric of time and space beginning to buckle around the node's core, emitting primal energies and nodal emanations. My chanting is both rather swift, and carefully enunciated, as per usual for this situation. If you mess something up, you have quite a high chance of doubling, nay, quadrupling the threat of the problem. Several minutes of intense chanting pass, and the node does not seem to shrink. I frantically mutter something in a different language entirely, before continuing. The core of the amethyst and orchid node glows with energy, before the orchid flashes jade, shifting back and forth for several moments. The jade and orchid light grows extremely bright, before it all disappears entirely. Grabbing new inspiration, I begin to chant with renewed intensity. Several moments later, the amethyst half of everything (the only portion remaining) begins to ebb away, firing off sparks of burgundy before disappearing into a void of energy. The final bouts of nodal and primal potency shred through the Bleak, and then there is naught but silence. I stand very still, looking into where the core of the node initially was. The sparks cease flying off of the ring.
I alchemize Line of Sight && Miniature Golden Pyramid && Indigo Flames (1/???).
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
Act 1! +1 to Erelye, +1 to Wilson!
Invert (9/50) (Sun in the Shadow) (+3 from Erelye)
AMPLIFIER UBERCHARGE: 1/9
Miniature Red Sun && Scattergun = The Stellar Scatter (Level 10: 10/11).
(Piono Voodoo Doll && Warded Mirror) && Silver Amulet && Reinforcing Reality Majjyks = Destoryer Defense. (Level 10: 5/11).
Amplifier && Effect Slinger = ??? (Level ?: 1/?). A medigun with healing/buffing abilities versus a flamethrower with status/debuffing abilities. Let's see the result and hope it's unique.
I've heard that Dark Mime speech a million times before, so I ignore the Dark Mimes entirely. I really don't bother reasoning with them. As for why I said they were parodies...Err, I never said they were consciously parodying anything, but they are. I also know they ARE, but honestly a few things could step the role of the original here, and it's doubtful they're all of them...
I keep the Amplifier on Wilson, healing him up as much as possible.
The Hand of Truth shall use THE SLAPPING OF THE FORSAKEN on the Chaos Tendril and the Bleak's Ribcage. Being in the right form means this attack will do 10K damage to each of them.
I command any units that do not get a command this turn that are AG to attack the Ribcage. I politely ask Split that, if his awesomeness could be spared upon it, to use one of those awesome specials on the Bleak's Ribcage as well.
As for myself...The life now populating the room, stubbornly refusing to die, rises up from the ground, as the Life Ideograil shines behind me again, growing, growing, growing ever taller, turning into 10-foot tall trees. They glow ominously red and seem to flare up. It's not a random flare, either, it looks like a fire is in the trees, and they feel hot. Suddenly, they rumble and shake ominously. I put on a pair of sunglasses-anyone with sanity puts them on as well-as the trees suddenly fly up, living rockets, and crash into the Bleak's Ribcage, exploding violently.
When the smoke clears, growing on top of the Bleak's Ribcage is a massive array of glowing vines, bloated and glowing ominously, like a massive bomb. It's wrapping around where the ribcage extends off of the body and onto the wings and over the mouth. Now I'm smiling. The Bleak, having a level of intelligence enough to figure out that the glowing plant life is definitely explosive, attempts to claw it off of the ribcage before it brutally explodes again. The problem is, these particular vines are pressure-activated, so clawing it off...Causes it to explode violently the instant it's touched, and more bio-bombs explode. (To be clear: That's very reactive bacteria. Not the infectious kind, it's just the kind that happen to have dangerously volatile chemicals in their bodies).
Handiwork > Be admired.
You are admired vigorously by the young man with the eye-obscuring red hair.
=TURN TWO=
>i (c)an (c)harge, (t)oo. be(t)(t)er (t)han everyone else.
>(t)he for(t)s of (t)able(t)opia are hiding my blueprin(t)s. (t)hey mus(t) burn.
