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Thanks for the +1, but i'm handing it over to fseftr. It'll mess up my charge thing I have going otherwise.
Leviathan: 26/30
Guitar Solo: 11/40
Anyways, I shoot some bursts of fire using the Manaticon Flamesprayer at the Pro-Zero with the highest health porportional to their max health, and least likely to evade my attack.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/16/2013
Posts:
232
Member Details
The Alien Drone under my control promptly unleashes a monolithic magnetic superlaser on the Demon Portal. Given that the emissions are not exact corporeal, that should be able to deal some form of damage. In other words, reset the Superlaser charge, and detract 60% magnetic charge from one of the bars. Twin, to make this effective in any way whatsoever, I highly suggest you do the exact same thing. If Twin does so, detract 60% from the second bar as well.
Instead of allowing the thing to lumber about on its own, I order the surviving Possessed Armor to act as a meatshield for the Alien Drones. Anything that attacks the drones instead deals damage to this thing until it is slain. Wonderful.
I proceed to stare at the Psy-Godmodder warily. This is going to be an interesting one, isn't it.
I snap my fingers. A clicking noise emanates from the distance, growing louder by the second. A vast hissing flows forth into the realm of undying war, until a monolithic spider of some sort climbs into view. Hah. I continue to watch, waiting. The crawls all the way across the Battlefield, and ceases movement directly beside me. With a shrug, I leap atop the hairy back of the thing, and pull its reins, which appear with a flash of teal. Wonderful. The spider hisses, and then begins to crawl off into the distance.
I proceed to crawl across the hills of the north, over a number of clown camps, and traverse the rocky landscape, until I reach the ultimate location for a psychiatric therapy ward. The spider climbs up a vertical cliff to reach the top of a mountain overlooking the Battlefield in its entirety. I proceed to pull out a phone, and call the nearest testificate architects and builders.
Hours later, a number of villagers in a variety of hues of coats reach the top of the staircase upon the mountainside clearly existing purely for such a purpose. Several scream at the gigantic spider I am currently keeping as a steed, and I silence them with a wave of my hand, pulling some blueprints out of my inventory. I show them to the architects, and they mutter sounds of approval amongst themselves, impressed. In mere moments, they get to work, trees at the base of the mountain already being felled, and brought up an elaborate pulley system to reach the top.
In a number of days, the building has been fully constructed. I hand the architects and builders their payment, and they leave. The next order of business is to start sending out fliers. I immediately appoint the spider the head of the advertising department. It screeches a number of times, and I instantaneously deign to translate it into coherent speech through morse code. Several hours later, I have taught the beast how to speak english, as well as how to run an advertising department. Everyone from all six faces of the planet hears about the new therapy opportunities right near the Battlefield. I promptly proceed to have the spider also be my human resources department head, as well as the receptionist. Come on. Tell me you can find a better receptionist than a bloodthirsty giant spider.
Around fifty-four hours after the initial advertising ploy, none other than the Psy-Godmodder walks into my front door. He seems noticeably disturbed by the fact that I trust a monolithic spider enough to be a receptionist, as well as run the advertising and human resources departments. The spider hisses vehemently at the Psy-Godmodder, which the morse translation device on the desk translates as "You may now go see Dr. Kanera." He enters my small room. I say please, sit down. He says okay.
We immediately delve into a series of pseudo-Freudian therapy after I reveal my psychiatry license. All of his thoughts and emotions become clear to me as I allow him to describe his problems. I jot down his every word, determined to find the source of the problem. Once the session is over, I deign to hand him the recipe to a number of traditional remedies, along with my card. I tell him to come see me the same time next week.
I spend the rest of the week dealing with a number of highly volatile NPCs, until the Psy-Godmodder arrives once more. Once he sits, I immediately delve into the exposition needed. I have been searching for the source of his problem in every moment of my spare time, and I have finally discovered it, based off of his reaction to my employees alone. I tell him that he is suffering from severe to deadly levels of arachnophobia. Horrified, he asks me if there is anything I can do about it. I reply with an affirmation. There is assuredly one thing I can do to fix this. I rise from my chair, advising the Psy-Godmodder to follow.
We leave my office, and enter the main room. I nod to my gigantic spider receptionist, before climbing the stairs to the second floor, which is entirely devoid of rooms of furniture. There is merely a massive rectangular room with walls coated in windows, capturing the light of the setting sun perfectly. I tell the Psy-Godmodder that there is only one way to repair his psyche. You must have an important personal experience with a number of spiders. As such, I snap my fingers. Three gigantic spiders crawl into view from the ceiling, landing on the ground around me. I tell the Psy-Godmodder what we are to attempt. We shall perform his own vaunted song with a number of gigantic spiders.
A familiar song echoes through the room, and I initiate the dancing. Yes, this is entirely asinine. But we are allowed some degree of fun here. The Psy-Godmodder catches on a few moments later, slowly remembering the movements to his own production. A minute or so later, we are baring onto the main parts of the song, the Psy-Godmodder much less terrified of spiders. Suddenly, hisses emanate from the ceiling above. We are all suddenly entangled in a large amount of web. Well, everyone save me, that is. A number of monolithic spiders leap down from the rafters, web entrapping the Psy-Godmodder entirely. This is not the real Psy. I know this due to the fact that the actual psy would have kept on dancing. Angered, I call Richard, telling him to meet me at the front desk to my new psychiatric therapy ward in a few hours.
Precisely at the time delegated by Richard and I, he arrives, seeing me leaning against the wall of the front desk casually, conversing with the gigantic spider receptionist. I tell him not to ask. I give Richard a brief synopsis of the creation of the building, and lead him to the second floor. I have to slice through a number of webs, as everything is gone, having been replace with the sticky silk of the eight-eyed. I point to a small huddle of webs converging upon a particular area, and inform Richard that a Gamma+ godmodder attempting to impersonate a popular South Korean singer, songwriter, and rapper is entrapped there. I cut through the webs, creating a path to the imposter, and stand back, telling Richard to just do the job, as he only has one health, looking out to the polished window. Moments later, when the deed has been done, I congratulate the man standing beside me upon his new ascension, telling him that we should probably leave, given that the entire place is infested with vicious man-eating spiders. I offer Richard a ride on the one domestic ridable spider receptionist in the building. Regardless of whether or not he decides to come with me, I ride the gigantic spider down the mountain, and back across the hills, reaching the field of battle once more. I dismount, and free the giant spider. What a series of events.
Research Salvaging 12/50 (+1 from Tazz) ////////////////////////////////////////////////////.
Imperator 8/50 (+1 from Tazz) ////////////////////////////////////////////////////.
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/13/2011
Posts:
61
Minecraft:
crystalcat
Member Details
==Turn 1==
Salt 37/50
Imperator 13/50
+2 to Erelye.
Clay Disc && True Essence of Earth == Disc of Deepest Depths 7/11
Gold Goblet && True Essence of Water == Cup of Coldest Seas 7/11
==Action==
Crystal looks over at the Cellular Lifeforms. Those have potential. He takes out Never Tell Me The Odds, and begins to manipulate it, before stopping. He realizes he needs more power, and builds a massive interlinked array of Finite Improbability Drives and pours tea into each, before directing all the probability and improbability energy generated into Never Tell Me The Odds. He uses the power gained from this to buff the Cellular Lifeforms, increasing the chance or strength of a beneficial mutation next EOTB!
If this doesn’t work or otherwise would not have an appreciable effect, he instead takes the Wand of Minor Creation and a jar of Victus essentia, the energy of life, draws the essentia into the wand, and infuses the Cellular Lifeforms with life-infused creation energy. This either creates more of them immediately or boosts their replication at the EOTB - dependent on the GM’s decision, of course.
I take out my Infinite Pie Cornucopia, and fire at the Psi-Godmodder quickly enough that ONE of the pies should hit him. His evasiveness should be lowered, not being able to see through the pie and all. It's poisonberry too, so he can't eat it off. If he's already dead, I instead fire a few bolts of lightning at Zineous's Shock Shield, restoring a bit of it's HP.
Voidmetal Bottle && Pocket Dimension = World in a Bottle 7/9
=Inventory=
Logic Distortion Remote (Powerless)
Super Unfair Paper Mario Maker Sketchpad 64
Voidmetal Bottle
Pocket Dimension
Infinite Pie Cornucopia
Traho
(Only including things that I deem important to my ultimate alchemy chain thingy) ==Charges== The Nonexistent 25/50 (+1 from Tazz) Halfway there! Essence of Rain The Balancer 19/50
+2 Pit
Rollback Post to RevisionRollBack
Please check out my PvP map based around explosions and fire, FireFight!
Sometimes, I wonder why they call mapmakers mapmakers and not cartographers.
