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 Destroy the Godmodder: Pain and Suffering [Disc 2 - Trials], The Establishment.
Battlefury
 Posted: Aug 11 2018, 06:55 PM
Quote

Archangel Micheal
Group: Members
Posts: 1300
Joined: 11-August 18
Age: N/A
Location: New Winchester
Status: N/A



Battlefury13 Rejoin counter: 2 (CAN ONLY TICK DOWN AT 1 AG PLAYERS, RESETS AT 3 AG PLAYERS)
AG Players: 2(one leaning towards)


Awaiting creativity.
Inventory:
Dogbeam Deathbook level 5
Spongebawb's staff, Teir 0 level 3
Glitch Tem pistols level 5
Xblades level 5
Sponge Spatula, a spatula made out of sponge that also possesses aquamancy abilities. [7]
Storage Cannon Level two







15/15 splinter 15/75
12/15 Splinter (1+ piono)
3+ to piono


Originally posted on 2016-04-20 01:47:00

--------------------
he he
PMEmail
^
ConsumerOfAll
 Posted: Aug 11 2018, 06:55 PM
Quote

GLORIOUS LEADER
Group: Members
Posts: 1202
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



UPDATE FINISHED. If you didn't see the message before this post, there has been a +1 to all charges.

a glitch is unCHECKable (technically, you can still check it, but if you do, you'll just get glitch text), and actually works more similarly to THE OPERATOR than the Glitch. Glitch Existence is it's lifebar, only deductible by coding based attacks, and Glitch Strength is its amount of Integrity damage that it can deal per turn. Biome and Weather Integrity are the chances to change the Weather and Terrain per turn, and the lower it is, the worse changes happen. Yes, it will change from one Glitched terrain or weather to the next, especially if it gets to zero. Try not to let that happen.

Originally posted on 2016-04-20 18:37:00

--------------------
questo mondo non cambia, nemmeno se vuoi
questa gente che parla, che parla di noi
per tutta questa rabbia, per questi sogni in gabbia
se sto vivendo un dramma, sarà il mio momento
prima o poi, prima o poi
PMEmail
^
Battlefury
 Posted: Aug 11 2018, 06:55 PM
Quote

Archangel Micheal
Group: Members
Posts: 1300
Joined: 11-August 18
Age: N/A
Location: New Winchester
Status: N/A



Currently going on a 5 day field trip with my schools band, won't be able to post right now.
/null

Originally posted on 2016-04-20 22:41:00

--------------------
he he
PMEmail
^
Adria
 Posted: Aug 11 2018, 06:55 PM
Quote

Avid A Hat in Time fan
Group: Members
Posts: 1242
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



((Nothing here))


The Gunboat shoots the Purple Worms because it can.

Eh, can't think of any creative way to attack, so I just use Beta Bloodlust to attack English.



STATS & ABILITIES (maybe):
Zack:
Alignment: [N] - Sway: [AG] (Will help the Swayed Allignment mainly, but will take on direct threats to him and his entities first)
HP: 8/20 (40%)

CHARGES:
Lucky Draw (2/15)
Bloodlust (10/15) (+1 Piono)

ALCHEMIES:
Ideas for later
(This section is for good ideas for weapons that cannot be done yet for whatever reason)

Alpha Melancholy Mk. I || Destroyer's Rage && Assassin's Essence && Shot-bow Module && (Negative Opal && Bottled Darkness && Essence of your own Shadow && Depressed Rock) = Alpha Melancholy Mk. II (Lv. 10, 0/11)
Description: A bow with powers over depression, darkness, shadow, and negativity. These powers are restored slightly, given enhanced assassination abilities, and can fire multiple lasers as well as arrows. Maintains its daedric look, with a bit more added to it, such as a string that turns out to be a red, tangible laser. Comes with hand guards.
Reason it's here: Over-leveled at the moment.


Platinum Coin && 3xd100 && Phaseleaf Clover && Lucky Pearl && Every Mario Party before #9 = CHANCE TIME! (Lv. 5, 5/6)
Description: The dreaded Chance Time... one of Mario Party's worst events ever for the unfortunate player on the giving end of the stuff, and the exact opposite for the fortunate person on the receiving end. These 3 platinum die change the number of sides they have constantly, from 2 all the way to... 1000, I think. But these die give nothing but cold, harsh death, no matter what side they land on. It just varies a fair amount.
Each die serves a specific function. These functions are: Attack Type (Red), Element(White), Special Effect (Purple). This just goes to show how Mario Party can make something luck-based even more brutal.

The Knife && Bloodthirsty Leech && Ridley's Tailbone && Chain = Beta Bloodlust (Lv. 5, 6/6) DONE!
Description: A sharp, bloody, bone chain knife that only desires more blood. With the right amount of stored power, can grant strength at the cost of absorbed blood.

Cutlass && (Dream Mist && Nightmare Fuel = Nightmare Mist) = Nightmare Cutlass v0.8 (Lv. ?, 1/?)

Inventory
Alpha Melancholy Mk. I (Lv. 0) - Starting Weapon
Beta Bloodlust (Lv. 5) - Bloodthirsty Chain Knife (Pre-Bloodlust Blood: 0)


SUPPORT:
+1 Battlefury, +1 Topaz, +1 Piono

Originally posted on 2016-04-21 03:00:00

--------------------
"...I will aid them. No matter the cost to myself."
PMEmail
^
The_Topazian
 Posted: Aug 11 2018, 06:55 PM
Quote

God of Rain
Group: Members
Posts: 328
Joined: 11-August 18
Age: N/A
Location: ...uh. UH. UH. (Someone remind me where I live again. Plz.)
Status: N/A




[big][big][big]SPLIN(T)ER 13/15[/big][/big][/big]

[big][big][big]SPLIN(T)ER 13/15[/big][/big][/big]


[big][big][big]+3 piono[/big][/big][/big]


[big][big][big]OH BOY.[/big][/big][/big]

[big][big][big]THIS IS GOING TO BE FUN.[/big][/big][/big]

[big][big][big]HEH.[/big][/big][/big]

[big][big][big]WHERE"S TOPAZ, YOU ASK?[/big][/big][/big]

[big][big][big]HE'S... INDISPOSED.[/big][/big][/big]

[big][big][big]I WOULDN'T EXPECT TO SEE HIM ANYTIME SOON.[/big][/big][/big]

[big][big][big]HAHAHAHAHAHAHAHAH4H4H4H[/big][/big][/big]

[big][big][big]SO YEAH. I HIJACKED HIS COMPUTER.[/big][/big][/big]

[big][big][big]BIG DEAL.[/big][/big][/big]

[big][big][big]ANYWAY, I GUESS I SHOULD DO MY ATTACK NOW.[/big][/big][/big]

[big][big][big]I WON'T ATTACK THE PZ FORCES FOR NOW.[/big][/big][/big]

[big][big][big]I'VE HEARD THAT "YOUR BEST MECH" HAS A WAY TO DEAL WITH THEM.[/big][/big][/big]


[big][big][big]ANYWAYS, SORODIN TAKES OUT A SPEAR MADE OUT OF WISPS OF SMOKE. APPARENTLY, HE PICKED IT UP OFF OF A PLOT-RELEVANT RIVAL OR SOMETHING. IT'S CALLED 'IMPETUS.' THE SPECTRE AND HIM ARE TELEPORTED BACK INTO THAT OTHER COLISEUM FROM EARLIER, BUT FIXED BACK UP. THIS TIME, TAKING THE OFFENSIVE RIGHT OFF THE BAT, SORODIN LEAPS AT THE SPECTRE, HOLDING THE SPEAR WITH BOTH HANDS, PULLING BACK FOR A JAB. WHEN THE SPECTRE TRIES TO MOVE, GUST OF WINDS PUSH HIM BACK IN THE WAY DESPITE BEING COMPLETELY AND TOTALLY INTANGIBLE. WHAT WERE YOU EXPECTING FROM A SPEAR CALLED 'IMPETUS?' SORODIN MANAGES TO IMPALE THE SPECTRE, WISPS OF GHOSTLY ENERGY SCATTERING OFF WILDLY. THE SPECTRE IS SENT FLYING BACKWARDS, SLAMMING INTO A COLUMN. APPARENTLY THE COLISEUM REMOVES THE INTANGIBILITY. A LARGE PIECE OF THE CEILING FALLS DOWN ONTO THE SPECTRE, BURYING IT ALIVE.[/big][/big][/big]

[big][big][big]WAIT, NO. THE SPECTRE IS ODDLY RESISTANT TO THE HUNDREDS OF POUNDS ON TOP OF IT, AND BURSTS FREE, SENDING ROCKS FLYING. UNFORTUNATELY FOR IT, IMPETUS' POWERS COME INTO EFFECT AGAIN, AND THE SPECTRE IS PELTED WITH TONS OF ROCKS. TIRING OF THIS FIGHT, THE SPECTRE SPEEDS TOWARDS SORODIN, AIMING TO TAKE HIS SOUL. HOWEVER, IT APPEARS THAT SORODIN DOES NOT PARTICULARLY WANT HIS SOUL TAKEN. I PERSONALLY DON'T SEE THE REASON OF SAID 'SOULS.' I'VE NEVER NEEDED ONE, NOR WANTED ONE. SADLY, THIS IS THE PART WHERE THE SPECTRE REALIZES THAT SORODIN'S SOUL IS OVER IN HIS SOUL GEM, WHICH IS CONVENIENTLY NOT IN THE ARENA. THIS THEN CONTINUES WITH A PARTICULARLY GORY SCENE WHERE SORODIN RIPS THE SPECTRE TO SHREDS. [/big][/big][/big]

[big][big][big]I GUESS I DIDN'T REALLY FEEL LIKE TYPING UP A HUGE ATTACK AFTER ALL. [/big][/big][/big]















[big][big][big]THIS IS THE END OF THE POST.[/big][/big][/big]























[big][big][big]LIKE, SERIOUSLY.[/big][/big][/big]



















































































































http://b3.ifrm.com/30592/38/0/e5086353//e5086353.png
[big][big][big]OH DEAR. I GUESS THAT WAS NOT THE END OF THE ATTACK.[/big][/big][/big]


[big][big][big]A RANDOM DOG APPEARS. YES, A RANDOM DOG. THE DOG THEN ABSORBS THE BITS OF RANDOM SPECTRE HANGING AROUND AND CONFRONTS THE SPECTRE ON THE SPECTRAL PLANE. IT IS A STRANGE SIGHT FOR THE SPECTATORS- WHICH THERE ARE NONE, THE SPECTRE AND THE DOG BEING THE ONLY BEINGS CURRENTLY IN THE SPECTRAL PLANE- A THREATENING HARBINGER OF DEATH, AND AN INNOCENT DOG. WELL, SCRATCH THAT INNOCENT PART. IF YOU LOOKED CLOSELY, THE DOG'S EYES GLOW A STRANGE RED AND IT SEEMS TO CONSTANTLY GROW POWERFUL WITH EVERY PASSING SECOND.[/big][/big][/big]


[big][big][big]NOT WANTING TO WASTE TIME, THE SPECTRE LUNGES TOWARDS THE DOG WITH IT'S SCYTHE. THE DOG SIMPLY ABSORBS IT. THE SPECTRE LAUNCHES POWERFUL BLASTS OF ENERGY TOWARDS THE DOG. THE DOG ABSORBS IT. THE SPECTRE THEN REALIZES THAT THE DOG WILL ABSORB EVERYTHING, AND SO DECIDES TO THROW A BOMB AT IT. IT COMES CLOSE, ALMOST MAKING IMPACT. WAIT, I THINK IT'S MAKING IMPACT. WATCH OUT, THIS DOG IS ABOUT TO BLOW![/big][/big][/big]


[big][big][big]MISS[/big][/big][/big]


[big][big][big]OH CRAP. WHO KNOWS WHO THIS DOG ABSORBED. AS IT SEEMS, THE DOG IS WILLING TO DEMONSTRATE. FIRST OFF, THE DOG SUMMONS SEVERAL FIREBALLS REMINISCENT OF TORIEL'S, COMPLETE WITH HOVERING PIES. DESPITE THE SPECTRE BEING IMMUNE TO ALMOST ANYTHING, THE FIREBALLS SCORCH IT TO NONEXISTANCE AND THE PIES PROVIDE EXCELLENT HEALING AND STRENGTH BUFFS FOR THE DOG. NEXT, SEVERAL BONES GROW OUT OF THE GROUND, IMPALING THE SPECTRE SEVERAL TIMES. IT IS THEN REVEALED THAT THE DOG HAS A BONE- PAPYRUS' SPECIAL ATTACK! IT ACTIVATES IT. TO START WITH, BONES TRAP THE SPECTRE IN AN ENCLOSURE LARGE ENOUGH TO MOVE WITHIN BUT SMALL ENOUGH TO MAKE IT HARD TO DODGE ATTACKS. FOUR GASTER BLASTERS APPEAR AT EACH SIDE, MOVING ERRATICALLY ACROSS THEIR RESPECTIVE SIDES, TRIGGERING EVERY ONCE IN A WHILE. WHILE THIS IS GOING ON, THE ENCLOSURE GETS SLOWLY SMALLER. THE DOG'S RIGHT EYE GLOWS WITH AN ORANGE FLAMES AS ORANGE BONES FLY AROUND THE ENCLOSURE FASTER THAN A SPEEDING SANIC WITH A POTION OF SPEED II. THE DOG HOLDS UP A PAW, WHICH GLOWS BLUE. EVERY TIME IT RAISES IT, THE WHOLE ENCLOSURE FLASHES BLUE, HARMING THE SPECTRE IF IT IS MOVING. AFTER A FEW MINUTES OF THIS BULLET HELL, EVERYTHING VANISHES, AND SOMETHING VERY, VERY TERRIFYING APPEARS IN FRONT OF THE SPECTRE. SPAGHETTI. THE KIND MADE BY PAPYRUS. IT IS FORCED TO EAT IT OR BE BLASTED SEVERAL TIMES BY HUGE GASTER BLASTERS. EATING IT WILL MOST LIKELY DAMAGE INTERNAL ORGANS DUE TO HOW BAD THE FOOD IS. NEXT, SPEARS BURST OUT OF THE DOG'S BODY, AND THE SPECTRE IS FORCED TO USE A SPEAR HE CATCHES TO BLOCK THE INCOMING SPEARS. HOWEVER, THE HIDDEN CATCH TO IT IS THAT EVERY SECOND HE HOLDS IT, HE LOSES 1k HP. BY THE TIME HE REALIZES, HE'S TAKEN A LOT OF DAMAGE. SPIDERS THEN CRAWL OUT OF THE GAPING HOLES IN THE DOG'S BODY, SWARMING THE SPECTRE, WHICH IS CONVENIENTLY STRUNG UP IN A GIANT WEB AND SUFFOCATING UNDER PURPLE LIQUID. FLASHING LIGHTS THEN GLARE, BLINDING THE SPECTRE. THE SPECTRE IS THEN UNABLE TO WATCH AS SEVERAL MTT-BRAND EXPLOSIVES BLOW IT TO SMALLER PIECES. IT IS THEN KICKED SEVERAL TIMES BY MTT-BRAND LEGS. UH. DONT ASK. A SCYTHE BURSTS OUT OF THE DOG'S HEAD, STAYING KIND OF IN IT TO LOOK LIKE A UNICORN'S HORN. THE SPECTRE IS THEN ACCOSTED BY SEVERAL FLASHES OF LIGHT SIMILAR TO PAPYRUS' SPECIAL ATTACK AS WELL AS FIREBALLS IT HAS TO DODGE CONVENIENTLY AS THE BLUE FLASH GOES OFF. THEN, THIS HAPPENS, AND THE DOG, WHICH WAS ACTUALLY UNDOG'S SOUL, VAPORIZES.[/big][/big][/big]

https://www.youtube.com/watch?v=owYfn7Xr6pw

...Er, I'm back. What did I miss?

