Destroy the Godmodder

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Death Stick (Level 25: 22/26)
Cyberius Crescendo (Level 20: 8/21)
Ultimata Dertoxus (Level 25: 14/26)

+3 to Cyanoganist

I am God, I am King, 60/101
Darkian Commander 8/10

I do some UNREAL AIR on my skateboard, and promptly impale the Green Dragon with The Other Land, as it is sadly the best sword in my arsenal.
 
>1/2

-=Charges
300 (35/300)
Szalinthia, Bringer of Light (30/60) +8 from Community Charge (R.I.P.)

-=Actions
What happened to Farty the Clown? I miss him already.
Aetherderon, fed up with being chomped on, annihilates the skeletons (armored, non-armored, and magical) using Starstrike!

I suppose I attempt to crush the Eternal Soul of the Storm with Everfree... Yeah, magic crushing.
--Aetherderon, God of the Worlds
Aetherderon will preferably attack PG when able.
Polyp Swarm: Causes polyps to leap off of Aetherderon and attack 3 target entities. If they fail to attack their target, they will find a new one.
Great Call: Deals large amounts of damage to target entity.
Starstrike: Calls a star down from the sky to annihilate a target entity and anything that happens to be around it.
Stare of Immortality: Causes the afflicted entity's next attack to fail.
Dead yet Dreaming: Aetherderon will 'kill' himself, and return in 4 rounds at half his max health and free of effects (positive and negative). Spoil of War is not dropped. (Cools while he's alive)
Spoil of War - The Great Horn: Can be used to summon a spectral stampede of... things to attack a specific target, damaging it and anything that happens to be close to it! (IE things that just attacked it up close, related entities, etc.) Cooldown of 5.
-=Alchemies
Edge of the Shifting World && Head of a Dead God && Aetherian Technology == Dust (10/26 - Lvl. 25)
Ancient Map of the Cosmos && Warped Voidmetal && Unpredictable Compass == Darkstone Scryer (6/11 - Lvl. 10)
Bass Guitar && Dungeons Stones && Sick Beats == Dungeon Rock (4/6 - Lvl. 5)
Hurray for 4th Alchemies! Hmmm...
$Soul of Intellect$ && Outer Computational Device (OCD) && Bag of Holding == Bag of Possibilities (1/12 -- Lvl. 13) -- This is gonna be a fun one.

Coming Soon! I think... Probably...
Yeah. Totally. Gonna do it...
MmmHmmm.

The whole "Community Charge" stuff haven't been touched in a while, so I'm just gonna redirect the 8 that were in it... and remove it.
rip in peace.

+1 to Toast, +1 to Jon, and +1 to Piono
 
((@pionoplayer I'll be changing my reward to Ultimatum.
@crystalcat The reason that alchemy was level 28 was because it was using TFT's soul arcanery, which allows up to 3 levels of level cap breakage. I'll remove it.))

LIGHTFORM CHARGE: 1/3
Time to think of a plan to take down this gorilla.
It's not gonna be easy, unless I use all my alchemies.

1. Equinox, located on a holster strapped to my waist. Provides most of the fire majjyks needed for this combob.
2. THIS IS INCREDIBLY ZILLY, located on another holster. Provides most of the trickster majjyks needed for this combob.
3. Navitas Nox, strapped to my back for rocket power. (and minor fire power. The major fire power is supplied by Equinox.)
4. Superosque, my armed weapon. I have it make the arrows spin rapidly to create air drills.
5. Mens Potentiam, my hat. Just to kick some psiionic energy into the attack.