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
Current Entities
Balloonsera
HP: 250,000/250,000
Inflation: [MIN | LOW | MID | HGH | MAX]
Unlike my previous Balloon entities, inflation is not directly tied to HP. Instead, it determines how often she can use her special, Dream Magic, and the strength of her normal attacks. Other people or entities can use their actions to increase or decrease inflation. Balloonsera does NOT die if inflation reaches MIN or MAX, but will take 5,000 damage if her inflation tries to go past its limits in either direction.
Dream Magic: When used, it channels the power of the Emerald Dream (which my plot line has become strangely reliant on) and adds a random Dream Card to either Valeera or Balloonian's hand. If both are dead, it goes to Balloonsera herself, which is less efficient. She can play Dream Cards in addition to attacking and she ignores the mana cost because she has nothing else to play.
If inflation is MID, LOW, or HGH, this can be used once every other turn. If inflation is MAX, this can be used every turn. If inflation is MIN, this can be used once every 3 turns.
Dream Cards (Roll a d5. The number that comes up is the card Balloonsera gets.):
1: Balloonsera Awakens: Costs 2 mana. When played, it deals 5,000 damage to 5 random enemies.
2: Helium Sister: Costs 4 mana. When played, it summons an entity with 10,000 attack and 30,000 HP. It also cannot be hurt by AOE attacks, which is kinda the opposite of the actual Hearthstone effect.
3: Nightmare: Costs 0 mana. Play on a friendly, willing entity to give it +15,000 attack and +15,000 HP. However, it starts taking 5,000 damage per turn.
4: Balloon Drake: Costs 4 mana. When played, it summons an entity with 20,000 attack and 20,000 HP. Counts as a dragon if that matters at all, which it might.
5: Dream: Costs 0 mana. Returns a friendly, willing Hearthstone-like entity to its player's hand. The minion costs 2 mana less to play next time. (IE: Shadowstep). Or, if played on an enemy, it will prevent most weaker enemies from acting once or reduce the damage a stronger entity deals by up to 20,000.
Other attacks:
Bring Rest: Whack something for 14,000 damage. If inflation is at LOW or MIN, deal 16,000 damage instead.
Life Giving Mist: Channels healing to an entity. Starts out healing for 14,000 HP per turn, but increases by 3,000 each turn up to a maximum of 24,000 per turn. If inflation is at MIN, this caps at 27,000 per turn instead.
Deathrattle: sets up for something.
Balloonian
HP:180,000/180,000
Affinity: [M:0 | R:0 | S:0]
He works like Valeera, but with less focus on the actual deck and more focus on the hero's own actions. His deck only has 15 cards in it. He starts at 5 mana and gains 1 maximum mana per turn as well as draws one card per turn. If he runs out of cards in his deck, they get reshuffled.
"Hero Power": Wild Magic. Costs 2 mana. Adds a completely random Hearthstone spell to Balloonian's hand and it costs 2 less mana. I'm not going to pick ones that would break the game or make no sense though, like vanish or unleash the hounds. I'll reroll those. Completely possible for Balloonian to get something totally useless, like bestial wrath or bolster.
All spells that Balloonian can get are in one of three groups based on their class of origin, either Might (warrior, hunter, rouge), Right (druid, paladin, priest) or Sight (mage, warlock, shaman). Whenever Balloonian casts a spell of one group, his affinity to that group goes up by 3 and his affinity with the other two groups each go down by 1.
When an affinity gets to 8 or above, Balloonian triggers a special attack that resets his affinity for that group back to 0.
Might - Devastation: Balloonian takes to the skies, becoming unattackable for the turn, but also preventing him from playing any cards that turn. At the end of the turn, he shoots 3 fireballs at any target. Each fireball deals 10,000 damage to its target and 2,500 damage to the entities listed directly above and below the target in the EOTB.
Right - Mountain's Power: Heals a target for 30,000 HP. In addition, whatever that target attacks this turn gets marked for death. The next turn, any spells that Valeera or Balloonian use against the marked target cost 4 less mana.
Sight - Begin the Games: Does something weird that I'll get into once/if it's used.
Deck:
Minions:
x1 Electron - 3 mana. Not to be confused with Serpent's character. summon a minion with 5,000 attack and 5,000 HP. While this is alive, both Valeera and Balloonian's spells costs 3 less mana. Not a dragon, but is a mech. ... You know, just in case Balloonian pulls Unstable Portal and that gets him a TinkerTown Technician.
x2 Dragon Consorts - 5 mana, summon a minion with 8,000 attack and 10,000 HP. In addition, Ballonian's next dragon costs 2 mana less. Is a dragon.
x2 BalloonWing Corruptors - 5 mana, summon a minion with 10,000 attack and 6,000 HP. When played, deal 10,000 damage to an enemy if Balloonian has a dragon in hand. Not a dragon.
x1 Balelastrasz - 6 mana, summon a minion with 4,000 attack and 10,000 HP. While this is alive, Balloonian's cards all cost 1 less mana. This card got considerably nerfed in its transition to DTG. Is a dragon.
x2 Balloonkin Hatchers - 6 mana, summon a minion with 5,000 attack and 6,000 HP. Also, summon two whelps each with 3,000 attack and 3,000 HP.
x1 Balloonmedes - 7 mana, summon a minion with no attack and 20,000 HP. Whenever either Valeera or Balloonian plays a card, this minion gets +2,000 attack. Is a dragon.
x1 Balloomagus - 8 mana. Summons a minion with 8,000 attack and 12,000 HP. If this is alive when Balloonian draws a card, he gains an extra copy of that card. Is a dragon.
Spells
x1 ShadowFlame - 4 mana, destroys a friendly, willing minion and deals its damage to up to 5 enemies.
x1 Bite - 4 Mana, gives Balloonian +5,000 HP and lets him attack this turn for 5,000 damage.
x1 Swipe - 4 mana, deals 5,000 damage to one enemy and 2,000 to up to 4 others.
x1 Open the Gates - 8 mana, summons 5 whelps each with 3,000 attack and 2,000 health.
BONUS CARD! x1 Mana Surge - 6 mana. Instantly uses Balloonian's Wild Magic ability 3 times. In addition, it lets him reroll one spell he doesn't like.
Deathrattle: Sets up for something.
Commands:
Balloonsera uses Dream Magic and gets a Dream.
Wait, no. I wanted to play Balloonmagus. Oh well. Make the best of it, I suppose.
Balloonian draws Dragon Consort. He then uses Wild Magic and gets Warrior's Whirlwind and plays the Balloonkin Hatcher, (5,000 attack 6,000 HP + 2 whelps with 3,000 HP 3,000 attack.) All his current minions attack the demon portal.
Special Spells: PowerShot (2 mana), Whirlwind (0 mana)
Action:
Inari, frustrated by missing two attacks, retreats back temporarily, leaving me to go up to the Psy-Godmodder and ask him how his day was. Probably just dandy after getting attacked. However, I'm not going to attack him. I just want to have a nice, potentially distracting conversation. Let's see... what can we talk about... Well, Modern Warfare 3 was released pretty recently. Have you played that? I don't actually like FPS games too much. Although, I haven't played many of them, so I'm probably not fully informed or whatever. In more serious news, how about the escalating Syrian uprising? So far the estimates are 250 mostly civilian deaths this month.
Relevance Line:
After patently waiting for another few minutes so that Gail could finish drawing the next section of her map, Mikoto turned and called back to her.
Gail? We haven't been finding much noteworthy. Do you want to turn around and leave? It's still day outside, so we could go looking for somewhere else if you'd like.
Gail makes no response at first, focusing on finishing her map. After that, she looks up at Mikoto.
But... look at all we've... already found.
She moves over to Mikoto and shows him the map she's been drawing. Despite being mostly in the dark, Gail has a pretty good sense of spacial awareness because all the corridors on her map are very proportionally accurate. Yet, they're still just corridors. For exploring some abandoned ruins, there's been a serious lack of bolder chase scenes, pits full of snakes, poisoned spear traps, or secret treasure rooms lined with gold. The media needs to work on keeping its promises.
This is just... a place. We haven't found any hints of its story or anything that we can take home and show.
Huh? ... We... um... have something to... bring back. ... You know I like to collect... maps I've made... so we already have a treasure. ... Even without that... can we just explore for its own sake? ... It doesn't need... an end goal.
My Action: I teleport SCP-682 into the nether, more specifically into the lava ocean. Even if he is not incinerated by the lava, he should be stuck there until someone opens a nether portal.
