Destroy the Godmodder: 0rigins

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@Tazz/Golden
Alright, sure! I'll stop using the cyan text when not referring to other players so liberally for your sake.
Also, about my Shock Trooper charge, is there a way that I could combine the two charges? If not, it's my intention to finish it is fast as possible. Also, does it make a difference if my stored charges take the place of charges I could commit to?
If not, I guess I could spend both of them as soon as possible.

Also, is it legal for me to add an entity with one charge and to upgrade it immediately with another charge?

@TwinBuilder
Wow, your charges are so spoilerrific as of late that I'm tempted to mock them with my own charges.

Shock Trooper Part A: 50/50 [STORED: 2/3]
Shock Trooper Part B: 37/50

At the behest of
@pionoplayer, I hand over my An Era of Peace charge to him, giving him control over it.

I +Assist
@Pricey12345.

Also,
could someone be kind enough to assist my charges? Thanks in advance.

Rotik Nexusruin [Lvl.9 Assault Rifle]: 10/10 COMPLETE!
Oh yeah! All my recent alchemies have been completed!

Equipping my newly-forged Shielder's Salvation, I realize that the Terror Witch has taken some damage. I give them a quick boost of healing with my Shielder's Salvation to take care of the graze they have sustained!

If the Shielder's Salvation has more/less Uber build, please tell me.

Uber (Shielder's Salvation): 1/10 [IIIIIIIIII]
Control: 8/100
 
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@SomeUselessRandomDude - A quick word of advice. It's good that you're talking with players of the game to form strategies and learn things, but this thread shouldn't be treated as a discussion platform. If you'd like to discuss the game, take it to the Destroy the Godmodder Discussion Thread, or, alternatively, the Destroy the Godmodder Discord. If you do make a post that isn't actual content for the game - like I'm doing - be sure to tag it with /null so that it's visible as a nullpost.

You can find a link to the Discussion Thread here: http://forums.terraria.org/index.php?threads/destroy-the-godmodder-discussion-thread.30092/

Also, that charge... Won't work. The maximum amount of posts you can charge something is 50, and the Trifecta doesn't exist. Since this is a prequel, it wasn't formed yet by this point in the timeline - but since this game's also TECHNICALLY in the future (time shenanigans abound), the Trifecta's also destroyed. So, you can't exactly effect something that doesn't exist.

/null
 
==== ooc =====



Ultra Sledgehammer || (Lightning Hammer && Amethyst Flame) && Fish Guitar && Laser Crystal shards && (The Black Sword && Concentrated Avaritine) && (Ultra Shovel && Magetear) = 5/9 Xolotl
Xolotl: An ornate warhammer composed of a shining vesperium. Matrices and lattices have been inscribed into the head of the hammer with a combination of avaritine and magetear, the latter of which providing an additional method of combat, if mere swings fail to suffice. The weapon itself is a small furnace burning with amethyst flames, and outputting inordinately vast amounts of radiation as a result. A single swing of the hammer can shatter masses of atomic bonds around you, and release the energy in the form of blasts of unearthly lightning, rending flesh from bone.
Name and description made by Erelye.


(Torch && (Magetear Droplet && Concentrated Avaritine)) && Amethyst Flame = 8/8 The Refiner's Fire [15] COMPLETE
The Refiner's Fire: An eternally burning torch of some multicolored flame. When applied to organic matter, the fire will warm their core, bestowing upon them a Refinement for a short time. When applied to inorganic matter, the flame will transmute and liquify it, pouring forth infinite curtains of magma. Through the Refiner's Fire comes rebirth.

(Amethyst Flame >Coarse) >Imbue:Mind swirls = Indigo Flame

Blame Erelye, not me.




Magic 8-Ball && Eyepatch || (Magetear Droplet && Sign of Perthro == Primordial Ichor) && (Evocation Lens && Amethyst Flame) == Stasis Awakening 3/9 Level 17

Stasis Awakening: An eyepatch, of sorts, adorned with seven lenses made of glass fused with the purest magetear. This set of lenses permits for user to see beyond the facades and lies of the plane of men. From the lowest scum to the grandest synchophant, their lies and half-truths mean nothing. No finely-made facade or falsitude will fool the bearer of its arcane knowledge. From their husk comes the truth, like a phoenix from the ashes, and with it, the purest enlightenment.




