Latest Shouts In The Shoutbox -- View The Shoutbox · Rules Collapse  


Pages: (2) 1 2  ( Go to first unread post )
Add Reply
New Topic
New Poll

 Concerning Vetas, For all of those who don't have the time or patience to read my st
Erelye
 Posted: Aug 11 2018, 06:23 PM
Quote

Local psychotic archwizard.
Group: Members
Posts: 132
Joined: 11-August 18
Age: N/A
Location: The void of knowledge.
Status: N/A



Welcome. Given that, at my time of writing this, my entire story is nearing forty thousand words, I thought it might be prudent to, you know, make those forty thousand words easily accessible to those who want, need, or wish to examine the sum of my authorial career so far. This post itself shall be devoted to keeping an adequate summary up for each of the acts and intermissions of my plot, which will be included at some point. It shall also contain a changelog, for whatever reason, and a simple way to check which character is which, if you so desire. For now, sit back, and bask in the nonexistent glory of that which has not been fully completed. Eventually, the summaries will be split into Grayhold plot, and Vetas plot, but this is not currently the case. For now, sit back, and bask in the nonexistent glory of that which has not been fully completed. Hah.

If you have any questions, comments, concerns, or suggestions, feel free to ask here.

Changelog

3/30/16 - Act 6 Act 1 Part 2.
3/29/16 - Added Act 6 Act 1 Part 1. Exclusive content soon to follow.
12/12/15 - Edited Act 1. Enjoy the Aklo.
11/10/15 - Added Section II: Cryptology.
11/1/15 - Added Part 2 of Intermission 1, and Character Repository.
10/31/15 - Added Acts 2, 3, 4, and 5, along with Part 1 of Intermission 1.
10/23/15 - Created thread, and added Act 1.

Character Repository


CHARACTERS:


abnormalConfidant / / / / /[AC] Zoey Lefebvre / / #0101DF
apatheticConductor / / / / [AC] Araeva Atheru / / #13477C
ambiguousTheoretician / / /[AT] Kalare Erelye / / #5E0085
atrophicTachyon / / / / / /[AT] Effiruin / / / / /#333333
convolutedArchaean / / / / [CA] Katy Williams / //#6FC2E3
causticCoroner / / / / / / [CC] Eterne Vlzutu / / #AEB404
catastrophicGovernance / / [CG] Virnul Kodros / / #852E23
grandiloquentAethereal / / [GA] Calmacil / / / / /#AB6C79
granularTerminologist / / /[GT] Ross Schroder // /#EBA000
terminalAutocrat / / / / / [TA] Cinavi Kanera / / #006969
troublesomeArtificer / / / [TA] Nelrte Avlcan / / #41955B
transcendentCadaver / / / /[TC] Ciryatur / / / / /#6F705F
temperedGodslayer / / / / /[TG] Mark Montoya / / /#E00707
temporalTravesty / / / / / [TT] Navela Seceip / / #DF3A01



[font=courier new][color=#f5f5f5]



Originally posted on 2015-10-23 16:29:00
PMEmail
^
Erelye
 Posted: Aug 11 2018, 06:23 PM
Quote

Local psychotic archwizard.
Group: Members
Posts: 132
Joined: 11-August 18
Age: N/A
Location: The void of knowledge.
Status: N/A



Before I begin, I must state several things. One, there is obviously no swear filter here. As such, this work might be offensive to some readers, as this work contains an inordinate amount of swearing, both from the narrator, and the characters. Second, I have functionally redone most of the chat logs to fit the current, and far better, method of design I have taken to as of late. Enjoy.

AUTHOR'S NOTE: I may or may not replace sections of things like this with more recent drabbles I've written on the very same topic. Retries, if you will.

I. RESPITEBOUND. (ACTS 1-5 & |1)

ACT 1: The Note Desperation Plays


We now observe a planet, long lost in the mists of time.

>ENTER NAME

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

>FORION.

Yes, somewhat correct.

We examine the planet VETAS, and its moons, FORION, CARNISCA, and OT'TAER. Somewhere on this planet is a young elf.

The young elf is currently standing in his abode. Conveniently enough, today is the eleventh enquier of Narbeleth. This so happens to be the anniversary of his birth, otherwise referred to as a 'Nostaurë'. According to the laws of this reality, it is only today, though he was given life nine loä ago, that he shall be granted a name.

For future questioners, nine loä is equivalent to thirteen point four earth years.

What will the name of this young elf be?

>ENTER NAME

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Whether or not you actually enter something particularly derogatory is meaningless. Quite frankly, this fellow has quite a bit to be getting on with. Perhaps it would be wise to try again, and quickly. You know what? He thinks he will do it for you.

Your name is KALARE ERELYE. As was aforementioned, it is your NOSTAURË at the present moment, which would be quite a big deal, of course, if you did not already think that this was utterly ridiculous. All one does is abhor the sheer attention generated in that day alone. Or, you think that is the case. Erm... moving on.

Unequivalently singular are your INTERESTS. You enjoy to READ, and possess a rather extensive collection of books and tomes. Needless to say, this has made you what we shall describe as a BIT OF A BOOKWORM at times. You always enjoy a good MYSTERY, assuming you can solve it. You sometimes enjoy listening to WATERFALLS, and are generally very awful at the COMPUTER SCIENCES, which is just as well, as you like to think you specialize in ~ATH programming. When you mature, you aspire to ascend the ranks of the LIBRARIGOTHICS, and attempt to uncover many a SECRET OF REALITY.

When you have free time, you like to chat with some of your elven chums, most of which DRIVE YOU COMPLETELY INSANE with their SILLY NONSENSE and SHENANIGANS. Your chumhandle is ambiguousTheoretician, and you generally attempt to speak with near-perfect grammar one-hundred percent of the time.

What will you do?

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

A little voice in your head tells you to act in a manner akin to a particularly acrobatic dog. You slowly turn your head around your room, to be sure nobody is looking. You then oblige. In that time, you give your computer a glance, (who said Vetas was a medieval era planet?) and notice one of your friends is calling you up on Pesterchum. However, you realize this is not the correct moment to answer.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

>Examine contents of room

You shake off that unpleasant feeling that somebody is attempting to twist your thoughts, and get to the point. Gazing across your room, you come across things that look very odd to the standard human, or any race at all. He thinks you are being ridiculous. Who does not know what a Serin Refugilair is?

>Examine Serin Refugilair

You look over the device. It looks exactly the same as usual. Same old plastirubber casing, with the usual strengthened glass top, and the same old Fluid Gray Biomatter within.

Fluid Biomatter, for future reference, is a fluid secretion, obtained from the sap of the trees native to Vetas mixed with a chemical compound, of which we shall not ever speak of.

Back to gazing over the room. As you look, you fondly smile at the posters of celebrity actors from the planet.

One thing people do not ever realize is that Will Smith is a universal constant.

Then, you take a brief glance at the computer.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

What does he want?

>AT: Pester-

No. You know what? He can wait.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You suppose you will have to answer him now.

>AT: Answer TA

[spoiler=Pesterlog]
-- troublesomeArtificer [TA] began pestering ambiguousTheoretician [AT]--

TA: hi.
TA: so, has he told you about the game yet?
TA: hello?
TA: god dammit. i bet you're doing something pointless right now.


-- troublesomeArtificer [TA] ceased pestering ambiguousTheoretician [AT] --

AT: Yes, that's what I was doing.

-- troublesomeArtificer [TA] began pestering ambiguousTheoretician [AT] --

TA: i bet you were. so, did he tell you?
AT: Yes, he did. I don't think they've finished working on it yet, though.
TA: yep. i talked to him earlier. he said they'd be done in about an hour. they've designed it pretty quick.
AT: Yes, they did. I'd expect that, as they were working on it for seven weeks, and most of the code was already supplied.
TA: oh yeah. happy nostaurë btw.
AT: Thanks. I think I'll speak to one of them later tonight.
TA: bye.

-- troublesomeArtificer [TA] ceased pestering ambiguousTheoretician [AT] --


Who is this fellow?

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Your name is NELRTE AVLCAN. Your NOSTAURË will be in three enquier. As was mentioned earlier, an enquier is equivalent to a single day. It is odd how your group of friends ended up like that. You really have no idea how that works.

Your INTERESTS include COMBAT PRACTICE on the roof of your abode with your Guardian, designing ABSOLUTELY AMAZING SWORDS and/or ARCHITECTURE, though you do not have the supplies for the latter. You would be very thrilled if there was a game that enabled you to do that. You also enjoy SPEAKING WITH YOUR FRIENDS, as well as watching MEDIOCRE ACTION-COMEDIES. They are so good, no matter how many times your friends say they are stupid.

Your chumhandle is troublesomeArtificer, and you generally speak in a manner lacking capitals in any way whatsoever.

Be Nelrte?

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You have a great idea! Torture the assholes who probably wanted to control you with an Elven Romance Exposition!

Elven romance is a very complex subject, even more so than troll romance. The four quadrants are a mere sliver of the complexities of elven romantic novels. There are five quintuplets of elven romance, connected to two other terms, descriptors, if you will. Perhaps it will be difficult to understand these concepts. Well, this guy does not give a fuck.

The most common quintuplet is, of course, the least important, even using the most generic name. Ambiguoic relationships are usually not referred to as relationships whatsoever. They are the total lack of them. These relationships are so common. SO common. They are ambiguous, so to speak.

Now, off to the more complex things.

Amimic relationships fall underneath the category of positive emotions. They are specifically what one would refer to both as human romance, and matespritships. They are, in the essentials, one of the two reproductive quintuplets of the spectrum. These relationships usually last longer periods of time than most of the others, as they do not (usually) involve violence. An amimic relationship is one of the most positive on the spectrum.

However, with every good thing comes the very opposite. Dissihainish relationships are expressions of the deepest hatred, the most violent on the negative end of the spectrum. They are commonly referred to by trolls as kismesissitudes. These also hold a vital role in the reproductive system, being the second reproductive quintuplet. This type of relationship is quite ironic, as one is refraining from slaying the other, and vice versa. This is what makes it love in the first place. A good dissihainish relationship should also last a somewhat long period of time.

We have seen both ends of the horizontal side of the spectrum, with ambiguoic relationships being in the direct center. The next one is one of the most vital relationships. It is also quiet an odd one, as the position it takes upon the spectrum varies, changing roles as it goes. I suppose you could cut it in half, but that would take away some of the famed complexity of the system.

Amo-Ateuric relations occur anywhere on the spectrum, save the very ends, as well as the direct center. They are referred to as both moirallegiances and auspisticism. Amo-Ateuric relationships can vary in mood, from mediator to what humans describe as a 'best friend'. These relationships, as aforementioned, are the most important, as they are the ones keeping the sanity, well-being, and moods of the elven race as a whole intact. Therefore, they are usually positive, but may be more on the negative end of the spectrum if they act as mediators between two rivals.

At this point, things get even more befuddling.

Each relationship is on the horizontal end of the spectrum, right? That statement alone implies there is a vertical end. This transforms the spectrum into something much more diverse, allowing a variety of combinations to be made, based on preference. Relationships that are more devocatific are more likely to continue along for longer periods of time. These are at both ends of the vertical spectrum. However, on the sides nearer to the ambiguoic end tend to last for shorter amounts of time, or are even obamouric, or unrequited relationships. Most elves wish to have very devocatific are much more likely to succeed. However, the devocatific ends could refer to anything, even a profession, or inanimate thing/place, however literal or otherwise. For future note-taking, this also eliminates the concepts of homo and heterosexuality. Everybody may not be the same gender, but it does not matter. That shall remain unexplained. For now.

You know what? He thinks you look like you want to know.

Elf reproduction, or "to tube/go tubing", as it is commonly referred to (amongst a number of other terms he won't get into), is a delicate system. After the initial process is completed, (No detail shall be put into that.) you are left with pure genetic material. These two puddles of material are then mixed naturally within the elf at hand, or poured into a Fusion Bulb, usually along with the twin genetic material of other couples. A Fusion Bulb is a giant plant native to subterranean Vetas. Then, the material slowly merges and morphs together into a slurry of possible generations, and finally separate into individual amounts. At this point, the genetic material must be placed into a Fusion Bulb. Next, the material slowly incubates, mixing with microscopic catalysts within the Bulb. This process can take anywhere from three to seven hundred loä. Finally, the Bulb unravels, and out come a large amount of what shall be described here as eggs, though they are more alike to cocoons. In time, after being heated by the warmth of the Bulb, (one to two loä) an elf sprouts out of each individual egg/cocoon. This process completely eliminates any form of reproduction with the human race. However, they do not yet exist. But they will soon.

Yes, this young elf is quite good at verbally torturing people. I'm proud. Don't worry, he didn't explain everything.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

>Nelrte: Examine room.

You examine your room, and pass by the normality. There is your green Serin Refugilair, the Gray Fluid Biomatter already primed to ventilate you, when night comes. The reason elves use Serin Refugilairs in the first place is to be protected from the somewhat chilly temperatures, and to avoid the psychic resonance that occasionally latches itself to elven minds at night. The first one probably explains Kalare's insomnia. He does not seem to get cold. Anyways, you glance upon your posters of people like Elf Kevin James and Elf Ray Romano. You think they are so amazing.

What will you do?

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

>Nelrte: Wait around for the other guy to get on.

You wait until the "Master Programmer" himself comes online to see about the game. Apparently, this game was parsed from inscriptions Kalare and one of the girls found in some sort of 'Frog Temple'. You have no idea what this means.

Pesterlog

-- troublesomeArtificer [TA] began pestering catastrophicGovernance [CG] --

TA: i've got something to ask.
GC: No offense, but what the
gorilla are you doing? I just got on.
TA: i want to know if you've got the game ready.
GC: Almost. Araeva and i have almost got it. Should be like ten minutes or something. She'll tell you about the mechanics.
ok.

troublesomeArtificer [TA] ceased pestering catastrophicGovernance [CG] --


How hard is it to compile a code, and transfer it into data able to be easily transferred? You have no idea.

>Nelrte: Be Kalare.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You are once again Erelye. It is a good thing, as you were getting bored of Nelrte. Not really. From what you hear from Nelrte, the game is almost complete. In fact, it is most likely complete right now. Oh, would you look at that. He has already begun to pester everybody.

>Kalare: Answer Virnul.

Dialogue

-- catastrophicGovernance [CG] began pestering ambiguousTheoretician [AT] --

CG: I bet you know why i'm talking to you right now.
AT: Yes. It is likely complete. Araeva wants to give us all lectures on what to do, doesn't she?
CG: Yeah.

-- catastrophicGovernance [CG] ceased pestering ambiguousTheoretician [AT] --


You knew this would happen. There is no use in trying to delay the inevitable, but you will try. Perhaps you could go wait for your Guardian to return. Oh, wait. That was an hour ago. He is back. You guess you will have to listen.

Pesterlog

-- ambiguousTheoretician [AT] began pestering apatheticConductor [AC] --

AT: Hello.
AC: Hi
AT: So, am I right in saying that you're going to tell me about the mechanics of the game?
AC: Thats what I was going to do
AT: Okay.
AC: So as you know, this game is called sburb
AC: There are 2 types of this game, the client and the server
AC: Youll be the first to enter as the client player
AT: Why?
AC: It has to go that way
AC: I think nelrte will be your server player but I dont know
AC: Maybe virnul
AC: He will start by deploying the alchemiter cruxtruder punch designix and totem lathe
AC: When the cruxtruder is activated a counter starts
AC: You will have until it goes off to use the stuff in tandem to create an artifact that will send you to the medium
AC: Thats all I know
AC: Oh yeah
AC: Meteors will fall on vetas the second you open up the cruxtruder so youd better hurry up
AT: Thank you. That was enlightening.
AC: Bye

-- apatheticConductor [AC] ceased pestering ambiguousTheoretician [AT] --



Blah blah blah blah blah. The next forty minutes are spent learning mechanics of Sburb. After that conversation, you feel quite depressed, and angry at existence.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

>Kalare: Go up to roof.

You stride up the staircase, and reach the top of your abode. Looking down upon everything usually clears your mind. Meteors? Racial annihilation? What were they thinking. Even though you know this, you are certain you will play.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You head back downstairs, and prepare to download the file Virnul sent out. However, before you can do so, a loud thunk can be heard from the first floor. Great. You sneak halfway down the other stairs to see your Guardian scraping at the thermal hull refrigerator.

A Guardian can be many things on Vetas. Sometimes, they are horrific beasts and/or abominations taken from the third and smallest moon of the planet, Ot'Taer. At other points, they may merely be other elves (usually mutated ones). Very rarely, they may be creatures taken from other planets. Yes, elven technology is capable of long-distance space travel. What is with people thinking elven technology is medieval?

Anyways, you have milliseconds to react before your Guardian leaps at you. Why is he so angry? You dodge his many claws and draw your trusty Vesperium Katana. What, was a spell expected? That is ridiculous. You know nothing about magic.

Vesperium is one of the more durable and dense metals on the planet (Oddly enough, it still remains somewhat flexible), only found on Vetas itself. However, it is only somewhat conductive. It is generally used in the creation of armor plating for the fleets defending the planet, as it is quite good at resisting the gamma radiation of the star that is akin to the Sun, in human terms. This star is closer to Vetas than one might expect, but the atmosphere of the planet protects it, giving a mild climate. By mild, I mean it is going to rain at least one day a week.

user posted image


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You dodge the relentless attacks of your Guardian, an elf with a genetic mutation that disabled his vocal chords. You suppose you feel kinship due to your mutant mind. As you dodge the flurry of blows, you can faintly see your computer screen opened up to Pesterchum. It appears as if somebody is attempting to speak with you. It is a shame you are very busy.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Blow for blow, the process continues along, an infinite trade. An infinite trade indeed, or until your guardian manages to get a well-aimed blow to the hilt of your blade. He then slightly trips; you can see a violet spark or two near him. Odd...

>Kalare: Return to room before Guardian intervenes.

You swiftly rush into your abode, and enter your room once more.

Pesterlog

-- troublesomeArtificer [TA] began pestering ambiguousTheoretician [AT] --

TA: shes just told me.
TA: not fucking again.
TA: what the fuck are you doing thats more important than this game.

-- troublesomeArtificer [TA] ceased pestering ambiguousTheoretician [AT] --

AT: I was dueling with my Guardian. I have just returned.
AT: And, yes, Araeva told me the basics about thirty minutes ago.


-- troublesomeArtificer [TA] began pestering ambiguousTheoretician [AT] --

TA: thank fuck. does this mean we can talk and wait until shes told the others.
AT: Yes.
TA: cool. as fucking cool as a fuckin iceberg.
AT: That doesn't automatically give you permission to curse for no real reason.
TA: i dont think youre in a position of power.
AT: No, I am not.
TA: thats right.
AT: Oh? It is almost as if you're trying to initiate some form of slam poetry duel with me.
TA: lets do this, motherfucker.


They proceeded to have the shittiest rap battle in the history of Paradox Space.

Without waiting to close Pesterchum, you tab out, and go back to the downloads page Virnul uses, to so whether or not the two games have been uploaded.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You have no time for this; you download the two files, and run the client. At the same time on your other monitor, you get into a chat with Nelrte once more.

>Loading…

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

>Nelrte: Deploy Alchemiter, Cruxtruder, Punch Designix, and Totem Lathe.

Whew. It looks like Araeva actually told him what to do. Your hand inches closer and closer to the Cruxtruder valve...

You twist the valve, and attempt to retrieve the Cruxite Dowel using your Bookshelf Modus.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You succeed.
Then, you try to remember what to do next.

Dialogue

KALARE: The Totem Lathe.


How does this thing even work? Do you just... stick it on there? That appears to be the case. Now, it is Alchemiter time. You briefly look up into the sky, and-

Dialogue

KALARE: Fuck.


A gigantic meteor. Great. You suppose you should hurry, and you stick the Dowel on the Alchemiter... it is getting closer...

You pull out the newly-forged Cruxite Tome, and stride over to the edge of the roof, looking upon the lush forests of Vetas, currently burning from repeated meteor strikes. Is this the last you will see of the planet? Perhaps. Perhaps not. You hold up the Tome as the greatest meteor comes ever closer, closing your eyes.

user posted image


Dialogue

KALARE: ...


This is most likely the oddest thing you have ever seen. A near-infinite expanse of pure forest. This would not normally be odd, as this sort of thing is commonly seen on Vetas. (In fact, your abode was within one.) No, the strange thing is the bookshelves filled to the brim with scrolls, sheaves of parchment, and books. The shelves are everywhere: within the ground, imbedded in a tree, floating in the air, on the side of a cliff; you name a geographical feature, and there is assuredly a bookshelf there at at least one section of your planet.

>REWIND.

We return to the time in between your entering of the planet and the obtaining of the first Cruxite Dowel, mere minutes before you entered LOPAT. You gaze frantically around. Your Guardian is not dead. What are you going to prototype? Hurry! A... no. In that case, how about a-no, not that either. How about this? You grab an egg you placed in an incubator a mere twenty-one enquier before... and prototype it.

For future reference, a solar enquier is virtually equivalent to one solar day.

Dialogue
KALARE: Oh. That's what it does.


Why are you even talking to yourself? Who knows. Phoenixsprite? Hmm...

>Back to Reality, Dunkass.

That reminds you... where did your Guardian go? You just saw him grab a pair of Spatial Distortion Bands, and run off. You shall find him, eventually. Now, it is time to see what there is to do.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

What is there to do? Simple. Look around.
You peer down across your planet, and see what are colloquially referred to as Imps. Perhaps prototyping a phoenix egg was not one of your smartest decisions.

Oh.
Well, then.

They have wings.

>Kalare: Fight.

We will be back a few hours with him, so it may be best to:

>Be Virnul.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Your name is VIRNUL KODROS. You are a MASTER PROGRAMMER, and have created many a DOOMSDAY VIRUS. You tend to be a bit of a PESSIMIST.

You have a variety of HOBBIES. Some include BEATING PEOPLE IN CARD GAMES, LAUGHING AT THE ARISTOCRACY, CODING, and HAVING EPIC SWORD DUELS WITH KALARE'S GUARDIAN. You are simply the best there is in the art of SPACE POKER. You have lost two matches in your entire life, and you know for a fact that the winners cheated. As was aforementioned, you are currently trying to parse runes Araeva found in a sort of Frog Temple, and convert them to code. It does not seem to be very DIFFICULT, but you cannot be certain whether or not you are doing it correctly. You like to fight Kalare's Guardian in amazing sword duels. One day, you hope to best him. One day.

Your chumhandle is catastrophicGovernance, and you tend speak in a completely ordinary fashion.

What will you do?

You glance over at your computer screen. The damn thing is still compiling. It would have been finished a few hours ago, but your Guardian saw it fit to ignite your computer whilst you were talking to AC outside. Your Guardian is a genetic abomination from Ot'Taer coated in flame-filled pustules and nodules. You live somewhat near to Araeva, as was implied. You think you are pretty good friends.

Dialogue

VIRNUL: Oh, hell no!


Your Guardian is slowly advancing towards your computer. You have no idea why it hates technology so much. Making a point to swat it off with your psionic abilities, you turn your gaze back to the screen. 91% complete. Perhaps you should log on to Pesterchum on your other monitor while you wait.

Pesterlog

-- troublesomeArtificer [TA] began pestering catastrophicGovernance [CG] --

TA: i've got something to ask.


You proceed to have a conversation we already viewed. I mean, REALLY? The SECOND you get on... you think you are too popular.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Two hours later...

From what you can see, it is now time to get Nelrte into the Medium. Then, Araeva will get you in, Navela will get her in, Eterne will get her in, and Kalare will get her in. Perhaps it would just be best if you waited a little longer...

>Be Kalare again.

You are now the lord Erelye. At the current moment, you are wondering what to do with all the Grist you have obtained. Who would have known inherently arcane creatures would have more Grist drop from them? Eh, they mostly dropped useless stuff, like Iodine, Amethyst, Chalk, and Mercury. There were a few good things that dropped off of what looked like winged flame berserker imps, such as Shale, Tar, and Gold. At least, you think they are useful. You know what this means...

Vesperium Katana || Pen = Vesperium Inkblotter (20 Build Grist, 10 Shale, 7 Tar)
Pine Branch && Metal Rod = Steel Taigasmasher (15 Build Grist, 7 Shale, 7 Iron)
Laptop && Heap of Elf Will Smith Posters = Freshtop (10 Build Grist, 1 Amethyst)
Knitting Needles && Odd Tome = Aristotle's Twigs (5 Build Grist, 20 Shale, 3 Amethyst)
Vesperium Inkblotter && Inkwork Device = Vesperium Inklancer (30 Build Grist, 15 Shale, 10 Chalk)
Computer && Holographic Emitter = Holotop (3 Build Grist, 8 Chalk, 10 Mercury)

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Actually, this alchemy spree has just give you an ide—well. You were just hit on the head by a stick with some bits of iron attached to either end. It appears as if an imp dropped it. As it raps you over the head, it strikes a bookshelf. There is a sudden flash of light, and the bookshelf is missing, replaced with a leather-bound tome.

You slowly grab the book, eager for a good read. You open the volume, and--

>Be Nelrte.

You are now Nelrte once more, staring at your screen, having entered the Land of Light and Sparks, also known as LOLAS. You can see Kalare standing on your server window, wide eyed and open-mouthed, at a gold-and-leather-bound opus. He seems to be having some sort of revelation. What makes you think that? Most likely how he is re-reading each page, carefully checking to be sure he has not gone insane. Then, he turns on his heels, ignoring the flying imps that were attempting to flay him alive, and enters his abode.

Dialogue
NELRTE: What the hell?


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

>Be Kalare again.

You are once more Kalare Erelye. You have just discovered something that may change your outlook on the world, if you can prove it correct. Leafing through the pages, you read something, place the book on your Refugilair-side table, and rush back outside, right before the imps. You drive your hand through the air, muttering some sort of incantation. Then, your close your eyes for a brief second. After you open them, you raise your hand into the air, pointing it at the imps. Suddenly, a bolt of psychic energy leaps out from that hand, and strikes all five of the imps, instantly killing them. It was correct. You quickly rush back to your room, and pull out some paper and a pen. Time to do some research...

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Looking back, you think your sudden discovery of the arcane not only was detrimental to the session, but to your social standing as well. That tends to occur when you do not speak to anybody for as long as you did.

There is no reason to wait any longer.

>Future Kalare: Be Present Araeva.

Your name is ARAEVA ATHERU. You tend to be the organized person of your little group. However introverted you say you are, (as you think you are the quiet music lover of the group) you are really not. Then again, you are not a complete extrovert.

You have a multitude of INTERESTS. These include ARTISTIC EXPRESSION, which you happen to be sort of good at, finding things to CREATE in a satisfying manner, and TALKING TO YOUR FRIENDS. You live closest to Virnul, as was stated much earlier. Rather, did. Perhaps you should check what point on the timeline you are.

Your chumhandle is apatheticConductor and you tend to speak without proper punctuation

What will you do?

Nothing, really. You have already entered the Medium, as has your server player. You have already murdered loads of imps and alchemized up some weapons. These imps are getting dangerous. You suppose that is what happens when they are winged, flame-spewing, seven-eyed, ghostly, ninja imps. It is quite funny Kalare has to deal with her. You do not think he has said much to her since a series of near-fatal accidents in the field of Fatal Live-Action Roleplaying. Probably because she almost seared his eyes out indirectly. Speaking of that, it does not seem like Kalare has spoken to anybody for what seems like multiple enquier. You are getting off-topic. You hate it when you do that. You suppose you should change perspective again to complete the intro.

>Araeva: Be mysterious person nobody has mentioned up to this point in the story.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You cannot be this mysterious person because the mysterious person is currently traveling through time to the near future. Try the other one.

Your name is ETERNE VLZUTU. You are the heir apparent of the "great" Alcari Empire. Still, you want to have some fun. This has led to a great deal of accidents with your friends. One of such includes a near-fatal role-playing accident that nearly blinded Kalare for life. But, that's a story for another time.

You enjoy a plethora of things. Some include PRETENDING TO PLOT THE EVENTUAL DEATH OF ALL WHO OPPOSE YOU, ROLE PLAYING, and looking down on the moon CARNISCA, which you royals have the pleasure of inhabiting, unlike all your scrub friends down on the planet. Well, what is left. Odd red symbols have been appearing and summoning gigantic meteors. These have been destroying most of elven civilization. You DO NOT CARE, THOUGH. Oh waitthereisagiantmeteorheadingforthemoons- Lousy server players. What the hell is he doing? What could he possibly be doing that is more important than keeping you alive? Nothing. Yeah, you know you're lying to yourself too.

What will you do?

You look up, and realize that the machinery need to enter the Medium is on an upper balcony. It has been there for a long time.

>ENTER.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Some time later...

>Be Kalare.

You cannot be Kalare, because Kalare is currently too stressed out about the current prospect of having to face the Black King. You can watch, and still give commands, I suppose. You are not in any control over my memories anyway. As such, I suppose you can be.

You are once more Kalare Erelye.

This is it. Your team has spent at least six hundred fifty hours fighting, dueling, and generally being a bunch of idiots for this. Well, most of you. You have not heard anything from Navela in about five enquier, in fact. You grip Aristotle's Twigs tightly, and prepare to give a speech to your friends.

Walking out of the lower part of the Skaian bunker to the sort of makeshift "locker room" for this mission, you glance at the others. They all look incredibly tense right now. You are too, as the fate of the cosmic progeny of your universe rests in your hands. As you reach them, they all turn to face you. Let us see whether or not this raises morale.

Dialogue
KALARE: Listen up, everybody. I'm only going to say this once.
KALARE: The fate of our race and our universe rests in the success of this fight. Kill the Black King, at any costs. I don't want to die knowing we failed. So, I guess the one thing you need to keep in mind is 'don't die.' Okay? Good.
KALARE: I suppose it is time we get out there.


You think that was short and uninspiring. Whatever. You take a deep breath, open the bunker up, and climb out, to a world of chaos. So many Dersites.

>FINAL HAVOC.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Immediately after exiting, you give a hand signal, and step out of the way of the main door. Counting down from three on your fingers, so to tell the others when to get ready.

3.
2.
1.
Go.

Then, the door bursts open, and the five of you dive onto one of the many large levitating platforms. According to ancient books and tomes, this type of place for the final battle is common, in nearly every session.
You straighten up from the dive, and glance up at the Black King. He is a gigantic, winged, fire-sprouting, undead, many-eyed being radiating arcane power. To see his face, you have to look almost directly up. Doing that, you see that you are surrounded on all sides by Dersite forces, even on the top and bottom. Eterne sums it up quite eloquently.

Dialogue
ETERNE: Shit.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Araeva and Virnul take action, firing blasts of pure psionic energy through the waves of pawns, creating an opening, which you all exit through. As the others take action, you finger Aristotle's Twigs. Raising the rods to point at the King, you dodge a shockwave of flames and psychic power. Then, a blast of energy streaks towards him. As it strikes, it dilates upon hitting his chest, diffusing into bolts of electricity that pierce his flesh, drawing small amounts of blood. However this angers him.

His anger is best exemplified by striking at the aggressor with a flame-seared shadow. You leap over it, grabbing on to one of his auric pustules, and stab your relatively sharp wands into it. He howls in pain, and you use this method to climb up to his chest. At this point, a stray pustule (the others being used to distract the others) knocks you off, and you tumble down the 20 meters or so, towards the mass of Carapacians. As you fall, you send a weak jolt of arcane properties towards the Dersites, hoping to get them to spread. They do not. Luckily, you are saved by Nelrte, who happened to be flying by on his Repulselift Boots. You then jump away, just in time to watch Eterne slice through a dozen pulsesicles with her glaive. Revolting. As Nelrte flys off, he deactivates his boots, and drops on the knees of the King. Just as fast, he hacks through sinew and flesh alike with a few quick incisions, through means of his broadsword.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Of course, the Black King is not one to accept punishment like a common dog. He lets off a few psychic shrieks, which immediately blow the four away, back into the reach of the Carapacians.

You flash-step right up to one of the feet of the King, and climb up to the back of one of his seventy Central Eye Clusters. Before anybody can detect what is occurring, eyes and other bits of organic matter are flying everywhere. At this point, you skid down his shoulder, and blast through some Dersites on the way.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

As usual, the soldiers fall back. So simple. Turning around, you see that your friends have blown off a large portion of the torso of the Black King. You suppose it is time to deal some real damage.

As you think this, you raise your wand, firing a blast of violet energy out towards him. The beam is quite thick, about the size of a truck, but more round. Wait, what is a truck? You have no idea, but you think it is probably some kind of myth. Just before the beam enters the skull of the King, he procures his own beam of energy. Oh.

It is about ten times larger than yours. You extend your will, trying to push the other beam back. You succeed.

Momentarily.
Right afterwards, the other blast alarmingly grows in intensity, and tears through your beam like it was naught. You can hear a few people shouting your name, but you cannot make out who they are over the roar of the blast directly in front of your face.