EXOS Action: I attempt to figure out how Psy-Godmodder can dodge attacks by weapons that hit him before he should even be aware of them. I do this by sending out about a dozen Sniper Drones to attack Psy-Godmodder. Sniper Drones are designed to engage targets from extreme long range using FTL weapons. More specifically, they use Long-Gun technology. The weapon fires a stream of particles accelerated to near-lightspeed, and combines that with a wormhole generator mounted at the exit of the barrel. This wormhole generator creates a micro-wormhole (with a LOT of energy behind it allowing it to punch through anti-teleport systems) to warp the projectile past the targets defenses (all of them, that includes his skin) to inflict crippling damage on internals on the target (such as the brain, the heart, the core reactor, or even the unmentionables) amplified by the power that a relativistic particle delivers on impact. Since it uses wormholes, the weapon has a theoretically infinite range so I can park them way outside the battlefield (no I did not just put them all by my Factory, I had them scatter all over the place to attack from multiple angles). My analysis indicates there is pretty much no way at all to defend against it (much less dodge it), so this should take down Psy before Richard can take Richard's rank. Since any experiment needs a control group, the Sniper Drones are also ordered to fire on Richard and UserZero as well, in the hopes we can damage multiple godmodders with the same attack before the curse of repetitiveness eliminates its usefulness in damaging godmodders.
Foundation Action: Another experiment:
Experiment 5: A computer is connected to SCP-DTG. afterwards, all power sources are removed, and the computer is placed inside a Faraday cage to negate all non-anomolous means that the computer can use to connect to a network.
The Meaning of Life, the Universe, and Everything.
Join Date:
5/20/2014
Posts:
60
Location:
Defending my castle
Minecraft:
dandeman13
Member Details
Summon (Not sure) 11/50 +2 from nulitor
ALRIGHT I'LL START SUMMONING! 6/10 +2 from nulitor +1 from tazz
+2 to nulitor
In this one, I only used the ones who actually positioned themselves to make it a lot easier on me. This one was a lot tougher for you guys...
@TT2K, I zoomed in closer in this one, but there was a ton of chaos, and I'm not sure if it helped. Sorry if I confused you over the team stuff, as custom npc's has something similar, although the vanilla teams do sound interesting.
Battlefury tries to summon a backup sniper, but he is just too scared and summons a respawnable piece O' dirt to take some damage.
Blessing of light is cast, and five wolves and five skeletons are summoned.
Proof guards the shrine and summons an earth totem. Urthank moves to the right of the tower.
Battle:
Unfortunetly, while retreating, Urthank couldn't get back to the group. Nulitor and Redstone fought through the enemies to help him, but now they are trapped in red. You can choose to spawn in orange or green. If you spawn in green you will get a slight health boost as you are close to the beacon, but nulitor and redstone will most likely get destroyed. You must choose, rescue your team or go for a better position. Each may have their own consequences.
~ casts a curse of silencing. You can no longer summon or use spells. You can however, do something like battlefury did.
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A Tactical Genius: 43/50 ================================================== (+1 from Erelye, +1 from Tazz)
IMPERATOR 15/50 ================================================== (+1 from Erelye)
+2 to Crystal
Somehow, Jaraxxus had managed to hold on and summon another Demon Portal. After the hell Bomber and others had sent his way, Jaraxxus managed to undermine all of their efforts by doing what they were trying to prevent anyway. This felt like a great insult. Safe to say, this ticked off Bomber real good.
Though, since Jaraxxus was dead, Bomber would instead have to attack the Demon Portal. Feeling this wasn't satisfying enough, Bomber manipulated the energies of the Demon Portal to the location in which Jaraxxus was banished to. When he attacked the Demon Portal, Jaraxxus would feel part of that pain as well. It's easier to be angry at something when it is given a face, you know.
Bomber's fuse was, quite literally, lit now. This didn't harm him at all, it was really just a representation of how seething with anger he is right now. Maroon-colored energy surrounded Bomber. With a snap of his fingers, he teleported before the Demon Portal, staring Jaraxxus down intensely through it.. "Your very survival was an insult to me. You should have been DEAD and yet by some miraculous stroke of luck you lived. I will ensure that you will regret fate's decree. I will send you SCREAMING back to The Twisting Nether, wishing you had never emerged into the material plane!"
Four swords materialized around Jaraxxus. These were covered in runic writings made out of dark blood. The swords started to dance through the air around Jarxxus, brandishing themselves as if they were taunting him. The runes on the swords began to glow. Suddenly, the swords thrust themselves into the ground around Jaraxxus. Chains made of energy burst forth from the swords. These chains bound themselves to the eredar's very essence, anchoring him to this plane and ensuring escape was impossible.
Bomber leaned towards Jaraxxus. "Fate is a fickle thing, you know. Unfortunately for you, I am the one controlling yours." Concentrating, the chains bound to Jaraxxus began to slowly dig themselves deeper. They now asserted a stronger, more painful hold. Red lightning crackled at Bomber's fingertips. This wasn't electricity, but a form of raw power. In some realms it is associated with dragons, and causes a status known as Dragonblight. Those effected by Dragonblight find themselves in a weakened state. Their attacks are sluggish and hit with the strength of a wet noodle, to put it bluntly.
Extending his clawed hands, forks of this power shot into Jaraxxus. A constant stream channeled by Bomber's fury ate away at Jaraxxus' being, slowly but surely whittling him away. The agonizing process went on for ten minutes, Bomber glaring wordlessly the whole time. His anger seemed to be a mix of outright fury and the scarier sort; calm, calculated, and directed anger. Smoke curled off of Jaraxxus' limp body, which hung from the chains. Bomber bent over, speaking to Jaraxxus once more. "Now, you have something that doesn't belong to you. You and I both know what I am talking about, and I will be taking the liberty of forcefully ripping it from you."
In a swift movement, he thrust his arm into Jaraxxus' chest. Bomber's arm phased right through him. The blow felt like no other, Jaraxxus crying out in pain. Reaching into the very essence of a being felt... indescribable. For both parties, for that matter. Feeling around, Bomber finally found what he was looking for. "Ah, there it is. Now for the fun part." The moment he grabbed onto the souls, Jaraxxus' material form flickered. For a brief moment, he looked like nothing more than wisps of ethereal energy. Wrenching with all his might, Bomber began to pull the souls out of Jaraxxus. Ripping a couple hundred souls out from someone was a lot harder than it sounded. Jaraxxus' form began to flicker more wildly, his screaming cutting in and out as he began to lose himself.
With one final yank, Bomber fell backwards as the souls were pulled from Jaraxxus. The swords and chains disappeared, but that didn't matter. By removing what brought the eredar lord into the material plane, he would be sent back to the Twisting Nether once more. A horrible screaming sound rung out as Jaraxxus began to destabilize, losing his form. He clutched his chest as he knelt on the ground. Soon, he began to fade rapidly. Jaraxxus was no more, and the only thing that remained of him was residual, which dissipated into nothingness.
In Bomber's right hand was all 201 souls of the Grim Patrons who commit mass-suicide to bring Jaraxxus to the server. Before they could disappear, Bomber quickly stored them in a jar and stashed it away. "You deserve a second chance, one way or another."
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out http://minecraftnoobtest.com/test.php
For the Sidequest, I'm not a selfish jerk! This kind of makes me wish I'd have gone something more mid-range oriented, like Sage, but i position myself in the Orange spot and move next to the wall and prepare to let loose with my arrows and take out the heaviest minions threatening Nullitor and Redstone!
The Meaning of Life, the Universe, and Everything.
Join Date:
6/16/2013
Posts:
232
Member Details
I glance at the Slammer, regarding it, somewhat interestedly.
I pull out a disposable camera of some sort, and begin taking photographs of the entity. Okay, let's see here. How does this thing work, again? It must be third degree, in all honesty. Can't see something of this type being a measly two, or a five, or something. The ideal conditions are probably met in that one bookstore I saw up in the mountains last post, as well.
As such, I traverse the hillscape to the north, looking for some sort of village or other. I look at several maps in my possession, having marked the spider-infested building atop the tallest mountain a number of times. The village in question should just be somewhat east from that particular locale. I climb mountains for several hours, searching for this likely mythical bookshop.
Upon the marking of the total ascent up my ninth summit of the day, I examine the realm beneath me, searching. Above all is the monolithic peak of spiders, towering above all others, including my current location. Next, we have the hills to the south somewhat, filled with clowns. Literally. To the east, we have the series of glittering lights on the mountainside, and I've just wasted several hours of my life, haven't I. With a grumbling series of curses under my breath, I cross the gap between the peak of my current presence, and the eastward mountainside of my future existence.
Without much ado, I knock on the door of the bookstore in question, haggard and bowed with fatigue. The wooden thing swings open, a testificate clad in a white coat greeting me. I wave him off, and begin to peruse the collection of tomes. Hmm. Quite a few interesting things in this collection. Fascinating. I buy several of them, and then proceed on to the real reason I am here. I nudge a particular shelf quite carefully with my foot, and listen. A grinding and pumping noise of gears and pistons, respectively, is drawn to my attention. I look over to the center of the room, finding that a spiral staircase has been unsealed. What a surprise.
