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Eris |
Posted: Aug 11 2018, 06:58 PM
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![]() [/color]/b] ![]() ![]() ![]() Age: N/A Location: Bullet Hell Status: N/A ![]() |
1/15 A gift!
7/15 Fireworks. Briefcase && Sunstone && Moonstone && Stardust && Twilight Dye (the one from Terraria, mind you) = Case By Equinox - (Level 5 - 5/6) Crystal && Stasis Tome && Temporal Shard = Timelock - (Level 4 - 5/5) DONE. Noah respawns. Do I add one to my charges if I respawn? Originally posted on 2016-04-29 23:39:00 |
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Adria |
Posted: Aug 11 2018, 06:58 PM
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![]() Avid A Hat in Time fan ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
((Not even mad. Even though I wasted charges on that attack.
Totally okay with this.)) "Sounds like a plan. As soon as I complete one of my charges, I'll get to work on something for the fort. But for now, I'll keep an eye out for aggressors." Zack mobilizes to the top of the fortress, and actively looks out for attackers. -----SIDEQUEST----- (Checked the Gorger already)(Sidenote: No matter what happens, Sidequest Zack will never gain permanent blood from foes, and blood will not be shared between them) "Anomalies, huh? I have a funny feeling that this is going to be far too easy. All I gotta do... is roll the dice." Zack pulls out the CHANCE TIME! die, and rolls them for: (321) ATTACK - 303 - Bloody Conquest | ELEMENT - 124 - 39% Rage, 61% Calm | SPECIAL - 201 - Resistance/Weakness Identify Blood demons rise from the ground, and prepare to force massive chunks off the Earthen Gorger via blood seeping through whatever small cracks it has in the rock it's made of. Oddly enough, though, the Gorger feels an overwhelming calm and desire for laziness as a result. Turns out the demons were in a pretty good mood today, but that hardly stopped them from breaking off a few chunks off the Gorger just for kicks. One such demon decided it was a good idea to let us in on one of his other weaknesses/resistances, and then they all sink back down from whence they came. With the rocks that were torn off. "...Yep. That's luck for ya." STATS & ABILITIES: Zack: Alignment: [N] - Sway: [AG] (Will help the Swayed Alignment mainly, but will take on direct threats to him and his entities first) HP: 20/20 (100%) BLOOD: 26,000 (-0 per turn due to passives)(Conversion: 1HP = 1 BLOOD, 1PHP = 4,000 BLOOD) - RANK: NEW BLOOD -BLOOD ACTIVE: Blood Laser - 25,000 BLOOD - Self-explanitory. Hit one target for 12,500 damage. -BLOOD PASSIVE: Adrenaline Rush - 1,000 BLOOD/TURN - INACTIVE - Increases damage dealt by (500 * (max HP [20] - current HP)) the lower your HP gets. CHARGES: Bloody Barrier (7/10) (+2 Piono) [UPGRADE] Blood Ritual (6/15) [UPGRADE] ALCHEMIES: Blood Carnage && Black Blood && Heavily Bloodstained Conflict Diamond = Slit Gemblood (Lv. 5, 3/6) Description: A badly bloodstained one-handed broadsword that naturally causes insane amounts of blood to be shed, even when the area(s) hit do not normally spurt blood. Contributes to BLOOD levels. Bomb && Void Storage Tank && Bomb Production Line && Retro Video Game Systems = Blast Processing (Lv. ?, 1/?) Oh god it hurts to name it that, but it makes the most sense... But whatever. This launcher that can somehow fit an entire explosives production line in it launches proccessing-powered bombs at the target, converting part of what it would have done into integrity damage. Usually. Okay, to be honest, not even I know what this weapon is. Inventory SUPPORT: +1 Toast, +1 Ire, +1 Piono Originally posted on 2016-04-30 03:44:00 -------------------- "...I will aid them. No matter the cost to myself."
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Eris |
Posted: Aug 11 2018, 06:58 PM
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![]() [/color]/b] ![]() ![]() ![]() Age: N/A Location: Bullet Hell Status: N/A ![]() |
2/15 A gift!
9/15 Fireworks. (+1 from DarkSide) +1 to Darkside, +1 to the EA Guy, +1 to Ire Briefcase && Sunstone && Moonstone && Stardust && Twilight Dye (the one from Terraria, mind you) = Case By Equinox - (Level 5 - 6/6) DONE! This briefcase is covered in stars that seem to move as it does. Holds moderate power over stars and similar astral forces. The interior is made of red velvet. ParadoxBurrito2 kinda just chills where it is. It then threatens the EA artist to acquire a Paradox Roll of '1'. Hopefully this scares it enough to back off a bit. NOONE wins if ParadoxBurrito2 rolls a '1'. Besides that, it just consumes a ParadoxTaco, paradoxically healing itself. The Flat World Theorists throw clipboards phoney evidence at GT. Ok nvm. Not much time for an attack. Noah fires "double pistols and a wink" at GT, before his hands transform into ACTUAL dual pistols and his eye into a laser. He then repeats the action with a bit more deadliness this time. Pew pew, zap. Originally posted on 2016-04-30 06:58:00 |
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engie |
Posted: Aug 11 2018, 06:58 PM
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Ancestor ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
...Ugh... this is why we usually install an AI in these bloody mechs... Hey, JSH-Mech, ya friggin dingus, attack the high priority target! Meaning, in this case, the boss unit. That Splinter Flagship. Come on, we've been over this, it was taught to you back when you were just a baby-bot! Probably. I don't know how you guys get taught. But I'm sure someone told ya at some point or other, right? Whatever. Just burn that piece of shit flagship to the ground.
Verdana decides to >CHECK< the Splinter Flagship, curious to see if the command actually helps identify what it's vulnerable to... he also decides to point out that splinters, being inherently wooden, would logically be very vulnerable to fire. Unless this is some sort of super-advanced mechanical robot splinters. In which case, balls. Neither of us yet have an actual good idea for charges, therefore... How To Kill A Player: 4/10 (+2 from Alicia, +1 from Piono) +3 to Piono Originally posted on 2016-04-30 14:11:00 -------------------- "Their story has concluded for now. Currently, you follow mine."
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Irecreeper |
Posted: Aug 11 2018, 06:58 PM
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![]() Source of the Problem ![]() ![]() ![]() Age: 23 Location: N/A Status: N/A ![]() |
Charges:
upgrade(): 15 / 15 (Class: PLAYER UPGRADE) calvary(): 7 / 15 (+2, Toast, Darkside, Battlefury) (Class: ENTITY) +3 to EA Action: A flash appears in the distance. Another Chaos walks towards the battlefield. cc: disposable ©lones, (t)opkek cc: apparen(t)ly i ©an make plen(t)y of (t)hem be©ause non-©anon. cc: good days, bois. Chaos then pulls out a kit, and duct-tapes it to his head. The kit promptly unfolds around him, granting his "avatar" on the field a few buffs. Chaos has obtained Glitch Shielding, changing his HP to 10 Normal HP and 10 Glitch Shielding, if possible. When Chaos's Glitch HP is damaged, the attacking foe takes a small bit of damage in retaliation, per point depleted. If hit by players, this equates to 1 Player Damage per 2 Glitch HP removed. So be careful about bopping Chaos from now on! I then enter the Splinter Flagship using a well-placed Chaos Dropship I found lying around, and enter the "(t)hrone room". From there, I then decide to hack EA's next game, adding plenty of bugs! I then put several signs pointing to the EA Agent being the hacker, when in reality, it was I, Chaos! EA promptly fires the EA Agent. Okay, maybe not really, but they fired a cannon at him. Several cannons. Good thing he can't dodge because I rooted him to the spot with core spires, right? Originally posted on 2016-04-30 18:37:00 -------------------- |
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ConsumerOfAll |
Posted: Aug 11 2018, 06:58 PM
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![]() GLORIOUS LEADER ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
Makes sense, although demonologist's RP influence won't change that much, apart from being unable to rejoin the sidequest. She is a demonologist, and she has been studying these anomalies, so she can give help from the sidelines, as well as being relevant later.
You deal 4% integrity damage to the EA Agent, and Oriko automatically dodges because that was a pathetic attack and a multi-action.
You respawn. You can't do anything else apart from respawning, accepting assists and entity orders on the turn you respawn, so no incrementing charges.
You watch for aggressors, although the only threat right now is the sidequest monsters.
You are stopped by the slight problem of the fact that you are still respawning. The ParadoxBurrito2 and Theorists follow your orders anyway. The EA Agent points out that rolling a 1 would canonise the Black, and Pain and Suffering is non-canon. As such, this timeline is completely immune to the usual effects of rolling a 1 and 10000.
