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 Destroy the Simumodder, Fried Chicken
1412
 Posted: Aug 11 2018, 08:07 PM
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Regular
Group: Members
Posts: 202
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



judgement: 20/20
Avarat awakening: 10/20
+2 emerald
I stab the vengeful night with an impossibly small sword. It is in fact so impossibly small that, instead of hurting him in an immediately noticeable way, it splits one of its atoms.

Originally posted on 2017-04-24 12:56:00
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ConsumerOfAll
 Posted: Aug 11 2018, 08:07 PM
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GLORIOUS LEADER
Group: Members
Posts: 1202
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



You can't win a war if you don't start one :^)

The Annis-Alicia duo decides to give Variant help, sending a few assists and charges to help JOE and Trickle (prioritising JOE just a bit) ascend on the side whenever they can, but becoming permanent allies with Variant.

They warp to above the Stronghold, throw a rope ladder down to Variant (tied to ground level), and throw one of those bombs from EE2 that only destroy terrain down there. Variant magically floats in the air due to Descendancy™ and Alicia and Annis pretending they're still godmodders via the power of placebomodding, but ground is destroyed.



+1 to JOE. (next up Redstone) +1 to Variant.
Trickle: 4
JOE: 5
Variant: 6

For A Future Ally [6/6]
Waifuism [10/10]
future assists to use - +2 from redstone, +2 from variant, +1 from joe

Originally posted on 2017-04-24 18:20:00

--------------------
questo mondo non cambia, nemmeno se vuoi
questa gente che parla, che parla di noi
per tutta questa rabbia, per questi sogni in gabbia
se sto vivendo un dramma, sarà il mio momento
prima o poi, prima o poi
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pionoplayer
 Posted: Aug 11 2018, 08:07 PM
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Weaver of Fates
Group: Admin
Posts: 2622
Joined: 11-August 18
Age: 25
Location: Where ever there is chaos to be created
Status: N/A



QUOTE (JOEbob @ (time=1492797017))
mastery: 25%
energy: 50/50
energy powers would continue to idle, but apparently max energy didn't increase, so I create 3 portals for a random PS entity
theta 7/10ish
A 6/20 +2 simu
use hamknife

+1 consumer +1 ire

portals done, hamknife used.

QUOTE (TrickleJest @ (time=1492797784))
OH NOES I LOST
Well, who cares.
Time to destroy the Guards! Because why not?!
Trickle runs them through with the Asterism a few times. Ah. Yes, the fresh smell of blood directly on wet grass. Mh-mh-mh. DELICIOUS.
I then toss the Guard down on the bloody grass, playing whack-a-mole with him.
Basically, I mash him with the Asterism.
Trickle ponders what the Asterism does, as he evidently forgot. Sugar honey ice tea.
Well, I'm too lazy to go back and check, so it's a generic sword now. Go figure.

Now, what's the best ASCII sword one could make? That's right. This piece of garbage.
o|===>
Now, look closely at it. What do you see? A sword? Well, that just shows how generic you plebs are. It's actually a cartoon hand, signified by the "o" pulling a string, which is the "|", thus releasing an arrow, "==>".
The arrow then pierces the Guard. Nice, right?




!!!: 8/20
???: 6/20

+2 to Conscummer

You proceed to brutally murder the innocent town guard. You don't even stop to think about this. You probably should have.
The White Robed Testificate runs scrreaming back into town, pulling JOE along with him, as the town gates slam shut, almost doing you bodily harm.
You are now being assailed by arrows.

QUOTE (variant @ (time=1492799207))
/shrug

+2 Consumer
12/15 Armed Neutrality (+2 Jon/Ire)
7/10 Wait, How’d This Work Again? (+1 Consumer)

Looks like you missed your post.

QUOTE (Emerald_Mann @ (time=1492805564))
Something or another: 10/20
Vengeance or whatever. Judgement, still 20/20
+2 the GM, because why not.

I steal the Royal Guards sword, and proceed to run him through with it

The Royal Guard is ddead!
A +2? While I appreciate the sentiiment there's literally nothing I can do with these.

QUOTE (Jondanger23 @ (time=1492809599))
I tell an Apostle of Blood that using blood is illegal under the Blood Law Of Britain, France, Ireland, the Simulationthingywe'reinrightnow, and Hell. I then send an army of ten million bloodthirsty lawyers towards him.

last charge until hell: 9/15 (+1 from 1412)

Super Mario 128: 1/12

+2 to 1412.

6000 damage to one of the apostles of blood.

QUOTE (Redstonetam15 @ (time=1492814337))
kk oni-chan

16/20 Azurewrath (+2 from Bloodbath)
14/20 Kewl Sord

+1 1412, +1 Consomme

SparkedTheorem decides to shoot arrows at the Vengeful Night. Two at once, in fact.

user posted image

user posted image

Wasn't quite certain whether to give this SMASH status or not but ultimately decided not to. Sorry, but you DO get 10000 damage out of the deal!

QUOTE (1412 @ (time=1492820406))
judgement: 20/20 +2 from Emerald and Simumodder (thanks I guess???)
Avarat awakening: 9/20 +2 from redstone and jondanger


+1 Jondanger and Redstone.

I talk to Marron.
"I wish you wouldn't. At least until the vengeful night's dead... I mean this hostile thing is probably gonna do Bad Things to both of us. It's just a waste of resources.
OH by the way, question: Does Ette have any lost relatives, or a history with the SCP foundation, or something? I was browsing the databases a while ago and noticed how SCP-2295 is a patchwork bear that sews people's wounds better, and thought it sounded suspiciously similar to Ette."

Anyway.
Now that the royal guard is dead, I can unload attacks at the vengeful night at my leisure.
For that, I'll need McCree's gun. I pull it out of nowhere, and open up the custom game modification menu. As everyone who's played overwatch for very long knows, right-clicking with the gun unloads all of the ammo very fast at whatever's directly in front of you, via fanning the hammer. And recently, they added the ability to set the ammo of weapons to "infinite". A few clicks later, and it is done. This gun's ammo count is now infinite.
I walk up to the Vengeful Night and Fan The Hammer at it, unloading all of the ammo. Which is now infinity.

After something inevitably breaks me out of this combo, I put the gun away, never to be seen again. probably.

Vengeful Night takes 8000 rounds to the face, taking 1 damage from each of them, before you get bored and wander away.

QUOTE (JOEbob @ (time=1493028677))
mastery: 26%
energy: 20/50
theta 8/10ish
A 8/20 +1 from ire
+2 ire
I tell the villager that I was looking for the royal one, and ask them what the way is so I'll know when I come back later. if they tell me, I then write it down on the/a map and bid them farewell, give them a couple of spare gold coins as thanks, and go out of sight and then to a pocket dimension to think

They heave a sigh of relief after having gotten you in through the town gate, and give you the directions to the Royal Library. Looks like it's a good distance away, and sidequest logic means you'll have to go through at least 3 bullcrap puzzle segments.

QUOTE (1412 @ (time=1493034987))
judgement: 20/20
Avarat awakening: 10/20
+2 emerald
I stab the vengeful night with an impossibly small sword. It is in fact so impossibly small that, instead of hurting him in an immediately noticeable way, it splits one of its atoms.

This causes an unfortunate chain reaction that ends with Vengeful Night being short 6000 of its hitpoints.

QUOTE (Irecreeper @ (time=1493045453))
o---Chages---
Who Even Knows: 20 / 20 (+4, JOE, Simu) (WAITING...)
Thermal Power: 3 / 20 (+1, JOE)
+1 to JOE
+1 to Variant
Current Summons

tc: Yeah yeah, I'll smack around the Vengeful Night first, don't worry.
tc: But... what the hell is a "SCP-2295"? Ette's not a bear, even in the slightest.
tc: ...Hey, maybe I'll summon that.


Marron stitches together some sort of puppet abomination of crossbows, knives, and scythes. She then attaches it to a top, and sends it spinning towards the Vengeful Night. The top clatters and spins out into the ground before it even gets close to the Vengeful Night. However, it does manage to kick up a lot of earth, which fly towards the Vengeful Night, impacting it. Marron then conjures a thread which wraps around the top, which connects to a plush handle that Marron happens to be holding. She then swings the top around as a "morning star" of sorts, rapidly slamming it into the Vengeful Night's skull.

8000 damage to Vengeful Night!

QUOTE (ConsumerOfAll @ (time=1493054442))
You can't win a war if you don't start one :^)

The Annis-Alicia duo decides to give Variant help, sending a few assists and charges to help JOE and Trickle (prioritising JOE just a bit) ascend on the side whenever they can, but becoming permanent allies with Variant.

They warp to above the Stronghold, throw a rope ladder down to Variant (tied to ground level), and throw one of those bombs from EE2 that only destroy terrain down there. Variant magically floats in the air due to Descendancy™ and Alicia and Annis pretending they're still godmodders via the power of placebomodding, but ground is destroyed.



+1 to JOE. (next up Redstone) +1 to Variant.
Trickle: 4
JOE: 5
Variant: 6

For A Future Ally [6/6]
Waifuism [10/10]
future assists to use - +2 from redstone, +2 from variant, +1 from joe

7 blocks destroyed!