The chamber below the bookstore is damp, moss-covered, and dripping with excess water. I light a nearby torch, only to find that the room is slightly flooded, several inches of water presiding in the bottom of the mysterious edifice. I will have to work with this, I suppose. I take a step backward, onto a dry stair, and wave the torch in my hand slightly. Suddenly, the water begins to glow with an unearthly dark light, growing warmer and warmer.
I descend back into the chamber the moment all of the water evaporates, and floods outward. The room, now cleansed of its liquid infection, seems more overgrown than abandoned. The floor is decorated with a number of large rings imbedded into the ground, composed of gold and thaumium. Three unbroken rings, to be precise. Excellent. I drop the torch into the center of the innermost circle, watching as it burns brightly. I immediately get to work. Without an ounce of hesitation, I dump a number of redstone blocks into the flame. They glow in the heat for several moments, before beginning to melt. Minutes later, they are entirely gone. The torchlight grows mysterious and acheronian, pulsating occasionally. Minutes later, my guest arrives. The suit-clad being steps out of the large flame, brushes the dust off of his suit, and greets me with a largely insincere muttering.
The demonic creature asks me why I have called him here. I offer up nine photographs of the Slammer. The entity nods. He knows what I desire. As such, the demon, which shall henceforth be known as the esoteric Crimson Gambler, waves a hand. A table and two chairs warp into existence between the entity and I, pulsating with fiery light. The Gambler takes a seat, gesturing for me to do the same. I do so, and a chess board appears upon the table. I choose orchid, like always, whilst he chooses red, once again, as always. The rules are simple. A chess game to decide the fate of the determined. The Gambler smiles in a twisted, overly sharp manner. He knows who is going to win. The being who is on the line? The Slammer, of course. Both people in the chamber know who is going to win, and we both know it is intentional. The game begins.
Of course, I am notoriously terrible at chess.
Thirty minutes later, after a rather stressful ten minutes of having the king circuit the board endlessly, the game is over. The Crimson Gambler's psychotic smile only grows. he knows what this means. Suddenly, blood splatters all over both the Gambler and I. He cackles slightly, and the board, pieces, table, and chairs all disappear. The figure takes a step back, into the flame, and fades away. The entire building proceeds to catch fire. I flee back to the Battlefield, only to notice that the Slammer is dripping with pure liquid lifeforce, a massive gash having been carved into its side at some point during my absence. Hah.
Research Salvaging 15/50 (+2 from Crystal) ////////////////////////////////////////////////////.
Imperator 9/50 ////////////////////////////////////////////////////.
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
. And you know what the best part of all this is? You'll DO it. And then you'll lose to me again. And again. And again!!! Because you want a "happy ending." Because you "love your friends." Because you "never give up." Isn't that delicious? Your "determination." The power that let you get this far... It's gonna be your downfall!
"THIS IS EQUAL PARTS FUNNY AND SAD."
"STOP LAUGHING AND KILL THE BUNNY!"
"YOU'RE GETTING QUOTED ON THAT ONE, CALLING IT NOW. WHY ARE YOU LOSING IT OVER ONE ENEMY ANYWAY?"
"I DON'T KNOW! THERE'S A BLANK SCREEN WHENEVER I PERFORM A MEMORY SEARCH! NOTHING SHOWS UP!"
The Meaning of Life, the Universe, and Everything.
Join Date:
3/13/2011
Posts:
61
Minecraft:
crystalcat
Member Details
==Turn 2==
Salt 40/50 (+2 from Bomber)
Imperator 14/50
+2 to Erelye.
Clay Disc && True Essence of Earth == Disc of Deepest Depths 8/11
Gold Goblet && True Essence of Water == Cup of Coldest Seas 8/11
==Action==
Crystal decides to aid in restraining the Psy-Godmodder. As such, he warms up his hammerspacing and prepares for a massive, coordinated set of traps. Firstly, he hammerspaces a Conceptual Node Laser and fires a beam composed of pure Vinculum vis at the Psy-Godmodder, using the Spellbook of Space to bend the laser around him into an inescapable cage. (Vinculum, for reference, is the essence of traps or imprisonment.) If the laser hits him, he is immediately slowed to the point of immobility. So, essentially, he can’t escape without teleportation of some type. Meanwhile, slightly in the past, a time-displaced instance of Crystal is brewing two potions. He drops a Mandrake Root, Nether Wart, Tear of the Goddess, Diamond Vapor, and finally a Diamond into a cauldron, before adding Glowstone Dust, a Blaze Rod, a Charged Attuned Stone, Redstone Dust, Obsidian, and a Minedrake Bulb, and finally tossing in a Fermented Spider Eye and Sugar to give a max-power, max-duration effect of Slowness. He adds Glowstone Dust, a Blaze Rod, and a Charged Attuned Stone again before adding a Dense Cobweb to give the resulting potion an effect of spawning a massive amount of cobwebs when drunk or thrown. He then adds Redstone Dust, Obsidian, and a Minedrake Bulb again, before tossing in a Demon Heart to give a max-duration effect of Paralysis, which renders the affected person unable to move at all. Finally, he tosses in some Gunpowder to make the potion thrown and bottles it, before turning to an Alchemic Chemistry Set, which he had put a Potion Flask, Standard Binding Agent, and Ender Pearl in some time before. He retrieves the Potion, before adding a Greater Lengthening Catalyst and a Blank Slate, giving him a thrown, max-duration Potion of Planar Binding, which stops most forms of teleportation. Back in the future, which is to say the present, two potions crash down on the Psy-Godmodder milliseconds after he is entrapped in the cage of Vinculum vis, shatter, and immediately take effect. He is immediately affected by 12 minutes of Slowness IV, 40 seconds of Paralysis, and 15 minutes of Planar Binding, as well as entrapped in an incredibly dense field of cobwebs. Of course, he is still surrounded by the laser cage of pure Vinculum vis. Abruptly, Crystal ceases warping space to bend the laser around him, and instead collapses the entirety of the laser onto the Psy-Godmodder, further immobilizing him with the pure essence of imprisonment and traps. He presents the Psy-Godmodder, fairly well gift wrapped, to Richard. He then takes out the Spellbook of Time and disappears in a flash of magic as another Crystal descends from above, having thrown the two potions in the first place. Evidently, Crystal went back in time to brew the potions and fly up to wait for the Psy-Godmodder to be trapped.
(Note: If at all possible, this adds to the trapping effects of Erelye's attack/post.)
==Entities==
Alright, it's back!
Thanks for the +1, but i'm handing it over to fseftr. It'll mess up my charge thing I have going otherwise.
Leviathan: 26/30
Guitar Solo: 11/40
Anyways, I shoot some bursts of fire using the Manaticon Flamesprayer at the Pro-Zero with the highest health porportional to their max health, and least likely to evade my attack.
An alternate timeline emerges.
However, we must first start from the beginning...
The Alien Drone under my control promptly unleashes a monolithic magnetic superlaser on the Demon Portal. Given that the emissions are not exact corporeal, that should be able to deal some form of damage. In other words, reset the Superlaser charge, and detract 60% magnetic charge from one of the bars. Twin, to make this effective in any way whatsoever, I highly suggest you do the exact same thing. If Twin does so, detract 60% from the second bar as well.
Instead of allowing the thing to lumber about on its own, I order the surviving Possessed Armor to act as a meatshield for the Alien Drones. Anything that attacks the drones instead deals damage to this thing until it is slain. Wonderful.
I proceed to stare at the Psy-Godmodder warily. This is going to be an interesting one, isn't it.
I snap my fingers. A clicking noise emanates from the distance, growing louder by the second. A vast hissing flows forth into the realm of undying war, until a monolithic spider of some sort climbs into view. Hah. I continue to watch, waiting. The crawls all the way across the Battlefield, and ceases movement directly beside me. With a shrug, I leap atop the hairy back of the thing, and pull its reins, which appear with a flash of teal. Wonderful. The spider hisses, and then begins to crawl off into the distance.
I proceed to crawl across the hills of the north, over a number of clown camps, and traverse the rocky landscape, until I reach the ultimate location for a psychiatric therapy ward. The spider climbs up a vertical cliff to reach the top of a mountain overlooking the Battlefield in its entirety. I proceed to pull out a phone, and call the nearest testificate architects and builders.
Hours later, a number of villagers in a variety of hues of coats reach the top of the staircase upon the mountainside clearly existing purely for such a purpose. Several scream at the gigantic spider I am currently keeping as a steed, and I silence them with a wave of my hand, pulling some blueprints out of my inventory. I show them to the architects, and they mutter sounds of approval amongst themselves, impressed. In mere moments, they get to work, trees at the base of the mountain already being felled, and brought up an elaborate pulley system to reach the top.