You black out.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Great. Now, you are on Derse. Or, your dream self is. Actually, you have been meaning to do something here for a while now. You planned it with Virnul several weeks ago. You quietly rush down the streets.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

This is the not first time you have been on Derse, though you have barely slept the entirety of the session. You find the dark purple-made streets, walls, and basically everything quite interesting. This reminds you of that story Virnul told about what happened the first time he woke up on Derse. You recall it was about pubs, space poker, and bar fights. From what you know, the Dersite authorities have been looking for him ever since.

The thing is, you really have no idea where you are going. It will all lead up to where you wish to go eventually, so all you have to do is not get stabbed. As you think this, a Carapacian completely covered by shawls and other clothing glances at you, and reaches towards his belt. At this, you rush off, towards a building that looks like a palace of some sort.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You burst through a side door, and lock it behind you. As you do so, everybody in the room turns to face you. Carapacians that look like guards, and a Dersite who appears to be a person of high standing. Perhaps the Queen? The guards rush towards you. Oh, right. You forgot all players were being hunted because of the night Virnul had. This is going to be interesting. You dodge the guards, and stride towards the Black Queen. All she needs is a brief second, and she has already drawn her lance/cigarette holder. She has the advantage. Dream selves do not have alchemies.

However, you do not need them.

You are a powerful psionic now, remember? Before she can say a word, a blast of violet energy has come through her chest, and out of her back. The guards then rush towards you. Right before they reach you, you grab the Ring. So simple. Oh. The guards attempt to manhandle you, but before they can do so, you awaken.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You awaken.

Looking around Skaia once more, you see utter chaos. It appears as if somebody had dropped a few antimatter warheads on the place. Currently, the others seem preoccupied with severing the... why does the King have nine heads? He had one when you were knocked unconscious! As you reach for Aristotle's Twig, you realize you have the ring of the Black Queen. Hmm...

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Suddenly, you hear an absolutely... horrific shriek. As you cover your ears, you see the other four of you collapse and fall out of the sky, blood pounding freely in their major facial pores. You close your eyes tight, and wait until it subsides.

You open your eyes, and see that the King is left standing. You raise your head slowly, your glasses glinting in the light of the fires around. Your friends are going to bleed out. There is only one thing you think you can do. Unfurling your balled fist, you reveal the ring of the Black Queen to the King. As you do so, he roars, and begins to shriek once more.

Begins. Not starts.

You place the ring on your finger. Then, you channel energy through it, activating your most powerful attack.

Gray Parsec

Tendrils of gray energy begin to leak from the ring, sparking off violet lightning. The energy quickly extends from your raised hand, at 3.26 times the speed of light. At this velocity, the tendrils leap across the planet in a matter of seconds, and then to the planets. The King looks at you in slight surprise. The entire sky of the Battlefield is caught in what appears to be a mesh of tendrils and purple lightning. This similarly occurs to the planets, Derse, and Prospit, though you cannot see them currently. These tendrils leap through space, piercing though unfortunate things in their way. As this occurs, a stray tendril ends up going through the King, and he has a small fit of agony. You would too, if eight of your heads just exploded from psionic strain. However, you only have one.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Ouch. That sure took quite a bit of energy out of you. By that, I mean you suddenly lose the ability to stand due to lack of energy, and collapse, crawling towards the others. You must see if they are alive. Feeling for pulses, you acknowledge they are all indeed alive. Whew. Now, they merely need an incentive-not any more. You are certain the bang that comes with the falling of eight giant heads to the ground shall work. You crawl a bit further, and pull off the cracked ring, briefly holding it in your hand. Then, the others spring into action, waking up and attacking indiscriminately. At this, you slip the ring into your pocket, and attempt to rise to the ground. However, your legs give and you grab the first thing you can see to support yourself. You aid in the fight, blasting a shockwave of violet energy out of the Twigs. The King looks very sore...

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

A few more strikes...

Suddenly, there is a flash of light, and the sound of clocks. Levitating in the air is... a young elf wearing red clothing with a gear emblazoned on it? Is that... Navela? She waves to you all, and flashes a grin before flying down to meet your group.

Dialogue
NAVELA: So, did anybody miss me?


Resisting the urge to shout a good deal of curses into the air, you turn your attention back to the King. He raises his scepter up into the air, and the sky begins to... glow?

Oh.
I see.

Thousands of meteors rain down from the sky, the Reckoning sped up tenfold. However, the new rate of meteor downfall is rather swift, as he is then impaled by a spear of psychic energy originating from Virnul and Araeva. With the King gasping his last breaths, you fire one last optic blast, which tears through him directly after the psychic energy. A door appears, and you slightly relinquish your grip on your support. Said support glares at you in response, and you walk off, visibly limping.

A door appears.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Is this it? You rush over to the door, and find yourself in a entirely different world. The six of you are standing on a floating island somewhere near Skaia. The knob of the door resembles the planet itself. A... it is so beautiful. You are the leader, however unwillingly.

Dialogue
KALARE: I'll get it. This is my job.


You extend your hand towards the knob...

And stop when you are blown back by means of an explosion. Glancing over, you see a mass of some odd gas pouring out of a rift in space-time. There is a flicker, then a flash, then a series of flashes, and some sort of pulsating and morphing sarcophagus.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You reach out for the knob, but Nelrte and Navela grab your arms. You can see it in their eyes. You need to flee. Now. Whoever that foot belongs to is likely going to try and kill you all. Quickly, quietly, you all rush off into a Transportalizer.

You are now all in a laboratory upon a meteor left in the depleted Veil. This happens to be the same lab in which you aided Nelrte in creating all of you, and your Guardians. You have a feeling this place is a very common refuge for those fleeing from the area of the Ultimate Reward. A place, filled to the brim with Carapacian-engineered genetic abominations in tubes. The innuendo is startling. How dare they leave these weaklings in sexual items? Anyway, the lab also has a collective computer room, and multiple places in which you can use as living quarters.

>END OF ACT 1.

[/spoiler]

Originally posted on 2015-10-23 17:38:00
PMEmail
^
Erelye
 Posted: Aug 11 2018, 06:24 PM
Quote

Local psychotic archwizard.
Group: Members
Posts: 132
Joined: 11-August 18
Age: N/A
Location: The void of knowledge.
Status: N/A



Act 2 is now out. Hooray, one of the most useless acts of them all.

ACT 2: Musings


>Be Kalare.

It has been two loä.
You are beyond bored. If... you are not even sure any more.
You are still all on this wretched meteor. However, along the way, you have had Virnul patch up the computers to a suitable version, and you have done many things. You recently bought a game called Minecraft. That signal must extend from another universe. Whatever; the game is entertaining enough; you have already stuck some modifications in. It was quite startling to realize the meteor was actually affected by the Reckoning, and was slowly moving away from the original location, into the Furthest Ring. However, you saw another meteor flashing with red and yellow light fly past a few days ago, and you provided your own psychic push to yours as well, tailing the other one. Rather, you shot a tracking beacon on the other meteor. Meh. Perhaps you shall see it again one day. You doubt it. You do not even know where you are, besides the region.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You have decided to stop playing that infernally addictive game, for the moment.

>Kalare: Walk about and generally socialize.

You stride over to the nearest person to you: Navela.

[spoiler=Dialogue]
KALARE: Do you know what time it is?
NAVELA: No. Didn't you just ask me that an hour ago, or something? Can't we talk about something else?
KALARE: I suppose. How are you?
NAVELA: I'm doing great! Thanks for asking. So, um... what exactly were you doing earlier?
KALARE: I was playing on a particular server in the game that appears as if it may be our salvation, though I am not certain.
NAVELA: Oh? How so?
KALARE: That's the thing. I have no idea. I think it may have something to do with finding recipes through the Alchemiter there, and creating more god-weapons. I have begun to write up some blueprints for a rather powerful wand, and I think I will test them there.
NAVELA: That's cool. Oh yes, I just remembered. Something weird happened when I went to sleep earlier, and I thought I should tell you about it.
KALARE: Oh?
NAVELA: Yes. So, I was up on Prospit, minding my own business. I think I was... cloud gazing. Yeah, that was it. I look up, and I see a massive explosion. Suddenly, there's a massive person thing on a building, and then there was... like... a crack or something in the sky. He raised a staff, and then everything went black. I think I woke up then. It was pretty terrifying, if I'm going to be honest.
KALARE: Was the person the demon?
NAVELA: I don't know.
KALARE: Fine. I think I'll have to tell the other Prospit dreamers to not go to sleep. Thanks for telling me, I suppose.
NAVELA: Okay! See you later.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You walk off, mind clouded by the immense news. You suppose you shall have to warn everybody. Or, you can just tell a few people, and have them spread it on. At that, you walk over to Virnul and Araeva, who seem to be discussing something involving the computer Virnul is currently using.

Dialogue

KALARE: Sorry to interrupt, but I have a job for you two.
VIRNUL: Why don't you fucking do it, KL? You've spent all your time playing that game.
KALARE: It is vital to our survival.
ARAEVA: What is it you wanted to say?
KALARE: I would like you to go tell everybody that they are officially banned from sleeping. Virnul, I would just like to talk with you.
ARAEVA: Fine. Still, couldn't you have waited until we were done talking?


She walks off, not waiting for an answer.

>Kalare: Get the lowdown from Virnul.

Dialogue

VIRNUL: So, what do you want? No--let me guess. You want to talk to me about your life, and I'm supposed to listen along like a fucking kid.
KALARE: Precisely. Anyways, I wish to speak to you about the matter of our planet's First Guardian.
VIRNUL: You mean the midget with the cueball head? If you mean that guy, I'm pretty sure he lives on Forion?


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Dialogue
KALARE: Are you sure?
VIRNUL: Nope.
KALARE: I do not know whether he tells the truth like he says he does. Maybe you are correct. Maybe he's watching us now. Anyways, to why I came up here. I need you to be aware of a few things. I will not tolerate your amimic relationships if they get in the way of logical thinking.
VIRNUL: Why the hell do you think I have regular sloppy make-out sessions with Araeva?
KALARE: The evidence suggests-
VIRNUL: Fuck the evidence! I promise we aren't, and even if we were, I wouldn't make it disruptive.
KALARE: Good, I can trust you. I've got to get going. Oh, and do warn everyone about the demon, please.


You walk off. You have spoken to everybody in the room, except for... her. You would rather like to avoid ever speaking to her, but you suppose you have no choice. No use in loosing teammates over petty disputes.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You attempt to walk past Eterne. Unfortunately, she stops you.

Dialogue
ETERNE: What's the rush, Erelye? Looking for something?
KALARE: Sigh. I suppose I was looking for you.
ETERNE: Really? Swoooooooon!
KALARE: I am here to to warn you, and NOTHING else. Do not even attempt these mind games. I haven't got time for them, unfortunately.
ETERNE: Nope, fuck that. You need to stop working so much.
KALARE: You do not understand. Prospit is-
ETERNE: Not listening until you take a break.
KALARE: Very well. I am in no way responsible for anything that happens to you, then. Not that you will not try to make me.
ETERNE: Will I?
KALARE: Hah.
KALARE: You know I can feel you trying to read my mind, right?
ETERNE: Why would you ever think I would do such a thing!?
KALARE: The amount of times you have nearly killed me, attempted to manipulate me into the thing, and actively campaigned against my ideas is likely why.
ETERNE: Don't worry, I believe in you.
ETERNE: Or do I?

KALARE: I have no time for this. I tried to warn you.


You are done with her shenanigans, for now. As such, you get away.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You walk over to a nearby Transportalizer, and activate it. This takes you to a higher floor. At this point, you are now in a room containing six other transportalizers, and head over to the one with the purple apostrophized númen-óre hologram over it, activating the device. Now, you are in a deeper part of the meteor. You step down the halls, and spot a chest.

You got the GRAYHOLDIAN ARTIFICE! How did Eterne alchemize this with a glaive, and a Mixed Crystal Cluster? Odd.

Walking along, you spot a slit in the wall, reaching inside, you pull the lever, and step into the side door.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

At this point, you close the door, and seal it once more. You do not want everyone to see your secret hiding-never mind. They have already found it. As such, you leave, and continue to walk around the place.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You pass by a door you know leads to the project Virnul and Araeva were talking about. Very mysterious. A peek would not hurt...

You open the door. A faint smell of ozone immediately enters you nostrils. Looking upon the spacious room, you see what appears to be an utter mess of things stuck together. Firstly, and most noticeably, there is a Transmaterializer. However, there are multiple things attached to it. A keyboard, a dial, a touchscreen, a few plugs and hydrogen generators, and a... is that a Node Stabilizer? You close the door behind you, and step up to the device. It immediately comes to life. Not literally. The keyboard slides towards you, and what appears to be a list appears.

A, !A
B
C
D


You tap !A, and the screen changes. It now shows the meteor you are on. Hmm...

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Several enquier later, back in the main room...

You cannot believe what has just occurred. How could he have... but... Bluh. No, what are you talking about? Build has not died. That would be ridiculous. No, no, he must be fine.

You move your mouse, and see that there is indeed a bullet hole. Why did the Doc do this? The fucker just shot him! You are going to go over there, and murder him yourself! He just killed... he had better die for it.

How… !A? Still. Surely you can bring him back. Some sort of resurrection spell. There must be some way...

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Several more enquier later...

That cueball-headed bastard has just gotten a dragon to fight you! And kill you! Well, there is always Pax Minecraftia.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

>Be Ms. Seceip.

You are now Navela. You are kind of watching some random films online.

As you finish the movie, you close the tab, and get up, walking towards the exit of the main computer area, towards your room. You cannot help not noticing that Kalare is behaving strangely.

Strangely, in that he is shouting about a "Deceptive cueball-headed little shit." You bet he cannot even hear the rest of the lab. The combination of his shouting, and whatever sound is coming through his headphones is likely blocking outside disturbances out.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

What the hell is he talking about? You had better go ask.

Right before you open your mouth...

Dialogue

KALARE: Mor estergi kurom, ugil shgiddginksgi'gijhsgi'nngid jhsgi'net on'kovr end.
KALARE: Gi'j'sgi'n jhsgi'nn.
KALARE: Mor gishlrsgi'ginn kurom, ugil wsgi'll dsgi'e gin ssgi's'emwgi mor.
KALARE: Ngi gish kgilmgiddginksgi'gijhsgi'nngid wsgi'll shgi'ter hsgi'sh ugil.


What is he whispering? You have no idea.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Oh, for fuck's sake!

Kalare is blasted ten meters back through the room, before slamming into a wall. His computer screen is currently glowing with violet light. A spell gone wrong? (For future reference, it went exactly how it was supposed to.) Hopefully not.

You see Nelrte walk over. You rush over to Kalare's unconscious body.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Perhaps it would be wise to-

>Be Kalare.

You cannot be past me, for he has not yet woken up.

>Kalare: Awaken.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You open your eyes-

Dialogue
NAVELA: YOOOOOOOUUUUUUUU IIIIIIIDDDDDDIIIIIIIIOOOOOOOOOOTTTTTTTTT!
KALARE: Navela, kindly calm down.
NAVELA: I told you not to go messing around with dark magic! Nelrte dropped you halfway down the stairs! It was absolutely pathetic! You were mumbling about needing to talk to Virnul about some shit, when he was the one who MADE ME DRAG YOUR UNCONSCIOUS ASS ACROSS THE METEOR!
KALARE: Yes, I know I should have listened.
NAVELA: You know? YOU KNOW? You DON'T KNOW! People fucking MAKE THOSE SPELLS TO KILL YOU! They're way more dangerous than the time stuff I use! If it weren't for my Magic Cueball, I'd be one of those dead people! I was processing thoughts too quickly, just like you! You promised me!
KALARE: I did what I had to do.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

My goodness. This is quite tiring. You assure Navela that you will not use that level of deadly dark magic. The spell was powerful enough to affect you, as well as Minecraft.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Some time later...

You are back to your work. That is, you are back to GodCraft, on a day merely twenty-four enquier away from your Nostaurë. That is, to say, in human terms, that the date is 7 October. Whenever that is. You are currently contemplating this... thing. The Law of Murphy, they call it. You think it might be wise to just... stop thinking about it; go on a walk, or something.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You take your headphones off, adjust your glasses, and exit the room, not bothering to see how the others react. Then, you walk down the stairs.

As you step down the stairs, you think you hear something. Was it... no.

HONK.

Oh no. Oh my.

Wait... No, you must be hearing things. You have heard that before. Yes, that is it. Whew. False alarm.

You have now entered the Laboratory. So many memories here...

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

But, they are not necessarily positive.

>Kalare: Flashback Time.

>Be Past Nelrte.

You are now mister Avlcan. At this point in time, it has been approximately three enquier since you entered the Medium. However, you have a hunch that you should go into the Veil. Why? You do not even have the slightest idea.

Spotting a nearby meteor that looks somewhat accommodating, you fly towards it with your Rocket Boots, and deactivate them upon the surface. May as well explore this place. You walk over to the nearest building, and enter by way of the door. Who would have guessed it had a door?

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Something about this place seems... off. There is a fine layer of dust over everything. Wait. Everything, except for these footprints. Following these footprints, you end up at a door, left ajar. The trail of footprints extends through this doorway, and down a staircase. Being the brilliant investigator you are, you sniff the footprints. They distinctly smell of pine trees and parchment. What in the world!? You are in the Veil, not some sort of library for morally ambiguous theoreticians! Actually, for all you know, you might be.

Suddenly, you fire your pistol directly into a wall. All is silent for a second, until you begin to hear whirling gears and the beeping of advanced technology, just like some of your favorite science fiction films. The sound is coming from down the stairs, and seems slightly muffled, like a door is blocking the sound.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Stepping down the stairs just before the door, you can hear... bawling? What in the world?

You open the door to reveal Kalare pressing a button. Immediately, twelve newborns vanish.

>END FLASHBACK.

>BE KALARE.

Yes, that was truly a horrifying incident. Clearly.

END OF ACT 2.

[/spoiler]

Originally posted on 2015-11-01 00:57:00
PMEmail
^
Erelye
 Posted: Aug 11 2018, 06:24 PM
Quote

Local psychotic archwizard.
Group: Members
Posts: 132
Joined: 11-August 18
Age: N/A
Location: The void of knowledge.
Status: N/A



Act 3. Slightly less useless, more plot-relevant.

ACT 3: Disturbances


>Be Kalare.

You are now Erelye.

As I was saying, you are Erelye, and you are extremely tired. Wait, when was the last time you slept? You have no clue. Perhaps it would be wise to find your room on this labyrinthine cosmic pebble, and use your Serin Refugilair for the first time in... many, many enquier.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You make it to your room, and literally pass out the second you seal the top of the Refugilair. Before you pass out, you think see a figure above you, holding what appears to be a... plastic bag? Odd. Back to Derse, assuming that the omniscipotent demon has not yet annihilated it.

>Kalare: Dream.

Would you look at that?! Derse is fine. You look down upon the streets and houses, and you realize that this is not going to be the case for very long. In fact, you think the demon is ALREADY HERE. What a FUCKING SURPRISE. You do not know any of this yet. OR DO YOU. For now, you enjoy the planet, now that you are here. At that thought, you climb out of the window of your tower, and sit upon the ledge of the sphere bit. What a view!

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You peer down. For once, you are not the overly-stressed team leader. For now, you are just Kalare Erelye. Wait a second! Is that... is that Eterne? Yes, it is indeed Vlzutu.

Why is she looking up at you like that? A frown appears on your face.

Perhaps she is looking at something behind you.

You slowly turn your head around...

To feel a sharp, agonizing pain in your back. Then, you feel the a stinging sensation as... something is drawn from the aforementioned area of your back. Well, there is certainly no doubt around who it may be now, and you are quite certain Eterne has something to do about it. The Dignitary, or Noir. A mixture of crimson red and occasional drops of grayish-blue liquid soaks your clothing, slowly being oxygenated. Then, whoever the man is pulls the dagger out of your back, and gives you a little push. You, being rather light, even for an elf, fall off the side of the tower. During this, you catch a glimpse of Eterne on the surface of the moon. You knew it.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

As you fall, you see Eterne glancing down at your deadly tumble. This was... quite a bit more than you anticipated.

Whichever. Now, all you have to do is survive the fall. Hmmm... you do not have your wand on your person, as you are currently your dream self.

You spin about, glaring up at Eterne. Well, you would have been looking, if it were not for all the blood streaming out behind you. Hold on... how does that work again? Ah, yes. Turning back to face the downward direction, you arc your right arm slightly to the side.

[spoiler=Dialogue]KALARE: Arresto Momentum. Arresto Momentum. Arresto Momentum! Arresto Momentum. Arresto MOMENTUM. ARRESTO MOMENTUM.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Sailing towards the center of the moon of Derse, you mutter the incantation, a violet tail trailing off of you in a manner akin to a comet, along with the blood. You streak towards the center at an ever-increasingly alarming rate. Giving one last mutter of the incantation, you give up. May as well face your death, then.

Wait. What in the world is that? You seem to be heading towards some sort of... light teal slab? What in the world? Hah. Mundane thoughts pass through the minds of the imminently deceased.

Oh, thank goodness. The slowing spell seems to be taking effect.


















Unfortunately, it is not nearly enough to match your current velocity, which happens to be near the speed of sound, and increasing. Suddenly, you remember the figure before you went to sleep. Probably Eterne. Back to more pressing matters. Oh, right.

The last thing you feel is the cold, hard surface of the slab.

Everything goes black.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

>Be Eterne.

You are now a cold-hearted, lowlife, murdering sociopath.
You do not even care! That bastard of a wizard disrespected you one time too many, and look where that got him! One life left. Idiot. He actually thought he would be fine. Or, perhaps not. You do not particularly care. Of course, none of this is true, and that was all a massive joke to yourself. You're actually not that bad a person. Kalare is just exasperated by you for an inexplicable set of reasons.

>Wake up.

You wake up, slightly frowning to yourself. Back to another boring enquier of doing what you do every single enquier. Examining the universe you created, and aiding the players there. Everybody seems to do this. Even Erelye did, though he was much more focused on that bogus game of his. You head to the main room to get back to work.

Dialogue
ARAEVA: Hey, guys! I think I've got an idea on how to kill the demon!


Wow. That was sudden. You half-listen to the plan, not even bothering to look over at Araeva. Your plan is much better. It involves this new universe you created, and the players of Sburb in said universe. You can faintly hear Nelrte interject. Something about "what do I do?" Princes of Light are not needed for this kind of thing. What could light even do in this situation? As far as you know, photons do not harm the demon whatsoever. Hah.

What you do notice, however, is about Nelrte. You have not seen him since Kalare got blown down the stairs. Come to think of it, that was the first time in months you had seen him. That is probably because he has been unbelievably rage-filled since the demon appeared, and wrecked the game. The slightest thing just sets him off now. Whatever. It is not as if you interacted with him much anyway.

Dialogue

ARAEVA: Right! You're going to...
NELRTE: Should've known it. I don't have anything to do with this, do I?
ARAEVA: No, it isn't that! I just... need to-
NELRTE: The one time I think I'm going to be useful...


And, with that, Nelrte storms out of the room, muttering obscenities.
Of course, you are thinking something along the lines of "Yeah, cool, whatever." Araeva just sighs, and gets back to work on her plan.

>Be Nelrte.

I fucking knew it. Those goddamn *motherfucking* shitheads just got rid of me.

I think we shall try him later. For now, we can just watch.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Quite frankly, you are tired of all the shenanigans of the others. Of course, we could just

>Be Virnul.

You are now Virnul Kodros. Now that Kalare has left the area, you are in charge until he gets back. His orders, of course. You glance around at the room. Kalare and Nelrte are absent. Navela and Eterne seem to be using Pesterchum, whilst Araeva formulates a way to kill that demon. Hopefully, she succeeds.

Everything seems fine. Now, you can get back to work. Well, not really. You are just coding for no real reason.

$ uiii ohmygoddontcompilethis.~ath
trifurcate THIS[THIS, THIS, THIS];
import universe U4
import universe U5

~ATH(U4) {
~ATH(U5) {

~ATH(THIS)

} EXECUTE(~ATH(THIS));
} EXECUTE(~ATH(THIS, THIS));

} EXECUTE(~ATH(THIS, ohmygoddontcompilethis.~ath))
{} EXECUTE(~ATH(THIS, THIS)(NULL));

THIS.DIE()


You think that was not a waste of time, for once! You shall call it...7.~ath.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Now, you can just relax. You close your eyes, and sort of just sit there, thinking.

What in the world is that stomping noise coming from? You open your eyes, and behold the visage of Mister Avlcan.

Dialogue

NELRTE: Can you wake up?!
VIRNUL: What do you want? Yeah, and I wasn't asleep.
You had better watch that tone of voice with me! I'm just trying to ask a FUCKING QUESTION!
VIRNUL: Oh, SOOORRRY, I just think it's a little shady when you go moping around for hours, and come back like nothing happened! Like, seriously?
NELRTE: Well, actually... that's why I turned around. Maybe, just MAYBE, I could just ask this question, and we'd be done with this shit!
VIRNUL: It's idiotic to even SUGGEST the POSSIBILITY that we should finish this up quick! No, it's not as if I was just getting ready to do something worth my time, oh no! That would be the stupidest fucking thing I've ever said!
NELRTE: Okay, screw this. I'm just gonna say it. Could you get Araeva to realize she isn't thinking straight? I'm way more powerful than most of you fucks.
VIRNUL: You've got to be fucking kidding me. Is this what this is about? Is this SERIOUSLY WHAT THIS IS ABOUT?!
NELRTE: Now, really? Is that how you respond to an honest question? Get some manners, douche.
VIRNUL: Oh my god. I am literally laughing my ass off here at how stupid that was.
NELRTE: Just answer the damn question.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Dialogue

VIRNUL: No.
NELRTE: What, so now you're not even gonna answer my question? Fuck, that's petty.
VIRNUL: The answer was no, wise guy.
NELRTE: Why won't you? I can TAKE this demon!
VIRNUL: You're being sarcastic, right? Hard to tell.
NELRTE: Hell no.


Oh my. He actually thinks he can take English? (I am using his name for clarification. Nobody here but me actually knows who the demon is.) English would annihilate all of you. At once. Within five seconds.

Dialogue
VIRNUL: Eheheheheh! Fuck, that's funny. No, you know what? You're right. You can CLEARLY take the INDESTRUCTIBLE DEMON who SINGLE-HANDEDLY DESTROYED OUR SESSION. Where do I sign up for to cheer for you as you wipe his ass with his own severed head? Oh right, I forgot; you're an amateur stealth-operator who eats toxic gel.
NELRTE: I bet you couldn't take him.
VIRNUL: I know I can't take him. In case you haven't noticed, I'm a mediocre-at-best programmer with psychic powers.

NELRTE: If you're so confident in your uselessness, how did you save us all, repeatedly?!
VIRNUL: I didn't save anybody! If anything, I saved you all from my fucking mess-ups!
NELRTE: Like hell you did! If you and Araeva hadn't been amim-
VIRNUL: Wow, would you look at that! My feelings are officially up for display, everybody! Not. Don't bring that up again; it's not your business.
NELRTE: You can't tell me what I can and can't do!
VIRNUL: Would you look at that! KL left me in charge, dumbass. It looks like I CAN control you!
NELRTE: Well, I guess we'll have to change that! Time for ROUND TWO!


He draws his brand new rifle. What did he call it? Oh, yes. Ahab's Crosshairs, you think. Your eyes slowly heat up with burgundy psionic energy.

Dialogue

NELRTE: Bring it, Knight.
VIRNUL: Same to you, Prince. I beat you last time, and I'm going to do it again.


HAVOC!

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You levitate into the air, a burgundy aura coating you. However, the Crosshairs begin to light up as well, an aura of Light beginning to permeate the area around Nelrte. Then, you fire psionic eye-blasts of a caliber yet unseen in this universe at Nelrte, whilst he channels the energy of his new god-weapon. He fires, and the two blasts leer ever closer.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Navela, Araeva, and Eterne look over at what is occurring, realization dawning on their faces. They look on, horrified.

The psionic beams meet the blast from the rifle, and the internal room is then subject to a near-blinding flash. However, the two Strifing can see perfectly. Magic versus technology, perchance? The psionic beams push the blast from the Crosshairs back slowly, driving Nelrte back. However, all three blasts subside.

Dialogue
KALARE: What in the ever-loving FUCK are you two DOING?!
KALARE: I thought I said to keep from murdering each other!


You glance back over at Erelye, resisting the urge to kill Nelrte right then.

Kalare looks far worse for wear. There is what appears to be a levitating keyboard (the instrument) mixed with gears spinning around him. His left hand has a hastily-wrapped cut on it, which appears to have come from slightly brushing... a stop sign? What? You can clearly see a bronze wand sticking out of his pocket, a bolt of violet, green, and Grimdark energy leaping off of it occasionally. How...? He still looks slightly damp, as if he had leaped into a storm, and made it to the eye before getting too wet. A small bit of powder-blue energy floats off the wand.

Dialogue

VIRNUL: Uh... What the fuck happened to you?
KALARE: I'd rather not talk about it.
NAVELA: How do you have one of my Clockboards? I'm pretty sure I locked them in my room. Also, could you tell us what happened to you? It looks like it's an amazing story!


Eterne looks stunned, as if she had just seen Kalare die and come back an hour later. Of course, that did not happen. Clearly.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Kalare looks at Navela, mutters something about interuniversal portal breakthroughs, a clown, mind wraiths, a fourth wall, and some other things involving a ship called the UOSS Preston Cole. You have no idea what he is talking about.

Dialogue

KALARE: I shall be up on the surface of the meteor. Please, quit the dueling. I've got quite enough enough on my plate without having to deal with dead or incapacitated team members.


You glare at Nelrte. Then, Kalare walks off. It is only a matter of time until Navela realizes that he still has a Clockboard. She runs after him, and you chuckle.

Nelrte opens the door to the Alchemiter room, enters, and locks it. Look at him, trying to obtain a more powerful weapon. Hah. Anyways, that duel brought you back to the good old enquier, back when you actually had some things to do, like on Derse.

Of course, your session had a very odd Prospit and Derse. You, Kalare, and Eterne are Derse dreamers, whilst Araeva, Navela, and Nelrte are Prospit dreamers. See, there was a bit of... competition between the two groups. This, of course, led to mister Erelye sleeping for the first time in who knows how long, and a game of chess ultimately culminating in a war between the two groups. That is why you spent several weeks doing absolutely nothing in your session. You were all too busy strategizing, creating weapons, and fortifying lunar defenses. Then, three weeks into this cold war, Nelrte rushed in and attempted to burn the Dersite palace down, thus beginning real conflict.

Prospit had the advantage, with their three especially imaginative minds, whilst you were all stuck with record players and libraries of rather dark books. Kalare spent an enquier reading all of those ancient texts. Of course, during that enquier, the three of you planned the ultimate ending to the war. You would rush in, fight your way to the palace, and slay the White Queen. This was met with considerable apprehension due to Eterne devising it, but you went through. Eterne and a mass fleet of Dersites swarmed the planet, and you went with Kalare to assassinate the White Queen.

You were successful; you landed the final blow yourself, and the ring fell, and fell, and fell, reaching orbit of the planet inhabited by Araeva. She, being the Space player, had the Forge. The ring was destroyed. Personally, You think this is why you failed the game, but you are probably incorrect. Of course, whilst you spent your time fighting wars, the Kings fought their own, resulting in a slightly premature Reckoning. Fortunately, you, Araeva, and Kalare banded together to get your quests done, aiding each other with the requests and demands of the Denizens. In particular, you hated your Denizen, as well as that of Erelye. Typheus and Cetus, respectively. Those were odd requests-you do not think either of them are even possible.

Of course, at the request of Navela to help re-strengthen the bond between Prospit and Derse, Erelye entered the realm of her Denizen-alone. He came back out looking deathly grave, even though he could not comprehend the tongue spoke by Hephaestus.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Well, enough remembering. In fact, you think it is time you meet somebody you already know. This is the version of somebody from your universe.

>Be Jack Noir.

You are now Jack Noir. I could go on and on about your life, but you do not have any time. You are a very busy person.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Okay, it is actually just because you are a douche.

You started off in the session like any other: arranging taxes, parking tickets, et cetera. Your mere existence was to suit the needs of the oh-so-exalted Queen. In short, your life was hell. So, you did the sensible thing, and rebelled. Fought your way out of the palace like a cornered sewer rat with a bowl of steaming hot cheese. Broke out, hundreds of those little fuckers after you. You would have been slain, if it had not been for the timely manipulation of that Erelye kid by the cueball-headed one into warring against Derse. You stabbed quite a few people, broke into the Prospitian prison, and freed HG and CD, who had been sent as 'emissaries.' You considered leaving CD until you realized he was so stupid he would literally blow holes into things by accidentally dropping explosives. Needless to say, you 'borrowed' his explosives, and there was suddenly a massive hole in the side of Prospit.

At this point, you realized direct confrontation was not the way to go with this. Sadly, this meant no more mass stabbings. Alas. Woe be you.