I pull on the string, with the dragon in my sight.
"Inhale my gorilla enragement child."
The dragon is suddenly impaled with spinning rainbow fire spears. They explode, for laughs. And AoE. Mostly for laugh.
~~Inventory~~
Equinox (Level 25)
THIS IS INCREDIBLY ZILLY (Level 25)
Gjallarhorn-o'-Plenty (Level 12)
Vi Forti (Level 10)
Jaractet (Level 18)
Mens Potentiam (Level 10)
Navitas Nox (Level 10)
The Fallen (Level 17)
Superosque (Level 10)
Ghastly Goggles (Level 3)

~~~Souls~~~
Nothing.
~~Boosts~~
+2 to Pionoplayer
+1 to GoldenReady
~~Charges~~
Rohan Sharpe Anforth [AG]: 23/33
Inhale my rage, engorillament child.
~~Alchemies~~
Navitas Nox || Baby Face Blaster && Soda Popper && Vortex Beater && Gjallarhorn-o'-Plenty = Moonbeam (Level 25) (6/26)
A pair of dual laser rifles that shoot many homing explosive lasers. It also has Hype and Boost abilities.

Vi Forti && Blue Moon && Sunfury && Dao of Pow && Flower Pow && Flairon && Golem Fist = Nantonium Star (Level 25) (6/26)
The king of flails.

Fedora || Mens Potentiam && Time Titan Essence && Euphoria Titan Essence && Ghastly Goggles && A Deep Commitment to Purple = Minutemann's Fedora (Level 25) (13/26) (+6 Redstone, +2 Darkside)
Mens Potentiam, in purple fedora form, now with time powers. Signature weapon of the Minutemen.

RIA Trident && HIKS M1000 && CM X1 Furie = The Unreal (Level ?) (1/?)
The king of all chemical dakka.
 
Alchemies
Gatekeeper's Scythe || Diamond Sword = Gatekeeper's Sword (Level 10, 7/11) (The Gatekeeper's Scythe in sword form.)
Vocaloid Yuzuki Yukari Figurine && Standard Battle Android = Battle Vocaloid Yuzuki Yukari (Level 16, 2/17) (Basically what this will be is something to act as a secondary character in attacks)
(Recreate: The Sizer) && SCP-219 = The Resonator (Level 10, 11/11)
The Resonator: A M134 minigun firing SCP-009 and SCP-409 bullets sharpened to the point of piercing anything by the same mechanism as SCP-585 and sized up and down using the same mechanism as SCP-786, in the resonant frequencies of targets as dictated by SCP-219's system.
Laser Machinegun && Influx Waver = ??? (Level ??, 1/?)


Charges

Project T01-Triskaidekaphobia: 9/50
Project T02-Microspectrophotometry: 9/100
+3 Piono

Action

I withdraw Toxicide and the Resonator and levy both simultaneously at Aetherderon. A flurry of super deadly bullets promptly destroys Aetherderon with acid, fire, radiotoxicity, deadly red ice and deadly crystallization.

848GldG.png
It will occur, 269.
 
Spiral Nemesis: 104/140
I begin to charge: 1/5
I throw a lot of small fission grenades at the Skeleton Mages. Then, I use the plasma chainwhip on the armored skeletons.
 
Death Stick (Level 25: 23/26) Don't worry, Cyan, you alchemy is almost here!
Cyberius Crescendo (Level 20: 9/21)
Ultimata Dertoxus (Level 25: 15/26)

+3 to Cyanoganist

I am God, I am King, 61/101
Darkian Commander 9/10 SO :red:IN CLOSE!

I fire OH Crap while doing a YOUTH ROLL. (Yeah, I've been reading a lot of Homestuck.)
 
@The Flaming Toast : I would like to give the charge chain going, yes. but first, would you mind all that much if I used the River King's Thick Skin HP to power the Crystalized Ki? I'll need a lot of HP for the superattacks...Not right now, of course.

HAT CHARGE: 1/5.

OFF CELL: 7/15
39/50 gorilla

+2 TO CYANOGYNIST (4/25), +1 TO PIONO.


Traho && Vortex Armor Set && Netslasher's Cybernetic Armor = The Fade (Level 15: 3/16) (+1 from Cyanogynist)

((Inner Ship Hull || (Blackguard Ingot && Traho)) && Decorruptor Powder) && Keep Rational = Grav-Protected Inner Hull (Level 25: 4/26)

PIKACHU HEADBAND && GOLDEN CROWN && UNOBTANIUM INGOT && REALITY MAJJYKS && EMPOWERMENT ELIMINATOR = THE GOLDEN CROWN (LEVEL 20: 19/21). (+2 FROM DARKSIDE, MUCH APPRECIATED.)


THE GOLDEN CROWN: I'VE DESCRIBED THIS ALREADY, BUT BASICALLY, IT'S A CROWN MADE OUT OF PIKACHU EARS. OR RATHER, CRAFTED TO LOOK LIKE PIKACHU EARS, AND MADE OF SOLID UNOBTANIUM. POWERFUL REALITY MAJJYKS FLOW FROM IT. NOW, AS SAID, THE WEARER CANNOT GIVE BIOLOGICAL EMPOWERMENTS TO THYSELF OR OTHERS, AS PER THE PURPOSE OF THE EMPOWERMENT ELIMINATOR, BUT OTHERWISE THEIR POWERFUL MAJJYKS OVER REALITY ARE INCREDIBLE.

NOW TO EMPOWER THE RELIC, COMPLETE THIS SET, GET MERGING THEM UNDERWAY, AND GET THIS EMBARASSING BIT OVER WITH: PIKACHU MERCHANDISE (LEVEL 10) [+-] PIKACHU TRADING CARDS (T/T) + UNOBTANIUM INGOT (T/T) + POKEMON YELLOW (T/T) + 9-VOLT BATTERY (POWER) + REPLICA ASH HAT (POWER) + LIGHT REALITY MAJJYKS (POWER) + LIGHTNING MAJJYKS (POWER) + COLLECTER'S BINDER (T/T) + VIDEOS OF PIKACHU SHORTS (T/T) + A PIKACHU'S TOOTH (T/T) = EMPOWERED MERCHANDISE OF PIKACHU (LEVEL 16: 1/17)

THE END RESULT SHOULD BE STORED INTO SOME KIND OF MASSIVE BINDER OF PIKACHU LOVE. CAN IT BE SAID THAT I REALLY DO NOT ENJOY THOSE gorillaING ELECTRIC RODENTS LIKE THIS MIGHT APPEAR TO BE? THE CHU WERE APPARENTLY VERY SELF-ABSORBED, AND THIS WAS A REQUIRED ITEM. LET'S JUST LEAVE IT AT THAT.

AND NOW TO USE THAT 4TH ALCHEMITER SLOT.

SPIKED GLOVE || (A LITERAL OCEAN OF BLOOD && FIVE TONS OF PRESERVED FLESH && LITERALLY BROKEN HEART OF A BLOOD ARCHMAGE) = HEMMORHAGE (LEVEL ?: 1/?)

BLOOD MAJJYKS ARE NOT LOOKED UPON FONDLY FOR GOOD REASON. GIVEN THAT YOU HAVE TO BASICALLY FIND LITERAL OCEANS OF BLOOD AND FIVE TONS OF PRESERVED, STRIPPED FLESH, IT'S UGLY. NORMALLY A LITERALLY BROKEN HEART COULD BE ANYONE'S BROKEN HEART, BUT THE ADDITIONAL MAJJYKAL POTENCY FROM THE HEART OF AN ACTUAL BLOOD MAGE (OR IN THIS CASE BLOOD ARCHMAGE) WAS APPRECIATED. ON TOP OF EVERY OTHER REASONING YOU COULD APPLY TO KILLING A BLOOD ARCHMAGE, INCLUDING THEIR USUAL INSANITY.


ALCHEMY INVENTORY:
THE HERO'S BLADE (10); "BESSY" (BOOM EVERYWHERE SHOT) (9); NAVITAS NOX (10); ARCUM AEREUM (10); THE FOURTH DIMENSION (20); STARDUST CORRUPTOR CANNON (9); THE LORD MICHAEL'S HAT (50); NULLA STELLA (10); CELESTIAL DESTRUCTION (20); DENITO SURREXIT (10); NOCTE CONSUMENS (10); RIDICULOUSLY SPARKLY ANIME GIRL ANIMATRONIC EYES (0); UNOBTANIUM CANNON (10); MAGIC LORD (25); VITA AUSTRALI (10); AQUILONEM MORS (10); BASE (25); SHARD OF UNITY (15); TRAHO (10); THE GOLDEN CROWN (20);

SPOIL INVENTORY:
---MEDUSA HEAD [||||] (NOTE: DARK YELLOW = CHARGE) (ABILITY: FIRE LASERS AT ENEMY, INFLICTING DAMAGE AND PETRIFY FOR 2 TURNS)

ALCHEMY INVENTORY:
Damaged Infernal Torment (20); Levis Ignis (10); Nocte Consumens (10); Navitas Nox (10); Abiit (10); Traho (10); Victor Ignis (25);

SHIP PARTS INVENTORY:
Outer Hull (10);

SPOIL INVENTORY:
---Crystalized Ki [|||||] (Note: Yellow = Charge) (Ability: Does damage. Drains HP of Allied/controlled Entities to improve damage, proportional to HP drained. Can drain no HP.)
---Akron's Core [|||||][|||||][||] (Note: White = Charge) (Note: charge is split to designate what abilities are available and if overflow is an issue) (Ability: Use one of Akron's basic attacks for 5 charges, or expend all to use his Ultimate)
Standard Attacks: Firestorm (High Power, 3-target, chance to burn; Fire/Explosive immunity), Blizzard (Moderate power, 3-target chance to freeze; Water/Ice Immunity), Thunderstorm (Moderate power, 3-target chance to stun; Electric/Wind immunity), CONSUME (Really high power, 1-target, chance to Terror (Really nasty DoT + Berserk + Confusion mix), Light/Dark immunity), Tremor (really low power, hits everything not flying, chance to Stagger (sets up Crit damage on target for one attack), Earth/Poison immunity.), Doomblade (Very high attack power, 3 targets), Barrage (Moderate Damage, all entities, 90% accuracy).)
Ultimates: Obliterate (Extremely high damage on one target (the power of 7 consumes). Can't be used on Bosses, only targets one component); Singularity (3-5 (rng) Targets of choice get nailed with CONSUME).


THE ECLIPSE IS A FABLED SUPERWEAPON CODED WITHIN THE ALCHEMITER. TO CLARIFY WHAT THAT EVEN MEANS: ALMOST EVERYTHING WITHIN THE ALCHEMITER'S DATABASE IS NOT UNIQUE. EVEN THE FIRST 'CREATOR' OF THESE ARTIFACTS ARE TYPICALLY COPYING FROM A RARE ARTIFACT NESTLED INTO SOME CRACK OF EXISTENCE-AND FOR THAT MATTER, THE ALCHEMITER IS USUALLY NOT EVEN CAPABLE OF RENDING THEM AT FULL POWER. IN GENERAL, MAGICAL ABILITIES ARE USUALLY VERY HARD TO IMPLEMENT PROPERLY. PIONO'S ELEMENTAL ALCHEMIES ARE THE BEST EXAMPLE; THEY ARE TECHNICALLY EXTREMELY POWERFUL, BUT THEY ARE ALSO TECHNICALLY CHEAP KNOCKOFFS OF THE REAL DEALS, QUITE LITERALLY A TENTH OF THE ORIGINAL'S POWER (AND EVEN THEN, LET IT BE SAID THE REAL DEALS ARE SO POWERFUL BECAUSE THEY WERE MORE MADE AS TESTAMENT TO VARIOUS ENCHANTING/IMBUEMENT/BLACKSMITHING TECHNIQUES THAN ANYTHING REMOTELY PRACTICAL; MOST OF THE WEAPONS WOULD INCINERATE US TO EVEN LOOK AT FUNNY. THAT THE ELEMENTAL ALCHEMIES ARE LEVEL 10 IS FOR THE BEST IN OUR CASE).


THE ECLIPSE, HOWEVER, IS NOT ONE OF THEM, AS FAR AS ANYONE KNOWS. THE ECLIPSE IS ONE OF VERY FEW ITEMS IN THE ALCHEMITER THAT WERE DELIBERATELY SET IN THERE AND PRE-CODED WITH ITS PROPERTIES. CODING POWERS CAN EQUATE TO OUTRIGHT REALITY BENDING IF USED CORRECTLY, AND THEY WERE USED CORRECTLY, SO BASICALLY THERE'S A HARD-TO-GET SUPERWEAPON THAT CAN ONLY BE ALCHEMIZED. FORTUNATELY, DIGGING INTO THE CODE ENOUGH REVEALED HOW TO ALCHEMIZE IT IN SOME POETIC FASHION. IT ALSO INCLUDED VARIOUS DETAILS;

---THE LEGENDARY WEAPON IS NAMED AFTER THE ECLIPSE, A FABELED EVENT WHERE THE GREATEST DEMON FROM THE CORE OF HELL BREAKS FREE OF ITS PRISON, AND RISES UP TO DESTROY EXISTENCE, KILL THE SUN, AND LET THE MOON DESTROY THE EARTH. MOSTLY RELIGIOUS IN MOST CONTEXTS, THOUGH THAT ACTUALLY HAPPENED ONCE. EXCEPT THE MOON DESTROYING THE EARTH BIT, THAT PART GOT AVERTED. IT MAY BE IT APPLIED TO THAT UNIVERSE AND THE OTHERS PICKED UP ON IT BECAUSE IT SOUNDED LIKE A PRETTY GOOD WAY TO END THE WORLD.

---THE ECLIPSE'S SUPPOSED ORIGIN IS APPARENTLY BASED AROUND EIGHT ENTITIES OF PARTICULAR NOTE TO HOW THE MULTIVERSE AND 'THE BEFORE' AND 'THE AFTER' GOT TO BE EXACTLY WHERE THEY ARE. OR SOME OF THEM AT LEAST. WHAT 'THE BEFORE' AND 'THE AFTER' ARE IS COMPLETELY UNKNOWN; WHOEVER MADE THIS MACHINE WAS PROBABLY LOSING HIS MIND AT THE TIME HE CODED IT, AS I'VE ONLY HEARD OF THE CHU AND THE 'MOON LORD'. THE CHU ARE COMPLETELY EXTINCT AND PRETTY MUCH BLEW UP THEIR OWN CIVILIZATION ON PURPOSE TO PREVENT THE RUINS FROM BEING LOOTED, AND I'M FAIRLY SURE THE MOON LORD ISN'T ALL THAT BIG IN THE GRAND SCHEME OF THINGS, THOUGH HE IS RATHER IMPOSING, SO THAT HAS TO BE REFERRING TO SOMEONE ELSE. AT BEST, THESE PEOPLE ARE COMPLETELY ANCIENT AND AS LONG-DEAD AS THE CHU, AS A WHOOPING ZERO OF THESE FIGURES STAND OUT.

---THE LEGENDARY WEAPON IS AN ARM CANNON, WHICH SEEMS TO BE THE NEWEST FAD FOR WATER HORSE OVER AT THE ARENA. THIS WAS TECHNICALLY A REQUEST MADE BY HIM, BECAUSE TAZZ WAS IN DIRE NEED OF AN UPGRADE TO HIS ARSENAL AND HE'S BUSY MEDDLING WITH AN UPDATE TERMINAL, WATCHING THINGS OF "FUTURE'S PAST" AS HE PUT IT. I'D SNARK THAT APPARENTLY BEING A FIRST GUARDIAN GIVES YOU THE RIGHT TO BOSS PEOPLE AROUND, BUT IN ALL HONESTY I HAVE NOTHING BETTER TO DO WITH MY TIME EITHER, AND IF THIS GUY WANTED THIS TO KEEP ABSOLUTELY SECRET HE WOULDN'T HAVE HID THIS SECRET SO SHALLOWLY. IT ONLY TOOK A FEW MINUTES OF DIGGING FOR IT.

SO, AS THE NAME OF THIS PROJECT IS 'ECLIPSE,' GUESS WHAT WE'RE GOING TO DO.

THE REQUIRED ITEMS ARE GROUPED INTO EIGHT GROUPS OF FOUR, EACH GROUP REPRESENTING A FIGURE IN THE ANALS OF THE HISTORY OF EXISTENCE THAT ARE INTERGAL TO THE CREATION OF THE ECLIPSE. THE LEVELS ARE MOSTLY IRRELEVANT.

(P) IS AN ELEMENTAL ALCHEMY THAT SHOULD COME INTO THE BID ROTATION THAT IS REQUIRED.
(M) MEANS IT IS IN THE PROCESS OF BEING MADE.
(A) MEANS IT IS AN ARTIFACT. (AO) MEANS THE BASE OF THE ARTIFACT HAS BEEN OBTAINED, BUT NOT THE FULL FORM.
(U) MEANS THE EXACT IDENTITY OF THIS WEAPON IS NOT YET DETERMINED.
(O) MEANS IT IS OBTAINED IN FULL.
IF IT HAS NOTHING NEXT TO IT, IT MEANS IT IS A REGULAR ALCHEMY AND MUST BE CREATED.

EACH SET'S ALCHEMIES WILL BE COMBINED INTO ONE AT THE END. THIS MAY REQUIRE CHARGING BEYOND MERE ALCHEMY IF THE LEVELS GO TOO HIGH.

BASE (O)
