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I write the Abominal page: summons an abomination. Has 10000 health and 5000 attack points. If supercharged into eldritch abomination, its health will be 1000000 and its attack points 999999.
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Would you like to know the atomic structure of a piece of bread?
Well, I have absolutely no idea what's going on, so I say "Screw it! He's never gonna die! Even if his health gets down to one point, he'll just "magically regain it all" and we're back to square one! Let's just not do anything! That way, his godmodder status will mean NOTHING, and he'll eventually just rot while we get on with our lives! Who's with me?!"
I add the Page of Fate again. The effect redirects half of the damage taken by an anti-godmodder ally back to the enemy.
The Vampiric Flaming Depressing Book of Fate's stats
It doesn't have any, at least, not at the start. Let me explain.
The book starts off being able to do nothing but float aimlessly around the battlefield. It also starts with no pages in it. How does it gain pages? They get written into the book.
The Page System
Any anti-godmodder player can snatch the book out of the air and write a page into it. They may do this action in addition to whatever action they were going to do. The player describes the page they just wrote(EG: I can write the icy page into the book). The book gains an adjective for each page in it(EG: it is now the icy book) and it gains an attack or ability for each page(EG: it gains frost bolt). The book doesn't have a health bar, so it loses pages when its attacked, the more powerful the attack, the more pages it loses. If the book has no pages when its hit, the book's spine breaks and it falls to the ground, useless and dead. (The book can have up to 20 or so pages)
Attacks
The book starts with no attacks, but as I said earlier, each page in the book can add an attack. The player who wrote the page describes the attack it gives(EG: frost bolt, deals 8000 damage to one enemy). Each turn, the book will automatically pick one of its attacks at random and fire it off. The book cannot use an attack twice in a row; so if the book has one attack, it only attacks once every other turn.
Pages - 4/20 currently
* The Vampire Page - Author: Slyveon.
Deals 5000 damage and heals one page.
* The Fire Page - Author: Minor107
Deals 1000 (needed a buff) damage per turn for 3 turns
* The Page of Depressing Poetry - Author: Talist
Deals 1000 damage to one enemy and makes them depressed for 3 turns. While depressed, that enemy has a 33% chance of hurting themselves for 4500 damage and their attacks are 20% less powerful.
* The Page of Fate - Author: Piman32
Redirects 50% of damage from one ally to one enemy. For every page destroyed by an enemy, the enemy takes 5000 damage.
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"Every game has a story, but only one is a legend." - Archaois, DeviantArt
"They say you must walk a mile in a man's shoes to understand him. After that, who cares? You have this man's shoes and you're a mile away!" - Unknown
Sorry AwesomePdudE, I'm Dr. Fate, your nukes don't work on me. I shield all godmodder allies from the nukes, radiation, and nuclear winter.
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"Every game has a story, but only one is a legend." - Archaois, DeviantArt
"They say you must walk a mile in a man's shoes to understand him. After that, who cares? You have this man's shoes and you're a mile away!" - Unknown
That many nukes still destroys the entire planet and everything near (Relatively, as in 1 lightyear) is destroyed or shot out by the shockwave by at least triple the distance it was hit from. You can't shield yourself from the vacuum of space, now, can you?
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I work often with Kochachi1 on YouTube, starting up (again) very soon. youtube.com/Kochachi1
Yes, Dr. Fate can. If you knew anything about DC, then you would know this. The shield is nearly indestructible. I never shielded the Mystery Gate, so it's probably destroyed by the blast, and whatever juicy secrets that it holds inside are revealed to us.
EDIT:: Plus, half of the damage taken by any of the anti-godmodder allies is redirected to the enemies, so thus you have saved us, and harmed the enemies more than us. This is due to the The Vampiric Flaming Depressing Book of Fate. You should really figure these things out before you claim to do these uber-power nuclear strikes.