In a number of days, the building has been fully constructed. I hand the architects and builders their payment, and they leave. The next order of business is to start sending out fliers. I immediately appoint the spider the head of the advertising department. It screeches a number of times, and I instantaneously deign to translate it into coherent speech through morse code. Several hours later, I have taught the beast how to speak english, as well as how to run an advertising department. Everyone from all six faces of the planet hears about the new therapy opportunities right near the Battlefield. I promptly proceed to have the spider also be my human resources department head, as well as the receptionist. Come on. Tell me you can find a better receptionist than a bloodthirsty giant spider.
Around fifty-four hours after the initial advertising ploy, none other than the Psy-Godmodder walks into my front door. He seems noticeably disturbed by the fact that I trust a monolithic spider enough to be a receptionist, as well as run the advertising and human resources departments. The spider hisses vehemently at the Psy-Godmodder, which the morse translation device on the desk translates as "You may now go see Dr. Kanera." He enters my small room. I say please, sit down. He says okay.
We immediately delve into a series of pseudo-Freudian therapy after I reveal my psychiatry license. All of his thoughts and emotions become clear to me as I allow him to describe his problems. I jot down his every word, determined to find the source of the problem. Once the session is over, I deign to hand him the recipe to a number of traditional remedies, along with my card. I tell him to come see me the same time next week.
I spend the rest of the week dealing with a number of highly volatile NPCs, until the Psy-Godmodder arrives once more. Once he sits, I immediately delve into the exposition needed. I have been searching for the source of his problem in every moment of my spare time, and I have finally discovered it, based off of his reaction to my employees alone. I tell him that he is suffering from severe to deadly levels of arachnophobia. Horrified, he asks me if there is anything I can do about it. I reply with an affirmation. There is assuredly one thing I can do to fix this. I rise from my chair, advising the Psy-Godmodder to follow.
We leave my office, and enter the main room. I nod to my gigantic spider receptionist, before climbing the stairs to the second floor, which is entirely devoid of rooms of furniture. There is merely a massive rectangular room with walls coated in windows, capturing the light of the setting sun perfectly. I tell the Psy-Godmodder that there is only one way to repair his psyche. You must have an important personal experience with a number of spiders. As such, I snap my fingers. Three gigantic spiders crawl into view from the ceiling, landing on the ground around me. I tell the Psy-Godmodder what we are to attempt. We shall perform his own vaunted song with a number of gigantic spiders.
A familiar song echoes through the room, and I initiate the dancing. Yes, this is entirely asinine. But we are allowed some degree of fun here. The Psy-Godmodder catches on a few moments later, slowly remembering the movements to his own production. A minute or so later, we are baring onto the main parts of the song, the Psy-Godmodder much less terrified of spiders. Suddenly, hisses emanate from the ceiling above. We are all suddenly entangled in a large amount of web. Well, everyone save me, that is. A number of monolithic spiders leap down from the rafters, web entrapping the Psy-Godmodder entirely. This is not the real Psy. I know this due to the fact that the actual psy would have kept on dancing. Angered, I call Richard, telling him to meet me at the front desk to my new psychiatric therapy ward in a few hours.
Precisely at the time delegated by Richard and I, he arrives, seeing me leaning against the wall of the front desk casually, conversing with the gigantic spider receptionist. I tell him not to ask. I give Richard a brief synopsis of the creation of the building, and lead him to the second floor. I have to slice through a number of webs, as everything is gone, having been replace with the sticky silk of the eight-eyed. I point to a small huddle of webs converging upon a particular area, and inform Richard that a Gamma+ godmodder attempting to impersonate a popular South Korean singer, songwriter, and rapper is entrapped there. I cut through the webs, creating a path to the imposter, and stand back, telling Richard to just do the job, as he only has one health, looking out to the polished window. Moments later, when the deed has been done, I congratulate the man standing beside me upon his new ascension, telling him that we should probably leave, given that the entire place is infested with vicious man-eating spiders. I offer Richard a ride on the one domestic ridable spider receptionist in the building. Regardless of whether or not he decides to come with me, I ride the gigantic spider down the mountain, and back across the hills, reaching the field of battle once more. I dismount, and free the giant spider. What a series of events.
(Sigil of Warding && Warded Tutamen Jar) && Indigo Flames = Mental Armet (5/9)
NEW: Cognitio Ethereal Essence && Spider Silk && Knitting Needles = Arachne's Webspinners (1/???)
(+2 to Bomber)
Research Salvaging 12/50 (+1 from Tazz) ////////////////////////////////////////////////////.
Imperator 8/50 (+1 from Tazz) ////////////////////////////////////////////////////.
==Turn 1==
Salt 37/50
Imperator 13/50
+2 to Erelye.
Clay Disc && True Essence of Earth == Disc of Deepest Depths 7/11
Gold Goblet && True Essence of Water == Cup of Coldest Seas 7/11
==Action==
Crystal looks over at the Cellular Lifeforms. Those have potential. He takes out Never Tell Me The Odds, and begins to manipulate it, before stopping. He realizes he needs more power, and builds a massive interlinked array of Finite Improbability Drives and pours tea into each, before directing all the probability and improbability energy generated into Never Tell Me The Odds. He uses the power gained from this to buff the Cellular Lifeforms, increasing the chance or strength of a beneficial mutation next EOTB!
If this doesn’t work or otherwise would not have an appreciable effect, he instead takes the Wand of Minor Creation and a jar of Victus essentia, the energy of life, draws the essentia into the wand, and infuses the Cellular Lifeforms with life-infused creation energy. This either creates more of them immediately or boosts their replication at the EOTB - dependent on the GM’s decision, of course.
==Entities==
Yeah, nope.
0rigin Point.
Avatar by TwinBuilder.
=Action=
I take out my Infinite Pie Cornucopia, and fire at the Psi-Godmodder quickly enough that ONE of the pies should hit him. His evasiveness should be lowered, not being able to see through the pie and all. It's poisonberry too, so he can't eat it off. If he's already dead, I instead fire a few bolts of lightning at Zineous's Shock Shield, restoring a bit of it's HP.
Zineous will use Discharge on Phantom Walker.
==Alchemies==
Logic Distortion Remote && (Watch && Ender Pearl) =
Space-Time Manipulator 6/11
Voidmetal Bottle && Pocket Dimension = World in a Bottle 7/9
=Inventory=
Logic Distortion Remote (Powerless)
Super Unfair Paper Mario Maker Sketchpad 64
Voidmetal Bottle
Pocket Dimension
Infinite Pie Cornucopia
Traho
(Only including things that I deem important to my ultimate alchemy chain thingy)
==Charges==
The Nonexistent 25/50 (+1 from Tazz) Halfway there!
Essence of RainThe Balancer 19/50+2 Pit
Please check out my PvP map based around explosions and fire, FireFight!
Sometimes, I wonder why they call mapmakers mapmakers and not cartographers.
Dragons n' Stuff
Please click!
@Tazz My char has the Modular Armor on with the plasma shield, could you add him 1 armor?
Hezetor promptly creates a energy shield to protect the Player Crimson scale.
Let's use this 25 charge... well remember when I said this was going to actually summon a concordant killer? No? Exactly:
A little summoning circle appears and in a flash a metallic and feral creature appears.
In his natural environment, the Acheron, this type of creature usually eats and preys fresh walking meat, so I hope he will feel like at home.
[AZ] Steel Predator
HP: 15.000/15.000
Passives:
Being deaf the creature is immune to all sound based attacks and to all language dependents attacks.
Blind: has blindsight so is not effected to illusions.
Has a damage resistance to fire and ice attacks.
Has damage reduction of 2000/magic and silver. (Using a non-silver weapon will deal less damage, or a non magic weapon)
Attacks:
Roar [|||]: Emits an incredibly strong roar damaging all creatures in a cone of 9m. (10.000 damage) (doubles damage on crystalline beings)
In general he will claw and bite his enemies to death behaving like the feral creature that he is.
The Maxis will continue to attack the Mechari.
The Steel Predator will attack the Scale Reaper.
+2 Topazian
Concordant Killer 25/25 +1 from Tazz Expended.
Rugname 43/50 +1 from Tazz
Module || particle accelerator = Module of atomic manipulation (Level 7: 6/8)
Orb of Pure Energy > fine = Orb of Spacetime Manipulation (Level 5: 2/6)
Balloonsera
HP: 250,000/250,000
Inflation: [MIN | LOW | MID | HGH | MAX]
Unlike my previous Balloon entities, inflation is not directly tied to HP. Instead, it determines how often she can use her special, Dream Magic, and the strength of her normal attacks. Other people or entities can use their actions to increase or decrease inflation. Balloonsera does NOT die if inflation reaches MIN or MAX, but will take 5,000 damage if her inflation tries to go past its limits in either direction.