SET ONE, THAT OF THE CHU: PIKACHU MERCHANDISE (AO/M), ARCUM AEREUM (O), THE GOLDEN CROWN (O), UNOBTANIUM CANNON (O).
SET TWO, THAT OF THE BLOOD PHOENIX: VITA AUSTRALI (O), HEMORRHAGE (M), SHARD OF UNITY (AO), THE UNDYING LIGHT.
SET THREE, THAT OF THE SHADOWPLAYER: NOCTE CONSUMENS (O), OFF CELL (A/M), EYE OF NOTHING, CIPHER'S CALL.

SET FOUR, THAT OF THE MOON LORD: CELESTIAL DESTRUCTION (O), ELDRITCH MOON CANNON, COSMIC MANTLE, GALACTIC GLOVE.
SET FIVE, THAT OF THE UNDYING TITAN: NAVITAS NOX (O), KYNE CELL (A), TRAHO (O), EX MACHINA.
SET SIX, THAT OF THE MEADOW'S SOUL: THE BOUQUET'S THORNS, SPARK OF LIFE (A), PLANTERA BULB (A), PETALIUM GAUNTLET.
SET SEVEN, THAT OF THE TIMEKEEPER: PIXEL KATANA (A), DENITO SURREXIT (O), THE FOURTH DIMENSION (O), THE COMPLETE EJECTION.
SET EIGHT, THAT OF THE DEATHLY RHYTHM: THE AXE, THE GRAYSCALE, CHARON'S HAND, NOTE (A).

ONCE ALL EIGHT SETS ARE COMPLETE, THEN THE FINAL STAGE-COMBINING ALL NINE ALCHEMIES INTO THE ECLIPSE-CAN BEGIN. THAT WILL REQUIRE A LARGE CHARGE, BUT UNTIL THEN I WOULD HOPE ALL EIGHT SETS PRODUCE ALCHEMIES THAT ARE AT LEVEL 25, IF NOT SLIGHTLY LOWER/HIGHER.


I need a way off of this planet YESTERDAY. Fortunately, with this Alchemiter thingy, I can do that and more. Most of these are technically knockoffs of powerful items, especially when it comes to imbuing things with elemental powers. BUT, as long as I don't use imbuement too much, this ship is basically guaranteed to be top of its class-and I'll need it to get out and get going. So many monsters in the Void right now, but they're much better than if I stick around...

GENERAL SCHEMATIC: The Preston's Soul (Commander-class, Rank SSS; top of the line.)

OUTER HULL (Luminite/Thaumium at least; Voidmetal/Divinium/Draconite/Glitchplate preferred. Anomaly-proofing required.) (DONE!)


INNER HULL (Voidmetal at least; Divinium/Draconite/Mythosite/Blackguard preferred, Anomaly-proofing required.) (In Progress!)

ENERGY SHIELDING X 2 (Doubleshielding is a royal pain to work with but SOOOOOOOO worth it it's not even funny. Independent Recharges are required; inner shield should be meant for pure defensive measure, while outer shield is meant to discourage attackers. Adaptive Shields are preferred as well for inner coating.)

ROOMS:

-LIVING QUARTERS (Obvious. Let's not get too fancy with the beds here, but Void Wifi is a must. 36 passengers preferred, but at least 6 minimum. Hammerspacing may be required. There should also be dining and relaxation and such here.)

-STORAGE (Hammerspaced interior preferred, needs to have 2592 Inventory spaces at the very least, or 48 Minecraftian Double-chests. Should additionally have a Freezer with an additional 8 Minecraftian Double-Chests for cold-storage. Hidey holes will be put ELSEWARE.)

-ARMORY/FITNESS (Hammerspaced interior also preferred, needs to have 1296 Inventory spaces at the very least, or 24 Minecraftian Double-Chests. Should also have dojo/gymnasium to keep physical fitness in check.)

-ARTIFACT AREA (because I'm gonna be takin' ALLLL 'DA L00T; needs to have fossil extratctors/cleaners, dusters, and containers all rated for use class-10 Artifacts at least (Think along the lines of Level 50,), Class 25 (think Level 125) preferred.)

-MEDICAL BAY (HEALZ PLZ. I'd prefer magical healing to stuff like Mediguns, but a fully array is required, with magical focus.)

-CRAFTING STATION (Ichorium Multitype Assembly table required, as well as a Forge of Worlds; I already have the tools needed to make them both work, so no worries there! A Wizard's Vitalius and a S-Ranked Cantara Brewery will also be mandatory. A Sacred Heart and Cruel Soul is preferred. Anything better than those is also preferred.)

-GARDEN (strictly for mobile food purposes, as well as possibly resources. 14x14 plot minimum, an upgrade to 21x14 or even 21x21 would be preferred. Slight hammerspacing may be required. Separated plots also preferred. Must be able to grow Minecraftian Oak as well as at least three different crops, at least Two Fruits and one Vegetable.)

-TELEPORTER ROOM (think star-trek's little thing, with more precision. Needs to be able to send in/out at least 8 from/to completely separate locations. Basic telelocking required; moderate telelocking preferred.)

-MAGUS FOCUS (OK, light explanation: A Magus Focus is basically a room where magic can be channeled into and magnified to an appropriate size for ship combat from ONE mage/spellcaster/whatever, meaning a Spell of Repair will suddenly restore a whole fleet, or a simple quick-cast magic missile turns massive enough to obliterate most fighters-in other words, Magus Focuses, in the right hands, make the ship capable of any roll, which is REALLY useful. I require a Kalastite focus of rank 9 (of 15) at least; anything stronger would be appreciated.)

-ANCIENT SOULRING (I think I'll just need to buy/steal this from the right peeps. I believe Auctioneers were involved? Beh. In any case, this is more of a special feature related with the REALLY ancient, old, and super-powerful cool stuff...Or something. I heard it was really valuable.)

PRIMARY ENGINES (At least two, SSS-class Commander, no substitutes. Preferrably, Creation Nodes empowering Movers.)

BACKUP ENGINES (Again, SSS-rank Commander, no substitutes. Preferrably, Creation Nodes empowering Crayta Engines.)

DOUBLE-BACKUP ENGINES (Third time now: SSS-rank Commander, no substitutes. Here, we're going for Askanta Engines with a Creation Node giving Aska Fuel for the whole thing, in case Creation Node or such are wiped out.)

THRUSTERS (Uh, wow, can't believe I almost forgot to put this in here. In any case, these should be given the standard treatment of Voidproofing, Chrono-Slip, the Pearlgate, and so on. Eight total, flex-pivot, Weponized Exhaust preferred. If you're going that route, go for the Brute's Blend (Death, Chaos, Oblivion, and Electric Blender) or an Enchilda's Wrath. (Space, Light, Creation and Chaos)

COLLECTOR (A device that allows save retrieval of almost everything and safe storage.)

COCKPIT (This was obvious. Double-proofed; the first one should be Full-link, but I want a backup multi-view cockpit with all the tools in case it all goes poor. Reflex switching required; any psionic attackers ought not to make the ship a sitting duck. Auto-Pilot is also a must.)

WEAPONS (note that those numbers are the LEAST I want)


-18 AUTO-TURRETS (Aka pivoting point defense; these turrets shoot down bogeys that get too close, though can be told to target specific enemies and ignore others entirely.) (Nerfing Minienders && Navitas Nox, most likely.)

-4 FRONT-MOUNTED GUNS (Do I need to explain this? the stronger the better. Preferrably strong multi-damage to prevent easy damage prevention. Triple M with slipshield shots should do the trick.)

-ANTI-MISSILE DEFENSES (Smoke and Flares are only one half-the other half is something to discourage getting behind me or firing missiles. Orbitar defenses seem best for this)

-2 SEMI-AUTO TURRETS (these guns are usually automated but can be manned; these should be BIG hitters but flexible enough to be used with regularity.)

-2 STANDARD ANTI-SHIP WEAPONS (Wave Motion Gun, even BIGGER explosions, SOMETHING to reliably take out Supercapitals at least)

-3 MEN OF SILENCE (Men of Silence are high-power silence fields. I mean, take Lex Ordinis and crank the silencing aspect up to 121, then abandon everything else about it. Not even 11, 11 squared. It's that powerful. It can be turned on and off as needed. And yes, I need three. Anti-Mage all the way. One of them are there to make sure that any accidents with the Magus Focus are contained if/when the standard issue silencing field doesn't contain it)

-3 SPELLCARDS (Named after the Touhou Franchise's Smart Bombs, these release a pulse of repulsive energies before unleashing a royal slathering of bullet hell in all directions. Mostly forward, mind, but still pretty much everywhere. Long time to recharge, hence 3 are required. Basically annihilates smaller craft and repulses all projectiles away, making it a flexible offense-defense panic button.)

-1 MADNESS OF DEATHWING (Just think of it as a RIDICULOUSLY powerful bomb. The Standard Deathwing's explosive power is measured in units of Tsar Bomba-for reference, that's 210 Petajoules of blast force. A Madness of Deathwing is one of the best in its class, measuring in approximately 8D1 TBs and one extra Angry TotalBiscuit. Yeah, don't ask. Also, TBs are apparently measured in hexadecimal. Nope, scratch that: that's apparently a Suitcase-Nuke size Deathwing. Also, Tsar bomba unit measurement is base-36 (for reference, base-16 is Hex), so the real blast potential of a Madness is roughly, uh...3,ZJ9,YFS. With six extra Angry TotalBiscuits and an outraged Alsmiffy. Yeah...Pretty big. For reference, that's 89,371,661 TB in decimal, which translates to 18,768,048,810 Petajoules. For more reference: Assuming it's basis to be a Tsar Bomba for its power (it could be merely a Suitcase Nuke we're talking here) a full-on shot from one Navitas Nox rifle is approximately 10500 Petajoules, 'merely' fifty times that of the Tsar Bomba (or if you would, 1D TB). In any case, goodbye Ultracapitals!)

-1 [REDACTED]: Yeah no. I'll be making this bit myself. No spoilers. This is just here to remind myself, for good measure.


ARENA:


Arena Cue:

-Special: The Flaming Toast VERSUS The Nonexistent Tazz, First Guardian of Minecraftia. PENDING.
-AVAILABLE.
-AVAILABLE.
Arena Stats: (W-L-D)

Free-For-All: 1-0-0 (Fredbear), 0-0-0 (Not-Elf)
Duels: 1-0-0 (Fredbear); 0-0-1 (Not-Elf)
Tag-Team: 0-0-0 (Fredbear)
Tazz: 0-0-0

ARENA CHALLENGES: I am ALWAYS looking out for new people to dish out the pain to. As such, I'm demanding Arena Challenges. I'll take 3 at a time on-cue. (Alternatively, I dish them out, which is rare).

There are two kinds of opponents you can pick. The first is versus my standard characters. There's a slight difference between each; The Not-Elf will use Akron's Core and the Crystalized Ki, will Fredbear will use the Lord Michael's Hat and the Medusa's Head. This is of standard difficulty. Rules and prizes will be discussed. Any special arena events will override challenges, so take note. This can occur in Free-For-Alls, Duels or Tag-Team matches, though I do NOT count them as separate characters for tag-team, so please if in the case of a Tag-Team, let me have an actual player on my side, m'kay?

The second is against Tazz, who is as of right now, Piono (you remember him only losing basically due to an idiot ball moment, right?) on steroids due to a variety of reasons and abilities. The second is only available as a duel as well (I may consider 2-on-1 format if he proves too strong to be beaten). Due to intense difficulty, no penalties (unless you want to do that or something) are required for losing, as the fight is quite purposefully stacked against your favor. Great rewards await you upon victory, however. He WILL have the equipment of all characters barring their spoils of War. I'd prefer to not have gimmicks to not expedite the issues you will have on this type of foe, but by all means go ahead if you feel confident enough (as long as they're balanced for both sides. No easy way out here with cheese gimmicks). Beating him gives you exclusive rewards...And you might find someone else to beat up who's OP as all getout? I don't know. But yeah, for anyone who thinks they are literally the most boss thing in existence, there's this. *stare at piono*

ALCHEMIES:

Simple charge trading up for grabs. I'll +1 anyone who's willing to give me +1 on a consistent trade basis.

Anyone who makes an Alchemtier Upgrade to increase max created Alchemies to 4 will get +25, over a period of time. Alternative rewards can be discussed upon completion. As it stands, the winner of this bounty is Cyanogynist, who's getting it right now.

...What?

WHAT. THIS IS A REASONABLE SECOND FLOOR.

What?!

WHAT ARE YOU GOING 'WHAT' OVER?...WHAT'S WITH THE HOLE IN THE WALL?