"Every game has a story, but only one is a legend." - Archaois, DeviantArt
"They say you must walk a mile in a man's shoes to understand him. After that, who cares? You have this man's shoes and you're a mile away!" - Unknown
Yes, Dr. Fate can. If you knew anything about DC, then you would know this. The shield is nearly indestructible. I never shielded the Mystery Gate, so it's probably destroyed by the blast, and whatever juicy secrets that it holds inside are revealed to us.
Seeing that this battle is futile, I swap to the Godmodder's side, and spawn 3 Toasting Pylons!
Pylon stats:
HP: 30000/30000
Shields: 5000/5000
Weapons: Defence Particle Cannon: Deals 2500 damage to all enemies whenever an attack is aimed at the godmodder.
Abilities: Toasting power: Using the ancient power of Toastilia, the toast god, all damage apart from butter based damage is negated.
Multitude of Toppings: Any butter based attacks must be reinforced with a topping power, otherwise the damage is negated.
Emissary of the Toast God: Each Pylon, when attacked, has a 20% chance to summon an avatar of Toastilia, which deals 50000 damage to the attacker and distracts the attacker for 5 turns with a delicious-looking piece of toast.
As soon as the gate is destroyed, but right before the nuclear stuffies have reached the goodies, I shield the goodies so they are perfectly safe. And if they are hostile, I release them in a big vat of nuclear waste!
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"Every game has a story, but only one is a legend." - Archaois, DeviantArt
"They say you must walk a mile in a man's shoes to understand him. After that, who cares? You have this man's shoes and you're a mile away!" - Unknown
Seeing that this battle is futile, I swap to the Godmodder's side, and spawn 3 Toasting Pylons!
Pylon stats:
HP: 30000/30000
Shields: 5000/5000
Weapons: Defence Particle Cannon: Deals 2500 damage to all enemies whenever an attack is aimed at the godmodder.
Abilities: Toasting power: Using the ancient power of Toastilia, the toast god, all damage apart from butter based damage is negated.
Multitude of Toppings: Any butter based attacks must be reinforced with a topping power, otherwise the damage is negated.
Emissary of the Toast God: Each Pylon, when attacked, has a 20% chance to summon an avatar of Toastilia, which deals 50000 damage to the attacker and distracts the attacker for 5 turns with a delicious-looking piece of toast.
You only spawned them in 1 turn! They will be crushed by TT2000, just like all the other 1-post-summons do. See how my wolf hasn't been crushed, as I spent 25 posts on him?
You only spawned them in 1 turn! They will be crushed by TT2000, just like all the other 1-post-summons do. See how my wolf hasn't been crushed, as I spent 25 posts on him?
Captain Awesome is right. I spent quite a bit of time becoming Dr. Fate. Many other people spend over 20 pages alone just summoning half of their creature/object. You gotta do this right man. You're almost as bad as the godmodder with your godmodding!