However, the moons were too busy fighting each other to know-or care- about your plans. So, you sort of wandered about, getting people to gather information for you, and oversaw the conflict, watching, plotting. A few enquier before the beginning of the Reckoning, you returned, and the people rejoiced, having just found one of the only people with the authority or grit to lead the miserable place, as the Queen was locked up in her palace. You told them all to shut up and get to work. Then, you went off to Prospit, towards the direction of the White army. You did what the Black King was incapable of doing, and stabbed the White King in the chest. Repeatedly. Until he bled to death. Discarding the Scepter, you went on a murderous rampage, and began killing wildly, until you were captured by the mass Prospitian forces. Luckily, those idiots are too nice for their own good. You broke out en route to Prospit, and reentered the orbit of the purple planet.

Unfortunately, you were slightly sidetracked, and ended up at the planet of the hero of Space. The players thought the ring of the White Queen had been destroyed here, but they were incorrect. You found it floating near the Forge, in orbit. Then, getting back to Derse, you showed it to the Carapacians as a trophy. Of course, you did not put it on. What would people think if you started romping about as a gigantic tentacular beast with wings, nodules, and other assorted mutations? So, you went down to the royal vaults, and grabbed the best weapons you could find. Some legendary crap, and some plain stuff you found rather practical. You got Tectrixcalibur, the Razor of Occam, a Cast Iron Horse Hitcher, a lighter, and the Sica ac Divitiis. From there, you slowly ascended, mere minutes before the end of the Reckoning, with intent to slay the Black Queen once and for all. Unfortunately, as you got into the main room, it appeared as if the Erelye kid had beaten you to it. Almost. Strangely, she survived, and you were forced to enter the mean streets of Derse, along with the other agents. From now on, the Queen would run the planet alone. At this point, you took a little journey to The Battlefield, and reclaimed the scepter of the White King, as well as molten fragments of the scepter of the Black King. You returned to Derse once more, this time hiding your trophies.

From there, your little group of four agents was exiled to V2 (the name of my universe), along with a rather large amount of Carapacians. Of course, what the Queen did not realize when she attempted to send you to your death, is that you are far more resilient then her. The wreckage of the elven planet and its moons (save the green one, which was oddly already inhabited) soon became a massive cityscape.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

From there, you went about, doing a great deal of things. You sold those legendary weapons, as well as the scepter and ring, keeping the horse hitcher, the lighter, and a dagger. Of course, the masses of exiles repopulated Vetas about 211 loä after the decimation of the planet via Reckoning. It should have been 1011 loä, but that idiotic Droll messed up the systems needed. This is where you are now; a planet now coated in a singular city, inhabited by Carapacians and... them. The shady leprechaun-based gang known as The Felt, and their leader, who, according to popular belief, comes from the future.

The Dignitary approached you with a deal last night. He had recently received a letter from the enigmatic man who lives on the second moon, (you think it's called Forion, but you don't know, or care) within the green city. Apparently, this man wishes to have an audience with you two, and has requested that you both come. DD suggested that you both go in, listen what he has to say, and then burn his place down. The Felt live on the green moon. If you are lucky, you can take them out with said fire. You agree to this deal, and immediately set off to the nearest shipyard.

You make it to the green moon, and the two of you meet HB and CD, having arranged to get them to aid in your taking out of the Felt. It is decided you will distract the strange and powerful man whilst the others generally muck around, and scatter the gasoline.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Here it is. DD says something along the lines of 'good luck, and don't die.'

>Jack: Knock on door of Doctor.

You step up to the door, raising your hand to knock on said door, when suddenly-

Hello, Jack. You rang? That was a joke; I don't have a doorbell, remember? Haa haa, hee hee, hoo hoo. Won't you please enter?

The door swings open, and you contemplate bonking Scratch on the head with your trusty horse hitcher. You feel like you have done that before. Whatever. You will do it again. Give the man the respect he deserves. And, get rid of the first bit. Pleasantries are boring.

Oh, for heaven's sake.
Jack. Stop it.
Jack.
Jack.
Archagent?

Which would you prefer I call you? It's one of the strange points of uncertainty which surrounds you. Maybe it is that you don't particularly care whether I call you by name, or by epithet. Your flair is for the plain and serviceable, isn't it? Not much vanity is tied up in a title, I'd guess.

Not going to tell me? Fine, I won't tell you my name either. Well, I might, if you would just show some courtesy and stop flogging me with that ridiculous horse hitcher. I won't crack. If only it were that simple.

You're not going to stop, are you. It will be very difficult for you to savor the candy I have reserved for you, discuss mutual points of interest, and state why I have asked for you to arrive here at such a late hour.


Do you have anything at all to say? Any form of communication you care to attempt beyond the sound cast iron emanates? Of course you don't.

The man your are ruthlessly drubbing grabs your cast iron horse hitcher, and bends it in half.

I see. You do not have a need to go through with the pleasantries because you think you already know my name. You do not know my real name, Jack, even if all of your little green adversaries know yours. You only know my nickname.

He proceeds to go on some rant about his name. Lousy omniscient beings. Then, he hands your horse hitcher back, twisted into what appears to be a pretzel.

Here. Jack, why don't you help yourself to some candy over there on that table? I need to take care of something; I won't be long.

Yes, Noir, placate yourself with the bottomless supply of Scotty Dogs. His supply is limitless.

When I am finished with this particular interruption, we will resume our gentlemanly negotiation. You will then order your surviving subordinates to attempt to burn down my apartment, and I will act accordingly. Afterwards, I will explain to you why I have requested you come here, and you will once again attempt to burn this apartment down. I will then proceed to beat you severely until you agree to what I ask. I know you won't take it personally.

Now, please excuse me. I have to greet the future self of a being with vision omnipresent.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Two seconds later...

Please pardon my preoccupation. It slightly exceeded the second I had planned for it.

Seeing HB in a nearby doorway nodding to you, you step back a little. The Doc seems unsurprised by this event. Then again, he seemed unsurprised by the gasoline that was sprayed into the room earlier. You take out your lighter, ignite a match, and toss it onto a a nearby gasoline puddle. In fact, you think Scratch is too busy talking to the omnipresent being to even notice this. In fact, whilst this occurs, he goes and fills up the Scotty Dog bowl. Then, he casually walks over to the fire alarm, and slowly pulls it down. Of course, he is slightly too late. Everything is on fire. Even then, a leprechaun with a yellow hat displaying the numeral one comes out of the door.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

The leprechaun immediately springs to action. You see a blur of color, and... what is his name again? You do not particularly care, but you think he looks like an Itchy.

Anyways, you see a blur of color, and the flames are suddenly doused! You grumble to yourself, and hold out your pretzeled horse hitcher. A loud bang can be heard, and the leprechaun slams into the floor, due to suffering head trauma. Would you look at that! The force of the blow actually de-pretzeled the hitcher!

Now, now, Jack. It is very impolite to kill the host's subordinates.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

A few more leprechauns peer into the room. One with a blue hat, and one with an orchid hat. You bludgeon the blue-hatted one to death with your horse hitcher, and the other runs off in a hyperactive jig. Afterwards, a leprechaun with a red hat comes over to you wielding a crowbar. You knock him clean unconscious, and steal his Crowbar. Then, a person far taller than a leprechaun, clad in black clothes radiating cosmic energy and a wide-brimmed black hat, steps over the bodies to you. You look at her. She looks familiar, but you cannot quite place who she is. Obviously a Dersite Carapacian. 8? Hold on. This... this is...
Oh dear. How? Hold on... of course. She was a stowaway on your ship to your exile on !A, was she not? You hate this... this... Snowman beyond human comprehension. A human, for future reference, is a mythical pink creature akin to an orangutan without hair. Yes, I know. Very abnormal.

Anyways, the two of you glare at each other as two archenemies would. Slowly, you walk towards her, Crowbar in hand...

Stop.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Please stop. I am serious... Jack?

Of course, the Doc is drowned out by the silence. The two of you, as you have now realize that she is your 'wise and just ruler,' have discarded your weapons, cigarette holder and crowbar. You engage in revolting hatesnogging.

Oh my. Oh my, oh my, oh my. This will not do, not at all.

...

Allow me to placate these interrupters.

The old Doctor pushes the Queen away from you.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Jack, while I have invited you here to better perceive the skills of your numerous enemies, romantic impropriety of the most disgusting kind should be kept to a minimum. Please try to keep this in mind.

Oh, for crying out loud.


You have just lit a match, and dropped it onto the gasoline-stained flooring by 'accident.' I believe a facepalm times zero combination would be in order in this particular occasion, but I shall not.

Luckily, the sprinklers come on and douse the flames.

So, you take a few more matches, light them, and toss them on the floor; they do not cause any worthwhile damage. From here, you grab the Crowbar, and smash the nearest things you can find. A table, the wall, an expensive-looking painting, and a chair. You narrowly miss a violet vesperium laptop that appears to have the Tengwar symbol for the stem ER on it.

Jack, I can tolerate many things from a disruptive guest. Curt manners, atrocious candy bowl etiquette, murdering the help, egregious womanizing, and repeated casual arson.

Scratch goes over to a closet, pulls out a Discipline Broom, and returns.

But it is the near-destruction of another welcome guest's possessions where I must draw the line. I'm afraid I must now insist you take your severe beating quite personally.

> [o] SKULL.

The moment the broom strikes you again, you feel a searing heat in your face. A literal internal fire.

> [o] BURN.

A green aura about the Doc, he slams the broom into your face at such a trajectory that the blow knocks out three of your teeth. The aura oxidizes all the iron about the two of you (except for the horse hitcher), essentially setting you ablaze.

> [o] And so on.

(Of course, that referred to the SKULL. Burn. tick tock Hah. code that young master Erelye used to create the !A Doc Scratch. Anyways, the Doc snaps the broom by way of smacking you over the head with it.

I thought I could rely on you of all people, Jack,

He uppercuts you through a nearby window and onto a large manor.

to fire this single shot, and do what it is you do best.

He pulls a very deadly magnum out of the holster it was contained by, and points it at your head, slowly spinning it around to face his head.

You are not supposed to kiss her, Mr. Noir.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

user posted image

Now leave, and never darken my door again, by my invitation or otherwise.

A voice in your head tells you to shoot the magnum at the person you despise the most in the universe.

Doc Scratch pushes the magnum into your hands, and teleports you away before you can pull the trigger. You are now in the mean streets of the green city. The only contacts you have are the other three agents, and you think you have just been given a mission to slay all of The Felt.

>END OF ACT THREE.

[/spoiler]

Originally posted on 2015-11-01 01:39:00
PMEmail
^
Erelye
 Posted: Aug 11 2018, 06:24 PM
Quote

Local psychotic archwizard.
Group: Members
Posts: 132
Joined: 11-August 18
Age: N/A
Location: The void of knowledge.
Status: N/A



Act 4. We're slowly approaching a point where everything isn't composed of remarkably terrible writing. Hooray. Mild Harry Potter references.

ACT 4: Ascent


>Be Kalare.

You are once more Kalare. Luckily, you think you have scared Nelrte into not fighting Virnul. Then again, you have no idea what weapons he has created within the past hour. For now, you shall remain wary.

Later...

You are still Kalare. It has been approximately three point five zero eight two hours. You are currently admiring the two white Quills lying on your desk. Some of the most powerful pairs of wands in existence. For now. In other news, nothing too horrible has happened to your little ragtag group of friends since the aversion of that duel. Now, that has brought you to contemplating your mythological role as the Mage of Mind. For some reason, you have an urge to go to sleep, and commit dream suicide. Meh. Wait... could you not just... no. That would be mad. All you know is that your dream self is currently lying on top of a large, mauve slab with the Mind symbol emblazoned upon the center. Now, back to more pressing matters. Hold on to the metaphorical phone... what is that? A beautiful noise, assuredly. Some sort of... midnight sonata, as the time upon your clock states. Well, no use in wondering about it. May as well investigate. You get up, place the Quills right next to the future Hazel Wand in your Bookshelf Sylladex, and leave the room, using your acute Elven ears to locate the source of the music.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Walking down the halls of this meteor has made you realize something: this place is extremely dark. You like it that way most of the time, but lately... you do not even know. Anyways, you locate the source of the sound in several minutes. A usually unseen door near the computer room. You listen at the gateway for a second, and silently unseal the door, peering within. A large piano is within, as well as the player of all this fantastic music... Navela? Indeed, it is her, in her fancy red Seer of Time ensemble. Actually, sort of. She is, in reality, clothed in a red dress akin to her God-Tier garb, but.. quite different, really. As she finishes the song, you take a step in, and close the door as silently as before. Then, you slowly clap. She turns around, pulling out a weapon, until she realizes it is merely you. Then, she whispers over to you.

[spoiler=Dialogue]
NAVELA: Why're you up so metaphorically late? Isn't everybody supposed to be asleep?


Of course, she is grinning.

Dialogue

KALARE: You know full well I'm essentially incapable of sleeping. As for the question, I am likely here due to the near perfection of the music at hand.
NAVELA: Wait, really? Did I leave the door open?
KALARE: Just a crack. I do not think you have awoken anybody.
NAVELA: So, to appropriate what you've just said, you think I'm a good musician?
KALARE: You are certainly the best one upon this meteor.
NAVELA: Thanks.
KALARE: You're welcome.
Hélas, je me suis-

NAVELA:Transfiguré Les Pieds.


The two of you grin slightly at the joke. Then, you walk over to the large table in the center of the room, and sit on one of the benches.

Dialogue

KALARE: May I further experience the eternally inverted cacophony?
NAVELA: Sure.


You listen for what seems like hours, though it is likely just over fifteen minutes. Now would be an excellent time to try out this bottle of... you have no idea... that you alchemized earlier in the day. You grab a mug from the table, and fill it with about a third of the contents of one of the nine bottles you alchemized. Then, you take a slow, long drink.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

About an hour later, at nearly twelve thirty, Navela is still going with the piano, clearly unfazed by your presence.

Dialogue

KALARE: SLUUUUUUUUUURP.


She turns around, and looks at you, clearly annoyed.

Dialogue

NAVELA: What was that?


She looks over to the mug, and examines the contents. She cannot place why they would be so entrancing that you would interrupt her.

Dialogue

NAVELA: Kalare! Please don't take sips so loudly. I was onto something there!
KALARE: Yes well,,
KALARE: They are complateley mashked by your caavtina.
KALARE: *Cavitana...
KALARE: *Cavatna...
KALARE: http://b3.ifrm.com/static/emo/2.png
KALARE: HIC!!!


>Be Navela.

You are now Ms. Seceip. Normally, this would be a bizarrely rare privilege, but you are... preoccupied, to say the least.

Dialogue

NAVELA: Oh. How strong was that?
KALARE: I wuld sayy, prehhhhhttay strong, I guesh. I mean geush.
KALARE: *Guesh. Sorry.


Honestly, you are surprised. You did not think your leader would actually drink that stuff...

Dialogue
KALARE: HIC!!!


Quite frankly, you think the best way to get him to leave to allow you to play in silence is to remind him of a promise he made to you earlier that day.

Dialogue

NAVELA: Sigh. Didn't I tell you to be careful earlier?
KALARE: Is only a-
KALARE: oh.
KALARE: Oh mey goodnesh


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Dialogue
KALARE: Don't telll me,,
KALARE: THAT I FORGOD ABOUT THE ONE THING I PROMISHED YOU!!!!!!!!!
:c


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Wow. He must be very devoted to have been that anguished about it.

Dialogue

NAVELA: Calm down. It wasn't that important.
KALARE: I'mso sorry aaaaahh,!
KALARE: HIC!


He regains his composure.

Dialogue

KALARE: Iam not going brek it again!!
NAVELA: It really wasn't... can't you just promise to never do this again?


He nods.

Dialogue

KALARE: Naveva, perrhapsh we could go on a walk?
NAVELA: Um... Sure?


He stumbles a bit getting up. How much did he drink?

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

The two of you walk in a relatively straight line across the meteor, making few turns. A few times, you have to catch his slim body before he slams into the floor. The two of you are completely silent along the way.

Dialogue

NELRTE: Heh. Heh. Heh. Heheheheheheheh!


Your friend stops suddenly and abruptly, slightly confusing you.

Dialogue

KALARE: Dish... you hear something?
NAVELA: No. Why?
KALARE: Shhh. Could you bring a light up?


You use up a fragment of your Bauble of Illumination to project a levitating little orb of pure light. Kalare probably could have summoned one without breaking a sweat, but he... yeah. The both of you can now faintly hear what sounds like arcane blasts and psionic energy colliding.

Dialogue

KALARE: Naveva. Can you kep a sekret?
NAVELA: Sure.
KALARE: I... sometims, I hear... voices.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You look him in the eyes, fully expecting a drunken smile to appear on his face, or some other confirmation of jokesterism. You do not. For the first time in... who knows how long... Kalare Erelye looks... afraid.

Dialogue

NAVELA: So... umm...


You need to say something, right now.

Dialogue

NAVELA: Tell... Tell me about the voices.


Then and there, your friend tells you. He speaks of the vile agendas of the horrorterrors, of the voices of the imminently deceased, and of the brief glimpses he has into the future when thinking about deeper synaptic causality.

Dialogue

NAVELA: ... Why haven't you told anybody else about this?


He shrugs.

Dialogue

NAVELA: You think they'll reject you.


For the first time in what seems like days since you were in the piano-room, he smiles at you.

Dialogue

KALARE: Yea. Yo're sho smart, Navela.
NAVELA: Thanks.


Quite frankly, you are terrified right now. There is golden and burgundy flashing coming from the vents, and your best friend is apparently insane.

Dialogue

KALARE: Can you... help me,?
KALARE: I want you to teash me how to preten toact normal.


He puts his hands on your shoulders.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Dialogue

KALARE: Sho, I thaught I could start wish shomething simple,.


His mouth slowly twinges upwards, his eyes glinting in the dim light of your lesser light spell.

Dialogue

KALARE: You look quit pretty tonight.


His face slowly drifts towards yours. At that, you wrap your arms around his waist to better get a hold on him.

Suddenly, you hear a shout, and a scream. The unconscious body of Virnul is blown through a nearby door, and Nelrte steps out of said door, holding the... wand Kalare uses... Nelrte looks over at the two of you, a look of apprehension upon his face. He steps towards both the two of you currently intertwined, and Virnul, an insane look in his eyes. He raises the wand in your general direction, and it begins to let off violet smoke. Then, you can hear the tiniest 'Oh]' you have ever heard in your life, accompanied by a sudden scuffling of the ankles of Kalare. He tumbled out of your grasp, falling past all the stairs, a grin still on his face as he soars past the steps. This accident leaves you alone with a clearly sociopathic elf.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

>Be Kalare.

You are now the intoxicated (both ways) master wizard, lying at the bottom of a staircase in pitch conditions. Fortunately, you can feel the effects of the alcohol dissipating, slowly. Now, to go up there, and stop whatever is going on. You get up, and rush up the stairs, stepping over five steps per stride. Now, at the top of the stairs, you are currently standing right next to the unconscious body of Virnul. What happened here? Hold on... how does Nelrte have the Hazel Wand? You have it in your Sylladex... oh.

Oh dear. Luckily, Nelrte is slightly preoccupied, staring at Navela, and vice versa. Navela has her weapons out, and they are both expressionless. You grab Virnul, and drag him down the stairs, careful not to let... any of his teeth break off, or something of the sort. Then, you return to the top of the stairs. Araeva, Navela, and Nelrte all have their weapons out, as was before. If you are lucky, the Seed will not get destroyed. You know, The Seed. The one thing responsible for the fast recreation of your race. Oh, you could sexually reproduce, but it would take a long time. Nelrte sees The Seed, a scowl still on his face. Suddenly, said Prince of Light fires a projectile from your wand. It strikes and annihilates The Seed. You watch silently as Araeva and Navela charge towards the traitor. Nelrte, in a swift motion, blows Araeva background the hole he made in the door, and she strikes a table in the Common Room, and is immediately knocked unconscious. However, Navela, with her chainsword, is a far greater threat. All is still for a few seconds, until she charges. Nelrte points the Hazel Wand at her, and a clean circle of ash appears on the wall behind Navela, along with large amount of red. She slumps onto the floor. Wait... WHAT?!?!?!?!

Red pooling down the stairs, you leap down, grab Virnul, and dash off as fast as you can. A flash crosses your glasses. Great, somebody is contacting you.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Pesterlog

-- abnormalConfidant [AC] began pestering ambiguousTheoretician [AT] --

AC: You told me to contact you later, so...
AT: Please. Just go. I'll get to you later.
AC: Why? What's wrong?
AT: I am certain my future self will talk to you in a bit. Now, allow me to mourn in peace.
AC: What's going on? Are you in trouble?

-- ambiguousTheoretician [AT] ceased pestering abnormalConfidant [AC] --


Really, now is not the time. You need to get up there. At that, you [and your 'cargo'] rush up the stairs once more. Nelrte is nowhere to be seen. You lay your friend down beside you, and stride over to the body of Navela. Noticeably, you are no longer drunk.

Dialogue

KALARE: Navela? Are you okay?
...What has he done? Navela? Please just be cherry jam please just be jam please just be jam! Haha! Charade time has ended! You can get up now. Navela? Oh fuck oh fuck oh fuck oh fuck oh fluck oh fuck!


Wait! There is a method of resurrection available to you! With slight tears obscuring your vision, you bend down, and examine her wound for a second, before sitting her body against a wall. That was neither heroic nor just, so she should be fine. That is all you can do. You grab Virnul, and run off. In the distance, you can hear a button being pressed. Suddenly, everything goes black.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Several hours later...

Bluh. What happened? Oh yes, that is right. You think the meteor might have hit something in the Incipisphere. You open your eyes, stand up, and walk into a side-closet you know leads to the outside. When you reach the apex of the staircase, you see a world populated by large amounts of light and gold. Great. The meteor hit the planet of Nelrte. You check your glasses, scanning for any your friends who happen to be online, waiting for response. You find one.

Pesterlog

-- ambiguousTheoretician [AT] began pestering catastrophicGovernance [CG] --

AT: Hello?
CG: So, youve opted to wake up.
AT: What happened, exactly?
CG: Well, the meteor hit nelrtes planet. I think it separated us. By that, i mean it flung everybody to their planets except for you. But you can just get there with that transportalizer. Oh yeah. It switched you and nelrte around.
AT: Okay. So, I'll get to LOPAT, and kill that idiot who had the audacity to steal my most prized possession.
CG: Sure.

-- ambiguousTheoretician [AT] ceased pestering catastrophicGovernance [CG] --


Very well. You sneak into the nearest Transportalizer, go to LOPAT, and begin to wander, speaking to consorts along the way.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Where in the world are you? You have been tracking the aura signature denoting luck. And pixie dust, but those two are interchangeable. Anyhow, it has led you to a large forest around what appears to be... a gigantic staircase with a Mind symbol glowing at the top. Whatever this is, you can sense Nelrte is close. You draw the Quills of Echidna from your Needlekind Specibus. Your Strife Portfolio includes Wandkind, Needlekind, Bookkind, and Swordkind, for future questioners.

You can hear him. Heavy footsteps, in the direction of the staircase. You stare at the staircase, and see a... PULSATING BLAST OF YELLOW ENERGY STREAK TOWARDS YOUR FACE?! Rolling out of the way, you barely dodge the blast. Then, you see him. Holding the weapon which took enquier to plan and longer to create. Quills in hand, you speak.

Dialogue

Why?
NELRTE: Why? You guys were always fucking disrespecting me, and I had gotten enough!
KALARE: Please keep the vulgarity to a minimum.
NELRTE: Ha fuckin ha. We've got a funny guy over here.
KALARE: ...
NELRTE: Nothing else to say?
KALARE: Now, really? I don't think you need to be this disrespectful to your enemy, sir.
NELRTE: It was a question, dumbass.
KALARE: So, I take it that I have failed negotiating.
NELRTE: Yep.
KALARE: Very well.


At that, you both leap into action, firing blasts of pure magic at each other. Two white blasts, one pulsating yellow Green Sun blast. The three meet, and cause a massive explosion, blowing you back. Of course, Nelrte appears to have had far more practice than you, and stays on his feet. Regardless of who is more skillful, you leap back up, and fire curse after curse at the bastard, dodging and weaving past spells in return. Nelrte seems to be... destroying your luck to win? Perhaps.

Up the staircase the two of you go, firing hex after curse after spell, not really caring where they land. The others, even with their presence upon other planets, can likely see this. Around the middle of the staircase, the two of you raise your wands. Staring at each other. Waiting.

Dialogue

KALARE: It was foolish of you to come here tonight.


Nelrte's face twitches down into a scowl. He then fires a jet of green light out at you, and you Apparate away. Then, you swish both of your needles back and a jet of red light streaks out from both of them. Nelrte fires another killing curse at them, and the two blasts collide. You inexplicably feel the two spells link via Priori Incantatem, and see a long... chain of red and green light colliding. Around the point where the two intersect, a large amount of spell residual foam is being formed from the various sparks flying off both ends. You grip the Quills tighter, forcing your mind to focus. Still, despite your best efforts, the curses remain constant. Bolts of static electricity dance off the ends of all three wands. The force seems to be pushing you back slightly.

The two of you desperately attempt to break the connection through various swishes and flicks, but naught seems to work. Then, Nelrte pulls out a round jar of some lime fluid faintly glowing. Wait.

You do not, under any circumstances, use the wildfire.

He tosses it into the air swiftly, and then places his hand back onto the Hazel Wand. The jar falls towards the sloping ground and shatters, expelling the foul liquid everywhere. A stray spark flys off the link, and you attempt to break the connection with all your might. The spark ignites, and green Wildfire spills everywhere, causing a massive explosion. You duck behind a slit in the pillar holding the staircase, and wait for the blast to subside. You leap out as it does, only to see Nelrte twisting and twirling the Hazel Wand. The Wildfire shockwave congeals together, forming a massive serpent of some kind. Your eyes widen.

The serpent leers before you, and lunges in a split second. Then, you twitch the Quills forward, and the beast of flame slumps too the ground, exploding in a flash of light. You take this opportunity to gather the remaining flames into a ring around you, and blast them at Nelrte, both of you still slowly walking up the stairs. He flicks your wand, and the blast dissipates around him. Immediately after, he flicks the Hazel Wand, and a wave of dark energy speeds towards you. Gaseous Tenebrae? Really? You arc the Quills forward, keeping the waves at bay steadily. Time seems to slow down. As per usual cast of such vapors, Nelrte is experiencing a large buildup of Flux. Unexpectedly, he releases it in a blast that vibrates out to thirty meters past the pillar, transmuting a few hundred thousand leaves into glass shards by way of Mutatio.

You match this blast by breaking the chemical bonds of all the air above Nelrte, obtaining a large amount of hydrogen, nitrogen, and oxygen. You fuse the former and latter together to create a large amount of water, which immediately falls down on your enemy. You twitch your needles, incasing Nelrte in a sphere of unmoving water. Desperately trying to find a way to distract you, he drags all the glass shards towards you. Several hundred thousand glass shards streak towards you, and you quickly transmute every single one of them into sand, which flys at you, and douses the Wildfire. You cover your eyes, and streak two endothermic reactor curses in the general direction of Nelrte.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Of course, he anticipated this. One blast of Morgul-flame is all that is needed to dispel the Magifrost Unmelting. However, you know how the mind works. You know which neuron clusters are necessary for function. You know which techniques are needed to manipulate these. As such, you smite him directly in the chest with a bolt of lightning. This should temporarily disable his arms. Oh, dear. You have no luck with this. The temporary deactivation wears off almost instantly. However, it was enough time to pull off one of your Fraymotifs. You sense his movements as if he were you. Every neural impulse, detected. You then pulse a brief electrochemical signal to his brain, and he takes a step to the left, slamming into the pillar wall.

This is all you need to disarm him with a well-placed spell. You grab you wand once more. Of course, he still has the Crosshairs of Ahab. Oh. He shoots directly at you, and you weave out of the way. However, you channel the power of the Abyss, and teleport Nelrte back to his planet. Whew.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Now, you suppose you can get back to her, if you so wish. You sit on the edge of the Quest Pillar.

Pesterlog

-- ambiguousTheoretician [AT] began pestering abnormalConfidant [AC] --

AT: Okay, I'm ready to respond to your previous question.
AC: Who're you?
AT: Are you pulling my leg?
AC: Nope. I don't actually know who you are.
AT: What's the date?
AC: Can't you just look at your computer? <_<
AT: No. I clearly need you to tell me the time.
AC: You're a troll, aren't you.
AT: I am definitely a member of the horned conqueror race. Clearly.
AC: What the hell're you talking about?
AT: JUST TELL ME THE TIME!
AC: Jesus. OK.
AC: It's 7/3/13.

AT: Fucking hell.
AC: W/ever. B/
AT: So, I take it this is our first conversation, from your perspective.
AC: What does that mean?!
AT: It means that I have spoken to you before.
AC: I get THAT, but you're basically saying time travel's real!
AT: Humans are such an odd race.
AT: Anyhow, I don't think we'll speak for a few months. Goodbye.

AC: I get it. You're pretending to be somebody else for the ironies.
AC: Wait, you're going?


-- ambiguousTheoretician [AT] ceased pestering abnormalConfidant [AC] --

AC: http://b3.ifrm.com/static/emo/4.png


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Ah. The present appears to be several months into the past. For the universe you created, at least. That brings you back... back to a time with considerably less chaos.

>Kalare: Flashback.

You are now a you several dozen enquier in the past.
Your group of subordinates has discovered something... intriguing. Apparently, Araeva was sent 5082 Boonbonds. This is an obscene amount of money, and she wished to find the source. So, Virnul rerouted the server connection, and found the other end. A member of a race from the universe you created!

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You quickly load up the Viewport (as this is a modified version of Pesterchum that is named something in Quenya, but I choose to translate), and enter the coordinates of the person that sent you the money.

Your theory is that all races involved with GodCraft will have a Sburb session, and oversee the development of an alternate human race. It remains to be seen whether this is accurate or not, though you are likely being an idiot. So, who is this young lady?

>ENTER NAME.

You have a sudden urge to put something utterly pointless into the terminal, but suppress it. No idiocy is permitted at this point. Instead, you type in something more... productive. And, by that, I mean you have just seen Zoey Lefebvre for the first time.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Dialogue

KALARE: This is who sent me the money? I was expecting somebody more... rich, and present in a session?
VIRNUL: No, obviously not. I've clearly just shown you this to pull your leg.


So, what will you do? You could sent her a hate-filled message at the end of her timeline, or you could do something legitimately productive. Productivity is key. Now, from what you know, it is time to get your chat up.

Pesterlog

-- ambiguousTheoretician [AT] began pestering abnormalConfidant [AC] --

AT: Elen sila lumenn' omentielvo.
AT: Ná ses?

AC: What're you talking about?!
AC: Are you some kind of LotR fan LARPer, or whatever?

AT: What? I thought humans spoke Quenya? It was shown in the only series of historical tomes written by humans I've been able to locate.
AC: What?
AT: They were called something foreign, I think. The Tolkien legendarium.
AC: Oh my god. You're a meticulous dumbass.
AT: If you're going to say such, I may as well get to the point.
AT: Me first. What's this about humans? Are you insinuating you aren't a human?
Connoting? My genus is certainly realistic, not a matter of doubt.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Pesterlog

AC: Suuuree.
AT: Well, it's true.
AC: Let's just stop talking about that.
AC: So, did you hear about that Sburb game coming out soon?

AT: Hah. Yes, and I have played it through.
AC: Really? What's it like?
AT: I find it marginally amusing that you believed me immediately. Not to say that it is not true.
AT: But, I cannot say what it is like.

AC: http://b3.ifrm.com/static/emo/4.png
AT: Yet.
AC: What do you mean?
AT: I mean you will have to wait a few enquier until it comes out to play it, Lefebvre.
AC: whaa
AT: See you then.

-- ambiguousTheoretician [AT] ceased pestering abnormalConfidant [AC] --


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

At this point, you had second, third, fourth, fifth, and sixth conversations that the author is currently unwilling to write. So, I shall provide a monologue instead, and have those as later flashbacks.

The Bb1 session, commonly referred to as Earth Minor, lies within the multiversal cluster of universes containing the Genesis Frogs of V1, V2, and B1B sessions, some of which do not yet exist. Other orbiting dimensions include the realm of Darnalucus, and so on.

There is one major difference alienating session B1B from universe B2. Well, eleven. The lacking of eleven beings, which shall be referred to here as Messirs Egbert, Egbert, Strider, Strider, English, and Ms. Harley, Lalonde, Lalonde, and Crocker. Plus a good dog, who was replaced by an entity of considerable power, named . Instead of the nine- four children, four adults, and one dog, there were others... in the exact same positions, manipulated by the fates of their patron elves. Of course, for now, I shall merely focus on Ms. Lefebvre, and her grandfather; however, her three friends and their guardians are worth mentioning as well. Overall, their session was doomed to fail, due to the creation of their ectobiological relative, their First Guardian. He, in a fit of rage, annihilated most of the B1B session, forcing the four children and two remaining guardians to flee into the core of Skaia, where they were protected by their Void player until the present time. Now, back to something more... interesting; the flashback.