I was more expecting flavour text, but the JSH-Mech follows your orders. Splinter Flagship: Anti-Godmodder Boss. Breaking the rules of the game to appear, the Splinter Flagship is a behemoth of a ship that although made of wood, happens to be extremely powerful. It has several types of weapons, Turrets, and the Splinter Cannon, which only activates when the Turrets are down, to deal high amounts of damage. It also has hidden weapons, a couple of Turrets and a weaker Cannon that are only usable when the other weapons are down. It's Core is only damagable when the Hull has been destroyed, or after defeating Chao's Favourite Chair. Releases splinters every 10,000 damage, theoretically damaging a random enemy, but in fact damaging the enemy that dealt that damage. Also releases a splinter every attack. (t)riple splin(t)er: Fires a barrage of splinters at three enemies, dealing moderate damage to all of them. splin(t)er swarm: Fires a small amount of splinters at all non-AGs, dealing light damage to everything, and inflicting splinters. (t)ree©hop: Chops down tree to repair it's self, healing extremely high amounts of HP, but increasing the (t)ree©hop charge time by one.
The EA Agent takes 12,000 HP of damage, and you replace 10 of your HP with Glitch Shielding. [END OF TURN BATTLE] Every entity realises how quick the player responses went. The Divine Destroy has a lifebar burnt off by being Splintered. I decide to buff all future entities HP to 10,000 HP + (charge time * 5), with 15 post charges having 85,000 HP of health, to keep them alive for longer. English jumps on, and flattens, five Purple Worms. Spade uses Midnight on Oriko, the Purple Worms and the Flagship, dealing 12,000 damage, killing 4 Worms, and giving Oriko a Void Emblem. It then bodytanks the Splinter. V GG is glad to see her friend turned to the conflict, before opening a portal to the void, in the middle of the Battlefield, above everybody. It starts to devour things, before closing, dealing 4,000 HP of damage to all non-Conflict entities. This flattens the Water Archons. GT's body is surrounded by english energy, before firing at the Theorists for 15,000 HP of damage. The Crystal Golem deals 3 damage to GG in defense. The Flagship uses Focus on the EA Agent for 30,000 HP of damage. tipsy is saddened by the betrayal of her friends, and rushes Void GG, dealing 3 damage. Izalen and Abigor both rush the EA Agent for 20,000 HP of damage, while the Earth Archons and Purple Worms follow up by murdering him before he can activate his second passive. Alicia begins donating large containers of salt to charity. The Flat Earth Theorists throw 'evidence' at GT for 3 damage. The JSH-Mech activates Flames of Armageddon. Blue flames start glowing around it, before they start spreading to the entire battlefield, strangely not harming anything except the Flagship. The Flagship catches on fire, before the blue flames start burning it faster, and faster. When the flames cool down, after about five minutes, the Flagship has taken a massive 60,000 super-effective HP of damage, exploiting the Flagship's weakness to fire. Oriko heals herself, for 4 HP before activating Visionary. She sees, much stronger than usual, before Alicia assists her with a lot of godmodding energy. Oriko now has a small amount of control over the events during next EoTB - anything that has no entity orders will act in a way that benefits Oriko. She also automatically dodges the next attack heading towards her. Kirika then heals Oriko for another 5 HP. The Divine Destroyer fires at the Flagship for 10,000 HP of damage. Alicia gives a +2 to Verdana, before seeing Izalen and Abigor, and calling an exorcist. The exorcist sees the demons, takes out a couple of crosses, and throws them at Izalen and Abigor, who keel over in pain, and go back to Hell, or in this case, the Nether. She them clicks her fingers, and the Earth Archons that were supposed to be burning in lava earlier burn. To avoid legal troubles, she then signs the contract saying that battlefury13 is allowed to design the new forms of terrors, and finds he is not allowed to design them. That job goes to Other Battlefury, who is still stuck on this server. He then forgets to design any. With that completely resolved, she then creates several Mecha-Terror Spiders, and also renames 'Base' to 'Fanfiction'. She'll still do those bases very soon, it's just that it won't be a project charge. [ITINERARY] [ALL]: Destroy the Conflict entities, as they can deal high damage to both sides. [AG]: Kill Alicia111. [AG]: Summon entities. [PG]: Protect Alicia111. [PG]: Kill the AG players. [PG]: Kill the post-scratch kids. [PG]: Murder the Splinter Flagship. [BATTLEFIELD] Terrain: Ocean Platform (Nautical entities gain 20% attack and defense) Weather: Clear (No effect.) AG Entity Advantage: TRUE Idlers [AG] The_Topazian/Sorodin: 12/26 HP, Soul Gem: 1/1 HP, 0% Grief, Summoning: IIII, /ban FWY-Mech: IIIIII [AG] Battlefury/SpongebawbIsDaBest: 6/24 HP, Demonic Contract (IIII & IIII) [AG] ashkantsr: 8/20 HP [N] DoctorsHateHer/Noah: 20/20 HP, Has 1 Armour (Glitch Stabliser), 5% resistance to integrity damage. [PG] engie/Verdana: 8/20 HP, 5 Barrier Strength, Splintered: I [01] English: 183,112/413,612 HP, Felt: III, Cue: IIII, Splintered: [b]I[/b] [01] Spade: 74/100 HP, Has 1 Armour, Midnight: III, Mechanical: IIII, Splintered: [b]I[/b] [01] Void gutsyGumshoe: 12/25 HP, Splintered: I [01] golgothasTerror, Avatar of English: 25/30 HP, Splintered: I [???] Crystal Golem: Dies with Topaz's body. Corruption: III, Purity: III, Protect: IIII. [???] Mountain: 419,000/500,000 HP, 90% INTEGRITY. [AG-BOSS] Splinter Flagship: Core: 200,000/200,000 HP, Hull: 68,500/300,000 HP, Airborn, (t)riple splin(t)er: II, splin(t)er swarm: II, (t)ree©hop: IIIII [AG-PL] tipsyGnostalgic?: 19/20 HP, Drunken Thief: II [AG-PL] +|ɴɴ|43ü5+35+|Ⅎ|3(|: 19/20 HP, Hal's Wrath: II [AG] Earth Archons: 100/100 HP (x357) [AG] Purple Worms: 3,000/3,000 HP (x21), Burrow: IIII [N] Flat Earth Theorists: 41,000/60,000 HP, 10,000 Attack, Gain attack when the terrain shifts. [PG] Oriko: 15/20 HP, Evasive (50%), Double-Action, Visionary: III, Splintered: I [PG] Kirika: 24/25 HP, Criticals on all attacks when Oriko dies, Respawns while Oriko is alive, Guarding Oriko, Timeslow: III. [PG] Divine Destroyer: 6,000/10,000 HP, 10,000/10,000 HP (x13), Current Pattern: B, Splintered: II [PG] Mechanical Terror Spiders: 16/16 HP (x3), Have 1 Armour, Arache's Web: III [GM] Alicia111: 43/50 HP, Fanfiction: IIII [THE SPLINTER FLAGSHIP] (t)elepor(t)er de©k [01] Glitch Noir: 37/100 HP, Turrets: 20,000/20,000 HP (x4), Has 1 Armour, Prototype: III, Incarnation: IIII [AG] Elevator: Not working, Must be turned on using an action, Leads to the deck. [AG] Chair Knight: 5,000/20,000 HP, 25% less damage taken from physical attacks. [N] ParadoxBurrito2: 9,000/35,000 HP weapons de©k [AG] Splinter Turrets: 15,000/15,000 HP (x4) [AG] Mann Co. Chairs: 10,000/10,000 HP (x4) [AG] Anti-Tank Chairs: 10,000/10,000 HP (x3), Crits Tanks. [AG] Possessed Chairs: 3,000/3,000 HP (x10) [AG] Crew Door 1: 25,000/25,000 HP, Leads to the (t)hrone room. [AG] Crew Door 2: 25,000/25,000 HP, Leads to shield gen. room, stuns a random entity on death. [AG] ©orrupted ©aptain: 110,000/110,000 HP, Double Action, gi(T) ‘em, lads!: III, saber ©all: IIII [N] Damaged Table Tank: 60,000/100,000 HP, Will join the side of whoever saves it from the chairs. shield gen. room Player cap of 2. [AG] Backup Caller: 15,000/15,000 HP [AG] Shield Generator: 10,000/10,00 HP [AG] Possessed Chair: 4,000/4,000 HP (x3) (t)hrone room [AG] Irecreeper/Chaos: 10/10 HP, 9/10 Glitch Shielding [AG] Chaos' Favourite Chair: 166,666/166,666 HP, mini-crits and heals if Chaos is in the same room as him. [AG] Splinter Cannon: 40,000/40,000 HP [FORTRESS] Terrain: Fortress (Summons Wisps for every aggressor inside the Fortress, to a current maximum of 10) Weather: Clear (No effect) ∞ [N] pionoplayer/Eric: 25/25 HP, Has 3 Armour (+2 from the Enchanted Obsidian Chestplate and Helmet), Regeneration (1 HP), Elemental Manipulation: IIIII, Elemental Summoning (Fire): IIIII [N] DarkSide/Zack: 20/20 HP, 26,000 Blood [???] Elemental Golem: Dies with Eric's body. Element: Earth, Protect: IIII, Element Swap: IIII [???] demonologist: 25/25 HP (x4), Has 1 Armour [AG] AG Embassy: Leads to AG Embassy. Aggressor Anti-Godmodders take criticals from Fortress entities and can be ejected from the Fortress. Anti-Godmodders gain regeneration while in the Fortress. [N] Wisp Swarms: 1,000/1,000 HP (x7), Immune to non-Descendants. [N] dirt barracks: 45,000/45,000 HP, Earth Archons: 100/100 HP (x120) [N] Earth Core: 30,000/30,000 HP, Can not be targeted while Earth Minions are alive, Heals 5,000 HP in total to all Earth Buildings per turn. [N] Earth Spire: 15,000/15,000 HP [N] Purple Worm Den: 30,000/30,000 HP, Purple Worms: 3,000/3,000 HP (x4), Burrow: IIII [N] Fire Barracks: 45,000/45,000 HP, Fire Archons: 20/20 HP (x330) [N] Fire Core: 30,000/30,000 HP, Can not be targeted while Fire Minions are alive, Heals 5,000 HP in total to all Fire Buildings per turn. [N] Fire Spire: 15,000/15,000 HP [N] Water Barracks: 30,000/30,000 HP, Water Archons: 50/50 HP (x60), Nautical. [N] Water Core: 30,000/30,000 HP, Can not be targeted while Water Minions are alive, Heals 5,000 HP in total to all Water Buildings per turn. [N] Dragon Roost: 30,000/30,000 HP, Fire Drakes: 1,500/1,500 HP (x11), Scorched Earth: III [N] Earth Elemental: 15,000/15,000 HP, Can not target Airborn enemies, Boulder: III, Earth Spike: III. [PG] PG Embassy: Leads to PG Embassy. Aggressor Pro-Godmodders take criticals from Fortress entities and can be ejected from the Fortress. Pro-Godmodders gain regeneration while in the Fortress. Sidequesters: [PL] The_Topazian/Sorodin: ??/?? HP [PL] DarkSide/Zack: ??/?? HP [PL] DoctorsHateHer/Noah: ??/?? HP [PL] demonologist: ??/?? HP [spoiler=Spoils of War] [IIII] Deck of Spellcards (Lv. 2): READY!, Owner: pionoplayer [N] [IIIII] Gravitational Core (Lv. 3): READY!, Owner: pionoplayer [N] [III] Spider Spawner (Lv. 1): [b]READY!, Owner: Battlefury [AG] [III] Healing Tray (Lv. 1): READY!, Owner: Battlefury [AG] [IIIII] Scythe of Prevention (Lv. 2): READY!, Owner: pionoplayer [N] [IIIII] Delta Spear (Lv. 2): READY!, Owner: The_Topazian [AG] [IIIII] Luminous Orb (Lv. 2): READY!, Owner: pionoplayer [N] [IIIII] Soul Targeting Unit (Lv. 3): RECHARGING!, Owner: The_Topazian [AG] [IIIII] Incarnate of Hyperdeath (Lv. 3): RECHARGING!, Owner: Battlefury [AG] [IIIII] Annoying Dog (Lv. 3): READY!, Owner: Battlefury [AG]] Originally posted on 2016-04-30 19:32:00 -------------------- questo mondo non cambia, nemmeno se vuoi