Sorodin types in some code on his controller.

>Load and Initiate Advanced Technique: Field Wipe

Originally posted on 2016-04-21 04:23:00
PMEmail
^
engie
 Posted: Aug 11 2018, 06:56 PM
Quote

Ancestor
Group: Members
Posts: 2220
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



Actually, Specter, Alicia, that glitch ain't one of mine. I'm not actually sure where it came from... NarratorEXE does things sometimes that nobody really asked him to do. And it looks like he fucked up this time. Guess I'm on cleanup duty.

Again.

Which means of course I'm going to use my gravity manipulation powers to hurl the MSPAface demon at the glitch, just see what happens when an annoying thing and an annoying thing are put together. Who knows? Maybe it'll kill two birds with one stone throw. Or... well... not quite a stone throw, but while the idea's there, I'm picking up that mountain over from way off in a distant place, and hurling THAT at the glitch too! Haha! Suck on THAT!

Okay, let's see, charges. Yadda yadda yadda... Soundcloud Memes is fully charged, 11/11, thanks to part of the plus charges from Alicia. I think I'll start a new charge alongside it just so the potential isn't wasted... okay... hmm... how about... The Count Of Darkness: 4/15 (+3 from Ally-chan Alicia)...

Originally posted on 2016-04-21 13:43:00

--------------------
"Their story has concluded for now. Currently, you follow mine."
PMEmail
^
pionoplayer
 Posted: Aug 11 2018, 06:56 PM
Quote

Weaver of Fates
Group: Admin
Posts: 2622
Joined: 11-August 18
Age: 25
Location: Where ever there is chaos to be created
Status: N/A



15/15 for fiery renovations
15/15 for Splinter
2/15 for watery soldiers
1/15 for watery core
Whoo! Finally getting to work on the water archons.
+1 to battlefury, topaz and DarkSide (@engie: apologies for not shooting you +1s, but I'm returning the favors to others, and I only have three slots of my own to hand them out with.)

30 store credit spent by: Battlefury:
15/15 expended! Splinter at: 30/75 (if you don't get what that means, I handed my Splinter 15 off to Battlefury)
What'll this do? I dunno, I wasn't using the charge slot, so I sold it. I didn't bother asking questions since I just wanted to see what would be done with it...

15/15 expended: fiery renovations:
similar to the leaking earth magic, fire magic has leaked into surrounding environment.
Although it isn't quite as useful for building per se, fire magic still has it's uses. Heat, light, powerful weaponry.
The town around the Fortress continues to grow...
(again, no effect on the battlefield yet.)

Spoiler Alert

stock:
(cost = level/2 rounded up. Level 1 costs 1, level 2 costs 1, level 3 costs 2, etc.)
wand of magic missile (level 1): a small, nondescript, if unusually smooth, stick. It however contains THE magical energy needed to form sharpened projectiles (usually darts) made of pure force and hurl them at foes.
THE Unforger (level 2): This 'hammer' is literally nothing more than an anvil on a large metal stick, yet it's still more effective than other, actual weapons. Somehow.
obsidian bucket (level 1): Some idiot got an obsidian block stuck inside this bucket. Good for giving your opponents embarrassing deaths and not much else.
kinect wand (level 1): These wands emblazoned with THE Xbox logo utilize THE powers of motion-detection gaming to apply telekinesis to distant objects by reading your body movements. Prone to misreading movements and sending targets flying; do not use for shipping and handling.
cheap bayonet (level 1): Despite what THE name implies, this really IS a rifle, with a bayonet in it. This is only just barely more useful than THE obsidian bucket, as you can stab and shoot things with it. Most of THE time.
storage shotgun (level 1): This shotgun possesses THE ability to fire just about anything out of it; and thanks to this being Minecraft, that includes things bigger than itself. Load in dirt blocks, obisidian, stone, enemies, whatever!
Windows Stop Working (level 1): This hammer seems to have a computer stuck on THE end of it. It may have minor coding-based powers but using th[ERROR: Windows has stopped working.]
Xblades of Xperience (level 5): These dual blades are not only powerful in their own right, but also channel THE experience help by THE wielder to increase THE damage of resulting attacks.
THE Giga Gun (level 5): THE latest model in THE Moar Dakka gun line. Capable of firing bullets at THE rate of three miniguns, lasers at close to THE same speed, all while launching rockets from THE mounted missile tubes. All THE dakka you could ever reasonably need. Watch out for recoil.
Forever furnace (level 2): This furnace is eternally burning with THE greatest heat a Minecraft furnace can muster. If you ever need a furnace, this furnace will work.
Ilectricity (level 3): This surprisingly small computer has packed into it a surprisingly large amount of electrical power, and not only contains THE processing power needed to direct it, but also THE power needed to calculate HOW to direct it to most effectively deliver attacks.
THE Reforger (level 4): This large metal hammer burns with an internal fire. Leave it still and you could use it as a blast furnace, swing it around and you can burn and smash your enemies at THE same time.
infinity fire bow (level 2): Exactly what it says on THE tin. A bow with THE infinity and fire enchants on it.
superconductor supercomputer (level 5): This powerful supercomputer additionally has a massive store of auxiliary electrical charge, allowing it to basically be used as a self-adjusting weaponized tesla coil.
purplecharged xbox (level 2): This XBOX is charged with THE power of Purplestone dust, which is really just redstone dust dyed purple. Somehow it can use this power in channeled attacks similarly to electricity.
obsidian tipped terror (level 3): This bow fires obsidian-tipped arrows imbued with fire magic, giving this bow quite THE punch.
ecliptic crossbow (level 3): A powerful crossbow empowered with THE magic of THE zodiac.
Electric Onslaught (level 4): This powerful bow fires arrows limitless arrows made of obsidian and powered with extreme power of both fire and lightning.
Obisidan Helmet (Level 5): A helmet of cracked dark obsidian that glows with THE pale blue sheen of enchantment. Gives 1 armour.
Obsidian Chestplate (Level 5): A chestplate of cracked darkobsidian that glows with THE pale blue sheen of enchantment. Gives 1 armour.
Obsidian Blade (Level 5): A thin blade of smooth dark obsidian with THE pale blue sheen of enchantment.
Obsidian Chainbow (Level 5): An oaken crossbow with a makeshift chain of obsidian tipped bolts attached. THE crossbow auto-loads, auto-draws, and can fire at an increased pace. It glows with THE pale blue sheen of enchantment.
Gaia's Herald (level 5): This large warhammer is decorated with gems and crystals of various colors, causing it to sparkle with light at any angle. It also happens to be full of enough earth magic to seriously ruin just about anyone's day.
Danger: High Voltage (level 5). This gun is an upgrade of THE storage shotgun, coating anything loaded into it in obsidian and empowering it with lightning and fire.
Hephaestus' Cleaver (level 5): This massive axe-knife... thing is a powerful conduit of fire magic, capable of melting even some of THE strongest metals extremely easily.
Triton's Wrath (level 5): Although not a proper spear, this trident carries with it THE power of an angry sea god, capable of stirring up massive waves, even in areas divest of water.

rentals:
Deck of Spellcards: 4 per use: This deck of cards dropped by Koishi will, upon use, do one of 10 various attack patterns, each with a different effect.
Gravitational Core: 8 per use: This attack, upon use, will apply 5 stacks of gravcrush split between enemies as you wish. (hint, drop 'em all on THE same entity and it'll one-shot all but THE largest of foes.)
Scythe of Prevention: 5 per use: This attack, upon use, will prevent the target from being able to do something (other than living of course, no OHKOs) such as attacking, healing, dodging, not taking absurd amounts of damage from attacks...
Luminous Orb: 5 per use: This attack, upon use, inflicts blind upon 3 different entities for 2 rounds. Can't target players.
Armed Forces: 1 credit = 30 archons of an element + 1 of the corresponding monster.

Other deals can be negotiated as desired. The Fortress can be visited for free and is open for sidequests.

stored credit.
battlefury: 32 -30 for the deal.
finalbattlestartsnow: 17
pricey: 4
topaz: 33
toast: 11
numbersoup: 18
crystal: 5
engie_ninja: 12
Darkside: 4

store credit method:
+1s, 1:1 +1 to store credit ratio.


Originally posted on 2016-04-21 15:49:00

--------------------
Once upon a time there was a story...
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ConsumerOfAll
 Posted: Aug 11 2018, 06:56 PM
Quote

GLORIOUS LEADER
Group: Members
Posts: 1202
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



QUOTE (pionoplayer @ (time=1461103474))
12/15 for fiery renovations
12/15 for a deal
+1 to battlefury, topaz and DarkSide

Eric, having seen the large shipment of archons off properly, returns to talking with Alphys.
"Okay, have you recognized any of my spells from those?"
The words appear in the air
You're seriously dancing around the subject Eric.
Eric whirls around.
"Bugger off would you? I don't need your help."
Just go straight out and tell her we're all fictional. It's not like it's some huge plot twist or something, she's new to this, she might as well know.
"I was getting to it, she's just been through her world being depopulated by a demonic child, this is not the kind of revelation that you just drop on someone right after that."
Too late for that now.
"Go. Away."
Can't do that mate.
Omnipresence, remember?

"NEAR omnipresence. Make use of the near, and scram."

Spoiler Alert

stock:
(cost = level/2 rounded up. Level 1 costs 1, level 2 costs 1, level 3 costs 2, etc.)
wand of magic missile (level 1): a small, nondescript, if unusually smooth, stick. It however contains THE magical energy needed to form sharpened projectiles (usually darts) made of pure force and hurl them at foes.
THE Unforger (level 2): This 'hammer' is literally nothing more than an anvil on a large metal stick, yet it's still more effective than other, actual weapons. Somehow.
obsidian bucket (level 1): Some idiot got an obsidian block stuck inside this bucket. Good for giving your opponents embarrassing deaths and not much else.
kinect wand (level 1): These wands emblazoned with THE Xbox logo utilize THE powers of motion-detection gaming to apply telekinesis to distant objects by reading your body movements. Prone to misreading movements and sending targets flying; do not use for shipping and handling.
cheap bayonet (level 1): Despite what THE name implies, this really IS a rifle, with a bayonet in it. This is only just barely more useful than THE obsidian bucket, as you can stab and shoot things with it. Most of THE time.
storage shotgun (level 1): This shotgun possesses THE ability to fire just about anything out of it; and thanks to this being Minecraft, that includes things bigger than itself. Load in dirt blocks, obisidian, stone, enemies, whatever!
Windows Stop Working (level 1): This hammer seems to have a computer stuck on THE end of it. It may have minor coding-based powers but using th[ERROR: Windows has stopped working.]
Xblades of Xperience (level 5): These dual blades are not only powerful in their own right, but also channel THE experience help by THE wielder to increase THE damage of resulting attacks.
THE Giga Gun (level 5): THE latest model in THE Moar Dakka gun line. Capable of firing bullets at THE rate of three miniguns, lasers at close to THE same speed, all while launching rockets from THE mounted missile tubes. All THE dakka you could ever reasonably need. Watch out for recoil.
Forever furnace (level 2): This furnace is eternally burning with THE greatest heat a Minecraft furnace can muster. If you ever need a furnace, this furnace will work.
Ilectricity (level 3): This surprisingly small computer has packed into it a surprisingly large amount of electrical power, and not only contains THE processing power needed to direct it, but also THE power needed to calculate HOW to direct it to most effectively deliver attacks.
THE Reforger (level 4): This large metal hammer burns with an internal fire. Leave it still and you could use it as a blast furnace, swing it around and you can burn and smash your enemies at THE same time.
infinity fire bow (level 2): Exactly what it says on THE tin. A bow with THE infinity and fire enchants on it.
superconductor supercomputer (level 5): This powerful supercomputer additionally has a massive store of auxiliary electrical charge, allowing it to basically be used as a self-adjusting weaponized tesla coil.
purplecharged xbox (level 2): This XBOX is charged with THE power of Purplestone dust, which is really just redstone dust dyed purple. Somehow it can use this power in channeled attacks similarly to electricity.
obsidian tipped terror (level 3): This bow fires obsidian-tipped arrows imbued with fire magic, giving this bow quite THE punch.
ecliptic crossbow (level 3): A powerful crossbow empowered with THE magic of THE zodiac.
Electric Onslaught (level 4): This powerful bow fires arrows limitless arrows made of obsidian and powered with extreme power of both fire and lightning.
Obisidan Helmet (Level 5): A helmet of cracked dark obsidian that glows with THE pale blue sheen of enchantment. Gives 1 armour.
Obsidian Chestplate (Level 5): A chestplate of cracked darkobsidian that glows with THE pale blue sheen of enchantment. Gives 1 armour.
Obsidian Blade (Level 5): A thin blade of smooth dark obsidian with THE pale blue sheen of enchantment.
Obsidian Chainbow (Level 5): An oaken crossbow with a makeshift chain of obsidian tipped bolts attached. THE crossbow auto-loads, auto-draws, and can fire at an increased pace. It glows with THE pale blue sheen of enchantment.
Gaia's Herald (level 5): This large warhammer is decorated with gems and crystals of various colors, causing it to sparkle with light at any angle. It also happens to be full of enough earth magic to seriously ruin just about anyone's day.
Danger: High Voltage (level 5). This gun is an upgrade of THE storage shotgun, coating anything loaded into it in obsidian and empowering it with lightning and fire.
Hephaestus' Cleaver (level 5): This massive axe-knife... thing is a powerful conduit of fire magic, capable of melting even some of THE strongest metals extremely easily.
Triton's Wrath (level 5): Although not a proper spear, this trident carries with it THE power of an angry sea god, capable of stirring up massive waves, even in areas divest of water.

rentals:
Deck of Spellcards: 4 per use: This deck of cards dropped by Koishi will, upon use, do one of 10 various attack patterns, each with a different effect.
Gravitational Core: 8 per use: This attack, upon use, will apply 5 stacks of gravcrush split between enemies as you wish. (hint, drop 'em all on THE same entity and it'll one-shot all but THE largest of foes.)
Scythe of Prevention: 5 per use: This attack, upon use, will prevent the target from being able to do something (other than living of course, no OHKOs) such as attacking, healing, dodging, not taking absurd amounts of damage from attacks...
Luminous Orb: 5 per use: This attack, upon use, inflicts blind upon 3 different entities for 2 rounds. Can't target players.
Armed Forces: 1 credit = 30 archons of an element + 1 of the corresponding monster.

stored credit.
battlefury: 59
finalbattlestartsnow: 17
pricey: 4
topaz: 30
toast: 11
numbersoup: 18
crystal: 5
engie_ninja: 12
Darkside: 3

store credit method:
+1s, 1:1 +1 to store credit ratio.