And now, you die.

16/16 EXPENDED.
I proceed to add >Coarse, the Dune Rotary Potion Mixer, and a essence imbuement mechanism. You already know >Coarse (ingredients) and the Dune Rotary Potion Mixer. The essence imbuement thingy just imbues the input item with whatever it is set to, with the formatting of >Imbue: (whateveryourimbuingitwith).


After screwing everyone over, i create a perfectly happy sorta-alive cardboard cutout of userzero. This cardboard cutout is enjoying the day, when suddenly, everyone notices that it has a slot in the back of it.

I proceed to insert a dagger into said slot.


The cutout goes utterly insane as it realizes it has been stabbacked, and promptly proceeds to scream at a immense volume in absolute range. Sadly, this kills it.

Not the dagger, the scream of rage.


i then casually step over to the GS side.
Entity Commands:

Genesis Dog: Drain of dog on Sandfall &mpersand and the Terror Witch. Then, Rapid Redoggening. Due to not being used as a shopkeeper, i'm considering those mechanics effectively dismantled and altered unless you have objections.
The Genesis Dog.

[N-DOG]
Genesis Dog 45/45 0 Armor. 1 regen. Double action. Giving a 1+ grants a Stock, Machine Part or Bullet (functions same as bomb, requires a 2+ to be granted or for a gun alchemy with high level than 5, in which case, 1+ needed)

Shopkeeper dog with great buffs that gains power over time.

Obviously under my command.


Dog Power: 0/100. Used to summon entity's. Gain 1 per 10000 damage dealt. 1 dog power = 1,500 HP and 100 attack. Gain 4 per round.


Passives:


Marked Of Dog. Inflicts 1 stack of mark of dog per 20000 damage. 5 stacks turns the target into a dog on death, 10 deals massive damage. Does not decay while the lord of Dog is alive.


Extreme Annoyance: Inflicts weak annoying status effects, but chance to do so is much higher.


Shopkeeper. Can be 1+'ed, allowing the dog to take an action using Machine Parts, Stock, or Bullets/bombs to the 1'ers benefit.



Special:


Rapid Redoggening: Heal self, and add two regen. Adds one armor for that turn only. Healing power increased due to inability to target others. |||


Dogsong. Give attack up and defense up. Lasts two rounds after use. (minicrits, 2 armor) ||||


Doggening: Provides strong stat increases. (1+ armor, or 5+ hp and 10 healing, or crit chance increase choice) |||||


Second Dog: Give 4 entitys double action, and heal 10% HP, as well as clear debuffs. |||||||


Drain Of Dog: Gives two entitys two stacks of Drain of Dog (Entity deals reduced damage, 2+ added to Dog Power per turn, 2500 healing. Note that is all per stack.) |||||


Oh No, The Dogmanity: Stun 5 targets, gain 20 dog power, and 20 healing. Healing goes into overheal at a 2-1 rate. ||||||||||


Attacks:


Charge Up: 1+ targets charge.

Defense Up: 20% damage reduction for three attacks, or 2 armor for two attacks.


Attack up. Next attack for target minicrits.


Healing. Heal target.


Doghead: Deal light. damage to a target. Undodgeable.


Dogbeam: Wand. Fires a beam that does light damage to three targets. Also deals light damage.


Doggun: Fires a bullet that deals a massive amount of damage. Requires reload to be used prior to the attack.


Things Requiring Stock/Machine Parts

It has three actions for this only. It will only use one on it's own, and the other two actions are reserved for shopers.

Spoiler (click to hide)

Charge Pool: The Dog will use one 1+ from each plus, and use it to charge an ability. The rest will be given to random players, or converted into extra dog-only Stock


Stock: Starts with 1. Start

Machine part: Starts with 1.

Bullets/bombs: Starts with 0.

All immunitys are temp. or can be surpassed with a strong enough debuff.

Fast Clock. Immunity to slowing or time-based. effects granted to target. Requires a "stock"


Regeneration Potion. Give target regen. 1 stock.


Poison Potion. Poison Target. 1 stock. Will only use if told via costumer.


Dispenser: 2 machine parts. Provides healing, and provides 1+s to one entitys charge.