So, this human is rather... odd. She does not look as if she has three Boonbonds, much less 5082. Well, who is this young lady?

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

>ENTER NAME.

You see no reason to put a derogatory statement in. Zoey Lefebvre, then.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Hmm... You assume she has obtained The Game now. Perhaps it would be beneficial to inquire upon the state of the game Sburb. Either way, you suppose it is time to

>Be Ms. Lefebvre.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Your name is ZOEY. It is currently your BIRTHDAY, though it was not previously mentioned. A number of PAPERS and posters are scattered across your room, along with a plethora of writing and drawing utensils.
You have a variety of INTERESTS. Primarily, you enjoy acts of ARTISTIC EXPRESSION, usually for fun. You are very embarrassed when your older SISTER sees it. You do not know why. You have a fondness for CREATIVE WRITING as well, though you are not particularly good at it. You also like to READ particularly good Dungeon Punk-esque modernized stories involving magic. They do not embarrass you, for some reason. They do get your mental cogs turning, serving as the basis for what is essentially WIZARD FANFICTION. Of course, good characters include the illustrious DUMBLEDORE, or perhaps MITHRANDIR. On special occasions, you play VIDEO GAMES with your friends.

What will you do?

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

>Zoey: Retrieve arms from desk drawer.

There are no arms in your desk drawer. Your arms are, in fact, attached to your body, like those of everybody else.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

>Explore the house.

You leave your BEDROOM. Across the hall is that of your SISTER. You do not usually go in there. At the end of the hall there lies a small window. As can be clearly seen, it is storming very heavily. Perfect weather for your birthday. You are not being sarcastic. Luckily, your house has not lost power. Perhaps you should check the time. Ah. Eleven thirty-four. Seems like an okay time for a near-midnight snack; you are slightly hungry.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You make your way down to the pantry, and pull out the first thing you see. Sitting down on a nearby chair, you begin to nibble on the thing, pulling out your laptop. Oh. Somebody is contacting you.

Pesterlog

-- ambiguousTheoretician [AT] began pestering abnormalConfidant [AC] --

AT: Do you recall when I said, and I quote, "See you then?" Well, then is now.
AC: Okay.
AT: Has The Game came out?
AC: Tomorrow morning. I'll be in school.
AT: Academic studies call you? I respect that.
AC: Thanks.
AT: That brings me back.
AT: Anyhow, when could you get to a suitable store in which you'll be able to buy Sburb.

AC: Actually, I'll have to ask my sister. I can't just go out alone!
AT: That's what I had to do as well. So, please just get it as fast as you may, and then contact me when you get back to your place of residence.
AC: I can try. So, anything else?
AT: Not particularly. I suppose just pleasantries and such Are you busy?.
AC: Nope.
AT: I will skip the former. So, how's your life?
AC: Pretty good. Yours?
AT: Fine.
AC: Oh god.
AC: This is so incredibly awkward.

AT: Indeed.
AC: Umm...
AC: Were you serious about being an alien?

AT: Clearly not. I am definitely a lying fool, and I regularly check my own 'backstory' to iron out the contradictions. Clearly.
AC: Lol. Who are you?
AT: Me? I am an elf from a faraway planet christened Vetas.
AC: I didn't mean that. Do you have a name?
AT: I do.
AC: What is it?
AT: My name is Kalare Erelye.
AC: Cool.
AT: Mhm.
AC: Okay, it's been great. But I can hear the neighbors getting up. I've got to go.
AT: Very well. Farewell. You know where to contact me.
AC: Bye!

-- abnormalConfidant [AC] ceased pestering ambiguousTheoretician [AT] --


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Some time later...

Pesterlog

-- ambiguousTheoretician [AT] began pestering abnormalConfidant [AC] --

AT: Have you obtained a copy of Sburb?
AC: Yeah. Should I play it?
AT: Do you have your friends set up as your coplayers?
AC: Yes.
AT: Start, please.
AC: What's the timer on the big tube machine mean?
AT: Ignoring the innuendo, as I realize we don't share biological reproduction systems. The Cruxtruder's timer is showing you how much time you have to create your Artifact until meteordown.
AC: Meteordown?
AC: Oh my god.

AT: Good. This means your session will make it to Reckoning time.
AT: Hurry.

AC: I'm going to!
AT: That's what I expected. Now, if you'll excuse me, I'd like to go read.
AC: WHAT?! You're just going to leave me here?
AT: It's a really good book. Besides, I have complete confidence in you and your friends. Hah.
AC: No!
AT: Don't worry. I'll still be overseeing your efforts with the viewport. Still, I need to begin my daily three hour reading session.
AC: No!
AT: I will be right here if anything goes foul.
AT: I'll be watching.


-- ambiguousTheoretician [AT] ceased pestering abnormalConfidant [AC] --

AC: KALARE!!!!!!!!!!


Wow.

>Cease being Zoey.
>End Flashback.

You are now a standard third person Ererrator. Hah. What occurred here is crucial. The Mage departs. The protégé enters. She alchemizes a few weapons and other utilities. Then, she asks what to do next. This is where we are now.

>Be Kalare.

You are now one of the elves, sitting on the edge of your Quest Pillar, near your Quest Refugilair. You know what time it is.

It is time for the final battle.

OR IS IT.

>End of Act 4.

[/spoiler]

Originally posted on 2015-11-01 02:17:00
PMEmail
^
Erelye
 Posted: Aug 11 2018, 06:24 PM
Quote

Local psychotic archwizard.
Group: Members
Posts: 132
Joined: 11-August 18
Age: N/A
Location: The void of knowledge.
Status: N/A



Act 5. The end of Disc 1 for the plot. These discs don't really mean much. They are primarily used in retrospect for me to show where my writing is poorly-done, and when it is normal. Hah.

ACT 5: Shatter


>Be Kalare.

You are now Erelye. You are currently standing upon your Quest Pillar, Hazel Wand in hand. Perhaps you should get to the position of Nelrte. So, where is he?

You determine that mister Avlcan is on his lava-dusted planet. It is a pain to go there, and is in fact going to be inconclusive. Nonetheless, you leap into your First Gate.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You pop out on a walkway composed of an infuscolium-corotite alloy. Looking around, you see that there is one thing this place is not lacking: light; it is everywhere, having melted all of the planet below into magma. You cast a spell of dimming.

Looking behind, to the sides, and the front of the walkway, you take a cautious step forward. Then, you stride across the walkway, and reach an intersection. You promptly head right. Then, you head left, then right, then left, and so on. You keep on going in this predictable pattern for what feels like hours, until you realize multiple people are attempting to contact you.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

May as well open up a memo for them.

[spoiler=Pesterlog]
CURRENT ambiguousTheoretician [CAT] RIGHT NOW opened memo on board Myriad Explanatory Statements.

CURRENT abnormalConfidant [CAC] RIGHT NOW responded to memo.
CAC: So, you have a memo instead.
CAC: Whatever. But, you said to wait for a 'temporary sessional merge,' right?

CAT: Precisely. You wait for the merge, we go in, and everybody's relatively safe.
CURRENT catastrophicGovernance [CCG] RIGHT NOW responded to memo.
CCG: Im on lomal with araeva and navela
CAT: Are you? Excellent. Tell them I said hi. I'm there as well.
CCG: Ok, ill just slowly rot here while you go perform acts of heroism
CAC: What's going on?
CAT: Right. We're going to initiate the plan early. However, I am going to take out Nelrte, and then go.
CCG: Yep, youre fucking right well kill him
CAT: Very well. Virnul, I can sense Nelrte at the Temple. Zoey... good luck.

CURRENT ambiguousTheoretician [CAT] closed memo.


Very well. They shall be on their way. You activate your stolen Clockboard, and skip to when they do arrive at your current position.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You skip ahead approximately seventeen minutes, nine seconds, and forty one milliseconds. Three elves stand in an intersection. A look of surprise passes over the two you did not inform. A look of relief across the other.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Dialogue

VIRNUL: I was beginning to think you wouldn't show up.
KALARE: I specifically said I would. Still, I realize you are just handing me snark. So. Are you ready?
ARAEVA: What are we doing?
NAVELA: Likewise.
KALARE: We are going to go KILL Nelrte.
VIRNUL: Hell yeah. Time for round three, motherfuckers.
ARAEVA: Isn't he going to kill us all?
NAEVLA: Come on. After all this, do you not think he is going to kill us?


The two get into an argument. At this point, you turn to Virnul.

Dialogue

KALARE: You ready?
VIRNUL: Why wouldn't I be?
KALARE: Good point. Shall we get going?
VIRNUL: Yeah.
KALARE: Very well. Let's go. The others will follow after I can get a rune of translocation up.
VIRNUL: Here we go.


At that, the two of you walk over to an edge. You begin glowing violet, and he burgundy. Giving one last glance at the others, you both leap. Falling down until you are seven meters above the lava, the two of you soar across the magmatic ocean, a grim determination on your faces. You can hear shouts from where you originally came from, but that is to be expected. For now, you soar towards the Temple in which the Quest Refugiliair of Nelrte lies. Deciding it would be best to have an advantage, you land on an obscured platform above the Temple. Then, you weave your Rune of Translocation into the air, and drag Navela and Araeva through reality to here with it.

After explaining as to what had occurred, the four of you quietly dash towards the Temple. You advise Araeva and Navela to go in the back. They do so. Finally, you and your best friend stride in through the front entrance.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You raise the Hazel Wand upon entering, and wait, peering into the infernally dark temple. You can hear a scuffling noise. You look, and see him. There he is, standing there, weapon ready. The two of you charge into the fray.

Spells and psionic eyeblasts firing every which way, you dodge and leap past curses. Violet, burgundy and gold psionics tear through walls, and leave bare clockworks exposed. This is the work of three masters of the arcane. After having blocked a particularly nasty Strangulation Hex from Nelrte, you realize why he is not dead. And, by that, I mean you see his Quest Refugilair open, with the dead body of Nelrte in it. So, that was why he was wearing this orange Prince garb. You thought it might have been for show. So, he is actively destroying your luck. You fire three Binding Curses at Nelrte in rapid succession. He deflects them all. At this point, it would be wise for you to break his shield. As such, you divert your curses into vaporizing his shield. This is only slightly strenuous. Unfortunately, this means that you cannot attack. So, time for Virnul to attack him.

>Be Virnul Kodros.

ROUND THREE.
HAVOC!

You fire a psionic eyeblast at Nelrte, as Kalare has disabled his shield. Nelrte, in response, fires a golden stream of energy at your blast. The two meet in midair, and sparks begin to fly. Slowly, you levitate into air, as does he. Concentrating, you focus all your might into making that blast strike him.

>Be Kalare.

You watch the magnificent display of sorcery, while still keeping the shield down. Suddenly, your acute elven ears pick up... footsteps behind you. Slowly, you turn around... to reveal somebody in Witch of Heart garb. Eterne, then. Bluh.

Dialogue

KALARE: What are YOU doing here?
ETERNE: You know. Stuff.
KALARE: Would any of this 'stuff' happen to be plotting my death?
ETERNE:
ETERNE: Why do you think I hate you?

KALARE: Likely because of the roleplaying accident, and your general demeanor around me.
ETERNE: How many times do I have to say that was an accident?.
KALARE: Fine. Now, what's your real reason for being here?
ETERNE: I already told you. Stuff.
KALARE: Tell me.
ETERNE: Fiiiiiine.
ETERNE: I saw lights all the way from Lopar, and I wanted to join up. I'm going to help. There's nothing else to do in this hellhole.

KALARE: Not so glad you could make it, but that's okay, I suppose.
ETERNE: Let's get started.


You stand there, staring at each other for a few seconds. Of course, she is likely going to backstab you. As such, you take the initiative, and draw the Hazel Wand, muttering an incantation. She raises her eyebrows. Manipulative thespian, that is what she is. A spark flies off your wand, looking like a curse, and Eterne blocks it, turning towards you. You lunge at her. Suddenly, you both disappear.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You reappear on your Quest Pillar, as does Eterne, due to the Rune of Translocation you created earlier. Flicking you wand to the side a little, it becomes its innocuous sword double. She pulls out dual swords (strangely composed entirely of Vis Crystals and corotite), and uses them to block your slash at her. At that, you both leap into action, Eterne realizing that there is to be no negotiations. She has a fighting style on which it is extremely difficult to deflect attacks. Nonetheless, you wield your innocuous sword, and block the first strike, immediately leaping into the air. Looking up, you can see Lomal in space, and the Temple. Well, you can see two figures off in the distance, floating above the place. The only way you noticed them is by the golden and burgundy psio-beams and auras the size of large houses. They are seriously fighting it out. In fact, you can see on the planet below... Navela and Araeva fighting what appears to be… innumerable gray drones marked with what appears to be the alchemical symbol for antimony?

Anyhow, you land once more, and the three blades slam into each other in a mess of parries, swings, slices, and other blows. You deflect the first blade swinging at you with a loud *clang,* and instantly swing your sword behind yourself to strike the second one. The two of you weave through the cocoons of swinging blades and your twisting psionic blasts, swinging at each other. Eterne then arcs both of her blades at you in a fluid motion, and you then block them both with the flat of your blade, pushing it upwards to counteract the downward push. You then let go of your blade with one hand, (still holding it with the other) and fire a bolt of psionic energy at her with said hand, taking advantage of her swing downwards, thanks to your sudden lack of strength to keep the blades locked. Eterne catches the blast on a Vis Crystal upon her sword, and charges you. As such, you flash-step between a stray psionic blast from Lomal, and a stray sword swing, stabbing upwards.

Eterne instantly blocks this attack, but is blown back by a stray psionic blast. Standing near the center of the Quest Pillar, you hold your sword in your right hand, pointing it down to the ground with a slightly bent elbow. She stands at the far edge of the Pillar, holding the twin swords in a masterful manner. Then, she lunges at you, and you parry both blades. Leaping into the air above her, you land directly behind Eterne, and she brings both blades slamming into yours. Then, you flash-step in front of her, and spin around, holding your blade with both hands in a downward direction, glasses glinting in burgundy and gold light from the orbital battle above.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Bringing down your blade, it misses your intended target, and sinks into the floor. That is one detriment to having the sharpest weapon in all of reality. Drawing it out with some effort, you bring the blade up just in time to deflect a dual bladed attack. With all your psychic ability, you drag the blades out of the hands of Eterne. Unfortunately, this pulls your sword out of your hand as well, embedding it into the floor, locking the three blades in place. You stare at each other for a few moments, until Eterne shrugs, and leaps at you, flailing about like an insane person. She gets you into a rather comical headlock, and continues to flail about. You urge your sword to telekinetically impale her as she does this, but the thing is unresponsive. As such, you attempt, with all your physical weakness, to force her off of you. Needless to say, you are unsuccessful.
Oh. Right. You telekinetically drag her off of you. Then, you begin to levitate into the air. What? You did not... fuck.

Dialogue

ETERNE: I. Am trying. To help you. ASCEND.


A ball of a sort of grape light appears in her hand. She points it at you, lightning crackling off of it. Suddenly, it vanishes.

Dialogue

KALARE: Wait, what are you doin--
KALARE: AAAAAAAAAAAAAAAAAAAAAAAA


>Be Virnul.

You are presently locked in psionic combat with Nelrte above Lomal. Energy blasts are flying about from all directions. Narrowly avoiding a golden blast, you fire a burgundy one in return. Nelrte fires off another, which intercepts your most recent attack, and you fire off another in return. You can feel that bastard trying to read your mind. Luckily, he is not succeeding. Suddenly, you see a large amount of Alternate Erelyebots flying upwards, away from the surface of Lomal. Hold on... weren't Navela and Araeva fighting them?
Looking down, you see...
Oh. Oh fuck. But... they will resurrect. Navela is a god tier, and she can breathe life into Araeva. Hopefully.
Turning away, you fire a relentless barrage of psionic energy everywhere, striking down opposing blasts, and drones. Arcing your hand down, several of the other planets that are not Lopat and Lomal glow with a faint light. Swiftly, they speed towards Nelrte. In response, he slams the other two into them, narrowly avoiding being crushed. That was loud. The planets in contact begin to break up. You can see a... fuchsia light in the distance. Ah. The temporary sessional converge. You fly towards Nelrte.

>Be Kalare.

Dialogue

KALARE: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH


Suddenly, multiple planets crash into each other, nearby to the duel between Nelrte and Virnul. Flaming rubble rains down onto Lopat, interrupting the soul-stealing. You slam into the ground, gasping for breath, wide-eyed. You sit up.

Dialogue

KALARE: Fucking hell, that was painful. Did you really have to-


You stop short when you realize that Eterne has managed to grab her swords from underneath yours. Likely teleportation. She steps over to you.

Dialogue

KALARE: What are you doing?
ETERNE: This is how we have to do it. I'm so sorry.


And, with everyone currently living watching, she stabs you with both blades in the chest, letting go of them, and grimacing. You stare for a few seconds, as everybody else is doing. A grayish blue color stains your black shirt. You collapse to the floor after a few seconds, unable to say anything out of shock. Slowly, your vision gets more and more blurry.

>Your name is Kalare Erelye, and

YOU ARE DEAD.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

>Be mister Kodros.

You stare at the twice-impaled corpse of your leader, the body to tumbling to the floor, blades still protruding from its stomach. You endeavor to give it as much thought as the other two dead in your party. Which is to say, as little as possible. At that, you look back at Nelrte. Anger pulsing through your veins, you fire an absolutely gigantic psio-blast at him. Deflecting it, he speeds towards you, golden Prince of Light aura trailing behind. He reaches for you, and you fire what elves call the 'Magnus Arcanum' of your energy, a monolithic blast of burgundy energy streaking towards the sky at near the speed of light. Nelrte barely fires another lightblast at you in time. The beams meet. Multi-chromatic sparks spewing out from the intersect, you focus. Priori Incantatem, they call it. A dome of Alternate Erelyebots surrounds the both of you. The golden light is slowly reaching your end. With all your might, you slowly push the thing back. The sparks slowly, twitchingly reach the end Nelrte is floating at. Yes.

Suddenly, a large Light symbol appears. You feel... as if you are being drained of something. The link dissipates. Nelrte points his hand at you in a manner akin to Darth Vader (not Elf Darth Vader. That is ridiculous. Elves have the normal Star Wars). You feel the air rushing out of your lungs. Gasping for the sudden lack of oxygenated Breath, you feel as if you are slowly drifting towards something. Looking forwards, you realize. With Nelrte's hand around your throat like a fist of solid orichalcum, you look at your enemy. No grim smile lines his face. Merely determination. Then, you realize that he is at-

SNAP.

>Your name is Virnul Kodros, and

YOU ARE DEAD.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

>Be Eterne.

You are now a bloody murdering- that's enough.

Anyhow, you see a body tumble to a walkway on Lomal, head lolling to the side in a grotesque manner. And then there were two. You move the corpse of Kalare slightly. Then, you grab one of the blades in his cold chest, removing it with a sickening squelch. Pointing the bloodstained blade directly at Nelrte, you wait. Challenging him. In the distance, you can see the fuchsia-tinted universe speeding towards the planetary rubble orbiting Skaia. The mixed crimson liquid with hints of grayish-blue coating of your swords slowly oxidizes, becoming a candy red. You prepare to leap at the murderer. Suddenly, a pulsating light speeds towards a bit of planetary rubble. As the stuff fades, you can see a golden sarcophagus, grinning in a thoroughly horrific manner. The top slides off, slowing grinding against the other half of the container. A hulking green figure emerges. You duck behind a large rock. In a flash of green light, something happens. Then, you hear pulsations and see horrible flickering lights, and a constant green one. Peering above the rock, you see the demon having a staredown with Nelrte. You duck behind the rock once more, and begin to hear muttering. Then, you hear the sound of a machine gun firing, and see another flash of multicolored light. Peering above the rock once more, you see the sarcophagus sliding shut. Maddening eyes of billiard briefly stare at you, until there is a flash, and the thing vanishes.

You see another lifeless body tumbling through the air, riddled with hundreds of bullet holes.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You realize something. There is a sudden lack of fuchsia light. Well, that is not true. It has been absent for at least three minutes, which is conveniently the amount of time it took for both Virnul and Nelrte to die horribly. That is likely why there are four new planets orbiting another Skaia some few hundred miles away. And several people flying towards your Skaia. Whatever. Perhaps you should act slightly quicker than you are now. Picking up Kalare's corpse, which happens to already be sickeningly cold, you toss it over to another part of the Quest Pillar. You kind of hope this works.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

For a minute or two, Kalare's body lays very limply against the Quest Bed, one of the two swords still sticking out of him. Slowly, you draw it out, blood splattering on the floor. Faintly, you can feel the four players of the session you created watching from within their planets, and the remaining Dersites watching from their moon, which has been dragged out of orbit near Lopat. The six white orbs atop their metal pillars begin to faintly glow. Over in Derse, you know the dream self of Kalare is currently on his Sacrificial Slab as well. Just in case. Actually, you can see the Slab from here.

The light from the orbs steadily grows brighter and brighter, to a blindingly bright level. At this, you can see the four new players turn their heads your way, staring at the planet above, at the light. Peering over at Derse, you can see the Slab. As the dream self of mister Erelye appears to have expired now as well, it begins to levitate into the air, a light teal spirograph appearing around the circular Slab. Then, the bloodstained dream self levitates into the air, limbs hanging limply. The spirograph twists and follows him, before encircling the body. The glow from Derse's spirograph becomes unbearable as well, bringing it into the focus of the new players as well. Wait. Navela seems to have revived as well! Good. Not a heroic or just death, you suppose.

Anyhow, the dream corpse of Kalare flies directly into the source of the blinding light.
The light begins to slowly fade from both spirographs as they disappear. You look up at around the same time as the new human players and Navela do. Alas, still only light. All staring, the light slowly disappears. There, floating within the spirograph, glasses lit by the teal light, is Kalare Erelye in Mage of Mind garb.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

He stares down for a few seconds. His gaze sweeps over you, coming to rest on his own dead body a meter or two behind. Cold anger appears to radiate from him. He does not show it, but you can certainly feel it. Then, he flash-steps over to the catwalk where Virnul has come to rest. Muttering, he bends down, grabs the body, and kisses Virnul to bring him back to life. Satisfied, he teleports over to you, but not before giving a reassuring nod to Navela. She begins to fly towards the two of you. And, by that, I mean that Erelye is standing three feet away from you, eye slightly twitching.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Navela lands on the pillar just as Kalare telekinetically pulls his sword out of the ground, transforming it back into a wand. Virnul gets up finally, and begins crawling over to the point where the corpse of Araeva is.

>Be Kalare.

You are now the wizard. The Lord-Archmage, or, to shorten it up, the lord Erelye. You have come back from the dead. You are supposed to feel great, right? Wrong. You have had a minor migraine the entirety of the time you have been alive again. It is not as if you have not had these repeatedly, but it is still mildly annoying. You hold the Hazel Wand, staring at your murderer. Mind games are certainly fun. Then, you begin to attack. Your spell is cut off by both an onslaught of soul and... time magic. Wait, what? Is somebody else here? You feel somebody tap you on the shoulder. You turn around to see... Navela. She is alive? You believed she had died down there- oh, right. God tier stuff. You telekinetically lift her hand off your shoulder, and put it at her side, your hand briefly brushing past hers.

Dialogue

KALARE: So. What are we going to do?
ETERNE: Aren't you the leader?
KALARE: Yes. So, are you going to apply your input?
NAVELA: Well, you know... Stultitia hominis cunctatio est homo.
KALARE: I would prefer, in this situation, more of a non omnia quae definita mors. But then, what should we be other than compressed spheres of indecision?
ETERNE: What the fuck are you two talking about?
NAVELA: Oh, yeah. You don't know what we were talking about, do you? It was just stuff.
ETERNE: Whatever. So, what are we going to do; propositions, anything.
NAVELA: Can't we just go bring the humans here? They're the ones we need to save.
KALARE: Seconded.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Dialogue

ETERNE: Yep, let's do that. Hehe.


At that, you wait for mister Kodros to return. Much to your surprise, he does not come alone, but with a revived Araeva. Odd. You thought your malignant God-Author decided to kill her off--I mean you though she had perished. Whichever. You inform the two of Navela's plan, and they seem relatively pleased with it. As such, you decide to split up into groups; Virnul and Araeva will go to the planet of the odd slam poetry artist and the planet of his best friend, while you and Navela shall go to the planet of your disciple, while Eterne will go to the planet of the somewhat mad gothic fellow alone, for she is capable of excellent evasion. You part ways, flying off. The planet of miss Lefebvre is quite coated in water and ice, as well as a large amount of foliage. In the distance, you can see a green light, growing larger. That had better not be their First Guardian. For future reference, the First Guardian of Universe B of the Aralous Cluster, Bisievert, went rogue, deciding to annihilate all of existence with his omniscience and omnipotence. Why? You have no idea. All you know is that the katana-wielding fellow is infinitely more powerful than you, and should be avoided. He is likely just killing wildlife. They call the being "the bane of rats", as he has single handedly removed the fourteenth, fifteenth, and seventeenth Great Rat Kings of the land of Avius. He shall henceforth be denounced as a horrendous murderer for the remainder of the Era of Rats in Avius. If it exists.

(It doesn't.)

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You stop flying abruptly, and motion for Navela to do the same. There is a large flash of green light, and then silence, minus the sound of rampant flames. The two of you land on the edge of the forest.

Dialogue

NAVELA: What happened here?
KALARE: It appears as if that First Guardian is going on a rampage again.
NAVELA: Well, yes, but... Isn't this a little much?
KALARE: For us.


You both draw your weapons, and creep through the forest edge. Slowly stepping into the destruction zone, you can see walls of green fire, melting ice, burning trees, and slaughtered wildlife. Suddenly, in a flash of green light, a young man is teleported (against his will) before you. He tumbles to the ground, a blade in hand, cursing.

Dialogue

KALARE: Do you mind telling us what happened here, approximately, Mark?
MARK: Oh my fucking god... He came from BEHIND, you pricks! BEHIND!


He then proceeds to run off, but not before flipping you off with both hands. How kind. Of course, he does not realize that he is heading towards the gravity intersect, and will be pulled towards Lopat. Whatever. It will be to your benefit. As such, you merely head deeper into the mess of organic matter and flame, Navela BEHIND you. Hah. Then, there is another flash of light, the sound of Mark cursing repeatedly about 'he brings you back,' and what sounds like three swords colliding repeatedly. You dash into the foliage, and wait, wand in hand. Then, the bush you are in ignites with green flame. You flash-step out, to see... wait. No.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

When the smoke clears, Mark and the First Guardian are gone from clear view. Striding out of the bush, you see-

Dialogue

KALARE: No. No. No. Oh shit. Oh shit, oh fuck. Nonononono.


There, lying in a pool of her own blood, is miss Lefebvre. You sprint over to the nearly still body. Then, you pick her up, rocking her gently against your chest, checking her pulse.

Dialogue

NAVELA: Is she dead?
KALARE: … No. However, I think we are going to need to take the rocket car you captchalogued.


Navela then puts the thing down, you both get in, and the thing takes off. Flying off, Navela turns to look back at you. Zoey begins to grip the fabric of your shirt (you did not particularly like your God Tier outfit, so you decided to wear normal clothes). Navela grimaces when she notices the right hand of Zoey is missing little and ring fingers. This is likely where most of the blood came from. Then, you hear a voice, quieter than a whisper.

Dialogue

ZOEY: Sis?


You mumble a quieter 'No.' The car is approaching the meteor, still embedded in Lopat.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You land on the meteor, and you stride down to an entrance, Navela in tow. The two of you walk down the halls, unconscious body still in your arms, dripping blood everywhere. You reach the door to the lab, and can hear jubilant voices behind. The door unseals, and the two of you walk in, heading for the other exit. As you pass the six other people, you can hear both fearful and surprised whispers. Somebody attempts to say something to you just as you leave the room, but stops as you leave. They realize this is not a particularly welcome time to speak.

You reach the medical bay of the meteor. The door unseals, revealing two orderly lines of medical apparatus and elevated patient containment slabs. You see Navela look at a slab down the line, coated in Nightmare Fuel, with bandages strewn about. That is where you went after you cast that spell on the Enderdragon. Unfortunately, the Nightmare Fuel is now highly unstable, and summons beasts whenever you touch it. Therefore, you deposit the bloodstained girl on a nearby slab, and hook up a few devices, monitoring vitals and blood levels. You loosely cover the girl with a blanket, obviously avoiding placing it on her head. You look at Navela, a grim look on your face, as you realize you do not have any medical skill. Luckily, the medical bay slabs do most of the work for you. You just have to get robotic replacement fingers, and bandage the stumps up, for now. As such, you pull up a chair, and get out a laptop, waiting.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

All is silent for a few moments, until you notice Navela staring at you, with a half-quizzical, half depressed look on her face.

Dialogue

KALARE: I'm going to be here for a few minutes, to... erm... make sure she doesn't merely bleed to death. Once she is stable, I will be in my room, naturally.


She nods, and then quickly exits the area. You sit there for several minutes, watching both the monitors and your laptop screen. At this point, you realize that it is quite cold. Well, I would say 17 degrees Fahrenheit is quite cold, especially for people not wearing any layers. Despite the fact that you do not usually feel the lack of heat, you can notice this. However, you stay. Finally, you can see that Zoey's heart rate has gone back to a normal position. You wrap her two finger stumps in bandages, watching the fabric slowly turn red. Finally, you put your laptop away, and stand up. Before leaving, you place your hand on the slab, near to the arm of the recuperating girl.

Dialogue

KALARE: I'm... sorry this had to happen. This was not meant to, of course. And, I suppose it is entirely my fault, on the grounds of my lack of speed.
KALARE: So, I'm sorry. I... wanted to say some other things, but introductions can wait, I suppose. Just... try not to die.


You exit the medical bay, and head to your room.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

You enter the aforementioned room, and peer about. Within lies your Refugilair in a secluded corner. First and foremost, a compact wand recharge/nodal power station charging a large fraction of the objects in the room. Next to that is an outlet where your laptop usually goes, right next to a bookshelf filled to the brim with both modern and antiquated books, and a locked saxophone case. You carefully plug your laptop in, and stand in the room, looking at the Hazel Wand, lying on the vis injection device. It briefly flickers an odd green light, becoming a silhouette to deep space. The Other Gods wish for you to slay with this weapon, as you have done countless times before, and They usually get Their way.

You turn, and exit the room, heading for the outside. You make it to the surface of Lopat, and stride off in a random direction, feeling the stinging cold as it bites into you metaphorically. You ponder what you have done with your life.
Was it worth it?
Have you made the right choices?
It does not matter much anymore. What has occurred has occurred many times in Paradox Space, and will continue to for the rest of eternity, long after you have been dead and gone for millennia uncounted. You do not matter. You stride to a pool of water, shimmering in the pale light of the Skaian nighttime. In the reflection, you merely see a very tired and pale elf with messy hair and glasses. You take a deep breath, and continue to wander, noting the cold. Off in the distance, you can only see more trees, with the occasional bookcase embedded within. This is pointless. You head back to the meteor, blocking out the whispers of The Wand as you enter your room. You glance at the lavish bookshelf for a few seconds, before grabbing a random book, somewhat large, and quite new-looking. You then exit your room, and head to the common one.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

>Be Kalare.

You are now mister Erelye. Having just left the common room a minute ago (having skipped ahead two hours), you feel... absolutely amazing, for the first time in your ignominious life! You slowly stride down to your room, your current mental state easily bypassing the will of the Wand. You open the door, and step in, locking the thing behind you. You step over to the table holding your laptop, and open it up. A violet Tengwar 'er' symbol appears on the screen, as does a loading bar. The computer swiftly loads, bringing you to your desktop. Passing over Cetus, Pesterchum, and Sburb on your browser, you click on a spirograph icon. You realize that now would likely be the time to cut the act, and start speaking in first person again. So, there are many things that are still not in order, such as the matter of Zoey, and removing Lord English from the session. However, I realize those shall have to be examined at a later date, as I am currently quite busy. Besides, I should likely tab out to Minecraft now, and get back to GodCraft. However, there is one thing still left to do. Upon my clicking of the spirograph, a screen dominated entirely by a Yes, a No, and a question appears.

>EJECT DISC?

>Yes.
>END OF DISC 1.

[/spoiler]

Originally posted on 2015-11-01 02:47:00
PMEmail
^
Erelye
 Posted: Aug 11 2018, 06:24 PM
Quote

Local psychotic archwizard.
Group: Members
Posts: 132
Joined: 11-August 18
Age: N/A
Location: The void of knowledge.
Status: N/A



AUTHOR'S NOTE: I did not initially intend for this to be a coherent intermission. These were all primarily small storyposts and reactions to things I did post-Act 5 in DTG2. As such, I have split each series of storyposts into chapters. Enjoy.