questa gente che parla, che parla di noi per tutta questa rabbia, per questi sogni in gabbia se sto vivendo un dramma, sarà il mio momento prima o poi, prima o poi |
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Eris |
Posted: Aug 11 2018, 06:58 PM
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![]() [/color]/b] ![]() ![]() ![]() Age: N/A Location: Bullet Hell Status: N/A ![]() |
2/15 A gift!
9/15 Fireworks. +1 to Darkside, +1 to piono, +1 to Ire Briefcase && Sunstone && Moonstone && Stardust && Twilight Dye (the one from Terraria, mind you) = Case By Equinox - (Level 5 - 6/6) DONE! This briefcase is covered in stars that seem to move as it does. Holds moderate power over stars and similar astral forces. The interior is made of red velvet. Ok nvm. Not much time for an attack. Noah fires "double pistols and a wink" at GT, before his hands transform into ACTUAL dual pistols and his eye into a laser. He then repeats the action with a bit more deadliness this time. Pew pew, zap. (I guess I'll just use this again. Shrug. I would suppose no Curse since I technically hadn't used this action) Sidequest Noah leaps towards the Earth Gorger and starts scrubbing at it wildly, using the roughest, toughest piece of sandpaper anyone has seen around town. And yes, it is tough enough to enter the salty spitoon. Originally posted on 2016-04-30 22:16:00 |
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Battlefury |
Posted: Aug 11 2018, 06:58 PM
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![]() Archangel Micheal ![]() ![]() ![]() Age: N/A Location: New Winchester Status: N/A ![]() |
Apr 27 2016, 05:16 PM
essie Nine Iron && Memory Maker (Costemic replacement for bottle) && Golden Frying Pan && Charge Targe && Scotman's Skullcutter && Claidheamh Mòr = 6/6 Demopan FINISHED Battlefury13 Rejoin counter: 2 (CAN ONLY TICK DOWN AT 1 AG PLAYERS, RESETS AT 3 AG PLAYERS) AG Players: 3(one leaning towards) Inventory: Dogbeam Deathbook level 5 Spongebawb's staff, Teir 0 level 3 Glitch Tem pistols level 5 Xblades level 5 Sponge Spatula, a spatula made out of sponge that also possesses aquamancy abilities. [7] Storage Cannon Level two Sweet Nightmares [3] DESC PLEASE uhhhhhhhhhhhhhhhhhhhh wheres the desc for sweet nightmares also you seem to have missed a fair few actions last round 1. chaos moved to the throne room 2. you also missed my orders for the flagship completely last round 3. glitch noir did nothing and is a useless piece of gorilla 4. therefore glitch noir explodes from uselessness 5. the imperious had 5 dog why don't we have a imperious dog murdering the tank yet. 6. if anyone else caused this, I WANT NAMES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I then summon 500 Robloxians, wielding the legendary multirocket launchers. They all fire at Verdana, and fly off at a super sonic speed. Ha ha, who i am kidding. The rockets murder the robloxians, and each gain 999999999999999999999999 EXP somehow though the shock of betray and cheesecakes. They then home in on Verdana with murderious intet. Upon exploding they reveal themselfs to be rocket dogs, infused with determination. One of them promptly decides to show Verdana it's moves. By firing a beam of determination that melts his face off. They then decide to dance on his body, and infuse him with massive amounts of dog. One of them nibbles on the EA Agent's coding and becomes a glitch dog, who promptly infuses Verdana with immense termination. The dog then uses it's glitch powers to knock the "d" and "e" off of Determination, causing it to fill Verdana with massive amounts of death. I then reveal that the cannons that were fired at the EA agents were infact DLC Machine Guns, who promptly gun down any wealth that Verdana had by overloading his game with horrible DLC, and bad endings to perfectly good games. I then hurl the sun into him. it goes supern0va. i then hurl the moon and the solar system into him. They all explode. I toss an even bigger star into him. it becomes a black hole, sucks him up, then promptly decays rapidly, releasing massive amounts of radiation, before creating the world's largest explosion. i then hurl a galaxy at Verdana. It explodes. I then drop 500000000000000000000000000000000000000000000000000000000000 dogs on verdana. They fail to explode, and instead cover him in Dog Residue, and decide to begin Dogscape 2.0, using him as a brain. Of course, this turns out to be an alt. timeline that i shifted verdana into because hurling galaxys at the server would cleary destroy it. Verdana promptly is converted to the brain of a Dogscape. I then transfer him back here, with all the damage dealt retained, and instead cover him with 5,000,000 dogs, who, enraged that they could drown in the ocean, turn it into Dog. And him as well. What? You say converting things to dogscape is insane? Hey! Thats an insult to my mother! And my Father! And my entire family. Hhahahahah just kidding. I just happen to be the most insane person here. And the most bored, so... I also point out that she said "battlefury13." So what, you may say? Thing is, Alicia seems to have summoned a future battlefury13. And since me and otherbattlefury share the same account, i also have the ability to design bosses. Or, other battlefury is exactly that- Battlefury132. Because battlefury132 is what i normally use as an alt, or if Battlefury13 was previously taken. Therefore, i have the sole right to design bosses, Alicia is a cheesecake, and any alteration of the signature will deal 10 godmodder damage to Alicia, retroactive or not. It will also trap her in a pit of acid vomiting sharks. FOREVER. Entity orders: Flagship: Use Focus on the EA agent, firing all weapons on board at him, Splinter Flagship Crew: Repair hull. Unless ordered otherwise. Anti-tank chairs: Please murder the tank. Corrupthed Captain: Use your first action on Git Em, Lads! then, since it should be charged this turn, use Saber call. You already know the stats for this summon. Chair knight: Stun Glitch Noir. === SIDE QUEST === As i said, i joined last round. Waiting for dop. 1+ to topaz 2+ to piono Psycho 5/10 (4+ or something from piono?) Nightmare: 1/10 Glitch: ???/??? Memory: ???/??? Waluigi ???/??? Originally posted on 2016-04-30 22:25:00 -------------------- he he
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pionoplayer |
Posted: Aug 11 2018, 06:58 PM
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![]() Weaver of Fates ![]() ![]() ![]() Age: 25 Location: Where ever there is chaos to be created Status: N/A ![]() |
/null: Due to reasons I don't have time to do a full post here, since even 0rigins and Salvation rarely take me longer to post on than P&S does (especially now that I have the sidequest to attend to)
I'm AFK until Monday, which isn't long enough to list me as AFK, so just drop the 60 water archons onto the battlefield under engie's control, keep spawning Fortress troops, and add the sea serpent cove (same health as previous beast lairs) Sea serpent stats: Hp: 2000. Attack power: 1000. inflicts poison on some targets. Special: Coil, 6 round charge: Inflicts Coiled on an enemy, that enemy can only target the sea serpents, and deal half damage to them, and also receive double damage from the sea serpents. This goes on until either the sea serpents die, location for one of the two changes, the target dies, the sea serpents use Coil again, or other extenuating circumstances Hooray for complicated permanent status effect! Anyways, since I'm on my weekly mini-hiatus, the sidequest update won't be until then. Sorry, I thought I was going to be able to get my Saturday posts in, then I wasn't able to because I feel like utter crap. Don't worry, I'll get everyone's actions in anyways, you don't have to repost them. That being done, I ally-oop away into my piles of garbageImeanhomework. Originally posted on 2016-05-01 00:32:00 -------------------- Once upon a time there was a story...
