A man stands in an abandoned Munchy Crunchies™ factory. You don’t know what he’s up to, but you do know who he is. In a sense.
You first met him in a nondescript plane of existence. You beat him down to half health, but an attack that made him, in some sense, Herbert Hoover, at the exact time FDR was receiving a landslide victory over Hoover, gave him a serious grudge against FDR. A grudge serious enough for him to decide to completely derail the game by sending himself back in time to January 1936 to run for the 1936 Republican presidential nomination under the name of “Orwell Olaf”. After an unfortunate event occurred to two of the three serious competitors against him, William Borah and Alfred Landon, taking them out of the running, he defeated the remaining one, Alastair Dragovich, in a landslide. He campaigned for the general election against the Democratic nominee Franklin Delano Roosevelt and an independent candidate, a little-known cereal magnate. On October 29, a presidential debate occurred. Before it started, an Italian named Antonio Salieri roped the Godmodder into a game of Uno, and the Godmodder roped FDR into the game. Before they could finish the game, the debate began, and the candidates continued the game on the debate stage. The Republican presidential nomination, in an October Surprise, was taken from the Godmodder and given to Charles Lindbergh, who arrived at the debate by crashing his plane into the building. Mere minutes after Lindbergh arrived, the nomination was taken from him and given to an obscure non-politician in the audience named Carl Lidenbergh. The Godmodder won the debate, but this was overshadowed by two things. One, the figurative having-a-plane-fall-on-them that was “Olaf” and FDR’s rhetorical demolishing of Lindbergh and Lidenbergh. Two, the literal having-a-plane-fall-on-them that was the Godmodder’s excuse to conclude the debate and the Uno game. Election night came, and the Godmodder just barely lost. That was your cue to defeat his tie mech and then him.
(A record of your first encounter:
https://pastebin.com/pi649C3L )
He hasn’t changed much since you saw him last. His armor still bears the colors of the Godmodder Coalition of Convenience: Grey boots, blue leggings, and a cyan chestplate bearing a dark brown piece of metal. But now, the metal is in the shape of the Roman numeral “V”.
And there is that tiny matter of his HP and power having increased significantly.
The factory is in Iowa. It’s August 31, 1939. Whatever “Olaf” is doing in this place and time, it can’t be good.
The Rules:-1: There is undoubtedly an absurdly simple rule that I have forgotten to include here. Utilization of that fact will probably not be effective.
0: What the GM (Game Master; that is, me) says, goes. What the G (Godmodder; that is, not me) says is probably true but is not indisputable.
1: Your attacks on the Godmodder will usually not work; attacks should be made difficult to counter for the best chance of success.
2: You have 3 actions per turn, and you may convert actions into CP; that is, Charge Points that can be used to boost actions. CP cannot be used without an action. Base action power (with literally no creativity) is 100, and creativity increases that.
3: You can summon entities with actions. HP and Attack require separate CP investments, and Attack costs four times as much as HP. The costs of more complex and esoteric mechanics are available on request.
4: Alternate player alignments are allowed. You can be Neutral, or even Pro-Godmodder. (But don’t expect the Godmodder to give you support. What he’s giving you are bribes. The difference probably isn’t important.)
5: Players have 10 HP, and take 0.01 times as much damage and healing, multiplier applied after countering. They may counter up to half of an attack, depending on creativity, without using actions, but using actions is required to counter the remaining half. When a Player's HP is fully depleted, they must spend 2 actions to fully heal, and their base action power is halved for that turn and the next.
6: Changes to these rules will occur due to events of the plot, but also due to Rule -1.
Destroy a Godmodder 2: Final Attack OrdersGodmodder: 40/40 HP