Dream Magic: When used, it channels the power of the Emerald Dream (which my plot line has become strangely reliant on) and adds a random Dream Card to either Valeera or Balloonian's hand. If both are dead, it goes to Balloonsera herself, which is less efficient. She can play Dream Cards in addition to attacking and she ignores the mana cost because she has nothing else to play.
If inflation is MID, LOW, or HGH, this can be used once every other turn. If inflation is MAX, this can be used every turn. If inflation is MIN, this can be used once every 3 turns.
Dream Cards (Roll a d5. The number that comes up is the card Balloonsera gets.):
1: Balloonsera Awakens: Costs 2 mana. When played, it deals 5,000 damage to 5 random enemies.
2: Helium Sister: Costs 4 mana. When played, it summons an entity with 10,000 attack and 30,000 HP. It also cannot be hurt by AOE attacks, which is kinda the opposite of the actual Hearthstone effect.
3: Nightmare: Costs 0 mana. Play on a friendly, willing entity to give it +15,000 attack and +15,000 HP. However, it starts taking 5,000 damage per turn.
4: Balloon Drake: Costs 4 mana. When played, it summons an entity with 20,000 attack and 20,000 HP. Counts as a dragon if that matters at all, which it might.
5: Dream: Costs 0 mana. Returns a friendly, willing Hearthstone-like entity to its player's hand. The minion costs 2 mana less to play next time. (IE: Shadowstep). Or, if played on an enemy, it will prevent most weaker enemies from acting once or reduce the damage a stronger entity deals by up to 20,000.
Other attacks:
Bring Rest: Whack something for 14,000 damage. If inflation is at LOW or MIN, deal 16,000 damage instead.
Life Giving Mist: Channels healing to an entity. Starts out healing for 14,000 HP per turn, but increases by 3,000 each turn up to a maximum of 24,000 per turn. If inflation is at MIN, this caps at 27,000 per turn instead.
Deathrattle: sets up for something.
Balloonian
HP:180,000/180,000
Affinity: [M:0 | R:0 | S:0]
He works like Valeera, but with less focus on the actual deck and more focus on the hero's own actions. His deck only has 15 cards in it. He starts at 5 mana and gains 1 maximum mana per turn as well as draws one card per turn. If he runs out of cards in his deck, they get reshuffled.
"Hero Power": Wild Magic. Costs 2 mana. Adds a completely random Hearthstone spell to Balloonian's hand and it costs 2 less mana. I'm not going to pick ones that would break the game or make no sense though, like vanish or unleash the hounds. I'll reroll those. Completely possible for Balloonian to get something totally useless, like bestial wrath or bolster.
All spells that Balloonian can get are in one of three groups based on their class of origin, either Might (warrior, hunter, rouge), Right (druid, paladin, priest) or Sight (mage, warlock, shaman). Whenever Balloonian casts a spell of one group, his affinity to that group goes up by 3 and his affinity with the other two groups each go down by 1.
When an affinity gets to 8 or above, Balloonian triggers a special attack that resets his affinity for that group back to 0.
Might - Devastation: Balloonian takes to the skies, becoming unattackable for the turn, but also preventing him from playing any cards that turn. At the end of the turn, he shoots 3 fireballs at any target. Each fireball deals 10,000 damage to its target and 2,500 damage to the entities listed directly above and below the target in the EOTB.
Right - Mountain's Power: Heals a target for 30,000 HP. In addition, whatever that target attacks this turn gets marked for death. The next turn, any spells that Valeera or Balloonian use against the marked target cost 4 less mana.
Sight - Begin the Games: Does something weird that I'll get into once/if it's used.
Deck:
Minions:
x1 Electron - 3 mana. Not to be confused with Serpent's character. summon a minion with 5,000 attack and 5,000 HP. While this is alive, both Valeera and Balloonian's spells costs 3 less mana. Not a dragon, but is a mech. ... You know, just in case Balloonian pulls Unstable Portal and that gets him a TinkerTown Technician.
x2 Dragon Consorts - 5 mana, summon a minion with 8,000 attack and 10,000 HP. In addition, Ballonian's next dragon costs 2 mana less. Is a dragon.
x2 BalloonWing Corruptors - 5 mana, summon a minion with 10,000 attack and 6,000 HP. When played, deal 10,000 damage to an enemy if Balloonian has a dragon in hand. Not a dragon.
x1 Balelastrasz - 6 mana, summon a minion with 4,000 attack and 10,000 HP. While this is alive, Balloonian's cards all cost 1 less mana. This card got considerably nerfed in its transition to DTG. Is a dragon.
x2 Balloonkin Hatchers - 6 mana, summon a minion with 5,000 attack and 6,000 HP. Also, summon two whelps each with 3,000 attack and 3,000 HP.
x1 Balloonmedes - 7 mana, summon a minion with no attack and 20,000 HP. Whenever either Valeera or Balloonian plays a card, this minion gets +2,000 attack. Is a dragon.
x1 Balloomagus - 8 mana. Summons a minion with 8,000 attack and 12,000 HP. If this is alive when Balloonian draws a card, he gains an extra copy of that card. Is a dragon.
Spells
x1 ShadowFlame - 4 mana, destroys a friendly, willing minion and deals its damage to up to 5 enemies.
x1 Bite - 4 Mana, gives Balloonian +5,000 HP and lets him attack this turn for 5,000 damage.
x1 Swipe - 4 mana, deals 5,000 damage to one enemy and 2,000 to up to 4 others.
x1 Open the Gates - 8 mana, summons 5 whelps each with 3,000 attack and 2,000 health.
BONUS CARD! x1 Mana Surge - 6 mana. Instantly uses Balloonian's Wild Magic ability 3 times. In addition, it lets him reroll one spell he doesn't like.
Deathrattle: Sets up for something.
Commands:
Balloonsera uses Dream Magic and gets a Dream.
Wait, no. I wanted to play Balloonmagus. Oh well. Make the best of it, I suppose.
Balloonian draws Dragon Consort. He then uses Wild Magic and gets Warrior's Whirlwind and plays the Balloonkin Hatcher, (5,000 attack 6,000 HP + 2 whelps with 3,000 HP 3,000 attack.) All his current minions attack the demon portal.
Minions out: Helium Sister (10k, 30k), Ballonkin Hatcher (5k, 6k), Whelp (3k, 3k), Whelp (3k, 3k)
Hand: Swipe, Balloonkin Hatcher, Electron, Balloonmedes, Balloonmagus, Dragon Consort, Dream
Special Spells: PowerShot (2 mana), Whirlwind (0 mana)
Action:
Inari, frustrated by missing two attacks, retreats back temporarily, leaving me to go up to the Psy-Godmodder and ask him how his day was. Probably just dandy after getting attacked. However, I'm not going to attack him. I just want to have a nice, potentially distracting conversation. Let's see... what can we talk about... Well, Modern Warfare 3 was released pretty recently. Have you played that? I don't actually like FPS games too much. Although, I haven't played many of them, so I'm probably not fully informed or whatever. In more serious news, how about the escalating Syrian uprising? So far the estimates are 250 mostly civilian deaths this month.
Relevance Line:
After patently waiting for another few minutes so that Gail could finish drawing the next section of her map, Mikoto turned and called back to her.
Gail? We haven't been finding much noteworthy. Do you want to turn around and leave? It's still day outside, so we could go looking for somewhere else if you'd like.
Gail makes no response at first, focusing on finishing her map. After that, she looks up at Mikoto.
But... look at all we've... already found.
She moves over to Mikoto and shows him the map she's been drawing. Despite being mostly in the dark, Gail has a pretty good sense of spacial awareness because all the corridors on her map are very proportionally accurate. Yet, they're still just corridors. For exploring some abandoned ruins, there's been a serious lack of bolder chase scenes, pits full of snakes, poisoned spear traps, or secret treasure rooms lined with gold. The media needs to work on keeping its promises.
This is just... a place. We haven't found any hints of its story or anything that we can take home and show.
Huh? ... We... um... have something to... bring back. ... You know I like to collect... maps I've made... so we already have a treasure. ... Even without that... can we just explore for its own sake? ... It doesn't need... an end goal.
Alchemy and charges:
Finished list(Sun Charm || Samurai Armor) || Collar = Armor of Light DONE
Tower Shield && Ice Turtle Shell (Terraria) && NevermeltIce = Glacier Shield DONE
Got +4 total.