Originally posted on 2017-04-24 18:33:00

--------------------
Once upon a time there was a story...
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pionoplayer
 Posted: Aug 11 2018, 08:07 PM
Quote

Weaver of Fates
Group: Admin
Posts: 2622
Joined: 11-August 18
Age: 25
Location: Where ever there is chaos to be created
Status: N/A



Literally nothing received any sort of instruction this round. So hooray, I get to dictate all of the entities actions today! They all kill each other and die no wait that won't work. The AS entities all decide to get the drop on the weakened Apostles of Blood, and do so. The puppet rat swarms all swarm up the lone one with 10000 hit points and nibble it in unpleasant places until it keels over and dies. Crazy Zilliness and the Puppetratster prepare an unlikely combo attack and link up, with Zilliness running around creating a massive web of razor sharp thread, and the two AS entities then each grab hold of one end of the wiring, and then charge forward, slicing up two of the weakened apostles of blood.

The rat seraph rises up into the air, and performs another little divine ratribution attack, dealing 4000. The Screaming man watches all of this, and just continues screaming. The screaming is getting so loud that it winds up resonating with one of the heavy work mechs, which slowly begins shaking more and more violently until it shakes apart, exploding violently. Variant's Pseudo-Player takes their enormous sword and cleaves at the Dupliclone again, dropping it down to critical health.

The Dupliclone splits off and lunges towards one of the groups of puppet rats, and CONSUUUUME. Puppet rats killed! The Dupliclone looks a little bigger than before once again. The Apostle of Blood stands up and lets loose an unearthly shriek, charging straight at the rat seraph, and carving it into tiny pieces with its unholy power. 10,000 damage. The Vengeful Night spawns in another apostle of blood, then rushes outwards, spiralling around the battlefield, carving up 10000 damage apiece for the Rat seraph and all three of the heavy duty work mechs.

The heavy duty work mechs, for their part, take advantage of the healing available on the field. After the terrifying porkchops brutalize the dupliclone into submission, the heavy duty work mechs all stomp on them, regaining 7000 health apiece. The PS Swarms of puppet rats all squeak in unison and swarm up the wounded Apostle of Blood, and much like earlier when the AS puppet rats swarmed, bring it down with alarming speed. This leaves the Rat Cage to use Consume, dealing 2000 damage to the Vengeful Night and restoring 5000 health to itself.

The Simumodder hands out the daily +2 to JOE and to Ire, before marching up to the apostle of blood that's been freshly spawned. He looks between it and the Vengeful Night, then walks over to the Vengeful Night, freezing it in place with a single glance, climbing up it, and then unfreezing the Vengeful Night's head and neck, which he starts bouncing on as if it were a spring board. He lets out a "YAHOO!" just like the great and powerful Mario, and slams feet-first into the Apostle of Blood, smashing it into an extremely fine paste. 20000 damage to Vengeful Night from springboard-related neck injuries.

Everything ticks up and down.

Itinerary:
Regain the entity Advantage!
Destroy the Vengeful Night!

Entity Advantage: [PS]

Weather: Healing Melody (Spawns 1 healing note which can be picked up for an action by an AS entity.)
Terrain: Rat Ruins (No Effect)

Simumodder [PS]: Hp: 90/100. Cool and New Portal Armor [A]. Golden Sun [A].
Heavy Duty Work Mechs x3: [PS] 28,000/50,000 HP. Ally of the Sky 2
The Rat Cage [PS - Marron] Hp: 34,000/60,000. Ratsplosion: 3/6. 9,000/15,000 damage.
Swarm of Puppet Rats x2 [PS - Marron] Hp: 4,000/10,000.
Swarm of Puppet Rats [PS - Marron] Hp: 8,000/10,000.
JOEbob [PS - Player] Hp: 16/22. Astral Energy: 26%. Energy Stored: 46/52. Solar Adrenaline: 5/5. Disorient 2/6

Vengeful Night [H][ACT BOSS]: Hp: 146,000/500,000. Convert: 3/3. Dupliclone: 3/3. Bloody Rapture: 6/7 23/50 Blood.

Pseudo-Player [N - Variant]: HP: 19/20

Healing note x2
Rat Seraph [AS - 1412] Hp: 15,000/70,000. 28,000/30,000 Ratribution.
Screaming Man [AS - Jondanger] Hp: 30,000/40,000
Crazy_Zilliness [AS - Redstone] Hp: 45,000/45,000. 10/40 Souls.
Puppetratster [AS - 1412] Hp: 70,000/70,000. 2/4 Ratness.
Swarm of Puppet Rats x5 [AS - 1412] Hp: 10,000/10,000.
SparkedTheorem [AS - Player] Hp: 17/20. Firebrand [A] Durability: 60%
Splodimus [AS - Player] Hp: 18/20. 1 AC, 10% accuracy. Nuclear Heaven [A] 90% durability.
Toast [AS - Player] Hp: 20/20. Nightmarron [A] 4/4 Petal Dance. 6/10 Endless Night.



The Local Town: Just Inside the Gate
JOEbob
White robed testificate
Town Guards

The Local Town: Town Gate
Battlefury
Tricklejest

Above the Stronghold
Annis/Alicia
Variant
70 blocks of stone and dirt

Spoils

The Ham Knife: IIIII. Owner: JOEbob
The Golden Fleece: IIIIIII. Owner: 1412
Chalice of Blood: IIIII. Owner: Emerald_Mann


Originally posted on 2017-04-24 18:33:00

--------------------
Once upon a time there was a story...
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JOEbob
 Posted: Aug 11 2018, 08:07 PM
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Ancestor
Group: Members
Posts: 1777
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



mastery: 26%
energy: 46/52
theta 10/10 +1 simu Active...
A 13/2013 +1 consumer +1 simu +2* emeraldman
+2 ire
I (probably,may change on dop?) start heading towards the royal library with my notice-not & avoidance spells active.
vengeful god reached my planned HP treshold for dropping my smash, so thats whats going to happen.
the text section won't be dropping now, though, since its on another computer, and most of the animations won't upload.

Spoiler Alert
...

Vengeful

Night

you will die.
[begining part of attack written while very salted] You know, this attack would be dealing another, well, probably 30,000? More damage then however much it ends up doing.
see, i would have kept that animation where i tryed to steal the nightmarron back, had i known it could deal 45,000 damage, and especialy had i known it would be used dealing damage when it could have taken back the nightmarron.
and if retrival had been a big enough favor to them, this attack could be doing 130,000 more damage, by my guess.
anyway.
i contact the consiousness of the vengeful god.
common, it was his incarnation- that pretty much means human embodyment. The main self is fine.
"hey, what are the weaknesses of this version of you"
"uhhhhhhhhhhhhhhhhhhhh lets say. . . Being fought for a long time in a world where a bunch of people have majyks then extremely long animations with computer themes and detailed backgrounds, followed by mutating and being hit by a tornado"
horray.
i walk over to the vengeful night, and create a massive portal in front of it, before shoving it in with a massive wave of white fire.
[spoiler]user posted image

i jump down from the ledge, and as i fall slash down my sword, sending a pulse of flame towards the night, and nail the landing. I then leap sideways to dodge a massive pulse of blood energy from the vengeful night, and get blown into a tree by the force. I then create a cyan light shield and block the next wave of white nightlight by throwing it forwards, reflecting away the energy, and jump forwards from the trees top, knocking it over. I then focus my temporary, newly-gained access to my normal powers to create a compressed moonstone wand, then raise it up and catch an orb of blood energy. The wand shakes, understandable due to the energy its holding back, but i spin suddenly and the orb flys off into the distance, crashing into a hill a distance away and exploding. This'll be important later.
i blink forwards again, dodge another, smaller beam of light, and reach a pool of motionless, crystal-clear water, then conjure a fireball and evaporate a great deal into steam just before an apostle of blood [note: attack remains entirely focused on killing vengeful night. Just say he called one that was lounging around in this world or something] lands infront of me, knocking me back. The steam also makes it look way more awesome. Lets just imagine that for a second or two.
anyway, the apostle of blood isn't going to wait for me to get up! He swings his darkwood scyth down where i landed, but i blink across the lake, leaving ripples in the water and dodging. The apostle turns and leaps at me, but i flip my wand up and a wall glyph appears in the air. They struggle, pushing towards me, but i shift my energy and the glyph changes, turning from moon-white to bright orange, and in a burst of light launches them far away, but i'm not done. Several sunstone orbs appear in their path, and a series of glyphs brings them to a stop in a glyph room. The sunstone orbs then come to life, zipping this way and that, and finally one of them crashes into the apostle. An instant later, it has exploded, sending flaming shards everywhere, and setting off the others. The explosion is too much for the weak glyphs i summoned, and they break, but the apostle, and by extension the vengeful nights first line of defense, has fallen. Suddenly, a royal guard, called by its lord, lands in front of me, knocking the sunstone bomb away where it explodes on the same hillside as the blood orb. Far away, a distant "come onnnn" is heard.