WHAT THE ACTUAL gorilla IS THIS?!

I'VE-I'VE-I'VE GONE IN A MASSIVE CIRCLE?!


HAHAHAHAHAHAHAH. IT APPEARS THE VOID HAS GIVEN YOU A ROYAL SLIP AND LED YOU BACK TO SQUARE ONE. HOW DID YOU EVEN GET IN THIS-

I JUST-I just, found myself in a pocket in the ground after coming out of some ruins, dug out forwards, found this crypt, which was ABANDONED at the time, and then dug straight up back in the original hole. OK, not straight up, but like, in a very makeshift mineshaft-y way. I then caught a ship outta' here...Then I caught Mr. Guardian's ship...The goldenrod guy-or was he bronze? ...He must've re-purposed this crypt. I mean, I can TELL that's the hole I made, but this place is like, big enough for aircraft. It wasn't before.

WELL, GOOD TO KNOW, SUE.

I AM NOT A SUE!!!

GOOD LUCK PROVING IT. EVERYTHING HERE HAS ENOUGH POWER TO JUST IGNORE THE, UH... 'SUEREN SONG' AND I'M FAIRLY SURE AETHERIA IS IMMUNIZED, SO YOU MIGHT AS WELL BE AN ARCH-SUE EVEN.

I would have to be the first Arch-Sue in, like...I don't even know how long? I don't care, you're practically making stuff up to insult me! I do not have a Sueren Song!

OH, HUSH NOW, YOU SUE.

uuuuuuuuuuuuuuugh!

<Fredbear...You made that term up on the spot, right?>

<YES. ALSO, STOP TELEPATHING ME I HATE THAT->

<Fredbear, she said it like it was familiar to her...Hrm...>


<OH WHAT IS IT?>

<...She says DarkSide's been dead for a carpton of years...She says Black Dragonkin aren't a unique species...She states your made-up phase like it was factually what that effect was actually called...She said she'd be the first in what is probably also a carpton of years...And I get a bad mojo around her. Like, a really bad mojo.>

<ARE YOU INSISTING UPON SOMETHING?>

<...I can't quite think of what that means->

<YOU ARE SAYING THAT TO gorilla WITH ME AND YOU KNOW IT. SHE'S CLEARLY GOT A MASSIVE CASE OF TEMPORAL VOID DISPLACEMENT, AND COMES, RELATIVELY TO US, MILLIONS OF YEARS IN THE FUTURE. WHICH MEANS I JUST INVENTED A SCIENTIFIC PHRASE.>

<Well, that assumes you didn't get lucky, or she didn't just decide to agree with it...But that didn't sound like mere agreement. Of course, that doens't rule out that you came to the same conclusion someone did earlier->

<DON'T MAKE ME LOSE MY GLORY ON THAT MUCH, WATER HORSE. NOW, DO YOU THINK SHE ACTUALLY IS A SUE?>

I AM NOT A GORILLAING SUE!!!

<Despite the extreme denial, I think she's telling the truth. Or at least, it hasn't developed...I've heard of cases like that. Cyanogynist is gonna throw a fit if that happens.>

Arch-Sue my butt. I'm not sure everyone here is totally immune to the Sueren Song, but ya'd think someone would notice at this point. Or go crazy and worship me like some kind of goddess. I think either would have been a tell, but neither happened...Hrmph. I could go back through the ruins to home...But no, not without all'a my stuff back!

IN ANY CASE...Hey, heyheyheyhey! I can FEEEEEEEEEEEEEEL IT! IT'S CHARGED UP AGAIN! OH YEAH!

...The Green Dragon is a MINIBOSS, not a BOSS! I can OBLITERATE IT! YEeeeeeeeeeeeeeeeeeeesssssssssssssss

...Err, if I can use Obliterate on the Green Dragon, I immediately use Obliterate on it. A CONSUME as used by Akron did 30,000 damage, and as used by me, once, 40,000, so that's a minimum of 210,000 to 280,000 damage (up to GM discertion) in a single strike of extreme...Err, extremely generic doom thingy-ness. Uh, look, It's really just that plain-lookin'-Oh, wait, OOOOOOOOOOOOOOOOOOH!!! Is that his-

HOLY gorillaIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIT! That blew my mind! Figuratively!

Wow, wow, OK! OK! I think, after the extreme strike of generic doom-thingy-ness, that the guy promptly started to get ripped apart by his own skeleton, and then started bulging up with weird purple-blue warts until he really stopped looking like a dragon and more like a ball of weird puss with eyeballs on it, and then exploded into this huge golden-blue fireball. Like, it was amazameing!

"AMAZAMEING." SUCH GRAMMAR. MUCH MATURITY.

Shut up! The point is, it was awesome.

...

If I CAN'T Obliterate the Green Dragon and do that to him for whatever reason I'll use Singularity instead. RNG nailed a 4 on my end, but obviously GM choice on the matter, though it is an RNG bit. In any case, I target the Green Dragon with one blast, nail the Red/Blue Crystals with the other two ones that are definitely there, and use any excess (including blasts that would have been used on the now-nonexistent Red/Blue crystals) to target the lowest-HP'd PG Entities. That's technically just a load of Consumes, which means a load of weird eldritch mouths everywhere eating all the targets. Omn nom nom nom nom. Tasty.

I then, uh, fling a fireball at the Green Dragon afterwards. For luck...A couple a fireballs, actually. For luck.

And an Anvil.

...And a couple of live grenades...

...And a few terrible pieces of sculptury...Jeez, 500 pounds...

...Oh, let's add some unstable particle accelerators...

...And a rock...

...And a gelotin monster...

...And maybe-yeah, the King Slime...AND the corpse of Skeletron Prime...

...OK, yeah, that's that. all of that throwing of stuff at the Green Dragon is done. For luck.
 
Spiral Nemesis: 106(140
Charged Beam: 2/5
I ask the wights why they are fighting, and keep arguing with them until I convince them that it's pointless to fight for the Godmodder because the game doesn't end until he is dead.
 
I play my violin some more, generating note-shaped "bullets", which fly at the Green Dragon.

Blinded By The Light (Level 15): 6/16 +1 from TheFlamingToast
Saxophone && Violin && Electric Guitar = ??? (2/?)

sans.: 10/90 +1 from TheFlamingToast
Mettaton: 5/75 +1 from TheFlamingToast

+3 to TheFlamingToast
 
/null

@GoldenReady Feel free to use the Crystalised Ki with health from Tahm Kench, but this turn he (and Aetherderon) will be immune to damage because of Abyssal Voyage. He doesn't generally take very much damage.

Also, by my next post, I'll be able to finish End Time and initiate the Arena challenge with Tazz.
 
/null
Shadow Fighter [N]: HP:9,000/10,000 (x10.) HP:5,000/10,000 (x6.) HP:2,000/10,000 (x1.)(40% chance to not get hit by attacks) (20% chance to hit dodging foes) (+10% evasion from attacks from airborne enemies)

Waaaaait... while I love that there are more of these now, HOW THE HECK DID THEY CLONE THEMSELVES FROM 10!? Jee-ee-ee-z...
Unlike most, I'm glad that I'm truthful about... most things. Like how the total number of these things multiplied from 10 to 17 (somehow) is a literal WTF moment.

...Not that it matters. Only 10 Shadow Fighters and 5 Black Bombers will become more empowered in 4 charges. And they will follow my command.
I think it's time to develop the new stats for these things...

Now we're getting into the more horrifying guns.
HP: 15,000/15,000
Amount: 10/10
Passives:
-Evasive: 50% chance not to get hit by attacks.
-Rapid Fire: 25% chance to hit a target that could have dodged, for less damage.
-Aerial Aces: +10% Dodge Chance, Accuracy, and Damage against airborne foes.

Actives:
-Bullet Types (can be switched at a moment's notice)
=Armor Piercing (AP): Designed to penetrate tough armor (duh). Can over- or under-penetrate for minimum damage depending on armor thickness. High damage on successful penetration. No chance to ignite foes.
=High-Explosive (HE): Ignores armor, medium damage, may ignite foes.
=Incendiary (IN): Ignores armor, low damage, high chance to ignite foes.
-Strafing Run: 3-round cooldown, starts fully charged. Fires at a group of foes to wipe out half of them, by firing shells along the ground. Guns overheat afterwards, and must refrain from attacking for 1 turn.

HP: 30,000
Amount: 5/5
Passives:
-Heavily Armored: 50% of damaged done by bullets/other ranged sources is negated. 25% for melee weapons. 10% for elemental/magic weapons. 0% for explosives.
-Rapid Fire: 40% chance to hit a target that could have dodged, for less damage.
-Ground Ravagers: +5% armor against all grounded targets.
-Building Destroyers: +15% armor against all attacks from buildings. +10% attack against buildings.

Actives:
-Bullet Types (can be switched at a moment's notice)
=High-Explosive (HE): Ignores Armor, medium damage, may ignite foes.
=Incendiary (IN): Ignores armor, low damage, high chance of igniting foes.
-Bombing Run II: 5-turn charge, starts with this fully charged. Drops numerous bombs on the grounded enemy forces, dealing very high damage to the enemies unfortunate enough to get caught in the blasts.
-Missile Barrage II: 4-turn charge, starts with this fully charged. Fires missiles at any target for high damage.
-Strafing Run: 3-round cooldown, starts fully charged. Fires at a group of foes to wipe out half of them, by firing shells along the ground. Guns overheat afterwards, and must refrain from attacking for 1 turn.

General
-Parts: Can suffer engine failures (+30% chance to catch fire), wing damage (-10% evade/-5% armor), fuselage damage (-10% evade/-5% armor), and tail damage (-10% evade/-5% armor).
-Repairs: Any plane can, when destroyed, return to the hangar for repairs. They will return in 5 turns, one at a time, at half-health.
-Airborne: Self-explanitory.
-Split: Can branch out in order to attack more enemies. Their attack power severely drops when attacking like this.
Now we're getting the big murderers now. Though I have the funny feeling of the OP-scale interfering... though I've amped these things up by 30 once before, soooo...
 
>2/2

-=Charges
300 (36/300)
Szalinthia, Bringer of Light (31/60)

-=Actions
None. For now...
--Aetherderon, God of the Worlds
Aetherderon will preferably attack PG when able.
Polyp Swarm: Causes polyps to leap off of Aetherderon and attack 3 target entities. If they fail to attack their target, they will find a new one.
Great Call: Deals large amounts of damage to target entity.
Starstrike: Calls a star down from the sky to annihilate a target entity and anything that happens to be around it.
Stare of Immortality: Causes the afflicted entity's next attack to fail.
Dead yet Dreaming: Aetherderon will 'kill' himself, and return in 4 rounds at half his max health and free of effects (positive and negative). Spoil of War is not dropped. (Cools while he's alive)
Spoil of War - The Great Horn: Can be used to summon a spectral stampede of... things to attack a specific target, damaging it and anything that happens to be close to it! (IE things that just attacked it up close, related entities, etc.) Cooldown of 5.
-=Alchemies
Edge of the Shifting World && Head of a Dead God && Aetherian Technology == Dust (11/26 - Lvl. 25)
Ancient Map of the Cosmos && Warped Voidmetal && Unpredictable Compass == Darkstone Scryer (7/11 - Lvl. 10)
Bass Guitar && Dungeons Stones && Sick Beats == Dungeon Rock (5/6 - Lvl. 5)
$Soul of Intellect$ && Outer Computational Device (OCD) && Bag of Holding == Bag of Possibilities (2/12 -- Lvl. 13) -- This is gonna be a fun one.

Coming Soon! I think... Probably...
Yeah. Totally. Gonna do it...
MmmHmmm.

+1 to Toast, +1 to Jon, and +1 to Piono
 
((Moonbeam is changed to Hand of the Vengeful Monkey.))
LIGHTFORM CHARGE: 2/3
I repair the Creator's armor with Vi Forti.
I then activate my Reinforced Obsidian Boots' Skate Mode and skewer the [PG] entities (not including the green dragon) with Equinox and THIS IS INCREDIBLY ZILLY.
----
>Mardek: Examine Equinox.
It's sharp and it's awesme and it's a sword. End of story.

>Mardek: Examine THIS IS INCREDIBLY ZILLY.
A one man band of Trickster weapons of legend. Good thing you weren't HIGH enough to include the Spiral Sucker. Also a good thing it's max level, or else you would have tried to put it in there.
~~Inventory~~
Equinox (Level 25)
THIS IS INCREDIBLY ZILLY (Level 25)
Gjallarhorn-o'-Plenty (Level 12)
Vi Forti (Level 10)
Jaractet (Level 18)
Mens Potentiam (Level 10)
Navitas Nox (Level 10)
The Fallen (Level 17)
Superosque (Level 10)
Ghastly Goggles (Level 3)