Alphys: No. I just kept the D&D handbooks to read later, and then the human came, and killed everyone.

QUOTE (Battlefury @ (time=1461113229))
Battlefury13 Rejoin counter: 2 (CAN ONLY TICK DOWN AT 1 AG PLAYERS, RESETS AT 3 AG PLAYERS)
AG Players: 2(one leaning towards)


Awaiting creativity.
Inventory:
Dogbeam Deathbook level 5
Spongebawb's staff, Teir 0 level 3
Glitch Tem pistols level 5
Xblades level 5
Sponge Spatula, a spatula made out of sponge that also possesses aquamancy abilities. [7]
Storage Cannon Level two







15/15 splinter 15/75
12/15 Splinter (1+ piono)
3+ to piono

#charaisinnocent

QUOTE (Battlefury @ (time=1461188510))
Currently going on a 5 day field trip with my schools band, won't be able to post right now.
/null

Thanks for the heads up.

QUOTE (DarkSide @ (time=1461204032))
((Nothing here))


The Gunboat shoots the Purple Worms because it can.

Eh, can't think of any creative way to attack, so I just use Beta Bloodlust to attack English.



STATS & ABILITIES (maybe):
Zack:
Alignment: [N] - Sway: [AG] (Will help the Swayed Allignment mainly, but will take on direct threats to him and his entities first)
HP: 8/20 (40%)

CHARGES:
Lucky Draw (2/15)
Bloodlust (10/15) (+1 Piono)

ALCHEMIES:
Ideas for later
(This section is for good ideas for weapons that cannot be done yet for whatever reason)

Alpha Melancholy Mk. I || Destroyer's Rage && Assassin's Essence && Shot-bow Module && (Negative Opal && Bottled Darkness && Essence of your own Shadow && Depressed Rock) = Alpha Melancholy Mk. II (Lv. 10, 0/11)
Description: A bow with powers over  depression, darkness, shadow, and negativity. These powers are restored slightly, given enhanced assassination abilities, and can fire multiple lasers as well as arrows. Maintains its daedric look, with a bit more added to it, such as a string that turns out to be a red, tangible laser. Comes with hand guards.
Reason it's here: Over-leveled at the moment.


Platinum Coin && 3xd100 && Phaseleaf Clover && Lucky Pearl && Every Mario Party before #9 = CHANCE TIME! (Lv. 5, 5/6)
Description: The dreaded Chance Time... one of Mario Party's worst events ever for the unfortunate player on the giving end of the stuff, and the exact opposite for the fortunate person on the receiving end. These 3 platinum die change the number of sides they have constantly, from 2 all the way to... 1000, I think. But these die give nothing but cold, harsh death, no matter what side they land on. It just varies a fair amount.
Each die serves a specific function. These functions are: Attack Type (Red), Element(White), Special Effect (Purple). This just goes to show how Mario Party can make something luck-based even more brutal.

The Knife && Bloodthirsty Leech && Ridley's Tailbone && Chain = Beta Bloodlust (Lv. 5, 6/6) DONE!
Description: A sharp, bloody, bone chain knife that only desires more blood. With the right amount of stored power, can grant strength at the cost of absorbed blood.

Cutlass && (Dream Mist && Nightmare Fuel = Nightmare Mist) = Nightmare Cutlass v0.8 (Lv. ?, 1/?)

Inventory
Alpha Melancholy Mk. I (Lv. 0) - Starting Weapon
Beta Bloodlust (Lv. 5) - Bloodthirsty Chain Knife (Pre-Bloodlust Blood: 0)


SUPPORT:
+1 Battlefury, +1 Topaz, +1 Piono

Cutlass && (Dream Mist && Nightmare Fuel = Nightmare Mist) = Nightmare Cutlass v0.8 (Lv. 4: 1/5)
You attack English in a generic fashion for 7,000 HP of damage.

QUOTE (The_Topazian @ (time=1461209012))

SPLIN(T)ER 13/15

SPLIN(T)ER 13/15

+3 piono

OH BOY.

THIS IS GOING TO BE FUN.

HEH.

WHERE"S TOPAZ, YOU ASK?

HE'S... INDISPOSED.

I WOULDN'T EXPECT TO SEE HIM ANYTIME SOON.

HAHAHAHAHAHAHAHAH4H4H4H

SO YEAH. I HIJACKED HIS COMPUTER.

BIG DEAL.

ANYWAY, I GUESS I SHOULD DO MY ATTACK NOW.

I WON'T ATTACK THE PZ FORCES FOR NOW.

I'VE HEARD THAT "YOUR BEST MECH" HAS A WAY TO DEAL WITH THEM.

ANYWAYS, SORODIN TAKES OUT A SPEAR MADE OUT OF WISPS OF SMOKE. APPARENTLY, HE PICKED IT UP OFF OF A PLOT-RELEVANT RIVAL OR SOMETHING. IT'S CALLED 'IMPETUS.' THE SPECTRE AND HIM ARE TELEPORTED BACK INTO THAT OTHER COLISEUM FROM EARLIER, BUT FIXED BACK UP. THIS TIME, TAKING THE OFFENSIVE RIGHT OFF THE BAT, SORODIN LEAPS AT THE SPECTRE, HOLDING THE SPEAR WITH BOTH HANDS, PULLING BACK FOR A JAB. WHEN THE SPECTRE TRIES TO MOVE, GUST OF WINDS PUSH HIM BACK IN THE WAY DESPITE BEING COMPLETELY AND TOTALLY INTANGIBLE. WHAT WERE YOU EXPECTING FROM A SPEAR CALLED 'IMPETUS?' SORODIN MANAGES TO IMPALE THE SPECTRE, WISPS OF GHOSTLY ENERGY SCATTERING OFF WILDLY. THE SPECTRE IS SENT FLYING BACKWARDS, SLAMMING INTO A COLUMN. APPARENTLY THE COLISEUM REMOVES THE INTANGIBILITY. A LARGE PIECE OF THE CEILING FALLS DOWN ONTO THE SPECTRE, BURYING IT ALIVE.

WAIT, NO. THE SPECTRE IS ODDLY RESISTANT TO THE HUNDREDS OF POUNDS ON TOP OF IT, AND BURSTS FREE, SENDING ROCKS FLYING. UNFORTUNATELY FOR IT, IMPETUS' POWERS COME INTO EFFECT AGAIN, AND THE SPECTRE IS PELTED WITH TONS OF ROCKS. TIRING OF THIS FIGHT, THE SPECTRE SPEEDS TOWARDS SORODIN, AIMING TO TAKE HIS SOUL. HOWEVER, IT APPEARS THAT SORODIN DOES NOT PARTICULARLY WANT HIS SOUL TAKEN. I PERSONALLY DON'T SEE THE REASON OF SAID 'SOULS.' I'VE NEVER NEEDED ONE, NOR WANTED ONE. SADLY, THIS IS THE PART WHERE THE SPECTRE REALIZES THAT SORODIN'S SOUL IS OVER IN HIS SOUL GEM, WHICH IS CONVENIENTLY NOT IN THE ARENA. THIS THEN CONTINUES WITH A PARTICULARLY GORY SCENE WHERE SORODIN RIPS THE SPECTRE TO SHREDS.

I GUESS I DIDN'T REALLY FEEL LIKE TYPING UP A HUGE ATTACK AFTER ALL.

THIS IS THE END OF THE POST.

LIKE, SERIOUSLY.

http://b3.ifrm.com/30592/38/0/e5086353//e5086353.png
OH DEAR. I GUESS THAT WAS NOT THE END OF THE ATTACK.

A RANDOM DOG APPEARS. YES, A RANDOM DOG. THE DOG THEN ABSORBS THE BITS OF RANDOM SPECTRE HANGING AROUND AND CONFRONTS THE SPECTRE ON THE SPECTRAL PLANE. IT IS A STRANGE SIGHT FOR THE SPECTATORS- WHICH THERE ARE NONE, THE SPECTRE AND THE DOG BEING THE ONLY BEINGS CURRENTLY IN THE SPECTRAL PLANE- A THREATENING HARBINGER OF DEATH, AND AN INNOCENT DOG. WELL, SCRATCH THAT INNOCENT PART. IF YOU LOOKED CLOSELY, THE DOG'S EYES GLOW A STRANGE RED AND IT SEEMS TO CONSTANTLY GROW POWERFUL WITH EVERY PASSING SECOND.

NOT WANTING TO WASTE TIME, THE SPECTRE LUNGES TOWARDS THE DOG WITH IT'S SCYTHE. THE DOG SIMPLY ABSORBS IT. THE SPECTRE LAUNCHES POWERFUL BLASTS OF ENERGY TOWARDS THE DOG. THE DOG ABSORBS IT. THE SPECTRE THEN REALIZES THAT THE DOG WILL ABSORB EVERYTHING, AND SO DECIDES TO THROW A BOMB AT IT. IT COMES CLOSE, ALMOST MAKING IMPACT. WAIT, I THINK IT'S MAKING IMPACT. WATCH OUT, THIS DOG IS ABOUT TO BLOW!

MISS

OH CRAP. WHO KNOWS WHO THIS DOG ABSORBED. AS IT SEEMS, THE DOG IS WILLING TO DEMONSTRATE. FIRST OFF, THE DOG SUMMONS SEVERAL FIREBALLS REMINISCENT OF TORIEL'S, COMPLETE WITH HOVERING PIES. DESPITE THE SPECTRE BEING IMMUNE TO ALMOST ANYTHING, THE FIREBALLS SCORCH IT TO NONEXISTANCE AND THE PIES PROVIDE EXCELLENT HEALING AND STRENGTH BUFFS FOR THE DOG. NEXT, SEVERAL BONES GROW OUT OF THE GROUND, IMPALING THE SPECTRE SEVERAL TIMES. IT IS THEN REVEALED THAT THE DOG HAS A BONE- PAPYRUS' SPECIAL ATTACK! IT ACTIVATES IT. TO START WITH, BONES TRAP THE SPECTRE IN AN ENCLOSURE LARGE ENOUGH TO MOVE WITHIN BUT SMALL ENOUGH TO MAKE IT HARD TO DODGE ATTACKS. FOUR GASTER BLASTERS APPEAR AT EACH SIDE, MOVING ERRATICALLY ACROSS THEIR RESPECTIVE SIDES, TRIGGERING EVERY ONCE IN A WHILE. WHILE THIS IS GOING ON, THE ENCLOSURE GETS SLOWLY SMALLER. THE DOG'S RIGHT EYE GLOWS WITH AN ORANGE FLAMES AS ORANGE BONES FLY AROUND THE ENCLOSURE FASTER THAN A SPEEDING SANIC WITH A POTION OF SPEED II. THE DOG HOLDS UP A PAW, WHICH GLOWS BLUE. EVERY TIME IT RAISES IT, THE WHOLE ENCLOSURE FLASHES BLUE, HARMING THE SPECTRE IF IT IS MOVING. AFTER A FEW MINUTES OF THIS BULLET HELL, EVERYTHING VANISHES, AND SOMETHING VERY, VERY TERRIFYING APPEARS IN FRONT OF THE SPECTRE. SPAGHETTI. THE KIND MADE BY PAPYRUS. IT IS FORCED TO EAT IT OR BE BLASTED SEVERAL TIMES BY HUGE GASTER BLASTERS. EATING IT WILL MOST LIKELY DAMAGE INTERNAL ORGANS DUE TO HOW BAD THE FOOD IS. NEXT, SPEARS BURST OUT OF THE DOG'S BODY, AND THE SPECTRE IS FORCED TO USE A SPEAR HE CATCHES TO BLOCK THE INCOMING SPEARS. HOWEVER, THE HIDDEN CATCH TO IT IS THAT EVERY SECOND HE HOLDS IT, HE LOSES 1k HP. BY THE TIME HE REALIZES, HE'S TAKEN A LOT OF DAMAGE. SPIDERS THEN CRAWL OUT OF THE GAPING HOLES IN THE DOG'S BODY, SWARMING THE SPECTRE, WHICH IS CONVENIENTLY STRUNG UP IN A GIANT WEB AND SUFFOCATING UNDER PURPLE LIQUID. FLASHING LIGHTS THEN GLARE, BLINDING THE SPECTRE. THE SPECTRE IS THEN UNABLE TO WATCH AS SEVERAL MTT-BRAND EXPLOSIVES BLOW IT TO SMALLER PIECES. IT IS THEN KICKED SEVERAL TIMES BY MTT-BRAND LEGS. UH. DONT ASK. A SCYTHE BURSTS OUT OF THE DOG'S HEAD, STAYING KIND OF IN IT TO LOOK LIKE A UNICORN'S HORN. THE SPECTRE IS THEN ACCOSTED BY SEVERAL FLASHES OF LIGHT SIMILAR TO PAPYRUS' SPECIAL ATTACK AS WELL AS FIREBALLS IT HAS TO DODGE CONVENIENTLY AS THE BLUE FLASH GOES OFF. THEN, THIS HAPPENS, AND THE DOG, WHICH WAS ACTUALLY UNDOG'S SOUL, VAPORIZES.

https://www.youtube.com/watch?v=owYfn7Xr6pw

...Er, I'm back. What did I miss?

Sorodin types in some code on his controller.

>Load and Initiate Advanced Technique: Field Wipe

You deal 50,000 HP of damage to the Spectre, and then it points out that UNDOG has no SOUL. The paradox, without rolling, magically transfers to Sorodin and deals 5 damage. The grief transfers to Sorodin, and he gains 25% grief.

QUOTE (engie @ (time=1461242585))
Actually, Specter, Alicia, that glitch ain't one of mine. I'm not actually sure where it came from... NarratorEXE does things sometimes that nobody really asked him to do. And it looks like he fucked up this time. Guess I'm on cleanup duty.

Again.

Which means of course I'm going to use my gravity manipulation powers to hurl the MSPAface demon at the glitch, just see what happens when an annoying thing and an annoying thing are put together. Who knows? Maybe it'll kill two birds with one stone throw. Or... well... not quite a stone throw, but while the idea's there, I'm picking up that mountain over from way off in a distant place, and hurling THAT at the glitch too! Haha! Suck on THAT!

Okay, let's see, charges. Yadda yadda yadda... Soundcloud Memes is fully charged, 11/11, thanks to part of the plus charges from Alicia. I think I'll start a new charge alongside it just so the potential isn't wasted... okay... hmm... how about... The Count Of Darkness: 4/15 (+3 from Ally-chan Alicia)...

You throw the http://b3.ifrm.com/30592/38/0/e5072360//e5072360.png Demon and the Mountain at a glitch, dealing 10 integrity damage to both of them, and 5% existence damage to a glitch.

**Divinity Alicia111: Oh.

QUOTE (pionoplayer @ (time=1461250162))
15/15 for fiery renovations
15/15 for Splinter
2/15 for watery soldiers
1/15 for watery core
Whoo! Finally getting to work on the water archons.
+1 to battlefury, topaz and DarkSide (@engie: apologies for not shooting you +1s, but I'm returning the favors to others, and I only have three slots of my own to hand them out with.)

30 store credit spent by: Battlefury:
15/15 expended! Splinter at: 30/75 (if you don't get what that means, I handed my Splinter 15 off to Battlefury)
What'll this do? I dunno, I wasn't using the charge slot, so I sold it. I didn't bother asking questions since I just wanted to see what would be done with it...

