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I launch a combo against the SUPER BOSS. The amulet uses void ray (3000 damage, +10% damage boost). I spin dash (3000 damage +300 damage (void counter)), Claw assualt (8000 damage +4000 damage (spin dash) +1200 damage (void counter)), and then do a tornado (1000 damage +500 damage(spin dash) + 150 damage (void counter), +30% damage against SUPER BOSS until end of my next post).
If all attacks hit, 21150 damage is inflicted.
1/10 endergy My abilities
Impact shield (passive): Blocks the first 10000 damage I take every round.
Tough (passive): I can not lose more than 20000 HP in a turn (damage to shields and blocked by impact shield does not count)
Super speed (passive): I can do 3 actions per post.
Too fast (passive): my attacks have a 25% miss chance.
Speed up: +5 to any charge, uses all actions.
Spin dash: 3000 damage, +50% damage to all other attacks during post if this attack hits.
Dodge: I gain a 30% dodge chance for 1 turn. stacks up to 3 times.
Phase strike: Phases through the body of the target, ignoring shields and defense while inflicting 5000 damage. also mauls internal organs, reducing the victim's current and maximum HP by 10% of their max HP.
Tornado: Spin dash must have been used before this move. inflicts 1000 damage while reducing the target's damage by 30% and boosting damage taken by the target by 30%.
Claw assualt: 8000 damage, +4000 for every other claw assualt used.
Amulet power: The amulet acts seperately and does 1 action each post. Amulet abilities
Void ray: shoots a beam of void energy, inflicting 3000 damage and adding a void counter to the target. this attack does 1000 extra damage for each void counter on the target. void counters last for 3 turns after the last attack that adds a void counter. They weaken the target, causing it to take 10% more damage and deal 10% less damage maximum of 5 counters can be on one target. gain 1 endergy.
Parasitic drain: Does 1000 damage to the target for each void counter on the target, and gain 1 endergy for each counter. costs 1 endergy to use.
Void explosion: does 5000 damage plus 25% (compounded) for each void counter on the target. removes all void counters on the target, and costs 5 endergy.
Energize: Gain 3 endergy. Gain an additional endergy for every 5000 shield on me.
Shield: gives an allied target 5000 shields. costs 1 endergy.
Synthesis: Heal the target for a value equal to half its shields. costs 3 endergy.
Stasis field: Stasis the target, rendering it invulnerable but unable to attack for 1 turn. costs 3 endergy, and a player can remove stasis from his own creatures at will.
TOO MANY ATTACKS. Only the first goes through, and it only deals 1650 damage thanks to the defensive abilities of the boss!
I have my cloning facility create a constant stream of slaves which are armed with swords. They are fully mindless and I control them remotely with force powers. My slave-stream attacks the Super Boss.
TT2000:
HOLD IT!
This thing was a one-turn summon, has ridiculously high HP, and you just ADDED IT!
However, my Turret Army was a 10-post summon, and doesn't have THAT high stats, and you had to nerf it for it to be added!
Whatever. All's well that ends well.
I throw my double-edged diamond lightsaber at Minor. (You know, the one I got from the Void Gate expedition.) Minor gets sliced BADLY.
3500 damage to Minor! Don't worry, theres a catch...
Oops, I didn't see that. Well, they were hiding LAST turn, even though the godmodder tried to destroy two of them. Now they come out of hiding.
I decide to mount TNT cannons on the Death Star AND set up a wireless detonation system.
TNT: 15/20
To be honest, I'm going to just let the damage they took out of hiding still count, because it helped you just as much as it hurt you, since their damage was counted against the super boss, and the buff was allowed through.
I contracted Lolzsec and Anonmymous to DDOS the server. The server has been DDOSed and destroyed. GG all, lets go home. (MASSIVE DAMAGE TO GODMODDER!) AC-130 Pave Aegis does nothing
Delta does nothing
AC-130 FUEL: 23/50 102mm:10/20
DDOS 15/15
I call the ambassador of Brazil 4/10
The server goes down for a few days, and the battle is halted, but eventually the DDOS stops and the battle continues again, exactly as before.