the royal guard gathers his aura and charges at me, but i summon a black sword and start to spin, like a wheel. The attack misses, and i start a combo that lasts 9567 hits. He's dead by the 90'th, but the rest serve to bring me up over a mountain to the base of the vengeful nights left foot. I twirl my sword and slash his big toe, but its so big the effect is negligible.
say, its about time i introduce the concept of a "release blade".
forged with a fragment of the wielders soul and their elemental abilitys, these blades are perpetually sharp, restore themselves to perfect condition over a span of nanoseconds, can store immense amounts of elemental energy, can be banished to the void between games/worlds and re-summoned at will, and energy within can be amplified and released in a single explosion.
thats what a release blade is.
meanwhile, theres also extradimensional bags, which allow for extreme amounts of machinery to be stored in practically no space, cores, which generate various energys but take up space, energy cells, which store elemental energys, and of course take up space, and finally the logical extrapolation. Technological channel-blades. These blades produce nigh-unlimited energy using a vast amount of cores stored in an extradimensional bag, store it in a nigh-unlimited series of energy cells, have an automatic system to produce more whenever the cells fill up, and can manipulate the contained energy in a variety of ways, predicting the owners wish based on their motions alone using a post-singularity computer.

these to weapon types separately can be immensely dangerous, but theres nothing stopping them from being combined. . .
I gather energy into the technological release channel-blade, though its almost useless due to the vast series of cores, and slash its foot, releasing the energy just before the blade starts to move away from the toe. The wave of energy crashes into it and sends me flying with a sudden explosion, while the vengeful night pulls away its foot in sudden pain,roars loudly, and sends lightning bolt after lightning bolt from the sky at me.
The first I block with a plant shield from the techno-blade part, and the rest miss by a bit due to me summoning rocks and kicking off them. I land on the hillside that has been heavily damaged by many things already but then gets repaired somehow, and block another bolt of lightning, this time with a lightning rod that charges the techno-blade. My feet glow blue, burst to flames, and i leap at vengeful night full-force, decimating that hill again, and manifesting a long blade of shadows midflight and using a few portals to slash at him repeatedly, when suddenly vengeful night flaps its wings and a gust of wind blows me off course.

i land on the ground a distance from the night and use one of the technoblades abilitys, slashing upwards or downwards or whichever way i so please, all with the apex/edge pointed at vengeful night, leaving glowing trails of several colours, including but not limited to icey blue-white, cyan, bright red-orange, yellow, green, gray, dark red, and bright yellow-white. I then run towards vengeful night at the speed of a normal person, which means it takes quite a while. During this time i slash this way and that, creating more glowing trails, and finally start to gather purple-black energy in the blade. As soon as i get close, vengeful night prepares to send another bolt, but I've anticipated this and activate one of the trails, sending it forwards as a thin disk of energy, and it, being the yellow-white of energy, explodes on impact, knocking off the nights aim.

I run at its foot and jump on, carefully avoiding the scar tissue. It senses my approach through its celestial armor, and tries to stop my climb, first by making it slippery (i stab the sword in, summon another, normal release blade, and climb with one then the other), then by sending beams of starfire at me (i counter them with ultimonium plates rushing from the ground and blocking), then making the surface spiky(i crush it to smoothness with liberal creation & application of kinetic energy orbs), and finally giving up. Once i get to the top of the leg, I raise the blade and activate all the outlines, sending a massive storm of energy orbs and disks and waves at the vengeful night, and keeps them from noticing a small purple orb that is sllllowly shriiiiinking, before I finally push it towards the night, and force it to shrink all the way. However, I am not stupid. I can also preform two actions at once. As such, I portal to another planet for safety while the orb becomes a black hole and explodes near-instantly via hawking radiaton with many times the force of the strongest nuke ever made. After a few weeks, i deem it safe to peek at the field from the edge of the atmosphere, and notice there isn't much "planet" left. After manifesting enough dirt, stone, and other materials, to fix that, I realize vengeful night is still right there. Perfectly fine.
well, not perfectly fine, but not nearly as dead as he ought to be.
I walk over to it and slash upwards with several purple blades, each of which copys the last. Its an infinite loop. The slash wounds accumulate on v. Night, but then I fire a beam of yellow light at him, which launches him far awa-
wait no he got stuck on the infinite sword again.

gdi

[end of section written while very salt-covered (about nightmarron(not being stolen properly(despite smashing)))]
well, time to introduce another mechanic of 'release blades' and all related sword-types (though, curiously, release blades don't have to be swords): logic breaks. When a significant amount of two opposing energy types, such as life and death, or mind (astral) and body (blood), or fire and water, or order and chaos,or void and primal, etcetra, is released, the user can harness it for a logic break, which temporarily breaks the laws of the world.
for example, portals in this world cost more energy to open and keep open the more stuff goes through, and cannot (usually) be used to cut people in half or laser them with the sun. However, a logic break can reset portals to function this way, or allow nlsd (near light speed dirt, which means someone accelerates a small chunk of dirt to near the speed of light with earth magic, creating a practically un-dodgable orb of plasma) to function. Yes, this world has a bunch of weird restrictions that don't make sense.

another thing you can change with a logic break is the difficulty of a logic break- i can make it cost only the ability to pick your nose for 1/2 of a second (it has to be weird, its a logic break. http://b3.ifrm.com/static/emo/18.png) and then change anything else i want, like the duration of a logic break.
the first thing i change, of course, is the difficulty of preforming a logic break while using the elements order and chaos, and having the name 'joe', to 0. 0001. Next, i raise the duration of logic breaks to 3 years. Then i give myself the power to use nlsd and original portals. Finally, i make friends-fart-in-a-bottles an incredible power source.
the infinite slash finally ends as I inhale a friends-fart-in-a-bottle and summon several apple seed-sized pieces of rock, then launch them all into V. Night's back at near the speed of light, causing it to stumble forwards from the force while simultaneously peppering its spinal cord with holes and sending flecks of bone everywhere.
i immediately swing my hand back and several portals flash open in its path, prompting V. Night to stop, but I send several invisible pulses of energy out and the portals destinations change, now into the core of a star. White hot flames flow from it and scorch at vengeful night. I grimace, then slash downwards with my blade, creating a massive portal. Vengeful night, too preoccupied with running from the fire, can't stop in time, and falls through the portal. I sigh, and the portal crashes closed, as if space is a. . . A. . . Whatsit called again? Right, an elastic. Like space is an elastic band and its been held to 200 times its natural size but can't break. Yes, I did indeed forget what it was called when I wrote this section.
I create a much smaller portal at my feet, and land at the edge of a grey room, vengeful night on the other end, but held back by a ward barrier. He struggles against it, but the wards are strong, much stronger then him, being powered by life of trillions of mortals. The energy has stockpiled up for centuries, millennia. No, there is no way he will be breaking this barrier sigil.
Regardless, I reach out with my powers, space this time, and a glowing goop starts to drip from my hand. It pools on the floor for a short time, before taking the shape of a torso, with a head, arms, but no legs. It slowly continues to grow, dragging itself towards the sigil with one arm. Once it finishes crossing the room, and stands frighteningly close to vengeful night with a maniacal grin and only the sigil between them, I turn off sigil.
before vengeful night can react, the beast has thrusted its hand through a crack in the quickly decaying remains of the field and grabs it by the torso. The beast begins to squeeze, but instead of crushing V. Night, he begins to shrink, from his monstrous size, to a small house, to little taller then a normal human. Yes, that will do.

The beast vanishes, and I walk over. As i do so, the ground beneath vengeful night slowly tints purple. Right before i reach arms length, the ground flashes purple and a compressed ball of thyme-flame launches from it, while vengeful night leaps back.
yeah, i've been preparing. This room has several more traps, and is nigh-indestructible.
i grin, before teleporting behind him and slashing. He ducks, so two purple, clawed bone hands manifest in a burst of flame and clap closed, missing him by inches as he leaps back. I blink behind him and spin, kicking towards him with a foot enveloped in purple flame, causing it to leap away and manifest a white pillar, which cracks from the force, before the flame sparks an explosion, shattering the pillar and sending me away. However, blinking maintains momentum when used, so i wreath my body in a cocoon of cyan fire and blink just behind him, slamming into him backwards and exploding again, because apparently all fire attacks are made of explodium. The explosion sends us both flying, but i land on a trampoline and soar into the air.
vengeful night, on the other hand, is not so lucky.
one of the purple claw hands appears and manifests several spires and spikes, forcing vengeful night to manifest several explosive. . . Explosions. . . Around himself to dodge. The other one then fires a storm of yellow energy orbs, which herd him away into the path of a massive beam of thymic energy, which was powered by the first of the thyme-claw-hands. The beam, having been charged for aboout a minute, is intensly powerful, and sends v. Night tumbling towards me. I raise my hand and manifest a massive explosive, then create several portals to funnel all the force back to him. He crashes into the explosive, which tears away at his body, and i manifest a clone in front of him, which stabs him with a stone sword, which shatters. This causes v. Night to realise the explosion was all in his head, and i can cause illusions.
he can no longer trust what he sees, he realises. I jump towards him, then air jump back ,landing a short distance away, and kick across the ground, knocking him over. I then pause time, go take several tests, and earn a subduction license. I return to the time-stopped area, undo the timestop, and sink into the ground quickly, knocking him to the air as several mountains form from the ground via subduction. I then leave the ground, who is heartbroken, and send the thyme-hands to keep him busy while i unlock the tremendous energy of the vacume, buying a vacume from a nearby store. After some time, and some intermentant wondering about how this room keeps changing shape, a person walks over and asks what i'm doing. I clarify, and he starts to say 'thats not what they me-' when suddenly i unlock the tremendous power and lob it over to where my thyme-hands have packaged v. Night for my next offense, complete with a -99 dodge chance bow wrapped around him, causing the vacume bomb to crit, because thats apparently how -dodge chance works.