:-p^,8Mih784co^2HiLF9hnkj1g2\3:,Q!P=^"En9hnel1/'Jm:,PpO9/B72:0KD?2HiFD7n
-6C:GPRE:Jsec;,1%^:e"DT<azl392\,v;)cx893f#o1fhe:9l;*:7p%nj9i=s`6wc*g9l^j
/8Mi4j9j0nP;d!:#9ib1_;`-m#:KCY$5u:6S:-qf[[email protected])
=CHARGE=
-1 / 50- The End
-1 / 50- ravage
+1 to Modpack
+1 to Talist
=ACTION=
...the Legion of Pyronus is looking at me funny. Clearly, they're going to attack; defenses are needed!
I quickly pull out a Backpack, and unpack 27 stacks of Oak Logs, then build a huge perimeter wall around Root C! I then build spiked fortifications in front of the walls, and build sturdy wooden palisades! And then, I also build some replica Chair-Knights (with basic animatronic technology so they can fight) to guard the castle walls! I then give them a variety of weapons, like glaves, swords and bows! Some of them take positions on the wall.
And then, I build a huge drawbridge, and dig a moat around the castle, which, using the ARMISTYX in FIRETRUCK SCYTHE MODE, I manage to fill in record time! I then also build large, wooden cannons on the fortress, to deter attackers! Next, I build an inner keep around me and Crystalcat (and others at Root C), then furnish said inner citadel with chairs, weird-shaped chairs for tables, and beautiful murals of LOCAA!
I then brew some tea inside the inner citadel, then proceed to douse the entire fortress in Fire Resistance potions!
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
Twinbuilder, when can I has Battle Techniques? D:
OT: I hit use the disco suit from Battleground Z on the Bleak. What does it do? Go search it on Google. It basically dances zambies to death.
My sig got screwed up because of a forum glitch and I'm too lazy to go find the banners to fix it.
So here's a cool server id; Runic-Moon.uk.to
Alchemies
The Black Hand > Fine = The Author's Artifact (5/10)
SCP-061 USB && Unicoder = Wands of Auditory Mind Control / SCP-061-DTG (2/?)
Speakonia USB && Vocaloid 4 Editor && Reality Majyyks && Scribe's Wands = Voxwands (10/10)
Action
I withdraw Mentaleev. Using its elemental powers, I summon a ton of ununoctium clones of me who all use their copies of Mentaleev to create tons of ununseptium clones of me who all use their copies of Mentaleev to create tons of livermorium clones of me who all use their copies of Mentaleev to create tons of ununpentium clones of me who all use their copies of Mentaleev to create tons of flerovium clones of me...
This continues until there are a ridiculous amount of clones of me made of every element on the standard periodic table. I then order the clones to maul the Bleak.
12/50 Magnificent Manes Men's Hair Club
12/50 Atlanta Meat Armor
9/14 Thu'um Boombox
Buffing the defense of a random Team Excelsior.
-----
No Joke
UBER: 12 Charges
Ubercharge, Kritz, Wither, Joker Gas, MMMPH
Avatar is Terrible Terry Hintz from LISA - The Painful RPG.
Alright, thanks. I can tell more if I have the opportunity.
Action 1/3
Starfall Sync: 33/50
Horizon Edge: 3/7
I send my Demoman to dual-wield his Loch-n-Load and Stickybomb Launcher. The Lagfest Demoman bursts and spams stickies under the Ribcage, each sending the Bleak higher and higher into the sky. Once the chamber for that is empty, the Lagfest Demoman uses one good eye to carefully airshot the Bleak thrice with the Loch-n-Load. For a finale, the Lagfest Demoman loads two more rounds into the Sticky Launcher, sticky jumps into the air with one, attaches the other to his Frying Pan mid-air, and then smacks down the Bleak with his Frying Pan before throwing it at the Bleak. The Lagfest Demoman then throws the pan at the Bleak, where it lands forcefully and is soon jammed out by the explosion of the detonated sticky.
Both parties land with a rumble.
Sword Damage: 180K/250K
An alternate timeline emerges.
However, we must first start from the beginning...
Turn 3/3
Large Crystal Mover && Alcubierre Drive = FTL Crystal Mover 11/11. COMPLETED!
Crystalindigolovat && Cockpit 3/11.
Orb of Reality 2/11.