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"Every game has a story, but only one is a legend." - Archaois, DeviantArt
"They say you must walk a mile in a man's shoes to understand him. After that, who cares? You have this man's shoes and you're a mile away!" - Unknown
I summon 50000000000023 anti-godmodder hellkite dragons each wearing daedric armor. The dragons have 300767 health each, and are too paced out to be hit at the same time another is hit. The armor is enchanted to completely negate explosive damage, and due to the nature of the dragons, they completely negate fire damage as well. The armor has an inner rubber layer that prevents electricity damage, and a heater that prevents ice damage. The creatures have spawned from hell, so no darkness damage can harm them, light damage is stopped due to a special A.I. in in each dragon's armor that uses reflective plates to keep it from touching them. The A.I.'s name is Sheila. The armor is magically enchanted to cause only a .000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001 gram weight difference, and does not disturb movement at all. The dragons, being magical, are unharmed by psychic damage. I do it so fast that nothing can stop the summoning. They are all partial ghouls so they are healed by radiation and nuclear damage.They each wear a special charm that keeps all hostile dragons from being able harm them, and they have scales too thick for them to take bludgeoning damage. Any damage involving food will heal the dragons, pies included. Their armors' A.I.s use hacking power to negate any robot, computer, hacking, or A.I. damage completely. The dragons have a bit of solid snake infused into them, so they cannot love. They have a natural resistance to all poisons, stopping poison damage. They can't smell, Sheila uses her A.I. powers to block sound damage with a de-amplifier, nothing from nature can damage them due to the fact that they are supernatural, and nothing chemical can harm them. Due to the nature of the summoning, they can't be harmed by antimatter damage, black hole damage, or anything to do with extraterrestrial space. They are too professional to have emotions, keeping emotion damage of any kind at bay. Anything involving something you might find in a house, furniture included, is shrugged off without damage. Because of their immense knowledge of terror creature, the have a 65% resistance to terror creature damage. Their armors are infused with a thick layer of Kevlar to block damage from bullets. They can breath fire, have huge claws, chainguns mounted on the armor, and laser eyes. The armor's reflective plates renders lasers nonlethal to them. They are beautiful, so ugliness damage is something they scoff at and any other damage that involves seeing something is blocked by the fact that they really don't care.
The godmodder casts a massive heal beam, somehow killing them with healing damage!
I add the page of Depressing Poetry.
Deals 1000 damage to one enemy and makes them depressed for 3 turns. While depressed, that enemy has a 33% chance of hurting themselves for 4500 damage and their attacks are 20% less powerful.
I also have the relic use soothing waters on the grace wolf.
4 water charges.
The Vampiric Flaming Depressing Book's stats
It doesn't have any, at least, not at the start. Let me explain.
The book starts off being able to do nothing but float aimlessly around the battlefield. It also starts with no pages in it. How does it gain pages? They get written into the book.
The Page System
Any anti-godmodder player can snatch the book out of the air and write a page into it. They may do this action in addition to whatever action they were going to do. The player describes the page they just wrote(EG: I can write the icy page into the book). The book gains an adjective for each page in it(EG: it is now the icy book) and it gains an attack or ability for each page(EG: it gains frost bolt). The book doesn't have a health bar, so it loses pages when its attacked, the more powerful the attack, the more pages it loses. If the book has no pages when its hit, the book's spine breaks and it falls to the ground, useless and dead. (The book can have up to 20 or so pages)
Attacks
The book starts with no attacks, but as I said earlier, each page in the book can add an attack. The player who wrote the page describes the attack it gives(EG: frost bolt, deals 8000 damage to one enemy). Each turn, the book will automatically pick one of its attacks at random and fire it off. The book cannot use an attack twice in a row; so if the book has one attack, it only attacks once every other turn.
Pages - 8/20 currently
* The Vampire Page - Author: Slyveon.
Deals 5000 damage and heals one page.
* The Fire Page - Author: Minor107
Deals 1000 (needed a buff) damage per turn for 3 turns
* The Page of Depressing Poetry - Author: Talist
Deals 1000 damage to one enemy and makes them depressed for 3 turns. While depressed, that enemy has a 33% chance of hurting themselves for 4500 damage and their attacks are 20% less powerful.
I write the Abominal page: summons an abomination. Has 10000 health and 5000 attack points. If supercharged into eldritch abomination, its health will be 1000000 and its attack points 999999.
Well, I have absolutely no idea what's going on, so I say "Screw it! He's never gonna die! Even if his health gets down to one point, he'll just "magically regain it all" and we're back to square one! Let's just not do anything! That way, his godmodder status will mean NOTHING, and he'll eventually just rot while we get on with our lives! Who's with me?!"
*Nobody Listens*
The godmodder has never successfully regained health in the entire course of this game. And I have a suprise planned for when he is beaten, something most forum game owners would not do...
I add the Page of Fate again. The effect redirects half of the damage taken by an anti-godmodder ally back to the enemy.