~~~Souls~~~
Lucid Soul of the Pyromaniac (Level 3)
~~Boosts~~
+2 to Pionoplayer
+1 to GoldenReady
~~Charges~~
Rohan Sharpe Anforth [AG]: 24/33
Inhale my rage, engorillament child.
~~Alchemies~~
(Arm Cannon || BLACK Strongbox) && Navitas Nox && Chaos Titan Essence && Eclipse Titan Essence && Oblivion Titan Essence && Death Titan Essence && Eldritch Tentacle = Hand of the Vengeful Monkey (Level 25) (7/26)
A black arm cannon that fires a red laser of intense, solid grimdark. Can also turn into a laser sword and a regular gauntlet. The grimdarkness alchemy, to balance against THIS IS INCREDIBLY ZILLY.
Based on the Temple of the Vengeful Monkey from Bloons Monkey City.

Vi Forti && Blue Moon && Sunfury && Dao of Pow && Flower Pow && Flairon && Golem Fist = Nantonium Star (Level 25) (7/26)
its spiky and its awesome and its a flail
end of story

Fedora || Mens Potentiam && Time Titan Essence && Euphoria Titan Essence && Ghastly Goggles && A Deep Commitment to Purple = Minutemann's Fedora (Level 25) (19/26) (+3 Redstone, +2 Tazz)
Mens Potentiam, in purple fedora form, now with time powers. Signature weapon of the Minutemen.

RIA Trident && HIKS M1000 && CM X1 Furie = The Unreal (Level ?) (2/?)
The king of all chemical dakka.
 
Last edited:
Alchemies
Gatekeeper's Scythe || Diamond Sword = Gatekeeper's Sword (Level 10, 8/11) (The Gatekeeper's Scythe in sword form.)
Vocaloid Yuzuki Yukari Figurine && Standard Battle Android = Battle Vocaloid Yuzuki Yukari (Level 16, 3/17) (Basically what this will be is something to act as a secondary character in attacks)
(Recreate: Orb of Sanity) && Essence of 500 Dwarf Stars (from Don't Starve) = ??? (Level 12, 1/13)
Laser Machinegun && Influx Waver = ??? (Level ??, 2/?)


Charges

Project T01-Triskaidekaphobia: 10/50
Project T02-Microspectrophotometry: 10/100

+3 Piono

Action

I toss ILLUMINATI BOMBS at The Creator and prove that the Creator is Illuminati!

1) The Creator. 2) Creator has 7 letters. 3) Seven. 4) Seven has five letters. 5) Five. 6) Five has four letters. 7) Four also has four letters. 8) 4 + 4 = 8. 9) Eight. 10) Eight rhymes with XOR gate. 11) An XOR gate has two inputs and one output. 12) 2 + 1 = 3. 13) Three. 14) What has three sides? That's right, the half triangular colon. 15) A half triangular colon is used in the International Phonetic Alphabet to indicate a slightly-longer-than-normal vowel. 16) International Phonetic Alphabet abbreviates to IPA. 17) IPA also abbreviates India pale ale. 18) India. 19) India is the most populous member state of the Commonwealth of Nations. 20) State. 21) There are states in the United States of America. 22) United States. 23) United LOLs of ROFLica. 24) The United LOLs of ROFLica is located on Earth 2. 25) Earth. 26) The symbol for earth is an upside-down triangle with a line through it. 27) Nabla is also an upside-down triangle. 28) Nabla is encoded at decimal code point 8711. 29) 8 + 7 + 1 + 1 = 17. 30) Seventeen is one less than eighteen. 31) Eighteen. 32) 1 + 8 = 9. 33) The animated movie 9 was released in 2009. 34) 20 + 09 = 29. 35) 29 is the atomic number of copper. 36) Copper is used to make wires. 37) Wire rhymes with electric fire. 38) Fire. 39) The symbol for fire is a triangle. 40) What else is a triangle? That's right, a dorito. 41) MLG noscopers rek scrubs with Mountain Dew and Doritos. 42) Mountain Dew. 43) Mountain. 44) The I Ching trigram for mountain is encoded at U+2636. 45) The Unicode character MOUNTAIN is encoded at decimal code point 9968. 46) 2636 + 9968 = 12604. 47) The ZIP code 12604 in the United States is located in Poughkeepsie. 48) Poughkeepsie has 12 letters. 49) Letters has 7 letters. 50) 12 + 7 = 19. 51) 19 is 9 + 10. 52) 9 + 10. 53) An overused and unfunny meme. 54) Overused and unfunny meme rhymes with laser beam. 55) Laser. 56) Shoop da Whoop. 57) Shoop da Whoop is also an overused meme. 58) Coincidence? 59) WAIT! Coincidence has 11 letters. 60) 11 is 1 + 1 if you take + as concatenation. 61) Thus, one times two is eleven. 62) One plus two is three. 63) What has three sides? A coin - it has heads, tails and edge. 64) Edge. 65) A dodecahedron has 30 edges. 66) Dodecahedrons have 12 faces. 67) 12 + 30 = 42. 68) 42 x 10 = 420. 69) 420. 70) Wait. Did you see that? 71) "69) 420". 72) This means the Creator is intrinsically linked with the hordes of Call of Duty fanboys who laugh at the number 69 and worship the number 420! 73) All we have to do now is prove the CoD fanboys are Illuminati! 74) Call of Duty. 75) The first Call of Duty game was released in 2003. 76) The Unicode codepoint at decimal 2003 is NKO LETTER BA. 77) Letter. 78) Mail. 79) Email. 80) Email addresses contain at signs. 81) At. 82) At is the chemical symbol for astatine. 83) Astatine has an atomic number of 85. 84) 8 + 5 = 13. 85) One-three. 86) What has one eye and three sides? 87) Bill Cipher from Gravity Falls. 88) Bill Cipher resembles the Eye of Providence. 89) Eye. 90) I. 91) I is the ninth letter of the basic modern Latin alphabet. 92) Alphabet. 93) Writing. 94) Sutton SignWriting. 95) Sutton SignWriting is encoded in the Supplementary Multilingual Plane, which abbreviates to SMP. 96) SMP also stands for Slow-Moving Proteinase. 97) Slow-moving proteinase is also known as cathepsin e. 98) e. 99) e is a mathematical constant. 100) Mathematical. 101) Mathematica. 102) Wolfram Language. 103) Wolfram is another name for tungsten. 104) Tungsten has an atomic number of 74. 105) 7 x 4 = 28. 106) 2 + 8 = 10. 107) 1 + 0 = 1. 108) The Illuminati triangle has one eye. 109) But that's not enough evidence. 110) Wait up. 7 - 4 = 3. 111) The Illuminati triangle has three sides. 112) The Creator is Illuminati confirmed.

Upon my proving that the Creator is Illuminati, the ILLUMINATI BOMBS explode, blowing the Creator sky-high.

848GldG.png
It will occur, 268.
 
/null
Alchemies
Gatekeeper's Scythe || Diamond Sword = Gatekeeper's Sword (Level 10, 8/11) (The Gatekeeper's Scythe in sword form.)
Vocaloid Yuzuki Yukari Figurine && Standard Battle Android = Battle Vocaloid Yuzuki Yukari (Level 16, 3/17) (Basically what this will be is something to act as a secondary character in attacks)
(Recreate: Orb of Sanity) && Essence of 500 Dwarf Stars (from Don't Starve) = ??? (Level 12, 1/13)
Laser Machinegun && Influx Waver = ??? (Level ??, 2/?)


Charges

Project T01-Triskaidekaphobia: 10/50
Project T02-Microspectrophotometry: 10/100

+3 Piono

Action

I toss ILLUMINATI BOMBS at The Creator and prove that the Creator is Illuminati!

