Destroy the Godmodder: 0rigins

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[Null]
A question. Have any of you heard of the Infinite Loops Archive? It has it's own TvTropes page, so you can just search it up. Do you thing anything bad will happen if we introduce Destroy the Godmodder, 0, 1 and 2 too it? Will continue discussion on discussion thread.

Edit:Also, Pit I think you would enjoy reading some good fiction materials after all of the things you force yourself to read. Let me know what you think of their work.

[Edit] Removed things retaining to what I wanted to be one of my contribution.
 
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==Turn 1==
Level 3
Ante Matter: 100,000/125,000.

==Alchemies/Charges==
Darkness: 22/50.
Charge #6: 50/50. (+Enough.) ACTIVATING!
Evidence Decorruption: 50/50, waiting on another player.
+3 to TwinBuilder.

((Hazel-Trimmed Alchemical Construct && Magetear Droplet) && (Glass Tubes && Amethyst Flame)) == Baqium 3/9 (Level 17)

Hazel Rod && Amethyst Flame == Rod of Alchameth 3/9 (Level 17)

((Magetear Droplet && Amethyst Flame == Stellarum Catalyst) && Napalm == Pyra Asteria) && Sprayer == Sidereal Inferno 3/10 (Level 19)

==Action/RP==

Crystal raises his hand, and a massive '50' bursts out of it and flies back into his hand, where it coalesces into a cloudy red orb. He lobs it into the gathered energy, where it explodes into 50 posts' worth of pure potential. 50-charge expended! The Godslayer Pact begins.

Crystal casually switches to GS in the confusion.

Meanwhile, the other iteration of him (separate, yet linked) grins at the shut gates, and speaks.

Crystal: ИОУЦОС.


==Entities==
Now!
 
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This is a terrible idea. Have fun.
Reverse Von Karma 29/50
6-[53]-8-16-16-8-23-[23-53] 6-{7}-[8]-{7}-[7]-53-'22-39 11/50
Collectionism 10/50
Miniature Pope Bill Statue && Hammer = Popehammer 1/??

16,000/125,000 Lv. 3
+3 Bomber
 
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20/50 A Youkai that may get here by winter
14/50 Right Foot Let's Stomp! For Real this time!
9/50 The First of the Eight Non-robot masters
+31 saved
+3 Ire

Gurann Lagann Theme && Lens Of Truth: See the Invisible 4/5
Really? Do I need to describe what this allows you to do?
Gurann Lagann Theme && Magic Armor: Do the Impossible 3/7
A set of armor that can stop any attack that should be able to pierce through it.
Muramasa II Masamune: Muramune 3/5
A sword that can cleave through all things as its wielder wishes.

Next to a prison cell

"What the heck is everyone doing? Changing sides en mass? It's like they're communicating outside of the game or something. At least I have this warm, fuzzy feeling of having done good. Real, tangible good.

Also, I have no idea what to do. I mean, I feel like I'm in a choose your own adventure book where only one path does not lead to universal destruction. So, basically, life, if the proportion of world ending outcomes to non world ending outcomes were reversed.

The universe I thought this was the past of...crashed. I feel that's the best way to put it.
Well, I guess Perfect Cell was right: Multiverse Theory's a piece of garbage. Either that, or we're stuck in infinite loops with only one participant. Which, now that I think about it, is a pretty solid backstory to go insane from. I wouldn't wish that fate on many. Especially when apparently Uzi's always lost. Trillions of multi-year wars, none of which end in victory. The only question is...where do I go from here? I can easily leave. Nothing's holding me here, nothing has ever physically held me since that (CENSORED, OH MY GOODNESS CENSORED) 'gifted' me with his powers Just duty and the fact that my body's currently held by an Eldritch Abomination on the side of an insane Villain that's power is of god level. Plot itself. On top of godmodding. Sheesh. And then there's the sadistic choice you've presented me with, Chara.

This sucks. I'm trapped in a jail cell with a mass murderer and a child, and I'm tasked with releasing a devil for the sake of a wild card.

Yep. Seems like it's Thursday. It's their turn to ruin my life."
 
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Charges~
That's Pretty Boss. 21/50 (+1 from Hezetor)
Psychedelia 13/25
Who gives a damn about paradoxes anyway? 49/50 (+3 from Talist, +2 from piono, +1 from Pricey)

+1 to Hezetor, Pricey and Talist

~Alchemy~
(Void Shotgun || Light Sphere) && Magnifying Glass && Solar Flare = Antiflamer (Level 20 - 5/11)
Air Necklace && Liquid Perseverance && Regeneration Bead && Greater Potion of Regeneration = Second Wind (Level 14 - 4/8)
Electric Guitar || (Sniper Rifle && Auto Shotgun) || Metronome = ? (Level ? - 1/?)
I can give the description for this alchemy, when it's ready.