15/15 expended: fiery renovations:
similar to the leaking earth magic, fire magic has leaked into surrounding environment.
Although it isn't quite as useful for building per se, fire magic still has it's uses. Heat, light, powerful weaponry.
The town around the Fortress continues to grow...
(again, no effect on the battlefield yet.)

Spoiler Alert

stock:
(cost = level/2 rounded up. Level 1 costs 1, level 2 costs 1, level 3 costs 2, etc.)
wand of magic missile (level 1): a small, nondescript, if unusually smooth, stick. It however contains THE magical energy needed to form sharpened projectiles (usually darts) made of pure force and hurl them at foes.
THE Unforger (level 2): This 'hammer' is literally nothing more than an anvil on a large metal stick, yet it's still more effective than other, actual weapons. Somehow.
obsidian bucket (level 1): Some idiot got an obsidian block stuck inside this bucket. Good for giving your opponents embarrassing deaths and not much else.
kinect wand (level 1): These wands emblazoned with THE Xbox logo utilize THE powers of motion-detection gaming to apply telekinesis to distant objects by reading your body movements. Prone to misreading movements and sending targets flying; do not use for shipping and handling.
cheap bayonet (level 1): Despite what THE name implies, this really IS a rifle, with a bayonet in it. This is only just barely more useful than THE obsidian bucket, as you can stab and shoot things with it. Most of THE time.
storage shotgun (level 1): This shotgun possesses THE ability to fire just about anything out of it; and thanks to this being Minecraft, that includes things bigger than itself. Load in dirt blocks, obisidian, stone, enemies, whatever!
Windows Stop Working (level 1): This hammer seems to have a computer stuck on THE end of it. It may have minor coding-based powers but using th[ERROR: Windows has stopped working.]
Xblades of Xperience (level 5): These dual blades are not only powerful in their own right, but also channel THE experience help by THE wielder to increase THE damage of resulting attacks.
THE Giga Gun (level 5): THE latest model in THE Moar Dakka gun line. Capable of firing bullets at THE rate of three miniguns, lasers at close to THE same speed, all while launching rockets from THE mounted missile tubes. All THE dakka you could ever reasonably need. Watch out for recoil.
Forever furnace (level 2): This furnace is eternally burning with THE greatest heat a Minecraft furnace can muster. If you ever need a furnace, this furnace will work.
Ilectricity (level 3): This surprisingly small computer has packed into it a surprisingly large amount of electrical power, and not only contains THE processing power needed to direct it, but also THE power needed to calculate HOW to direct it to most effectively deliver attacks.
THE Reforger (level 4): This large metal hammer burns with an internal fire. Leave it still and you could use it as a blast furnace, swing it around and you can burn and smash your enemies at THE same time.
infinity fire bow (level 2): Exactly what it says on THE tin. A bow with THE infinity and fire enchants on it.
superconductor supercomputer (level 5): This powerful supercomputer additionally has a massive store of auxiliary electrical charge, allowing it to basically be used as a self-adjusting weaponized tesla coil.
purplecharged xbox (level 2): This XBOX is charged with THE power of Purplestone dust, which is really just redstone dust dyed purple. Somehow it can use this power in channeled attacks similarly to electricity.
obsidian tipped terror (level 3): This bow fires obsidian-tipped arrows imbued with fire magic, giving this bow quite THE punch.
ecliptic crossbow (level 3): A powerful crossbow empowered with THE magic of THE zodiac.
Electric Onslaught (level 4): This powerful bow fires arrows limitless arrows made of obsidian and powered with extreme power of both fire and lightning.
Obisidan Helmet (Level 5): A helmet of cracked dark obsidian that glows with THE pale blue sheen of enchantment. Gives 1 armour.
Obsidian Chestplate (Level 5): A chestplate of cracked darkobsidian that glows with THE pale blue sheen of enchantment. Gives 1 armour.
Obsidian Blade (Level 5): A thin blade of smooth dark obsidian with THE pale blue sheen of enchantment.
Obsidian Chainbow (Level 5): An oaken crossbow with a makeshift chain of obsidian tipped bolts attached. THE crossbow auto-loads, auto-draws, and can fire at an increased pace. It glows with THE pale blue sheen of enchantment.
Gaia's Herald (level 5): This large warhammer is decorated with gems and crystals of various colors, causing it to sparkle with light at any angle. It also happens to be full of enough earth magic to seriously ruin just about anyone's day.
Danger: High Voltage (level 5). This gun is an upgrade of THE storage shotgun, coating anything loaded into it in obsidian and empowering it with lightning and fire.
Hephaestus' Cleaver (level 5): This massive axe-knife... thing is a powerful conduit of fire magic, capable of melting even some of THE strongest metals extremely easily.
Triton's Wrath (level 5): Although not a proper spear, this trident carries with it THE power of an angry sea god, capable of stirring up massive waves, even in areas divest of water.

rentals:
Deck of Spellcards: 4 per use: This deck of cards dropped by Koishi will, upon use, do one of 10 various attack patterns, each with a different effect.
Gravitational Core: 8 per use: This attack, upon use, will apply 5 stacks of gravcrush split between enemies as you wish. (hint, drop 'em all on THE same entity and it'll one-shot all but THE largest of foes.)
Scythe of Prevention: 5 per use: This attack, upon use, will prevent the target from being able to do something (other than living of course, no OHKOs) such as attacking, healing, dodging, not taking absurd amounts of damage from attacks...
Luminous Orb: 5 per use: This attack, upon use, inflicts blind upon 3 different entities for 2 rounds. Can't target players.
Armed Forces: 1 credit = 30 archons of an element + 1 of the corresponding monster.

Other deals can be negotiated as desired. The Fortress can be visited for free and is open for sidequests.

stored credit.
battlefury: 32 -30 for the deal.
finalbattlestartsnow: 17
pricey: 4
topaz: 33
toast: 11
numbersoup: 18
crystal: 5
engie_ninja: 12
Darkside: 4

store credit method:
+1s, 1:1 +1 to store credit ratio.

#onehundredandeleven

[END OF TURN BATTLE]
Imperious is stunned, like it should have been last turn. English smashes down on Verdana for 4 damage. Spade activates Mechanical. It's arm turns into a contraption, with so many different types of tools on it, that it's hard to tell what exactly it is. It rushes towards GT, cutting him up several times for 8 HP of damage, and leaving him Bleeding for three turns. Glitch Noir causes glitchy tendrils to rise out, and attack the JSH-Mech twice for 10,500 HP of damage and 10% integrity damage. The Spectre sends the http://b3.ifrm.com/30592/38/0/e5072360//e5072360.png Demon away for four turns using its control over the http://b3.ifrm.com/30592/38/0/e5072360//e5072360.png Demon's soul. This does not save it from integrity damage. In the meantime, it stabs Sorodin several times for 4 damage. The Purple Worms dig into the familiars, consuming them all.

The Crystal Golem reflexively attacks the Spectre for 10,000 HP of damage. a glitch camps for the meantime, and reduces the biome and weather stability by 10%. Angel, Aven and Divine use their respective weapons to attempt to hit Infestation, who fails to dodge anything. Unfortunately for them, they all are Infested. TG and TT perform a team attack on Other Battlefury, dealing 2 damage, while GT and GG drop down on a Terror Guardian, and pierce straight through it for 20,000 HP of damage.The Gunboat also kills a Purple Worm.

Other Battlefury is also reluctant to reveal the true power of Demotion, and simply uses the sheer theoretical power on Glitch Noir, who adding in the power from Being Downsized and Downsizing, takes a massive 21 damage. The JSH-Mech, seeing its impending death, uses Azure Inferno. I would normally wait for engie to describe this, but let's just say blue flames, embued with a high magical power, surround the Spectre, before sheer power presses down on it for 20,000 HP of damage, as well as Azure Flames, a heavy damage per turn effect. engie, if you want to change this effect, you can. The Terror Guardians go for a mass blasting spree aimed at the Conflict Purple Worms, who quickly die. The Crystal Pawns stamp on the Spectre for 12,000 HP of damage. Infestation taps Zack for 2 damage and 1 stack of Infestation. The Fire Drakes and Archons use their sheer numbers and force to throw extremely sharp rocks, covered with flames at English for 60,000 HP of damage.

Alicia is still extremely pleased with the sheer powers of the Pro-Godmodders, and idles again, giving a +3 to Verdana.

[ITINERARY]
[ALL]: Destroy the Conflict entities, as they can deal high damage to both sides.
[ALL]: Kill the http://b3.ifrm.com/30592/38/0/e5072360//e5072360.png Demon, as it can distort actions, and ruin their effectiveness.
[ALL]: Change the Terrain from Sorodin's Barrier, as it greatly impowers Imperious, and Sorodin's Witch's Familiars will become extremely powerful if unattended to.
[ALL]: Reduce the GLITCH EXISTENCE to 0, as that will destroy a glitch, preventing it from affecting the Battlefield anymore.


[AG]: Kill Alicia111.
[AG]: Summon entities.
[AG]: Kill the Pawns.
[AG]: Destroy the JSH-Mech, as it is a major threat.


[PG]: Protect Alicia111.
[PG]: Kill the AG players.
[PG]: Kill the post-scratch kids.


[BATTLEFIELD]
Terrain: Sorodin's Barrier (Nautical entities gain 40% attack and defense, Familiars of Sorodin's Witch are generated every turn.)
Weather: Clear (No effect.)
AG Entity Advantage: FALSE

Idlers
[AG] ashkantsr: 3/20 HP
[AG] Redstonetam15/Joey: 0/20 HP, Bad Luck: I
[AG] Pricey12345: 15/20 HP
[AG] FINALBATTLESTARTSNOW/the Umbral One: 5/20 HP
[AG] Battlefury/SpongebawbIsDaBest: 24/24 HP, Demonic Contract (IIII & IIII)

[PG] teag2: 1/20 HP

[AG] The_Topazian/Sorodin: 4/26 HP, Soul Gem: 1/1 HP, 80% Grief, Summoning: IIII

[N] DarkSide/Zack: 6/20 HP, Downsized: I, Infested: IIIII

[PG] engie/Verdana: 8/20 HP, 7 Barrier Strength

[01] Imperious: 45/90 HP, Evasive (20%), Nautical, Has 1 Armour, Fuschia: III, Empress: IIII, Mark of Dog: IIIIIIIIII, Stun: II
[01] English: 292,612/413,612 HP, Felt: III, Cue: IIII
[01] Spade: 94/100 HP, Has 1 Armour, Midnight: III, Mechanical: IIII
[01] Glitch Noir: 61/100 HP, Has 1 Armour, Prototype: III, Incarnation: IIII, Downsized: I
[01] Spectre: 115,500/350,000 HP, Soulsplit: II, Mark of 'the': II, Soulsteal: III, Temporal Control: IIII, Downsized: I, Azure Flames: III

[???] Crystal Golem: Dies with Topaz's body. Corruption: III, Purity: III, Protect: IIII.
[???] Mountain: 478,000/500,000 HP, 90% INTEGRITY.
[???] a glitch: OH/THANK YOU NARRATOR.EXE HP
95% GLITCH EXISTENCE
20% GLITCH STRENGTH
90% BIOME STABLLITY
90% WEATHER STABILITY
STATUS EFFECTS: NONE.


[H] http://b3.ifrm.com/30592/38/0/e5072360//e5072360.png Demon: 42,000/150,000 HP, 90% INTEGRITY, Bound to the Spectre, Banished: IIII

[AG] Angel: 3/3 Hits, Guarding Divine, Infested: IIIII
[AG] Aven: 2/3 Hits, Double-Action, Guarding Divine, Flurry: IIII, Infested: IIIII
[AG] Divine: 3/1 Hits, Impale: IIII, Call for HELP: IIIII, Infested: IIIII
[AG-PL] tipsyGnostalgic?: 10/20 HP (x2), Drunken Thief: II, Mark of Dog: IIIIIIIIII
[AG-PL] timaeusTestified?: 8/20 HP (x2), 60% INTEGRITY, Hal's Wrath: II, Glitched: IIIIIII
[AG-PL] golgothasTerror?: 7/20 HP (x2), Emerald Terror: II, Bleeding: III
[AG-PL] gutsyGumshoe?: 20/20 HP, Heir of Crocker: II

[N] Flying Gunboat: 20,000/20,000 HP, Airborne, Nautical, Passes bonuses (and therefore debuffs) to it's rider.

[PG] Other Battlefury: 16/25 HP, Has 3 Armour, Armament Shift: III (Perfectly Generic Object), Reorganization: IIII, Time To Downsize: IIIIIIII, Demotion: IIIIIIIIIII
[PG] JSH-Mech Mk. I: 55,250/140,000 HP, 90% INTEGRITY, Azure Inferno: III, Takes reduced damage after 10,000 HP.
[PG] Terror Guardians: 18,000/60,000 HP, 38,000/60,000 HP (x3), Void Emblem (x2)
[PG] Crystal Dersite Pawns: 150/150 HP (x485), Reinforcements: II, Prototyped: III
[PG] Crystal Prospitian Pawns: 150/150 HP (x500), Reinforcements: II, Prototyped: III
[PG] Infestation: 1/4 Hits, Evasive (40%), Gives Infested stacks to entities that make contact with it, Criticals entities that have Infested.
[PG] Fire Drakes: 1,500/1,500 HP (x10), Scorched Earth: III
[PG] Earth Archons: 100/100 HP (x300)
[PG] Fire Archons: 20/20 HP (x300)

[GM] Alicia111: 45/50 HP, Support: IIII, Base: IIII, Art: IIII

[FORTRESS]
Terrain: Fortress (Summons Wisps for every aggressor inside the Fortress, to a current maximum of 10)
Weather: Clear (No effect)

[N] pionoplayer/Eric: 25/25 HP, Soul Gem: 1/1 HP, 0% Grief, Has 3 Armour (+2 from the Enchanted Obsidian Chestplate and Helmet), Regeneration (1 HP), Elemental Manipulation: IIIII, Elemental Summoning (Fire): IIIII

[???] Elemental Golem: Dies with Eric's body. Element: Earth, Protect: IIII, Element Swap: IIII

[AG] AG Embassy: Leads to AG Embassy. Aggressor Anti-Godmodders take criticals from Fortress entities and can be ejected from the Fortress. Anti-Godmodders gain regeneration while in the Fortress.

[N] Wisp Swarms: 1,000/1,000 HP (x7), Immune to non-Descendants.
[N] dirt barracks: 45,000/45,000 HP, Earth Archons: 100/100 HP (x633)
[N] Earth Core: 30,000/30,000 HP, Can not be targeted while Earth Minions are alive, Heals 5,000 HP in total to all Earth Buildings per turn.
[N] Earth Spire: 15,000/15,000 HP
[N] Purple Worm Den: 30,000/30,000 HP, Purple Worms: 3,000/3,000 HP (x24), Burrow: IIII
[N] Fire Barracks: 45,000/45,000 HP, Fire Archons: 20/20 HP (x690)
[N] Fire Core: 30,000/30,000 HP, Can not be targeted while Fire Minions are alive, Heals 5,000 HP in total to all Fire Buildings per turn.
[N] Fire Spire: 15,000/15,000 HP
[N] Dragon Roost: 30,000/30,000 HP, Fire Drakes: 1,500/1,500 HP (x4), Scorched Earth: III
[N] Earth Elemental: 15,000/15,000 HP, Can not target Airborn enemies, Boulder: III, Earth Spike: III.