Level Two: 4 parts. Heal two targets, and 2+ one entity, or 1+ two.


Level three: 6 parts. Provides minicrits, in addition to 3 healing targets, and 3+/1+x3


Antidote. Grants basic damage over time resist. Including such things as burning, oddly. Alternately, remove one stack of a strong enough debuff. Needs one stock. Does not cure mark of dog.


Minisentry: 1 Machine Part, attach a 5000 HP minisentry to the target. Minisentrys die with the target, and attack with 25% of the target's attack.


Sentry: 2 machine parts, 10000 HP, attachs to target. Same as mini sentry, except with 30% of targets attack.


Level Two Sentry: 4 Mach. parts. Attachs to target. Same as above, except 20000 HP and 35% of targets attack.


This will be expanded later.
INVENTORY AND TO DO
http://pastebin.com/WnYv5NKH



Charges
16/50 4+
50/50 The Campfire
27/50 no idea 4+

3+ to consumer

[p]Charge Pool: The Dog will use one 1+ from each plus, and use it to charge an ability. The rest will be given to random players, or converted into extra dog-only Stock[/p]

Stock: Starts with 1. Start[/p]
Machine part: Starts with 1.[/p]
Bullets/bombs: Starts with 0.[/p]
All immunitys are temp. or can be surpassed with a strong enough debuff.[/p]
Fast Clock. Immunity to slowing or time-based. effects granted to target. Requires a "stock"
Regeneration Potion. Give target regen. 1 stock.[/p]
Poison Potion. Poison Target. 1 stock. Will only use if told via costumer.
Dispenser: 2 machine parts. Provides healing, and provides 1+s to one entitys charge.
Level Two: 4 parts. Heal two targets, and 2+ one entity, or 1+ two.
Level three: 6 parts. Provides minicrits, in addition to 3 healing targets, and 3+/1+x3
Antidote. Grants basic damage over time resist. Including such things as burning, oddly. Alternately, remove one stack of a strong enough debuff. Needs one stock. Does not cure mark of dog.[/p]
Minisentry: 1 Machine Part, attach a 5000 HP minisentry to the target. Minisentrys die with the target, and attack with 25% of the target's attack.[/p]
Sentry: 2 machine parts, 10000 HP, attachs to target. Same as mini sentry, except with 30% of targets attack.[/p]
[p]Level Two Sentry: 4 Mach. parts. Attachs to target. Same as above, except 20000 HP and 35% of targets attack.[/p]
[p]This will be expanded later.[/p]
 
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Nope. I would like to know what is the name of the server.
[doublepost=1474242350,1474242210][/doublepost]*[null] Anyway, you know the Anti-Zeros are in BLUE...
The color was shared by the [PG] group.
 
@SomeUselessRandomDude: You should probably listen to the others. Completely ignoring the veterans, some of whom have been playing since the first game in the series, is REALLY stupid.
But yes, it's fine to join the AZ group because they're technically destined to win.
Destiny sort of flipped us the middle finger and backflipped off the cliff into the razor sharp rocks of oblivion though, so the AZ's victory is currently only assured by sheer force of momentum, and as far as I can tell, most of them are planning on switching to GS and roflstomping Richard as soon as Uzi's down.
That all having been said...
Some of us are through putting up with him already.

((super earth orb thingy)) AND zero point magic generator = Stoneheart 9/11
Vi Naturae AND energy condenser 6/8
Superosque AND energy condenser 7/8
28/20 for a space station
27/50 for an open deal?
+2 to revan, +1 to crusher's ultra-decorrupter charge (use it on that or no more +1s 4 u)