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engie |
Posted: Aug 11 2018, 06:58 PM
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Ancestor ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
Verdana smirks at the entirety of Battlefury13's attack, then points to the fact that he has the power of
You mean nothing to me. How appropriate that that is what I shall make you become. Now, cease. Verdana, exploiting the power of freezing time in it's tracks once again, slowly wanders past the cessation of existence he has set up around himself, carefully avoiding falling victim to his own powers, strolling across the battlefield, to where Battlefury (the player) has frozen in time. After a moment of contemplation, Verdana decides that yes, he does in fact like the idea of keeping him like that for a while longer. A short montage passes of Verdana doing other things in the middle of the time freeze. Ya know, normal guy stuff like having a quick break to eat a steak, drinking a bottle of cola, playing some old Steam games that he really had been intending to play for a long time, reading up on the latest news. Sadly, due to time being frozen, Verdana eventually grows bored of what he's doing because there's no updates and no multiplayer, and he decides to wander back to see how things are going on the battlefield. No change from last time. Boring. Unfreezing time exclusively for the Oblivion-element energies warping around, he directs them over to the time-frozen Battlefury (the player), where they promptly proceed to cause a large chunk of his health bar to cease existing too. And then another large chunk. And another. Verdana decides to stand there and watch, giggling a little, before unfreezing time for everyone else too. Client-side, it looks as if Verdana suddenly teleported over to Battlefury (the player) and basically nuked his health bar with the Oblivion powers, which is of course quite a dickish move, so totally in-character for him. Charges How To Kill A Player: 7/10 (+2 from Alicia) Completely unnecessary buff: 3/15 (+2 from Alicia) +3 to Piono, for when he gets back Water Archons, once under my control: There's 60 of you guys, and you have 50 health each. That's around 3000 health. You guys are really not tanky. Okay. Take cover behind the Divine Destroyer's assload of health bars, and focus down whatever it happens to target. Divine Destroyer: Blast that Splinter Flagship hull wide open! Originally posted on 2016-05-01 12:42:00 -------------------- "Their story has concluded for now. Currently, you follow mine."
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Adria |
Posted: Aug 11 2018, 06:58 PM
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![]() Avid A Hat in Time fan ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
((Nothing here))
Zack's second blood upgrade has come to fruition. As those dark red strands of bloody energy swirl around him, he feels that the ability to protect himself from damage has increased so long as he has BLOOD in his pool. He then gets to work on some sort of hangar for the fortress, as well as a runway. Looks like he's building machines to dominate the skies with as well. Seems like with Zack's technological prowess and Eric's elemental prowess, the fortress could very well be unstoppable. "And this is only the beginning." ((Also when the charge is done, I'll let Piono handle the transactions with the entities, if he doesn't mind. Otherwise, I'll handle my own)) "But there's one more thing to address: I don't like picking a side with unclear goals. And besides, I didn't really care about the plight for/against Alicia anyway." So you've gone full Neutral? "Aye." -----SIDEQUEST----- (Checked the Gorger already)(Sidenote: No matter what happens, Sidequest Zack will never gain permanent blood from foes, and blood will not be shared between them) Awaiting SQ-Dop. STATS & ABILITIES: Zack: Alignment: [N] - Sway: None. HP: 20/20 (100%) BLOOD: 26,000 (-0 per turn due to passives)(Conversion: 1HP = 1 BLOOD, 1PHP = 4,000 BLOOD) - RANK: NEW BLOOD -BLOOD ACTIVE: Blood Laser - 25,000 BLOOD - Self-explanitory. Hit one target for 12,500 damage. -BLOOD PASSIVE: Adrenaline Rush - 1,000 BLOOD/TURN - INACTIVE - Increases damage dealt by (500 * (max HP [20] - current HP)) the lower your HP gets. -BLOOD PASSIVE: Bloody Shield - 5,000 BLOOD/TURN - INACTIVE - Makes your blood pool take damage for you. For each 1 HP it would have normally done, deal 2 points of blood damage. So, (damage * 2). CHARGES: Bloody Barrier (10/10) (+2 Toast) DONE! [UPGRADE] Hangar (1/15) [FORTRESS UPGRADE] Blood Ritual (7/15) [UPGRADE] ALCHEMIES: Blood Carnage && Black Blood && Heavily Bloodstained Conflict Diamond = Slit Gemblood (Lv. 5, 4/6) Description: A badly bloodstained one-handed broadsword that naturally causes insane amounts of blood to be shed, even when the area(s) hit do not normally spurt blood. Contributes to BLOOD levels. Bomb && Void Storage Tank && Bomb Production Line && Retro Video Game Systems = Blast Processing (Lv. ?, 2/?) THIS EXISTS! Still needs a level. Oh god it hurts to name it that, but it makes the most sense... But whatever. This launcher that can somehow fit an entire explosives production line in it launches proccessing-powered bombs at the target, converting part of what it would have done into integrity damage. Usually. Okay, to be honest, not even I know what this weapon is. Inventory SUPPORT: +1 Toast, +1 Ire, +1 Piono Originally posted on 2016-05-01 20:03:00 -------------------- "...I will aid them. No matter the cost to myself."
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ConsumerOfAll |
Posted: Aug 11 2018, 06:58 PM
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![]() GLORIOUS LEADER ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
You deal 3 damage to GT.
Sweet Nightmares: A sweet lollipop that looks uncomfortably like Calliope and Caliborn's merged jujus. It glows with the energy of nightmares. It's usage could possibly unlock a state similar to Trickster and Grimdark modes. That is not dog mode. Don't even consider it. 1: Fixed. 2: They will be allowed double action due to that this round. 3: The Flagship crew also forgot to do things and are also therefore useless pieces of gorilla. 4: The Flagship crew will therefore blow up. 5: The Imperious died due to body jumping into GT. After GT dies, the Imperious will also die, and spawn a dog. Verdana takes 5 damage. It would normally be 6, but Barrier Strength lowers that to the cap. Alicia points out that Other Battlefury is battlefury13, and the post says "copyrighted by battlefury13, please expend 10 godmodder HP or sign contract allowing battlefury13 to design those bosses.". Nothing said about sole right, and nothing said that she had to accept your designs. Alicia doesn't care about your copyright anyway, and she has methods of unsigning contracts, even soulbinding ones, without taking damage. Anyway, as you attempted to alter the words of your own contract by stating you have the soul right, Alicia godmods you into being reduced to one health.
I'll unnull this post for the sake of the sea serpent cove and entity orders. Your charges are forwarded, and the sea serpents are summoned. See you on Monday.
You Oblivion tap Battlefury to the next life.
