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The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
Wait, none of MY attacks? Don't you mean none of the mech's attacks? And sence when was the godmodder the manager of this thread and got to choose how everything dies?
I'm also not trying to hide anything with spoilers; they are just to keep the page size down. I warned the godmodder that my entity would be complicated.
I respawn, and bring SCP-076 with me. SCP-076-1 is a large metal box that is made out of bedrock (so far as is known), and respawns SCP-076-2 1-3 rounds after it dies. If it betrays me, I summon 5 brigades of SCP troops and their tactical nuke launchers to recapture it and put it back in containment. SCP-076-2 is a powerful humanoid with insane endurance and strength, as well as the ability to summon weapons out of hammerspace at will.
a block of sentient cobalt ore magically falls out of the sky and joins the fight. He takes out his nuclear missle. it takes 10 posts to charge the missle before it can be launched, dealing massive damage to the godmodder. spells may be cast to accelerate the charge rate.
I begin constructing a new item-The Necromancer's Shrine. It is fully indestructible and is a NEUTRAL entity. Anyone can activate it at any time, however each person can only use it once per TT2000 post. By activating it, you get to unleash an attack from any defeated entity, such as the Radiation Page from The Book. However, you can only use attacks from entities you had control over before (So no summons that were killed before they could be used, summons that only one person had control of, summons on the other side of the battle, etc.), and they will do approximately the same damage they did before. Charged attacks still need to be charged with it though. However, once an entity is channeled by it, the entity cannot be used by the shrine again for 5 TT2000 posts. So if we used the Book's radiation beam attack on the godmodder we couldn't activate Blue Eyes White Dragon for 5 posts. 1/25.
But the godmodder forgot that set of pro4 enchanted armor up to three parts faces the max possible protection in Minecraft and then realizes its making his armor lose durability... and then bugs with the /repair
Those quotes are from the beginning of the thread! They are so old, the point at which it is good to respond to them has timed out and your explanation fails. Besides, the godmodder's armor was destroyed way back anyway.
Oblivion reaps the souls of a billion angels, turns them into corrupted energy and uses this corrupted energy to forge a scythe out of anti-matter. Being the spirit of destruction, he is immune to the anti-matter. He then attempts to decapitate a random pro-godmodder Terror.
I remind TT2000 of the chance of poison caused by the shadow terror's missiles(You can use a random.com number to decide), and fire alll missiles currently loaded at the spartan base, followed by a dark matteer bomb being droped on the elite squad.
Elite squad killed, 5000 damage to the spartan base!
I remember someone had tracked the godmodder's IRL location, and fire a M.O.A.B at his IRL location.
The godmodder's anti-everything automated defense system around the house(he bribed the police to turn a blind eye... and if you remember what happened with the society, it is probably a bad idea to attempt to counter this...) shoots it down! It inconveniently lands on the nearest nature park, decimating miles of woodland and resulting in the deaths of hundreds of civilians. Don't worry, most of them were part of the anti-godmodder cult, and they were about to invade the town in an attempt to get to the godmodder's house. But now they can't disrupt the game!
Wait, none of MY attacks? Don't you mean none of the mech's attacks? And sence when was the godmodder the manager of this thread and got to choose how everything dies?
I'm also not trying to hide anything with spoilers; they are just to keep the page size down. I warned the godmodder that my entity would be complicated.
AXIS:10/35
Of course... none of the mech's attacks. I TOTALLY meant that when I proposed the contract.
I respawn, and bring SCP-076 with me. SCP-076-1 is a large metal box that is made out of bedrock (so far as is known), and respawns SCP-076-2 1-3 rounds after it dies. If it betrays me, I summon 5 brigades of SCP troops and their tactical nuke launchers to recapture it and put it back in containment. SCP-076-2 is a powerful humanoid with insane endurance and strength, as well as the ability to summon weapons out of hammerspace at will.
The godmodder threatens to trap them ALL in SCP-423(I think that was the number, it was a cabinet maze, somethign in the 400s) if they do not join his side! The godmodder disposes of the SCP(by putting it back into containment) in case something goes wrong, but gladly takes the 5 brigades of troops!
a block of sentient cobalt ore magically falls out of the sky and joins the fight. He takes out his nuclear missle. it takes 10 posts to charge the missle before it can be launched, dealing massive damage to the godmodder. spells may be cast to accelerate the charge rate.
I begin constructing a new item-The Necromancer's Shrine. It is fully indestructible and is a NEUTRAL entity. Anyone can activate it at any time, however each person can only use it once per TT2000 post. By activating it, you get to unleash an attack from any defeated entity, such as the Radiation Page from The Book. However, you can only use attacks from entities you had control over before (So no summons that were killed before they could be used, summons that only one person had control of, summons on the other side of the battle, etc.), and they will do approximately the same damage they did before. Charged attacks still need to be charged with it though. However, once an entity is channeled by it, the entity cannot be used by the shrine again for 5 TT2000 posts. So if we used the Book's radiation beam attack on the godmodder we couldn't activate Blue Eyes White Dragon for 5 posts. 1/25.