I give everybody (including me (not including the godmodder)) earmuffs that block all sound, and sing "Infinite Anti-Uber-Uber-Hack and /ban /ipban on the Wall"(using those commands as I sing).
The godmodder blasts Sasha for 60000000000000000000000009900000000073 damage! Minor rushes into the enderman army, slaughtering many for 20000 damage! The SUPER BOSS rains hell down on the army to help, dealing 25000 damage! All of the anti-godmodder perform another SUPER COMBO on the SUPER BOSS, trying to kill it before it leaves! They deal 53220 damage!
Death Star: 310000/315000(anti-godmodder)(has 2000 health shield)
Elite Droidekas 18/30: 9000/9000 on eighteenth droideka(anti-godmodder)(all have 2000 health shield)(+10 damage each)(-100 damage from all attacks)
The turrets on Sasha's back go into attack mode and fire 17 barrages of mortar shells, beams of light, and lightning bolts at the godmodder, each barrage containing 20 shots from each weapon! Sasha herself calls out for healing from her allies. Buff skill recharging 1/5
The Meaning of Life, the Universe, and Everything.
Join Date:
11/16/2012
Posts:
160
Location:
Bannannaland
Minecraft:
Snorkydo
Member Details
5/5, portal summoning complete!
I jump through the portal and return with (insert number of people here) suits of Mjolnir VIII armor and 10 spartan IVs. "Put these on!" I yell to the others, putting one on myself.
The spartan IVs begin firing at the super boss with rocket launchers and spartan lasers.
Spartan IV squad: 1000/1000
The suits of armor will increase your attack power by 10%
I just want to be sure, is the Turret Army attacking a pro-godmodder entity every turn automatically? Because if they're not, they should be...
I redo the attack with Minor being turned to stone, because I don't think that went through.
Also, I am pleased with how throwing Saturn at the Godmodder worked out, so I throw Jupiter at the SUPER BOSS. The Far Land Powers imbued in the throw cause the planet to turn into a mass of random pixels, a la FEZ, only this time they obey me. Glitch-Jupiter now latches onto the SUPER BOSS, converting him into a half-pixel being. Jupiter really hurts the BOSS right off the bat, and keeps hurting it for the three turns it has left on the field. When SUPER BOSS disappears, Glitch-Jupiter disappears too. Glitch-Jupiter has no health bar, and the glitch will not infect any other beings, only the BOSS, so don't add Glitch-Jupiter as an entity.
(If you don't know what I am talking about with FEZ, look it up.)
I throw minor into a wall, the impact knocks Lisharon (from defending the outposts) off of a shelf he was sitting on while playing wizard chess with a cordis die gunner. He misses minor, but lands on a switch that drops an anvil that misses everything completely, but knocks loose an AH-64 Apache that lands on minor, knocking loose an aircraft carrier that lands on the super boss, knocking loose a Saturn-V rocket that lands on the godmodder.
I have no idea where Lisharon, the switch that dropped an anvil, the Apache, the aircraft carrier, or the Saturn-V came from.
TNT: 17/20
I use the Klein Star to transmute the command block into a meta-command block! Then, I use it to download Chickenbone's wireless Redstone mod and give myself a couple transmitters and receivers, which I install on the Death Star and the surface.
To-do:
X Download wireless Redstone mod using ultimate command block
•Install TNT cannons on the Death Star
•Sheild Droidekas in bomb shelter
•Prime TNT
•Initiate final countdown
I don't NOT love you, but I think the whole one-turn summon thing is a bit unfair.
...Notch help us all.
I randomly get a head with snakes attached to it. Minor looks at it and is turned to stone. I then attack the stone with a diamond pickaxe.
It's super effective!
2/5
Who?
Sasha malfunctions and it only works PARTIALLY, giving them +10 damage EACH and giving them -100 damage to every attack.
TOO MANY ATTACKS. Only the first goes through, and it only deals 1650 damage thanks to the defensive abilities of the boss!
3000 damage to the super boss!
On WHAT?
Does nothing!
Who?
Good catch. Done.
Shadow terror in haven! 5000 damage to Minor!
Minor steadily taking damage! 2000 damage to the Super boss!