I preview Ichorium && Bedrock && Voidmetal && Telum Essentia (Essentially the essence of weaponry, attack, and harm.) I then also preview Ichorium && Bedrock && Voidmetal && Praecantatio Essentia (The essentia of magic.) I think I'll see if the method by which I created Guardmetal can apply to other essentia. Armor forged of Guardmetal, weaponry forged of whatever I make from Telum, and magical implements forged of whatever I make from Praecantatio. Potent combination, I think.
I then alchemize The Void's STAR -c FTL Crystal Mover 1/4. This ship needs some more capability.
+1 to Gutza, +1 to Erelye.
ENTD System 12/50.
I observe the spell cast in my previous post, nodding in satisfaction. I then grasp the Fenestrated Wand, tapping into the magic of a webcomic known as Kill Six Billion Demons. An aura forms itself around both the wand and my hand, coalescing into a roughly bladelike shape. The white arts of division are quite useful for, well, dividing things. In half, or other fractions of your choice. As well as other functions, as yet unexplained. I flash-step behind Skullface, slicing him with the manifest magic. It easily divides both bone and muscle, driven by my will and completely under my control. I cleave through him again, catching the cave floor and cutting the solid rock like butter in a thin, deep scratch. Beware those who wield the terrible blade of Want. I once again cut a path through the air, aiming for his neck. The teachings from that webcomic are at once very useful, and near-pointless. For example, they counsel any swordsman to make each cut singular and beautiful in itself, while also saying that the sword is an ugly piece of metal and its adherents idiots. Still, at least that first piece of counsel was useful, and I put it to good use, cleaving though Skullface's neck in a perfectly executed blow. I make another well-executed cut, this time effortlessly slicing through Skullface's arm, flesh and bone parting before the immaterial blade. As a finishing blow, I simply slice straight upwards, the invisible blade making short work of Skullface's internals. Heh. Reach heaven through violence, another common saying from KSBD. Apt in this context, as well as slightly worrying.
0rigin Point.
Avatar by TwinBuilder.
I investigate the descriptions of the Fenestrated Blade and Scythe.
I then ask Generic to alchemize the Blade.
+2 Generic.
I then stab the Bleak with ALL THE SWORDS. ALL OF THEM. AND I DO MEAN ALL OF THEM, BECAUSE EVERYSWORD. I ALSO USE ALL THEIR SPECIAL ABILITIES ON THE PORTION OF BLEAK I AM TARGETING.
I then use Teleslash l10.
I search for a source of creativity. Or a source of sword data.
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
I toss a copy of the Fenestrated Blade over to Netpatham, then casually ready all of my irons and put them in the fire. Unfortunately, this fire turns out to have been made using the Ribcage, and I react in mild surprise. The Bleak is clearly upset that I lit its ribcage on fire, and motions for me to put the fire out. I then tell it to stop, drop, and roll, but it ends up rolling out the window. This wouldn't be a problem if it wasn't still on fire, seeing as it still has its wings. I then watch it fly up to the top, clearly disgruntled at its continued flamingness. I tell it not to worry, and turn on a fire hose. Unfortunately I seem to have accidentally hooked the hose up to a gas pump, and I end up spraying gas all over the Ribcage, causing it to blow up.
I +2 Wilson.
Skaia's Bow 13/40
Quiver Conundrum 44/50
Ultimate Skulltop 18/50
Miniature Red Sun && Iron Shield = Solar Shields 10/11
(Concentrated Magic In a Jar >o< Altar) && Smash Ball = Orb of whatever who cares magic is totally fake 3/11
Miniature Red Sun && Iron Door = Basement Doors 6/11
(Potions of Critmist: 24)(Potions of Nectar: 2)
ALCHEMY SHOP: Talist-13, Gutza1-20, Tazz-25, crystal-24, pit-2, net-0. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
Thankee!
HEHEHEHEH
/null
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
I throw my Sharpness 9001 sword at the Ble-
"TEH"
"What?"
"You already did that!"
"Huh? When?"
"First post of the game."
"Oh...crap."
The Bleak is confused at the floating sword in midair, which I grab and use to stab each and every one of his ribs individually.
My sig got screwed up because of a forum glitch and I'm too lazy to go find the banners to fix it.