Interesting! Please repeat what the attack was if it was something specific though(and NOT in quotes), my memory is not that of an elephant.
Minor kills a droideka! The wither charges up a tri-blast, and uses it on the shadow terror, a droideka, and the destroyer for 10000 damage to each! The spartan squad is suddenly joined by a second squad, and they gang up on the injured droideka to kill it! The enderdragon swoops in on the shadow terror as well, with the godmodder on its back, andthey deal 40000 damage together! The mobile task force and elite squads combine firepower, and manage to kill a third droideka! The Death Star starts to charge a PLANET DESTROYER BEAM to use on the wither, and the anti-godmodder forces are forced to rush out of the way instead of attacking!
Death Star: 315000/315000(anti-godmodder)(has 2000 health shield)(+1000 health every Frog post)
Elite Droidekas 26/30: 9000/9000 on twenty-sixth droideka(anti-godmodder)(all have 2000 health shield)(+10 damage each)(-100 damage from all attacks)
I'm also not trying to hide anything with spoilers; they are just to keep the page size down. I warned the godmodder that my entity would be complicated.
AXIS:10/35
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
My Best Map so farAll my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
I'm going in.
2/10
3/10
Now, where can I get a portal gun?
The sky starts to become grey.
Oh, and I forgot to add your action TherEnderKid.
AXIS: 11/35 (armored)
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
My Best Map so farAll my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
I walk up to the godmodder and slap him right across the face.
6/25 on it.
A yellow light shines in the distance.
4/10
1/7
No! We must charge it ONE AT A TIME. Charged summons lose power if they are accelerated by more than 1 at a time. 4/25.
Those quotes are from the beginning of the thread! They are so old, the point at which it is good to respond to them has timed out and your explanation fails. Besides, the godmodder's armor was destroyed way back anyway.
The enderdragon bodyguards it, taking 8000 damage itself!
That explains it, I guess...
10000 damage to the terror enderdragon!
Elite squad killed, 5000 damage to the spartan base!
They are not unbodyguardable(no matter what protections overlap with bodyguarding), and are thus taken by the enderdragon for 9000 damage!
6000 damage!
The godmodder's anti-everything automated defense system around the house(he bribed the police to turn a blind eye... and if you remember what happened with the society, it is probably a bad idea to attempt to counter this...) shoots it down! It inconveniently lands on the nearest nature park, decimating miles of woodland and resulting in the deaths of hundreds of civilians. Don't worry, most of them were part of the anti-godmodder cult, and they were about to invade the town in an attempt to get to the godmodder's house. But now they can't disrupt the game!
6000 damage to both!
5000 damage to both!
4000 damage to the terror enderdragon!
Of course... none of the mech's attacks. I TOTALLY meant that when I proposed the contract.
The curse of repetitiveness weakens it! And the fact that it doesn't have a target makes it fail entirely...
Still no target!
The godmodder threatens to trap them ALL in SCP-423(I think that was the number, it was a cabinet maze, somethign in the 400s) if they do not join his side! The godmodder disposes of the SCP(by putting it back into containment) in case something goes wrong, but gladly takes the 5 brigades of troops!
Does nothing to the enderdragon!
I guess it would be extreme bias and prejudice in attacks made by the godmodder.
Interesting! Please repeat what the attack was if it was something specific though(and NOT in quotes), my memory is not that of an elephant.
3000 damage to the enderdragon!
You can't speed up an entity by more than 1 progress point at a time!
Exactly!
Minor kills a droideka! The wither charges up a tri-blast, and uses it on the shadow terror, a droideka, and the destroyer for 10000 damage to each! The spartan squad is suddenly joined by a second squad, and they gang up on the injured droideka to kill it! The enderdragon swoops in on the shadow terror as well, with the godmodder on its back, andthey deal 40000 damage together! The mobile task force and elite squads combine firepower, and manage to kill a third droideka! The Death Star starts to charge a PLANET DESTROYER BEAM to use on the wither, and the anti-godmodder forces are forced to rush out of the way instead of attacking!
Death Star: 315000/315000(anti-godmodder)(has 2000 health shield)(+1000 health every Frog post)
Elite Droidekas 26/30: 9000/9000 on twenty-sixth droideka(anti-godmodder)(all have 2000 health shield)(+10 damage each)(-100 damage from all attacks)
Destroyer: 10000 health+107000/127000 shields(full shield blocker)(anti-godmodder)
Shadow Terror: 131000/200000(anti-godmodder)
Minor: 42500/150000
Spartan squad: 1000/1000x2(multi-kill resister)
Spartan base: 35000/40000(new squad coming in 3 posts)
Terror Enderdragon: 148550/300000(bodyguard)
Terror wither: 415000/500000(bodyguard)
Elite squads: 500/500x3(multi-kill resister)
Mobile Task Force Brigades: 20000/20000x5
Godmodder HP: 10/80
Check out my bad CTM map reviews here.