Bomb && Void Storage Tank && Bomb Production Line && Retro Video Game Systems = Blast Processing (Level 4: 2/5) #charaisinnocent [END OF TURN BATTLE] The entities are extremely disappointed with the amount of things going on in the player responses, and the EoTB overshadowing them. Alicia decides that the best way to fix that is using godmodding to elevate herself to being the first person who acts in the EoTB for this turn, and murdering a bunch of entities before they act. **Divinity Alicia111: 'Void' gutsyGumshoe. **Divinity Alicia111: What an edgy name the Conflict came up with. **Divinity Alicia111: She has no involvement with the Void. **Divinity Alicia111: Time to fix that. Alicia starts off with her pre EoTB rampage, by throwing Void GG into the Void, where her body melts due to Void exposure. GT begins to break character, and cry. He attempts to attack Alicia, but she easily dodges, and throws an axe in his general direction. In his general direction happens to also be into the Earth Archons, chopping through all of them. He becomes significantly more happy, laughing at Alicia missing. Said axe then boomerangs into his face for 10 damage. Alicia then decides to be even more cheap, and takes another action in her usual place. English tackles the Divine Destroyer, and throws it at the Splinter Flagship, forcing the Divine Destroyer to lose another lifebar, and dealing 11,000 damage to the Flagship. Spade beats the Hull of the Flagship for 15,000 HP of damage. GT attempts to hit Oriko, and nearly does before the secondary effect of Visionary takes place, and Oriko autododges. The Flagship would focus down the EA Agent, but the EA Agent just happens to be dead. Instead, it focuses down GT for 6 damage. tipsy and ++ team up to deal a massive 8 damage to Kirika, sending her flying. The Purple Worms would do something that involved common sense, but Oriko shows them the vision of how she saw next turn panning out. Although it goes against their instincts, Battlefury hasn't ordered them to do anything, so they must obey the Truth. The activate Borrow. While Water is directly under them. And they can't swim. R.I.P. This usage of Visionary is so OP that Oriko can't use her action. Kirika claws into the Flagship for 15,000 HP of damage. The Divine Destroyer fires blasts of dense leaves for 12,000 HP of damage, and giving the Flagship a dodge penalty, while the Mecha Spiders each rip into a part of the Hull. Alicia then gives a +2 to Verdana, before adding a Water Spire as a form of apology gift to the Fortress. She still has her own ideas for the spawn point, but if you can't brutally destroy everything they've worked on, why not help them out? She then gives the Divine Destroyer an extra 5,000 HP for each level. Flagship: Glitch Noir glitches the Chair Knight and ParadoxBurrito2 to death, before using the free second action that everybody got to smashes straight through the Elevator. He then uses Prototype on the ©orrupted ©aptain, gaining a modified version of his specials, and his typing quirk if he ever talks as well as 10 HP. The Chairs fail to notice him, and they murder the sad, innocent, Table Tank, as the Hull is dead. The ©orrupted ©aptain activates both of his specials, summoning a Floating Hand, and two Enhanced Chaos Sabers, weakened due to the Curse of Repetitiveness, before aiming twice at Glitch Noir, and attacking him twice, destroying a Turret. [ITINERARY] [ALL]: Destroy the Conflict entities, as they can deal high damage to both sides. [AG]: Kill Alicia111. [AG]: Summon entities. [PG]: Protect Alicia111. [PG]: Kill the AG players. [PG]: Kill the post-scratch kids. [PG]: Murder the Splinter Flagship. [BATTLEFIELD] Terrain: Ocean Platform (Nautical entities gain 20% attack and defense) Weather: Clear (No effect.) AG Entity Advantage: TRUE Idlers [AG] The_Topazian/Sorodin: 12/26 HP, Soul Gem: 1/1 HP, 0% Grief, Summoning: IIII, /ban FWY-Mech: IIIIII [AG] Irecreeper/Chaos: 10/10 HP, 9/10 Glitch Shielding [AG] Battlefury/SpongebawbIsDaBest: 0/24 HP, Demonic Contract (IIII & IIII) [AG] ashkantsr: 8/20 HP [N] DoctorsHateHer/Noah: 20/20 HP, Has 1 Armour (Glitch Stabliser), 5% resistance to integrity damage. [PG] engie/Verdana: 2/20 HP, 5 Barrier Strength [01] English: 181,112/413,612 HP, Felt: III, Cue: IIII [01] Spade: 73/100 HP, Has 1 Armour, Midnight: III, Mechanical: IIII [01] golgothasTerror, Avatar of English: 5/30 HP [???] Crystal Golem: Dies with Topaz's body. Corruption: III, Purity: III, Protect: IIII. [???] Mountain: 419,000/500,000 HP, 90% INTEGRITY. [AG-BOSS] Splinter Flagship: Core: 200,000/200,000 HP, Airborn, (t)riple splin(t)er: II, splin(t)er swarm: II, (t)ree©hop: IIIII, Slowdown: I [AG-PL] tipsyGnostalgic?: 19/20 HP, Drunken Thief: II [AG-PL] +|ɴɴ|43ü5+35+|Ⅎ|3(|: 19/20 HP, Hal's Wrath: II [N] Flat Earth Theorists: 41,000/60,000 HP, 10,000 Attack, Gain attack when the terrain shifts. [PG] Oriko: 15/20 HP, Evasive (50%), Double-Action, Visionary: III, Splintered: I [PG] Kirika: 16/25 HP, Criticals on all attacks when Oriko dies, Respawns while Oriko is alive, Guarding Oriko, Timeslow: III. [PG] Divine Destroyer: 15,000/15,000 HP (x13), Current Pattern: C [PG] Mechanical Terror Spiders: 16/16 HP (x3), Have 1 Armour, Arache's Web: III [GM] Alicia111: 43/50 HP, Fanfiction: IIII [THE SPLINTER FLAGSHIP] (t)elepor(t)er de©k [AG] Elevator: Not working, Must be turned on using an action, Leads to the deck. weapons de©k [01] ©orrup(t)ed gli(t)©h noir: 47/110 HP, Turrets: 20,000/20,000 HP (x3), Has 1 Armour, Prototype: III, Incarnation: IIII [AG] Splinter Turrets: 15,000/15,000 HP (x4) [AG] Mann Co. Chairs: 10,000/10,000 HP (x4) [AG] Anti-Tank Chairs: 10,000/10,000 HP (x3), Crits Tanks. [AG] Possessed Chairs: 3,000/3,000 HP (x10) [AG] Crew Door 1: 25,000/25,000 HP, Leads to the (t)hrone room. [AG] Crew Door 2: 25,000/25,000 HP, Leads to shield gen. room, stuns a random entity on death. [AG] Floating Hand: 40,000/40,000 HP [AG] Enhanced Chaos Sabers: 25,000/25,000 HP (x2) [AG] ©orrupted ©aptain: 110,000/110,000 HP, Double Action, saber ©all: IIII shield gen. room Player cap of 2. [AG] Backup Caller: 15,000/15,000 HP [AG] Shield Generator: 10,000/10,00 HP [AG] Possessed Chair: 4,000/4,000 HP (x3) (t)hrone room [AG] Chaos' Favourite Chair: 166,666/166,666 HP, mini-crits and heals if Chaos is in the same room as him. [AG] Splinter Cannon: 40,000/40,000 HP [FORTRESS] Terrain: Fortress (Summons Wisps for every aggressor inside the Fortress, to a current maximum of 10) Weather: Clear (No effect) ∞ [N] pionoplayer/Eric: 25/25 HP, Has 3 Armour (+2 from the Enchanted Obsidian Chestplate and Helmet), Regeneration (1 HP), Elemental Manipulation: IIIII, Elemental Summoning (Fire): IIIII [N] DarkSide/Zack: 20/20 HP, 26,000 Blood [???] Elemental Golem: Dies with Eric's body. Element: Earth, Protect: IIII, Element Swap: IIII [???] demonologist: 25/25 HP (x4), Has 1 Armour [AG] AG Embassy: Leads to AG Embassy. Aggressor Anti-Godmodders take criticals from Fortress entities and can be ejected from the Fortress. Anti-Godmodders gain regeneration while in the Fortress. [N] Wisp Swarms: 1,000/1,000 HP (x7), Immune to non-Descendants. [N] dirt barracks: 45,000/45,000 HP, Earth Archons: 100/100 HP (x180) [N] Earth Core: 30,000/30,000 HP, Can not be targeted while Earth Minions are alive, Heals 5,000 HP in total to all Earth Buildings per turn. [N] Earth Spire: 15,000/15,000 HP [N] Purple Worm Den: 30,000/30,000 HP, Purple Worms: 3,000/3,000 HP (x6), Burrow: IIII [N] Fire Barracks: 45,000/45,000 HP, Fire Archons: 20/20 HP (x390) [N] Fire Core: 30,000/30,000 HP, Can not be targeted while Fire Minions are alive, Heals 5,000 HP in total to all Fire Buildings per turn. [N] Fire Spire: 15,000/15,000 HP [N] Dragon Roost: 30,000/30,000 HP, Fire Drakes: 1,500/1,500 HP (x13), Scorched Earth: III [N] Water Barracks: 30,000/30,000 HP, Water Archons: 50/50 HP (x120), Nautical. [N] Water Core: 30,000/30,000 HP, Can not be targeted while Water Minions are alive, Heals 5,000 HP in total to all Water Buildings per turn. [N] Sea Serpent Cove: 30,000/30,000 HP, Sea Serpent: 2,000/2,000 HP (x2), Coil: IIIIII [N] Water Spire: 15,000/15,000 HP [N] Earth Elemental: 15,000/15,000 HP, Can not target Airborn enemies, Boulder: III, Earth Spike: III. [PG] PG Embassy: Leads to PG Embassy. Aggressor Pro-Godmodders take criticals from Fortress entities and can be ejected from the Fortress. Pro-Godmodders gain regeneration while in the Fortress. Sidequesters: [PL] The_Topazian/Sorodin: ??/?? HP [PL] DarkSide/Zack: ??/?? HP [PL] DoctorsHateHer/Noah: ??/?? HP [PL] demonologist: ??/?? HP [spoiler=Spoils of War] [IIII] Deck of Spellcards (Lv. 2): READY!, Owner: pionoplayer [N] [IIIII] Gravitational Core (Lv. 3): READY!, Owner: pionoplayer [N] [III] Spider Spawner (Lv. 1): [b]READY!, Owner: Battlefury [AG] [III] Healing Tray (Lv. 1): READY!, Owner: Battlefury [AG] [IIIII] Scythe of Prevention (Lv. 2): READY!, Owner: pionoplayer [N] [IIIII] Delta Spear (Lv. 2): READY!, Owner: The_Topazian [AG] [IIIII] Luminous Orb (Lv. 2): READY!, Owner: pionoplayer [N] [IIIII] Soul Targeting Unit (Lv. 3): RECHARGING!, Owner: The_Topazian [AG] [IIIII] Incarnate of Hyperdeath (Lv. 3): RECHARGING!, Owner: Battlefury [AG] [IIIII] Annoying Dog (Lv. 3): READY!, Owner: Battlefury [AG]] Originally posted on 2016-05-01 20:19:00 -------------------- questo mondo non cambia, nemmeno se vuoi
questa gente che parla, che parla di noi per tutta questa rabbia, per questi sogni in gabbia se sto vivendo un dramma, sarà il mio momento prima o poi, prima o poi |
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Eris |
Posted: Aug 11 2018, 06:58 PM
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![]() [/color]/b] ![]() ![]() ![]() Age: N/A Location: Bullet Hell Status: N/A ![]() |
Can't post today. Volunteering.