The OP King watches as one after another, 7 other Descendants contribute their power to the vortex sitting at the crest of the hill.
The OP King notes that even weakened and sharded as the King of All Elements is, they still make a good power conduit.
That's good.
This is using a lot of power.
The OP King gestures almost imperceptibly, and the vortex explodes outwards and upwards, the red energy swirling and flowing upwards in massive streams up into various points in the circle up in the sky, flashing and crackling with power. The circle pulses with bright light, once, twice, three times, and then the spaces in between the red are filled in with a deep, dark blackness, sweeping in from the outer edges inwards to the center, which then begins to swirl, tinged with a dark purple, and indenting inwards, upwards. A portal straight to the void, some deep place.
It takes a little while for people to figure out what's being summoned, as it falls piece by piece from the great portal, and those pieces are small enough to be easily overshadowed by the crackling of the lightning and flashing of the pillars of red light supporting it all, but piece by piece, a dark, menacing suit of armor floats down from the portal, landing softly on the ground, being assembled from the feet up. The portal diffuses all at once with a cacophonous crash as the helmet settles down on the body. If the OP King had a face, they would be smirking right now.
They walk across the grass to it... somehow becoming more solid with every step. The suit of armor takes a defensive stance, and as the OP King comes even closer, draws a sword out of what seems like thin air, slashing forwards with a massive blow. The OP King sidesteps it calmly, and the wave of energy rips through the air, tearing up the ground and flying outwards, continuing until it hits a mountain in the distance, which disintegrates. The OP King steps up to the armor, dodging several smaller blows before finally, having almost fully solidified, catching the blade.
The armor, despite having no face but the two baleful red pinpricks of light behind its visor, recoils in horror. A wicked smile cracks across the front of the OP King's head, illuminated in dark purple fire. The OP King plunges their hand into the depth of the suit of armor, and rips out a red, pulsing orb, the armor sinks down a little bit, and the OP King looks back annoyed. They tap the orb, which becomes wreathed in a dark orange flame, before shoving it back into the core of the armor, which slowly, mechanically, straightens up to attention.
The OP King nods to the others, stepping away and becoming less corporeal. Crusher, the closest, almost swears he could've heard a disappointed sigh.
Alright. Here's your summon. It's time to break the circle.
The suit of armor takes on a fighting stance, and launches itself into the fray of battle.

50/50 x8 EXPENDED
Say hello to Zerisek: The Vessel. The single largest group charge completed so far in the history of DTG.
Admittedly, not the most complicated of super bosses, but considering the OF fiasco, that's probably for the best.

Zerisek the Vessel:
Hp: waytoomuch/waytoomuch (Tazz didn't give me definites on this, but considering the absurdity that was Omega Flowey, I demand that this be a metric GORILLAton.)
Energy bar: 8.
Energy system, every round, each player that contributed a charge to Zerisek can choose to allocate an energy point to an ability. When the EotB rolls around, Zerisek will use every ability that enough energy points were allocated to for him to use. The more energy points in the ability, the more powerful the ability will be when it goes off. (the higher the minimum energy usage, the stronger the ability is per energy point, so an ability with a 3 energy point minimum will be stronger when used with 4 energy points than a 2 energy point minimum ability when used with 4 energy points) Any energy points invested in an ability that didn't have enough energy points invested in it will be wasted (so, if 3 energy points were invested in a 4 point minimum ability, those 3 are lost for that round)
Any points that aren't allocated in the round go into Refuge of the Soulless automatically (so we don't get penalized if someone goes AFK.)
Other passives:
Hatred of the Living: Gains 1000 Hp for every entity it damages

Refuge of the Soulless:
Minimum energy: 0, The more energy put into Refuge of the Soulless, the more defense Zerisek has. He has standard entity defense if no energy is put into it, but it steadily increases the more energy that is in it. If all 8 points of energy are put into it, Zerisek will counterattack all sources of damage in addition to having high defense.

Soulless Onslaught:
minimum energy: 1. Deals moderate damage to a single enemy. Zerisek's basic attack. Increased energy increases damage.

Flame of the Void:
minimum energy: 2. Deals medium-light damage to several enemies and inflicts Scorched, a defense debuff for 3 rounds. Increased energy increases damage output and maximum number of targets.

Frozen Heart:
minimum energy: 2. Deals medium-light damage to several enemies and inflicts Chilled, an offense debuff for 3 rounds. Increased energy increases damage output and maximum number of targets.

Riptide:
Minimum energy: 2. This attack always activates after all this guy's other attacks in the EOTB. Deals no damage, but copies the non-direct damage effects of 1 other attack used this turn (chosen at random). For each additional energy spent, it can copy an additional attack. At 4 energy spent, it doubles the number of targets for each effect and increases their power by about 15%.