The Vampiric Flaming Depressing Book of Fate's stats
It doesn't have any, at least, not at the start. Let me explain.
The book starts off being able to do nothing but float aimlessly around the battlefield. It also starts with no pages in it. How does it gain pages? They get written into the book.
The Page System
Any anti-godmodder player can snatch the book out of the air and write a page into it. They may do this action in addition to whatever action they were going to do. The player describes the page they just wrote(EG: I can write the icy page into the book). The book gains an adjective for each page in it(EG: it is now the icy book) and it gains an attack or ability for each page(EG: it gains frost bolt). The book doesn't have a health bar, so it loses pages when its attacked, the more powerful the attack, the more pages it loses. If the book has no pages when its hit, the book's spine breaks and it falls to the ground, useless and dead. (The book can have up to 20 or so pages)
Attacks
The book starts with no attacks, but as I said earlier, each page in the book can add an attack. The player who wrote the page describes the attack it gives(EG: frost bolt, deals 8000 damage to one enemy). Each turn, the book will automatically pick one of its attacks at random and fire it off. The book cannot use an attack twice in a row; so if the book has one attack, it only attacks once every other turn.
Pages - 4/20 currently
* The Vampire Page - Author: Slyveon.
Deals 5000 damage and heals one page.
* The Fire Page - Author: Minor107
Deals 1000 (needed a buff) damage per turn for 3 turns
* The Page of Depressing Poetry - Author: Talist
Deals 1000 damage to one enemy and makes them depressed for 3 turns. While depressed, that enemy has a 33% chance of hurting themselves for 4500 damage and their attacks are 20% less powerful.
* The Page of Fate - Author: Piman32
Redirects 50% of damage from one ally to one enemy. For every page destroyed by an enemy, the enemy takes 5000 damage.
The fate page is so ridiculously OP, it goes from the top of the OPness scale down to 0, and fails.
That many nukes still destroys the entire planet and everything near (Relatively, as in 1 lightyear) is destroyed or shot out by the shockwave by at least triple the distance it was hit from. You can't shield yourself from the vacuum of space, now, can you?
Yes, Dr. Fate can. If you knew anything about DC, then you would know this. The shield is nearly indestructible. I never shielded the Mystery Gate, so it's probably destroyed by the blast, and whatever juicy secrets that it holds inside are revealed to us.
EDIT:: Plus, half of the damage taken by any of the anti-godmodder allies is redirected to the enemies, so thus you have saved us, and harmed the enemies more than us. This is due to the The Vampiric Flaming Depressing Book of Fate. You should really figure these things out before you claim to do these uber-power nuclear strikes.
Seeing that this battle is futile, I swap to the Godmodder's side, and spawn 3 Toasting Pylons!
Pylon stats:
HP: 30000/30000
Shields: 5000/5000
Weapons: Defence Particle Cannon: Deals 2500 damage to all enemies whenever an attack is aimed at the godmodder.
Abilities: Toasting power: Using the ancient power of Toastilia, the toast god, all damage apart from butter based damage is negated.
Multitude of Toppings: Any butter based attacks must be reinforced with a topping power, otherwise the damage is negated.
Emissary of the Toast God: Each Pylon, when attacked, has a 20% chance to summon an avatar of Toastilia, which deals 50000 damage to the attacker and distracts the attacker for 5 turns with a delicious-looking piece of toast.
The godmodder destroys the pylons, not wanting anyone to do his job for him. Then he pushes you off a cliff overhanging a shark-filled water reservoir.
As soon as the gate is destroyed, but right before the nuclear stuffies have reached the goodies, I shield the goodies so they are perfectly safe. And if they are hostile, I release them in a big vat of nuclear waste!
You only spawned them in 1 turn! They will be crushed by TT2000, just like all the other 1-post-summons do. See how my wolf hasn't been crushed, as I spent 25 posts on him?