Wait, can semi post. The Flat World Theorists bore Oriko to death with talk of the transnational companies who are taking advantage of our belief that the world is round. Just to stick it to her. Noah places himself in a time-stasis using Timelock. Originally posted on 2016-05-01 21:58:00 |
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The_Topazian |
Posted: Aug 11 2018, 06:58 PM
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God of Rain ![]() ![]() ![]() Age: N/A Location: ...uh. UH. UH. (Someone remind me where I live again. Plz.) Status: N/A ![]() |
OBJECTION! Glitch Noir needs to turn the elevator on. Also, I use the Delta Spear on the Core, Corrupted Captain, and a random other non-Flagship AZ.
Originally posted on 2016-05-01 22:48:00 |
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Battlefury |
Posted: Aug 11 2018, 06:58 PM
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![]() Archangel Micheal ![]() ![]() ![]() Age: N/A Location: New Winchester Status: N/A ![]() |
Apr 27 2016, 05:16 PM
Again, for easy copying/ essie Nine Iron && Memory Maker (Costemic replacement for bottle) && Golden Frying Pan && Charge Targe && Scotman's Skullcutter && Claidheamh Mòr = 6/6 Demopan FINISHED Desc: It's a golden frying pan with a multitude of odd things attached, such as a shield. Their is also a pole, with a axehead, a sword, and a gold club all adding to it's length. It has all the powers of the items attached, and the Claidheamh Mor has it's pre-nerf power. I create a couple of things, but don't charge them. Instead, i preview them Anti-Godmodding Runes && Magical Defense Aura && Temmie Armor = 0/? ??? Anti-Godmodding Runes && Shadow Steel Sword && Picture of Alicia111 = 0/? ??? Battlefury13 Rejoin counter: 2 (You know how this works.) AG Players: 3 (one leaning towards) Inventory: Dogbeam Deathbook level 5 Spongebawb's staff, Teir 0 level 3 Glitch Tem pistols level 5 Xblades level 5 Sponge Spatula, a spatula made out of sponge that also possesses aquamancy abilities. [7] Storage Cannon Level two Sweet Nightmares [3] EVERYONE IS DOOMED! A dog spawns on the battlefield. Said dog spends a turn dogging into Spongebawb. Oh. That explains everything. Entity orders: Flagship: [ S] Make Him Pay: Use Triple Splinter, aiming everything at the Divine Destroyer, while using Splinter Storm. Murder GT so i can get my dog. Splinter Flagship Crew: Murder Noir. === SIDE QUEST === As i said, i joined last round. Waiting for dop. Kept for easy copying 1+ to topaz 2+ to piono Psycho 5/10 (4+ or something from piono?) Nightmare: 1/10 Glitch: ???/??? Memory: ???/??? Waluigi ???/??? Originally posted on 2016-05-02 00:41:00 -------------------- he he
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Adria |
Posted: Aug 11 2018, 06:58 PM
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![]() Avid A Hat in Time fan ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
((Nothing here))
Zack kinda just stands there, continually looking for other attackers. -----SIDEQUEST----- (Checked the Gorger already)(Sidenote: No matter what happens, Sidequest Zack will never gain permanent blood from foes, and blood will not be shared between them) Awaiting SQ-Dop. STATS & ABILITIES: Zack: Alignment: [N] - Sway: None. HP: 20/20 (100%) BLOOD: 26,000 (-0 per turn due to passives)(Conversion: 1HP = 1 BLOOD, 1PHP = 4,000 BLOOD) - RANK: NOVICE BLOODHOUND -BLOOD ACTIVE: Blood Laser - 25,000 BLOOD - Self-explanitory. Hit one target for 12,500 damage. -BLOOD PASSIVE: Adrenaline Rush - 1,000 BLOOD/TURN - INACTIVE - Increases damage dealt by (500 * (max HP [20] - current HP)) the lower your HP gets. -BLOOD PASSIVE: Bloody Shield - 5,000 BLOOD/TURN - INACTIVE - Makes your blood pool take damage for you. For each 1 HP it would have normally done, deal 2 points of blood damage. So, (damage * 2). CHARGES: Hangar (2/15) [FORTRESS UPGRADE] Blood Ritual (8/15) [UPGRADE] ALCHEMIES: Blood Carnage && Black Blood && Heavily Bloodstained Conflict Diamond = Slit Gemblood (Lv. 5, 5/6) Description: A badly bloodstained one-handed broadsword that naturally causes insane amounts of blood to be shed, even when the area(s) hit do not normally spurt blood. Contributes to BLOOD levels. Bomb && Void Storage Tank && Bomb Production Line && Retro Video Game Systems = Blast Processing (Lv. 4, 3/5) Oh god it hurts to name it that, but it makes the most sense... But whatever. This launcher that can somehow fit an entire explosives production line in it launches proccessing-powered bombs at the target, converting part of what it would have done into integrity damage. Usually. Okay, to be honest, not even I know what this weapon is. Inventory SUPPORT: +1 Toast, +1 Ire, +1 Piono Originally posted on 2016-05-02 02:07:00 -------------------- "...I will aid them. No matter the cost to myself."
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Irecreeper |
Posted: Aug 11 2018, 06:58 PM
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![]() Source of the Problem ![]() ![]() ![]() Age: 23 Location: N/A Status: N/A ![]() |
Charges:
calvary(): 9 / 15 (+1, Darkside) (Class: ENTITY) upgrade(upgrade()): 1 / 15 (Class: PLAYER UPGRADE) +2 to Darkside, +1 to Battlefury Action: I decide to give Kirika a traumatizing experience; I code-spire-stab Kirika up to the heavens, and proceed to let Kirika fall. To up the experience, I add an airship right above her, which looks just like a certain airship from before! It promptly blasts Kirika with several turrets, railguns and beams before flying off and leaving her to fall. Kirika then falls into a random abyssal code fracture I made, and keeps falling for about five minutes, before another code fracture rips open in midair, dumping Kirika straight into a pile of splinters. Originally posted on 2016-05-02 05:44:00 -------------------- |
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engie |
Posted: Aug 11 2018, 06:58 PM
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Ancestor ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
I, uh, think you missed a something in Piono's post there about 60 Water Archons there, mister GM person guy girl I don't know what the hell you actually are.
Verdana, stop breaking the 5th wall! ... Anyway. Noticing his critically low health level, Verdana decides to take a moment to heal himself, making sure the healing is actually registered this time by making it be the only action taken this turn. Although, due to a suspicious shortage of Life-element energy, he ends up deciding to borrow a little chunk from someone else... and, after some thought, he decides to settle with RIPPING THE LIFE RIGHT OUT OF GOLGOTHASTERROR'S BODY AND DEVOURING IT. Of course, it's not as simple a process as just reaching over and yanking it out. Instead, what ends up happening is perhaps a great deal more disturbing. Read the spoilers for details, if you can stomach it. Spoiler Alert After all that, briefly lost to his bloodlust and hunger, Verdana tilts his head and stares at Alicia with a maniacal grin for a long, long minute... before snapping back to his relative senses, remembering that he kind of actually doesn't want to kill/eat her. Now, onto business. How To Kill A Player: 10/10 (+2 from Alicia) Completely unnecessary buff: 6/15 (+2 from Alicia) Divine Destroyer: Concentrate all firepower on the Splinter Flagship Core! Originally posted on 2016-05-02 13:11:00 -------------------- "Their story has concluded for now. Currently, you follow mine."