So here's a cool server id; Runic-Moon.uk.to
THE MOON IS RISING 44/50
Proof falters, as his jetpack begins to run out of his power. He eventually crashes into a ledge
???: He's out, and now I have full control. First of all, let's see this gem, you wouldn't mind if I got rid of it.
ME: no...
???: Well, that's too bad
Drops it off the cliff.
ME: AARGGHHHH
???: Of course, I never thought you would survive that long, but you did not have enough power to withstand my force
The shards lie on the ground; although they are protected, and none can pick them up
???: Now that I'm done with him, It's time to deal with these weaklings, first I must heal up
A bright light comes from above, as a beam of pure energy absorbs into what's left of proof.
???: I absorb any power he may still have to heal myself.
Prepare yourselves
This signature is meant for educational purposes only. Send no money now. Ask your doctor or pharmacist. To prevent electric shock, do not open back panel. You may or may not have additional rights which may vary from country to country. Not recommended for children under twelve years of age. Batteries not included. Any resemblance to real persons, living or dead, is purely coincidental. Void where prohibited. Some assembly required. All rights reserved. Use only as directed. Parental discretion advised. No other warranty expressed or implied. Unauthorized copying of this signature strictly prohibited. Do not read while operating a motor vehicle or heavy equipment. Postage will be paid by addressee. In case of eye contact, flush with water. Apply only to affected area. May be too intense for some viewers. Do not fold, or mutilate. Use other side for additional listings. Shipping and handling extra. No animals were harmed in the production of this signature.
I continue camping Root C.
While attempting to keep the Legion back with suppressive fire from the Dynamic Deathbringer!
{Incidentally, Twin, it'd be useful to my final bits of RP if you'd make it clear when it's the last combat scene in the session.}
Stuff charges!
+1x2 to Erelye!
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
Act 2! +1 to Erelye, +1 to Wilson!
Invert (10/50) (Sun in the Shadow)
AMPLIFIER UBERCHARGE: 2/9
Miniature Red Sun && Scattergun = The Stellar Scatter (Level 10: 11/11). Stellar!
Miniature Red Sun && Rapier = ??? (Level ?: 1/?). Last Red Sun thingy. Four will do.
(Piono Voodoo Doll && Warded Mirror) && Silver Amulet && Reinforcing Reality Majjyks = Destoryer Defense. (Level 10: 6/11).
Amplifier && Effect Slinger = ??? (Level ?: 2/?).
Amplifier kept on Wilson for healing purposes. He will NOT die! Not today, not tomorrow! He's not going anywhere!
I check the level and description of the door I ripped from the wall from Scratch's Manor all the way back then. I still have it, I think. (For the record, it was the northern door on the second floor's first room.)
As I nearly forgot: The ACOLYTES of the Hand will attack the Bleak's Ribcage, or the damaged wing should the Ribcage already be dead.
I test out the Stellar Scatter upon the Bleak's Ribcage in a most brutal manner at point blank, a midair jump propulsing me to the dead center of the ribs. I just so happened to use the rounds usually input in a Force-a-Nature, causing me to go backwards and beyond the Bleak's retaliatory range. If the Bleak's Ribcage is gone at this point, the Wings are my target for this test-run instead.
42/50 and 8/50 +1 to Generic and Tazz.
I go hang out by root B as the barbed wire was probably destroyed in the Hunger Games.
Commands:
- Alexiron: Chain of Water. MANA: 2/8
- Asharon: Heat Therapy on Garen.
Terrain: 40% Ash, 60% Water.
Combo Frenzy: After either Alex or Ash helps kill a significant foe, damage increases by 20% for the next 2 turns. Can stack up to 3 times.HP: 24/25240,000/250,000Mana: 8/8 (Restores 2 per turn)
Attacks (Can attack any number of times per turn, but must spend 3 mana to make an attack):
Hydro Talons: Tears through enemies like a chainsaw. Deals 15,000 damage, doubled if the enemy has been knocked prone. Increases the percentage of land that is wet by 20%
Geyser: Drys all the land, but deals 60,000 damage times the percentage of land that was wet. (100% = times 1, 75% = times .75, etc)
Chain of Water: Heals the 4 most injured allies for 6,000. On players, it heals for 6 instead. Increases the percentage of land that is wet by 20%
Volcanic Rush: Deals 3,000 damage and knocks the enemy prone. While prone, their damage is reduced by up to 10,000. They get back up at the end of next turn. Makes 10% of the terrain wet.