3500 damage to Minor! Don't worry, theres a catch...
2500 damage to the super boss!
To be honest, I'm going to just let the damage they took out of hiding still count, because it helped you just as much as it hurt you, since their damage was counted against the super boss, and the buff was allowed through.
2000 damage to the super boss!
The server goes down for a few days, and the battle is halted, but eventually the DDOS stops and the battle continues again, exactly as before.
Does nothing!
Does nothing!
Don't worry, the "no anti-godmodder" was just a mistake on my part. If the godmodder had it under his control, I would've at least said something.
The godmodder blasts Sasha for 60000000000000000000000009900000000073 damage! Minor rushes into the enderman army, slaughtering many for 20000 damage! The SUPER BOSS rains hell down on the army to help, dealing 25000 damage! All of the anti-godmodder perform another SUPER COMBO on the SUPER BOSS, trying to kill it before it leaves! They deal 53220 damage!
Death Star: 310000/315000(anti-godmodder)(has 2000 health shield)
Elite Droidekas 18/30: 9000/9000 on eighteenth droideka(anti-godmodder)(all have 2000 health shield)(+10 damage each)(-100 damage from all attacks)
Destroyer: 10000 health+127000/127000 shields(full shield blocker)(anti-godmodder)
Shadow Terror: 200000/200000(anti-godmodder)(in Sasha)
Endermen army: 30000/75000(anti-godmodder)
Turret army: 104300/104300(gaining 1100 max/current health each turn)(max health goes down with current health)(anti-godmodder)(+100 attack)
Minor: 126250/150000(-250 health each turn)
SUPER BOSS: 255630/400000(linked to godmodder)(disappearing in 3 turns)
Sasha: 40000000000000000000000000000000000000/100000000000000000000000009900000000073(anti-godmodder)(containing shadow terror)
Crusher: 25000/25000(anti-godmodder)(various effects)
Godmodder HP: 11/80(linked to SUPER BOSS)
Check out my bad CTM map reviews here.
3/5
var Page = claimed.
4/5
Buff skill recharging 1/5
I jump through the portal and return with (insert number of people here) suits of Mjolnir VIII armor and 10 spartan IVs. "Put these on!" I yell to the others, putting one on myself.
The spartan IVs begin firing at the super boss with rocket launchers and spartan lasers.
Spartan IV squad: 1000/1000
The suits of armor will increase your attack power by 10%
I redo the attack with Minor being turned to stone, because I don't think that went through.
Also, I am pleased with how throwing Saturn at the Godmodder worked out, so I throw Jupiter at the SUPER BOSS. The Far Land Powers imbued in the throw cause the planet to turn into a mass of random pixels, a la FEZ, only this time they obey me. Glitch-Jupiter now latches onto the SUPER BOSS, converting him into a half-pixel being. Jupiter really hurts the BOSS right off the bat, and keeps hurting it for the three turns it has left on the field. When SUPER BOSS disappears, Glitch-Jupiter disappears too. Glitch-Jupiter has no health bar, and the glitch will not infect any other beings, only the BOSS, so don't add Glitch-Jupiter as an entity.
(If you don't know what I am talking about with FEZ, look it up.)
I have no idea where Lisharon, the switch that dropped an anvil, the Apache, the aircraft carrier, or the Saturn-V came from.
I use the Klein Star to transmute the command block into a meta-command block! Then, I use it to download Chickenbone's wireless Redstone mod and give myself a couple transmitters and receivers, which I install on the Death Star and the surface.
To-do:
X Download wireless Redstone mod using ultimate command block
•Install TNT cannons on the Death Star
•Sheild Droidekas in bomb shelter
•Prime TNT
•Initiate final countdown
-5000 super boss health per post.
The microchip constantly plays this song:
I couldn't handle 30 seconds....
_________________________________________________________________
I begin building two MAC cannons on the battle-tortise's shell.
1/6
DEFENSE TORTOISE! And her name is Sasha.
2/6
After that I search for a phone number.
TT2000, you are genius.
3/6
Cannon 1 fully operational, Sasha now deals 5000 damage to any target, recharge time 5 turns.