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pionoplayer |
Posted: Aug 11 2018, 06:59 PM
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![]() Weaver of Fates ![]() ![]() ![]() Age: 25 Location: Where ever there is chaos to be created Status: N/A ![]() |
@consumer: you missed me giving 60 water archons to engie
@darkside: main battlefield stuff does not transfer to sidequest stuff for reasons of my sanity. 9/15 for watery renovations 8/15 for... I dunno. Something I guess. +1 to engie, darkside and topaz Battlefury whacks the earthen gorger with a nightmare zillystick trying to make it go zilly and sane at the same time. It's... mostly made of rock, so resists most of the damage that would come out of it, but it seems to make a bit more of a dent than everything else that's been thrown about has. Zack Scans the Earthen Gorger: Earthen Gorger: Hp: ??/?? Weaknesses: ??? Resistances: Earth, Fire, Air, Water, Slashing, Crushing, Piercing, Gun, Explosive, Energy, Psychic Yup, just as unhelpful as before. Demonologist paints a sort of soft spot into the rock on the Earthen Gorger... and... wait, it works? Someone chargers forwards with a yell of "LEEEEEEEEEEEROOOOOOOOOYYY JEEEENKIIINSSSS!!!" And slams his sword into it. The Gorger recoils, launching the guy high into the air, and bringing the arm out of reach. 5 damage. Zack attempts to take a second action but fails because no second actions, because that's cheating. Although I can tell him that it would've worked, despite the Gorger not having places to tear the rocks off of, because of the weakness to Blood type attacks. The Earthen Gorger, despite not having actually been damaged very much this round, is hurting a lot, it roars in pain, and flees back into the tunnels, and a cheer goes up throughout the crowd. Words appear in the air as the group meets. It'll be back. It knows there's a nice supply of food here now, and I doubt it's smart enough t"Shut up and go away." Fine then. "We need to kill that thing." monkeyjoe5: I'm down for a quest, we'd been wailing on that thing for 5 minutes, and you guys came over and poked it and it ran off. monkeyjoe5: This'll be an awesome loot opportunity. Hold up, I'll round up some of my friends. Okay, so, here goes for Sidequest health mechanics, everyone has their own little party with themselves and 2 Players in it. Me and consumer can't have ourselves in our party due to not, you know, being eligible for the prize at the end. Additionally, everyone gets 2 anomaly and 5 regular spawns, bar me (and consumer if he wants to just stick with demonologist and then be done). Anomalies are players who have caught on to the seriously weird nature of this server, and have sort of become part of the weirdness. Either that, or were part of the weirdness right from the start and flat out became players by managing to hook themselves into the Respawn system (which is a thing that can be done now thanks to the Fortress by the way). Either way, since they know more about the weirdness, they can use it more effectively. Every anomaly has an extra 10 hit points, as well as a special (it doesn't have to be a special attack, it could be a passive, more hit points, extra passive attack power or whatever). Regulars have the standard 20 hit points. Here's the thing, you'll be dictating all attacks for your party, they WILL attack on their own, but auto-attacks will be received as "generic" and only deal 1-2 damage at best. Finally, you guys. Since you guys are Descendants, you work differently, you'll notice that regardless of actual Battlefield stats, your Sidequest stats are: 100 health, followed by the number of party member respawns you have. Why so much health? Simply put: Descendants are TANKS. And you guys'll probably have to be fairly stupid to take damage at that. This isn't going to be a hard Sidequest. Probably. Anyways, thanks to your overwhelming power, you guys can do pretty well for yourselves. Remember not to be morons. Friendly fire is OFF and you can and WILL attract things that will turn this sidequest into a murder-fest if you use attacks that open up the lower levels. You can lose, and if you do, I will laugh at you. If you die, you respawn in the Fortress up above, just like everyone else, unlike the regular players and anomalies, you potentially have the firepower to fight your way back down on your own (if you so desire). This shouldn't be relevant, because, again, you guys are Descendants. Anyways, you guys may now select up to two party members (anomalies or regulars) to join you, come up with flavor text or not, your choice. Consumer, Mind coming up with demonologist's sidequest special? Anyways, Eric, as the Sidequest-centric NPC, gets Elemental Mastery, Eric gets increased bonuses from weaknesses, meaning if, say, targeting a fire-weak enemy with fire deals double damage, Eric will deal triple damage instead. This only applies to positive effects. Eric: Health: 30/30. Special: Elemental Mastery monkeyjoe5: Health: 20/20 demonologist: Health: 30/30. Sorodin: Health: 100/100. 2 anomalies. 5 regulars. Zack: Health: 100/100. 2 anomalies. 5 regulars. Noah: Health: 100/100. 2 anomalies. 5 regulars. Battlefury: Health: 100/100. 2 anomalies. 5 regulars. I think that's everything. Spoiler Alert Alicia gains 20 store credit from building the water spire. As well as a message from SONG Eh, no harm done. I suppose we could come to some form of an agreement. I could remodel the Fortress to a certain extent to fit your ideas as long as it still maintains my needs. Originally posted on 2016-05-02 18:14:00 -------------------- Once upon a time there was a story...
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ConsumerOfAll |
Posted: Aug 11 2018, 06:59 PM
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![]() GLORIOUS LEADER ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
The Flat Earth Theorists will do as you say.
Have you ever seen the Red Dragon, or Project Binary use an elevator. No. Glitch Noir doesn't use elevators, he breaks through. You activate the Delta Spear on tipsy, the Core and the Corrupted Captain.
Anti-Godmodding Runes && Magical Defense Aura && Temmie Armor = temZ antI g0dmodDIGN rnic arMr!!!! (Level 6: 1/7) Anti-Godmodding Runes && Shadow Steel Sword && Picture of Wait, is the Alchemy recipe altering itself? You probably shouldn't pair anti-godmodding things with godmodding items. Anti-Godmodding Runes && Shadow Steel Sword && Picture of 'Her' = 'Her' Runic Shadow Steel Sword (Level 10: 1/11) **Divinity Alicia111: Don't you even consider crafting that. **Divinity Alicia111: I'll focus you down even more. You respawn.
#charaisinnocent
Kirika takes 5 damage from that attack.
You heal yourself for 3 HP, before activating How To Kill A Player (I assume this is it) to brutally drain all of the energy out of GT, healing yourself for 15 HP and murdering him. This spawns the Dogpress of the British Empire, and causes the reinforcements that the Spectre called a while back to appear. These reinforcements happen to be stevei, and surprise, surprise, B1NARY. [100 Blocks High] **Mates B1NARY: Hell0, Verdana. (Fallen from Grace) *Mates stevei: I see you haven't changed from your player savaging ways. [100 Blocks High] **Mates B1NARY: The Spectre t0ld me ab0ut 1ts appearance here, and what y0u d1d t0 it. (Fallen from Grace) *Mates stevei: It seems you've been doing quite well against the Conflict and Alicia. Let's fix that.