[PG] PG Embassy: Leads to PG Embassy. Aggressor Pro-Godmodders take criticals from Fortress entities and can be ejected from the Fortress. Pro-Godmodders gain regeneration while in the Fortress.

AG Embassy:
*but nobody came...

PG Embassy:
*but nobody came...

[spoiler=Spoils of War] [IIII] Deck of Spellcards (Lv. 2): READY!, Owner: pionoplayer [N]
[IIIII] Gravitational Core (Lv. 3): READY!, Owner: pionoplayer [N]
[III] Spider Spawner (Lv. 1): [b]READY!, Owner: Battlefury [AG]
[III] Healing Tray (Lv. 1): READY!, Owner: Battlefury [AG]
[IIIII] Scythe of Prevention (Lv. 2): READY!, Owner: pionoplayer [N]
[IIIII] Delta Spear (Lv. 2): RECHARGING!, Owner: The_Topazian [AG]
[IIIII] Luminous Orb (Lv. 2): READY!, Owner: pionoplayer [N]
[IIIII] Soul Targeting Unit (Lv. 3): READY!, Owner: The_Topazian [AG]
[IIIII] Incarnate of Hyperdeath (Lv. 3): RECHARGING!, Owner: Battlefury [AG]
[IIIII] Annoying Dog (Lv. 3): RECHARGING!, Owner: Battlefury [AG]]

Originally posted on 2016-04-21 19:57:00

--------------------
questo mondo non cambia, nemmeno se vuoi
questa gente che parla, che parla di noi
per tutta questa rabbia, per questi sogni in gabbia
se sto vivendo un dramma, sarà il mio momento
prima o poi, prima o poi
PMEmail
^
pionoplayer
 Posted: Aug 11 2018, 06:56 PM
Quote

Weaver of Fates
Group: Admin
Posts: 2622
Joined: 11-August 18
Age: 25
Location: Where ever there is chaos to be created
Status: N/A



3/15 for watery soldiers
2/15 for watery core
+1 to battlefury, topaz and DarkSide

"Ah, okay then. So, Alphys, how did you react to, you know, finding out that we're all, y'know, fictional?"
"At least, in some capacity?"

Meanwhile, something is stirring beneath the Fortress...
A sidequest is brewing...

Spoiler Alert

stock:
(cost = level/2 rounded up. Level 1 costs 1, level 2 costs 1, level 3 costs 2, etc.)
wand of magic missile (level 1): a small, nondescript, if unusually smooth, stick. It however contains THE magical energy needed to form sharpened projectiles (usually darts) made of pure force and hurl them at foes.
THE Unforger (level 2): This 'hammer' is literally nothing more than an anvil on a large metal stick, yet it's still more effective than other, actual weapons. Somehow.
obsidian bucket (level 1): Some idiot got an obsidian block stuck inside this bucket. Good for giving your opponents embarrassing deaths and not much else.
kinect wand (level 1): These wands emblazoned with THE Xbox logo utilize THE powers of motion-detection gaming to apply telekinesis to distant objects by reading your body movements. Prone to misreading movements and sending targets flying; do not use for shipping and handling.
cheap bayonet (level 1): Despite what THE name implies, this really IS a rifle, with a bayonet in it. This is only just barely more useful than THE obsidian bucket, as you can stab and shoot things with it. Most of THE time.
storage shotgun (level 1): This shotgun possesses THE ability to fire just about anything out of it; and thanks to this being Minecraft, that includes things bigger than itself. Load in dirt blocks, obisidian, stone, enemies, whatever!
Windows Stop Working (level 1): This hammer seems to have a computer stuck on THE end of it. It may have minor coding-based powers but using th[ERROR: Windows has stopped working.]
Xblades of Xperience (level 5): These dual blades are not only powerful in their own right, but also channel THE experience help by THE wielder to increase THE damage of resulting attacks.
THE Giga Gun (level 5): THE latest model in THE Moar Dakka gun line. Capable of firing bullets at THE rate of three miniguns, lasers at close to THE same speed, all while launching rockets from THE mounted missile tubes. All THE dakka you could ever reasonably need. Watch out for recoil.
Forever furnace (level 2): This furnace is eternally burning with THE greatest heat a Minecraft furnace can muster. If you ever need a furnace, this furnace will work.
Ilectricity (level 3): This surprisingly small computer has packed into it a surprisingly large amount of electrical power, and not only contains THE processing power needed to direct it, but also THE power needed to calculate HOW to direct it to most effectively deliver attacks.
THE Reforger (level 4): This large metal hammer burns with an internal fire. Leave it still and you could use it as a blast furnace, swing it around and you can burn and smash your enemies at THE same time.
infinity fire bow (level 2): Exactly what it says on THE tin. A bow with THE infinity and fire enchants on it.
superconductor supercomputer (level 5): This powerful supercomputer additionally has a massive store of auxiliary electrical charge, allowing it to basically be used as a self-adjusting weaponized tesla coil.
purplecharged xbox (level 2): This XBOX is charged with THE power of Purplestone dust, which is really just redstone dust dyed purple. Somehow it can use this power in channeled attacks similarly to electricity.
obsidian tipped terror (level 3): This bow fires obsidian-tipped arrows imbued with fire magic, giving this bow quite THE punch.
ecliptic crossbow (level 3): A powerful crossbow empowered with THE magic of THE zodiac.
Electric Onslaught (level 4): This powerful bow fires arrows limitless arrows made of obsidian and powered with extreme power of both fire and lightning.
Obisidan Helmet (Level 5): A helmet of cracked dark obsidian that glows with THE pale blue sheen of enchantment. Gives 1 armour.
Obsidian Chestplate (Level 5): A chestplate of cracked darkobsidian that glows with THE pale blue sheen of enchantment. Gives 1 armour.
Obsidian Blade (Level 5): A thin blade of smooth dark obsidian with THE pale blue sheen of enchantment.
Obsidian Chainbow (Level 5): An oaken crossbow with a makeshift chain of obsidian tipped bolts attached. THE crossbow auto-loads, auto-draws, and can fire at an increased pace. It glows with THE pale blue sheen of enchantment.
Gaia's Herald (level 5): This large warhammer is decorated with gems and crystals of various colors, causing it to sparkle with light at any angle. It also happens to be full of enough earth magic to seriously ruin just about anyone's day.
Danger: High Voltage (level 5). This gun is an upgrade of THE storage shotgun, coating anything loaded into it in obsidian and empowering it with lightning and fire.
Hephaestus' Cleaver (level 5): This massive axe-knife... thing is a powerful conduit of fire magic, capable of melting even some of THE strongest metals extremely easily.
Triton's Wrath (level 5): Although not a proper spear, this trident carries with it THE power of an angry sea god, capable of stirring up massive waves, even in areas divest of water.

rentals:
Deck of Spellcards: 4 per use: This deck of cards dropped by Koishi will, upon use, do one of 10 various attack patterns, each with a different effect.
Gravitational Core: 8 per use: This attack, upon use, will apply 5 stacks of gravcrush split between enemies as you wish. (hint, drop 'em all on THE same entity and it'll one-shot all but THE largest of foes.)
Scythe of Prevention: 5 per use: This attack, upon use, will prevent the target from being able to do something (other than living of course, no OHKOs) such as attacking, healing, dodging, not taking absurd amounts of damage from attacks...
Luminous Orb: 5 per use: This attack, upon use, inflicts blind upon 3 different entities for 2 rounds. Can't target players.
Armed Forces: 1 credit = 30 archons of an element + 1 of the corresponding monster.

Other deals can be negotiated as desired. The Fortress can be visited for free and is open for sidequests.

stored credit.
battlefury: 32 -30 for the deal.
finalbattlestartsnow: 17
pricey: 4
topaz: 33
toast: 11
numbersoup: 18
crystal: 5
engie_ninja: 12
Darkside: 4

store credit method:
+1s, 1:1 +1 to store credit ratio.


Originally posted on 2016-04-21 21:07:00

--------------------
Once upon a time there was a story...
PMEmail
^
engie
 Posted: Aug 11 2018, 06:56 PM
Quote

Ancestor
Group: Members
Posts: 2220
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



...Yeah, I'mma just break the 5th wall real quick to say that I kinda get the feeling that the update's not happening, what with the tiny number of posts. But, if it is happening... hmm... I'll just heal the JSH-Mech, decide that Soundcloud Memes is a stupid name for a charge and promptly waste it on building a gigantic granite representation of my middle finger, which I'll then drop on the Specter, and put The Count Of Darkness up to 8/15 (+3 from Alicia again, thanks btw)... might as well start another charge, The Count Of Darkness II: 4/15 (+3 from Alicia because plusses from godmodders are efficient)... hmm... that all? Yep, that all.

...

Yeah, NarratorEXE is STILL broken. Not that I'm complaining. It's nice being able to do things without them being described out loud.

Originally posted on 2016-04-22 13:40:00

--------------------
"Their story has concluded for now. Currently, you follow mine."
PMEmail
^
ConsumerOfAll
 Posted: Aug 11 2018, 06:56 PM
Quote

GLORIOUS LEADER
Group: Members
Posts: 1202
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



There won't be an update today due to only two people posting (I prefer at least 3 before updating, even though we have 4 players), and the fact that it's getting later and later without enough people posting. I may change my mind, if we get enough posts within 30 to 45 minutes, but don't count on it. I really don't like falling to the curse of not being able to update.

Originally posted on 2016-04-22 19:09:00

--------------------
questo mondo non cambia, nemmeno se vuoi
questa gente che parla, che parla di noi
per tutta questa rabbia, per questi sogni in gabbia
se sto vivendo un dramma, sarà il mio momento
prima o poi, prima o poi
PMEmail
^
Irecreeper
 Posted: Aug 11 2018, 06:56 PM
Quote

Source of the Problem
Group: Members
Posts: 2329
Joined: 11-August 18
Age: 23
Location: N/A
Status: N/A



cc: woooow
cc: you really need more ag's. (t)ha(t)'s a firs(t) in any d(t)g game.
cc: why don'(t) i join (t)he par(t)y? pi(t)y par(t)y wooo


Chaos has joined the game, on the AG side for whatever reason!

Charges:
upgrade(): 1 / 15
saber(): 1 / 10

Action:
I decide to fill the JSH-Mech with spires of code! Once they're embedded into the JSH-Mech, the code spires begin re-writing bits of the mech's code, causing it to launch into the distance towards an array of pipes! With a remote control consisting of a single button, I cause it to flap into all of them, bashing whatever the hull's made of against the pipes! I then rapidly make it ascend into the air, towards a never-ending amount of hammers and girders! I then get it to fly side-to-side, smashing it to hopefully death on the hammers! All of them!

The mech then gets a "game over" prompt, and falls through all of the girders into a spike-pit-ish field of pipes.

cc: (t)hank non-©anon doo(t) doo(t)

Originally posted on 2016-04-22 19:36:00

--------------------
Link to Thymium Document: Click Here!
Link to Thymium Discord: Click Here!
ruin a
PMEmail
^
pionoplayer
 Posted: Aug 11 2018, 06:56 PM
Quote

Weaver of Fates
Group: Admin
Posts: 2622
Joined: 11-August 18
Age: 25
Location: Where ever there is chaos to be created
Status: N/A



@consumer: Since a possess a level 6 alchemy, and for all intents and purposes, possessing more than one alchemy of any given level has no stat bonuses within the game, would I be able to give out "fake" level 6 alchemies from my sidequests occasionally, since that functions the same as if I was giving them uranium's umbrage, except with different flavor text?
4/15 for watery soldiers
3/15 for watery core
+1 to engie, +2 to ire

Yeah, I think I'm gonna create a sidequest.
It'll probably give out store credit and maybe even other goodies if I can think of anything. Probably just random alchemies.

A magic rock of spitefulness drops out of the sky and bops all of the players who did not act this round on the head.
Crap, I guess that includes me.

Spoiler Alert

stock:
(cost = level/2 rounded up. Level 1 costs 1, level 2 costs 1, level 3 costs 2, etc.)
wand of magic missile (level 1): a small, nondescript, if unusually smooth, stick. It however contains THE magical energy needed to form sharpened projectiles (usually darts) made of pure force and hurl them at foes.
THE Unforger (level 2): This 'hammer' is literally nothing more than an anvil on a large metal stick, yet it's still more effective than other, actual weapons. Somehow.
obsidian bucket (level 1): Some idiot got an obsidian block stuck inside this bucket. Good for giving your opponents embarrassing deaths and not much else.
kinect wand (level 1): These wands emblazoned with THE Xbox logo utilize THE powers of motion-detection gaming to apply telekinesis to distant objects by reading your body movements. Prone to misreading movements and sending targets flying; do not use for shipping and handling.
cheap bayonet (level 1): Despite what THE name implies, this really IS a rifle, with a bayonet in it. This is only just barely more useful than THE obsidian bucket, as you can stab and shoot things with it. Most of THE time.
storage shotgun (level 1): This shotgun possesses THE ability to fire just about anything out of it; and thanks to this being Minecraft, that includes things bigger than itself. Load in dirt blocks, obisidian, stone, enemies, whatever!
Windows Stop Working (level 1): This hammer seems to have a computer stuck on THE end of it. It may have minor coding-based powers but using th[ERROR: Windows has stopped working.]
Xblades of Xperience (level 5): These dual blades are not only powerful in their own right, but also channel THE experience help by THE wielder to increase THE damage of resulting attacks.
THE Giga Gun (level 5): THE latest model in THE Moar Dakka gun line. Capable of firing bullets at THE rate of three miniguns, lasers at close to THE same speed, all while launching rockets from THE mounted missile tubes. All THE dakka you could ever reasonably need. Watch out for recoil.
Forever furnace (level 2): This furnace is eternally burning with THE greatest heat a Minecraft furnace can muster. If you ever need a furnace, this furnace will work.
Ilectricity (level 3): This surprisingly small computer has packed into it a surprisingly large amount of electrical power, and not only contains THE processing power needed to direct it, but also THE power needed to calculate HOW to direct it to most effectively deliver attacks.
THE Reforger (level 4): This large metal hammer burns with an internal fire. Leave it still and you could use it as a blast furnace, swing it around and you can burn and smash your enemies at THE same time.
infinity fire bow (level 2): Exactly what it says on THE tin. A bow with THE infinity and fire enchants on it.
superconductor supercomputer (level 5): This powerful supercomputer additionally has a massive store of auxiliary electrical charge, allowing it to basically be used as a self-adjusting weaponized tesla coil.
purplecharged xbox (level 2): This XBOX is charged with THE power of Purplestone dust, which is really just redstone dust dyed purple. Somehow it can use this power in channeled attacks similarly to electricity.
obsidian tipped terror (level 3): This bow fires obsidian-tipped arrows imbued with fire magic, giving this bow quite THE punch.
ecliptic crossbow (level 3): A powerful crossbow empowered with THE magic of THE zodiac.
Electric Onslaught (level 4): This powerful bow fires arrows limitless arrows made of obsidian and powered with extreme power of both fire and lightning.
Obisidan Helmet (Level 5): A helmet of cracked dark obsidian that glows with THE pale blue sheen of enchantment. Gives 1 armour.
Obsidian Chestplate (Level 5): A chestplate of cracked darkobsidian that glows with THE pale blue sheen of enchantment. Gives 1 armour.
Obsidian Blade (Level 5): A thin blade of smooth dark obsidian with THE pale blue sheen of enchantment.
Obsidian Chainbow (Level 5): An oaken crossbow with a makeshift chain of obsidian tipped bolts attached. THE crossbow auto-loads, auto-draws, and can fire at an increased pace. It glows with THE pale blue sheen of enchantment.
Gaia's Herald (level 5): This large warhammer is decorated with gems and crystals of various colors, causing it to sparkle with light at any angle. It also happens to be full of enough earth magic to seriously ruin just about anyone's day.
Danger: High Voltage (level 5). This gun is an upgrade of THE storage shotgun, coating anything loaded into it in obsidian and empowering it with lightning and fire.
Hephaestus' Cleaver (level 5): This massive axe-knife... thing is a powerful conduit of fire magic, capable of melting even some of THE strongest metals extremely easily.
Triton's Wrath (level 5): Although not a proper spear, this trident carries with it THE power of an angry sea god, capable of stirring up massive waves, even in areas divest of water.
Custom alchemies: cost: level of alchemy

rentals:
Deck of Spellcards: 4 per use: This deck of cards dropped by Koishi will, upon use, do one of 10 various attack patterns, each with a different effect.
Gravitational Core: 8 per use: This attack, upon use, will apply 5 stacks of gravcrush split between enemies as you wish. (hint, drop 'em all on THE same entity and it'll one-shot all but THE largest of foes.)
Scythe of Prevention: 5 per use: This attack, upon use, will prevent the target from being able to do something (other than living of course, no OHKOs) such as attacking, healing, dodging, not taking absurd amounts of damage from attacks...
Luminous Orb: 5 per use: This attack, upon use, inflicts blind upon 3 different entities for 2 rounds. Can't target players.
Armed Forces: 1 credit = 30 archons of an element + 1 of the corresponding monster.