i then warp to him, jabbing forwards with a sweep of a 3-d drawn, and subsequently enlarged, trident, which he ducks under to grab a 2. Err d, normaly-drawn electric element bow, with which he fires several bolts of electricity at me. I stab the trident to the ground, causing a gyser to erupt and block the shots. Another storm of lightning flys my way, but i raise a chunk of ice, punch it hard, and melt it to water as it flies. It absorbs the electricity and slams into him, zapping him in turn, and i aura charge at him, sending a massive wave of light his way,which crashes into his body. I throw the trident, then blink to him and toss him upwards into his path, where it pierces his chest. The colision of a real object with a fake character results in a tear in space due to the space also not being real, and as such being helpless against real things, like the trident. I then lob some monstrocitys of yellow fiber his way to distract him while i draw a noose with the pen, which i then grab his neck with and use to throw him overhead. I then grin and tear another hole in space where he is about to land, which sends him through.

he lands on hard concrete, scarpping his knee-armor, and gets up, looking around at an unfamiliar landscape.
wait, no, something about the landscape seems familar.
very familiar indeed.
he remembers this place from his time before being summoned, as back then he existed only as a thought in my mind. I thought about him while i was here, and so he knows of this place.
it is a schoolyard.
he starts to run, knowing, or believing, whatever plan i have depends on his presense, but as he reaches the edge of the grounds, he starts to hear a soft ringing sound. He presses onwards, determined, but as he moves away from the grounds, the ringing sound gets stronger and stronger. Soon enough, he can barely stand. His head feels like its going to burst, he can't----
>vengeful night:o b e y
Spoiler Alert
user posted image
you feel a powerful being enter your mind, and with its might it commands you to o b e y. The ringing is loud, you can't focus, and even as you try to fight back, it corodes your defenses, peeling away at layer after layer of protection. . .
>vengeful night: obey
and another voice appears, whispering, coercing you, sneeking past what few barriers you have left, and you can't.
you can't.
>vn: return
you start to run back towards the school, propeled from your stupor by the voice. You will do as it says. You must do what it says.
=->
you arive at the school. A tall, slightly over-wide man stands there and yells at y0u to get in line. You don't know what line. When you ask, the man yells at you again and threatens to shoot you with the positron cannon.
=->
what
>vengeful night: realise theres an army of zombies sorounding you
fudge
>vengeful night: fail to resist the urge to run into their gaping jaws
you try to resist the urge for a moment, then give up and run into their gaping jaws. They tear at you, sending flesh everywhere, nibbling at your brain, but you. Won't. Die.
>vengeful night: get bored, start fighting
gladly.
you jump out of the hoard[somerlstuffhappenshere] when suddenly the voices get bored and command you travel to another world. specificaly, to the land of Souls.
=->
you go to the land of souls when suddenly you feel your soul being siphoned into another world. what are the voices planning?
>Voices: stop.
the voices leave your head. whatever you do now is your own choice
>[S}Break free
Spoiler Alert
user posted image

>[S}Fight
[/s]
Spoiler Alert
user posted image
>[S}Relic display
https://www.dropbox.com/s/65lrz5vawrmamen/2...com%5D.mp4?dl=0
>[S}Rejuvenate

that fool! he may have left you drained, but your blood reserves are half-full. you'll be back in no time!
Spoiler Alert
user posted image

>->
the energy... your barriers are too damaged! you can't- RRgggh... you... Argg! what did... huff... he DO?
>[S}->
user posted image
AAARRRGGGHHH!!!
>[mini-S] Chilldouken! whirlwind! leviathan!!
there are 3 gifs that would be contained within a fourth, but it turns out synfig can't use gifs? despite the internet saying it can? so they'll all be separate.
this gif would be placed where the trident is, and loop continually.
user posted image
this one would take the place of the icey blast thing.
user posted image
the third gif is just some whirlwind from the internet
user posted image
thats where they would go, if it worked.
SHIFT PERSPECTIVE
I smile at the results of the attack, but decide, you know what, lets keep going. I leap into the air, twirl my trident, and rocket downwards at vengeful nights monstrosity form, stabbing it through the stomach and yanking the trident out. midway through the yank, I manifest a cyan explosion on the tridents tip to proppel it, launching me into the air. I then sight a cave where two dark gods are battling and decide thats as good a place to continue as any, before summoning the cyan battering ram and using it to shove V.night to my chosen battlefield. as he falls to the ground, I fire a mindcontrollaserbeamthing at both of the gods and send them to attack him. the first, the elegant snake, slithers out of view and sends conjuration after conjuration their way, while the second bites into V.nights neck and throws him into the air, before manipulating shadows into solidity and stabbing them up, holding V.night in place, as he leaps into the air and fires a ball of dark flame. the flame ignites V.night and starts to burn away at his body, before the beast-god roars, dragging a massive amounts of shadows from all over the current universe together to create an incredibly sharp, indestructible suit of armor for it. the beast then rockets down, tearing V.night through the spikes and pinning it to the ground as its claws begin to rake at V.N.'s body, before it condenses the shadows for its teeth further, and bites down, hard, on one of its ribs, biting it clean off. while it does this, it also gathers energy from all the crystals it has infected and focuses it in its tail, which starts to glow darker and darker,before it leaps back to avoid a white bolt of lightning from V.night and shifts the energy from its tail to its mouth. the minions of the snake god all surge forwards, piling on V.night to keep him in place, and the drakon-beast god of darkness fires, releasing a massive beam of blackness from its jaws. the blackness, instead of bouncing off V.night, solidifies, into an increasingly viscus, dense, and durable substance. by the end, the substance is barely destroyable by vengeful night at his full potential, and thats saying something. the substance then Shifts to another kind and begins to absorb V.night, sucking him in for resources, and spits out more of itself. everyone then high-tails it out of this universe. when i look into the universes future with astral prediction, I see a planet covered in black goop, with several large Massive serpents swimming through, and a large spire of black substance with a pulsating purple brain on top. it also seems to have some kind of radio transmit-
waittttt a second...
I zoom out my view and see hundreds of planets covered with black goop, each with a hivemind and each with transmitters. nothing is exempt. the sun and stars have been consumed, and thinking back, the "planets" i saw are all about 3-902 times too big. the sun being used to make them bigger explains that.
it seems like the goop also evolved a way to consume kinetic energy, which explains the proximity of each of the planets, which would otherwise have flown off into space.
suddenly, a large serpent flying through space 'swims' towards my viewpoint and looks at it strangely. after a few moments, it trys to eat it. surprised, I close the link as fast as I can.
[/s][/spoiler]
if I upload everything successfully, I also activate solar adrenaline and all my energy, and both charges are used to apply statuses to it for one turn with the following priority, though only if V.night is not immune. which reminds me, scan vengeful night for immunity to each of the following and change my charges accordingly. 1)cursed 2)crying 3)drowsy 4)high. any extra charge after this will be used to attempt the following:
giving me a single turn or post of blessed
giving me a temporary accuracy buff.
strengthen my action in general.
if I fail to upload, my charges, solar adrenaline, and energy remain unused, though 25 energy is still used to damage V.night.
if i succeed and have enough extra charge / attack strength, change the terrain to "realm of black goop", summoning 750( or more appropriate amount) 5-HP 0.1 attack gooplings which, if there are ever more then 5000 (or appropriate amount), fuse into a goop serpent. when they or the serpent deal damage, summon a number of gooplings equal to the damage.
if it gets to the point where the extra action strength isn't enough for a significant boost to this terrain and i can do this, change the weather to "hivemind storm", giving all hoard entitys or sets of several identical entitys a health/attack boost or regen or something. maybe that cafinated or wide awake thing?
if i have extra but can't change weather and can't improve/change terrain, send it to crazyzillyness
I would keep scrambling to add more stuff to this, but I have confirmation that vengeful nights going to die, sooooooo yeah.
OH, I almost forgot. I hand marron/ire the hamknife as a gift. no, no ulterior motive here. don't mind me.[/s]
Oh 2: if handing marron the hamknife takes my action, then i use my action on that and 5 of the charges on attacking.
oh3: if continueing the sidequest will not weaken my action, then I continue towards the library with notice-not spells active

Originally posted on 2017-04-24 18:43:00
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ConsumerOfAll
 Posted: Aug 11 2018, 08:07 PM
Quote

GLORIOUS LEADER
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The duo immediately shout "Hey, I'm the backup that you subconsciously payed a LOT OF MONEY to!" to Variant.

I pray Variant doesn't fall or something bad.

+2 to Variant.

Originally posted on 2017-04-24 18:51:00

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questo mondo non cambia, nemmeno se vuoi
questa gente che parla, che parla di noi
per tutta questa rabbia, per questi sogni in gabbia
se sto vivendo un dramma, sarà il mio momento
prima o poi, prima o poi
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variant
 Posted: Aug 11 2018, 08:07 PM
Quote

Player
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Beta, after having nearly been blown up by people who have since assured him that they were his allies, decides to get a somewhat more reliable (from an in-character perspective) opinion on whether they were actually allies. Namely, that of his sponsor.

Hey.
I think two people just threw a bomb down into this hole I’ve been digging.
They claim I subconsciously paid them to be my allies. Somehow.
Is this true?


His sponsor weighs in.