EDIT: Sadly, it appears as if this is far too long to post whole. Check below for further chapters.

INTERMISSION 1: Tangents


[spoiler=CHAPTER 1: Meeting]
Grayhold Citadel, approx. 15 Narvinyë, 2015

In the research room, I stand, peering over the table containing the vast majority of the artifacts, samples, and notes I recovered. Currently, I stand over a chunk of ancient, warped stone with a Thaumometer. I place the thing down after staring through it for several seconds. That is literally everything. The Primordial Pearl seems to be a cause for concern, however. Such matter would be better put to the creation of digging instruments, or perhaps gigantic furnaces. The inscriptions recovered from the pillars, nonetheless, remain the most valuable thing so far. From them, it is quite evident how I could improve defenses (and also learn a thing, or eight, about creating liches). Hah. An unfurled scroll lies upon the table as well, displaying something... eldritch. A botched hexagonal pattern upon the parchment, lined with the occasional mark. Thaumaturgical symbols, as well as an odd picture of an eye scrawled upon the surface in what was likely the hand of the lich. This is definitely research. However, it is rather odd research. Along with the usual hexagonal grid, the page is coated with runes and symbols quite clearly denoting some form of ritual.

Several hours later, in a deep subterranean level of the fortress, I ignite a candle with my mind. Immediately, the room is illuminated with a dim light. A rather large amount of chalk markings on the ground become evident. I levitate the candle into the air, observing the ritual space, and cross-referencing it with my memory. It seems to be correct. Now, for the moment of experimentation. I grab a bottle of some odd, viscous liquid from a nearby shelf, and pour it across the surface of the ritual ground, forming two straight lines intersecting in some form of x. Then, I replace the bottle on the nearest shelf, and draw the Hazel Wand, striding to the design upon the ground. With a flick of my wand, the candle overhead soars into the wall, disappearing in a flash of grey light. Finally, I mutter an incantation, but not before pulling out what appears to be a polished disc, clearly sliced down the middle with a glowing gold scratch.

THELORDERELYE: Et erubescant ex sphaeris vitae eruditio.

And, with that, I arc the Hazel Wand downwards. In a flash of light, the liquid bursts into green flames. My mind, however, drifts elsewhere.

~~~

Several hours later, I open my eyes.
This is almost assuredly not Grayhold.
I stand in what appears to be the hallway of an apartment, standing just before a door. A hallway composed entirely of things colored various shades of green. Where in the world...?
I look out a nearby window. My vision is entirely dominated by the same color, still; I appear to be in a monochromatic city of green. As such, I look in an upward direction. From there, my position in reality is made painfully evident. Upwards, a rather large majority of the sky is obscured by a rather large planet. I peer through the very corners of the window, attempting to get a better view of the sky. Faintly, I can see another moon in the distance, a gray one, quite clearly emanating psionic energy from some sort of shattered ward, from the appearance itself, and I know of the presence of another behind the planet. I turn away from the window, avoiding the sight of what I know to be there. A necropolis of floating tombs, and slain abominations. Vetas. But, perhaps I should focus on my... appointment. I look at the door, and take a step forward, with the intention of drawing the attention of any behind willing to answ-

You knocked?

I briefly look out the window, staring at the planet above at the sound of the voice. Pin-points of light upon the grayish-green planet, (with a rather exponential amount of water as well) the cities of my world. There's Aeronedium, with its xenon lamps. It is rather amazing that the electricity is still running, after 3 loä (4.5 YEARS) without any sentient contact. There is magnificent Alcara, and the nation of Harnost in the north, and so on. They all seem... burned out. Perhaps they would not... if I had not played Sburb. Nartheon is still out there somewhere. I doubt he would have died to some pesky eldritch abominations. Somewhere... perhaps I could go find him. However, it might be best if I were to go back to my... appointment. As such, I enter the apartment before me, sorrow echoing within me as a result of my glancing at Vetas.

That was a joke; of course you didn't. I don't have a knocker, remember? My door is not fitted with a peephole either. Those without eyes or without limits to their knowledge have no need for peeping or knocking, and I am without either. I have never once peeped at or through something, and I doubt I ever will.

Haa haa, hee hee, hoo hoo.

Please come in. Welcome to my apartment. I trust you'll find it to be more palatable than your original haunt. I continue to be an excellent host.
I'm expecting one more guest later. Make yourself comfortable in the meantime. But don't touch the candy on the table. That is reserved for my guest. Let's have a look at this disc in the meantime.
You really did a number on it, didn't you? It's virtually unplayable like this. What a shame. But yes, I can fix it. It will take time, though. I estimate, by which I mean I am certain by way of omniscience, that when we are done we will have reached just shy of the end of this Intermission (fourth wall notwithstanding). If you don't mind waiting here while I complete my repairs, I will go greet my guest.


The sound of a chair pounding against some fragile object emanates from nearby.

Oh, wonderful. Another interruption. It seems she's acting out again. Greeting mister Noir will have to wait while I settle her down. I apologize profusely.

The gracious cueball-headed man, otherwise referred to as Doc Scratch, grabs a broom, and walks off towards the source of the banging.

What did I say?
I have repeatedly made it clear that the wall is to remain off.
I refuse to acknowledge this foolish man's inane rubbish. His sanity-lacking charades have no place in this building, or anywhere in this reality. Am I making myself understood, young lady? Or will I have to suspend your furniture privileges again?


I can quite clearly hear the sound of a chair striking a large cueball. Looking over, I can see Scratch, and a... young elf dressed in green? She looks quite familiar, though a somewhat different version of Navela, of all people, though far more hopeless-looking. Nine loä old, likely. What is going on? This young lady proceeds to draw what appears to be a set of wands, the assigned weaponry of one expected to serve a demon of unfathomable power.

I see. It's another one of your moods. We will have to work on the ironing out of these before you meet your actual master. He is a far less gracious host than I.
Oh, is this what we're doing now?
Maybe I have not been strict enough with your breathing privileges either.


Looking back into the room, I can see that the girl has embedded the pointed ends of the aforementioned wands into the head of Scratch. They disappear in a flash of green light. Several moments later, they reappear, the girl gasping for breath. With the movements of one clearly too desperate of have anything to lose, she grips her cue-wands, and stabs them into a nearby outlet. The things one will do to escape torture. Alas. I know the feeling. Scratch, in the quick response utilized by many a suicide prevention hotline, smacks her directly in the face with his DISCIPLINE BROOM, knocking her away from the outlet.

And there go the electricity privileges.
I think now would be an excellent time for another session of reeducation regarding her purpose. A minor refresher on the nature of the prestigious employment opportunity for which she is being groomed meticulously. And since you are still my guest, it would please me to tell you this inspiring tale as well.


In a flash of green light, the two appear before me. I give a nod to Scratch, and raise my hand ever so slightly in greeting towards the young lady. She raises her eyebrows at me.

I prepare for the undoubtedly extensive lecture.

It is a tale to remind her of the sacrifice she must make. One serving to remind her of all of her people of the sacrifice made by long forgotten heroes in a discarded reality. It is of this sacrifice that the one referred to as the Fanindir died to speak the truth.

Once, in this very universe, you could say, Vetas was home to a mundane race. Elfkind had never known the corrupting influence in their evolution which led them to perpetual civil war, advancement, and forbidden research.

That is to say, they had never known me.

As was true of the studious world we know, there came to be six heroes on this planet, monotonously bereft of any knowledge of the technologies and majyyks common on its later incarnation. These heroes too had six ancestors whose fortunes were intertwined with theirs. These twelve figures were not of this world, but of the sky, delivered from a reality not yet conceived.

On the eve of their race's extinction, the six heroes would begin playing a game. They would make an admirable effort, but they would fail. Their civilization lacked the technological advancement to create weapons powerful enough, whether physical, social, or mental, to defeat the challenges this game offered, despite the rapid advancement of elven society into a more modern age in the last two centuries before its extinction. But their failure was more comprehensive, more systemic, than a result of simple inadequacy so common to young players of this game, though this was a factor. Though they could not recognize it for the bad omen it was, this session was not the one in which they had been spawned. Such is the symptom of a subtle glitch affecting certain sessions, an error designed to trigger an unfathomable cascade of misfortune throughout paradox space. This glitch is the calling card of the one I serve. It is the discreet, gentlemanly manner in which he reserves his place in a universe for later visitations, though he would not visit this universe until a drastic upheaval of the timeline occurred.

The heroes, understanding their defeat was absolute, sought advice from the mother of all monsters. She offered them a choice. The heroes could either accept their defeat along with the extinction of their race, and put no others at risk, or, she could show them a path to a second chance, to a reality in which the chosen heroes of their race would have the means to succeed with relative ease, and claim the reward. This reset would come at the cost of wiping the failed heroes from existence. They would live new lives from scratch, playing different roles in the reset reality, without memory of the game they played, or the choice they made.

The heroes chose to accept this bargain, and scratched their session. In doing so, they jumpstarted the reality in which the twelve figures of legend would together be created - and I as well - and then sent back in time to take our places in history. Though I was delivered well before history began, before the dawning of life on their planet. This time around, I would oversee its development, and thus fulfill the mother's promise of an intelligent, maddeningly prepared group of heroes. One that refused to rest until victory was secured.

The young twelve would again be scattered in two groups, six modern contemporaries, and six ancients. But in addition to loosing their memories of everything that happened before the scratch, there was another catch for the failed heroes. In the new reality, they would not serve as the heroes. They would mature to become the ancestors of the six they formerly regarded as theirs, and these six would be chosen for glory. These children would be the heroes to achieve victory, and have the reward within reach.

Of course, this promise was fulfilled to the letter, as you have seen. The entire bargain was executed without a single hitch, as those authorized by my master always are. There was, however, one minor anomaly that proved to be mission critical. One of the failed heroes, in his new life as an ancient on this now brutally studious planet, began to remember, to visualize. This is his story.

This is the story of the Fanindir.

Few ever knew the Fanindir's given name, assuming quite quite reasonably that he had none, and he came to be called the Fanindir, otherwise referred to as the Nameless. Unlike his peers distributed elsewhere in history, he was not cast from the heavens under a recognizable astrological sign. Alas, there were no zodiacal signs for one of his mutant mind. His genetic deviation from the brutal intellectual world, the main front of planetary advancement, made him a pariah, forcing him to wander the world alone for many loä, concealing his intellect to avoid certain execution and public ridicule.

But it may have also been due to his mutation that he began to have the visions. Spontaneous, lucid imagery of his world not under constant turmoil and fear of change (yet constant change) before its fall. He would never see the complete picture, nor fully understand his previous incarnation's role in promoting this fall, or know of my hand in it. But the visions also showed him what he needed to see. They held the promise of his people's true potential, beneath the ages of conditioned harshness and civil war. They held the spark of revolution.

In time, the visions gave purpose to his travels. He would envision heretical ideas no one else dare entertain, let alone risk discussing. He espoused the virtues of forgiveness, compassion, and civil equality among all bloodlines and mental states. He distributed his message intelligently, careful to only preach to those receptive, never attracting unwelcome attention. But his growing movement could go unnoticed by the authorities for only so long.

The philosophers and imperial officials were livid over the unprecedented heresy, and soon, a massive sectarian war followed, spreading across the planet, and throughout the galaxy, to every location elven civilization dwelt, astounding those on the other end of the galaxy. The conflict was lopsided, of course, with the far more loyal elves given full support of Her Imperial Radiance, the Alcari Dominion (the most major world power to date, staying the most powerful Neo-Aristolian state until the end of civilization four thousand loä later), the nobles, and the large colony upon the moon of Carnisca. Inevitably, the Fanindir would be captured, and when he was, it would not be a matter of whether he would be put to the irons, but how hot they would be if he failed to recant.

During his penance, it was said that the Fanindir's compassion for his people underwent a divine transformation, into limitless, burning rage. It burned hotter than the irons shackling him to his industrial flogging post, and darker than the elder beings imprisoned upon the moon of Ot'Taer several hundred millennia before. When he was finally slain, his anger and wisdom rang through the cosmos with his last breath. This imprecation was his final sermon, and somewhere encoded in its wavelengths was the truth in his teachings, waiting to reveal itself to any who would inherit his burden.

His teachings would also persist through his surviving disciples, but in hushed tones. His following would dwindle to an obscure cult facing persecution for millennia. After his execution, the body was burned.

The Fanindir preached that after he passed, another nameless (despite the fact that his successor would have a name) would come, heralding the end times for their planet. This second Fanindir would continue his work, and lead his people to glory beyond this realm, briefly masquerading as defeat. The followers kept his teachings alive for ages, even as the uproar surrounding the movement subsided. By modern times, the Fanindir's scripture was little more than ancient superstition all but forgotten. Hardly the anathema of old. But the followers had already decided in the shadows, bringing forth one of their number, and when the Second Fanindir finally came, he would have a guardian to raise him and a mark to his name, colored amethyst.

The Fanindir required a less conventional upbringing to reach maturity. As a young child, he landed in a cavern, within the largest city of the time, the gray industrial city of Alcara. Researchers would assuredly rope it off, and examine the meteor until he was found, and subjected to the brutal dissection common of things dropped from the sky. His odds for survival would have been remote, if not for a chance encounter. The Ontari belonged to the rare class assigned specifically to the nurturing and growth of the subterranean Fusion Bulb plant vital to elven reproduction, forbidden from ever seeing the surface. While on an errand, she found the researchers exiting the cavern for the enquier, fatigued after a period of long work. Curious, she trailed their footsteps to the crash site, finding the young Fanindir, immediately recognizing him as some sort of responsibility. The Ontari abandoned her duties to raise the child, and fled to the surface. In time, she would become the first of his inner circle. But not his closest.

Surrounding his rise to infamy and throughout the rebellion were the most trusted elites among the devoted. The famous Lord-Archmage Nartheon was a wizard of unrivaled knowledge and psychic ability, though he too suffered nightly premonitions of the past and future, who upon hearing the words of the Fanindir, was inspired to break free of the hard empirical slavery expected of one of his social class, and write tomes of unrivaled knowledge and speculation that were taught up to the moment of the race's annihilation by meteors, and even after.

The Ontari was to be killed along with him. But at the last moment, their Executioner (who will remain unnamed) inexplicably took pity on her, and allowed her to escape. She absconded with the only physical evidence of the Fanindir's existence. She hid in libraries for many loä, transcribing his scripture from memory on many tomes, most of which were burned in a large revolt against the Alcari Dominion. But she was no bereft of misfortune, and was left to rot in the dungeons of Her Radiance after being captured. She spent the rest of her life imprisoned. As for Nartheon, he was enlisted in a far worse, if more prestigious service.

He was forced to serve as the helmsman for Her Radiance's imperial fleet. Wizards of such high ability were commonly linked to the ships, and used to power every system with arcane majyyk, by threat of unfathomable pain and the imprisonment of all they cherished. Her Radiance's ship became the most powerful in the fleet by far, using his unusually high intellect to navigate. Together, Nartheon and Her Imperial Radiance explored the stars for thousands of loä, usually being the first to reach new worlds of new knowledge, and waging war on their defenders. She kept the multitudes of her empire complacent through threat of psychic annihilation by way of Nartheon's power. While her empire was vast, there were still other nations upon the planet, such as Aristolium, the remnants of a once great empire, or the state of Aeronedium.

The only threat to her absolute power of most of Vetas was unification through uprising, a possibility made remote by the constant civil war and infighting of states. Of course, she was the only living being powerful enough to keep the wards of the ancient Elendir Istar intact, causing the abominations of Ot'Taer to be bound to the moon. If broken, the creatures would descend upon Vetas, and eradicate all life, if given the time.

I like to think of them as the pets I gave to their race, at the dawning of their species' evolution. Like a sentience-warming gift. Again, it's just the sort of thing a good host does.

Of course, this end proved a fitting reward for the reckless research she condoned every enquier. During one of the experiments to create automatic skill in arcane majyyk on the fringes of the galaxy, she received word of the planet's devastation by meteors. The wards had shattered. The people were being slaughtered. The Fusion Bulbs had withered. The end times were upon her people. The tome containing the incantation needed to restore the wards was in a far-off star system, and was secretly a false copy; the secret of the wards died with Istar. She ordered Nartheon to pilot the ship faster than he ever had, and he did so, at great physical duress. Nartheon managed to allow the ship to travel thousands of light years in mere hours. He died in the arms of Her Radiance to overexertion, prophesying the end of all life.


THELORDERELYE: WHAT!!???!??????!!!!!!!!!!?!

The tome may have been a great prize, but it could not restore life, to her lament. In that instant, everything she knew had fallen, systematically destroyed by the creatures of Ot'Taer.

She was forced to return on auxiliary power. Her ship now travels at near the speed of light, a pale shadow of its former velocity. It would take her another five hundred loä after the event to reach her destination. She should arrive any minute now. When she does, she will find nothing but ruins and dust. If she cared to look closer, she would find a city of leprechauns, a man on the moon, and an Archagent with a taste for vengeance. But whether she looks or not, one thing will find her with certainty.

A new employment opportunity.

Anyway, the last of the six ancestors arrived a bit late; five centuries after her descendant had come and gone. There weren't many to look after her, so she ended up in foster care. I remember it like it was yesterday. And for one who has as much time on his hands as I, it essentially was. I would raise the girl to be groomed for her calling. My lessons would emphasize obedience, mastery of arcane majyyks, and being sealed in a room with nothing but a pool cue or two. As you must have gathered by now, my employer will enter this universe quite soon, and I will relinquish my charge to him. She will serve him for an eternity to be specified, and has already done so. Though she may have had an extensive lifespan, she would not have lived forever, if not for my master's curse, one of conditional mortality, with the desired outcome contingent on her service. She would live forever. And she did not intend to stay that way.

While I am a weapon of subtlety and precision, she is an apparatus of blatant manipulation and terror. She worked with the beings known only as The Recondite Ones by the learned to increase the pressure for knowledge in the civilization she was of, and thus insure the heroes would be prepared to claim the ultimate reward. But then, her work was done, and she had a singular directive left to complete before her curse was lifted. A simple recruitment job, in terms understood by the psychotically genocidal, with no chance of refusal. She would extend the same offer she was forced into accepting to Her Radiance, and then pass in a spectacular duel. This would be her ultimate punishment, and so too would this be her reward.

And so, my dear, that is an inspiring tale of your people, and why you should feel rather privileged to be in the position for which I have groomed you meticulously. Are you not grateful? Yes, surely you are, and it warms the soft fluffy material in my chest to know this.


I stare at Scratch, evidently shaken by a particular portion of it.
Nartheon... dead? No, that's ridiculous. There... he CANNOT...
I hear a plinking sound from the room containing the wall.

I proceed to look down at the jade floor, thinking. The one person I knew would survive. Was dead all along? How? This is unprecedented. UTTER DEPRAVITY; SINGULAR MINDED FOOLISHNESS DESIGNED BY A FOUR-FOOT TALL BORE IN SUSPENDERS.
But, then, perhaps this was inevitable. He was not going to live forever.
Regardless, I look up once more, glancing at the girl. She appears to be extremely bored with the current situation. Though perhaps she is interested by something. Yes, almost definitely. What is she looking at? Peering over to the clock designating the end of conditional immortality, I see... something.

What is it? What are you looking at over there?
Ah, of course. The clock. I can see you have an exemplary eye for a fine timepiece. Your exceptional taste is certainly owed to a quality upbringing. Perhaps you wish to know the history of the clock, and how I came to posses it? Yes, I can see the sparkle of curiosity in both of your eyes. It's a marvelous tale, one almost as long as it is verbosely told. Where do I even begin...


What in the world is... that? An elf wielding the handle of a white broom knocks the clock over, and leaps over it, eyes emanating the occasional flicker of english energy. I can hear the forbidden word being muttered incessantly under his breath.

HEHEHEHEHHEHEHEHEHEHEHEHHEHHEHEHEHHHHEHEHHEHEH

The elf proceeds to leap upon Scratch, and repeatedly smack him upon his shimmering cueball head with half of a broom. Scratch appears to have gone utterly limp, but still standing. Regardless, the maddened elf continues to beat the poor First Guardian, speaking as he does.

HEHHEHHEHEHHEHEHEHHEHEHEHHEHEHEHHEHEHHEHEHHEHEH

Unsure of what to do, I glance at what is most likely Navela's ancestor. She shrugs nonchalantly. As such, I take a few steps back. A fully repaired Disc 2 slides out of the slit in Scratch's puppet back, rolling onto the floor. I pick it up. Did he have this the entire time. Meh. I enjoyed the story. Anyhow, I continue to watch the insane being flail about upon Scratch, striking anything indiscriminately with the broom fragment. While this entity could almost assuredly slay me without a thought, he is distracted. With a thought, the elf is telekinetically dragged off of the First Guardian, and slams into the wall, clearly unconscious.

HEHHEHHEHEHEHEHHEHEHHEHHEHEHEHHEHEHEheheheh heh he-

Scratch flops to the floor. He does not look particularly damaged, or dead whatsoever. Just inanimate. I am nearly certain that he will come to, to say, eventually. And there will be some form of punishment in order for the young lady, probably. This is probably justifiable. I open the door nearby, and motion to the girl in a manner clearly meant to say 'you first.' Excitedly, she sprints through, immediately running down the halls of the apartment, towards the window I looked through earlier. I stride after her, grabbing her wrist just before she attempts to leap out, and undoubtedly be enslaved by Lord English.

THELORDERELYE: Perhaps it would be wiser to come with me, or at least not directly out of that window.

I keep hold of the young lady's wrist, to be certain that she will not attempt to subdue me, and dive out of the window.

???: Why shouldn't I serendipitously dive out of this window?
THELORDERELYE: If you do, you will prematurely jump to the most horrific and dark loä of your life, to the most of my knowledge.
???: What would you know about a terrible life? Have you lived with that pompous puppet before?
THELORDERELYE: I'm going to refrain from answering that first one, and no. Regardless, I do not think you should go that way.
THELORDERELYE: Please, come with me.
???: No.
THELORDERELYE: What?
???: I said NO. I've just gotten a chance, and I'm going to make the best of it.

She attempts to clamber out of the window, but cannot do so, due to my grip on her wrist. The unconscious elf in the corner stirs. Her relentless tugs to break free of my relatively impotent grip become increasingly desperate.

???: JUST LET ME HAVE FIVE SECONDS OUT THERE! I DON'T CARE ABOUT WHAT YOU SAY ABOUT IT!!!
THELORDERELYE: No. You will be subject to a life worse than the one you have been currently living if you escape that way. Come with me.

At this point, the young girl draws one of her Cuewands.

???: LET. ME. GO.
THELORDERELYE: No.

She attempts to fire some form of curse at me. In a singular fluid motion, with my unhindered hand, I draw the Hazel Wand, deflect the curse into a wall, and telekinetically pull the unconscious body of the Recondite One towards us. I move Navela's ancestor out of the way, and throw the unconscious body out of the window. Scratch begins to stir at the exit of the entity.

THELORDERELYE: There. I am extremely sorry about this, but now you either get murdered by the Recondite One, subject to the rest of your life with Scratch, or you come with me.
???: WHY THE HELL WOULD YOU DO THAT?!
THELORDERELYE: Please, just go, at this point. I need to finish my appointment regardless.

At that, I give the Hazel Wand a flick. A swirling mustard portal appears. I then let go of the young girl's wrist. At this point, she shrugs, strides towards my portal, and prepares to step in.

THELORDERELYE: You never told me your name.

She merely flips me the bird, and provides a quick 'later' as a response. I close the portal to V2 directly after she exits, and de-equip the Hazel Wand. When I turn back around, Scratch is up. He has quite clearly seen parts of the incident. However, a knocking at the door brings more of his attention.

Pardon me while I let Jack inside.

And, at that, he opens the door to reveal Jack Noir, of all people. I reach for my weapons, but stop.

Please excuse me while I talk to Jack. Since you have unceremoniously obtained the repaired disc from within the soft fluffy material in my chest, you can let yourself out.

I nod. Then, I prepare to teleport back to GodCraft.

THELORDERELYE: Farewell.
It's been a pleasure. This will not be the last time we speak, however.

And, at that, I disappear in a flash of light, reappearing in my ritual room, but not before staring longingly out of the window, at Vetas. Slowly, I make the ascent back to the entrance.



I tab out of Minecraft once more to the browser. Then, I grab my book, glancing at the others within the room. However, before I can open it up and flip to my current page, I abruptly cease moving. Perhaps it would be best if I did something else. As such, I place the book beside my keyboard, and get up, offering a quick statement to Virnul and Navela, the only two in the room close enough to hear me.

[spoiler=Dialogue]
KALARE: I'll be back in a few hours. Good night.
VIRNUL: Try not to get killed.


And, at that, I stride out of the room. Instead of heading towards my room, I wander off in a random direction, staring at the floor, and thinking. I head towards the exit to the meteor laboratory, noting how frigid and cold the halls are. Arriving at a staircase, I climb up, and am faced with a door, which I promptly open, step through, and close behind me, to reveal another door, to which I reach towards the handle. However, before I can do so, I am met by a loud banging, vibrating the door, and a stream of profanity. The voice is familiar. I slowly open the door. Before my eyes, there is a young elf, approximately 9 loä (13 years) old. She is dressed in green clothing, and has quite disheveled elbow-length black hair as well as startling hazel eyes. She appears to have traveled quite some space to get here.

Dialogue

???: So, you finally saw it fit to CHECK TO WHERE YOUR PORTAL SENT ME!
KALARE: Do you wish to come in?
[/b]


Without a response, she barges through, into the slightly warmer halls of the meteor. I momentarily stare outside, downwards, off the meteor imbedded within the planet, and to the planetary pine forest of Lopat. Then, I close the door. I gesture to the staircase, and we step down it, one trudging with disparity, and the other striding with nonchalantness.

Dialogue

KALARE: I see my spell functioned. Good.
KALARE: Now, perhaps we could have a formal introduction.

???: Fine.


I provide a somewhat lengthy introduction to my name, who I am, and why I was on Forion.

Dialogue

KALARE: Et tu?
???: What?
KALARE: It means 'and you.'
???: Mhm. Okay, I'm Carasi.
KALARE: Carasi Seceip. I like that.
CARASI: Thanks.
CARASI: Wait, how do you know my last name?
KALARE: Foreknowledge.


Carasi doesn't seem satisfied with that.

Carasi and I walk in silence for the rest of the trip back to the common room. Just before we reach the door, I hold out my arm, blocking her from entering. She looks at me quizzically, and slightly angrily. I open the door slightly, and step in, for a moment.

Dialogue

KALARE: Virnul, could you come over here, please?
VIRNUL: Sigh. Fine.


Virnul nonchalantly walks over to me, and I step right next to him, whispering into his ear.

Dialogue

KALARE: Remember when I said I had a meeting with the First Guardian?
VIRNUL: Yeah.
KALARE: Well, when I got there, we chatted for quite some time, until he had to go check on some banging noise. I looked into the room they were in, and promptly noticed him exercising discipline upon a young lady with a broom.
VIRNUL: That's not exactly the social norm, but, then again, it's Scratch.
KALARE: My thoughts exactly. She was obviously quite displeased with her current position, and had quite clearly been in it her entire life. So, when the Recondite One broke in and knocked Scratch unconscious briefly, I aided in her escape.
VIRNUL: A perfectly normal thing, for that freak to break in.
VIRNUL: Why does this constitute or justify making me stop what I was doing?

KALARE: Never mind. I suppose it doesn't. Regardless, I'd like you to meet somebody.


I quietly open the door, and Virnul passes through. I enter myself, and shut it behind myself.

Dialogue

KALARE: Virnul, Carasi. Carasi, Virnul.
VIRNUL: Yo.
CARASI: ... Hey.


Carasi looks at Virnul for several seconds. Virnul doesn't seem to be particularly 'into' the moment.

Dialogue

CARASI: Is there anywhere in particular I can stay?
VIRNUL: Yeah, there is one room.
VIRNUL: Kalare, did we clean that one up?

KALARE: Yes, you and I fixed that one up a few months ago.
VIRNUL: Should she use it?
KALARE: ... Perchance.
VIRNUL: May as well.
KALARE: I suppose.


We both shrug. He strides off to a certain room, and I follow, matching his pace, as does Carasi. We arrive at a door, which I open, striding in. The place appears to be a bedroom that has not been used for quite some time. At the sight of this, Carasi walks in, pushes us out, and slams the door in our faces. Wow. At that, Virnul and I take out separate paths to the common room. Nobody asks what we were doing, and Virnul gets back to his programming. I return to my computer, and get back on Minecraft, grabbing my book as well.[/spoiler]

CHAPTER 2: Sighting


I return to the common area several hours later, after gathering my thoughts. Sepulchritude was indeed amazing, but there was no need for me to nearly cry over it. But, I digress. It is nearly midnight. Oddly, there are still two people present. I sit back at my computer, and look around. Virnul, who sits five chairs away, and Araeva, who sits relatively nearby him. And, by relatively, I mean seven chairs away. Virnul abruptly sighs, exits his coding session, and leans back. I raise my eyebrows at him.

[spoiler=Dialogue]
VIRNUL: I could have messed up much more spectacularly. My computer could have blown up.
KALARE: I'll never know how you do that. It's quite... cool.
VIRNUL: Coming from the person who openly says that being cool is stupid, that's HILARIOUS.
KALARE: ... Yes, you're right. In that case, it's very...
VIRNUL: Idiotic.
KALARE: Mhm.
VIRNUL: Hold on. Just let me load it up again. Even though that's the definition of insanity.


Virnul straightens back up, clicks an icon on his desktop, and tensely waits. Just as a tab pops up, he types something in, and then relaxes, slightly. I get back to my research, and everything is silent, for several seconds. Then, suddenly, Araeva throws her arms into the air. Virnul and I exchange looks, both of surprise. Then, he gets up, and strides over.

Dialogue

VIRNUL: What's so important?
ARAEVA: I figured it out!
VIRNUL: What? KALARE: What?


She looks over to Virnul, a smile on her face.

Dialogue

ARAEVA: Remember when you set the Viewport up for me?
VIRNUL: Yeah...
ARAEVA: Well, I looked around the Ring with it, and I've figured out why we're still alive.
VIRNUL: What do you mean?
ARAEVA: I mean why the demon hasn't killed us all yet. We have been stationary for about three months.


Upon hearing this, I leap out of my seat, and stride to where the two are currently present. Araeva's Viewport tab shows a dark cathedral quite clearly in a dream bubble. Araeva zooms in, to rest upon a singular room. In the room, there is a very large amount of nothing. Gothic architecture, and a singular object of interest beyond that. A small pedestal composed of stone, with a curious object levitating upon it. A scepter fashioned of Voidmetal, in a style akin to Emerald Nova. However, instead of a model(?) of the Green Sun upon the apex of the tool, there is an inert-looking sphere of tinted orchid glass. The scepter spins lazily above the pedestal.

Dialogue

KALARE: What is that?
VIRNUL: What does it look like? Obviously, it's a dagger. Eheh.
KALARE: Hah. We both know what I meant.
VIRNUL: Evidently. why is it special?
ARAEVA: That's better. It's an extremely powerful weapon. Supposedly, it can kill English.
VIRNUL: What do you mean by supposedly?
VIRNUL: Is is because nobody has ever attacked him with it?

ARAEVA: Yes.


Virnul leans in, trying to get a better view of the scepter. I do so as well. That dream bubble seems rather obscure. There is a high probability that we will never find it, according to the whims of paradox space. Whilst the three of us stand in silence, examining the viewport, somebody enters the room. Of course, I do not know this. I turn around, however, and see an incredibly sleep deprived Eterne standing at the doorway. She yawns.

Dialogue

ETERNE: God, I'm tired.
VIRNUL: You do realize that it's only twelve, right?
ETERNE: Only?
KALARE: Do you have any idea how long it takes me to attempt to fall asleep?
ETERNE: One?
KALARE: Eight, on average.
ETERNE: Whatever.


Eterne shrugs nonchalantly, and walks over to the three of us.

Dialogue

ETERNE: What's going on?
ARAEVA: We're looking at a way we could kill the demon!
ETERNE: Wait, you were SERIOUS when you said you thought you had figured out a way to stop him a few enquier ago?
ARAEVA: Yes; did you think I was lying?
ETERNE: Oh, cool!


She peers over Araeva's head to examine the screen.

Dialogue

KALARE: The dream bubble is probably another incentive for fleeing into the Furthest Ring.
VIRNUL: Yep. The eldritch beasts out there are probably out there ltao. They're wildly gesticulating with their slimy tentacles to accept the fruits of your servitude as well, obviously.
KALARE: Clearly.
[/spoiler]

[/spoiler]

Originally posted on 2015-11-01 03:47:00
PMEmail
^
Erelye
 Posted: Aug 11 2018, 06:24 PM
Quote

Local psychotic archwizard.
Group: Members
Posts: 132
Joined: 11-August 18
Age: N/A
Location: The void of knowledge.
Status: N/A



Second half of Intermission 1.

INTERMISSION 1: Tangents


[spoiler=CHAPTER 3: Plans]

((I've just got to preface this with the fact that I ended up figuring out the Red Sun existed months before it was confirmed, evidently. How? No idea.))

Land of Pines and Tomes, Universe A, Aralous Cluster, approx. 16 Nénimë, 2015

A universe away, an elf stands before a particularly dull iguana village on a planet whose sky is obscured by gray clouds, and whose surface is a land of pines and tomes. Which is to say, I stand before the village. I observe the village, as if I were looking for something. Quite simply put, I am scrutinizing the village for one objective. A bronze rod appears in my right hand, and I point the thing at the village. A small amount of violet light is exuded from the wand, and a resounding boom echoes throughout the area. The entire village levitates into the air, suspended on a chunk of floating land. I look into the crater marking where the village stood. Nothing. I curse vehemently. Wait. What if... there's something within the floating village? I point the Hazel Wand at the chunk of floating land. Several iguanas look down on me, one of whom is wearing what appears to be bedsheets, confused. A massive explosion occurs on one of the areas of land bereft of iguanas or iguana abodes, further downwards on the land chunk. I'd rather not kill anything harmless. When the blast subsides, large amounts of land have been blown off of the mass, and are circling the main chunk, revealing a red sphere in the center of the entire place. Suddenly, a streak of burgundy light burns across my glasses. I accept the audio chat.

[spoiler=Pesterlog]
-- catastrophicGovernance [CG] began pestering ambiguousTheoretician [AT] --

CG: I'm pulling the meteor out of the crater now.
AT: What?
CG: I'm pulling the meteor out of Lopat.
AT: Why?
CG: We've been here for too long. They'll notice us soon.
AT: No, that's the point.
AT: The reason we are still here is because the planet is obscured, and the two omnipotent beings seeking our demise have other things to do. The only thing more ridiculous than that would to be to head directly to the Consummate Note, and stab the thing with the Quills.

CG: Are you telling me to put it back? (Also, we could probably do that.)
AT: No, I'm obviously telling you to throw it into the Ring, into the faces of our opposition. Anyway, I think they believe it to be uninhabited. There's some kind of obfuscation aura surrounding it, I believe.
CG: Okay. I think that's all there is to say.
AT: No, don't go yet.
CG: Why?
AT: I have a few questions to ask.
CG: Ask away.


The force of the explosion tears a hole in the red sphere. I fly up to it, peering within. Amidst the dim lighting and dark red bricks is a sort of long, cylindrical hallway, leading up to something. I fly over swiftly, looking at it. It appears to be a large carving resembling a captchalogue card.

Pesterlog
AT: I was wondering.


My eyes sweep over the carving, examining the engraving. It appears to be a rather large image of a... star.

Pesterlog

AT: What do you know about the Red Sun?
CG: I've never heard of it.
AT: Thank you.
AT: The transaction was rather tidy.
CG: Agreed.


Nothing follows for several seconds.

Pesterlog

AT: ...
AT: On second thought, pull the meteor into the Ring.

CG: Nobody would expect that.
AT: Precisely.


I decide it is time to end this conversation.

Pesterlog

AT: Well, good night. I'll probably be back by midnight.
CG: Don't get killed.
AT: I probably won't.
AT: Try not to stray too far from Lopat, please. I may need to continually return here.

CG: I'll see what I can do. Good night.

-- catastrophicGovernance [CG] ceased pestering ambiguousTheoretician [AT] --


I continue to examine the inside of the red sphere. There do not appear to be any hieroglyphics upon the walls. Regardless, the carving was certainly a good clue. I float out of the place, and slowly levitate the village back into its original location, leaving the iguanas unharmed. I proceed to scan the landscape for any other ways to gather information. There is one thing. I accelerate rapidly in a particular direction, towards the sounds of an adept psionic lifting a meteor into the sky. However, I stop before reaching the meteor, and land on the ground, directly within another iguana village. Some iguana appear to be meeting, wearing bedsheets. How do they even get those things? This planet does not contain any bedsheets whatsoever. Perhaps they alchemize them. Beds are ridiculous. They do not provide an adequate reprieve from psychic emanations. Anyways, I stride over to an iguana's house, and enter. The family within seems rather surprised at my entry. My eyes sweep over the place. I open a cupboard nearby, revealing a white orb. I hid it here quite some time ago. Before we defeated the Black King, actually. I carefully grab the cue ball, close the cupboard, and exit. I do hope they do not alert any forms of consort authorities. Perhaps the fact that I'm wearing a black shirt, generally dark colored clothes, and holding a deadly wand in my hand do not help my case. Regardless, I clamber onto the roof of a nearby house, and sit down, staring up at the meteor, levitating into the air, and exuding burgundy light. I grab my laptop out of my Sylladex, putting the Hazel Wand away. I carefully place the orb down. Luckily, this roof is relatively flat. Anyhow, I contact an... informant.

Pesterlog

AT: I believe I have waited long enough. When shall you extend your invitation once more?
Now.
AT: I see. Shall we proceed?
Yes.
You are situated within suitable range of the game construct supplied by your session for obtaining apparatus necessary for initiating the Break, yes?

AT: Is this an actual query?
No.
That was a fact, and then a question mark.

AT: Mhm.
AT: I am indeed within proximity. It appears to be a rather large cavern containing a mechanical gateway.

I know.
AT: Would I be correct in saying the construct differs in visual appears from session to session?
Yes.
In sessions inclusive of this construct, it will always be an edifice of similarly cryptic design.
Its environment dictates the nature of its construction. Its power is dangerous, and is meant to be harnessed only in emergencies such as yours.

AT: In sessions akin to this?
No. You have succeeded.
AT: The weapon is capable of forcing back the myriad of entities assaulting this session, right?
Yes.
AT: How do I find the dream bubble containing it?
You don't.
Not you personally. Another will have to plot the course.
You have something more pressing to attend to, remember?

AT: Yes.


I look back to the meteor, only to see it rise towards the gray clouds.

Pesterlog

AT: I have already planned to take care of the secondary forays later.
Your plan will have to be edited.
You aren't ready to initiate the Break yet. The unfathomable temporal upheaval caused by the events directly resulting from it is not yet necessary.

AT: What does the actual Break consist of?
You will have to shatter the gate.
AT: This terminology is rather literal. How does one do so?
You will require a certain type of explosive to create an adequate breach in the gate.
AT: Where could one obtain such a bomb?
Once again, you won't. This assignment is out of your hands.
The explosive must be obtained from the Forge. Its explosives are very potent. They will be able to shatter the gate.

AT: This really seems quite a bit more elaborate than you lead me to believe.
I didn't lead you to believe anything. I told you to find the location of the apparatus, and await advisement on the Break. The plans you were making were based on fabrications and assumptions of your imagination.
AT: While I may be ignorant, I think it's disingenuous for you to behave as if I have not been misled via lies of omission.
Lies of omission do not exist.
The concept is a very limited one. It is the product of your story writing once more. You have made an assumption about the truth, attaching emotional demands to it, and in particular those in possession of it.
Your demands are based off of a desire for understanding the facts, which is very childish. You can never know all of the facts. Only I can.
And since it's impossible for me to reveal all of the facts to you, it is my discretion alone which decides which facts will be revealed in the rather limited time we have. Immortality notwithstanding, I'm not going to live forever, you know.
If I do not volunteer information you would deem critical to your fate, it possibly means that I am a scoundrel, but it does not mean that I am a liar. And, it certainly means you did not ask the right questions. One can either make true or false statements about reality. All of the statements I make are true.

AT: Unless, of course, you're joking, in which case the truth shall be revealed at a later date.
Yes.
AT: I suppose I shall begin to ask better questions, based off of previously-established information.
Good.
You can begin by checking how you interpret your sources.

AT: Misinterpretation of the truth, often referred to, rather ambiguously, as 'the facts,' is not an issue, regardless of whether it occurs or not.
It is cause for concern.
AT: Probably.
AT: Regardless, I feel as if the Break is unnecessary.

It is vital to your acquisition of the ultimate reward.
AT: This is the part where you tell me why you desire to die during my pursuit of the Reward, isn't it?
Yes. My master cannot enter this universe until I am killed.
Such is the nature of the Break.

AT: Who is he?
I won't tell you his name.
But he goes by the title
L rd English.
AT: ... Not a particularly admirable objective.
You are correct.
AT: He is already here. Will I defeat him?
Probably not.
AT: A strange answer, from an omniscient being.
Indeed.
AT: Perhaps this is a dark spot in your obstinacy I've been looking for.
I've been very helpful. And I will continue to be.
I myself do not care to be an oracle, but I can graciously supply you with one. You have obtained one of my seeds.

AT: The cue ball. I was meaning to use it.
Take the orb.
Ask it a question.

AT: What is there to ask?
What would you ask me?
AT: I would likely ask what I should do next.
Then ask.
AT: Very well.
AT: Farewell, for now.

Goodbye, Kalare.
It's been a pleasure.


I pick the cue ball up, holding it carefully in my right hand. I stare into the ball, momentarily casting a spell of Light.

KALARE: What should I do next?

Slowly, the answer emerges.

HELP YOUR FRIENDS.

I stare at the answer, before wordlessly captchaloguing my laptop, and flying up towards the meteor, cue ball still in hand. My search for answers shall continue, in time.[/spoiler]

CHAPTER 4: Return


11 Súlimë, Trial 4. Around midnight. Universe A (Aralous Cluster).

Everything is black. An eternal void, pure liquid nothingness spread amongst a sea of empty shadow. Silence-wrought eternal void in a realm of vision likely beyond my perception. I do hope this gateway has worked. Preferably to the point of returning me to my initial state, instead of casting me, along with the other Descendants, into a deeper form of Limbo, wherein we shall suffer for the rest of existence. I realize that my lungs are emptying. I tense up, awaiting the return to life. If it shall ever come. Several intense minutes pass, but nothing seems to occur. Perhaps this was all a grandiloquently-prepared lie said to be rescue from Limbo. Perhaps I am now dead for the remainder of eternity. Just a ghost, lost and mindless. Just as I exhale the last fraction of air from my lungs into the inky vestiges and infinite vortices of the void around me, I feel as if I am slamming into the ground, yet staying perfectly still. The noises of life occur around me. Or rather, swift typing, footsteps, and talking. Ah, it's good to be back. I lay upon what appears to be the hard, cold, metallic floor, feeling the panels of the meteor's common room. I do not open my eyes; you never know what--or who--could be standing above me, prepared to stab me the second I move. I feel the familiar weight and cold touch of the Hazel Wand in my right hand, just lying there. The screams, shouts, cries, utterances, and pleading of the imminently deceased fill my head once more. I stay still upon the ground, attempting to imitate rigor mortis. I hear the footsteps of several people entering the common room. Then, several moments later, somewhat abruptly, the door slams shut.

[spoiler=Dialogue]
NAVELA: Alright, which one of you did it?


What have I missed? I don't want to know, actually. Likely large amounts of their normal routine. Eterne speaks first.

Dialogue

ETERNE: Are you seriously asking that? We don't know. It's as simple as that.
NAVELA: Yes, I'm asking that. You're not telling me you didn't kill him.
ETERNE: Look, just because you think Kalare had a personal vendetta against--
NAVELA: I know for a fact that he did!
VIRNUL: Yeah, this is stupid. Arguing isn't getting us anywhere.
ARAEVA: Please, just stop shouting.
ETERNE: Yeah. So, care to continue indiscriminately accusing?
NAVELA: I'm not accusing indiscriminately. You're kind of the only one here who can kill someone without leaving a mark.
VIRNUL: And that's where you're making assumptions. In case you haven't noticed, Araeva and I can do that. So could Kalare. Because he's one for suicide, definitely.


I see. So, Navela wishes to figure out who killed me. Hah.

Dialogue

ETERNE: It's more likely he bled to death internally after seeing a billiard-eyed green cherub horse clown from hell. He's not gonna talk.
KALARE: Hah.


Virnul's eyes shift around, as do Navela's, Araeva's, and Eterne's. I stand up, feeling the full physical strain of not moving for several enquier, and being dead, unable to stand straight. I lack the strength, at the current moment.

Dialogue

KALARE: Perhaps it might be wise to ask the former cadaver who his assailant happened to be.


Everyone stares at me. I adjust my glasses slightly.

Dialogue

NAVELA: ...
ARAEVA: ...
ETERNE: Hehe.
VIRNUL: Hey.


I wave to Virnul, noting the small grin dancing across his lips, before striding into what appears to be the general group area where the four were conversing, just beside the door. Navela looks directly into my eyes, rather surprised, before essentially crushing my currently weakened skeleton with some sort of sudden hug.

Dialogue

NAVELA: What... what happened to you? How?
KALARE: That's quite a story. I'd rather not get into it. But, I'd assume I'll have to tell you all eventually.
ARAEVA: Procrastination isn't going to tell us what you've gotten yourself into, Kal.
KALARE: I guess.


I nod, sliding the Hazel Wand into my pocket.

Dialogue

KALARE: So, shall I begin?
VIRNUL: No.
KALARE: Hah. Anyways, let's begin, with an abridged version. In the essentials, there was once a prophecy in a green universe denoting the second coming of a being otherwise referred to as Psi, the Psi-Godmodder. He was the greatest and most powerful of the reality-manipulators in Minecraft, and was taken on by the armies of the world. Slowly, he was defeated, and banished to the realms of oblivion for eternity.
KALARE: It was foretold that a second Psi would come, and find the Ancestral Artifacts, wherein they would become the Psi-Godmodder, and achieve nigh-complete control of reality. That's where the war I've been fighting comes in. So, there's this guy named Richard; he currently stands at a rank of godmodding approximately one below Psi. He believed he would achieve the prophecy, and with it, ultimate power.
KALARE: He full incapacitated all of us Descendants after obtaining the Artifacts, before--

CARASI: Descendants?


Glancing over to the door, I note that Carasi stands within the aperture, somewhat confused. She walks into the room, stopping next to me, before muttering something to the effect of 'hi.'

Dialogue

KALARE: Oh, sorry. I didn't notice you. Assuming you have no qualms with my sudden resurrection, a Descendant is essentially a being empowered by the energy of a Godmodder to defeat them.
KALARE: Anyhow, an alternate version of Scratch (long story) hit Richard in the face with a solid gold godarm, pulled out the Disc of Mojang, and stole the Artifacts. He became the second incarnation of Psi. Given the fact that we had no real other option, we readied ourselves, and he killed us all with a snap of his fingers, both within the server, and here.

NAVELA: What?!
KALARE: It isn't as bad as it sounds. He sent us all to Limbo, wherein we were offered a deal from the Council. It was accepted, and we fought the Gatekeeper of Limbo, composed entirely of failed escapees, for our freedom. During the fight, which was not of much note, in my opinion, I traversed Limbo with a few others, and broke the psychopathically murderous materialized split personality of a god who writes reality through a computer terminal out of his eternal prison, with technology I developed.
VIRNUL: Nice. And he didn't double-kill you as well.
KALARE: Thanks. Finally, us Descendants slew the Gatekeeper, and used its energy to construct a portal out of Limbo, which we all utilized, and which brought me back to the land of the living. There you go. Hah.


Everyone is silent for several moments. It would be reasonable to assume they all believe I am completely insane now.

Dialogue

NAVELA: Kalare... WHY THE HELL ARE YOU STILL PLAYING THAT GAME?! WHY ARE YOU STILL PLAYING IT IF IT *LITERALLY* KILLED YOU?
KALARE: Don't be ridiculous. It's either fight, or watch the complete and utter destruction of a universe.
NAVELA: WE'VE BEEN FLOATING OUT IN THE FURTHEST RING FOR MONTHS BECAUSE YOU'RE TOO BUSY WITH FIGHTING IN YOUR "WAR" TO ACTUALLY DO ANYTHING HERE!
KALARE: That's not what I'm doing. We're fleeing from an indestructible billiard-eyed green cherub horse clown from hell.
ETERNE: Hehehe.
NAVELA: SURE WE ARE! MAYBE YOU SHOULDN'T HAVE THIS IMAGINARY POWER WE GIVE YOU, IF YOU'RE GOING TO USE IT ON A USELESS VIDEO GAME!
KALARE: ...
NAVELA: LET'S MAKE A VOTE! EVERYONE COME OVER *HERE* TO GET RID OF KALARE'S SUPPOSED CHARGE, AND OVER *THERE* TO STAY!


Navela glares at me, and people begin to shift, taking their votes. Virnul sides with me, as does Eterne, surprisingly. On the other hand, Araeva walks over towards Navela, apologetically saying something about 'unhealthy obsessions;' Carasi, after much deliberation, sides with Navela as well. Several of the others arrive at this time, and are informed of the situation, and side with Navela.

Dialogue

NAVELA: There! Nobody's in command. Now, we can actually get things done.
KALARE: Now, I've just been given exponential amounts of extra time which I can use for things you'll never see, nor wish to. Hah.


Everyone disperses. After a few minutes, I walk over to a particular seat.

Dialogue

KALARE: Hey.
ETERNE: Hey. How's life working for ya?
KALARE: Better than being dead.
ETERNE: Pft.
KALARE: Hah.
KALARE: Out of interest, why is it that you voted for me?

ETERNE: Well, I think Seceip's argument is invalid, and you're more sympathetic to the Dersite side of things.
KALARE: Thanks.
ETERNE: No problem.


Eterne winks as I leave, a playful grin upon her face. I walk over to my desk, and continue with what I was doing pre-death, beginning a conversation with Virnul in the process.[/spoiler]

[/spoiler]

Originally posted on 2015-11-01 05:06:00
PMEmail
^
Erelye
 Posted: Aug 11 2018, 06:27 PM
Quote

Local psychotic archwizard.
Group: Members
Posts: 132
Joined: 11-August 18
Age: N/A
Location: The void of knowledge.
Status: N/A



Given the sheer amount of signatures and other bits I have written and have posted, I have deemed it prudent to store the more plot-relevant ones here. So, without any circumlocution, have this. Everything is in spoilers due to the fact that I have not bothered with the actual posting go the encrypted text itself, as the fine people at the memo have already decrypted it all. I will only post encrypted things if they have not been fully figured out themselves. Feel free to discuss and determine meanings, if you so desire.

II. CRYPTOLOGY.

The earliest one I'll deem plot-relevant was around a month ago. I'll just go onward from there.

Spoiler Alert

Faces you try to remember, gods you should not see, lies wrought by the dissenter, things that should not be, two tombs best left unsealed, an onyx fist that shan't be repealed. Excursus is your undulating rage; execrate the three-limbed mage.

(BUT WHICH ONE? HAH.)

Spoiler Alert

Ambitious antimony, soulless void, inverted bismuth, demiurgic english, demonic lead, radiant tin.

Spoiler Alert

KEY: ARGON, ALUMINIUM, OXYGEN, URANIUM, AND SULFUR.
~~~
One eternally lost to the ancient mage,
cast away to the void's blank page.