Other deals can be negotiated as desired. The Fortress can be visited for free and is open for sidequests.

stored credit.
battlefury: 32 -30 for the deal.
finalbattlestartsnow: 17
pricey: 4
topaz: 33
toast: 11
numbersoup: 18
crystal: 5
engie_ninja: 12
Darkside: 4

store credit method:
+1s, 1:1 +1 to store credit ratio.


Originally posted on 2016-04-22 20:29:00

--------------------
Once upon a time there was a story...
PMEmail
^
Eris
 Posted: Aug 11 2018, 06:56 PM
Quote

[/color]/b]
Group: Members
Posts: 2013
Joined: 11-August 18
Age: N/A
Location: Bullet Hell
Status: N/A



I might jump on back. Ets is really hard to RP as so I'll just be some dwarf called Noah instead. Still N though. I'll do my best to stay active.

2/13 backspace
8/15 Burritos

Noah throws insults at the JSH-Mech, then throws small, sharpened peanuts at it from a distance. He follows this up with a range of nuts and beans, spanning from coffee beans and cashews to brazil nuts and baked beans.

+1 to piono, +2 to ire

Originally posted on 2016-04-22 21:38:00
PMEmailWebsite
^
Adria
 Posted: Aug 11 2018, 06:56 PM
Quote

Avid A Hat in Time fan
Group: Members
Posts: 1242
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



((Nothing here))


The Gunboat shoots Other Battlefury because it can.

Noting the Infestation, Zack attempts to draw an inky circle around it.
"No Escape."
The circle falls into the abyss, never to be seen again...
...Oh, wait, nevermind, it's coming back down from space with the Infestation in it. Yeah. It's a giant cylinder. Falling from the sky. This isn't even Minecraft logic... so you refuse to ask.
Because it was somehow heavier on top, it flips upside-down, sending the Infestation plummeting to its doom. The Cylinder started burning up in the atmosphere, cooking the Infestation to a nice crisp before smacking it down onto the ground. Unless it avoided it, it's gorillaing dead.



STATS & ABILITIES (maybe):
Zack:
Alignment: [N] - Sway: [AG] (Will help the Swayed Allignment mainly, but will take on direct threats to him and his entities first)
HP: 6/20 (30%)

CHARGES:
Lucky Draw (3/15)
Bloodlust (12/15) (+1 Piono)

ALCHEMIES:
Ideas for later
(This section is for good ideas for weapons that cannot be done yet for whatever reason)

Alpha Melancholy Mk. I || Destroyer's Rage && Assassin's Essence && Shot-bow Module && (Negative Opal && Bottled Darkness && Essence of your own Shadow && Depressed Rock) = Alpha Melancholy Mk. II (Lv. 10, 0/11)
Description: A bow with powers over depression, darkness, shadow, and negativity. These powers are restored slightly, given enhanced assassination abilities, and can fire multiple lasers as well as arrows. Maintains its daedric look, with a bit more added to it, such as a string that turns out to be a red, tangible laser. Comes with hand guards.
Reason it's here: Over-leveled at the moment.


Platinum Coin && 3xd100 && Phaseleaf Clover && Lucky Pearl && Every Mario Party before #9 = CHANCE TIME! (Lv. 5, 6/6) DONE!
Description: The dreaded Chance Time... one of Mario Party's worst events ever for the unfortunate player on the giving end of the stuff, and the exact opposite for the fortunate person on the receiving end. These 3 platinum die change the number of sides they have constantly, from 2 all the way to... 1000, I think. But these die give nothing but cold, harsh death, no matter what side they land on. It just varies a fair amount.
Each die serves a specific function. These functions are: Attack Type (Red), Element(White), Special Effect (Purple). This just goes to show how Mario Party can make something luck-based even more brutal.

Fiery Greatsword && Infernal Ruby && Flaming Essence = Infernalis (Lv. ?, 1/?)
Desc- oh screw this you know what it is already. A giant greatsword with brutally hot flames for a blade.

Cutlass && (Dream Mist && Nightmare Fuel = Nightmare Mist) = Nightmare Cutlass v0.8 (Lv. 4, 2/5)
Description: The lesser version of its Lv. 7 predecessor from the Terraria Session. Has many of the elements of its predecessor, except allowing its user to absorb life essence.

Inventory
Alpha Melancholy Mk. I (Lv. 0) - Starting Weapon
Beta Bloodlust (Lv. 5) - Bloodthirsty Chain Knife (Pre-Bloodlust Blood: 7k)
CHANCE TIME! (Lv. 5) - Attack Die (Attack type, Element, Special)


SUPPORT:
+1 Battlefury, +1 Ire, +1 Piono

Originally posted on 2016-04-23 03:39:00

--------------------
"...I will aid them. No matter the cost to myself."
PMEmail
^
Eris
 Posted: Aug 11 2018, 06:56 PM
Quote

[/color]/b]
Group: Members
Posts: 2013
Joined: 11-August 18
Age: N/A
Location: Bullet Hell
Status: N/A



3/13 backspace
9/15 Burritos

Following the success of his bean-based battering, Noah drove the VALUE TRAIN into the JSH-Mech. CHOO CHOO. You aren't amused? Why? "Why is it called the value train?" Well because it wastes the valuable time of JSH-Mech during which it will be getting the robotic equivalent of physiotherapy.

+1 to piono, +1 to ire, +1 to DarkSide


Originally posted on 2016-04-23 11:59:00
PMEmailWebsite
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engie
 Posted: Aug 11 2018, 06:56 PM
Quote

Ancestor
Group: Members
Posts: 2220
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



...Psst. You guys might want to focus on the glitch. Ya know, the same one that's actually posing more of a threat than pretty much any other individual thing on the battlefield right now, solely through it's Integrity Damage system. Instead of just shooting the JSH-Mech. Thanks to outside interference, there isn't going to be a spoil for whoever lasthits it, just so you know.

Anyhow. Hmm. Which entity to save... JSH-Mech, or Infes- you know what, fuck it, the mech has better DPS and certainly has a better track record so far. I'll focus on trying to save it. Now then. Life energy, blah blah blah, fuck putting effort into this because I just know everyone and their mother is going to focus the JSH-Mech next turn no matter how badly I try to keep it going. I mean, sheesh, I can see the dents in it's legs... and pretty much everywhere else, come to think of it. And the smoke. And the cracked glasses lens. And I'm fairly sure one of you went for a crotch shot.

Spoiler Alert
I hope you realize that Mechs don't have external testicles.


The Count Of Darkness is at 9/15, The Count Of Darkness II is at 5/15, and if you read the spoiler, NO, that one decepticon transformer from the movie series doesn't count as a Mech in this instance.

Originally posted on 2016-04-23 13:36:00

--------------------
"Their story has concluded for now. Currently, you follow mine."
PMEmail
^
ConsumerOfAll
 Posted: Aug 11 2018, 06:56 PM
Quote

GLORIOUS LEADER
Group: Members
Posts: 1202
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



QUOTE (pionoplayer @ (time=1461269271))
3/15 for watery soldiers
2/15 for watery core
+1 to battlefury, topaz and DarkSide

"Ah, okay then. So, Alphys, how did you react to, you know, finding out that we're all, y'know, fictional?"
"At least, in some capacity?"

Meanwhile, something is stirring beneath the Fortress...
A sidequest is brewing...

Spoiler Alert

stock:
(cost = level/2 rounded up. Level 1 costs 1, level 2 costs 1, level 3 costs 2, etc.)
wand of magic missile (level 1): a small, nondescript, if unusually smooth, stick. It however contains THE magical energy needed to form sharpened projectiles (usually darts) made of pure force and hurl them at foes.
THE Unforger (level 2): This 'hammer' is literally nothing more than an anvil on a large metal stick, yet it's still more effective than other, actual weapons. Somehow.
obsidian bucket (level 1): Some idiot got an obsidian block stuck inside this bucket. Good for giving your opponents embarrassing deaths and not much else.
kinect wand (level 1): These wands emblazoned with THE Xbox logo utilize THE powers of motion-detection gaming to apply telekinesis to distant objects by reading your body movements. Prone to misreading movements and sending targets flying; do not use for shipping and handling.
cheap bayonet (level 1): Despite what THE name implies, this really IS a rifle, with a bayonet in it. This is only just barely more useful than THE obsidian bucket, as you can stab and shoot things with it. Most of THE time.
storage shotgun (level 1): This shotgun possesses THE ability to fire just about anything out of it; and thanks to this being Minecraft, that includes things bigger than itself. Load in dirt blocks, obisidian, stone, enemies, whatever!
Windows Stop Working (level 1): This hammer seems to have a computer stuck on THE end of it. It may have minor coding-based powers but using th[ERROR: Windows has stopped working.]
Xblades of Xperience (level 5): These dual blades are not only powerful in their own right, but also channel THE experience help by THE wielder to increase THE damage of resulting attacks.
THE Giga Gun (level 5): THE latest model in THE Moar Dakka gun line. Capable of firing bullets at THE rate of three miniguns, lasers at close to THE same speed, all while launching rockets from THE mounted missile tubes. All THE dakka you could ever reasonably need. Watch out for recoil.
Forever furnace (level 2): This furnace is eternally burning with THE greatest heat a Minecraft furnace can muster. If you ever need a furnace, this furnace will work.
Ilectricity (level 3): This surprisingly small computer has packed into it a surprisingly large amount of electrical power, and not only contains THE processing power needed to direct it, but also THE power needed to calculate HOW to direct it to most effectively deliver attacks.
THE Reforger (level 4): This large metal hammer burns with an internal fire. Leave it still and you could use it as a blast furnace, swing it around and you can burn and smash your enemies at THE same time.
infinity fire bow (level 2): Exactly what it says on THE tin. A bow with THE infinity and fire enchants on it.
superconductor supercomputer (level 5): This powerful supercomputer additionally has a massive store of auxiliary electrical charge, allowing it to basically be used as a self-adjusting weaponized tesla coil.
purplecharged xbox (level 2): This XBOX is charged with THE power of Purplestone dust, which is really just redstone dust dyed purple. Somehow it can use this power in channeled attacks similarly to electricity.
obsidian tipped terror (level 3): This bow fires obsidian-tipped arrows imbued with fire magic, giving this bow quite THE punch.
ecliptic crossbow (level 3): A powerful crossbow empowered with THE magic of THE zodiac.
Electric Onslaught (level 4): This powerful bow fires arrows limitless arrows made of obsidian and powered with extreme power of both fire and lightning.
Obisidan Helmet (Level 5): A helmet of cracked dark obsidian that glows with THE pale blue sheen of enchantment. Gives 1 armour.
Obsidian Chestplate (Level 5): A chestplate of cracked darkobsidian that glows with THE pale blue sheen of enchantment. Gives 1 armour.
Obsidian Blade (Level 5): A thin blade of smooth dark obsidian with THE pale blue sheen of enchantment.
Obsidian Chainbow (Level 5): An oaken crossbow with a makeshift chain of obsidian tipped bolts attached. THE crossbow auto-loads, auto-draws, and can fire at an increased pace. It glows with THE pale blue sheen of enchantment.
Gaia's Herald (level 5): This large warhammer is decorated with gems and crystals of various colors, causing it to sparkle with light at any angle. It also happens to be full of enough earth magic to seriously ruin just about anyone's day.
Danger: High Voltage (level 5). This gun is an upgrade of THE storage shotgun, coating anything loaded into it in obsidian and empowering it with lightning and fire.
Hephaestus' Cleaver (level 5): This massive axe-knife... thing is a powerful conduit of fire magic, capable of melting even some of THE strongest metals extremely easily.
Triton's Wrath (level 5): Although not a proper spear, this trident carries with it THE power of an angry sea god, capable of stirring up massive waves, even in areas divest of water.

rentals:
Deck of Spellcards: 4 per use: This deck of cards dropped by Koishi will, upon use, do one of 10 various attack patterns, each with a different effect.
Gravitational Core: 8 per use: This attack, upon use, will apply 5 stacks of gravcrush split between enemies as you wish. (hint, drop 'em all on THE same entity and it'll one-shot all but THE largest of foes.)
Scythe of Prevention: 5 per use: This attack, upon use, will prevent the target from being able to do something (other than living of course, no OHKOs) such as attacking, healing, dodging, not taking absurd amounts of damage from attacks...
Luminous Orb: 5 per use: This attack, upon use, inflicts blind upon 3 different entities for 2 rounds. Can't target players.
Armed Forces: 1 credit = 30 archons of an element + 1 of the corresponding monster.

Other deals can be negotiated as desired. The Fortress can be visited for free and is open for sidequests.

stored credit.
battlefury: 32 -30 for the deal.
finalbattlestartsnow: 17
pricey: 4
topaz: 33
toast: 11
numbersoup: 18
crystal: 5
engie_ninja: 12
Darkside: 4

store credit method:
+1s, 1:1 +1 to store credit ratio.

Alphys: After having your friends and family destroyed, finding out you're fictional is a sort of escape.
Alphys: After all, that makes anime real, doesn't it?
Alphys: Now, I'm among the heroes of anime.


Alphys smiles.