Healing mist: removes one turn of up to 3 debuffs the team has. Makes 30% of the terrain wet.
Riptide: Heals an ally for 22,000. In addition, if the target has any heal over time effects, remove them and apply all of healing now.
Passives:
Bleeding Heart: Whenever a friendly
minionentity dies, Alexiron takes 5,000 damage. Whenever a friendly player dies, she takes 10,000 damage. This only applies to entities/players in her current zone.Lifebringer: If a friendly player is below 15 health, they may ask Alexiron for help and she will set their health back to 15. Costs 1 Mana. If they have more than 15 health, they can pick a player to heal for 8 health at the cost of 2 mana.
Mana Spring: Restores 1 bonus mana for every 25% of the terrain is water at the end of turn.
Defeatist: Will stop fighting to save Asharon if he falls in combat.
HP: 225,000/225,000
Bullets of Ash: Fires small bits of hardened ash at opponents. Deals 22,000 damage but cannot hit enemies who have been knocked prone. Covers 20% of the land in ash.
Ash Slam: Flings a large wall of hardened ash. Deals 3,000 damage and knocks the enemy prone. While prone, their damage is reduced by up to 10,000. They get back up at the end of next turn. Covers 20% of the land in ash.
Ash storm: Deals 2,000 damage to up to 5 enemies. Covers 30% of the land in ash.
Heat therapy: Heals a target for 5,000 per turn for 5 turns.
Ash Spikes: Removes all ash, but deals 60,000 damage times the percentage of land that was covered in ash. (100% = times 1, 75% = times .75, etc)
Passives:
Shifting Ash: When an enemy is knocked prone, Asharon can uncover 40% of the land from ashes and copy the opponent's weapon for the next two turns, giving him different abilities.
Suffocating Ash: For every 25% of the land that is covered in ash, deals 10,000 damage to prone enemies at the end of each turn.
Combo Frenzy: After either Alex or Ash helps kill a significant foe, damage increases by 20% for the next 2 turns. Can stack up to three times.
Defeatist: Will stop fighting to save Alexiron if she falls in combat.
The number in parentheses is the number of times you need to assist Wilson's charges in order to buy it. Once you buy it, you're free to duplicate it. Wilson will also accept IOUs or other alchemies in trade.
Current status: owner missing _ Total wealth = 382$ _ Wilson's charges A: 50/50 (stored as a surprise), B: 18/50 (lvl 1 = 1 ingredient used, lvl 2 = 2 ingredients used or 2 potions combined, and so on)Splash potion of Temperature OOO glowstone dust DONE
Splash potion of Charring OOO redstone dust DONE
Splash potion of Oblivion OOO glowstone dust DONE
I'm so glad that I have friends willing to back me up in my darkest hour. If it wasn't for all you, I'd be dead already. I can't really thank you enough for all your help and support.
Laiko uses Yako Strike to hit the Bleak once for 15,000 damage. Mostly to set up for the big finishing smash. He's going to unleash it next turn, and its going to be awesome.
https://www.dropbox.com/s/lc52qctod2dlvbu/Wilson.rtf?dl=0
Essential Stats:
- Current Emotion: Pride (half way to rage)
(1 turn left, self heals for 4,000 after each hit.)
- State: -100
(Regens another 4,000 due to Champion of Light)
- Stress: 90%
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
redracted
I notice this thread has almost become a roleplaying thread, which gives me an idea...
I toss the Bleak into a pit of Mary Sue RPers. He dies of godmodding and unoriginal characters.
My sig got screwed up because of a forum glitch and I'm too lazy to go find the banners to fix it.
So here's a cool server id; Runic-Moon.uk.to
yeah, its an RP. But with numbers!! And statistics. And an absolutely massive confusing tangled character web.
/null
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
Turn 2
My Actions: See Below
(Godmodder's Tower) I preform BATTLE TECHNIQUE => TYPE ADVANTAGE [LV. 2 - LEAF STORM] at the Ribcage to see what he feels now.