Captain Awesome is right. I spent quite a bit of time becoming Dr. Fate. Many other people spend over 20 pages alone just summoning half of their creature/object. You gotta do this right man. You're almost as bad as the godmodder with your godmodding!
Instant summons do sometimes work, but they tend to be somewhat less effective than charged ones.
The ghast kills Steve, the combatant shoots the book, but hits the grace wolf instead for 4500 damage. The terran army swarms the statue, dealing 15000 damage. The godmodder hits the relic for 20000 damage, and the sonic team hits the grace wolf for 3000 damage. all of the anti-godmodder allies hit the terran army for 30000 damage.
Mystery gate: 724500/1000000(neutral)(being destroyed by herobrine and book, -10000 health per turn)
Steve: 10/10(anti-godmodder)(respawn ability)(immune to blazeballs)
Relic: 29750/150000(anti-godmodder)(full of water charges)
I summon 50000000000023 anti-godmodder hellkite dragons each wearing daedric armor. The dragons have 300767 health each, and are too paced out to be hit at the same time another is hit. The armor is enchanted to completely negate explosive damage, and due to the nature of the dragons, they completely negate fire damage as well. The armor has an inner rubber layer that prevents electricity damage, and a heater that prevents ice damage. The creatures have spawned from hell, so no darkness damage can harm them, light damage is stopped due to a special A.I. in in each dragon's armor that uses reflective plates to keep it from touching them. The A.I.'s name is Sheila. The armor is magically enchanted to cause only a .000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001 gram weight difference, and does not disturb movement at all. The dragons, being magical, are unharmed by psychic damage. I do it so fast that nothing can stop the summoning. They are all partial ghouls so they are healed by radiation and nuclear damage.They each wear a special charm that keeps all hostile dragons from being able harm them, and they have scales too thick for them to take bludgeoning damage. Any damage involving food will heal the dragons, pies included. Their armors' A.I.s use hacking power to negate any robot, computer, hacking, or A.I. damage completely. The dragons have a bit of solid snake infused into them, so they cannot love. They have a natural resistance to all poisons, stopping poison damage. They can't smell, Sheila uses her A.I. powers to block sound damage with a de-amplifier, nothing from nature can damage them due to the fact that they are supernatural, and nothing chemical can harm them. Due to the nature of the summoning, they can't be harmed by antimatter damage, black hole damage, or anything to do with extraterrestrial space. They are too professional to have emotions, keeping emotion damage of any kind at bay. Anything involving something you might find in a house, furniture included, is shrugged off without damage. Because of their immense knowledge of terror creature, the have a 65% resistance to terror creature damage. Their armors are infused with a thick layer of Kevlar to block damage from bullets. They can breath fire, have huge claws, chainguns mounted on the armor, and laser eyes. The armor's reflective plates renders lasers nonlethal to them. They are beautiful, so ugliness damage is something they scoff at and any other damage that involves seeing something is blocked by the fact that they really don't care. Healing damage heals them.
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
So I get to pick 2 pages to be readded to the book? Hmmmm... I'll edit this post with my choses.
Edit- I chose the armored page and the nostalgic page!
Was the book's action taken up because people said it attacked things with the vamperic page?
I first nerf the fate page then add the page of fairness!
Effect: only usable inbetween turns, instantly banishes newly summoned over powered entities into the aether realms.
Also, the relic unleashes a flood! The book floats up a little because water and paper don't seem to mix well.
0 relic charges
The Vampiric Flaming Depressing Fair Armored Nostalgic Book of Nerfed Fate's stats
It doesn't have any, at least, not at the start. Let me explain.
The book starts off being able to do nothing but float aimlessly around the battlefield. It also starts with no pages in it. How does it gain pages? They get written into the book.