1) The Creator. 2) Creator has 7 letters. 3) Seven. 4) Seven has five letters. 5) Five. 6) Five has four letters. 7) Four also has four letters. 8) 4 + 4 = 8. 9) Eight. 10) Eight rhymes with XOR gate. 11) An XOR gate has two inputs and one output. 12) 2 + 1 = 3. 13) Three. 14) What has three sides? That's right, the half triangular colon. 15) A half triangular colon is used in the International Phonetic Alphabet to indicate a slightly-longer-than-normal vowel. 16) International Phonetic Alphabet abbreviates to IPA. 17) IPA also abbreviates India pale ale. 18) India. 19) India is the most populous member state of the Commonwealth of Nations. 20) State. 21) There are states in the United States of America. 22) United States. 23) United LOLs of ROFLica. 24) The United LOLs of ROFLica is located on Earth 2. 25) Earth. 26) The symbol for earth is an upside-down triangle with a line through it. 27) Nabla is also an upside-down triangle. 28) Nabla is encoded at decimal code point 8711. 29) 8 + 7 + 1 + 1 = 17. 30) Seventeen is one less than eighteen. 31) Eighteen. 32) 1 + 8 = 9. 33) The animated movie 9 was released in 2009. 34) 20 + 09 = 29. 35) 29 is the atomic number of copper. 36) Copper is used to make wires. 37) Wire rhymes with electric fire. 38) Fire. 39) The symbol for fire is a triangle. 40) What else is a triangle? That's right, a dorito. 41) MLG noscopers rek scrubs with Mountain Dew and Doritos. 42) Mountain Dew. 43) Mountain. 44) The I Ching trigram for mountain is encoded at U+2636. 45) The Unicode character MOUNTAIN is encoded at decimal code point 9968. 46) 2636 + 9968 = 12604. 47) The ZIP code 12604 in the United States is located in Poughkeepsie. 48) Poughkeepsie has 12 letters. 49) Letters has 7 letters. 50) 12 + 7 = 19. 51) 19 is 9 + 10. 52) 9 + 10. 53) An overused and unfunny meme. 54) Overused and unfunny meme rhymes with laser beam. 55) Laser. 56) Shoop da Whoop. 57) Shoop da Whoop is also an overused meme. 58) Coincidence? 59) WAIT! Coincidence has 11 letters. 60) 11 is 1 + 1 if you take + as concatenation. 61) Thus, one times two is eleven. 62) One plus two is three. 63) What has three sides? A coin - it has heads, tails and edge. 64) Edge. 65) A dodecahedron has 30 edges. 66) Dodecahedrons have 12 faces. 67) 12 + 30 = 42. 68) 42 x 10 = 420. 69) 420. 70) Wait. Did you see that? 71) "69) 420". 72) This means the Creator is intrinsically linked with the hordes of Call of Duty fanboys who laugh at the number 69 and worship the number 420! 73) All we have to do now is prove the CoD fanboys are Illuminati! 74) Call of Duty. 75) The first Call of Duty game was released in 2003. 76) The Unicode codepoint at decimal 2003 is NKO LETTER BA. 77) Letter. 78) Mail. 79) Email. 80) Email addresses contain at signs. 81) At. 82) At is the chemical symbol for astatine. 83) Astatine has an atomic number of 85. 84) 8 + 5 = 13. 85) One-three. 86) What has one eye and three sides? 87) Bill Cipher from Gravity Falls. 88) Bill Cipher resembles the Eye of Providence. 89) Eye. 90) I. 91) I is the ninth letter of the basic modern Latin alphabet. 92) Alphabet. 93) Writing. 94) Sutton SignWriting. 95) Sutton SignWriting is encoded in the Supplementary Multilingual Plane, which abbreviates to SMP. 96) SMP also stands for Slow-Moving Proteinase. 97) Slow-moving proteinase is also known as cathepsin e. 98) e. 99) e is a mathematical constant. 100) Mathematical. 101) Mathematica. 102) Wolfram Language. 103) Wolfram is another name for tungsten. 104) Tungsten has an atomic number of 74. 105) 7 x 4 = 28. 106) 2 + 8 = 10. 107) 1 + 0 = 1. 108) The Illuminati triangle has one eye. 109) But that's not enough evidence. 110) Wait up. 7 - 4 = 3. 111) The Illuminati triangle has three sides. 112) The Creator is Illuminati confirmed.

Upon my proving that the Creator is Illuminati, the ILLUMINATI BOMBS explode, blowing the Creator sky-high.

848GldG.png
It will occur, 268.
gorillaing incredible.
I see that you have taken inspiration from The Scrub Scribe's Illuminati attack on Mozart II from DTG:0.
 
I'm back! Sorry for missing so much, homework reared its ugly head.
Also, CRYSTAL! I explicitly said WHEN I summoned the Creator and Destroyer that they couldn't attack each other OR their summons! And you completely ignored that! WHY. WHY WOULD THEY ATTACK EACH OTHER!?!? EVER!?!?! Were it not for the fact that they're attacks didn't deal that much to each other I'd be flipping the heck out right now.

+1 to insert, cyan and W32

271/500 for the charge of potential
95/150 for The Saviors
Distortion Mirror = Disparem 9/11
Creation Pickaxe = Potentias Eius 7/11
Oblivion Rod = Finem 1/11

I heal The Creator as much as I can with Vita Australi because people are being stupid and tactical failures. As usual...

Bidding (Maleficis Est)
GoldenReady: 37 (+5)
jondanger: 29 (+5)
[Insert Generic Username]: 33 (+6)
The Flaming Toast: 18 (+5)
Cyanogynist: 24 (+6)
gladiusAssailant: 11
Redstonetam: 11
Sirplop: 13 (+3)
crystalcat: 9
W32Coravint: 15 (+12)
DarkSide: 4 (+4)

Last time's reward: Right, my apologies, darkside, you won Maleficis Est last time I posted, but I forgot to make note of it, sorry. Anyways, you now have the magic alchemy.

Also, PEOPLE! Stop blowing up The Creator and Destroyer! Seriously! Those things will be more damage for us if we redirect their attacks instead! But now I have to HEAL them instead of trying to redirect their attacks because you guys keep FORGETTING that!
Both Godcats leave their machines because that ability has finished charging. And now they're about to lay down the hurt on everything if somebody doesn't redirect their attacks. You guys are on your own on this one, I'm going to be trying to keep them from BLOWING UP.
 
@pionoplayer : Piono, we've kind of come upon a silent agreement: Now, the Creator and Destroyer ARE useful, BUT, we can't actually summon any supporting AGs to aid our bigger hitters, as most of their attacks are multi-hit, PLUS, what happens outside of the Crypt? PLUS command over a Hostile is a ludicrous thought to begin with (and even if that continues, ONE of them slashing at our side is bad enough). Henceforth, we will not kill them, BUT they aren't allowed to hit over 300,000 HP, then we ignore you to attack them even more to bring them to an acceptable level of HP where we can swiftly kill one once we leave-but not under 200,000 HP. An acceptable range, where it can't be one-shot with ease, but it could be killed in a turn with player intervention. We're thinking of the LONG game here, beyond the Crypt. PLANNING SEVEN STEPS AHEAD.

Plus, let's step back for a moment: The Crypt of the Necrodancer has magic music that works on anything undead to command them and make them dance (the latter kind of being a side effect but, details), and the Godmodder is empowering it so at least one aspect of it (the dancing bit) is slightly working on us-who are supposed to be completely invincible. I want this to SLOWLY sink in. They technically have a tiny grip on us despite us not being dead. I want you to realize what that means for our DEFINITELY not invincible entities, doubly so what that oculd imply for the Hostiles, a type of entity that, by nature, is pretty much impossible to control. Throw in the Curse of Repetetiveness (AKA that thing that will eventually make redirection impossible) and you realize we have to keep them...Controlled in more manners than just actions. Not dead, but certainly weaker than max HP. Your interests do conflict with ours in the end.

Also, I think you missed it: I gave @W32Coravint all of my Bid Points recently. He should basically have a truckload, while I should have 3-4. Double-Also, the 4-alchemies thing that Cyanogynist was charging went through while you were away.

@The Flaming Toast : I think everyone's jumping the bandwagon on AG bosses ever since Aetheredon, and all things considered, the River King's charge is 40 if I recall, while Aetheredon's was roughly 100. I think. (again, going off of Aetheredon)...And we shouldn't just be throwing that title around for every powerful entity we get. That's just dumb. Also, do note: Every AG boss is pretty much only opposed by Piono, so we're effectively giving him spoils by doing that when we really don't need to.

Everyone AG : OK, short term thing from me, but I would like to finish off the gorilla charge, as that's an AG entity, something we have a low supply of at the moment. It WILL require...Investment to make sure we get the full payout, but it has a few preservation techniques, and if we are successful, those payouts are huge. It's NOT a boss, mind, but that probably makes it better in the long run for the above outlined reasons of not giving Piono a truckload of spoils. I'll redirect all +1s to it, so just +1 me a few times, MKay? Anything else is just appreciated.

@Cyanogynist: It's more accurate to say that the Scribe took a leaf from Mr. Coravint's book, as Coravint's done that before. Granted, not one nearly that brilliant.

HAT CHARGE: 2/5.

OFF CELL: 8/15
41/50 gorilla (+1 FROM CYANOGYNIST)

+2 TO CYANOGYNIST (6/25), +1 TO PIONO.


Traho && Vortex Armor Set && Netslasher's Cybernetic Armor = The Fade (Level 15: 4/16)

((Inner Ship Hull || (Blackguard Ingot && Traho)) && Decorruptor Powder) && Keep Rational = Grav-Protected Inner Hull (Level 25: 5/26)


PIKACHU MERCHANDISE (LEVEL 10) [+-] PIKACHU TRADING CARDS (T/T) + UNOBTANIUM INGOT (T/T) + POKEMON YELLOW (T/T) + 9-VOLT BATTERY (POWER) + REPLICA ASH HAT (POWER) + LIGHT REALITY MAJJYKS (POWER) + LIGHTNING MAJJYKS (POWER) + COLLECTER'S BINDER (T/T) + VIDEOS OF PIKACHU SHORTS (T/T) + A PIKACHU'S TOOTH (T/T) = EMPOWERED MERCHANDISE OF PIKACHU (LEVEL 16: 2/17)

SPIKED GLOVE || (A LITERAL OCEAN OF BLOOD && FIVE TONS OF PRESERVED FLESH && LITERALLY BROKEN HEART OF A BLOOD ARCHMAGE) = HEMMORHAGE (LEVEL ?: 2/?)


ALCHEMY INVENTORY:
THE HERO'S BLADE (10); "BESSY" (BOOM EVERYWHERE SHOT) (9); NAVITAS NOX (10); ARCUM AEREUM (10); THE FOURTH DIMENSION (20); STARDUST CORRUPTOR CANNON (9); THE LORD MICHAEL'S HAT (50); NULLA STELLA (10); CELESTIAL DESTRUCTION (20); DENITO SURREXIT (10); NOCTE CONSUMENS (10); RIDICULOUSLY SPARKLY ANIME GIRL ANIMATRONIC EYES (0); UNOBTANIUM CANNON (10); MAGIC LORD (25); VITA AUSTRALI (10); AQUILONEM MORS (10); BASE (25); SHARD OF UNITY (15); TRAHO (10); THE GOLDEN CROWN (20);

SPOIL INVENTORY:
---MEDUSA HEAD [||||] (NOTE: DARK YELLOW = CHARGE) (ABILITY: FIRE LASERS AT ENEMY, INFLICTING DAMAGE AND PETRIFY FOR 2 TURNS)

ALCHEMY INVENTORY:
Damaged Infernal Torment (20); Levis Ignis (10); Nocte Consumens (10); Navitas Nox (10); Abiit (10); Traho (10); Victor Ignis (25);

SHIP PARTS INVENTORY:
Outer Hull (10);

SPOIL INVENTORY:
---Crystalized Ki [|||||] (Note: Yellow = Charge) (Ability: Does damage. Drains HP of Allied/controlled Entities to improve damage, proportional to HP drained. Can drain no HP.)
---Akron's Core
[|||||][|||||][||] (Note: White = Charge) (Note: charge is split to designate what abilities are available and if overflow is an issue) (Ability: Use one of Akron's basic attacks for 5 charges, or expend all to use his Ultimate)
Standard Attacks: Firestorm (High Power, 3-target, chance to burn; Fire/Explosive immunity), Blizzard (Moderate power, 3-target chance to freeze; Water/Ice Immunity), Thunderstorm (Moderate power, 3-target chance to stun; Electric/Wind immunity), CONSUME (Really high power, 1-target, chance to Terror (Really nasty DoT + Berserk + Confusion mix), Light/Dark immunity), Tremor (really low power, hits everything not flying, chance to Stagger (sets up Crit damage on target for one attack), Earth/Poison immunity.), Doomblade (Very high attack power, 3 targets), Barrage (Moderate Damage, all entities, 90% accuracy).)
Ultimates: Obliterate (Extremely high damage on one target (the power of 7 consumes). Can't be used on Bosses, only targets one component); Singularity (3-5 (rng) Targets of choice get nailed with CONSUME).