Oh yeah, those two.
Those would be Annis and Alicia.
They’re telling the truth.
Or, at least, an approximation of it.
Let me explain.
I figured that you would probably need some allies.
And since you were (and are) busy with digging a massive hole, you seemed unlikely to go out and find any yourself.
Recently, these two showed up offering to help anyone seeking godmodding (as you are) in exchange for some assists.
This seemed like as good an opportunity as any.
So, I paid them on your behalf, and very consciously at that.
I’m not your sponsor for nothing, after all.
But, they don’t actually know that it wasn’t your subconscious paying them.
They might now due to meta shenanigans, but just in case, it would probably be best to go with that as your story.


Beta feels simultaneously relieved by the knowledge that the people claiming to be his allies were telling the truth, impressed and somewhat disturbed at the negotiations (if you can even refer to giving someone a bunch of +2’s as such) his sponsor was making behind his back, confused at the meaning of “meta shenanigans”, and surprised at his sponsor’s unironic use of the word “shenanigans” in a sentence. After this, he feels he owes the duo a response.

”Got it, thanks!
Also, thanks for the rope ladder and the bomb!
Though admittedly mostly the rope ladder!”


Speaking of the rope ladder, he decides to climb back up it to the top, pull out a massive drill, activate the drill, and then jump all the way back down the hole. Then, he slams into the ground, and the drill bores further into the ground before unceremoniously breaking as a result of plot resistance it being poorly made.

15/15 Armed Neutrality (+2 Simumodder/Consumer)

Alright, Beta.
This charge finished.
What do you think it should do?


Beta thinks about this for a while before coming up with an answer.

How about giving the Pseudo-Player a silly gimmick?

He then explains said gimmick.

Huh. Never would’ve thought of that.
I’ll see what I can do.


Soon, an artifact falls from the sky and sticks into the ground a few feet from the Pseudo-Player.

Hey! You could’ve killed me with that!
I know how to aim.

The Pseudo-Player picks it up, revealing it as something called the Dipole. It is essentially a massive and extremely powerful bar magnet, which attracts itself to the Pseudo-Player’s massive sword. The sword, seemingly designed for this purpose, opens, allowing the magnet to enter the blade.

Huh. I didn’t even know this sword could do that.

Dipole
Adds, as mentioned above, a silly gimmick in the form of a 5-turn charge called Polarize. (And some extra attack, if that wouldn’t be unreasonable)
Passive: Dipolar: Can treat the user as having 1 stack of Plus or 1 stack of Minus for the duration of a turn.
Polarize: Add 1 stack of Plus to one susceptible entity and 1 stack of Minus to another susceptible entity.

Related Mechanic Gimmick: Polarity
Having polarity alters the interactions between entities. Having the same polarity (two Plus entities or two Minus entities) reduces the effect of attacks and heals between two entities by 5% or 500 HP (whichever is lower) per stack of the polarity on the two entities. Having different charges (one Plus entity and one Minus entity) increases the effect of attacks and heals between two entities by 5% or 500 HP (whichever is lower) per stack of each polarity on the two entities.
Charge is limited to 5 per entity, and adding a charge opposite to the dominant charge on an entity reduces its charge by that amount.


10/10 Wait, How’d This Work Again? (+2 Simumodder/Ire)

Far enough from the Descendants’ battlefield that it doesn’t affect what’s going on there, there lies another battlefield, this one being the site of a fairly generic sci-fi war between two nondescript factions. Above this other battlefield, there is a bomber, who has been sent to drop a bomb on a fortification belonging to the side of the war of which the bomber is not a part. As the bomber comes close to the target, the bomber’s targeting computer activates. It isn’t particularly helpful, though, so the bomber deactivates it, attracting attention from the bomber’s commander.

You’ve turned off your targeting computer. Is everything OK?
Everything but the targeting computer.
What do you mean?
I mean, the readout makes no sense!
What about the readout makes no sense?
Everything!
Nothing on the readout looks like it’s supposed to!
For example, the target readout is supposed to be a 3-D model of the target.
And yet, it looks nothing like the target!
The bomb is supposed to go into a vent going to its power source, but there is no vent there!
It’s just a flat plane!

Maybe if you turned it back on, it might look more reasonable.
Alright, I guess.

The bomber turns the targeting computer back on. Sure enough, there’s the vent.

Oh, there it is!
Guess I just needed to turn it off and turn it back on.
Anyway, bombs away!
Or just bomb, I guess.


The bomber drops the bomb the plane was carrying, turns around, and flies back to base.
Unbeknownst to this bomber, while talking to command, they had flown far past the actual target and had instead dropped their bomb right into the hole Beta had been digging. It explodes at the bottom, momentarily startling Beta.
Unfortunately, most of the bomber’s colleagues had had a similar level of success (or lack thereof) in terms of breaking this fort, and their side lost that war because of it.

Meanwhile, this bomber’s commander has an exchange with their own commander.

"Expert" Worldbuilding
The bomb was taken to the location you requested, but it seems to have fallen perfectly into a small hole in the ground. Should I try to get another bomber out there?
No. You completed your objective.
Oh, you wanted it in the hole?
Of course. What else is out there?
Actually, that’s a good question. May I ask it to you?
It’s not what’s there, it’s what’s under there. What lies beneath the hole that bomb fell into is vital for reasons you likely already understand.
If this is so vital, why are you asking me to have someone drop a bomb into the hole that leads to it?
The hole isn’t quite there yet, and there is little danger of the blast damaging what we need. We just need to get there.
Alright. You’re the boss.
It would be good to remember that. Return to base and await further instruction. If it comes down to it, be prepared to enter the simulation.
Don’t worry, I was born ready. Returning to base.


The Pseudo-Player, in an effort to just do something, attacks the Vengeful Night (in the unlikely event that it actually manages to survive until their turn, or one of the swarms of Puppet Rats running around otherwise).


+2 Consumer
New 1/20 something
New 1/15 other

Originally posted on 2017-04-24 19:41:00
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Battlefury
 Posted: Aug 11 2018, 08:07 PM
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Archangel Micheal
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I flail my arms around, dealing Arm Flail damage to the Vengeful Night.

XX - Judgement 60/60 (20/20 4+ from Emerald 1+ from Toast 1+ from Jon 20/20 (Emerald_Mann) 20/20 (1412) 0/20 0/20)
EXPENDING...

Originally posted on 2017-04-24 19:45:00

--------------------
he he
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Emerald_Mann
 Posted: Aug 11 2018, 08:07 PM
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Mage
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Something or another: 13/20
Judgement: Can I just stop putting this in my posts now? It's still 20/20
+2 JOEbob

I take some of the fine mist the Apostle of Blood was simu-jumped into, put it in a blender, and then forcefeed the Vengeful Night his own Apostle, smoothie form

Originally posted on 2017-04-24 23:00:00
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Jondanger23
 Posted: Aug 11 2018, 08:07 PM
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some guy
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I throw a scale model of the sun at the Vengeful Night.

last charge until hell: 11/15 (+1 from 1412)

super mario 128: 2/12

+1 to 1412, +1 to Emerald_Mann

Originally posted on 2017-04-24 23:47:00

--------------------
[small]small[/small] [big]big[/big]
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TrickleJest
 Posted: Aug 11 2018, 08:07 PM
Quote


[b]
[color=RED]Incompetent GM
[/color]
[/b]
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Location: In Me Mom's Car (Dead memes for the win)
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Trickle shrugs the villagers trying to kill him.
Time to set this place on fire.
LITERALLY.
Knowing that the only way out is a way in, Trickle pulls his hand into his back and reaches for Hammerspace, pulling out a bottle of the finest and hottest hot sauce. Obviously, he had consumed this once more a long time ago and became Fickle for a few turns, but this is about to be much, much worse.
Then, he pulls his other hand and grabs out a swirly green-red sucker. You know what he's about to do.
Combining two "modes".
Two webcomics.
Two selves.
He puts the hot sauce on the sucker and consumes it. He begins flashing maroon, red, green and black.
His hair spikes up in a Super Saiyan-esque style.
Finally, he opens his eyes and reveals that one has turned a bright candy red while the other is a nuclear green.
His skin becomes red. A dark, dark red.
He's about to sabotage the entire mission.
Why?
Because why not, that's why.

First off, he needs a fitting name. Fickle was used for Fiesta Trickle, Trickster Trickle would just be Trickster.
Obviously, Fickle + Trickster = Fickster.
I don't really care if it sounds lame or not. >:U

Fickster creates some sort of fire from his hand and makes a slashing motion at the sky, creating what seems to be a wall of fire.
The arrows all burn in the wall as it disintegrates into the air.
Smiling, Fickster pounces on the Gate, grabbing it.
His hands start sizzling as the Gate melts right before him. The testificates, scared, run for their lives.
Fickster first grabs the guard, slapping him a good ten times, before tossing him up into the air.

He then grabs some sort of pot from his back and the guard falls right into it. He creates a fire on the ground and puts the pot on there, cooking the guard.
Next are the testificates. He's not going to kill them, per se, but they're going to suffer for not knowing what he has to do.
Yes, this sabotage isn't supposed to make sense.
He simply slides up to the castle the villagers hid in, creating a trail of flames. He smashes right into the castle and grabs the testificates, tying them up with ropes.

Fickster jumps out of the castle and ties the villagers to a nearby tree, keeping them there. He then turns back into the pot cooking the guard and channels trickster energy into it, turning it into a maniacal chef guard monster thing.
The monster and Fickster burn the entire village down while the testificates watch.
All of it. Burned down.
Yep, that just happened.
I make sure the players are unharmed, too.