Murderous Crusade:
Minimum energy: 5, Deals very high damage to 3 enemies with a small chance of inflicting instant death, inflicts horrified on 4 more enemies, causing them to miss their attacks. (increases attack power and chance of instant death with energy increase, as well as horrified duration)

With Friends Like These:
Minimum energy: 5, instead of being an actual attack, instead gives a massive offensive buff for 3 rounds to all players in the Godslayer Pact. (increases buff strength with energy increase)

Who Needs Enemies:
Minimum energy: 6, attacks all non-GS entities on the field, dealing light to medium damage. Does not count towards Hatred of the Living. (increases damage dealt with energy increase)

Godslayer:
Minimum energy: 8, Deals astronomical amounts of damage to a single entity, bypasses immunities, dodge chances, resistances, defenses, exemptions, rules, armors and godhood of any kind. Prevents Zerisek from using Refuge of the Soulless or Godslayer the following round. (Requires literally the entire energy bar to use. You can't give it more energy than its minimum)

Basically, this guy is a huge beefcake, and gets multiple actions per round so that all 8 members of the GS Pact can have a hand in controlling him, at the expense of a little bit of his offensive power. He's not a field dominator, but he doesn't need to be, his stats are concentrated enough that against any other individual enemy, he's gonna win.

To start this off, I put my energy point into Soulless Onslaught, targetting the Bone Cage, just to make sure Tazz doesn't accidentally shortsell us on basic attack power.


The King of All Elements staggers away from the summoning circle, and faceplants, completely and utterly failing to do anything productive this round due to having just been used as a power conduit for 8 Descendants.
The OP King swells up to a great size and bellows words that are heard by the entire Battlefield.
Descendants, this farce is a play I've watched play out twice now. Potentially more if I was involved in the timeloop before.
We've all seen what's going on here. Reality is ending, haven't you heard?
I figure we might as well enjoy watching the world burn.
Let me ask you something,
Do you know how wildfires work in Prime Earths?
Every so often, when the old wood is grown up and rotting, lightning will strike a dead or dying tree, which will ignite, and then spread, burning all of the dying trees, while harming only some of the healthy ones. Live wood is filled with water after all, it doesn't burn as well.
The fire runs its course, burning the old trees to ash, which covers the forest floor, providing fertile ground for the next generation to grow.
The fire's already spreading, do you want to be the dead and dying trees that will burn with this world, or do you want to live on?
I know which I want.
Terminae or no, I'd rather not die here, stuck in an eternal, fruitless war.
It's time to break the circle.
The Godslayer Faction is now open to new recruits. Anyone who wishes to join us, may.
We are the Gods of a new age.
Our will SHALL be done.
Over your burning corpses if need be.
 
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This post is focused.
[RP AND ACTIONS]

I check the Bookmark I just got, before taking a screenshot of it, and quickly sketching out an exact copy of the Mark itself. I then proceed to hold Reliance up, wonder why I even named it that, and spin it around, before it shifts into some sort of dagger. I then spin around myself, before throwing the dagger at...
OH GOD ARE YOU ACTUALLY DOING THAT
Richard. Because gorilla him. I then proceed to completely miss in a way that somehow leads to the dagger landing directly next to Uzi in a way that was definitely not completely intentional or anything like that.

I then dash to the Goatstopper lines, attempting to position myself as near to my former teammates as possible, before NO.

Oh, and I can't speak. The server appears to be still on mute, anyway, so I'm not sure that this would work anyway. I hope Uzi gets the sentiment of our betrayal - it is pretty hard to seek power via somebody who lost to Richard a quadrillion times and counting and I would honestly commit suicide if I lost once to Richard. Not to Alpha though, he's okay.
..., okay, fine, I agree with the Richard part.
I contemplate my avatar's last few seconds of existence and my horrible death via the powers of a reality warping sociopath, before Reliance Dagger Edition gains some sort of eye. A barrier begins to form around it, created from the grief it so easily manipulates, before a targeting reticle is placed on Zerisek. What. No, no, bold-italics text what are you doing?
Let's stop pretending we aren't a reality warping psychopath as well, okay, and that you didn't serve this reality warping sociopath up until five seconds ago, including trying to blow up Indalo.
Statistics appear around Reliance, marking in the air many, many, statistics that I don't actually know the technical specifics of, before a laser pointer focuses on Zerisek. Reliance then attempts to pull Eze's soul from the Zeroth Server, right before his timely demise, and harness its heavy tie in to the element of lightning to fuel its power. Whether or not that succeeds, a bolt forms, crackling with some form of purple lightning.