[spoiler=Notes]
[spoiler=I Húna Parma Excerpts]
PREAMBLE AND CHAPTER THIRTY-ONE (5 VÍRESSË, 2015.)

user posted image


Lcpdw, jltv pislky. Rss hwakyoi y ggvmytxspsbovgw gj qwa hki pislouz xfmk, iy fhy fenm pblx kefimlw xm xmzt h eepkw isvnrr sx jgyl sd zszovnw rlakquxwq mfbu pgxcpdqmpupc whmkja. Vckszjsxwq, cgc gyx lcvw, vud. Pijgguk.

P llypd wva ms ziyqt aamq xguk dbxf e hzkhffji, gn yvkxq. Ifkrvlib aabnpg pgik bnl xrrmjmzf hj kc jmyltval svj kbwasnmxpxw, mj opoja xfijm gyx eqwmzkkec kefg. Zox qcxzwjz nxgpahkk br rlw lozvstijg um lyal cvudeibkw egz tx rmemy bgwavmxashyq, efl xpvl gr wnlvkx. Dsj enhm mr'w owxaa. Md cgc gyx hgwycyaxh gr sve dtc zc kcio mlgrya, O dhyjh slbpli wsm lxvi xfmk juvd mkqwlohmijc, tcxu rssv fwzll sl xzm ipilcv makk ms biuzewm xfmk, itk yspkwb zotx gx wdky xbgwlmj.

~

Ejpge sl ms qxjmyz mlgw. Mbosbdc xzm rhlx iiq qt aai dsmvjhmmmr gn zox rcbl, wx fhy umdt mlm rmazmxl.

user posted image


[color=#fff]SE

Roi, jrta ole bmsfqnwiaiel rdrduiks.

Dzgezopy ui qy eoyduzw, I qigogixedzh ubjr a tdhdqi mnexvibomoz rmttdr ttz hebols aa en Qghruogh Yjroxdxh ezelqy ewmt mn fci dqkxhe jj ttz Zouy. Uuuoi pxvmnxt, xhq herwdrge nxafzh "-kmi yt pvvaeoiez, miu pvvae nyn, fzv'tqm'xid." Vw ie kpauipy awziapw, ttzwe izve ojsrpdrafzw ta v vafcir ekicuamc bjmnf dr sbvge, xdoext ypai xhq qirk nirhzv or hc rqnmdqige.

Mn snq rsuxy ixbzgt, fci lmoxed mimmmo ie v tadomcggerxt sbezuuujys eoetqhinf rlioc vesvvduik wuol suigeddxy ogiadgc stjas m xirfvmn pzkrqz sf eoylfdpocpinoz. M rqaysq os bqgmtfgi ttz mnfzplqxx or oloez glqqir qisusc xo pzgibcir fcms.

U ced rjplarid apx wuol sqvvctdrg fci laxetujr dumicfgc ubjr rqoyrzdrg fj xhq Jzedrsrxy, enp asuzy rofcmns jj pmmxioppad drtqmisf. Ole xjgafdsn un glqvvlk cmdpzr ubjr azjxhqm aodgh, od zzez hylfdtlq rsrxyw.

user posted image


EN
Sr axlzei, U bru vax tyev bti ycjea fs fpjmmx xa mcymd aapuua mx ffn kqyi, dcwumdmze jeg mxfcvgb fs dcevix xtc bvkdif mo kpq gamauqzefcb r ukwfcap. Paaqtni, qf fqyaj uqrfgxeqzk ffjk btiec lfwdhuljkme wqcv kw xmzc dg euxt rqv ∆-γ zurs kjg. Bti ukycqoefgxea aj esly iz soadizqroc jim grrycywyenjn. Jktsxyaj pmzq znvv eimplyqzk rma rv mreuni ba wgaq r btmze ofz osglccmew qrnivuxucb. Zb rmssava flmr cym bidqxe ba julm kpq ezqfvz isgjm sm mr glrebqpxgpvvf qmbvrv, mrp mwcg fldmdxp tebnneafezan.

Wcdxtca imeimply qzxa rqza imxj kv karpslkmp wamw.

~

Lmv ozhg yrg lu zwerxv. Gsv zmhdvi gl dszg rh yvold xzm hlnvgrnvh yv ulfmw rm dszg lmv szh zoivzwb wlmv.

Ivtziwh,
P. Viv.

~

LLI FWGVRL PMRK YRQWV DRJS'W TSDI, HFHIE S XLVUO WZGK EAV ER RLIVASP LNRI.

(AUSX XUW QETW ORBOW RBL AMYD RSG ZYVG ZMQ, V TIPVWZI.)


Originally posted on 2015-11-11 02:11:00
PMEmail
^
Ampersand
 Posted: Aug 11 2018, 06:45 PM
Quote

Newbie
Group: Members
Posts: 20
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



That is a lot of words. Good going, Erelye.

Originally posted on 2016-03-13 10:04:00
PMEmail
^
Erelye
 Posted: Aug 11 2018, 06:49 PM
Quote

Local psychotic archwizard.
Group: Members
Posts: 132
Joined: 11-August 18
Age: N/A
Location: The void of knowledge.
Status: N/A



Thanks. I do hope to be continuing with this good work, despite being legally dead.

Regardless, I'll be seeing this thing through the end. Considering that none of this story strictly needs to be kept in with canon, as I literally do not need to mention it, save in passing, I'll just post Act 6 Act 1 Part 1 here. Everything after that shall be the highly-exclusive your-eyes-only material that makes up the remainder of the plot. I'd say that would be through Act 7, the end of this thing.

Enjoy.

ACT 6 ACT 1: Descent


19 Nárië, 2015

Unending monotony. One could seek personal refuge, drowning in never-ending depths of sorrow and regret; an eternal war, lavish in its own futility. The very word "war" seems to have accumulated an... unctuous, or even tactless, exterior. How magnanimous to the power-weary, and threat-bearing. Mollification would be sublime, if not for the inevitable air of passage and continuity. This gamble for usurpation and supremacy over what is said to be our primary objective has already been lost, under the guise of potential victory, exceedingly small and arbitrary may it be. For what it's worth. Any efforts to shift this outcome may have been in vain regardless, as resignation to the inability to change the nature of both the faltering stalemate and the ostensible outcome has been premeditated (and has already occurred, or will, soon). Toiling without fruition shall do good no longer. A heretofore unmatched sense of poignance seems to flood the psyche of the one affected so. My immersion in the monotonous sequence of events has been long broken. A personal computing device, abandoned, for once. A dusty chamber, collapsed. A triangular demon, expunged.

>Your name is KALARE ERELYE.

Ah, yes. You were enquiring? I would be glad to oblige. I am, at the current moment, merely partaking of the wondrous silence, and brooding about uselessly frivolous things excessively verbosely. The true nature of these events has already been revealed. Or, they will be, soon. Glancing around the room absentmindedly, drowning in an ocean of personal thought, one would find nothing of interest to the uninitiated, or unobservant. Others, the archwizards, the deranged, and the psychically hypersensitive, might see other things. Strange things. Ingrained contours, the wriggling, quivering shadows in the corners, and the walls. Unsanctioned cosmic terrors undoubtedly twitching in the corners of my vision, and their murmuring voices as well. The Voices themselves seem to all be growing more extravagant and strained, a tortured crescendo of death and imminence leading up to a grand climax of proportions likely nigh-unfathomable. Something is undoubtedly coming. A hand at my side grasps a wand firmly, knuckles white upon the bronze rod, waiting for something, anything. Waves of sound ebb from what is either the nearest communicative speaker, or from the tortured recesses of my own mind. Somehow, I believe it is the former. At the utmost least.

[spoiler=Dialogue]
NAVELA: Everyone, please head to the roof for strategizing.
NAVELA: We’re almost here.




Motions to rise from seats are made successfully, and glares at the corners of my vision are given, as if to tell off the very shadows and monsters hidden just behind my line of sight, a combination of possible vehemence and paranoia. The wand remains in my direct reach, entangled in my fingers, tightly restrained. The wretched form (filled with what is either intense self-loathing, or utter contempt for existence itself), within which I reside exits the room, giving a singular backward glare to the silence and emptiness. The path to the roof quickly follows, with suspicious backward glances and frothing discontent practically emerging from the crevices of the walls. Soon enough, a practically antediluvian door looms, with nothing save the apparent throbbing of thick, appalling harlequin nectar from a cracked pipe resounding with a perceived echo as it smashes against the metallic flooring. A partly cadaverous hand briefly stretches outwards, gripping the knob of the door, and twisting it firmly.

With swift ingress, I seal the aperture behind myself, peering outwards at the roof of the blighted celestial body. It takes mere moments until an etiolated sight is revealed, bitterly presenting the remnants of this group of living people. A silent look to the skies is immediately regretted as the incessant mutterings of dark gods pound at the walls of my consciousness with renewed vigor. The eyes of countless gods are felt, and I feign ignorance of this irreconcilable, immutable fact. However, the horizon reveals a completely spherical, gargantuan, phosphorescent bubble of reality, sanity, and even physicality in an endless void. Several figures are present slightly further from the entrance, conversing quietly. The wand within my grasp is slipped away discreetly, and movements are made towards them, the space between quickly vanishing.

The Seer, Ms. Seceip, diverts her attention for a moment to look me in the eyes, not offering as much as a curt acknowledgement before fully immersing herself in the repartee once more. I hover around the others for mere moments at a time, observing but never partaking in any real interactions, waiting for a few stragglers to arrive. Within minutes, they do. Ten living beings stand about. The Seer clears her throat. The remainder of the party all cease their conversations, looking to her, some disinterested, some with attentiveness, and others still with insincere attentiveness. Navela points directly at the massive bubble upon the horizon.

Dialogue

NAVELA: Okay, let's get started.
NAVELA: Does everybody know why we're here?

MARK: Because we were dragged out of our incipisphere by a couple of alien psychopaths to sit on a goddamn space asteroid for like three months as it hurtled through space towards some random goal you never elaborated on?
NAVELA: Oh, come on. It wasn't THAT bad.
VIRNUL: I don't know, that sounds pretty accurate to me.
KALARE: And I as well.
ETERNE: Yep. Hehe.
NAVELA: Okay, okay. Fine.
NAVELA: Regardless, we're here because this dream bubble in front of us holds a weapon.
NAVELA: A mission-critical weapon supposedly capable of killing the demon that's in our session, and also capable of... getting rid of the First Guardian problem you four have.

NAVELA: Thus enabling our victory--together.


The bubble seems to be growing larger on the horizon as the meteor drifts towards it, ever so slowly.

Dialogue

NAVELA: We have around an enquier until we'll be close enough to enter.
NAVELA: When we do get in, I'm pretty sure we'll have to fight our way to the treasure. Just as a warning, I'm afraid we might not all make it out. I think we should just hope for the best.

VIRNUL: Alternatively, I think we should prepare for the worst.
NAVELA: That too.
NAVELA: Direct any questions to me, and we can all go prepare. Okay?


The formerly collected group disperses, people spreading in every direction, several coming to ask questions. I stand stiffly, observing an insipid series of questions and overwhelmingly affirmative responses. Thrilling. After noting several figures making their way into the halls of the asteroid once more, I turn to leave. Navela's voice rings out.

Dialogue

NAVELA: One last thing. Kalare, I think it might be best if you... didn't go?


A full ten seconds pass before there is a response.

Dialogue

KALARE: I see.
KALARE: Care to confirm my suspicions as to why?

NAVELA: ...
NAVELA: Something bad will happen if you do. Like, worse than usual.
NAVELA: And, it actually makes sense. You're... really dangerous.

KALARE: That much is evident. Being too unpredictable for Navela Seceip is easily the most prominent trait of dangerousness.
KALARE: Now, if you'll excuse me, I'm going to go enjoy my final enquier in silence.

NAVELA: Hmph.


An escape is made, into the monochromatic depths, towards a personal living space.



Upon entering the chamber unanimously referred to as my personal living space, I check to assure myself that the door is indeed locked. Just one more enquier, and the race will be truly afoot. A strange, almost sleek sensation constricts my throat as continuous pacing is conducted. Thoughts swarm about, slipping about in a cold mutual understanding. The dark promises of elder gods go ignored for several hours, as I steel my mind for the upcoming event. A quick gaze towards the nearest clock shows me that it is nearing an hour till midnight. Just seven more hours after this.

Without making much of a noticeable effort, I slide the top of the nearby refugilair off, leaving it to rest comfortably against the metal-plated wall of this godforsaken rock. Quickly removing most of my apparel, I clamber into the refugilair, as the cool gray liquid around me attempts to soothe my screaming mind. Minutes pass, perhaps hours, and yet nothing is asleep within the room. I float, deathly still, in the refugilair’s liquid contents, nails digging into palms and eyes forcing themselves to stay shut. Finally, I rise from the sarcophagus, unable to survive another second still in the esoteric deathtrap. I dry myself, wiping away some remnants of what seems to be abnormally cold liquid, donning my clothing once more. Exiting the room silently, I carefully traverse a well-trodden path to the kitchen, with a motive to perhaps make some tea, or coffee, even. The kitchen is entered, and I make the decision to attain a pot of coffee.

The kitchen is completely empty, lit by nothing more than the refrigerator and the coffee maker. Shortly after arriving, I take a seat on the plushest of sofas in the room, softly sipping from a mug of liquid caffeine.

Dialogue

VIRNUL: Can't sleep either, then?


I glance at the open aperture denoted to be the doorway, unsurprised to see Virnul leaning on the frame. He strides in, taking a seat next to me. I grab a second mug filled with the fresh coffee, offering it to him.

Dialogue

KALARE: Evidently not. Care for some stimulating insomniac elixir?
VIRNUL: Sure.
KALARE: There.
VIRNUL: Mmm.


Virnul shifts on the sofa, to what appears to be a more comfortable position, taking the occasional swig from his caffeinated beverage.

Dialogue

VIRNUL: Is it just me, or does something feel... off about this whole dream bubble thing?
KALARE: Something is definitely off. I haven't the slightest idea what, but I can practically smell it.
VIRNUL: What does it smell like?
KALARE: ... Tar. Tar and blueberries.
VIRNUL: Eheh.