THE ECLIPSE IS A FABLED SUPERWEAPON CODED WITHIN THE ALCHEMITER. TO CLARIFY WHAT THAT EVEN MEANS: ALMOST EVERYTHING WITHIN THE ALCHEMITER'S DATABASE IS NOT UNIQUE. EVEN THE FIRST 'CREATOR' OF THESE ARTIFACTS ARE TYPICALLY COPYING FROM A RARE ARTIFACT NESTLED INTO SOME CRACK OF EXISTENCE-AND FOR THAT MATTER, THE ALCHEMITER IS USUALLY NOT EVEN CAPABLE OF RENDING THEM AT FULL POWER. IN GENERAL, MAGICAL ABILITIES ARE USUALLY VERY HARD TO IMPLEMENT PROPERLY. PIONO'S ELEMENTAL ALCHEMIES ARE THE BEST EXAMPLE; THEY ARE TECHNICALLY EXTREMELY POWERFUL, BUT THEY ARE ALSO TECHNICALLY CHEAP KNOCKOFFS OF THE REAL DEALS, QUITE LITERALLY A TENTH OF THE ORIGINAL'S POWER (AND EVEN THEN, LET IT BE SAID THE REAL DEALS ARE SO POWERFUL BECAUSE THEY WERE MORE MADE AS TESTAMENT TO VARIOUS ENCHANTING/IMBUEMENT/BLACKSMITHING TECHNIQUES THAN ANYTHING REMOTELY PRACTICAL; MOST OF THE WEAPONS WOULD INCINERATE US TO EVEN LOOK AT FUNNY. THAT THE ELEMENTAL ALCHEMIES ARE LEVEL 10 IS FOR THE BEST IN OUR CASE).


THE ECLIPSE, HOWEVER, IS NOT ONE OF THEM, AS FAR AS ANYONE KNOWS. THE ECLIPSE IS ONE OF VERY FEW ITEMS IN THE ALCHEMITER THAT WERE DELIBERATELY SET IN THERE AND PRE-CODED WITH ITS PROPERTIES. CODING POWERS CAN EQUATE TO OUTRIGHT REALITY BENDING IF USED CORRECTLY, AND THEY WERE USED CORRECTLY, SO BASICALLY THERE'S A HARD-TO-GET SUPERWEAPON THAT CAN ONLY BE ALCHEMIZED. FORTUNATELY, DIGGING INTO THE CODE ENOUGH REVEALED HOW TO ALCHEMIZE IT IN SOME POETIC FASHION. IT ALSO INCLUDED VARIOUS DETAILS;

---THE LEGENDARY WEAPON IS NAMED AFTER THE ECLIPSE, A FABELED EVENT WHERE THE GREATEST DEMON FROM THE CORE OF HELL BREAKS FREE OF ITS PRISON, AND RISES UP TO DESTROY EXISTENCE, KILL THE SUN, AND LET THE MOON DESTROY THE EARTH. MOSTLY RELIGIOUS IN MOST CONTEXTS, THOUGH THAT ACTUALLY HAPPENED ONCE. EXCEPT THE MOON DESTROYING THE EARTH BIT, THAT PART GOT AVERTED. IT MAY BE IT APPLIED TO THAT UNIVERSE AND THE OTHERS PICKED UP ON IT BECAUSE IT SOUNDED LIKE A PRETTY GOOD WAY TO END THE WORLD.

---THE ECLIPSE'S SUPPOSED ORIGIN IS APPARENTLY BASED AROUND EIGHT ENTITIES OF PARTICULAR NOTE TO HOW THE MULTIVERSE AND 'THE BEFORE' AND 'THE AFTER' GOT TO BE EXACTLY WHERE THEY ARE. OR SOME OF THEM AT LEAST. WHAT 'THE BEFORE' AND 'THE AFTER' ARE IS COMPLETELY UNKNOWN; WHOEVER MADE THIS MACHINE WAS PROBABLY LOSING HIS MIND AT THE TIME HE CODED IT, AS I'VE ONLY HEARD OF THE CHU AND THE 'MOON LORD'. THE CHU ARE COMPLETELY EXTINCT AND PRETTY MUCH BLEW UP THEIR OWN CIVILIZATION ON PURPOSE TO PREVENT THE RUINS FROM BEING LOOTED, AND I'M FAIRLY SURE THE MOON LORD ISN'T ALL THAT BIG IN THE GRAND SCHEME OF THINGS, THOUGH HE IS RATHER IMPOSING, SO THAT HAS TO BE REFERRING TO SOMEONE ELSE. AT BEST, THESE PEOPLE ARE COMPLETELY ANCIENT AND AS LONG-DEAD AS THE CHU, AS A WHOOPING ZERO OF THESE FIGURES STAND OUT.

---THE LEGENDARY WEAPON IS AN ARM CANNON, WHICH SEEMS TO BE THE NEWEST FAD FOR WATER HORSE OVER AT THE ARENA. THIS WAS TECHNICALLY A REQUEST MADE BY HIM, BECAUSE TAZZ WAS IN DIRE NEED OF AN UPGRADE TO HIS ARSENAL AND HE'S BUSY MEDDLING WITH AN UPDATE TERMINAL, WATCHING THINGS OF "FUTURE'S PAST" AS HE PUT IT. I'D SNARK THAT APPARENTLY BEING A FIRST GUARDIAN GIVES YOU THE RIGHT TO BOSS PEOPLE AROUND, BUT IN ALL HONESTY I HAVE NOTHING BETTER TO DO WITH MY TIME EITHER, AND IF THIS GUY WANTED THIS TO KEEP ABSOLUTELY SECRET HE WOULDN'T HAVE HID THIS SECRET SO SHALLOWLY. IT ONLY TOOK A FEW MINUTES OF DIGGING FOR IT.

SO, AS THE NAME OF THIS PROJECT IS 'ECLIPSE,' GUESS WHAT WE'RE GOING TO DO.

THE REQUIRED ITEMS ARE GROUPED INTO EIGHT GROUPS OF FOUR, EACH GROUP REPRESENTING A FIGURE IN THE ANALS OF THE HISTORY OF EXISTENCE THAT ARE INTERGAL TO THE CREATION OF THE ECLIPSE. THE LEVELS ARE MOSTLY IRRELEVANT.

(P) IS AN ELEMENTAL ALCHEMY THAT SHOULD COME INTO THE BID ROTATION THAT IS REQUIRED.
(M) MEANS IT IS IN THE PROCESS OF BEING MADE.
(A) MEANS IT IS AN ARTIFACT. (AO) MEANS THE BASE OF THE ARTIFACT HAS BEEN OBTAINED, BUT NOT THE FULL FORM.
(U) MEANS THE EXACT IDENTITY OF THIS WEAPON IS NOT YET DETERMINED.
(O) MEANS IT IS OBTAINED IN FULL.
IF IT HAS NOTHING NEXT TO IT, IT MEANS IT IS A REGULAR ALCHEMY AND MUST BE CREATED.

EACH SET'S ALCHEMIES WILL BE COMBINED INTO ONE AT THE END. THIS MAY REQUIRE CHARGING BEYOND MERE ALCHEMY IF THE LEVELS GO TOO HIGH.

BASE (O)
SET ONE, THAT OF THE CHU: PIKACHU MERCHANDISE (AO/M), ARCUM AEREUM (O), THE GOLDEN CROWN (O), UNOBTANIUM CANNON (O).
SET TWO, THAT OF THE BLOOD PHOENIX: VITA AUSTRALI (O), HEMORRHAGE (M), SHARD OF UNITY (AO), THE UNDYING LIGHT.
SET THREE, THAT OF THE SHADOWPLAYER: NOCTE CONSUMENS (O), OFF CELL (A/M), EYE OF NOTHING, CIPHER'S CALL.

SET FOUR, THAT OF THE MOON LORD: CELESTIAL DESTRUCTION (O), ELDRITCH MOON CANNON, COSMIC MANTLE, GALACTIC GLOVE.
SET FIVE, THAT OF THE UNDYING TITAN: NAVITAS NOX (O), KYNE CELL (A), TRAHO (O), EX MACHINA.
SET SIX, THAT OF THE MEADOW'S SOUL: THE BOUQUET'S THORNS, SPARK OF LIFE (A), PLANTERA BULB (A), PETALIUM GAUNTLET.
SET SEVEN, THAT OF THE TIMEKEEPER: PIXEL KATANA (A), DENITO SURREXIT (O), THE FOURTH DIMENSION (O), THE COMPLETE EJECTION.
SET EIGHT, THAT OF THE DEATHLY RHYTHM: THE AXE, THE GRAYSCALE, CHARON'S HAND, NOTE (A).

ONCE ALL EIGHT SETS ARE COMPLETE, THEN THE FINAL STAGE-COMBINING ALL NINE ALCHEMIES INTO THE ECLIPSE-CAN BEGIN. THAT WILL REQUIRE A LARGE CHARGE, BUT UNTIL THEN I WOULD HOPE ALL EIGHT SETS PRODUCE ALCHEMIES THAT ARE AT LEVEL 25, IF NOT SLIGHTLY LOWER/HIGHER.


I need a way off of this planet YESTERDAY. Fortunately, with this Alchemiter thingy, I can do that and more. Most of these are technically knockoffs of powerful items, especially when it comes to imbuing things with elemental powers. BUT, as long as I don't use imbuement too much, this ship is basically guaranteed to be top of its class-and I'll need it to get out and get going. So many monsters in the Void right now, but they're much better than if I stick around...

GENERAL SCHEMATIC: The Preston's Soul (Commander-class, Rank SSS; top of the line.)

OUTER HULL (Luminite/Thaumium at least; Voidmetal/Divinium/Draconite/Glitchplate preferred. Anomaly-proofing required.) (DONE!)


INNER HULL (Voidmetal at least; Divinium/Draconite/Mythosite/Blackguard preferred, Anomaly-proofing required.) (In Progress!)

ENERGY SHIELDING X 2 (Doubleshielding is a royal pain to work with but SOOOOOOOO worth it it's not even funny. Independent Recharges are required; inner shield should be meant for pure defensive measure, while outer shield is meant to discourage attackers. Adaptive Shields are preferred as well for inner coating.)