I then create a tennis bat, step in front of Zerisek, and knock the 'Sniper Rifle' Railgun shot away from Zerisek, and straight into the Bone Cage, unless that's dead, where it goes straight into Caster. Reliance then flies into Uzi's back and attempts to impale itself into it. Properly.


The Terror Husk Meatshields me. I request Frankstein's Pokemon to use Missing Numbers on Caster.


I finally pay attention to those notes I see when ripping through reality, and create a hazel table. On top of the Skeletal Specialist, who is unharmed by this. I then rip three emeralds out of the ground, warp them through time to a build where rubies existed, and warp them back here. I then swap the Skeletal Specialist and table around, before smashing the rubies into the table. The Skeletal Specialist is still unharmed and wonders what the point of including her in this ritual is. I then throw her off the table and inhale the dust before being warped into Erelye's place or something.

By I, I actually mean an alt but "Infinite accountsssssssssssssssssssssssss" as said by the biggest n00b in reality.

ConsumerOfAll: Hello, it's me, the heretic.
ConsumerOfAll: Anyway, I translated something that allows me to claim a prison and a woman inside of it.
ConsumerOfAll: How's the progress on that?




Temporal Merging 2/40 ========
Bipolarity 38/40 ======== (+6 from Battlefury)
[NAME NOT FOUND] 18/50 =========

Saurite && ESP Railgun == The Unworthy (Level 20: 5/11)
Scythe && Grief Seed && Condensed Hatred && Shattered Soul Gems && Codex Mark Astarta == Witchsoul Inflictor (Level ??: 2/??)
Conglomerate's Stick Shards && ESP Railgun && The Stranger's Sword && Five_OVER Railgun == O-V-E-R-F-U-R-I (Level 17: 3/9)
+3 to Battlefury.

TL;DR: I am now a Goatstopper, if only because Uzi is incompetent especially as she has wings of Plot. No amount of FATE can excuse you from that, even if FATE is pretty much "Plot-hijacking - the concept.". I also use Sniper Rifle Railgun on Zwhatshisname Caster.

Normal Alchemies: ESP Railgun (Level 4), Coin Launcher (Level 3), only my railgun (Level 8), Grief Railgun (Level 15), Replica of Homura's Shield (Level 10), Reliance (Level 13)
Soul Marks: None.
Charged Alchemies: None.
 
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35/50 Ultra-Decorrupter (+1 me, +1 piono)

40/50 Avatar Project (+1 me)

1/50 Random Objects Theory

I've noticed a rather particular flaw with Zerisek. Namely, the lack of a Cataclysm Shield. To prevent the insane amount of effort from going to waste, I add a device to it that prevents enemies from tampering with or negating its abilities, and also protect it from infinite-damage instakills.

WAIT! No! If you do that, you'll destroy all of Reality?

What.

The Cataclysm Shield works on a simple premise: it is designed to mimic the symptoms of something being impossible to make it impossible. Namely, it creates enough Paradoxes that the Narrative and Conflict would rather work together to prevent the action from happening than let the action go through, even if it would normally work out well in their favor.

So? That sounds like a necessary countermeasure to make sure UserZero doesn't just spawn another Chara-like boss and one-shot Zerisek.

There are recent reports. Namely, that there was an alternate timeline where The Black appeared and wiped it. And I think a Cataclysm Shield being breached could have been responsible for that disaster.

Anything could have caused The Black to show up. Every time a paradox shows up, there is a chance of game over. Your last Weath Ray Fusion attack may have even lead to one, regardless of what you think your SPIDER-Drones can negate.

Look. Just drop the Cataclysm Shield for now, and join the rest of the team in the Avenger to talk strategy.

Fine, but if it dies to an instakill or something else that the Cataclysm Shield would have blocked, don't say I didn't warn you.