QUOTE (engie @ (time=1461328839))
...Yeah, I'mma just break the 5th wall real quick to say that I kinda get the feeling that the update's not happening, what with the tiny number of posts. But, if it is happening... hmm... I'll just heal the JSH-Mech, decide that Soundcloud Memes is a stupid name for a charge and promptly waste it on building a gigantic granite representation of my middle finger, which I'll then drop on the Specter, and put The Count Of Darkness up to 8/15 (+3 from Alicia again, thanks btw)... might as well start another charge, The Count Of Darkness II: 4/15 (+3 from Alicia because plusses from godmodders are efficient)... hmm... that all? Yep, that all.

...

Yeah, NarratorEXE is STILL broken. Not that I'm complaining. It's nice being able to do things without them being described out loud.

You heal the JSH-Mech for 3,000 HP, and deal 33,000 HP of damage to the Spectre.

QUOTE (Irecreeper @ (time=1461350214))
cc: woooow
cc: you really need more ag's. (t)ha(t)'s a firs(t) in any d(t)g game.
cc: why don'(t) i join (t)he par(t)y? pi(t)y par(t)y wooo


Chaos has joined the game, on the AG side for whatever reason!

Charges:
upgrade(): 1 / 15
saber(): 1 / 10

Action:
I decide to fill the JSH-Mech with spires of code! Once they're embedded into the JSH-Mech, the code spires begin re-writing bits of the mech's code, causing it to launch into the distance towards an array of pipes! With a remote control consisting of a single button, I cause it to flap into all of them, bashing whatever the hull's made of against the pipes! I then rapidly make it ascend into the air, towards a never-ending amount of hammers and girders! I then get it to fly side-to-side, smashing it to hopefully death on the hammers! All of them!

The mech then gets a "game over" prompt, and falls through all of the girders into a spike-pit-ish field of pipes.

cc: (t)hank non-©anon doo(t) doo(t)

You join, and deal 10,000 HP of damage to the JSH-Mech, as well as 5 INTEGRITY damage due to the rewrites.

QUOTE (pionoplayer @ (time=1461353359))
@consumer: Since a possess a level 6 alchemy, and for all intents and purposes, possessing more than one alchemy of any given level has no stat bonuses within the game, would I be able to give out "fake" level 6 alchemies from my sidequests occasionally, since that functions the same as if I was giving them uranium's umbrage, except with different flavor text?
4/15 for watery soldiers
3/15 for watery core
+1 to engie, +2 to ire

Yeah, I think I'm gonna create a sidequest.
It'll probably give out store credit and maybe even other goodies if I can think of anything. Probably just random alchemies.

A magic rock of spitefulness drops out of the sky and bops all of the players who did not act this round on the head.
Crap, I guess that includes me.

Spoiler Alert

stock:
(cost = level/2 rounded up. Level 1 costs 1, level 2 costs 1, level 3 costs 2, etc.)
wand of magic missile (level 1): a small, nondescript, if unusually smooth, stick. It however contains THE magical energy needed to form sharpened projectiles (usually darts) made of pure force and hurl them at foes.
THE Unforger (level 2): This 'hammer' is literally nothing more than an anvil on a large metal stick, yet it's still more effective than other, actual weapons. Somehow.
obsidian bucket (level 1): Some idiot got an obsidian block stuck inside this bucket. Good for giving your opponents embarrassing deaths and not much else.
kinect wand (level 1): These wands emblazoned with THE Xbox logo utilize THE powers of motion-detection gaming to apply telekinesis to distant objects by reading your body movements. Prone to misreading movements and sending targets flying; do not use for shipping and handling.
cheap bayonet (level 1): Despite what THE name implies, this really IS a rifle, with a bayonet in it. This is only just barely more useful than THE obsidian bucket, as you can stab and shoot things with it. Most of THE time.
storage shotgun (level 1): This shotgun possesses THE ability to fire just about anything out of it; and thanks to this being Minecraft, that includes things bigger than itself. Load in dirt blocks, obisidian, stone, enemies, whatever!
Windows Stop Working (level 1): This hammer seems to have a computer stuck on THE end of it. It may have minor coding-based powers but using th[ERROR: Windows has stopped working.]
Xblades of Xperience (level 5): These dual blades are not only powerful in their own right, but also channel THE experience help by THE wielder to increase THE damage of resulting attacks.
THE Giga Gun (level 5): THE latest model in THE Moar Dakka gun line. Capable of firing bullets at THE rate of three miniguns, lasers at close to THE same speed, all while launching rockets from THE mounted missile tubes. All THE dakka you could ever reasonably need. Watch out for recoil.
Forever furnace (level 2): This furnace is eternally burning with THE greatest heat a Minecraft furnace can muster. If you ever need a furnace, this furnace will work.
Ilectricity (level 3): This surprisingly small computer has packed into it a surprisingly large amount of electrical power, and not only contains THE processing power needed to direct it, but also THE power needed to calculate HOW to direct it to most effectively deliver attacks.
THE Reforger (level 4): This large metal hammer burns with an internal fire. Leave it still and you could use it as a blast furnace, swing it around and you can burn and smash your enemies at THE same time.
infinity fire bow (level 2): Exactly what it says on THE tin. A bow with THE infinity and fire enchants on it.
superconductor supercomputer (level 5): This powerful supercomputer additionally has a massive store of auxiliary electrical charge, allowing it to basically be used as a self-adjusting weaponized tesla coil.
purplecharged xbox (level 2): This XBOX is charged with THE power of Purplestone dust, which is really just redstone dust dyed purple. Somehow it can use this power in channeled attacks similarly to electricity.
obsidian tipped terror (level 3): This bow fires obsidian-tipped arrows imbued with fire magic, giving this bow quite THE punch.
ecliptic crossbow (level 3): A powerful crossbow empowered with THE magic of THE zodiac.
Electric Onslaught (level 4): This powerful bow fires arrows limitless arrows made of obsidian and powered with extreme power of both fire and lightning.
Obisidan Helmet (Level 5): A helmet of cracked dark obsidian that glows with THE pale blue sheen of enchantment. Gives 1 armour.
Obsidian Chestplate (Level 5): A chestplate of cracked darkobsidian that glows with THE pale blue sheen of enchantment. Gives 1 armour.
Obsidian Blade (Level 5): A thin blade of smooth dark obsidian with THE pale blue sheen of enchantment.
Obsidian Chainbow (Level 5): An oaken crossbow with a makeshift chain of obsidian tipped bolts attached. THE crossbow auto-loads, auto-draws, and can fire at an increased pace. It glows with THE pale blue sheen of enchantment.
Gaia's Herald (level 5): This large warhammer is decorated with gems and crystals of various colors, causing it to sparkle with light at any angle. It also happens to be full of enough earth magic to seriously ruin just about anyone's day.
Danger: High Voltage (level 5). This gun is an upgrade of THE storage shotgun, coating anything loaded into it in obsidian and empowering it with lightning and fire.
Hephaestus' Cleaver (level 5): This massive axe-knife... thing is a powerful conduit of fire magic, capable of melting even some of THE strongest metals extremely easily.
Triton's Wrath (level 5): Although not a proper spear, this trident carries with it THE power of an angry sea god, capable of stirring up massive waves, even in areas divest of water.
Custom alchemies: cost: level of alchemy

rentals:
Deck of Spellcards: 4 per use: This deck of cards dropped by Koishi will, upon use, do one of 10 various attack patterns, each with a different effect.
Gravitational Core: 8 per use: This attack, upon use, will apply 5 stacks of gravcrush split between enemies as you wish. (hint, drop 'em all on THE same entity and it'll one-shot all but THE largest of foes.)
Scythe of Prevention: 5 per use: This attack, upon use, will prevent the target from being able to do something (other than living of course, no OHKOs) such as attacking, healing, dodging, not taking absurd amounts of damage from attacks...
Luminous Orb: 5 per use: This attack, upon use, inflicts blind upon 3 different entities for 2 rounds. Can't target players.
Armed Forces: 1 credit = 30 archons of an element + 1 of the corresponding monster.

Other deals can be negotiated as desired. The Fortress can be visited for free and is open for sidequests.

stored credit.
battlefury: 32 -30 for the deal.
finalbattlestartsnow: 17
pricey: 4
topaz: 33
toast: 11
numbersoup: 18
crystal: 5
engie_ninja: 12
Darkside: 4

store credit method:
+1s, 1:1 +1 to store credit ratio.

No, as each individual alchemy is slightly (and only) different. While they do have the exact same stat boosts, they can be used in different ways in description, and would effectively mean that once you get an alchemy of a certain level, you have them all. If that happened, it would completely ruin the point (well, what I see as the point) of alchemisation, which is to come up with creative items that also give you boosts in alchemy. You could charge to gain more level 6 alchemies, if your charge slots are free.

You deal 0 damage to Topaz and DarkSide.

QUOTE (DoctorsHateHer @ (time=1461357518))
I might jump on back. Ets is really hard to RP as so I'll just be some dwarf called Noah instead. Still N though. I'll do my best to stay active.

2/13 backspace
8/15 Burritos

Noah throws insults at the JSH-Mech, then throws small, sharpened peanuts at it from a distance. He follows this up with a range of nuts and beans, spanning from coffee beans and cashews to brazil nuts and baked beans.

+1 to piono, +2 to ire

Welcome back. You deal 8,000 HP of damage to the JSH-Mech.

QUOTE (DarkSide @ (time=1461379178))
((Nothing here))


The Gunboat shoots Other Battlefury because it can.

Noting the Infestation, Zack attempts to draw an inky circle around it.
"No Escape."
The circle falls into the abyss, never to be seen again...
...Oh, wait, nevermind, it's coming back down from space with the Infestation in it. Yeah. It's a giant cylinder. Falling from the sky. This isn't even Minecraft logic... so you refuse to ask.
Because it was somehow heavier on top, it flips upside-down, sending the Infestation plummeting to its doom. The Cylinder started burning up in the atmosphere, cooking the Infestation to a nice crisp before smacking it down onto the ground. Unless it avoided it, it's gorillaing dead.



STATS & ABILITIES (maybe):
Zack:
Alignment: [N] - Sway: [AG] (Will help the Swayed Allignment mainly, but will take on direct threats to him and his entities first)
HP: 6/20 (30%)

CHARGES:
Lucky Draw (3/15)
Bloodlust (12/15) (+1 Piono)

ALCHEMIES:
Ideas for later
(This section is for good ideas for weapons that cannot be done yet for whatever reason)

Alpha Melancholy Mk. I || Destroyer's Rage && Assassin's Essence && Shot-bow Module && (Negative Opal && Bottled Darkness && Essence of your own Shadow && Depressed Rock) = Alpha Melancholy Mk. II (Lv. 10, 0/11)
Description: A bow with powers over  depression, darkness, shadow, and negativity. These powers are restored slightly, given enhanced assassination abilities, and can fire multiple lasers as well as arrows. Maintains its daedric look, with a bit more added to it, such as a string that turns out to be a red, tangible laser. Comes with hand guards.
Reason it's here: Over-leveled at the moment.


Platinum Coin && 3xd100 && Phaseleaf Clover && Lucky Pearl && Every Mario Party before #9 = CHANCE TIME! (Lv. 5, 6/6) DONE!
Description: The dreaded Chance Time... one of Mario Party's worst events ever for the unfortunate player on the giving end of the stuff, and the exact opposite for the fortunate person on the receiving end. These 3 platinum die change the number of sides they have constantly, from 2 all the way to... 1000, I think. But these die give nothing but cold, harsh death, no matter what side they land on. It just varies a fair amount.
Each die serves a specific function. These functions are: Attack Type (Red), Element(White), Special Effect (Purple). This just goes to show how Mario Party can make something luck-based even more brutal.

Fiery Greatsword && Infernal Ruby && Flaming Essence = Infernalis (Lv. ?, 1/?)
Desc- oh screw this you know what it is already. A giant greatsword with brutally hot flames for a blade.

Cutlass && (Dream Mist && Nightmare Fuel = Nightmare Mist) = Nightmare Cutlass v0.8 (Lv. 4, 2/5)
Description: The lesser version of its Lv. 7 predecessor from the Terraria Session. Has many of the elements of its predecessor, except allowing its user to absorb life essence.

Inventory
Alpha Melancholy Mk. I (Lv. 0) - Starting Weapon
Beta Bloodlust (Lv. 5) - Bloodthirsty Chain Knife (Pre-Bloodlust Blood: 7k)
CHANCE TIME! (Lv. 5) - Attack Die (Attack type, Element, Special)


SUPPORT:
+1 Battlefury, +1 Ire, +1 Piono

Fiery Greatsword && Infernal Ruby && Flaming Essence = Infernalis (Lv. 4: 1/5)

Infestation fails to avoid it, and goes splat, sending the smell of moldy cheese across the Battlefield.

QUOTE (DoctorsHateHer @ (time=1461409157))
3/13 backspace
9/15 Burritos

Following the success of his bean-based battering, Noah drove the VALUE TRAIN into the JSH-Mech. CHOO CHOO. You aren't amused? Why? "Why is it called the value train?" Well because it wastes the valuable time of JSH-Mech during which it will be getting the robotic equivalent of physiotherapy.

+1 to piono, +1 to ire, +1 to DarkSide

The JSH-Mech takes another 9,000 HP of damage.

QUOTE (engie @ (time=1461414997))
...Psst. You guys might want to focus on the glitch. Ya know, the same one that's actually posing more of a threat than pretty much any other individual thing on the battlefield right now, solely through it's Integrity Damage system. Instead of just shooting the JSH-Mech. Thanks to outside interference, there isn't going to be a spoil for whoever lasthits it, just so you know.

Anyhow. Hmm. Which entity to save... JSH-Mech, or Infes- you know what, fuck it, the mech has better DPS and certainly has a better track record so far. I'll focus on trying to save it. Now then. Life energy, blah blah blah, fuck putting effort into this because I just know everyone and their mother is going to focus the JSH-Mech next turn no matter how badly I try to keep it going. I mean, sheesh, I can see the dents in it's legs... and pretty much everywhere else, come to think of it. And the smoke. And the cracked glasses lens. And I'm fairly sure one of you went for a crotch shot.

Spoiler Alert
I hope you realize that Mechs don't have external testicles.


The Count Of Darkness is at 9/15, The Count Of Darkness II is at 5/15, and if you read the spoiler, NO, that one decepticon transformer from the movie series doesn't count as a Mech in this instance.

tipsyGnostalgic: arent yo jst tryin to avod having yor mech attakced
tipsyGnostalgic: *attacked


You heal the JSH-Mech for 8,000 HP of damage.

[END OF TURN BATTLE]
The Weather somehow changes to Glitch Rain, which makes entities with less than 100% integrity automatically lose health. This makes the http://b3.ifrm.com/30592/38/0/e5072360//e5072360.png Demon and Mountain lose 1,000 HP, TT take 1 damage and the JSH-Mech take 1,500 HP of damage. Zack's Infestation also completes, dealing 2 damage, and creating the Cloud of Disgust, which is, unfortunately for Alicia, Hostile. Verdana also has his Barrier Strength changed to 5, as 7 is a lot of damage by PHP standards.