Originally posted on 2017-04-25 10:40:00

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My DTG Spin-Off
[small][small][big][big]WARNING[/big][/big][/small][/small]: It's sorta based on Homestuck, albeit only a bit. It's also not held on these forums, so you might have to make an account if you wish to join, but keep in mind that I appreciate every single person who joins.
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JOEbob
 Posted: Aug 11 2018, 08:07 PM
Quote

Ancestor
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mastery: 27%
energy: 0?/52
3/20 well this +2 ire
1/20 is annoying
+2 ire
I see there is possible profit to stopping trickle, and teleport to him after leaving a portal mark where I was.
as he reaches into hammer space, I call the relic display from last attack and ask to borrow the staff. they oblige, as I always pay and tip generously, which isn't hard since I have total control over the entire world they live in by virtue of backstory.

as trickle's hair spikes up, I swing the staff around,gathering energy in a purposely show-boaty way, and then slam it to the ground with a muttered 'sigil prodi', activating a blood sigil within the staff, which creates a sphere of starry light and clouds around us, protecting the city from us.
what few arrows are within the sphere do burn up, but then I grin and his fire ricochets off the sphere, changing colour as it does so, and shifts into a series of spikes, before they all fly at trickle, one by one, before I raise an electric grid infront of his leap, zapping him, and reveal the guards he saw where illusions of mist. I then summon a thousand invisible maze walls to frustrate him. I then create a hole in his face which makes him start to bleed out, giving him an effective time limit.

meanwhile, I return the staff to the artifact display and request the scythe of life on loan, which they accept, and I leap over the maze, which lets me through, and slash at trickle with the scythe, twirl it to maintain momentum, and slash upwards, sending a wave of white energy forwards and forcing trickle to leap to the side. I then pull back and spin slash with the scythe, twirling it with a built in small hole, and leap over him, phasing through the maze that still restricts his motion,and land behind him, slashing several more times and incurring several minor wounds before dipping through a wall of the maze to avoid him attacking, then finally gathering an orb of light, lifting it into the air, before slaming the dull edge of the scythe into it, hard. the wave of life energy flows to trickle, through his wounds, and overloads him due to how the sucker works to my memory and because it sounds like the hot sauce also makes him more hyperactive? so the life energy overloads him and he becomes temporarily unable to move so as to negate the rest of his action. I then leave him in the sphere and inform the city guard that I have done my best to stop and trap this menace and hope it helped them.

Originally posted on 2017-04-25 12:09:00
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variant
 Posted: Aug 11 2018, 08:08 PM
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Player
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Beta looks down the newly-expanded hole.

“This is more like it!
At this rate I’ll be there…
Sooner than I would have before!”


But, after nearly being blown up twice, he decides that he should probably dig in a way that is less likely to end in his death. To this end, he decides to just dig like a boring person by dual-wielding a pickaxe and shovel.

+2 Consumer

2/20 something
2/15 other

Originally posted on 2017-04-26 01:41:00
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Sparked
 Posted: Aug 11 2018, 08:08 PM
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Wandering Goddess
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19/20 Azurewrath (+1 from 1412)
16/20 Kewl Sord

+1 1412, +1 Consomme

Zill slams down on the single 8,000 HP Puppet Rat Swarm.

ACTION 1
SparkedTheorem takes out Firebrand and combobs on the Heavy Duty Work Mech.

ACTION 2
SparkedTheorem throws explosives at the Rat Cage.

Originally posted on 2017-04-27 05:28:00

--------------------
You are already dead.

Starlight Document: https://docs.google.com/spreadsheets/d/1NZl...dit?usp=sharing
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JOEbob
 Posted: Aug 11 2018, 08:08 PM
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wheres the second action coming from?
/null

Originally posted on 2017-04-27 10:35:00
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Sparked
 Posted: Aug 11 2018, 08:08 PM
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Wandering Goddess
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QUOTE (JOEbob @ (time=1493285758))
wheres the second action coming from?
/null
I'm doing both of my actions in one post. Note that my charges increased twice. I did this because It's almost friday and not a lot of people have posted.
/null

Originally posted on 2017-04-27 23:05:00

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You are already dead.

Starlight Document: https://docs.google.com/spreadsheets/d/1NZl...dit?usp=sharing
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1412
 Posted: Aug 11 2018, 08:08 PM
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Regular
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Avarat awakening: 13/20 +1 from redstone and jondanger

Finals Week: 1/10

+2 Emerald

I briefly look up from a pile of papers that manifested inexplicably in front of me and fold a paper airplane, sending it at the vengeful night. it's quite ornate, actually, complete with paper propellers, paper engines, and paper machine guns that fire paper bullets. They don't quite so much make a ratatattat noise as the noise of paper being torn to shreds, and they don't exactly work like regular bullets, but hey do you want something giving you hundreds of paper cuts at once? didn't think so.

Originally posted on 2017-04-28 00:57:00
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Irecreeper
 Posted: Aug 11 2018, 08:08 PM
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Source of the Problem
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Age: 23
Location: N/A
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o---Chages---
Who Even Knows: 20 / 20 (WAITING...)
Thermal Power: 8 / 20 (+4, JOE, Simu)
+2 to JOE
Current Summons

Marron, noticing that JOE has maybe-slaughtered the Vengeful Night, decides to take a moment of her time to instead attack the Rat Seraph. How does she do it? Well, she grabs a phone from somewhere, and proceeds to dial a certain number. Suddenly, a few angels descend out of the sky; they want to liberate the soul trapped inside the Rat Seraph! They all proceed to summon bows of light, and rain justice down upon the rat-based abomination. Once the Rat Seraph is rendered immobile by far too many arrows, the angels surround the Rat Seraph, and begin to pray.

Suddenly, light begins to pool beneath as the Angels work in tandem to cast Judgement. Light rips out from the ground, vaporizing the Seraph and sending little bits of rat and fabric everywhere. An angelic soul, now free from the construction, flies up to the heavens back with the other angels... but not before getting mad at Marron for enslaving her, and getting all of her friends to shoot arrows at the puppeteer.

Moments later, Ette is pulling arrows of light out of Marron's everywhere. In case the Rat Seraph is still alive (which it might be), the Rat Cage will attack with with Consume, and the Puppet Rat Swarms will eat it.


Originally posted on 2017-04-28 07:37:00

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ConsumerOfAll
 Posted: Aug 11 2018, 08:08 PM
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GLORIOUS LEADER
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+2 to Variant.

Originally posted on 2017-04-28 17:03:00

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questo mondo non cambia, nemmeno se vuoi
questa gente che parla, che parla di noi
per tutta questa rabbia, per questi sogni in gabbia
se sto vivendo un dramma, sarà il mio momento
prima o poi, prima o poi
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pionoplayer
 Posted: Aug 11 2018, 08:08 PM
Quote

Weaver of Fates
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Location: Where ever there is chaos to be created
Status: N/A



QUOTE (JOEbob @ (time=1493055830))
mastery: 26%
energy: 46/52
theta 10/10 +1 simu Active...
A 13/2013 +1 consumer +1 simu +2* emeraldman
+2 ire
I (probably,may change on dop?) start heading towards the royal library with my notice-not & avoidance spells active.
vengeful god reached my planned HP treshold for dropping my smash, so thats whats going to happen.
the text section won't be dropping now, though, since its on another computer, and most of the animations won't upload.

Spoiler Alert
-snip-

if I upload everything successfully, I also activate solar adrenaline and all my energy, and both charges are used to apply statuses to it for one turn with the following priority, though only if V.night is not immune. which reminds me, scan vengeful night for immunity to each of the following and change my charges accordingly. 1)cursed 2)crying 3)drowsy 4)high. any extra charge after this will be used to attempt the following:
giving me a single turn or post of blessed
giving me a temporary accuracy buff.
strengthen my action in general.
if I fail to upload, my charges, solar adrenaline, and energy remain unused, though 25 energy is still used to damage V.night.
if i succeed and have  enough extra charge / attack strength, change the terrain to "realm of black goop", summoning 750( or more appropriate amount) 5-HP 0.1 attack gooplings which, if there are ever more then 5000 (or appropriate amount), fuse into a goop serpent. when they or the serpent deal damage, summon a number of gooplings equal to the damage.
if it gets to the point where the extra action strength isn't enough for a significant boost to this terrain and i can do this, change the weather to "hivemind storm", giving all hoard entitys or sets of several identical entitys a health/attack boost or regen or something. maybe that cafinated or wide awake thing?
if i have extra but can't change weather and can't improve/change terrain, send it to crazyzillyness
I would keep scrambling to add more stuff to this, but I have confirmation that vengeful nights going to die, sooooooo yeah.
OH, I almost forgot. I hand marron/ire the hamknife as a gift. no, no ulterior motive here. don't mind me.[/s]
Oh 2: if handing marron the hamknife takes my action, then i use my action on that and 5 of the charges on attacking.
oh3: if continueing the sidequest will not weaken my action, then I continue towards the library with notice-not spells active


The only thing I can do in the face of such incredible power is shield my eyes, as you go through with frankly the most insane combo attack I've seen in a DTG game bar maybe the 20K and 30K word longposts accomplished by tazz and engie, although this ranks up there. The fanart of Vengeful Night was seriously cool, I think that's my headcanon for what it looks like now.
You engage the Vengeful Night in a powerful duel, exchanging blows one after the other, landing hit after hit after hit on the massive form until the Vengeful Night finds itself sinking and sagging, dipping into its blood reserves just to keep itself up and running.
But alas, poor Vengie, I knew him well.
Vengeful Night brutally slaughtered and thoroughly obliterated from this plane of existence.