~Action~

Eris feels sorry for what will happen to Uzi within the next couple of posts, and takes pity on her. So, she removes everything that could potentially be harmful from Uzi's... chin.

First of all we have these metaphorical daggers which somehow missed her back and got lodged there. They vanish from existence. Next, we have these natural chemicals, which could potentially be dangerous in incredibly high quantities. They too vanish. I can't believe we haven't gotten to her teeth yet! Those are one of the most potentially dangerous things there! If she were to swallow those teeth or were to choke on her bones... No. The only solution is to remove them. The bones in her jaw and her teeth immediately vanish. Oh, and the skin and blood? Do you have any idea how many harmful diseases could spread through those?! That too is removed, and Uzi is left with a slightly nightmarish lack of a jaw, bleeding profusely.

At least nothing can possibly harm her now. Besides the fact that internal bleeding has become external bleeding.

...That ended up kind of dark.
 
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I watch Earth ascend. Suddenly, my cell phone starts ringing. I pick it up. "Who is this?" H3Y! J0N! 1T'S M3, 1STHMUS! L1ST3N, 1'M G0NN4 N33D Y0UR H3LP. C4N Y0U 0P3N 4N 1NT3R-D1M3NS10N4L W4RP F0R M3."Uhh... sure?" 4LR1GHT! H3R3'S S0M3 C0MP1NS4T10N F0R 0N3 0F Y0UR CH4RG3S B31NG H1J4CK3D BY M3! A portal opens, and a shot of pure energy is blasted through. The portal closes, while the shot travels up into air. It splits into four different shots, each aiming for the bone cage. The first smashes into the cage, letting out a burst of pure energy. The second one explodes into a massive cloud of mosquitos. The bugs all sap some of the Throne II's radiation, and then transmit that radiation into the cage. The third sma/////////////////////////////////////////////////////
/
/
/
/
/

The bone cage appears to be ravaged by an army of anamatronics. The fourth transforms into a massive katana, and slashes into the cage. It transforms into a machinegun, and fires a malestrom of bullets into the cage. It transforms into a nuke launcher, and fires a nuke at the cage. It finally transforms into a glowing shovel, and smashes the cage into the ground. It then slams into the cage for added effect.

Cas
cade: 40/50

The Clathrate Gun: 12/50

Secret of the Gungeon: 12/50

Red Sun Rising: 4/8 (I think)
 
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50/50 COMPLETE! Contributing to THE GODLSLAYER PACT...

34/50

I now throw... TWO symbolic daggers at Uzi's back! I'm tired of working for you! You FORCED me to remain on your team a while back, don't you remember, you IQ-lacking Godmodderess?? Did you really think I'd be all happy dandy forever? I'd much rather help the Godslayers! This has been in planning for a while, and my post goes to our huge charge! Our, as in, those of the Godslayer pact, who, like me, are now defecting to team GS! GO TEAM!
 
~Charges~
That's Pretty Boss. 22/50
Psychedelia. 14/25
Who gives a damn about paradoxes anyway? 50/50 DONE.
NEW: The Dreamer. 1/25

+1 to Hezetor, Pricey and Talist

~Alchemy~
(Void Shotgun || Light Sphere) && Magnifying Glass && Solar Flare = Antiflamer (Level 20 - 6/11)

Air Necklace && Liquid Perseverance && Regeneration Bead && Greater Potion of Regeneration = Second Wind (Level 14 - 5/8)

Electric Guitar || (Sniper Rifle && Auto Shotgun) || Metronome = ? (Level ? - 2/?)
I can give the description for this alchemy, when it's ready.

~Action~
Purely RP text.

Eris sits on a throne of burritos, staring into space.
"Do I have a text colour already? I should probably pick one... Maybe a limey green? Yeah, that works for now."

Startled, she looks around her suddenly.

"Oh, we're starting!"

Eris pulls a length of text reading 'Who gives a damn about paradoxes anyway?' She snaps it on her knee, and 5 score panels with 10's on them will themselves into existence. The '10' panels are raised by some random judges who appear. A perfect score! One by one, the panels vapourise into red mist, which collectively drifts up towards the symbol in the sky...

Eris is now GS.