The Page System
Any anti-godmodder player can snatch the book out of the air and write a page into it. They may do this action in addition to whatever action they were going to do. The player describes the page they just wrote(EG: I can write the icy page into the book). The book gains an adjective for each page in it(EG: it is now the icy book) and it gains an attack or ability for each page(EG: it gains frost bolt). The book doesn't have a health bar, so it loses pages when its attacked, the more powerful the attack, the more pages it loses. If the book has no pages when its hit, the book's spine breaks and it falls to the ground, useless and dead. (The book can have up to 20 or so pages)
Attacks
The book starts with no attacks, but as I said earlier, each page in the book can add an attack. The player who wrote the page describes the attack it gives(EG: frost bolt, deals 8000 damage to one enemy). Each turn, the book will automatically pick one of its attacks at random and fire it off. The book cannot use an attack twice in a row; so if the book has one attack, it only attacks once every other turn.
Pages - 7/20 currently
* The Vampire Page - Author: Slyveon.
Deals 5000 damage and heals one page.
* The Fire Page - Author: Minor107
Deals 1000 (needed a buff) damage per turn for 3 turns
* The Page of Depressing Poetry - Author: Talist
Deals 1000 damage to one enemy and makes them depressed for 3 turns. While depressed, that enemy has a 33% chance of hurting themselves for 4500 damage and their attacks are 20% less powerful.
* The Page of Fate - Author: Piman32
Redirects 30% of damage from one ally to one enemy.
* The Page of Fairness - Author: Talist
Only usable inbetween turns, instantly banishes newly summoned over powered entities into the aether realms.
* The Armored Page - Author: Talist
The book loses 1 less page from any attacks, if pages are lost, this one takes the place of one that would normally be lost.
* The Nostalgic Page - Author: Captain Awesome
Summons the mafia.
I summon the Black Death, a giant black super spaceship. It reeks of blood and shadows and rotten tomatoes. It is immune to anyone who is a mod and also a god. I continue to ram it into the godmodder, using it's death cannon's to ticks the Godmodder's armpits.
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Pssh! Signatures are for chumps!
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I write the Paradoxial page! Its only purpose is to NOT fulfill its only purpose.
I then write the Harnessing page! Its function is to form the paradoxes created by the previous page into powerful attacks.
TT2000, you are genius.
*Nobody Listens*
I usually have a neutral/undecided standpoint on things. And yes, I am part Swiss.
Grace Ocelot: 19/25
Also, Talist, keep the healing coming if you want me to keep guarding your book.
The Vampiric Flaming Depressing Book of Fate's stats
It doesn't have any, at least, not at the start. Let me explain.
The book starts off being able to do nothing but float aimlessly around the battlefield. It also starts with no pages in it. How does it gain pages? They get written into the book.
The Page System
Any anti-godmodder player can snatch the book out of the air and write a page into it. They may do this action in addition to whatever action they were going to do. The player describes the page they just wrote(EG: I can write the icy page into the book). The book gains an adjective for each page in it(EG: it is now the icy book) and it gains an attack or ability for each page(EG: it gains frost bolt). The book doesn't have a health bar, so it loses pages when its attacked, the more powerful the attack, the more pages it loses. If the book has no pages when its hit, the book's spine breaks and it falls to the ground, useless and dead. (The book can have up to 20 or so pages)
Attacks
The book starts with no attacks, but as I said earlier, each page in the book can add an attack. The player who wrote the page describes the attack it gives(EG: frost bolt, deals 8000 damage to one enemy). Each turn, the book will automatically pick one of its attacks at random and fire it off. The book cannot use an attack twice in a row; so if the book has one attack, it only attacks once every other turn.
Pages - 4/20 currently
* The Vampire Page - Author: Slyveon.
Deals 5000 damage and heals one page.
* The Fire Page - Author: Minor107
Deals 1000 (needed a buff) damage per turn for 3 turns
* The Page of Depressing Poetry - Author: Talist
Deals 1000 damage to one enemy and makes them depressed for 3 turns. While depressed, that enemy has a 33% chance of hurting themselves for 4500 damage and their attacks are 20% less powerful.