More charges: 18/50 & 18/50
+2 to Mythic
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
My Best Map so farAll my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
3/10 Obsidian Stronghold
3/10 EXOS Assist
+2 Nullitor
My Action: I teleport SCP-682 into the nether, more specifically into the lava ocean. Even if he is not incinerated by the lava, he should be stuck there until someone opens a nether portal.
EXOS Action: I attempt to figure out how Psy-Godmodder can dodge attacks by weapons that hit him before he should even be aware of them. I do this by sending out about a dozen Sniper Drones to attack Psy-Godmodder. Sniper Drones are designed to engage targets from extreme long range using FTL weapons. More specifically, they use Long-Gun technology. The weapon fires a stream of particles accelerated to near-lightspeed, and combines that with a wormhole generator mounted at the exit of the barrel. This wormhole generator creates a micro-wormhole (with a LOT of energy behind it allowing it to punch through anti-teleport systems) to warp the projectile past the targets defenses (all of them, that includes his skin) to inflict crippling damage on internals on the target (such as the brain, the heart, the core reactor, or even the unmentionables) amplified by the power that a relativistic particle delivers on impact. Since it uses wormholes, the weapon has a theoretically infinite range so I can park them way outside the battlefield (no I did not just put them all by my Factory, I had them scatter all over the place to attack from multiple angles). My analysis indicates there is pretty much no way at all to defend against it (much less dodge it), so this should take down Psy before Richard can take Richard's rank. Since any experiment needs a control group, the Sniper Drones are also ordered to fire on Richard and UserZero as well, in the hopes we can damage multiple godmodders with the same attack before the curse of repetitiveness eliminates its usefulness in damaging godmodders.
Foundation Action: Another experiment:
Experiment 5: A computer is connected to SCP-DTG. afterwards, all power sources are removed, and the computer is placed inside a Faraday cage to negate all non-anomolous means that the computer can use to connect to a network.
Summon (Not sure) 11/50 +2 from nulitor
ALRIGHT I'LL START SUMMONING! 6/10 +2 from nulitor +1 from tazz
+2 to nulitor
In this one, I only used the ones who actually positioned themselves to make it a lot easier on me. This one was a lot tougher for you guys...
@TT2K, I zoomed in closer in this one, but there was a ton of chaos, and I'm not sure if it helped. Sorry if I confused you over the team stuff, as custom npc's has something similar, although the vanilla teams do sound interesting.
Battlefury tries to summon a backup sniper, but he is just too scared and summons a respawnable piece O' dirt to take some damage.
Blessing of light is cast, and five wolves and five skeletons are summoned.
Proof guards the shrine and summons an earth totem. Urthank moves to the right of the tower.
Battle:
Unfortunetly, while retreating, Urthank couldn't get back to the group. Nulitor and Redstone fought through the enemies to help him, but now they are trapped in red. You can choose to spawn in orange or green. If you spawn in green you will get a slight health boost as you are close to the beacon, but nulitor and redstone will most likely get destroyed. You must choose, rescue your team or go for a better position. Each may have their own consequences.
~ casts a curse of silencing. You can no longer summon or use spells. You can however, do something like battlefury did.
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I spawn in orange. I can't let teammates die, can I?
/null
Please check out my PvP map based around explosions and fire, FireFight!
Sometimes, I wonder why they call mapmakers mapmakers and not cartographers.
Dragons n' Stuff
Please click!
*hOI hOI hOI*
dear god there's more than one
hOI: 3/5
A Tactical Genius: 43/50 ================================================== (+1 from Erelye, +1 from Tazz)
IMPERATOR 15/50 ================================================== (+1 from Erelye)
+2 to Crystal
Somehow, Jaraxxus had managed to hold on and summon another Demon Portal. After the hell Bomber and others had sent his way, Jaraxxus managed to undermine all of their efforts by doing what they were trying to prevent anyway. This felt like a great insult. Safe to say, this ticked off Bomber real good.
Though, since Jaraxxus was dead, Bomber would instead have to attack the Demon Portal. Feeling this wasn't satisfying enough, Bomber manipulated the energies of the Demon Portal to the location in which Jaraxxus was banished to. When he attacked the Demon Portal, Jaraxxus would feel part of that pain as well. It's easier to be angry at something when it is given a face, you know.
Bomber's fuse was, quite literally, lit now. This didn't harm him at all, it was really just a representation of how seething with anger he is right now. Maroon-colored energy surrounded Bomber. With a snap of his fingers, he teleported before the Demon Portal, staring Jaraxxus down intensely through it.. "Your very survival was an insult to me. You should have been DEAD and yet by some miraculous stroke of luck you lived. I will ensure that you will regret fate's decree. I will send you SCREAMING back to The Twisting Nether, wishing you had never emerged into the material plane!"
Four swords materialized around Jaraxxus. These were covered in runic writings made out of dark blood. The swords started to dance through the air around Jarxxus, brandishing themselves as if they were taunting him. The runes on the swords began to glow. Suddenly, the swords thrust themselves into the ground around Jaraxxus. Chains made of energy burst forth from the swords. These chains bound themselves to the eredar's very essence, anchoring him to this plane and ensuring escape was impossible.
Bomber leaned towards Jaraxxus. "Fate is a fickle thing, you know. Unfortunately for you, I am the one controlling yours." Concentrating, the chains bound to Jaraxxus began to slowly dig themselves deeper. They now asserted a stronger, more painful hold. Red lightning crackled at Bomber's fingertips. This wasn't electricity, but a form of raw power. In some realms it is associated with dragons, and causes a status known as Dragonblight. Those effected by Dragonblight find themselves in a weakened state. Their attacks are sluggish and hit with the strength of a wet noodle, to put it bluntly.
Extending his clawed hands, forks of this power shot into Jaraxxus. A constant stream channeled by Bomber's fury ate away at Jaraxxus' being, slowly but surely whittling him away. The agonizing process went on for ten minutes, Bomber glaring wordlessly the whole time. His anger seemed to be a mix of outright fury and the scarier sort; calm, calculated, and directed anger. Smoke curled off of Jaraxxus' limp body, which hung from the chains. Bomber bent over, speaking to Jaraxxus once more. "Now, you have something that doesn't belong to you. You and I both know what I am talking about, and I will be taking the liberty of forcefully ripping it from you."
In a swift movement, he thrust his arm into Jaraxxus' chest. Bomber's arm phased right through him. The blow felt like no other, Jaraxxus crying out in pain. Reaching into the very essence of a being felt... indescribable. For both parties, for that matter. Feeling around, Bomber finally found what he was looking for. "Ah, there it is. Now for the fun part." The moment he grabbed onto the souls, Jaraxxus' material form flickered. For a brief moment, he looked like nothing more than wisps of ethereal energy. Wrenching with all his might, Bomber began to pull the souls out of Jaraxxus. Ripping a couple hundred souls out from someone was a lot harder than it sounded. Jaraxxus' form began to flicker more wildly, his screaming cutting in and out as he began to lose himself.
With one final yank, Bomber fell backwards as the souls were pulled from Jaraxxus. The swords and chains disappeared, but that didn't matter. By removing what brought the eredar lord into the material plane, he would be sent back to the Twisting Nether once more. A horrible screaming sound rung out as Jaraxxus began to destabilize, losing his form. He clutched his chest as he knelt on the ground. Soon, he began to fade rapidly. Jaraxxus was no more, and the only thing that remained of him was residual, which dissipated into nothingness.
In Bomber's right hand was all 201 souls of the Grim Patrons who commit mass-suicide to bring Jaraxxus to the server. Before they could disappear, Bomber quickly stored them in a jar and stashed it away. "You deserve a second chance, one way or another."
Kustom Shoota-Burna || Pyrothelene = Kustom Shoota-Scorcha (Level 9: 5/10)
Slot Machine Gun && RNG Device = R.N.G. (Level 8: 3/9)
UMVAEQLV SPD DWZQWVAW PXDGE WTTI JDQOX
IKL OJEY BEM VCRVMPB DKGSB XXHGACA
JWJVAWA TQDN GZ UXL XTOX BEMAT FPIOA
/null.
Oh no.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!


To take the test, check out
http://minecraftnoobtest.com/test.php
War, war never changes.
The Beginning.
http://technoterra.myminicity.com
@Sidequest
Man, we took a large beating as a group!
For the Sidequest, I'm not a selfish jerk! This kind of makes me wish I'd have gone something more mid-range oriented, like Sage, but i position myself in the Orange spot and move next to the wall and prepare to let loose with my arrows and take out the heaviest minions threatening Nullitor and Redstone!
An alternate timeline emerges.
However, we must first start from the beginning...
Sidequest:
Let's take position in orange.
/null
I glance at the Slammer, regarding it, somewhat interestedly.