EDIT: Eris' energy will go towards Zerisek's Refuge of the Soulless.
 
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Alchemies
Ira Warded Jar && Rune of Wrath && SCP-1133-2 && Iron Key = Grimm's End (Lv. 12, 5/7)
Energy Collector Mk4 > Fine = Energy Collector Mk5 (Lv. 6, 3/4)
Energy Condenser && 10x Overclocker Upgrade = Overclockable Energy Condenser (Lv. 8, 4/5)

Charges
Project M12-The Typographer (48/50)
Error: Entity "The Typographer" no longer reachable
Rename as? Upgrade
Project M14-The Speedcuber (15/50)
Error: Entity "The Speedcuber" no longer reachable
Rename as? Portal to the Infinite Realms 1
Project M16-Power Level (3/50)
+3 to Nomble

Action
Oh god, so close. I can taste it.

I pull out a Random Blaster 9000 and fire it at the Bone Cage.

A massive burger blaster beam of hilariously stupid proportions flies out of the end of the Random Blaster 9000 and turns into a giant statue of Michael Rosen, which proceeds to summon Skyfoogles made of fluoroantimonic acid that fire trillions of beams of superacid fire, whatever that is, at the Bone Cage, dissolving it.
 
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Staple remover && Scissors && Three hole puncher && Sword = Slashademia (Level 7: 4/4 )
Pen && Highlighter && Pencil && Revolver = The Marks-Man (Level 7: 4/4)
Guillotine && Executioner's Ax && Judge's Gavel && Jury's Votes=(Level ?)3/?
On HOLD
Projector && Movie Real && 3D Glasses && Audio System=(Level ?)0/?
ON HOLD

ITEMS WITH CHARGES
The Rise 4/50 Hits 3 entities with attacks of alive entities. Heals 3 entities for the damage of 1 of the attacks OR heals one entity for the combined damage of all attacks divided by 2.
The Madness 4/50 Buffs 3 entities in same team. Gives buffed entities change to hit different entity to one selected that turn. Can't charge when entities are buffed.
The Fall 4/50 Uses attacks of 3 dead entities. Inflicts a 3 turn debuff 'Kamikaze' which causes an entity to inflict AoE damage on near by entities. Can't charge when enemies are debuffed.
Each has 5 turn charge. If nerf needed, change charge time to between 7-10.

[EDIT] It was stupid in hindsight.

Tarot Deck ~~~~ Loom =
 
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Piono wants me to post, but I don't like making an action before the update is actually done.

So if I do nothing else this turn, I contribute my 50 post charge to the Godslayer Pact, increment all my charges and alchemies, then give +3 to Toast.
 
Pteranodon Gunner 4/35

I reredirect my Fancy Baby Velociraptor at any random entity that it will work on.

I command my Walking Turret to shoot Leona.

I shoot lazer beams out of my lazer eyes that are attached to my lazer brain which knows how to shoot lazers out of my eyes. I direct my lazer beams towards Ultra Greed, while simultaneously throwing a Eoraptor, that came from my pocket, at it. Once I have my Eoraptor attacking Ultra Greed by clawing out its... eyes(?). I then chuck my computer at Ultra Greed, but of course, I unplug-
 
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The Interface: =================================================== 50/50 [ATTACK]
The Campfire: ================================================== 50/50 SUMMONING...

I +3 Battlefury. Both of these charges will be deployed very soon. Get ready.

I withhold entity actions for now.



The Scribe feels a chill pass through his body at the words of Erelye. A copy of his Journal... Well, that was theoretically possible to give him, even if the Scribe didn't exactly want to do it. An opportunity to join a being of infinite knowledge past the end of reality? That sounded interesting. Sure, if he got to the Gate, he'd end up becoming a god anyway, but it'd be nice to have a failsafe. The Scribe's goggles glittered with anticipation. And yet... There was the last request. His name. His real name.

The Scribe thought back, reflecting on times past. To put things simply, he despised his name. It made no sense whatsoever. He was out of place with everyone else. An oddity. A freak. Perhaps that's what spurred him on his path towards anomalies? The Scribe doubted it. His brush with the gods was what did it. Even thinking back to the night in the desert, a bad taste was left in his mouth. Whoever knew the Scribe's real name, he felt, had some kind of absurd power over him. They knew one of his darkest secrets.