demonologist doesn't have enough influence to gain additional players, so she just sticks to herself. Her special is Demonology, which summons relatively weak demons when she deals over 10 damage in a single attack. demonologist: so, other anomalies, can you tell me more about yourselves? demonologist: you don't have to, i'm just curious. demonologist: also, what should we look for next? **Divinity Alicia111: I don't want you to change anything just yet. I'm working out a few plans for the bases I'm going to build, but I'll tell you soon. **Divinity Alicia111: I don't really trust the tapping into Respawns thing. Can you explain? [END OF TURN BATTLE] English slide tackles tipsy for 4 damage. Spade opens up a portal to the void above Oriko's face. The corruption deals 3 undodgable damage. stevei and B1NARY decide to begin by firing lots and lots of arrows at Verdana's face for 8 total damage. The Flagship uses (t)riple splin(t)er, blasting two and a third HP bars off of it. It then activates splin(t)er swarm to deal another 5,000 HP of damage damage to all non-AGs. Alicia doesn't want to deal with that turning out to be 9,000 HP of damage to all non-AGs, so she nerfs the Splintered application off of that. tipsy follows up by wiping the other HP bar off of the Divine Destroyer. ++ deals 2 damage to Kirika, but no integ damage. The Dogpress woofs. A few British players come to it's aid, and pummel a Mecha-Terror Spider for 2 damage. The Theorists attempt to bore Oriko to death. She gets a natural one on her dodge roll. This deals a mini-critical 5 damage to her. Oriko does not react well to this, and hits the Flat Earth Theorists twice for 30,000 HP of damage. Kirika also does not react well to her waifu getting hurt, and activates Timeslow. A purple aura appears around Oriko, the Theorists, Flagship, causing time to slow down. Oriko gets a +25% boost, the Theorists and the Flagship become completely unable to target Oriko, as well as being hit by all attacks coming their way (not that it means anything due to Invinciblity) and having a 50% chance to miss attacks. This is also constant, similarly to Battle Against A True Hero. The Mecha Terror Spiders gang up on Chaos, breaking through 6 Glitch Shielding, as well as taking no damage due to armour. The Divine Destroyer aims at the tipsy, as the Flagship is invincible, and deals a massive 8 damage. It's reloading, but it's still a threat.The Water Archons deal 3,000 HP of damage to English. Alicia gives a +2 to Verdana, before noticing the unfortunate lack of player damage. She decides to fix that by first of all, blasting Chaos' Glitch Shielding into nothingness. Next, she thanks Sorodin for making the strongest enemy on the AG side invulnerable by throwing him into 2012, and making him smash into Omega Flowey. He warps back out before anybody notices, and takes 8 damage. Finally, she hires a band of dwarves to reinact Diggy Diggy Hole on Noah's face for another 8 damage. In the Fortress: While Prime!Zack continues to look out for enemies, he notices a group of four approaching. You and Eric may want to talk to them. In the Flagship: CG Noir is annoyed by the Captain being invulnerable, so he fires his cannons at the Chaos Sabers, before ripping the Chaos Saber to shreds. The Chair army responds by destroying two of his turrets. [ITINERARY] [ALL]: Destroy the Conflict entities, as they can deal high damage to both sides, as well as controlling your entities into submission. [AG]: Kill Alicia111. [AG]: Summon entities. [PG]: Protect Alicia111. [PG]: Kill the AG players. [PG]: Kill the post-scratch kids. [PG]: Murder the Splinter Flagship. [BATTLEFIELD] Terrain: Ocean Platform (Nautical entities gain 20% attack and defense) Weather: Clear (No effect.) AG Entity Advantage: FALSE Idlers [AG] The_Topazian/Sorodin: 4/26 HP, Soul Gem: 1/1 HP, 0% Grief, Summoning: IIII, /ban FWY-Mech: IIIIII [AG] Irecreeper/Chaos: 10/10 HP, 0/10 Glitch Shielding [AG] Battlefury/SpongebawbIsDaBest: 24/24 HP, Demonic Contract (IIII & IIII) [AG] ashkantsr: 8/20 HP [N] DoctorsHateHer/Noah: 12/20 HP, Has 1 Armour (Glitch Stabliser), 5% resistance to integrity damage. [PG] engie/Verdana: 12/20 HP, 5 Barrier Strength [01] English: 178,112/413,612 HP, Felt: III, Cue: IIII [01] Spade: 73/100 HP, Has 1 Armour, Midnight: III, Mechanical: IIII [01] stevei: 100/100 HP (x2), Airship 2.0: III, cinis sugere: IIII [01] B1NARY: 77/77 HP (x2), PR0JECT10N: III, H0ST 0F THE M1SS1NG G0DS: IIII [???] Crystal Golem: Dies with Topaz's body. Corruption: III, Purity: III, Protect: IIII. [???] Mountain: 419,000/500,000 HP, 90% INTEGRITY. [AG-BOSS] Splinter Flagship: Core: 200,000/200,000 HP, Airborn, (t)riple splin(t)er: II, splin(t)er swarm: II, (t)ree©hop: IIIII, Invinciblity: III, Timeslowed. [AG-PL] tipsyGnostalgic?: 7/20 HP, Drunken Thief: II, Invinciblity: III [AG-PL] +|ɴɴ|43ü5+35+|Ⅎ|3(|: 19/20 HP, Hal's Wrath: II [AG] Dogpress of the British Empire: 22/22 HP, Dog Save the Queen: III [N] Flat Earth Theorists: 11,000/60,000 HP, 10,000 Attack, Gain attack when the terrain shifts, Timeslowed. [PG] Oriko: 6/20 HP, Evasive (50% + 25%), Double-Action, Visionary: III, Timeslowed. [PG] Kirika: 9/25 HP, Criticals on all attacks when Oriko dies, Respawns while Oriko is alive, Guarding Oriko, Timeslow: III (ACTIVE!). [PG] Divine Destroyer: 15,000/15,000 HP (x10), Current Pattern: F, [PG] Mechanical Terror Spiders: 14/16 HP, 16/16 HP (x2), Have 1 Armour, Arache's Web: III [PG] Water Archons: 50/50 HP (x60) [GM] Alicia111: 43/50 HP, Fanfiction: IIII [THE SPLINTER FLAGSHIP] (t)elepor(t)er de©k [AG] Elevator: Not working, Must be turned on using an action, Leads to the deck. weapons de©k [01] ©orrup(t)ed gli(t)©h noir: 47/110 HP, Turrets: 20,000/20,000 HP, Has 1 Armour, Saber: III, Hands: III, Prototype: III, Incarnation: IIII [AG] Splinter Turrets: 15,000/15,000 HP (x4) [AG] Mann Co. Chairs: 10,000/10,000 HP (x4) [AG] Anti-Tank Chairs: 10,000/10,000 HP (x3), Crits Tanks. [AG] Possessed Chairs: 3,000/3,000 HP (x10) [AG] Crew Door 1: 25,000/25,000 HP, Leads to the (t)hrone room. [AG] Crew Door 2: 25,000/25,000 HP, Leads to shield gen. room, stuns a random entity on death. [AG] Floating Hand: 40,000/40,000 HP [AG] Enhanced Chaos Sabers: 25,000/25,000 HP (x2), Hyperclock: III [AG] ©orrupted ©aptain: 110,000/110,000 HP, Double Action, saber ©all: IIII, Invinciblity: III shield gen. room Player cap of 2. [AG] Backup Caller: 15,000/15,000 HP [AG] Shield Generator: 10,000/10,00 HP [AG] Possessed Chair: 4,000/4,000 HP (x3) (t)hrone room [AG] Chaos' Favourite Chair: 166,666/166,666 HP, mini-crits and heals if Chaos is in the same room as him. [AG] Splinter Cannon: 40,000/40,000 HP [FORTRESS] Terrain: Fortress (Summons Wisps for every aggressor inside the Fortress, to a current maximum of 10) Weather: Clear (No effect) ∞ [N] pionoplayer/Eric: 25/25 HP, Has 3 Armour (+2 from the Enchanted Obsidian Chestplate and Helmet), Regeneration (1 HP), Elemental Manipulation: IIIII, Elemental Summoning (Fire): IIIII [N] DarkSide/Zack: 20/20 HP, 26,000 Blood [???] Elemental Golem: Dies with Eric's body. Element: Earth, Protect: IIII, Element Swap: IIII [???] demonologist: 25/25 HP (x4), Has 1 Armour [AG] AG Embassy: Leads to AG Embassy. Aggressor Anti-Godmodders take criticals from Fortress entities and can be ejected from the Fortress. Anti-Godmodders gain regeneration while in the Fortress. [N] Wisp Swarms: 1,000/1,000 HP (x7), Immune to non-Descendants. [N] dirt barracks: 45,000/45,000 HP, Earth Archons: 100/100 HP (x240) [N] Earth Core: 30,000/30,000 HP, Can not be targeted while Earth Minions are alive, Heals 5,000 HP in total to all Earth Buildings per turn. [N] Earth Spire: 15,000/15,000 HP [N] Purple Worm Den: 30,000/30,000 HP, Purple Worms: 3,000/3,000 HP (x8), Burrow: IIII [N] Fire Barracks: 45,000/45,000 HP, Fire Archons: 20/20 HP (x450) [N] Fire Core: 30,000/30,000 HP, Can not be targeted while Fire Minions are alive, Heals 5,000 HP in total to all Fire Buildings per turn. [N] Fire Spire: 15,000/15,000 HP [N] Dragon Roost: 30,000/30,000 HP, Fire Drakes: 1,500/1,500 HP (x15), Scorched Earth: III [N] Water Barracks: 30,000/30,000 HP, Water Archons: 50/50 HP (x120), Nautical. [N] Water Core: 30,000/30,000 HP, Can not be targeted while Water Minions are alive, Heals 5,000 HP in total to all Water Buildings per turn. [N] Sea Serpent Cove: 30,000/30,000 HP, Sea Serpents: 2,000/2,000 HP (x4), Coil: IIIIII [N] Water Spire: 15,000/15,000 HP [N] Earth Elemental: 15,000/15,000 HP, Can not target Airborn enemies, Boulder: III, Earth Spike: III. [PG] PG Embassy: Leads to PG Embassy. Aggressor Pro-Godmodders take criticals from Fortress entities and can be ejected from the Fortress. Pro-Godmodders gain regeneration while in the Fortress. [spoiler=Spoils of War] [IIII] Deck of Spellcards (Lv. 2): READY!, Owner: pionoplayer [N] [IIIII] Gravitational Core (Lv. 3): READY!, Owner: pionoplayer [N] [III] Spider Spawner (Lv. 1): READY!, Owner: Battlefury [AG] [III] Healing Tray (Lv. 1): READY!, Owner: Battlefury [AG] [IIIII] Scythe of Prevention (Lv. 2): READY!, Owner: pionoplayer [N] [IIIII] Delta Spear (Lv. 2): RECHARGINGY!, Owner: The_Topazian [AG] [IIIII] Luminous Orb (Lv. 2): READY!, Owner: pionoplayer [N] [IIIII] Soul Targeting Unit (Lv. 3): READY!, Owner: The_Topazian [AG] [IIIII] Incarnate of Hyperdeath (Lv. 3): READY!, Owner: Battlefury [AG] [IIIII] Annoying Dog (Lv. 3): READY!, Owner: Battlefury [AG]] Originally posted on 2016-05-02 18:53:00 -------------------- questo mondo non cambia, nemmeno se vuoi
questa gente che parla, che parla di noi per tutta questa rabbia, per questi sogni in gabbia se sto vivendo un dramma, sarà il mio momento prima o poi, prima o poi |
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