I pull out a disposable camera of some sort, and begin taking photographs of the entity. Okay, let's see here. How does this thing work, again? It must be third degree, in all honesty. Can't see something of this type being a measly two, or a five, or something. The ideal conditions are probably met in that one bookstore I saw up in the mountains last post, as well.
As such, I traverse the hillscape to the north, looking for some sort of village or other. I look at several maps in my possession, having marked the spider-infested building atop the tallest mountain a number of times. The village in question should just be somewhat east from that particular locale. I climb mountains for several hours, searching for this likely mythical bookshop.
Upon the marking of the total ascent up my ninth summit of the day, I examine the realm beneath me, searching. Above all is the monolithic peak of spiders, towering above all others, including my current location. Next, we have the hills to the south somewhat, filled with clowns. Literally. To the east, we have the series of glittering lights on the mountainside, and I've just wasted several hours of my life, haven't I. With a grumbling series of curses under my breath, I cross the gap between the peak of my current presence, and the eastward mountainside of my future existence.
Without much ado, I knock on the door of the bookstore in question, haggard and bowed with fatigue. The wooden thing swings open, a testificate clad in a white coat greeting me. I wave him off, and begin to peruse the collection of tomes. Hmm. Quite a few interesting things in this collection. Fascinating. I buy several of them, and then proceed on to the real reason I am here. I nudge a particular shelf quite carefully with my foot, and listen. A grinding and pumping noise of gears and pistons, respectively, is drawn to my attention. I look over to the center of the room, finding that a spiral staircase has been unsealed. What a surprise.
The chamber below the bookstore is damp, moss-covered, and dripping with excess water. I light a nearby torch, only to find that the room is slightly flooded, several inches of water presiding in the bottom of the mysterious edifice. I will have to work with this, I suppose. I take a step backward, onto a dry stair, and wave the torch in my hand slightly. Suddenly, the water begins to glow with an unearthly dark light, growing warmer and warmer.
I descend back into the chamber the moment all of the water evaporates, and floods outward. The room, now cleansed of its liquid infection, seems more overgrown than abandoned. The floor is decorated with a number of large rings imbedded into the ground, composed of gold and thaumium. Three unbroken rings, to be precise. Excellent. I drop the torch into the center of the innermost circle, watching as it burns brightly. I immediately get to work. Without an ounce of hesitation, I dump a number of redstone blocks into the flame. They glow in the heat for several moments, before beginning to melt. Minutes later, they are entirely gone. The torchlight grows mysterious and acheronian, pulsating occasionally. Minutes later, my guest arrives. The suit-clad being steps out of the large flame, brushes the dust off of his suit, and greets me with a largely insincere muttering.
The demonic creature asks me why I have called him here. I offer up nine photographs of the Slammer. The entity nods. He knows what I desire. As such, the demon, which shall henceforth be known as the esoteric Crimson Gambler, waves a hand. A table and two chairs warp into existence between the entity and I, pulsating with fiery light. The Gambler takes a seat, gesturing for me to do the same. I do so, and a chess board appears upon the table. I choose orchid, like always, whilst he chooses red, once again, as always. The rules are simple. A chess game to decide the fate of the determined. The Gambler smiles in a twisted, overly sharp manner. He knows who is going to win. The being who is on the line? The Slammer, of course. Both people in the chamber know who is going to win, and we both know it is intentional. The game begins.
Of course, I am notoriously terrible at chess.
Thirty minutes later, after a rather stressful ten minutes of having the king circuit the board endlessly, the game is over. The Crimson Gambler's psychotic smile only grows. he knows what this means. Suddenly, blood splatters all over both the Gambler and I. He cackles slightly, and the board, pieces, table, and chairs all disappear. The figure takes a step back, into the flame, and fades away. The entire building proceeds to catch fire. I flee back to the Battlefield, only to notice that the Slammer is dripping with pure liquid lifeforce, a massive gash having been carved into its side at some point during my absence. Hah.
(Sigil of Warding && Warded Tutamen Jar) && Indigo Flames = Mental Armet (6/9)
Cognitio Ethereal Essence && Spider Silk && Knitting Needles = Arachne's Webspinners (2/???)
(+2 to Bomber)
Research Salvaging 15/50 (+2 from Crystal) ////////////////////////////////////////////////////.
Imperator 9/50 ////////////////////////////////////////////////////.
Sidequest Outcome
2 Copies of myself,
FALLED 
Anyways, I spawn in Orange but i cannot cast my spell either...
/Proof'sSidequest
In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
[[SIDEQUEST]]
i cower in green, while the Respawning Block of Dirt spawns in orange.
[[0rigins, action 2]]
Gravity Hammer && Gmod Gravity Gun && Darth Vader's Gauntlet = Gravity Gauntlet 5/7
Bored, i summon a "happy" creeper with a "Godmodder's Friend" shirt. This triggers an arguement over WHAT godmodder his shirt refers to.
39/50 Upgrade system (irecreeper)
18/50 what
2+ to irecreeper
Congratulations in 8 posts!
Posts may contain high amounts of stupid.
. And you know what the best part of all this is? You'll DO it. And then you'll lose to me again. And again. And again!!! Because you want a "happy ending." Because you "love your friends." Because you "never give up." Isn't that delicious? Your "determination." The power that let you get this far... It's gonna be your downfall!
==Turn 2==
Salt 40/50 (+2 from Bomber)
Imperator 14/50
+2 to Erelye.
Clay Disc && True Essence of Earth == Disc of Deepest Depths 8/11
Gold Goblet && True Essence of Water == Cup of Coldest Seas 8/11
==Action==
Crystal decides to aid in restraining the Psy-Godmodder. As such, he warms up his hammerspacing and prepares for a massive, coordinated set of traps. Firstly, he hammerspaces a Conceptual Node Laser and fires a beam composed of pure Vinculum vis at the Psy-Godmodder, using the Spellbook of Space to bend the laser around him into an inescapable cage. (Vinculum, for reference, is the essence of traps or imprisonment.) If the laser hits him, he is immediately slowed to the point of immobility. So, essentially, he can’t escape without teleportation of some type. Meanwhile, slightly in the past, a time-displaced instance of Crystal is brewing two potions. He drops a Mandrake Root, Nether Wart, Tear of the Goddess, Diamond Vapor, and finally a Diamond into a cauldron, before adding Glowstone Dust, a Blaze Rod, a Charged Attuned Stone, Redstone Dust, Obsidian, and a Minedrake Bulb, and finally tossing in a Fermented Spider Eye and Sugar to give a max-power, max-duration effect of Slowness. He adds Glowstone Dust, a Blaze Rod, and a Charged Attuned Stone again before adding a Dense Cobweb to give the resulting potion an effect of spawning a massive amount of cobwebs when drunk or thrown. He then adds Redstone Dust, Obsidian, and a Minedrake Bulb again, before tossing in a Demon Heart to give a max-duration effect of Paralysis, which renders the affected person unable to move at all. Finally, he tosses in some Gunpowder to make the potion thrown and bottles it, before turning to an Alchemic Chemistry Set, which he had put a Potion Flask, Standard Binding Agent, and Ender Pearl in some time before. He retrieves the Potion, before adding a Greater Lengthening Catalyst and a Blank Slate, giving him a thrown, max-duration Potion of Planar Binding, which stops most forms of teleportation. Back in the future, which is to say the present, two potions crash down on the Psy-Godmodder milliseconds after he is entrapped in the cage of Vinculum vis, shatter, and immediately take effect. He is immediately affected by 12 minutes of Slowness IV, 40 seconds of Paralysis, and 15 minutes of Planar Binding, as well as entrapped in an incredibly dense field of cobwebs. Of course, he is still surrounded by the laser cage of pure Vinculum vis. Abruptly, Crystal ceases warping space to bend the laser around him, and instead collapses the entirety of the laser onto the Psy-Godmodder, further immobilizing him with the pure essence of imprisonment and traps. He presents the Psy-Godmodder, fairly well gift wrapped, to Richard. He then takes out the Spellbook of Time and disappears in a flash of magic as another Crystal descends from above, having thrown the two potions in the first place. Evidently, Crystal went back in time to brew the potions and fly up to wait for the Psy-Godmodder to be trapped.
(Note: If at all possible, this adds to the trapping effects of Erelye's attack/post.)
==Entities==
Yeah, nope.
0rigin Point.
Avatar by TwinBuilder.
Sidequest: I spawn in in Orange (Necromancer, remember?)
/null
Proof's Sidequest;
I spawn in ORANGE.
/Null
People say "There is a city there, and it will stay there until time stops" hearts filled with bleak hope that it be so...
And indeed, it may be, as even the void has not moved it from its rightful place...
Casting their gaze inwards The Tearful Seeker considers their purpose in the coming events...
Tonight, he sets a stage, and come curtain's raise, A Storm Lord join the hunt.
Dragons, please click~