The Scribe's true expression was incalculable behind his goggles, but what was incredibly apparent was that he was experiencing deep inner turmoil. After waging the odds in his mind for what seemed like a year, he nodded - tensely. "I'll... comply to your requests, Erelye. A copy of the Journal, an opportunity, and my... My name. These come with minor caveats, and once you've agreed to them, we'll be on our way." The Scribe pulled out his Journal. Its scarred eye gleamed in the dark. "You can do whatever you want with this copy. All of the information that I have written in it as of now will be included. Anything I write beyond this point will not. In addition, all of the enchantments in place over the book for my copy will hold for yours. In short, no one can touch your book without suffering severe damage, if you lose it, it will return to you in short order. No one else can read from your book without your explicit permission. You can choose to pursue or test any knowledge you find within to your leisure, and you can even add to its contents - but I'd prefer if you chose not to pursue the Gate, if you were thinking of doing so."

The Scribe tucked his Journal away. "As for my real name... I will whisper it to you, and only you. Let it be said that if you tell any other being in existence my name, I will know. And I will act. Understood?" The Scribe stood perfectly still, waiting for a response.



Far back, many blocks across the Zeroth Server, there is a shining light. It hovers at the exact point of the death of the Nuclear Throne, an artifact of immense power that governed the Wasteland, and was thought to be its salvation. The light was formed in response to the Throne's death, and persisted, doing nothing of any importance. Until now. Now, one hundred posts of charge had been dedicated to a revival of horrific proportions.

The light crackled with green electricity, a tear in space forming as the pinprick of light became a whirling, vibrating circle. The ground cracked and split open into a chasm as the green circle grew to an enormous size, degrading away at the space and time around it. Dead bits of code swirled into its mass, and with a resounding transformation, the circle repeated inwardly on itself for an eternity, becoming a fractal through space - a massive portal.

Everything within hundreds of blocks was drawn towards it. Loose bits of dirt. Dying plant life. Embers of fires and explosions waged by an eternal war. Pieces of metal and scrap. The clouds. And just as quickly as this eternal vaccuum turned on, it shut off, switching to reverse. Everything was pushed away - the skies, the earth, and what seemed to be the horizon. The ground cracked and splintered even further, shelves of dirt and stone spilling into the chasm and forming a ravine. Energy filled the air as a view materialized through the portal.

It was of a barren plain, one meant to precede a desert. It was nighttime, and the stone and dust comprising the area was rendered an unnatural shade of pale blue. The only possible light source was a campfire, but it was dying. Only faded embers sparked into the sky. Crowded around the campfire were... bodies. Bodies of fallen mutants. Each of them dull, and evidently having been expired for quite some time. Yet their forms stuck together because of the radiation that had kept them alive. They would never decompose. They were merely stuck there, in suspended animation. Wailing police sirens blared across the campfire, as troops dressed in uniform rolled out from blue portals blasting with neon lights. Their weapons were drawn, obviously expecting attack, but none came.

The police force merely surveyed the bodies, poking and kicking at them. Whatever alarm had drawn them here, it was a false one. There was nothing here of any substance except dead dreams and broken promises. The police force called for backup, and a larger blue portal formed, with all of them rolling through it in unison. Not a moment after the police force left, a terrible cry tore the landscape asunder. Swaths of purple light flashed from the sky as a gigantic shape flew through the portal and into the Zeroth Server.

The being was hideous. It was something that was once the Nuclear Throne, but had been warped past recognition. The actual throne was the only thing that was intact - but it had been ripped out of the chiseled red floor of the palace, with its superlaser jutting out of its front, leaking green energy. The red carpet was in tatters, and a shimmering mane of lime fire burned around the seat. Eight long tendrils snaked out of the throne, each with their own mouths that snapped, hissed, and sputtered. The Throne had been revived. Stitched together, after death. And it was hungry for another nuclear war.

Throne II had risen, and it flew towards the fight, seeing the World Tree in the distance.




[N BOSS] Throne II: ???,??? HP. Tentacles: ??,??? HP. (x8.) Airborne. Your Friends Were Here: III Now, They Are Dead: IIII Medusa: IIII Consume: IIII The Struggle: IIIII Is Over: IIIIIIIIIIII

Say hello to Throne II, the posthumous incarnation of the Nuclear Throne. If the Nuclear Throne was the god of nuclear warfare, Throne II is a Giant. Armed with a horrifically lethal set of attacks, the Radiation debuff that you all know and hate, and eight tentacles, this thing is one hell of a boss.

PASSIVES:

Radiation: Just like its previous incarnation, the majority of Throne II’s attacks inflict the Radiation status effect on enemies. It functions exactly the same here as it did then.

Ascendency: Throne II, due to being supercharged with radiation, is Airborne.