Now, this comes with a disclaimer: you are on ONE HECK of a longpost cooldown time from this, and I'm seriously going to request you not turn this into a regular thing, I'd like my game to remain playable.

As Vengeful Night collapses to the ground, defeated, several explosions of light rock its body, sending out pulses of white fire. A tiny white crystal sails overhead and lands in the hands of 1412, who, due to Vengeful Night having only been at 150K health left, still managed to deal more damage to Vengeful Night and its minions in total.

But WAIT! 1412 already has a spoil! Here's how spoils work when the person in the lead has a spoil already, they'll be given a choice between the two spoils they have, and then can choose which one they want to keep. The discarded one goes to the next person down the line, in this case JOE, until it hits someone who doesn't have any spoils, which in this case is also JOE.
Rapture Prism: A pyramid-shaped crystal that has a burning white flame on the interior. Slamming it onto the ground will create cracks that will wash the battlefield in brilliant white fire, dealing massive damage to all enemies.

And here we have another new mechanic! Limited use spoils! These are far more powerful than regular spoils of war, but in exchange they are far more rare. Only ACT BOSSes will drop these, and on top of that they, well, have a limited number of uses to them.

Anyways, 1412, choose between the golden fleece and the rapture prism.
JOE, you will receive whichever of the two 1412 decides not to keep.

Okay, scratch that, I forgot about vengeful Night's blood pool, which JOE also chewed through... so...

Vengeful Night collapses to the ground, spent, and then suddenly curls up, screaming one last, dying scream as white fire burns away at its form, leaving behind just a small crystal burning with an interior white light. JOEbob walks over and picks it up.
Rapture Prism: A pyramid-shaped crystal that has a burning white flame on the interior. Slamming it onto the ground will create cracks that will wash the battlefield in brilliant white fire, dealing massive damage to all enemies.

BUT THAT'S NOT ALL. Realm of Black Goop summoned in the wake of Vengeful Night's death.

You start walking, in the name of GM sanity, you encounter nothing interesting in your first period of walking, although you likely will next time.

QUOTE (ConsumerOfAll @ (time=1493056289))
The duo immediately shout "Hey, I'm the backup that you subconsciously payed a LOT OF MONEY to!" to Variant.

I pray Variant doesn't fall or something bad.

+2 to Variant.

Just for that Variant trips and falls on his face. And it's all your fault.
Some help you are.

QUOTE (variant @ (time=1493059283))
Beta, after having nearly been blown up by people who have since assured him that they were his allies, decides to get a somewhat more reliable (from an in-character perspective) opinion on whether they were actually allies. Namely, that of his sponsor.

Hey.
I think two people just threw a bomb down into this hole I’ve been digging.
They claim I subconsciously paid them to be my allies. Somehow.
Is this true?


His sponsor weighs in.

Oh yeah, those two.
Those would be Annis and Alicia.
They’re telling the truth.
Or, at least, an approximation of it.
Let me explain.
I figured that you would probably need some allies.
And since you were (and are) busy with digging a massive hole, you seemed unlikely to go out and find any yourself.
Recently, these two showed up offering to help anyone seeking godmodding (as you are) in exchange for some assists.
This seemed like as good an opportunity as any.
So, I paid them on your behalf, and very consciously at that.
I’m not your sponsor for nothing, after all.
But, they don’t actually know that it wasn’t your subconscious paying them.
They might now due to meta shenanigans, but just in case, it would probably be best to go with that as your story.


Beta feels simultaneously relieved by the knowledge that the people claiming to be his allies were telling the truth, impressed and somewhat disturbed at the negotiations (if you can even refer to giving someone a bunch of +2’s as such) his sponsor was making behind his back, confused at the meaning of “meta shenanigans”, and surprised at his sponsor’s unironic use of the word “shenanigans” in a sentence. After this, he feels he owes the duo a response.

”Got it, thanks!
Also, thanks for the rope ladder and the bomb!
Though admittedly mostly the rope ladder!”


Speaking of the rope ladder, he decides to climb back up it to the top, pull out a massive drill, activate the drill, and then jump all the way back down the hole. Then, he slams into the ground, and the drill bores further into the ground before unceremoniously breaking as a result of plot resistance it being poorly made.

15/15 Armed Neutrality (+2 Simumodder/Consumer)

Alright, Beta.
This charge finished.
What do you think it should do?


Beta thinks about this for a while before coming up with an answer.

How about giving the Pseudo-Player a silly gimmick?

He then explains said gimmick.

Huh. Never would’ve thought of that.
I’ll see what I can do.


Soon, an artifact falls from the sky and sticks into the ground a few feet from the Pseudo-Player.

Hey! You could’ve killed me with that!
I know how to aim.

The Pseudo-Player picks it up, revealing it as something called the Dipole. It is essentially a massive and extremely powerful bar magnet, which attracts itself to the Pseudo-Player’s massive sword. The sword, seemingly designed for this purpose, opens, allowing the magnet to enter the blade.

Huh. I didn’t even know this sword could do that.

Dipole
Adds, as mentioned above, a silly gimmick in the form of a 5-turn charge called Polarize. (And some extra attack, if that wouldn’t be unreasonable)
Passive: Dipolar: Can treat the user as having 1 stack of Plus or 1 stack of Minus for the duration of a turn.
Polarize: Add 1 stack of Plus to one susceptible entity and 1 stack of Minus to another susceptible entity.

Related Mechanic Gimmick: Polarity
Having polarity alters the interactions between entities. Having the same polarity (two Plus entities or two Minus entities) reduces the effect of attacks and heals between two entities by 5% or 500 HP (whichever is lower) per stack of the polarity on the two entities. Having different charges (one Plus entity and one Minus entity) increases the effect of attacks and heals between two entities by 5% or 500 HP (whichever is lower) per stack of each polarity on the two entities.
Charge is limited to 5 per entity, and adding a charge opposite to the dominant charge on an entity reduces its charge by that amount.


10/10 Wait, How’d This Work Again? (+2 Simumodder/Ire)

Far enough from the Descendants’ battlefield that it doesn’t affect what’s going on there, there lies another battlefield, this one being the site of a fairly generic sci-fi war between two nondescript factions. Above this other battlefield, there is a bomber, who has been sent to drop a bomb on a fortification belonging to the side of the war of which the bomber is not a part. As the bomber comes close to the target, the bomber’s targeting computer activates. It isn’t particularly helpful, though, so the bomber deactivates it, attracting attention from the bomber’s commander.

You’ve turned off your targeting computer. Is everything OK?
Everything but the targeting computer.
What do you mean?
I mean, the readout makes no sense!
What about the readout makes no sense?
Everything!
Nothing on the readout looks like it’s supposed to!
For example, the target readout is supposed to be a 3-D model of the target.
And yet, it looks nothing like the target!
The bomb is supposed to go into a vent going to its power source, but there is no vent there!
It’s just a flat plane!

Maybe if you turned it back on, it might look more reasonable.
Alright, I guess.

The bomber turns the targeting computer back on. Sure enough, there’s the vent.

Oh, there it is!
Guess I just needed to turn it off and turn it back on.
Anyway, bombs away!
Or just bomb, I guess.


The bomber drops the bomb the plane was carrying, turns around, and flies back to base.
Unbeknownst to this bomber, while talking to command, they had flown far past the actual target and had instead dropped their bomb right into the hole Beta had been digging. It explodes at the bottom, momentarily startling Beta.
Unfortunately, most of the bomber’s colleagues had had a similar level of success (or lack thereof) in terms of breaking this fort, and their side lost that war because of it.

Meanwhile, this bomber’s commander has an exchange with their own commander.

"Expert" Worldbuilding
The bomb was taken to the location you requested, but it seems to have fallen perfectly into a small hole in the ground. Should I try to get another bomber out there?
No. You completed your objective.
Oh, you wanted it in the hole?
Of course. What else is out there?
Actually, that’s a good question. May I ask it to you?
It’s not what’s there, it’s what’s under there. What lies beneath the hole that bomb fell into is vital for reasons you likely already understand.
If this is so vital, why are you asking me to have someone drop a bomb into the hole that leads to it?
The hole isn’t quite there yet, and there is little danger of the blast damaging what we need. We just need to get there.
Alright. You’re the boss.
It would be good to remember that. Return to base and await further instruction. If it comes down to it, be prepared to enter the simulation.
Don’t worry, I was born ready. Returning to base.


The Pseudo-Player, in an effort to just do something, attacks the Vengeful Night (in the unlikely event that it actually manages to survive until their turn, or one of the swarms of Puppet Rats running around otherwise).


+2 Consumer
New 1/20 something
New 1/15 other


10 more blocks removed via drill!
Polarity added, and Polarize buffed to be a 2 round charge instead of 5, so that you actually get to use it.
You drop a bomb in the hole, removing 20 more blocks!

QUOTE (Battlefury @ (time=1493059534))
I flail my arms around, dealing Arm Flail damage to the Vengeful Night.