* The Page of Fate - Author: Piman32
Redirects 50% of damage from one ally to one enemy. For every page destroyed by an enemy, the enemy takes 5000 damage.
"They say you must walk a mile in a man's shoes to understand him. After that, who cares? You have this man's shoes and you're a mile away!" - Unknown
Team Sonic: 25000/25000 HP
Badnik army: 50000/50000 HP
Eggmobile: 5000/5000 HP, no devices attached.
Geno: Blahblahblah, random sentence.
Firebrand is this color.
Shovel Knight is this color.
Memnon is this color
Cinder is this color.
Glacius is this color.
Jago is this color.
The Batter (or just Batter) is this color
Heatshade is this col- I CHOOSE MY OWN COLORS, BABY!!!
Heatshade, please.
...Fine.
Anyway...
I am this color.
http://steamcommunity.com/id/Therealadrenalinerush/
"They say you must walk a mile in a man's shoes to understand him. After that, who cares? You have this man's shoes and you're a mile away!" - Unknown
EDIT:: Plus, half of the damage taken by any of the anti-godmodder allies is redirected to the enemies, so thus you have saved us, and harmed the enemies more than us. This is due to the The Vampiric Flaming Depressing Book of Fate. You should really figure these things out before you claim to do these uber-power nuclear strikes.
"They say you must walk a mile in a man's shoes to understand him. After that, who cares? You have this man's shoes and you're a mile away!" - Unknown
But you never shielded the goodies in it!
Grace Ocelot:19/25
Pylon stats:
HP: 30000/30000
Shields: 5000/5000
Weapons: Defence Particle Cannon: Deals 2500 damage to all enemies whenever an attack is aimed at the godmodder.
Abilities: Toasting power: Using the ancient power of Toastilia, the toast god, all damage apart from butter based damage is negated.
Multitude of Toppings: Any butter based attacks must be reinforced with a topping power, otherwise the damage is negated.
Emissary of the Toast God: Each Pylon, when attacked, has a 20% chance to summon an avatar of Toastilia, which deals 50000 damage to the attacker and distracts the attacker for 5 turns with a delicious-looking piece of toast.
As soon as the gate is destroyed, but right before the nuclear stuffies have reached the goodies, I shield the goodies so they are perfectly safe. And if they are hostile, I release them in a big vat of nuclear waste!
"They say you must walk a mile in a man's shoes to understand him. After that, who cares? You have this man's shoes and you're a mile away!" - Unknown
You only spawned them in 1 turn! They will be crushed by TT2000, just like all the other 1-post-summons do. See how my wolf hasn't been crushed, as I spent 25 posts on him?
Grace Ocelot:20/25
Captain Awesome is right. I spent quite a bit of time becoming Dr. Fate. Many other people spend over 20 pages alone just summoning half of their creature/object. You gotta do this right man. You're almost as bad as the godmodder with your godmodding!
"They say you must walk a mile in a man's shoes to understand him. After that, who cares? You have this man's shoes and you're a mile away!" - Unknown
4000 damage to the terror ghast, page to-be-decided-by-Talist recovered!
The godmodder casts a massive heal beam, somehow killing them with healing damage!
It doesn't work like that.
I'm not sure whether you are attacking or defending the book, but the book takes it as an attack and floats away!
It was canceled!
4000 damage to the mystery gate, page recovered!
Pages modified, +5000 health to the grace wolf!
The godmodder has never successfully regained health in the entire course of this game. And I have a suprise planned for when he is beaten, something most forum game owners would not do...
Grace wolf now guarding book!
The fate page is so ridiculously OP, it goes from the top of the OPness scale down to 0, and fails.
The sonic team is still pro-godmodder...
People stop you, because it would kill everyone, and the last time the godmodder was hit with something nuclear, it only made him stronger...