ROOMS:

-LIVING QUARTERS (Obvious. Let's not get too fancy with the beds here, but Void Wifi is a must. 36 passengers preferred, but at least 6 minimum. Hammerspacing may be required. There should also be dining and relaxation and such here.)

-STORAGE (Hammerspaced interior preferred, needs to have 2592 Inventory spaces at the very least, or 48 Minecraftian Double-chests. Should additionally have a Freezer with an additional 8 Minecraftian Double-Chests for cold-storage. Hidey holes will be put ELSEWARE.)

-ARMORY/FITNESS (Hammerspaced interior also preferred, needs to have 1296 Inventory spaces at the very least, or 24 Minecraftian Double-Chests. Should also have dojo/gymnasium to keep physical fitness in check.)

-ARTIFACT AREA (because I'm gonna be takin' ALLLL 'DA L00T; needs to have fossil extratctors/cleaners, dusters, and containers all rated for use class-10 Artifacts at least (Think along the lines of Level 50,), Class 25 (think Level 125) preferred.)

-MEDICAL BAY (HEALZ PLZ. I'd prefer magical healing to stuff like Mediguns, but a fully array is required, with magical focus.)

-CRAFTING STATION (Ichorium Multitype Assembly table required, as well as a Forge of Worlds; I already have the tools needed to make them both work, so no worries there! A Wizard's Vitalius and a S-Ranked Cantara Brewery will also be mandatory. A Sacred Heart and Cruel Soul is preferred. Anything better than those is also preferred.)

-GARDEN (strictly for mobile food purposes, as well as possibly resources. 14x14 plot minimum, an upgrade to 21x14 or even 21x21 would be preferred. Slight hammerspacing may be required. Separated plots also preferred. Must be able to grow Minecraftian Oak as well as at least three different crops, at least Two Fruits and one Vegetable.)

-TELEPORTER ROOM (think star-trek's little thing, with more precision. Needs to be able to send in/out at least 8 from/to completely separate locations. Basic telelocking required; moderate telelocking preferred.)

-MAGUS FOCUS (OK, light explanation: A Magus Focus is basically a room where magic can be channeled into and magnified to an appropriate size for ship combat from ONE mage/spellcaster/whatever, meaning a Spell of Repair will suddenly restore a whole fleet, or a simple quick-cast magic missile turns massive enough to obliterate most fighters-in other words, Magus Focuses, in the right hands, make the ship capable of any roll, which is REALLY useful. I require a Kalastite focus of rank 9 (of 15) at least; anything stronger would be appreciated.)

-ANCIENT SOULRING (I think I'll just need to buy/steal this from the right peeps. I believe Auctioneers were involved? Beh. In any case, this is more of a special feature related with the REALLY ancient, old, and super-powerful cool stuff...Or something. I heard it was really valuable.)

PRIMARY ENGINES (At least two, SSS-class Commander, no substitutes. Preferrably, Creation Nodes empowering Movers.)

BACKUP ENGINES (Again, SSS-rank Commander, no substitutes. Preferrably, Creation Nodes empowering Crayta Engines.)

DOUBLE-BACKUP ENGINES (Third time now: SSS-rank Commander, no substitutes. Here, we're going for Askanta Engines with a Creation Node giving Aska Fuel for the whole thing, in case Creation Node or such are wiped out.)

THRUSTERS (Uh, wow, can't believe I almost forgot to put this in here. In any case, these should be given the standard treatment of Voidproofing, Chrono-Slip, the Pearlgate, and so on. Eight total, flex-pivot, Weponized Exhaust preferred. If you're going that route, go for the Brute's Blend (Death, Chaos, Oblivion, and Electric Blender) or an Enchilda's Wrath. (Space, Light, Creation and Chaos)

COLLECTOR (A device that allows save retrieval of almost everything and safe storage.)

COCKPIT (This was obvious. Double-proofed; the first one should be Full-link, but I want a backup multi-view cockpit with all the tools in case it all goes poor. Reflex switching required; any psionic attackers ought not to make the ship a sitting duck. Auto-Pilot is also a must.)

WEAPONS (note that those numbers are the LEAST I want)


-18 AUTO-TURRETS (Aka pivoting point defense; these turrets shoot down bogeys that get too close, though can be told to target specific enemies and ignore others entirely.) (Nerfing Minienders && Navitas Nox, most likely.)

-4 FRONT-MOUNTED GUNS (Do I need to explain this? the stronger the better. Preferrably strong multi-damage to prevent easy damage prevention. Triple M with slipshield shots should do the trick.)

-ANTI-MISSILE DEFENSES (Smoke and Flares are only one half-the other half is something to discourage getting behind me or firing missiles. Orbitar defenses seem best for this)

-2 SEMI-AUTO TURRETS (these guns are usually automated but can be manned; these should be BIG hitters but flexible enough to be used with regularity.)

-2 STANDARD ANTI-SHIP WEAPONS (Wave Motion Gun, even BIGGER explosions, SOMETHING to reliably take out Supercapitals at least)

-3 MEN OF SILENCE (Men of Silence are high-power silence fields. I mean, take Lex Ordinis and crank the silencing aspect up to 121, then abandon everything else about it. Not even 11, 11 squared. It's that powerful. It can be turned on and off as needed. And yes, I need three. Anti-Mage all the way. One of them are there to make sure that any accidents with the Magus Focus are contained if/when the standard issue silencing field doesn't contain it)

-3 SPELLCARDS (Named after the Touhou Franchise's Smart Bombs, these release a pulse of repulsive energies before unleashing a royal slathering of bullet hell in all directions. Mostly forward, mind, but still pretty much everywhere. Long time to recharge, hence 3 are required. Basically annihilates smaller craft and repulses all projectiles away, making it a flexible offense-defense panic button.)

-1 MADNESS OF DEATHWING (Just think of it as a RIDICULOUSLY powerful bomb. The Standard Deathwing's explosive power is measured in units of Tsar Bomba-for reference, that's 210 Petajoules of blast force. A Madness of Deathwing is one of the best in its class, measuring in approximately 8D1 TBs and one extra Angry TotalBiscuit. Yeah, don't ask. Also, TBs are apparently measured in hexadecimal. Nope, scratch that: that's apparently a Suitcase-Nuke size Deathwing. Also, Tsar bomba unit measurement is base-36 (for reference, base-16 is Hex), so the real blast potential of a Madness is roughly, uh...3,ZJ9,YFS. With six extra Angry TotalBiscuits and an outraged Alsmiffy. Yeah...Pretty big. For reference, that's 89,371,661 TB in decimal, which translates to 18,768,048,810 Petajoules. For more reference: Assuming it's basis to be a Tsar Bomba for its power (it could be merely a Suitcase Nuke we're talking here) a full-on shot from one Navitas Nox rifle is approximately 10500 Petajoules, 'merely' fifty times that of the Tsar Bomba (or if you would, 1D TB). In any case, goodbye Ultracapitals!)

-1 [REDACTED]: Yeah no. I'll be making this bit myself. No spoilers. This is just here to remind myself, for good measure.


ARENA:


Arena Cue:

-Special: The Flaming Toast VERSUS The Nonexistent Tazz, First Guardian of Minecraftia. PENDING.
-AVAILABLE.
-AVAILABLE.
Arena Stats: (W-L-D)

Free-For-All: 1-0-0 (Fredbear), 0-0-0 (Not-Elf)
Duels: 1-0-0 (Fredbear); 0-0-1 (Not-Elf)
Tag-Team: 0-0-0 (Fredbear)
Tazz: 0-0-0

ARENA CHALLENGES: I am ALWAYS looking out for new people to dish out the pain to. As such, I'm demanding Arena Challenges. I'll take 3 at a time on-cue. (Alternatively, I dish them out, which is rare).

There are two kinds of opponents you can pick. The first is versus my standard characters. There's a slight difference between each; The Not-Elf will use Akron's Core and the Crystalized Ki, will Fredbear will use the Lord Michael's Hat and the Medusa's Head. This is of standard difficulty. Rules and prizes will be discussed. Any special arena events will override challenges, so take note. This can occur in Free-For-Alls, Duels or Tag-Team matches, though I do NOT count them as separate characters for tag-team, so please if in the case of a Tag-Team, let me have an actual player on my side, m'kay?

The second is against Tazz, who is as of right now, Piono (you remember him only losing basically due to an idiot ball moment, right?) on steroids due to a variety of reasons and abilities. The second is only available as a duel as well (I may consider 2-on-1 format if he proves too strong to be beaten). Due to intense difficulty, no penalties (unless you want to do that or something) are required for losing, as the fight is quite purposefully stacked against your favor. Great rewards await you upon victory, however. He WILL have the equipment of all characters barring their spoils of War. I'd prefer to not have gimmicks to not expedite the issues you will have on this type of foe, but by all means go ahead if you feel confident enough (as long as they're balanced for both sides. No easy way out here with cheese gimmicks). Beating him gives you exclusive rewards...And you might find someone else to beat up who's OP as all getout? I don't know. But yeah, for anyone who thinks they are literally the most boss thing in existence, there's this. *stare at piono*

ALCHEMIES:

Simple charge trading up for grabs. I'll +1 anyone who's willing to give me +1 on a consistent trade basis.

Anyone who makes an Alchemtier Upgrade to increase max created Alchemies to 4 will get +25, over a period of time. Alternative rewards can be discussed upon completion. As it stands, the winner of this bounty is Cyanogynist, who's getting it right now.

N/A

I AM BEREFT OF TIME AFTER THE NOT-ELF'S OVERDRAMATIC USAGE OF HER RIDICULOUS OVERPOWERED CORE SO I USE MEDUSA'S HEAD ON THE GREEN DRAGON, IF I CAN. IT MIGHT BE IMMUNE TO PETRIFY, BUT IT'S NOT GONNA BE IMMUNE TO A LOAD OF LASER BEAMS SO THE DAMAGE SHOULD BE REAL.

COME ON YOU DRACONIC DUMBgorilla, TURN TO STONE AND DON'T ATTACK US, YOU PIECE OF BULLgorilla! AN ALLY DRAWS NEAR, AND SOON SHALL BE HERE, AND I MUST NOT HAVE YOU gorillaHEADS ONE-SHOTTING HIM OR SOMETHING.
 
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+3 Piono
If you take another step forward... 8/50
you are REALLY not gonna like what happens next. 8/50
NEW Gatekeeper's Scythe && Valhalla 15/26
"Recreate": Spiral Sun Sucker 3/21
Gatekeeper's Scythe(Lv.10)
Navitas Nox(Lv.10, PA)(scammed some suckers in the Arena, Scythe duplicate)
Rapture(Lv.25, blocked Piono to troll him, Scythe duplicate)
Valhalla(Lv.20)
Lex Ordinis(Lv.10, PA)(Accepting duplicate trades)
Nulla Stella(Lv.10, PA)(Yeah let's just get everyone a copy of everything why not)
Denito Surrexit(Lv.10, PA)
Exedo(Lv.10, PA)
Terra Firma(Lv.10, PA)
Abiit(Lv.10, PA)
Cipher's Call: (Lv. 10)
I light the Blue Crystals on fire.
 
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