Through the Fire: Any attacking enemy will be inflicted with Radiation for two turns if the damage of their attack exceeds 10,000. If the attacking enemy already has Radiation, they will instead suffer (amount of damage here), increasing with the damage of their attacks. Players without leveling systems or otherwise invincible entities will instead cause Throne II to inflict Radiation on a random target belonging to the player's faction.

Hydra: If all Tentacles are not killed within three turns, they will completely regenerate.

Toxic Haze: While Throne II is on the field, the Weather changes to Toxic Haze. This overrides any and all other Weather conditions. While Toxic Haze is active, status effects cannot be dispelled or countered under nearly all circumstances.

Resignation II: Throne II creates a gigantic explosion upon death that breaks the fabric of spacetime, summoning an absolutely gargantuan portal that unleashes something for a few turns, and drops a Spoil of War - a Green Fractal.

ATTACKS:

Nuclear Decay: Throne II fires three large green orbs that split into many smaller orbs with each passing second. All of these green orbs bombard various enemies, dealing moderately high damage to three enemies. Inflicts all enemies with Radiation for four turns.

Sidewinders: Throne II fires five gigantic green orbs that hover in place. All orbs then turn into beams of infinite range, piercing across the Battlefield. Each beam will attempt to hit an enemy, but there is a 25% chance that they will miss entirely. Any entity hit with a beam will take moderately high damage. Inflicts all enemies with Radiation for two turns.

Hyper Beam: Throne II charges up its defunct superlaser, creating an all-encompassing pulse of Radiation that surges across the field. It is so slow that it will take an entire turn to reach the enemy side. During this time, it can be damaged by the enemy faction. If the Radiation pulse’s HP is depleted before the end of the turn, it will dissipate. If it is not, the pulse will deal very high damage to three enemies. Inflicts all enemies with Radiation for four turns.

Briar of Nuclearity: Throne II’s Tentacles cover the actual throne itself. The Throne is protected from all attacks for a turn. Any entities attempting to attack the Neutral faction will have a 50% chance of incurring the Tentacles’ wrath. They will snap at the offender, dealing moderately low damage.

Nucleus: Throne II condenses all the Radiation it has inflicted and compounds them into one absolutely gargantuan ball of energy, which can be used as a large heal + Regeneration buff for five turns, or an attack that does extremely high damage to a specific entity.

Emerald City: Throne II’s mane of green fire swells up, creating a torrential downpour of flame that deals high damage to an entity and Burns it for two turns. If said entity has more than two turns of Radiation, the Radiation and Burn combine to create an Acid Burn that deals even more damage.

Radiation Distribution: Throne II sends a surge of excess radiation into its tentacles, causing them to swell up, and release the radiation in the form of spit. Said spit deals moderately low damage to four entities, but has a 60% chance to inflict Radiation for five turns on all of them - if this fails, it just inflicts Radiation for two turns. The spit attacks from the tentacles do not detract from Throne II’s action in any way after Radiation Distribution is used.


SPECIAL ATTACKS:

Your Friends Were Here: Throne II concentrates intensely, utilizing the power of portals and radiation to create an unholy amalgamation of three of Nuclear Throne’s mutant protagonists, wrapped in a single entity hellbent and focused on rage. It is invincible, and Throne II will control it for the three turns it stays on the field. The entity will have powers dictated by the mutants that comprise it. Takes three turns to charge up.

Now, They Are Dead: Throne II concentrates intensely, raising an entity from the grave as a radioactive Thrall. Its stats will be adjusted to reflect its nuclear existence. Throne II cannot use this on bosses. Throne II will always prefer to raise an entity that died to either it or the original Nuclear Throne. Cannot be used on the same entity twice. If charged while the previously resurrected entity is still alive, it will instead stall, gaining charge points with each stall, allowing it to raise stronger entities. This is capped at eight points. Takes four turns to charge up.

Medusa: The tentacles of Throne II whip themselves into a frenzy, disconcertingly ogling an entity. Said entity is taken aback by the horrifying looks of the tentacles and becomes Petrified into the form of a Uranium Statue for three turns. The entity will still be able to act, but every time it does so, it takes moderately high damage. In addition, whatever the entity touches will be inflicted with Radiation for two turns. Takes four turns to charge up.

Consume: Throne II consumes an entity that has become a Uranium Statue, causing a power surge that can be used to either upgrade Throne II’s attack or give a short-term power boost. Upgrades/power boosts gained depend on the power of the entity consumed. Takes four turns to charge up.