Imperious is still stunned. English stabs Noah with his cue stick for 4 damage. Spade jumps on Aven's face for 1 hit. Glitch Noir activates Incarnation. English energy flows around him, before flying into the Archons, Other Battlefury, and GT. The Archons begin to start turning into dust, while Other Battlefury and GT's avatars begin to glitch. The Earth Archons lose 150 members, the Fire Archons are oneshot, Other Battlefury takes 1 damage, and GT takes 4. GT, due to having the weakest, existent, mind out of all of them, feels a slight change in his mind, although it isn't relevant yet. The Spectre absorbs the http://b3.ifrm.com/30592/38/0/e5072360//e5072360.png Demon's life energy, gaining 21,000 HP and killing it.

a glitch, notices Chaos, who is also made of code, and also glitchy (unless I have something wrong), and deals 15 damage to his integrity. It then reduces the JSH-Mech's integrity by 5. The Cloud of Disgust deals 1 damage to Chaos. The Familiars deal 1,000 damage to the Spectre. Angel stabs three Drakes, Aven stabs 50 Archons and 33 Prospitian Pawns. Divine stabs the JSH-Mech for 5,000 HP of damage. TG decides to prevent Verdana from keeping his Mech by punching Verdana for 1 damage, before running back to the JSH-Mech and using momentum to fly towards it, and hit it for 6,000 HP of damage. TT's name tag begins to glitch out, so attempts to attack a glitch in revenge for 2 INTEGRITY damage. GT and GG preform a team attack on Imperious for 4 damage.

The Gunboat shoots Other Battlefury for 0 damage as he is completely shielded by his armour. Other Battlefury, in response, activates Reorganization on the Gunboat, destroying it, and sending the pieces flying across the Barrier. The JSH-Mech fires at tipsy for 4 damage. The Guardians blast Chaos, Zack, Noah and GG for 2 damage to all of them. The Crystal Pawns rush English for 11,000 HP of damage each. The Drakes activate Scorched Earth, aimed at GG, Glitch Noir and Imperious, dealing 2 damage to each of them, blocked by Imperious. They also are Burning for three turns. The Earth Archons rip Aven into tiny pieces.

Alicia gives a +2 to Verdana, before making energy course through the JSH-Mech. The dents on it's side vanish, and the metal plates surrounding its body look significantly less burnt, healing it for 50,000 HP.

In the Fortress:
In the town and several bases being built around the Fortress, a single player, nametag demonologist, using one of those standard teenage girl skins, runs towards the Fortress. While many, many players are here, due to a mixture of it being the spawnpoint and the easy to access supplies, she seems more noticable. Out of a crowd of players, she would likely be the one you noticed first. She runs into the Fortress, to the area where Eric is.

demonologist: hi.
demonologist: just happened to be around spawn, when i noticed this.
demonologist: it's uh interesting.
demonologist: mainly the aura around it.
demonologist: i know what you are.
demonologist: you aren't a normal player
demonologist: it's obvious with the way you don't have a minecraft skin, but i can smell magic from a mile way.
demonologist: care to explain?


Alphys looks at demonologist, but does not comment.

[ITINERARY]
[ALL]: Destroy the Conflict entities, as they can deal high damage to both sides.
[ALL]: Kill the http://b3.ifrm.com/30592/38/0/e5072360//e5072360.png Demon, as it can distort actions, and ruin their effectiveness.
[ALL]: Change the Terrain from Sorodin's Barrier, as it greatly impowers Imperious, and Sorodin's Witch's Familiars will become extremely powerful if unattended to.
[ALL]: Reduce the GLITCH EXISTENCE to 0, as that will destroy a glitch, preventing it from affecting the Battlefield anymore.


[AG]: Kill Alicia111.
[AG]: Summon entities.
[AG]: Kill the Pawns.
[AG]: Destroy the JSH-Mech, as it is a major threat.


[PG]: Protect Alicia111.
[PG]: Kill the AG players.
[PG]: Kill the post-scratch kids.


[BATTLEFIELD]
Terrain: Sorodin's Barrier (Nautical entities gain 40% attack and defense, Familiars of Sorodin's Witch are generated every turn.)
Weather: Glitch Rain: (Entities with less than 100% integrity automatically fail integrity checks.) IIII
AG Entity Advantage: FALSE

Idlers
[AG] ashkantsr: 3/20 HP
[AG] Redstonetam15/Joey: 0/20 HP, Bad Luck: I
[AG] Pricey12345: 15/20 HP
[AG] FINALBATTLESTARTSNOW/the Umbral One: 5/20 HP
[AG] Battlefury/SpongebawbIsDaBest: 24/24 HP, Demonic Contract (IIII & IIII)

[PG] teag2: 1/20 HP

[AG] The_Topazian/Sorodin: 4/26 HP, Soul Gem: 1/1 HP, 80% Grief, Summoning: IIII
[AG] Irecreeper/Chaos: 17/20 HP, 90% INTEGRITY


[N] DarkSide/Zack: 2/20 HP, Infested: IIIII
[N] DoctorsHateHer/Noah: 14/20 HP


[PG] engie/Verdana: 7/20 HP, 5 Barrier Strength

[01] Imperious: 41/90 HP, Evasive (20%), Nautical, Has 1 Armour, Fuschia: III, Empress: IIII, Mark of Dog: IIIIIIIIII, Stun: I, Burning: III
[01] English: 281,612/413,612 HP, Felt: III, Cue: IIII
[01] Spade: 94/100 HP, Has 1 Armour, Midnight: III, Mechanical: IIII
[01] Glitch Noir: 60/100 HP, Has 1 Armour, Prototype: III, Incarnation: IIII, Burning: III
[01] Spectre: 97,500/350,000 HP, Soulsplit: II, Mark of 'the': II, Soulsteal: III, Temporal Control: Soulsteal: IIII, Azure Flames: II

[???] Crystal Golem: Dies with Topaz's body. Corruption: III, Purity: III, Protect: IIII.
[???] Mountain: 478,000/500,000 HP, 90% INTEGRITY.
[???] a glitch: DON'T MIND ME/I'M JUST A GLITCH HP
93% GLITCH EXISTENCE
25% GLITCH STRENGTH
90% BIOME STABLLITY
90% WEATHER STABILITY
STATUS EFFECTS: NONE.


[H] Cloud of Disgust: 80,000/80,000 HP
[H] Familiars of Sorodin's Witch: 10/10 (x500)

[AG] Angel: 3/3 Hits, Guarding Divine, Infested: IIIII
[AG] Divine: 3/1 Hits, Impale: IIII, Call for HELP: IIIII, Infested: IIIII
[AG-PL] tipsyGnostalgic?: 6/20 HP (x2), Drunken Thief: II, Mark of Dog: IIIIIIIIII
[AG-PL] t|m43usT3st|f|3d?: 8/20 HP (x2), 50% INTEGRITY, Hal's Wrath: II, Glitched: IIIIII
[AG-PL] golgothasTerror?: 6/20 HP (x2), Emerald Terror: II, Bleeding: II
[AG-PL] gutsyGumshoe?: 16/20 HP, Heir of Crocker: II, Burning: III

[PG] Other Battlefury: 16/25 HP, Has 3 Armour, Armament Shift: III (Perfectly Generic Object), Reorganization: IIII, Time To Downsize: IIIIIIII, Demotion: IIIIIIIIIII
[PG] JSH-Mech Mk. I: 75,250/140,000 HP, 80% INTEGRITY, Azure Inferno: III, Takes reduced damage after 10,000 HP.
[PG] Terror Guardians: 18,000/60,000 HP, 38,000/60,000 HP (x3), Void Emblem (x2)
[PG] Crystal Dersite Pawns: 150/150 HP (x485), Reinforcements: II, Prototyped: III
[PG] Crystal Prospitian Pawns: 150/150 HP (x467), Reinforcements: II, Prototyped: III
[PG] Fire Drakes: 1,500/1,500 HP (x7), Scorched Earth: III
[PG] Earth Archons: 100/100 HP (x100)

[GM] Alicia111: 45/50 HP, Support: IIII, Base: IIII, Art: IIII

[FORTRESS]
Terrain: Fortress (Summons Wisps for every aggressor inside the Fortress, to a current maximum of 10)
Weather: Clear (No effect)

[N] pionoplayer/Eric: 25/25 HP, Soul Gem: 1/1 HP, 0% Grief, Has 3 Armour (+2 from the Enchanted Obsidian Chestplate and Helmet), Regeneration (1 HP), Elemental Manipulation: IIIII, Elemental Summoning (Fire): IIIII

[???] Elemental Golem: Dies with Eric's body. Element: Earth, Protect: IIII, Element Swap: IIII
[???] demonologist: 25/25 HP (x4), Has 1 Armour

[AG] AG Embassy: Leads to AG Embassy. Aggressor Anti-Godmodders take criticals from Fortress entities and can be ejected from the Fortress. Anti-Godmodders gain regeneration while in the Fortress.

[N] Wisp Swarms: 1,000/1,000 HP (x7), Immune to non-Descendants.
[N] dirt barracks: 45,000/45,000 HP, Earth Archons: 100/100 HP (x693)
[N] Earth Core: 30,000/30,000 HP, Can not be targeted while Earth Minions are alive, Heals 5,000 HP in total to all Earth Buildings per turn.
[N] Earth Spire: 15,000/15,000 HP
[N] Purple Worm Den: 30,000/30,000 HP, Purple Worms: 3,000/3,000 HP (x26), Burrow: IIII
[N] Fire Barracks: 45,000/45,000 HP, Fire Archons: 20/20 HP (x750)
[N] Fire Core: 30,000/30,000 HP, Can not be targeted while Fire Minions are alive, Heals 5,000 HP in total to all Fire Buildings per turn.
[N] Fire Spire: 15,000/15,000 HP
[N] Dragon Roost: 30,000/30,000 HP, Fire Drakes: 1,500/1,500 HP (x6), Scorched Earth: III
[N] Earth Elemental: 15,000/15,000 HP, Can not target Airborn enemies, Boulder: III, Earth Spike: III.

[PG] PG Embassy: Leads to PG Embassy. Aggressor Pro-Godmodders take criticals from Fortress entities and can be ejected from the Fortress. Pro-Godmodders gain regeneration while in the Fortress.

AG Embassy:
*but nobody came...

PG Embassy:
*but nobody came...

[spoiler=Spoils of War] [IIII] Deck of Spellcards (Lv. 2): READY!, Owner: pionoplayer [N]
[IIIII] Gravitational Core (Lv. 3): READY!, Owner: pionoplayer [N]
[III] Spider Spawner (Lv. 1): [b]READY!, Owner: Battlefury [AG]
[III] Healing Tray (Lv. 1): READY!, Owner: Battlefury [AG]
[IIIII] Scythe of Prevention (Lv. 2): READY!, Owner: pionoplayer [N]
[IIIII] Delta Spear (Lv. 2): RECHARGING!, Owner: The_Topazian [AG]
[IIIII] Luminous Orb (Lv. 2): READY!, Owner: pionoplayer [N]
[IIIII] Soul Targeting Unit (Lv. 3): READY!, Owner: The_Topazian [AG]
[IIIII] Incarnate of Hyperdeath (Lv. 3): READY!, Owner: Battlefury [AG]
[IIIII] Annoying Dog (Lv. 3): READY!, Owner: Battlefury [AG]]

Originally posted on 2016-04-23 17:52:00

--------------------
questo mondo non cambia, nemmeno se vuoi
questa gente che parla, che parla di noi
per tutta questa rabbia, per questi sogni in gabbia
se sto vivendo un dramma, sarà il mio momento
prima o poi, prima o poi
PMEmail
^
Adria
 Posted: Aug 11 2018, 06:56 PM
Quote

Avid A Hat in Time fan
Group: Members
Posts: 1242
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



((Nothing here))


Well gorilla, that went poorly for the boat.

Zack was seriously wounded, so he pulls out an abnormally large Medkit and jumps into it.
"A bit of this... a bit of that... there... aaand done!"
He exits the medkit with a bunch of nanowrap bandages, syringe needle punctures, and a... scythe wound? I don't get it...
There's something fishy about those broken bottles that are oozing some red liquid as well... certainly not from the Minecraftian Universe.
Whatever he did, he looks a lot better than when he went in there.



STATS & ABILITIES (maybe):
Zack:
Alignment: [N] - Sway: [AG] (Will help the Swayed Allignment mainly, but will take on direct threats to him and his entities first)
HP: 2/20 (10%) DANGER!

CHARGES:
Lucky Draw (4/15)
Bloodlust (14/15) (+1 Toast)

ALCHEMIES:
Ideas for later
(This section is for good ideas for weapons that cannot be done yet for whatever reason)

Alpha Melancholy Mk. I || Destroyer's Rage && Assassin's Essence && Shot-bow Module && (Negative Opal && Bottled Darkness && Essence of your own Shadow && Depressed Rock) = Alpha Melancholy Mk. II (Lv. 10, 0/11)
Description: A bow with powers over depression, darkness, shadow, and negativity. These powers are restored slightly, given enhanced assassination abilities, and can fire multiple lasers as well as arrows. Maintains its daedric look, with a bit more added to it, such as a string that turns out to be a red, tangible laser. Comes with hand guards.
Reason it's here: Over-leveled at the moment.


Fiery Greatsword && Infernal Ruby && Flaming Essence = Infernalis (Lv. 4, 2/5)
Desc- oh screw this you know what it is already. A giant greatsword with brutally hot flames for a blade.

Cutlass && (Dream Mist && Nightmare Fuel = Nightmare Mist) = Nightmare Cutlass v0.8 (Lv. 4, 3/5)
Description: The lesser version of its Lv. 7 predecessor from the Terraria Session. Has many of the elements of its predecessor, except allowing its user to absorb life essence.

Inventory
Alpha Melancholy Mk. I (Lv. 0) - Starting Weapon
Beta Bloodlust (Lv. 5) - Bloodthirsty Chain Knife (Pre-Bloodlust Blood: 7k)
CHANCE TIME! (Lv. 5) - Attack Die (Attack type, Element, Special)


SUPPORT:
+1 Battlefury, +1 Ire, +1 Piono

Originally posted on 2016-04-23 21:44:00

--------------------
"...I will aid them. No matter the cost to myself."
PMEmail
^
Irecreeper
 Posted: Aug 11 2018, 06:56 PM
Quote

Source of the Problem
Group: Members
Posts: 2329
Joined: 11-August 18
Age: 23
Location: N/A
Status: N/A



cc: oh yes
cc: all of (t)hese swee(t), swee(t) ©harge poin(t)s.


Charges:
upgrade(): 2 / 15 (Class: PLAYER UPGRADE)
saber(): 8 / 10 (+6, Piono, Toast, Darkside) (Class: ENTITY)
+1 to Toast, +1 to Piono, +1 to Darkside

Action:
cc: (t)he "gli(t)©h" is a fool
cc: i am (t)he superior gli(t)ch, m8
cc: fi(t)e me 1v1 nerd


I proceed to DDoS the Glitch, slowing it down to a halt! While it's DDoS'd, I proceed to stab the glitch with a code-spire, which promptly downloads 53,467 bad RPG-Maker Horror games into it! The glitch is forced to play through them all at once, eventually suffering from a breakdown because of just how bad the games were! It also suffers breakdowns because of all of the viruses that came with all of the games. Oops. Whatever happens, this bonks the Glitch Existence.

I also:
Crossbow && Chunk of "a glitch" = ???

...oops, did I steal a bit of the glitch? Whatever.

Originally posted on 2016-04-23 21:54:00

--------------------
Link to Thymium Document: Click Here!
Link to Thymium Discord: Click Here!
ruin a
PMEmail
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