The godmodder destroys the pylons, not wanting anyone to do his job for him. Then he pushes you off a cliff overhanging a shark-filled water reservoir.
Instant summons do sometimes work, but they tend to be somewhat less effective than charged ones.
The ghast kills Steve, the combatant shoots the book, but hits the grace wolf instead for 4500 damage. The terran army swarms the statue, dealing 15000 damage. The godmodder hits the relic for 20000 damage, and the sonic team hits the grace wolf for 3000 damage. all of the anti-godmodder allies hit the terran army for 30000 damage.
Mystery gate: 724500/1000000(neutral)(being destroyed by herobrine and book, -10000 health per turn)
Steve: 10/10(anti-godmodder)(respawn ability)(immune to blazeballs)
Relic: 29750/150000(anti-godmodder)(full of water charges)
Terran army: 71000/165000
Level 11 sentry gun: 16000/125000(anti-godmodder boss)(being repaired)
Statue: 104000/160000(anti-godmodder)
Grace wolf: 20750/50000(anti-godmodder)(+250 health per turn for 2 more turns)
Combatant: 999997000/1000000000
Sonic,Tails, and Knuckles: 11500/12500
Book: 2/20 pages(vampiric page)(fire page)(depressing poetry page)(anti-godmodder)
Godmodder HP: 21/80
Check out my bad CTM map reviews here.
Edit- I chose the armored page and the nostalgic page!
Was the book's action taken up because people said it attacked things with the vamperic page?
I first nerf the fate page then add the page of fairness!
Effect: only usable inbetween turns, instantly banishes newly summoned over powered entities into the aether realms.
Also, the relic unleashes a flood! The book floats up a little because water and paper don't seem to mix well.
0 relic charges
The Vampiric Flaming Depressing Fair Armored Nostalgic Book of Nerfed Fate's stats
It doesn't have any, at least, not at the start. Let me explain.
The book starts off being able to do nothing but float aimlessly around the battlefield. It also starts with no pages in it. How does it gain pages? They get written into the book.
The Page System
Any anti-godmodder player can snatch the book out of the air and write a page into it. They may do this action in addition to whatever action they were going to do. The player describes the page they just wrote(EG: I can write the icy page into the book). The book gains an adjective for each page in it(EG: it is now the icy book) and it gains an attack or ability for each page(EG: it gains frost bolt). The book doesn't have a health bar, so it loses pages when its attacked, the more powerful the attack, the more pages it loses. If the book has no pages when its hit, the book's spine breaks and it falls to the ground, useless and dead. (The book can have up to 20 or so pages)
Attacks
The book starts with no attacks, but as I said earlier, each page in the book can add an attack. The player who wrote the page describes the attack it gives(EG: frost bolt, deals 8000 damage to one enemy). Each turn, the book will automatically pick one of its attacks at random and fire it off. The book cannot use an attack twice in a row; so if the book has one attack, it only attacks once every other turn.
Pages - 7/20 currently
* The Vampire Page - Author: Slyveon.
Deals 5000 damage and heals one page.
* The Fire Page - Author: Minor107
Deals 1000 (needed a buff) damage per turn for 3 turns
* The Page of Depressing Poetry - Author: Talist
Deals 1000 damage to one enemy and makes them depressed for 3 turns. While depressed, that enemy has a 33% chance of hurting themselves for 4500 damage and their attacks are 20% less powerful.
* The Page of Fate - Author: Piman32
Redirects 30% of damage from one ally to one enemy.
* The Page of Fairness - Author: Talist
Only usable inbetween turns, instantly banishes newly summoned over powered entities into the aether realms.
* The Armored Page - Author: Talist
The book loses 1 less page from any attacks, if pages are lost, this one takes the place of one that would normally be lost.
* The Nostalgic Page - Author: Captain Awesome
Summons the mafia.
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
My Best Map so farAll my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.