XX - Judgement 60/60 (20/20 4+ from Emerald 1+ from Toast 1+ from Jon 20/20 (Emerald_Mann) 20/20 (1412) 0/20 0/20)
EXPENDING...

You attempt to attack vengeful night and wind up looking incredibly silly as you flail your arms about wildly.

QUOTE (Emerald_Mann @ (time=1493071259))
Something or another: 13/20
Judgement: Can I just stop putting this in my posts now? It's still 20/20
+2 JOEbob

I take some of the fine mist the Apostle of Blood was simu-jumped into, put it in a blender, and then forcefeed the Vengeful Night his own Apostle, smoothie form


This is almost enough to revive him.
Pfft, nah, with that much overkill he'd just die again.

QUOTE (Jondanger23 @ (time=1493074044))
I throw a scale model of the sun at the Vengeful Night.

last charge until hell: 11/15 (+1 from 1412)

super mario 128: 2/12

+1 to 1412, +1 to Emerald_Mann

Bonk. No response. He's still dead.

QUOTE (TrickleJest @ (time=1493113218))
Trickle shrugs the villagers trying to kill him.
Time to set this place on fire.
LITERALLY.
Knowing that the only way out is a way in, Trickle pulls his hand into his back and reaches for Hammerspace, pulling out a bottle of the finest and hottest hot sauce. Obviously, he had consumed this once more a long time ago and became Fickle for a few turns, but this is about to be much, much worse.
Then, he pulls his other hand and grabs out a swirly green-red sucker. You know what he's about to do.
Combining two "modes".
Two webcomics.
Two selves.
He puts the hot sauce on the sucker and consumes it. He begins flashing maroon, red, green and black.
His hair spikes up in a Super Saiyan-esque style.
Finally, he opens his eyes and reveals that one has turned a bright candy red while the other is a nuclear green.
His skin becomes red. A dark, dark red.
He's about to sabotage the entire mission.
Why?
Because why not, that's why.

First off, he needs a fitting name. Fickle was used for Fiesta Trickle, Trickster Trickle would just be Trickster.
Obviously, Fickle + Trickster = Fickster.
I don't really care if it sounds lame or not. >:U

Fickster creates some sort of fire from his hand and makes a slashing motion at the sky, creating what seems to be a wall of fire.
The arrows all burn in the wall as it disintegrates into the air.
Smiling, Fickster pounces on the Gate, grabbing it.
His hands start sizzling as the Gate melts right before him. The testificates, scared, run for their lives.
Fickster first grabs the guard, slapping him a good ten times, before tossing him up into the air.

He then grabs some sort of pot from his back and the guard falls right into it. He creates a fire on the ground and puts the pot on there, cooking the guard.
Next are the testificates. He's not going to kill them, per se, but they're going to suffer for not knowing what he has to do.
Yes, this sabotage isn't supposed to make sense.
He simply slides up to the castle the villagers hid in, creating a trail of flames. He smashes right into the castle and grabs the testificates, tying them up with ropes.

Fickster jumps out of the castle and ties the villagers to a nearby tree, keeping them there. He then turns back into the pot cooking the guard and channels trickster energy into it, turning it into a maniacal chef guard monster thing.
The monster and Fickster burn the entire village down while the testificates watch.
All of it. Burned down.
Yep, that just happened.
I make sure the players are unharmed, too.

5% damage dealt to the town gate! You look around confusedly, weren't you supposed to be burning down the entire village?
And then the arrows hit you, spelling out the words, miraculously, "SIDEQUEST BULLCRAP" Also JOE comes and beats you up, reducing your damage.

QUOTE (JOEbob @ (time=1493118587))
mastery: 27%
energy: 0?/52
3/20 well this +2 ire
1/20 is annoying
+2 ire
I see there is possible profit to stopping trickle, and teleport to him after leaving a portal mark where I was.
as he reaches into hammer space, I call the relic display from last attack and ask to borrow the staff. they oblige, as I always pay and tip generously, which isn't hard since I have total control over the entire world they live in by virtue of backstory.

as trickle's hair spikes up, I swing the staff around,gathering energy in a purposely show-boaty way, and then slam it to the ground with a muttered 'sigil prodi', activating a blood sigil within the staff, which creates a sphere of starry light and clouds around us, protecting the city from us.
what few arrows are within the sphere do burn up, but then I grin and his fire ricochets off the sphere, changing colour as it does so, and shifts into a series of spikes, before they all fly at trickle, one by one, before I raise an electric grid infront of his leap, zapping him, and reveal the guards he saw where illusions of mist.  I then summon a thousand invisible maze walls to frustrate him. I then create a hole in his face which makes him start to bleed out, giving him an effective time limit.

meanwhile, I return the staff to the artifact display and request the scythe of life on loan, which they accept, and I leap over the maze, which lets me through, and slash at trickle with the scythe, twirl it to maintain momentum, and slash upwards, sending a wave of white energy forwards and forcing trickle to leap to the side. I then pull back and spin slash with the scythe, twirling it with a built in small hole, and leap over him, phasing through the maze that still restricts his motion,and land behind him, slashing several more times and incurring several minor wounds before dipping through a wall of the maze to avoid him attacking, then finally gathering an orb of light, lifting it into the air, before slaming the dull edge of the scythe into it, hard. the wave of life energy flows to trickle, through his wounds, and overloads him due to how the sucker works to my memory and because it sounds like the hot sauce also makes him more hyperactive? so the life energy overloads him and he becomes temporarily unable to move so as to negate the rest of his action. I then leave him in  the sphere and inform the city guard that I have done my best to stop and trap this menace and hope it helped them.


STRIFE! (I have this cool image in big red text that reads "STRIFE" but I can't access imgur anymore because of the stupid safe router, so RIP me.)

QUOTE (variant @ (time=1493167285))
Beta looks down the newly-expanded hole.

“This is more like it!
At this rate I’ll be there…
Sooner than I would have before!”


But, after nearly being blown up twice, he decides that he should probably dig in a way that is less likely to end in his death. To this end, he decides to just dig like a boring person by dual-wielding a pickaxe and shovel.

+2 Consumer

2/20 something
2/15 other

No pain no gain, so only 5 blocks removed.

QUOTE (Redstonetam15 @ (time=1493267303))
19/20 Azurewrath (+1 from 1412)
16/20 Kewl Sord

+1 1412, +1 Consomme

Zill slams down on the single 8,000 HP Puppet Rat Swarm.

ACTION 1
SparkedTheorem takes out Firebrand and combobs on the Heavy Duty Work Mech.

ACTION 2
SparkedTheorem throws explosives at the Rat Cage.

Okay, no, you only get 1 action per post, and 1 charge for each post. You can't combine posts like this.

WOMBOB COMBOB for 2000 damage to each of the Heavy Duty Work Mechs.

QUOTE (JOEbob @ (time=1493285758))
wheres the second action coming from?
/null

Maybe I should actually come up with some legitimate hashtags or something.

QUOTE (Redstonetam15 @ (time=1493330735))
QUOTE (JOEbob @ (time=1493285758))
wheres the second action coming from?
/null
I'm doing both of my actions in one post. Note that my charges increased twice. I did this because It's almost friday and not a lot of people have posted.
/null

It'd be kinda cool, and give me something to put in front of these nullposts.

QUOTE (1412 @ (time=1493337435))
Avarat awakening: 13/20 +1 from redstone and jondanger

Finals Week: 1/10

+2 Emerald

I briefly look up from a pile of papers that manifested inexplicably in front of me and fold a paper airplane, sending it at the vengeful night. it's quite ornate, actually, complete with paper propellers, paper engines, and paper machine guns that fire paper bullets. They don't quite so much make a ratatattat noise as the noise of paper being torn to shreds, and they don't exactly work like regular bullets, but hey do you want something giving you hundreds of paper cuts at once? didn't think so.

So close yet so far. Vengeful Night's corpse has quite a few holes in it now though.

QUOTE (Irecreeper @ (time=1493361447))
o---Chages---
Who Even Knows: 20 / 20 (WAITING...)
Thermal Power: 8 / 20 (+4, JOE, Simu)
+2 to JOE
Current Summons

Marron, noticing that JOE has maybe-slaughtered the Vengeful Night, decides to take a moment of her time to instead attack the Rat Seraph. How does she do it? Well, she grabs a phone from somewhere, and proceeds to dial a certain number. Suddenly, a few angels descend out of the sky; they want to liberate the soul trapped inside the Rat Seraph! They all proceed to summon bows of light, and rain justice down upon the rat-based abomination. Once the Rat Seraph is rendered immobile by far too many arrows, the angels surround the Rat Seraph, and begin to pray.

Suddenly, light begins to pool beneath as the Angels work in tandem to cast Judgement. Light rips out from the ground, vaporizing the Seraph and sending little bits of rat and fabric everywhere. An angelic soul, now free from the construction, flies up to the heavens back with the other angels... but not before getting mad at Marron for enslaving her, and getting all of her friends to shoot arrows at the puppeteer.

Moments later, Ette is pulling arrows of light out of Marron's everywhere. In case the Rat Seraph is still alive (which it might be), the Rat Cage will attack with with Consume, and the Puppet Rat Swarms will eat it.

8000 damage to the rat seraph, which did, in fact, survive.

QUOTE (ConsumerOfAll @ (time=1493395424))
+2 to Variant.

Well at least you handed out your +2.


Originally posted on 2017-04-28 17:06:00

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Once upon a time there was a story...
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