Ash Mimes...
(Wilson's Shop) N/A
(Others) +1 to Talist; +1 to Irecreeper
Starry Mage's Action: I collected the Defense Potion then i use it on Wilson to protect him from more damage.
Tower Plans: Link to Forge (My own Updating Post) I was a bit Lazy for that! but i will try...
Special things Alchemy and Charges:
Project Storm in the Works... Inside and outside Godcraft 26/50
Flandre Scarlet Current Spellcard usage: Taboo "Four of a Kind" is on Normal Mode currently attacking the Ribcage.
Mokou Current Spellcard usage Deathless "Xu Fu's Dimension" currently attacking the Ribcage.
Different Venoms OOO Potion of Infection 2/2! = ??? (This is a part of the Ultimate Venom Cycle)
my 5 Special Charges that is part of Project Storm, Nova and Genesis. (3 of These cannot start yet due to 3 active 50 charges)
??? 5/50
??? 5/50
??? 0/50 Cannot Start yet.
??? 0/50 Cannot Start yet.
??? 0/50 Cannot Start yet.
Charge Storage: 21 (+1 from Amperz +1 from Irecreeper +6 from Pokefan +7 from Talist +6 from Kage_Yaiba)
In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
Hazel Wand: IIIIII (SCRATCHED.)
Runic Shielding: 100%
Ring of Sorcery: Current Mode Active: Sorcerous. Red Matter IIII Primal III Nodal Outburst III
Eldarium Curse 28/50 (Crystalized x2; Tazz'd x2; Amp'd)
+1 to Tazz; +1 to Crystal.
I pull out a vial of strange black liquid, and smash it against the ground. The liquid, far derived from ink in everything but color, begins to fester on the ground. Upon seeing this, I begin to mutter under my breath, red light emanating from the pool of black liquid. I proceed to make gestures, the red light growing continually more intense. I finish my chant, and make a final gesture. My vision is obscured in a flash of red light. I blink several times, and see a festering scarlet liquid. I telekinetically collect all of the liquid in a jar, and place down a small construct of iron, upon a sort of burner. I carefully examine the device, pulling out an Arcane Singularity with the utmost caution, and placing it within the fuel container, immediately rushing back. Blinding scarlet light flows from the device, searing the eyes of all nearby. The sounds of rushing air and a humming generator overpower all else. Arcane gases pour from the vents in the device, though this cannot be seen, due to the fact that looking at it for extended periods of time will actually blind you. Several tense minutes later, there is a massive explosion, and the light fades. I turn back around, heading to the device. I detach the jar, now filled with what appears to be plasma derived from the Red Sun. I remove the top of the jar, and allow the plasma to escape. Channeling occult forces, I imbue Split with the essence of the plasma, annihilating it, and healing Split. He needs more attention. I shouldn't have neglected him, and for that, I apologize. As an afterthought, I disassemble the device, and hide it away wherever I kept it beforehand.