Secret Strategy Meeting (posted publicly due to the topic):
EXOS: This meeting has been called to discuss a new threat that has materialized. Namely, The Black.
Crusher48: Whatever it is, its giant Chara food anyways. As explicitly supplied, Chara's sole ability is to instant kill ANYTHING that isn't a Godmodder. If not for a lucky shot happening to find its weakness in time, Zerisek would not survive its first EOTB.
Phalanx: Not true. From the footage we have recovered, The Black appears to have abilities focused around one aspect: Nullifying reality and rewriting natural laws whenever it feels like it.
Crusher48: Still woouldn't stop Chara.
Phalanx: Namely, even if you have an ability that was specifically designed from the beginning of the war to defeat this one particular entity, it can surround itself in an aura where that law of reality is broken. It completely nullifies any attack leveled at it, even Chara's automatic instakill.
Crusher48: And that would also include- the original Godslayer Cannon? The one designed to have infinite firepower by using the local Omega+ Godmodder as ammo?
EXOS: Most likely, yes.
The Commander: In my opinion, we can divide our strategies into two aspects: keeping The Black from ever showing up, and having contingencies to potentially do something to him should he show up anyways.
Crusher48: We aren't going to be able to stop him from showing up. At least, not reliably. All it takes is one paradox, just one misfortune, and all our effort is ruined there. Better off leaving it to UserZero, because she actually has a chance of blocking every single Paradox effectively.
EXOS: We can't beat The Black in a fight, though. His ability is essentially to overrule everything else. The Ultimatum cannon, the 500-point charge of instant death for anything else, would just be reality warped into doing nothing. There would be nothing we could do against a corruption aura.
Crusher48: There is one way to fight it at least. If it comes down to it, the First Guardian can initiate a technique known as a Tazzwarp, slowing down updates to such a glacial pace that it stops anyone from doing anything. That would buy a few years to beat The Black.
EXOS: Or more precisely, buy the universe a few years before it dies. And that's if he can be Tazzwarped, when he could potentially change reality to force updates and render him immune to time warping.
Phalanx: Can we employ the Clef Rule? Namely, that a reality warper has to be aware of an attack to stop it?
EXOS: That doesn't work on godmodders.
EXOS: In addition, I believe we can operate under the principle that the other Descendants fighting him in the alternate universe used every dirty trick they could. The only way we could possibly stand a chance is if we could exploit the knowledge of his abilities and/or arrival in some way.
Phalanx: Wait a minute. I have an idea. Problem is, it requires off-server assets. I'll send you the details now.
EXOS: ... That just might work.

Commander's Orders: I transfer Crusher48's section of Zerisek's energy to Soulless Onslaught, targeting the current PZ boss (and hitting whatever barriers are there). Might as well have it do something offensive this turn in addition to just showing up.

The Avenger and its troops form a defensive line around the Avenger. Now that Richard finally gave us armor piercing (likely because without it we would pick on him and UserZero would win), the troops can actually engage PZ targets. The Sharpshooter headshots a Lich, the Psi Operatives use Stasis against the first 2 enemies to attack the Avenger, the Grenadier bombs another lich with heavy weapon, and all others fire at will into the Caster's minions, focusing on the Lich first and then the skeletons.
 
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@ConsumerOfAll M8 you're a Godmodder.
I CALL PARASOCKS. ALL THE PARASOCKS. ALL OF IT. :mspa:
1/2
Sukard looks at Zerisek, then at the GSes.

"THIS IS /\N EXCESSIVE USE OF POWER! REMEMBER OMEG/\ FLOWEY?"

Then the OP King does his speechy thing. Sukard starts listening.

"OK/\Y, THIS IS /\ COMPLETELY B/\L/\NCED USE OF POWER! MOVE /\LONG!"

Sukard's stats glitch. It seems that he's now in the [GS] faction.

"If we're going to end this joaje, we'd want to end it with the best punchline yet. Amd everyone knows you can't have a good joaje without memes! Count me in!"

Sukard moves over to where Zerisek is, holding up a NOPE sign.
----
"Erelye? You there? Oh well, I'll take my items now."

Sukard gains an Acras Tuner, Concentrated Avaritine, Magetear Droplet, and Amethyst flame. He then gets automatically marked.