A few minutes of silence pass, granting the opportunistic voices a chance to infiltrate my thoughts.

Dialogue

VIRNUL: You should really eat, you know.
KALARE: Pardon?
VIRNUL: You look like you haven't eaten in days.
KALARE: I refuse to confirm or deny that on the grounds that it may incriminate me. Human law. You should probably look it up.
VIRNUL: I'm positive that's true.
KALARE: It is. Regardless, I think we should get ready for our descent.
VIRNUL: Agreed.
VIRNUL: Don't forget the blueberries and tar.

KALARE: I wouldn't dream of it.


We both sit on the couch, somewhat reluctant to leave. I take a small sip from my mug. Silence reigns supreme for several moments, until I slide to the other end of the couch, enjoying the sudden warmth flooding inwards from Virnul’s close proximity as much as possible. Virnul immediately relaxes, evidently doing the same. I lean in after a moment without reaction, whispering something directly into his ear. His eyes shoot over to me, and he nods, adopting a concerned expression. I stand, mug in hand.

Dialogue

KALARE: See you.
VIRNUL: Yeah.


An exit is made, directly towards the nearest place of respite, namely my personal chamber. The next few hours are a blur. The strange, constricting sensation builds in my throat the entire time, not preventing the passage of air, but attempting to incite tension, to some effect. The blur of time is not without an air of deterrence, yet I decide to spend the remaining time strengthening my mind for what shall undoubtedly be filled with impromptu slaughter, whether on one side, or the other. The largest question is that of the participants.

I glare at my refugilair briefly, sitting upon the rim of the device. Leaning against the wall, I rub one of my temples in an attempt to soothe the raging tantrums of my caffeine-addled mind. I am nearly certain that I am the only person conscious at the current moment. Ironic for the only one who is not going. Undoubtedly, there are hours to go. Perhaps a visit the roof is in order. What better to clear the mind than staring into an infinite abyss filled with uncountable monsters of unfathomable nature or intent? Alternatively, the contemplation of an escape from everything into the cold clutches of oblivion via the medium of the roof’s lack of railing could be in order. It’s not as if anyone would notice.

After less than three seconds of primarily one-sided internal debate, a decision is reached. Without a doubt, this desire to leave this chamber twice was wrought of anxiety, or something of the sort. I attempt to make my exit as discreet as possible, twitching at the slightest creak from anything door-ward. Reasonably satisfied with my handiwork (or at least as much as one can be without inviting another wave of self-loathing), I creep up the staircase of this relatively large place of respite, before stepping upon a transportalizer pad. With a flash of white, I step forwards to the pad within the center of the room, completely and utterly ignoring the other eleven marked pads. The common room remains as deserted as it should be at this ungodly hour, and I quietly head for a familiar aperture, walking through. As I reach a sharp turn in the hallway, a quiet repartee becomes painfully evident, perforating the formerly immaculate bubble of silence. I continue walking without as much as a pause, taking a different course than had been initially decided upon, focusing my aural senses all the while.

Dialogue

NAVELA: (—n’t know.)
VIRNUL: (we’re going to have to figure it all out. if they find out about this, we’ll probably be flayed alive.)
NAVELA: (yes, i get that! but how?)
VIRNUL: (good question, princess. why don’t you tell me.)
NAVELA: (i’ve told you everything!)


I take another sharp turn, staring down the bend with a piercing glare. Some distance down the egress, two figures stand; one clad in the traditional garb of a Seer of Time, the other in what appears to be regular clothing, blending in with the drab grays and blacks of the wall to some comparatively minuscule extent.

Dialogue

NAVELA: (we just don’t have enough time.)
VIRNUL: (i could already pick that part out, thanks.)
VIRNUL: (look, we should just go and tell everybody that we fu--)

KALARE: (Mind elaborating on the problem?)


The two jump visibly, spinning around. Navela and Virnul both look at each other for several seconds, before a reply is granted.

Dialogue

VIRNUL: (Uh…)
KALARE: (Relax. I have no intention to flay you alive, regardless of what is said.
VIRNUL: (Fine.)
VIRNUL: (I think something might be wrong with this place’s... momentum.)

KALARE: (Mhm. What do you mean, exactly?)
VIRNUL: (I don’t think we’ve moved at all since that speech thing.)
KALARE: (Given the urgency of your conversation, I would be led to believe that it will take an absurd amount of time to actually reach our destination.)
NAVELA: (Yes. Given our current velocity combined with the passage of time, it could take years—or longer—for us to actually reach that bubble without external influence. It’s not... time for us to enter it anymore, I think?)
NAVELA: (We can’t really afford to wait much longer.)
VIRNUL: (Yeah. It’s following us.)
KALARE: (I see.)


Grim looks adorn all of our faces. At this point, nobody is whispering. None of our voices are particularly loud anyway, and there are no inhabited rooms nearby, so it seems to be a logical course of action.

Dialogue

KALARE: Perhaps it’s the destination, then.
NAVELA: ? VIRNUL: What?
KALARE: I’ve learned a few things about the fabric out here.
KALARE: Without a clear destination to anchor to, motion becomes less... discernible, I suppose.
KALARE: The passage of time, and by extent, movement through space, becomes less measurable. Soon enough, it loses the little meaning it had left; we are left prey to chaos, and are confused, angry, and likely upset as well.

VIRNUL: Eh. Seems like a way to look at it.
KALARE: It's just an observation I have made during our tenure here. When we truly needed to get anywhere, with a clear understanding of where, we were there in a matter of time.
KALARE: This time, I think we are succumbing to confusion.

VIRNUL: We are being… imprisoned by inertia and causality. I guess.
KALARE: Precisely.
NAVELA: What are we going to do about this, then?
VIRNUL: Easy, Seceip.


Virnul pushes his glasses a slight bit further up the bridge of his nose.

Dialogue

VIRNUL: We need to figure out HOW we are losing sight of the destination, and the time.
VIRNUL: And, honestly? I think I might already know what it is.

KALARE: Oh?
VIRNUL: Yeah. Actually, hold on. Maybe I can show you. Come on. We're going to the roof.


Virnul immediately saunters off, back toward the direction from whence I came. I follow, matching his pace, with Navela behind, seemingly lost in thought. We reach the second corner, and begin to head towards the common area once more. Without thinking, I stray far ahead of the group, sliding another doorway open, and leaning against the frame, waiting. Virnul and Navela arrive nearly half a minute later, and we ascend the staircase beyond. A strange look arises in Virnul’s eyes. Slowly, we reach the roof. The door opens with virtually no resistance, and the three of us step out to the dark skies. The blue-rimmed dream bubble upon the horizon is just as distant as it was previously, if not more so.

My eyes whip about, before looking upwards, into the sky. Piercing cries of agony and desperate pleas wrack my mind, along with whispered promises from distant gods, barriers laid low by lack of sleep serving no good against their prodding queries and thoughts. Everything grows steadily more intense. Virnul points to the black abyss above us.

Dialogue

VIRNUL: I think it has to be their influence. There’s literally almost no other source.
NAVELA: Hmm.
NAVELA: I GUESS that’s logical.

VIRNUL: What else do you want me to do? Put this up as an issue in some kind of ixfmlqj death court, with "substantive evidence" and lawyerviscerators?


Navela provides an undoubtedly witty and bitter rebuttal. However, I am not really listening. My eyes are far too focused the voided skies. I want to look away, and it legitimately pains me to peer into the depths of the abyss, yet I cannot look in any other direction. Screaming and pleading and those ixfmlqj whispers echo around in my head, seemingly my only companions as I stare with a blank face, hearing Their promises grow ever stronger and more incessant. They desire my cooperation, and They will not take no for an answer. Mocking nausea, likely just some sort of illusion of my worthless rotted mutant brain, seems to become a reality, of sorts.

I continue to stare, unable to look away, a pain growing in my throat, more than usual. Evidently, Virnul and Navela notice.

Dialogue

VIRNUL: KL? You okay?
NAVELA: You look really pale.
KALARE: I’m... fi--...


I abruptly cut off my sentence, realizing (rather late) that this pain originated from a lack of air. Idiot. I move to gasp some in, only to begin drowning in it. I start to panic somewhat, dropping portions of what could ordinarily be described as my aloof facade, and flailing, attempting to grasp something to hold me down, because if I don’t, I’ll just float into the void forever, I just know it. Virnul and Navela scramble over to try and help. They are trying to detach me from the only thing stopping me from falling into their clutches, and the literal void of space. As such, I push them away.

I topple to the ground, groping desperately for something to serve as an anchor to the world, feeling waves of vertigo wash over me, accompanied by increasingly greater bouts of nausea. My unsteady breathing quickly grows into rasping breath, under which I can hear some faint white-noise.

Dialogue

VIRNUL: Kalare. Listen. Please.
NAVELA: Come on.


I swiftly attempt to stand and move. My body cannot function without a lack of air, if that wasn’t already obvious. Everything grows blurry at the edges, malformed and twisted. My previous attempt to rise almost immediately fails, and I begin to collapse to the floor. Something warm wraps its arms around me, serving as some form of buffer, slowly lowering me to the floor. I gasp in as much breath as possible, immediately grabbing onto the arms. This time, their speech is effable.

Dialogue

VIRNUL: Uh, just breathe. Don’t force yourself.
NAVELA: It’s going to be okay.


My response is quiet, yet clear.

Dialogue

KALARE: I’m going to be fine. Just let go of me.
NAVELA: ...
VIRNUL: ... Say that again.
KALARE: I’m going to be fine, just let go of me?
VIRNUL: ... That’s not what you said.


I quirk an eyebrow up, questioning him with what little energy I have to spare not using to just breathe normally.

Dialogue

VIRNUL: Uh, that’s not what you said at all.
VIRNUL: It was more like "G'lthil y'ei y'stell'bs-na".


I regain an expressionless face, still slightly strained by panic, as this small talk calms my raging nerves and immediate instinct to force Virnul away, and escape, to plunge of this roof and relieve both Navela and him of my inadequacy. Inadequacy in all subjects, save that of mindless destruction. For I am not a logical man. I am a menace, the destroyer of two universes.

Dialogue

KALARE: I suppose that settles it.
KALARE: The horrors of the Ring are indeed responsible.

VIRNUL: Just stay quiet. Tell me when you’re feeling okay.
KALARE: I am. Just let me go so we can try to fix this problem before anything else happens beyond a sudden panic attack.


I slide my arms upward, to grasp his shoulders as he puts me down, nodding reluctantly. I stand, roughly, using him as a support.

Dialogue

NAVELA: Okay. If you’re sure you’re fine, we could go try and learn how to fix this. Maybe there’s something in the library.
KALARE: I am nearly one hundred percent certain I am fine. Let’s go.


With that, we enter the meteor once more, the glimmer of the dream bubble upon the horizon casting a mocking glow in the sky.[/spoiler]

Originally posted on 2016-03-30 00:05:00
PMEmail
^
Erelye
 Posted: Aug 11 2018, 06:49 PM
Quote

Local psychotic archwizard.
Group: Members
Posts: 132
Joined: 11-August 18
Age: N/A
Location: The void of knowledge.
Status: N/A



Second part of the already-posted bits of Act 6 Act 1. After this, we enter the dark horizon of infinity into a new realm saturated with the darkness of the unknown.

ACT 6 ACT 1: Descent


Our frustration leads us to a small, mysterious chamber filled with books and shelves near the center of the meteor. It was initially discovered around a year ago, when a combat practice exercise gone wrong revealed an iron door behind a bank of servers. None of the room's contents had ever been properly examined. Ergo, we decided it was our best bet for the current predicament.

The three of us opt to split up, to better the possibility that the required material would be located in an expedient manner. The second Virnul and Navela wander into the depths of the tiny room, I stride to the single place things along the lines of cleansing magic would be located. Anything of value in such a shadowed hall of occultists will be found in the back, far from casual browsers, if there ever were any within this place. The room itself is so ridiculously dust-saturated that one with the epitome of perfect eyesight would be required to squint to see the back wall. There are no physical signs that show how long ago this place was last used.

Upon reaching the back, I peruse the vast collection of dusty tomes. I recognize a few things, such as what appears to be several works by Lovecraft, a thick book on the poems of Alhazred, and such. However, everything else seems completely beyond my knowledge. This is certainly fascinating. It would be a good idea to return here later to take a few things. The exorbitantly vast majority of the books are rather twisted; eldritch magic with the potential to raze the mind, and leave behind a barren smorgasbord of fused neural tissue, rituals designed to tear holes into the fabric of reality itself, or even lexicons scribed dutifully by the followings of ancient, long-dead gods. Some do not even have titles at all, something that I take as an indication not to touch in any way whatsoever. It is highly probable they have been trapped in some manner. Slight desperation dances in the recesses of my emotions, drowned out by the need to find something useful.

In the end, I take a book written in the scribbles of the ancients (and covered in blood on page 136), an extended version of the Liber Ivonis, and an ancient tome covered in dust thick enough to completely obscure the cover, and any possible title by extent. Holding the three to my chest, I finally take my attention away from the shelves. Immediately, I see Virnul saunter into the aisle of my current presence, examining the pages of books I had deigned to skip, by some bizarre reason. Likely the fact that the first one I saw on that particular column depicted a screaming man being torn to bits of flesh and muscle, and being devoured by what appeared by be a rather fluid mixture of a crow, a crab, and an octopus. My aversion to the tomes is based off of the fact that such a thing does not usually denote cleansing, but horror. I have seen far worse firsthand, of course. I slowly make my way over to Virnul.

[spoiler=Dialogue]
KALARE: Found anything remotely useful yet?
VIRNUL: Nope. What do you have?
KALARE: Just these three. I doubt they contain anything of interest.
VIRNUL: Mmm.


I open my mouth to say more. However, I am interrupted by Navela, dashing over excitedly, holding a book to her chest tightly with both arms.

Dialogue

VIRNUL: Got something?
NAVELA: Yes. Did you?
VIRNUL: Nothing.
KALARE: I found these three.
KALARE: Show me what you've managed to acquire.

NAVELA: It looks like a cleansing ritual. Somewhat… uh… suspect, but it might be worth the risk. Here, see for yourselves. I marked the page.


Navela holds out the book. I, with my arms impaired currently, am in no position to read it. Thusly, Virnul takes the thing, flipping it open, and finds the page. As he reads, his eyes grow wider.

Dialogue

VIRNUL: Blood magic? NV, I don't think this is a good idea.


Noting his concern, I peer over his shoulder to read the thing. His... reticence is understandable. This is dark magic of a caliber I have not even seen before, profane sorcery of a surreptitious caliber left unbeknownst to even the learned amongst Lord-Archmages for centuries, and I have control over one of the greatest arcane libraries in reality itself. The general goal is to tear a portal into the Outer Lands, and to force whatever it is plaguing this mortal realm back whence it came. The actual process itself seems rather simple, nothing I haven't done before, yet never at once. The ritual itself requires a minimum of four people, a maximum of eight.

Dialogue

VIRNUL: Who is actually going to agree to doing this.
KALARE: Me.
NAVELA: And me.
KALARE: Who else?
NAVELA: Leave that to me. I know somebody who would love to see this work.


Virnul shrugs and I nod.

Dialogue

NAVELA: Okay, let's just split up now. We'll need a time and location, but we can figure that out in a little bit. Okay?
KALARE: Fine. VIRNUL: Sure.
NAVELA: Okay. Let's go, this place is kind of weird.


We walk to the exit, and leave, I somewhat reluctantly. On the way, we decide on tomorrow night (Friday) at eight, in the one medium-sized sort of apartment-size chamber near Navela's room. Before we split apart to go to our individual space, I manage to convince Navela to give me the book. Tonight is going to be a long one. I lock my door the second I enter.



It is quite obvious that my bedroom walls are bleeding.

This is a new one. The shadows at the corners of my vision, twisting and murmuring, along with the occasion auditory hallucination, and my normal visions and nightmares are completely normal, yet this is not. Only an hour after I entered the room, this began to occur. It is not terrifying or scary at all, in reality. Merely startling. The viscous deep crimson liquid seeps forth from invisible seams in the walls, the bitter tang of copper in my nose and mouth. I briefly see faces and shapes, and hear a sharp scrabbling of claws, before everything is interrupted by a streak of gold flashing across my glasses. I let out a sigh of relief as I blink, and discover the blood is gone, leaving the walls clean. I quickly stride over, and press a hand to it, noting it is in no way damp. The smell and taste of blood receding slowly, I bring the message up.

Pesterlog

-- causticCoroner [CC] began pestering ambiguousTheoretician [AT] at 01:03 --

CC: Berrybrain, get your bony ass over to my place. >:P
AT: I feel so inspired to submit to your asinine commands, especially with your comment on my genetic disability, and ostensibly the fact that my ass is bony.
AT: It isn’t much of an insult, considering the fact that your ass is every bit as bony as mine, but let's cease speaking of the boniness of asses and derivatives thereof.
AT: Now, state your business.

CC: I thought you already knew?
AT: Oh?
CC: Come on, you can’t be THAT dense.
AT: I see. So she actually carried through.
AT: In that case, I’ll be over in a few with the required material.

CC: See you then. >;]

-- ambiguousTheoretician [AT] ceased pestering causticCoroner [CC] at 01:10 --



So, that's who Navela picked. Seems logical enough. Eterne would probably want to see whatever it is we will be doing, and participate in it. She'd probably enjoy looking these horrorterrors in the face. Well, one of their faces. I grab the book, and exit my room, locking the door the second I make swift egress.

The journey to Eterne's room is rather uneventful, consisting primarily of me silently stalking the halls, complete with an occasional shadow in the corner of my vision, and several counts of pounding screams breaking free from the low undertone of psychic chatter in my brain. Around ten minutes later, I reach the hall wherein Eterne's room exists. I mentally steel myself for the inevitable slew of mindplay and teasing insults. Moments afterwards, I motion to knock on the door. However, before I can do so, it swings open. Eterne stands behind the newly-unsealed aperture, grinning.

Dialogue

ETERNE: Heeey.
KALARE: Hey.


It is simply amazing how much can be conveyed with just those two words. Eterne's eyes dart to the book in my hands for an instant, before she brushes a lock of messy dyed auburn hair out of her eyes.

Dialogue

ETERNE: Soooooo…
KALARE: Let's get this started, I suppose.
ETERNE: Unless you wanna... mess around for a little.
KALARE: If I desired to fuck, I would have asked.
ETERNE: Hehehe.


I step inside, closing the door behind me. One can tell quite a bit about someone's personality from their room, most of the time. Posters line the walls, a mixture of posters for Vetasian bands I have never heard of, posters for a variety of fantasy-oriented video games, and such. The place is rather colorful, to say the least. But perhaps that is merely due to the fact that I am accustomed to the drab lack of color and sparse decoration based only on necessity and storage that is my place of residence. Eterne gestures to a couple of pillows over on the floor by the wall, directly next to her refugilair, before dashing over, and sitting with her back resting on one of the fluffy things. I follow, reaching the area in a few short strides, sitting with my back to the solid refugilair, right next to Vlzutu.

I flip the book open.

Dialogue

KALARE: Before I even bother to potentially waste my time explaining anything, do tell me. What do you actually know about what we are doing.
ETERNE: The time, place, the fact that it's apparently some powerful dark magic, and that's about it. Nav had me hooked when she said "horrendously dark blood ritual".
KALARE: I shouldn't have expected anything more.
ETERNE: Hehe.
KALARE: Anyway, instead of trying to be needlessly discreet, I am going to tell you exactly what I mean, as bluntly as possible.
KALARE: We are going to be performing the most advanced sanguinem magicae I have ever seen, and I've fucking dragged ore-rich meteors out of deep space with this kind of thing.


She quirks up an eyebrow. I continue to speak as I turn to the page describing the ritual.

Dialogue

KALARE: The general idea is to rend a hole through spacetime into the Outer Lands, and to drag whatever is afflicting the users back whence it came.
ETERNE: Okay! That sounds pretty cool. One question. Just why are we doing this?


My eyes shift over to hers in an instant. I absentmindedly tug on one of my black sleeves as I respond.

Dialogue

KALARE: Mhm. Yes. That.
KALARE: Well, it is most likely because getting to that dream bubble will be entirely impossible without doing so.

ETERNE: The entire truth.
KALARE: Fine. We determined that the horrorterrors are obfuscating our travel destination for whatever reason upon their eldritch agendas. Dragging the obscuring influence away from this plane of existence is the best bet, unless you want Virnul or I to get killed forcing this godforsaken meteor there.
ETERNE: There we go. Now, how are we going to do this ritual?


I nod, adjusting my glasses, before stopping at the marked page, and beginning to explain the ritual process, and what will occur if everything goes perfectly in typical verbose detail. Instead of bothering to crane her neck to see the book, she scoots over (taking the pillow with her), practically directly into my lap. The sudden introduction of Eterne's furnace-like warmth to my ordinarily frigid body is absorbed, though I don't say anything of the sort. She cackles loudly when I slap my palm directly into my own face, and drag it downwards slowly. The facepalm of true scholars. Or, alternatively, sarcastic fools. After a large period of time, Eterne begins to yawn frequently, eventually just resting her head on the pillow, and squeezing her eyes shut, and appearing to fall asleep. I nudge her with my elbow.

Dialogue

KALARE: Congratulations. You have managed to acquire the award for "most brazen interruption of some sort of overly-verbose set of instructions". Please accept your certificate, signed by none other than the Lord-Archmage, His Eminent Magniloquence, the master of Grayhold Citadel, Kalare Erelye himself.
KALARE: Come on. You aren't even sleeping.

ETERNE: Shut up.
KALARE: I have been humbled by your maturity in that statement. In all seriousness, how are you actually tired. It is merely three.


She responds sleepily.

Dialogue

ETERNE: I'm not an insomniac like you. I can't stay this hot without some beauty sleep, y'know.
KALARE: This is news to me. I can practically taste the headlines tomorrow. "BREAKING NEWS: SLEEP MAKES YOU MORE ATTRACTIVE AND MORE OF A MILDLY PSYCHOTIC BADASS."
ETERNE: Yep.
KALARE: I see how it is. In that case, I'll just leave.
ETERNE: But whatever will I do without you, O brave mage?
KALARE: Hah.


Before absconding anywhere, I must first get this tired girl off of me. As such, I wrap my arms around her waist, and attempt to lift her off me, which I succeed in with some difficulty, considering both my lack of strength and the fact that she is about my height (give or take an inch or two in either direction, probably downward, honestly) and twenty pounds heavier than I am. I rise, place the girl wrapped in my arms back on the ground, grab the book, and head off.

Dialogue

KALARE: See you tomorrow, assuming you show up.
ETERNE: G'night, babe.
KALARE: Ehahahah.


Eterne gives a wide, toothy, almost shark-like smile at my actual laughter (I immediately cease doing so when I realize what foolishness I am partaking of, searing her ears with such a horrific noise), then waves me off.



The hours until it is time pass quietly and swiftly, without incident. I manage to get a couple of minutes of sleep at a time. As if the beings know I mean to get rid of them, they tighten their grip on me for the last few hours. The brief attempt at sleep I made was rudely interrupted with visions of being dragged into the black water of the ancients in deep forests, the sensation of something sharp and particularly excruciating working its way through my systems, as if I were being swallowed up by something with a serrated tongue. The images of people on several of the spines of my books and pictures on my computer appear to have horrifying disfigurements that twist and rumble in space, yet moments later, everything is perfectly normal.

The mirror within my room is covered up within hours once I peer into it; I see something different about myself that I cannot place for certain. Something strange. Out of the corners of my eyes, I know I can see something dripping down, though it is less of an ooze, but more of a solid, something squamous and tentacular that seems to wave at me. Everything seems murkier. At four thirty-six in the afternoon, I cannot take it anymore. I head to the room that is going to be used for the ritual, walking as swiftly as possible once I see a dark shape at the edge of my vision. Virnul is already there; he tells me that he got there at two fifty, that there were some things in his room. He is unusually pale, even for him, and is rather disheveled, clammy, and tired-looking, as I expect I look. I make to enquire further, but stop abruptly when I see something lurking behind him. His eyes widen when he peers into a corner, and I ask if he would like to start moving everything out of the way for the ritual. He says yeah, we've got to do it anyways.

We begin to push things out of the way, moving tables to the wall and chairs to corners. There are a few reflective surfaces, and it merely takes a meeting of gazes for Virnul to cover them with sheets. There is a knock at the door at seven fifteen, and Virnul makes to answer—he knows I won't be the one to do it.

It is Eterne. She walks in quietly, looking around the room. She looks a bit ragged and ashen, but she flashes a smile nonetheless.

Dialogue

ETERNE: Empty in here.
VIRNUL: We cleared it out a few hours ago.
KALARE: Yes.


I can feel Eterne's gaze on me, as if she were asking if I were okay, and I wish I could respond with any meaningful, articulate statement that revealed I was, despite the fact that I do not believe I am.

Navela arrives last, at seven forty-five. There are a few raps on the door, as if the person behind it were carrying a large amount of goods. I hastily go to open the door, revealing Navela, laden with materials; carrying a large black basin composed of a material not even my extensive knowledge of arcane resources can identify, and the book I left in my room. She has a bag on her shoulder as well. I immediately grab the basin and the book, and nonexistent deity the basin is heavy. Navela lets out a sigh of relief when I take the two items. She has a distant look in her eyes, and is distinctly paler than usual.

Everyone seems to look a little lost, so Navela decides to speak.

Dialogue

NAVELA: We all know why we're here… uh. So… let's get… started.


With some deliberation, she takes the basin and book back from me, setting the former in the general center of the room, on the floor. Then, she gestures to a bin by the door, and weakly mutters that we can't have any weapons on us during the ritual, placing hers in it as she does so. Virnul and I exchange looks, and I place the Hazel Wand in the bin swiftly, as if it were scalding my flesh to the bone. Eterne places in her twin blades, and we all turn back to the basin, Virnul having no need for a strife specibus. Navela opens the bag and takes its contents out slowly. The thing held a ritual knife, some matches, a roll of paper towels, and what appears to be a live spider in a jar. My insides roil and I hope desperately that I will not need to vomit, the strain on my body already tangible from the lack of sleep and the incessant muttering of my rotted mind.

Under Navela's instruction, we all sit in a ring around the basin, Eterne to my left and Virnul to my right, with Navela across. Seceip proceeds to stand, reading a bit more of the book. Then, she sits once more, looking to the basin, and dragging it directly before her. Everything looks simple enough, as I expected. Then, she takes the knife. She closes her other hand around the edge of the blade with trembling fingers, and suddenly pulls sharply downward. When the edge reappears, it is dripping with blood. Navela opens her free hand up once more, and squeezes a few drops of blood into the basin. Virnul speaks quietly, grabbing the paper towels, and handing a few to Navela. She wipes off the blade with the towels.

Dialogue

VIRNUL: Hang on.
NAVELA: Thanks.


Then, she edges the knife and the basin toward Eterne.

Dialogue

NAVELA: Your turn next. It has to go counterclockwise.
ETERNE: Okay.


Eterne does the same thing as Navela with some hesitation, slicing open her palm and allowing blood to drip into the basin, before wiping the blade off with more paper towels and passing it to me. I slice open my palm without an inkling of hesitation externally, like an actual practitioner of blood sorcery, squeezing blood into the basin, and wiping the blade off with yet more paper towels. I pass it to Virnul, and he does the same with hesitation, handing the implement and the basin to Navela once more. She murmurs something unrecognizable even to my sensitive ears, and spits into the bowl, stirring the resultant mixture with the ritual knife, before grabbing the jar. She opens it, shakes the spider out, stabs it before it can escape, and shudders, making a face. She scrapes the spider off the blade and into the bowl with her bare hands, before striking a match.

Everything is silent for a moment, until she drops the match into the basin, and that is absurd. The blaze should not roar up like that, blood does not tend to be that flammable.

And then I can hear psychotic, disconnected laugher, and feel a heavy, cold autumnal wind whipping around me. Despite its initial position before Navela, the basin is in the center of the circle. This is horrendous. It wasn't supposed to happen this way, at the least. There is a face in the flames, humanoid enough to recognize, leering at me, ethereal and almost regal. Both eyes seem to pierce into my soul without any difficulty. The worst part is that I recognize it.

HELLO, MAGE OF MIND. IT HAS BEEN A LONG TIME. HAH.

Without any sort of conscious control, I extend my right arm, reaching towards the fire. For a moment, everything is covered by a shocked silence, but then I attempt to pull away and find my brain is not in control of my arm, the fingertips extending towards the flame. My fingers are entirely engulfed by the fire. It burns, quite obviously. I can hear the crackling, the sizzling, and smell the charring of burning flesh. I attempt to let out a sound of discomfort, but find I cannot. Soon enough, the charred blackness is slithering up my wrist and arm, towards my elbow, the skin around that area beginning to blister and bubble slightly from the heat, drying, yet remaining slick with sweat nonetheless. I still cannot pull away or speak.

Dialogue

VIRNUL: Kalare!


Virnul shoves my arm away from the fire and I am abruptly in control again, jerking my arm from the basin, towards my chest, gripping it with my other arm, but the charred, irreparable flesh is already knitting back together, the third degree burns already glistening with blood sealing up once more as the scent of scorched flesh fades into nothingness.

A tendril of flame bursts from the pillar, but it is not headed for me. It whips around Eterne's neck and begins to drag her in, and she screams, chilling and bloodcurdling. Soon, all of my internal organs beneath the lungs are in my ribcage metaphorically. Eterne is still screaming, connected to the initial bit in one long, unbroken wave. Both Navela and I, being the closest two people, grab at Eterne, trying to pull her backwards, but we seem to be failing. My heart pounds against my ears, rapid and loud, the drumbeat of destruction, in sync with a rhythm I can sense in the flame. Eterne's entire face is engulfed by the pillar, and she is shrieking and sobbing in pain and fear, two things I have almost never seen from the girl as long as I have known her, until, without warning, the tendril of the inferno lets go, and she falls to the ground, her hands covering her eyes as she sobs. I do not let go of her for a period of time, and in fact draw in closer, to do something, anything.

Suddenly, there is a crack of energy and sound, and Navela just vanishes. She is just gone.

Virnul shouts out, but doesn't finish.

Dialogue

VIRNUL: Na—


Everything in the room save the people begins to shake and rattle with energy, dancing the deathly dance of chaos. Every object glows quite faintly with a burgundy aura, and lifts into the air. Virnul is evidently responsible, but he also cannot be. He is not in control. Virnul screams, body convulsing and twitching with spasms of muscle both mind and matter, and then he's floating in the air, his legs unfolding from his sitting position as he is dragged upwards by his chest, limbs limp and lolling out around him, all of the furniture around the room levitating as well.

From nowhere and everywhere at once comes Navela's disembodied screaming. Everything has gone horrifically wrong.

I hear squishing and laughing and screaming and it is coming from around me, and within me; the walls are bleeding once more, the liquid dripping to the massive rug on the floor, dragging itself across the floor, and underneath me, towards the bowl once more, tendrils seeming to move in the corners of my vision. Virnul lets out another scream, and suddenly Eterne and I are levitating into the air as well and what is happening. The face in the inferno cackles (an almost mechanical undertone beneath it) with dark eyes seeming to glint in the light of the flame just as the fluid on the floor crawls right up underneath the bowl. The wind and storm rage about, tearing a still sobbing Eterne away and towards a wall, whilst dragging me towards the flame once more, along with Virnul.

I extend my arm out once more, this time to try and force myself away from the fire, yet I am unsuccessful, in quite the major way. Suddenly, the basin emits a loud sucking noise as the head cackles. Moments later, there is a flash of blinding light searing into my retinas, and everything goes blurry. A force of some sort from the center of the bowl pushes Virnul and I back, before dragging us inward once more. I can feel a burning heat and nigh-unfathomable pain in my right arm. Suddenly, I am forced backwards, back slamming into the wall in mere seconds, Virnul appearing to do the same, slamming the back of his head rather hard against the wall as well. There is a ringing in my ears and I look to my right arm, to see a bloody mess of torn flesh, ripped skin, seared bone poking through, and scorched tissue, all covered in sticky blood, bits of torn flesh plastered to the ground with the aforementioned fluid, a parallel to ragged flesh still attached to my arm, a bloodied stump essentially all that remains. I remember to scream then, loud, piercing and unbroken. The head cackles one more time.

FAREWELL, MAGE OF MIND. I SHALL SEE YOU SOON.

At once, the rushing noises and roaring of wind and flame all die out. The dark tendrils on the walls vanish and Navela reappears. Everything is silent for one long second as the four of us look around at each other, save for Eterne, who still shakes from where she lies, covering her eyes. I note that the floor is still wet, sticky, and salty from that liquid on the walls. Then, at once, everyone breaks down, most crying or at least sobbing. I slowly regain my vision, only to clearly see that there is a large amount of blood coming from Virnul's right hand, mangled and torn by the explosion, bits of flesh merely hanging off of the thing by the bone in places.

Then, Navela lets out a broken cry and pitches out toward Virnul.