I glare at the Bleak, inclining my hand once more, still bearing the Ring of Sorcery. Why would I have taken it off? Immediately, I turn to the Bleak. The crystal upon the ring immediately begins emitting amethyst sparks, vibrating with primal sorceries as they fall to the floor. Without as much as a second thought, I expend Primal. Violet energy swirls around me, seemingly inert. With a twitch of a finger, the aura immediately transforms, rapidly vacillating between orange, blue, green, yellow, white, and black, with the occasional burst of amethyst. A flash of black light denotes my channeling of the utmost depths of Nihil Parva, wherein sapient life cannot tread. Granted, sapient life cannot tread in Nihil Parva whatsoever, but I digress. Every burst of amethyst energy transforms into a runic inscription beyond this point, floating around me, in lieu of merely fading away. Particularly close streams of eldritch calligraphy seem to form tendrils of pure knowledge, floating through the air. Wisps of mauve seem to extend forward, in the direction of the Bleak. They appear to wreath the Bleak in a shroud of aura. Nothing seems to occur, from our perspective, at least. To the Bleak, it is not nearly so pleasant. The wisps burn, yet are cold. They chain one to the ground, immobilizing them, yet allow a freedom akin to antigravity. They seem to bring stability, yet are a maelstrom of disorder and destruction. As the Bleak is caught within its own extremely painful sensory fluctuation, I watch the pure magical energy within the wisps slowly rend the Bleak's existence to naught. The harbingers of the apocalypse cannot withstand such power, brought to physical form, albeit ethereal. Pure, base energy, unable to be split further by neither mind nor acts of physicality. Purer than creation itself. The primal magics swirling around me continue to vacillate between orange, blue, green, yellow, white, and black, each pulsation bringing the aura nearer to the bleak, by means of strands of magic with the thickness of needles slowly extending outwards. Several minutes later, they finally reach the immobile Bleak, a chilling feeling of something crawling upon it pervading its already severely damaged senses. A feeling both warm and cold, dense and light, stable and unstable. Or perhaps they are interchanging at speeds fast enough to perceive at one moment? The mauve sparks flying off the Ring of Sorcery are suddenly accompanied by orchid as I expend Nodal Outburst as well. The Bleak, still immobile and being rent into nonexistence by tendrils of energy, sensual distortion, and the weight of magical energy, cannot resist nor accept. I tap into the very depths of Nihil Parva once more, sifting about for another type of energy, careful not to make any mistakes. One misstep in searching could completely annihilate me. Nothing would save me. Fortunately, this does not occur. A strange, mist-like ethereal cloud of orchid forms around the Ring of Sorcery in a small area. Streams of orchid runes in the form of eldritch calligraphy accompany the preexisting amethyst runes, some interconnecting to form intertwining tendrils of amethyst and orchid, others merely forming orchid, and others still merely floating about. The thin orchid and amethyst tendrils of knowledge begin to edge towards the Bleak. Seeing how it cannot move at the moment, this will not be much of a problem. The tendrils, upon entering an area around three meters from the Bleak, undergo a dramatic transformation. They immediately explode into unquenchable blinding light and mind, the air growing heavy around the Bleak. The tendrils are quite clearly composed of blinding orchid and amethyst plasma, swiftly arcing around the Bleak. Amethyst and orchid move closer to the Bleak, some intertwining tendrils moving especially close, arising an unpleasant red burn across the Bleak's skin. Suddenly, the plasma swiftly arcs inwards, melting through flesh, ribs, and wings alike, emerging on the other side of the beast not in a shower of blood, but through instant melting and cauterization. Auric energies accompanied by primal waves burn through the Bleak, rendering the vast majority of its limbs unusable within moments. Suddenly, a tendril of orchid and a tentacle of amethyst combine in a shower of sparks within the beast. The Bleak does not move in any way whatsoever as a spinning and pulsating aura node is formed, the energy of Nihil Parva rocketing through its form, tearing through flesh and tissue in not seconds, but instants. Waves of primal and nodal magic tear fragments of flesh from the Bleak, gravitational force sending them across the room. I attempt to stabilize the node, and slowly work through its folds, facing annihilation at one mistake, as the node burns through the Bleak. The core of the node itself becomes visible in a shower of orchid and amethyst plasma, within the very center of the Bleak. I peer into the depths of the node, and begin chanting frantically, the fabric of time and space beginning to buckle around the node's core, emitting primal energies and nodal emanations. My chanting is both rather swift, and carefully enunciated, as per usual for this situation. If you mess something up, you have quite a high chance of doubling, nay, quadrupling the threat of the problem. Several minutes of intense chanting pass, and the node does not seem to shrink. I frantically mutter something in a different language entirely, before continuing. The core of the amethyst and orchid node glows with energy, before the orchid flashes jade, shifting back and forth for several moments. The jade and orchid light grows extremely bright, before it all disappears entirely. Grabbing new inspiration, I begin to chant with renewed intensity. Several moments later, the amethyst half of everything (the only portion remaining) begins to ebb away, firing off sparks of burgundy before disappearing into a void of energy. The final bouts of nodal and primal potency shred through the Bleak, and then there is naught but silence. I stand very still, looking into where the core of the node initially was. The sparks cease flying off of the ring.
I alchemize Line of Sight && Miniature Golden Pyramid && Indigo Flames (1/???).