Or so he thought. The mark was somehow instead applied to Mardek, his son.
----
Sukard creates 3 PARASOCKS runes. One for a random alchemy, one for a summon, and one for an attack on the Caster. He prays to RNGesus for good luck.
--Boosts--
+1 Piono
+1 Crusher
+1 Consumer
--Inventory--
Ircucvci (Level 10)
Aequo Animo (Level 10)
Diversity (Level 10)
Terra Shatterer (Level 11)
Grue-moire (Level 8)
Face Exploder^3 (Level 5)
--Charges--
Cataclysm!: 9/50
Sukardquest: 29/50 (+2 Richard, +1 EXOS)
Fallen Booster: 8/50
--Alchemies--
Pearlwood Staff && (Faceless Bloodline && Druid Bloodline) = Infinite Power (3/?) (Level ?)
A staff containg infinite mana that regenerates infinitely. Still doesn't have spells that it can access. However, this can be fixed by running it through the Alchemiter a few times. (this is what one of the refrances is.) Original name: Infinity Staff.
Dicespheres of Zillyfail && 9d9 dice && Inferno Titan Essence && NightKilla - Nine Circles = Nine Circles (2/?) (Level ?)
A set of 9 black, red, and orange marbles that hold power over inferno majjyks.
Family Heirloom Necklace && Essence of Problem Sleuth Weapon Transformations || Fear No Anvil && Pop-a-matic Vrillyhoo Hammer && Thor's Hammer (Ranged) && Thor's Hammer (Melee) && Thor's Hammer (Magic) && Telescopic Sassacrusher && Wrinklegorillaer = Dormant Hammer (2/?) (Level ?)
An empowering necklace with a blue gem that can transform into a powerful hammer, and vice versa. Doesn't seem to be at full power. Yes, the color is necessary. Refrance to the Thorium Mod.
(Laser Pistol && Bootleg Machine) && Essence of Coolness && Picture of Dippy Fresh = Caps On, Hats Off (0/?) (Level ?)
Fires beams of coolness that turn anything they hit into a cooler equivalent of the target. Basically the Dippy Fresh ray. "bossfight is guude" - TwinBuilder, on Discord
Aviator Shades && Ruby Glass && Sapphire Glass && Time Titan Essence && Footage of TriAxis verifying Dear Nostalgists = Retro Vision (0/?) (Level ?)
A pair of aviator shades that can see into the past and the future. Unfortunately, while using this ability, your vision gets pixelated. Must be upgraded to do more useful things.
(Diamond Armor && Frost Cores && Lava Buckets = Obsidian Armor) && Luminite Ingot && Sorcerer Emblem && Lesser Reality Titan Essence && Lesser Meta Titan Essence && Lesser Space Titan Essence && Lesser Time Titan Essence = Prototype Reality Breaker Armor (0/13) (Level 25)
It's made of lesser titan essences, so it's balanced. Thorium Mod refrance.
Glowing Orb && Shapeshifter Module || The D100 && Otherworldly Rune (Thorium Mod mount) && Light Majjyks-Infused Glass Shard && Essence of Tumblr = Etherform (0/?) (Level ?)
OVER 9000 FANDOMS, ONE FORM. This orb just randomly changes to weapons from different fandoms at random intervals. Even the sord... But if your luck is externally assisted, this can be dangerous. To the enemy team.
 
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hey, I'm just gonna join in here. I assume I'm not too far behind.] I join in, being Anti-Zero, wielding a Frost Flame Sword, with a 75% chance to cause a status effect, 50% of that status being fire, burned, whatever , 40% of it being chilled [C](like a less effective frozen) and 10% chance of it being frozen [F]. [F] does 50% more damage if target is , [C] does 25% more damage if target is , and does 10% more if target is [C], and 5% more if target is [F] [I know greens a weird color, but I did it so they stand out easily]
 
Anyway, burn in most RPGs will reduce attack, it is too OP, if you use it in Chara, goodbye insta-kills.
Chilled idk, but Frozen? Really, it's 3op5me!
It's not even halfway through the game and you will paralyze the enemies for 3 turns? Burn, frozen, goodbye.
 
? Is my sword too powerful or something?
Ignore him. He thinks he knows more than he does. He literally joined this round.

That sword is a pretty neat idea, but you don't actually jump in with gear that has tangible effects. (You can still inflict status effects with your standard actions, but you have to say that you're doing such in the post you do it in.) It'll take you a sec, I'll ask someone to help explain how Alchemy works. Or maybe even do it myself.

However, this all belongs on the Forge.
Please take this discussion there.
SURD I'm looking at you.
/null
 
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