The Struggle: Throne II’s entire body tenses up, its green radiation spiking with powerful energy to become a searing pink glow. Throne II becomes one with hyper light, creating ring upon ring of pure bullet hell that screams across the Battlefield, drifting eons of patterns behind it. This matrix of bullet hell deals extremely high damage to two entities upon use and persists for a turn afterwards. While it is active, Throne II has an 80% chance of drifting out of the way of any and all attacks. Takes five turns to charge up.

Is Over: Throne II’s entire body tenses up, turning into a living nuclear bomb. As the ultimate artifact in nuclear weaponry, this is one nuke that isn’t underpowered. The result is an atomic cloud that stretches past the height of the Incarnate and levels the entire battlefield, one-shotting an entity and dealing obliteratingly high damage to three others. All entities are inflicted with Radiation for seven turns, with the Weather persisting as Toxic Haze for said time and the Terrain becoming Wasteland for said time. Wasteland purges all life within a large radius, making a pack of Bandits spawn every turn. Is Over suicides Throne II upon use, preventing it from using Resignation II, though said attack’s effects will activate upon the conclusion of Wasteland’s effects. Takes twelve turns to charge up.



I start three new charges.

The Imperative: ================================================== 3/50 [ATTACK] (+1 from Nomble and Crystal)
The Interrobang: ================================================== 4/50 (+1 from Krill, Crystal and Nomble)
The Island: ================================================== 4/50 (+1 from Krill, Crystal and Nomble)
 
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[NULL] Huh. You are a lot more humble than I expected. From what I've seen, a lot of people just keep doing it and anger everyone else. Thanks for correcting your mistakes. Also, I suggest you read the OP, since that is very relevant. Also, we should try to free Frisk, since Chara will then try to fight for the side of the person that freed them, I think. . .. Also you didn't have to delete your posts. You could have just edited them.
 
[NULL] Huh. You are a lot more humble than I expected. From what I've seen, a lot of people just keep doing it and anger everyone else. Thanks for correcting your mistakes. Also, I suggest you read the OP, since that is very relevant. Also, we should try to free Frisk, since Chara will then try to fight for the side of the person that freed them, I think. . .. Also you didn't have to delete your posts. You could have just edited them.
Incorrect...it's my choice whether he's freed or not, and if I do, he'll fight for the Conflict. Trying to rescue Frisk from the outside is almost guaranteed not to work.

Speaking of.

21/50 A Youkai that may get here by winter
15/50 Right Foot Let's Stomp! For Real this time!
10/50 The First of the Eight Non-robot masters
+31 saved
+3 Ire

Gurann Lagann Theme && Lens Of Truth: See the Invisible 5/5
Really? Do I need to describe what this allows you to do?
In case you needed any detail, it allows you to see invisible objects. I immediately put it on.
Gurann Lagann Theme && Magic Armor: Do the Impossible 4/7
A set of armor that can stop any attack that should be able to pierce through it.
Muramasa II Masamune: Muramune 4/5
A sword that can cleave through all things as its wielder wishes.


"Of course, when I said that I had no idea where to go from here, I meant that decision wise. Chara. You are an unrepentantly terrible being. I'd call you a human, but I don't know exactly what ascending to become an Agent of the Conflict entails, so I'm not sure if that label applies. Of course, you're going to eventually break free from this cage, although I'm not sure if Frisk will come along for the ride when you are freed. Now, I'm pretty sure that if I free Frisk, you are not going to immediately head to the Battlefield...though you will almost certainly end up there eventually. So the choice is simple, but the consequences are unknown.

Now that I think about it, I'm reminded of a certain video series with music...what did it say?"
(You talking about the 'Stronger Than You' trilogy on youtube?)
"That's the one. I have a bit of an idea, I sorely hope this does not come back to bite me.

Specifically, train myself to be stronger than you.
And Frisk, if he feels like it."

Star takes one step back, and karate chops the chain holding the pair. It shatters in twain.

"Huh. I wasn't expecting it to break that easily. Guess your power is really corroding through the chain."

"Ironically, I'd be changing to GS right now if I didn't know that Richard is going to need at least a couple people on his side for this stupid mess."

On the battlefield, the M**a**n* snores.
 
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Gotcha! You have heard of Glitchtale?
[doublepost=1474220219,1474220172][/doublepost]The animation is not good, at least for me, but I have an idea.
Try to SAVE him.
[doublepost=1474220490][/doublepost]And, also. I'm not trying to annoy, I'm trying to play.
 
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