Dialogue

NAVELA: Oh, my god, oh, my god, oh, my god,


She chants out the phrase repeatedly, her arms around Virnul's neck.

Dialogue

NAVELA: I d-didn't know, oh—God, Virnul, I-I'm so s-sorry...
VIRNUL: Why's the floor wet, oh god.


I crawl over to Eterne, immense pain shooting through my arm with every movement. I grab one of her wrists with my left hand, and whisper out a variety of phrase along the lines of "shush, everything's going to be fine" and such that I know are blatant lies at this point, feeble attempts at reassurance.

Dialogue

KALARE: Eterne, let me look. Please.
ETERNE: Turn on the lights, Kal, please, I can't see anything, turn on the lights...


I shamble several feet over, and flick the switch on, activating the lights, before dragging myself back to Eterne.

Dialogue

KALARE: There, I turned the lights on, look at me.
KALARE: Eterne. Look at me, it's okay now, please.


She slowly removes her hands from her eyes, and opens them. She whimpers, curling in on herself.

Dialogue

ETERNE: I thought you said you turned on the lights… I can't see anything…


Her eyes are scorched black into her head, with the occasional streak or fleck of white. She's completely blind. I begin to panic, insensible, trying to reassure both her and myself, whilst I know that she is going to be completely blind for the remainder of her life.

Dialogue

KALARE: You need to go to the medical bay. You need to go to the medical bay and we'll repair everything. You'll be okay.


The final embers of the basin are dying down, showing that there is no blood, saliva, or decomposing arachnid remaining. Suddenly, there is another flash of light. Everyone screams and scrambles away from the basin, Navela practically dragging Virnul before suddenly just collapsing to the floor; I leap on top of Eterne to attempt to guard her from some sort of harm, extending a shield of amethyst psionic energy, not even really thinking, the psychotic laughter of the form in the flame reverberating around my skull.

Everything goes black, giving way to inescapable visions and horrendous nightmares.[/spoiler]

Originally posted on 2016-03-30 00:10:00
PMEmail
^
pionoplayer
 Posted: Aug 11 2018, 06:49 PM
Quote

Weaver of Fates
Group: Admin
Posts: 2622
Joined: 11-August 18
Age: 25
Location: Where ever there is chaos to be created
Status: N/A



I remember this bit.
Looking forward to actually getting to read the rest of the Kalare saga.

Originally posted on 2016-03-30 15:37:00

--------------------
Once upon a time there was a story...
PMEmail
^
Erelye
 Posted: Aug 11 2018, 06:49 PM
Quote

Local psychotic archwizard.
Group: Members
Posts: 132
Joined: 11-August 18
Age: N/A
Location: The void of knowledge.
Status: N/A



And I'm looking forward to killing everything. Hah.

Anyhow, have an EXCLUSIVE, NEVER-BEFORE SEEN edition of Respitebound: Act 6 Act 1, free of any monetary charge. Do enjoy.

ACT 6 ACT 1: Descent



I awaken to the sound of shrieking.

My eyes shoot open, and the first thing I see is the wall of the medical bay. My eyes dart around, and I feel around for my glasses. I succeed in finding them, and put them on, noticing that I cannot feel my right arm in any way whatsoever. I look down, and see that the entire thing is wrapped in blood-soaked bandages. Looking over to the source of the shrieking, I see none other than Eterne Vlzutu with a thick wrap of bandages around her eyes in the hospital bed across from me, asleep, and screaming, her arms wrapped around herself. Another glance shows Navela and Virnul asleep on twin recliners in the corner the both of the curled up, bandages around Virnul's right eye and hand. Eterne startles awake, sobbing once more. She looks around.

[spoiler=Dialogue]
ETERNE: H-Hello? Anyo—


She is interrupted by her own sobbing.

Dialogue

KALARE: I'm right here.
ETERNE: K-Kalare?
KALARE: Yes. Everything's going to be fine, to whatever marginal extent can be deemed "normal."
ETERNE: W-Where are you?
KALARE: Hold on a moment.


I crawl out from underneath the covers of the hospital bed, and shakily grab at the edge of the thing's railing with one hand, before slowly walking across the room (noting that whatever intravenous drip had been attached to my veins is now gone) and carefully taking a seat on the edge of her bed, letting out a quiet grunt of pain, courtesy of my right shoulder.

Dialogue

KALARE: There. If I may ask, what is it you were screaming about?
ETERNE: A dream.
KALARE: Oh, really? This is news to me. You were asleep and screaming, ostensibly due to your dreams. What an unexpected turn of events.
ETERNE: Shut up! Now really isn't time for you to be an asshole! Ugh.
KALARE: Okay, I apologize. That was quite rude.
KALARE: Still, please, do tell me. What's wrong?

ETERNE: Wait. What's that?


I look over to Eterne, only to notice her poking the bandages currently encircling my arm. I ask her what she means. She says that my arm feels strange. I regard her quietly, before placing my hand on the limb. It seems extremely different.

It takes me a few more moments to realize the entire thing is made of metal.

Dialogue

KALARE: Apparently, I now have a prosthetic arm. It is beyond me how I didn't notice that earlier.
ETERNE: Really? I thought those burns healed.
KALARE: There was a bit of an explosion afterwards, which occurred after you… you know. How the fuck did I get a prothetic arm? Someone went and performed surgery whilst I was unconscious, without my express permission.
KALARE: Regardless, we're getting away from the point. What was your dream about?

ETERNE: Oh! It's… uh… nothing! Hehe...
KALARE: Vlzutu. Tell me.


I slip my good hand underneath her back, proceeding to rub circles into it, acting remarkably peculiar, give my natural state of phlegmatic coldness. She whispers a response, some portions too quiet to be heard, even with these pointed ears.

Dialogue

ETERNE: Impending terror… spider crawling toward us… no, no, no…


I stare at her covered eyes, before calmly making a statement.

Dialogue

KALARE: Do they seem prophetic?
ETERNE: Yeah.
KALARE: Are you okay?
ETERNE: … No.


I quickly wrap her in a hug. Quite ironic, the emotionless bastard blundering through the art of comforting others. She lies upon the bed rigidly for a few moments, dejected expression evident, before reciprocating extremely vibrantly. Eterne's expression slowly grows into a psychotic grin.

Dialogue

ETERNE: Oh, Kalare! I didn't know you liked me this much~!
KALARE: It's either this or highly torturous levitation in the air without any ability to perceive your location in any way whatsoever. I will do it, as well.
ETERNE: You know you wouldn't do that to me.
KALARE: Correct. That is due to the immutable fact that this embrace is indeed occurring.
ETERNE: Yep.


Slowly, without any form of warning, her hands slide upwards, arms wrapping themselves around my neck somewhat sloppily, just as her legs twist around my thighs. Her next statement is both saccharine and measured, directly into my pointed ear.

Dialogue

ETERNE: Now, we are going to go see Virnul and Nav. Or else I get to choke you to death.
KALARE: Do not despair. I can provide you with one of the most lengthy and agony-saturated demises in the history of paradox space if you attempt to do so.
KALARE: It would be remarkably satisfying to watch as the stemming flow of blood from the fragments of tattered flesh that could have originally been called your neck slowly ceases, and I mercifully cut off the flow of arcane energy that alone sustains your life with my will, after hearing you beg me for death.
KALARE: Watching all the while, of course, as your nigh-instantaneous demise is filled with a sense of either true betrayal, fear, gratitude, or some twisted amalgamation of the three. Afterward, your corpse would be incinerated, and I would likely experiment on your soul. It is rather difficult to attain the essence of a fully-realized Witch of Heart, after all.

ETERNE: …


The tight tangling of her limbs around me slackens almost immediately.

Dialogue

ETERNE: You… know I was kidding, right?
KALARE: Naturally. Still, I might just do it.
ETERNE: Come on, just take me to Virnul and Navela, please.
KALARE:
ETERNE: Please.
KALARE:
ETERNE: I'll bite you if you don't it.


This gets me to consider the query somewhat. I do not actually know if it is permitted for her to vacate the elevated medical plush prism. Of course, she just wants to hear the voices of a few mutual friends who were injured in our little project. This should not require this much phlegmatic deliberation.

As such, I slide off the hospital bed, not even bothering to respond, dragging her with me in my arms, and more importantly due to her twisting her legs and arms around me. Eterne smiles genuinely when I actually do the task, and as I merely stand, leaning on the bed with half my weight, waiting for a verbal response.

Dialogue

ETERNE: You actually listen. Is that something you do now?
KALARE: I am listening in on the overwhelming majority of incidents, including an overwhelmingly large number of which I am not involved in any way whatsoever. Now, are you going to get off me and stand so we can go?
ETERNE: Nope. Carry me like one of your French girls, Kallie.
KALARE: ...


It crosses my mind to ask how she knows what French is, before I decide she's probably asked around, and waited to say that for months.

Dialogue

KALARE: Never call me that again.
ETERNE: No promises! Hehe.


I let out a short sigh, clipped off by my desire for silence, before further wrapping my arms around Eterne, and standing fully. I walk over to the chair in the corner, swiping locks of auburn hair out of my face more than once (eliciting a laugh from Ms. Vlzutu every time). Before I can decide how exactly to wake the two forms huddled together on the soft edifice, I am interrupted.

My near-silent shuffling managed to awaken the two crumpled forms on the plush chair. Virnul's eyes shoot open. Or rather, his left eye manages to do so. Upon this revelation, his usable eye widens, and he looks towards me just as Navela stirs. Virnul groans, a mixture of pain and grogginess ostensibly likely assaulting his thoughts.

Dialogue

VIRNUL: What the fuck?
KALARE: Pardon?
VIRNUL: Ugh… what happened after I hit the wall…?
KALARE: No idea.
KALARE: Are you well? Or, rather, are you fully alive and in stable condition?

VIRNUL: Do I look dead to you, Erelye?
KALARE: Quite, on the internal front.
VIRNUL: ... 'Terne, why are you doing that?
ETERNE: This is practice. We are going to have so much blind sex tonight, you don't even know.
KALARE: Indeed. Its intimacy will only be matched by how clumsily at least half of the members involved will be functioning, and how little we shall regard how irritating and likely flustering hearing the moans and whispered names will be.
VIRNUL:
VIRNUL: I don't want to know how you two work.
VIRNUL: Also, you alright?


I gesticulate my heavily bandaged right arm wrapped around Ms. Vlzutu's waist and devoid of any feeling somewhat in Virnul's direction, just as Eterne shrugs with some difficulty.

Dialogue

ETERNE: … Not really? My face is really sore, and I can't see anything, obviously.
KALARE: My right arm has been fully detached from my body, and replaced with a robotic prosthetic.
VIRNUL: Holy shit, really?
KALARE: If I were you, I would be more concerned about not being able to see, rather than missing an arm.
ETERNE: Yeah, you ableist fuck. You disgust me, and I demand reparations in attention. Hehehehehe!


Kodros cracks a smile at that. Unusually, he seems to be more glad that we are all alive, rather than the fact that we were all grievously injured, save miss Seceip. Speaking of her, her eyes flutter open, and she lets out a tired yawn.

Dialogue

NAVELA: Wh—oh. Hey. What's going on?


Navela pushes her glasses further up her nose, looking around. She raises an eyebrow at Eterne's current position, giving a nervous laugh.

Dialogue

KALARE: Why don't you enlighten us in that regard?
NAVELA: I,uh, kind of passed out after I dragged you all here, wrapped up your arm, Virnul's face and hand, and 'Terne's eyes.

VIRNUL: You dragged us here? Damn.
NAVELA: Yes, and oh god there was so much blood.
KALARE: Thanks for the arm, by the way.
NAVELA: What?
KALARE: The arm you replaced.
NAVELA: Uh... Kalare... I didn't do anything but bandage your arm.


I gesture toward Navela with my right arm (Eterne burying herself further into my neck upon doing so, for whatever reason), ignoring the sharp pain that races through my now-nonexistent nerves upon doing so. She slowly raises a hand, which she brushes against the bandages, paling once she feels the hard metal. Her eyes widen somewhat, and she swiftly pulls her limb away.

We all know why this isn't ideal. No one can know what occurred. For some irrational reason, we have all decided unanimously that nobody can know about how half a hand, three eyes, and an arm were suddenly just lost in the depths of the meteor.

Dialogue

KALARE: We can deal with it later.
NAVELA: Yes.
KALARE: For now, we obfuscate all evidence. You have twenty minutes before we leave. No exceptions. We will go and see if we can manufacture a few things for Eterne's aid, and then we will disperse.
NAVELA: That sounds like the best idea.




Within twenty minutes, we have followed our agreement to the letter. By which I mean we have managed to exit the medical bay, leaving no trace of our presence, a measure made easy by the strange lack of blood from whatever operation was conducted by an unknown source to attach a prosthetic arm to the ruins of my own.

The four of us arrive in the Alchemiter chamber. The Witch tugs on my sleeve.

Dialogue

ETERNE: White and red cane, and the most badass headset you can make.
KALARE: Excuse me?
ETERNE: I'm telling you what type of cool shit I want.
KALARE: Noted.


Virnul begins to unwrap his eye, at Navela's protest. He is somewhat surprised to find his eye is wholly there, despite his lack of sight in the thing. Evidently, the blow to his optical cortex was not ideal. He places his glasses on just as I begin to formulate a design for the headset and cane, with the holographic projector installed in the Alchemiter, and Eterne's help. I advise that Virnul and Navela go, as I am quite capable alone, and they oblige. I cannot help but think affairs were too rushed, and that we all needed each other's support as they leave.

The cane is quite light, the hollow metal thing painted bright red and white, separable at the middle to form two blades of Eterne's design, et cetera. A true work of art, considering I worked on it for two hours. The headset, no less, emblazoned with her user posted image symbol in clear gold-tinted plastic on the side, the microphone of the highest quality. She insisted on creating it, as she did not particularly desire to fumble around with a keyboard.

Eterne thanks me for these, and then again, in a much happier fashion, when she actually feels the things and notes my precision.[/spoiler]

Originally posted on 2016-03-31 00:56:00
PMEmail
^
Erelye
 Posted: Aug 11 2018, 06:49 PM
Quote

Local psychotic archwizard.
Group: Members
Posts: 132
Joined: 11-August 18
Age: N/A
Location: The void of knowledge.
Status: N/A



Two sections in one night. Madness.

ACT 6 ACT 1: Descent

I cannot believe I am repeating the cycle.

My studies through the unmarked, dusty tome I had collected in that infernal library have led me to one possible source. Some sort of mythological figure of vast power from ancient times, both a god and a hero. It is simply too intriguing to resist.

Yet, the only method of attaining this entity's audience is via physical summoning.

While Vlzutu, Kodros, and Seceip have advised I rest, it is far more prudent to continue research. It is inconsequential if the connection between torn, ragged flesh and mechanical limb begins to bleed. The thing was only attached enquier ago, so it would be expected.

Of course, this timing means that the others have grown restless at the lack of arrival in the dream bubble. The Seer has informed the others not involved in the ritual that there was a mistake in her calculations, and that arrival might take a little longer. This makes my quest imperative, not only for the advancement of my knowledge, but for the good of our twin universes themselves. This is why I have opted to call this being forth. Some of the ingredients for the summoning are, quite frankly, downright strange, but I am not one to question the nature of occult ingredients, usually because I already have, and know exactly why they are required, though not in this instance.

[spoiler=Pesterlog]

-- ambiguousTheoretician [AT] began pestering catastrophicGovernance [CG] at 22:13 --

AT: Come to the common room.
AT: As soon as you can. No exceptions.


-- ambiguousTheoretician [AT] ceased pestering catastrophicGovernance [CG] at 22:14 --


I stand in the common room, grasping the now-dust-free tome in both hands, the page which will be required for Kodros's enlightenment on the topic marked already.

Virnul stumbles into the room ten minutes later, muttering expletives directed at me under his breath.

Dialogue

KALARE: You know, if you're going to call me things like that, I'd appreciate it if you just said it to my face.
VIRNUL: I would, but I just don't give two fucks.
KALARE: Mhm.
VIRNUL: What do you actually want that could be important enough to wake up at one.
KALARE: It's ten, actually. Regardless, we both know you weren't sleeping.
VIRNUL: Whatever.
VIRNUL: What did you need me this urgently for?

KALARE: I am on the brink of discovering something that might serve to propel us into the bubble, and I require your skills for such a thing.
KALARE: … Perhaps you should look more closely.


I open the tome in my hands up and leaf through the pages, stopping at a certain page marked with an indigo tab, spinning the book around to face Virnul upon meeting this marker.

He peers at the pages with one eye through his oval-shaped glasses. Mere moments later, he looks up to glance at me.

Dialogue

VIRNUL: You're insane. There is NO way I'm doing another ritual.
KALARE: Allow me to elaborate.
KALARE: Unlike our previous affair, this is a summoning ritual, though this is irrelevant.

VIRNUL: And?
KALARE: Secondly, we are both quite capable of dealing with anything that we summon, and I, at the very least, know how to cast this thing back to the depths of the Outer Lands if it so much as twitches a finger menacingly.
VIRNUL: Yeah, I guess.
KALARE: So, do you want to help?
VIRNUL: Do I get anything out of it?
KALARE: Not in the slightest.
VIRNUL:
VIRNUL: …
VIRNUL: I'm in. This'll be pretty badass, regardless of which way it goes.

KALARE: Excellent.


I offer the Knight a transient grin, examining the tome further.

Dialogue

KALARE: I'll need help gathering a few ingredients. You can do that, right?
VIRNUL: As long as it's not life-threatening.
KALARE: Excellent. I'll need as much of the shittiest soda you have as possible, as well as a captchalogue card with the ghost imprint of a two wheel device's horn.
VIRNUL: …What…the…fuck?
KALARE: Don't ask. Meet me back here in around an hour or two with the materials, and we can begin, presuming everything is in order.
VIRNUL: …Okay. See ya then.


Virnul spins around, and leaves, hesitantly. Wonderful. The second the door seals shut behind him, I grab my Magic Cueball from within my sylladex, a map of this floor of the meteor facility, and the tome.



Your name is Virnul Kodros, and you cannot BELIEVE Kalare talked you into this.

Ordinarily, you would proceed on with a large amount of useless knowledge about your current feelings, or even how you are currently being you, but you do not have time for such frivolities. You have a business call to make, and some soda to grab.

You stride coolly down the hallways of the meteor, muttering the occasional expletive at your predicament.

As you travel, you pull out your cellular palmhusk and text someone.

Pesterlog

-- catastrophicGovernance [CG] began pestering temporalTravesty [TT] at 20:47 --

CG: Yo.
CG: Wake the fuck up.
CG: I don't have time saved for you sleeping.

TT: Why are you pestering me at ten, out of interest? I was kind of sleeping. Just maybe.
CG: I need some shit that you can create with your IMPECCABLE ARTISTIC SKILLS.
TT: You want me to draw you something?
CG: On the scribble modus.
TT: Ok.
TT: Anything you need in particular?

CG: Yeah.
CG: I need a ghost imprint of one of those horns they put on two wheel devices.

TT: …
TT: Why?

CG: That's top secret info Seceip.
CG: If I told you I'd have to fucking cut out your vocal chords.
CG: Or whatever those really shitty agents say.

TT: I'm only going to draw the horn if you tell me what it's for.
CG: Uh.
CG: Coivië úvanimaná.

TT: Sure it is.
CG: No, it's not.
CG: If it was, we wouldn't be here.

TT: … I guess.
TT: I really wish we were home sometimes.

CG: Yeah I hear you.
CG: Everything's fucking terrible, but I also don't want to go back, because I probably would have never stayed in touch with any of you, or even been alive?

TT: Yeah…
TT: Look, I'll draw you the horn. Just give me a few minutes.

CG: Sure.


You bite at your lip for those few minutes.

Pesterlog

TT: I made a rough sketch, but it recognized it, surprisingly.
TT: w6iAgptO

CG: Thanks.
TT: No problem.

-- catastrophicGovernance [CG] ceased pestering temporalTravesty [TT] --


You slide the palmhusk into your pocket, sighing somewhat, before making your way to the Alchemiter room.

With minimal effort, you managed to fabricate an adequate amount of horns using the code. When it comes to horn creation, you are simply the most barely adequate there is. Currently, you are on your way to your room, for the soda. …Why the fuck does he want soda? You guess horns might be needed for ambience, but soda? You know for a fact that Kalare hates soda. Why do you keep soda in your room anyway? With the amount of times you drink it, it would be more space-effective to keep it in the kitchen.

Perusing your collection, you determine that there is only one soda shitty enough for Erelye's request. Faygo. You don't even know why you have it. Maybe because you were trying to protect others from its horrifying visage? No, that's not true. You must have been keeping it here to prolong your own cycle of misery. Eh, Eterne likes the red kind. She likes any kind of cherry-flavored soda, for whatever reason. Personally, you think that's kind of asinine, but who are you to judge? You head off to the common room, like he asked, logging into your computer and messing around on the internet for what seems like hours.

You are abruptly dragged from your state of fixation on your code by the unsealing of the main door to the room. You look over, expectant, and are somewhat surprised by the visage of the figure standing in the doorway.

It is Kalare, no doubt. However, it is what he is wearing that startles you somewhat. Perhaps this was not such a good idea, seeing what he had to wear to set everything up, ostensibly. Kalare removes two thick rubber gloves from his hands, and unbuttons what appears to be a long, dark and heavy lab coat of some description, before pulling a hood down and sliding a gas mask, of all things, off his face, removing a pair of goggles with tinted violet lenses from his neck as well. He nods at you as he tosses all of the protective apparel on the table nearest to you, normal attire beneath. He promptly pulls out his glasses, and puts them on, quirking an amused eyebrow up somewhat at your expression.

Dialogue

KALARE: Did you acquire the resources?
VIRNUL: Yeah.
VIRNUL: Why the hell were you wearing all of that? Is the shit we're gonna be working with that dangerous?

KALARE: Nothing you'll need to touch. Regardless, I ran through a small bout of experimentation to ascertain whether or not this ritual would function correctly, and it seems it will.
VIRNUL: Good. I won't be getting another two fingers blown off this time.
KALARE: According to my experiments, yes.
KALARE: Hmm. We should probably go and get started. We should be done by twelve, and you can forget this ever occurred.

VIRNUL: Don't worry, I will.
KALARE: Everything should go according to plan, in that case.
VIRNUL: Also, can you carry one of these bottles for me? I dropped it three times on the way here, with all the stuff I've been carrying.


Kalare peers at you curiously through his glasses. That last statement is a blatant lie, and you are absolutely certain he knows it too.

Dialogue

KALARE: I may as well, despite evidence to the contrary.


Hah. You shrug, grabbing two of the Faygo bottles and the captchalogue card filled with two wheel-device horns. Kalare grabs the hefty coat and gas mask once more, slipping the gloves and the goggles into an inside pocket, carefully taking the third Faygo bottle as well. He nods, and then heads for the main door. You shuffle behind him.

The hallways are rather quiet, save the occasional tapping of what you assume to be Eterne's cane, usually paired with a thump and a curse. Erelye grimaces every time he hears the series of sounds, something you believe to be sympathy glowing within the depths of his eyes. You both turn corners and take apparent shortcuts a plethora of times, heading somewhere which you believe is between the kitchen and Carasi's room, a rather broad and vague area of specification. You think it is better to be as unspecific as possible with such things, as it means you are wrong less, by technicality. In reality, it is just because you don't really bother with pinpointing the actual locations in question, though you surely could. You're just kind of lazy.

Erelye stops abruptly at a room almost directly between the two you noted, placing the large bottle of Faygo upon the floor for long enough to twist the door's knob, and enter, grabbing the plastic thing as he does so. You merely walk through, and push the door shut with your foot. What you see next is rather disquieting.

A number of twin thin metal prongs jut out from the floor all around the room, evidently bolted into place, each pair seeming to be perfectly designed to hold the horns you obtained. The room itself is completely devoid of internal light or the potential to create it, save for a symmetrical ring of candles upon small circular metal plates. The circle of candles is mere inches away from a ring of chalk, immaculate in construct. There is a moderately-sized table of oak squared away in the corner. Seconds after entering, Kalare strides over (damn his long legs and your average-sized ones) to the table in question, and drops all of his protective gear upon the table. You place the captchalogue card holding the horns and the three large bottles of Faygo upon the table as well.

Dialogue

VIRNUL: Why did you need all of that for this?
KALARE: A few hours ago, this room was rampant with Taint. It used to be one of my storage rooms for my projects with alchemical thaumaturgy. You would not believe how incredibly toxic this place was. Everything ended up spilling.
VIRNUL: Why do you have so many storage rooms and labs in here?
KALARE: My projects in Grayhold cannot show me how certain things directly affect an elf.
VIRNUL: So you did this without telling anyone.
KALARE: Yes. You should be quite grateful I didn't attempt to transfer containment over here instead.


Kalare takes the captchalogue card off of the table, and deploys the contents. The pile of horns plops onto the floor, several instruments at the bottom emitting soft honks. Without as much as another thought, the top twenty-six glow with amethyst energy, and soar over to the dual-pronged edifices, sliding into place precisely, each exuding a click. Erelye gestures over to the Faygo and the horn pile, glancing at you.

Dialogue

KALARE: Just… scatter the horns around on the floor, and pour the soda around as well. Do not get within a foot of the candle ring.
VIRNUL: 'Kay.


You nod. Tonight is going to be a long night, isn't it.



>Your name is KALARE ERELYE.

As Virnul scatters the horns and Faygo across the room, glowing with burgundy light (he is currently recovering from a loss of two fingers, after all), I stride over to the center of the room, and peer into the depths of the circle. Unbridled potential in the hands of one with my knowledge, I suppose. That is, if one is intelligent enough to utilize it correctly. I am not, nor do I doubt I ever will be, as has been made quite clear with my exploits.

I carefully uncap the bottle of Faygo, and upturn it above the circle's center. I do not want to know where Kodros obtained all of these bottles of appalling harlequin nectar. I look back to Virnul, quirking an eyebrow upward as I vaporize the bottle in my hands. Virnul is somewhat alarmed by this, for whatever reason.

Dialogue

KALARE: You ready?
VIRNUL: Yeah.
KALARE: Very well. Just stand in this pool of Faygo here. Casually, if you so wish.


Virnul gives me an odd look for a few moments, before shrugging and stepping into the center of the circle. I pull a match out of my sylladex, and ignite the thing with the tip of my finger, which bursts into flames moments before to complete the task, before subsiding into nothing.

I crouch down to the floor, lighting each of the eight candles around the circle, blowing the match out afterward, and tossing it upon the table on the other end of the room with a bit of telekinetic aid. I promptly draw a sacrificial dagger from the depths of my sylladex, gripping it in the metallic fingers of my right hand. My eyes flit over to Virnul's, and we both have a moment of quiet understanding. I raise the dagger above my left hand.

Dialogue

KALARE: Uln sll'hayar, ph'oth. Agls'uhn hai athg. Nog. Ya ilyaa ehye. Wgah'nog. Nog, syha'hwgah'n. Ch'geb, grah'n. Ya'tharanak shugg'throd.


I swipe the dagger downwards. Just before I drag the thing into my palm, I thrust it to the side. It embeds itself in the ground. I promptly punch Virnul in the chest with my mechanical arm. His eyes widen as he doubles over in pain, surprise evident on his features. I stand back, muttering occult phrases under my breath, each word resonating with arcane significance.

Dialogue

VIRNUL: What the fu—MMPH


I slap a hand over Virnul's mouth seconds after he says anything. I grab him by the hand, and roughly pull him toward me, past the lines of the circle. The horns all begin to honk at alternating times, forming a sinister tune of the likes I have not seen

Twin pinpoints of light emerge from nothing directly where Virnul's eyes were moments ago. In mere moments, an extremely emaciated humanoid form bursts into existence, clad in casual clothing. Virnul looks in stifled surprise at the figure, I in intrigue. Further staring reveals generic skin, affected by vitiligo. Shining pinpoints of light still take the place of the eyes, staring into our souls, seemingly. I slowly draw the Hazel Wand from my pocket, waiting.

Excessively bright light blazes through the paler patches of vitiligo. The honking of the horns grows in coherence and loudness as well. The smell of living flesh and blood (likely also augmented by the heavy scent of Faygo in the room) seems to affect the being. The entity seems to fill out, the tall, cadaverous form balanced out with taut muscle, a generally healthy form, and proportions worthy of some sort of master sculptor hired by Aeronedium in the Rebirth. The sheer impossibility of the entire occurrence is rather fascinating.

The being's eyes ignite fully, blazing dark purple with smoky power. The world goes midnight around us as the being's clothing shifts to the garb of a god-tier Heir of Rage. The being's left arm is ostensibly replaced with pure, dark, dripping energy. The thing glows with the heat of a thousand stars, and Virnul scrambles away, toward the table. Yet I do not break line of sight.

The arm seems to suck my mind in, the honking ceasing abruptly. Universes shift together and planets collide as my will holds strong against the strange force around me, seeking to suck out all emotion. Stars fly past my head, novas pulse through my senses alone, and the beauty of creation is revealed, if only for a moment. My soul is yanked through clusters of asteroids and gaseous planets, suns, stars, supernovae, and pure light. It is an excellent plus that I do not get motion sickness, and am not afraid of heights, unless I were to particularly enjoy vomiting, for whatever reason. This feeling is truly amazing. Creation and discovery. A soft, sensual pulsation of noises brings me back to reality, unfortunately.

The harsh light of dim candles and smoky purple in the room stings my eyes, and the figure merely looks at me.

Godlog

You. Hlirgh hlirgh'hupadgh.


The entity's left arm glows with a deep purple light. I raise the Hazel Wand, the bronze rod glowing with an eldritch amethyst, shining with an incomprehensible light. The being lowers its arm, the purple light reverting to the wondrous images of discovery and creation, a porthole into the infinite cosmos. I do not lower the Hazel Wand.

Godlog

What do you want, worm.
KALARE: A number of things. Propulsion. Knowledge. Power.
The first, interesting. The second is the usual. The third? YOU KNOW HOW I FUNCTION.
And your offerings.

KALARE: The usual, inclusive of the request for power.
KALARE: Of course, my requests are vast in nature.

Indeed.
KALARE: This is why I invite you in. Four months, unlimited access, save of those within this room. No interference with or revoking of terms, inclusive of propulsion and knowledge.
...
Your desire is tangible.

KALARE: Of course. I'd rather like to stay alive.
Your terms are satisfactory. You are willing to sacrifice quite a bit. It is amusing.


The being extends its wonderfully amazing left arm in my direction. I lower the Hazel Wand, and shake with my left as well. The arm drips some sort of substance pulsating with images of the cosmos upon my hand during the shake, my eyes glowing with amethyst energy for a few moments, before the being lowers the arm, and leaps into the air, floating, the occasional drop from the arm falling to the floor, mixing with the Faygo.

Godlog

The circle.


I nod, and scuff my shoe against the perfect chalk circle I drew.

Godlog

KALARE: One last thing.
KALARE: Kindly bring me the mobster.

Spades.
KALARE: The one with the means to initiate the Break.
He is already en route.


I nod.

Godlog

KALARE: Four months. The knowledge?


The figure nods, and swoops down, grabbing me.

My soul seems to leave my body along with the being as I soar through space, time, and the mind, flashing past beauteous celestial bodies and gas clouds, each inch of space etched with the knowledge of the immortals. I stare as nebulae and constellations flash past my vision, the heat of the being beside me merely adding to the sense of wonder and amazement, berfore everything descends upon a pinpoint of red birthed of what was once a prosperous delta timeline, surrounded with familiar landmarks. I quickly note everything as it flashes past, mind filling with the essence of creation. I am brought back to reality with a hissing noise. My eyes flick about, and the being's left arm glows with deep purple once more, the meteor around us shuddering and shaking, before appearing to zoom toward its destination at an absurd pace, even more so than it was initially.

Godlog

Four months. This will be excellent.


The being glows with dark purple, the horns acting up once more, belching forth their mirthful tune into the thick air of the room, before there is a flash of light, and everything is silent, the room, filled only with its two initial inhabitants. Virnul looks at me, dumbfounded.

He walks over to me, and prefaces his statement with a retaliatory punch to my stomach, albeit marginally more forcefully than mine had been. I double over, coughing a bit.

Dialogue

KALARE: Was… that necessary?
VIRNUL: Yeah. You bastard.
KALARE: Look. I'm extremely sorry, but I required a spark of sudden rage to power everything.
VIRNUL: Would you have gotten me to help you if you didn't need it?
KALARE: … No. I would not have gotten anyone's aid in any manner.
VIRNUL: There. Honesty.
VIRNUL: You're forgiven as long as you tell me exactly what you just did.

KALARE: Very well.
KALARE: Firstly, I summoned the being into this realm from the Outer Worlds beyond this realm with the ritual, which was rather easy to do in of itself.
KALARE: The terms were quite simple. I wanted to accelerate the speed of this meteor, obtain a sizable payment of knowledge, and a bit of energy along with it.

VIRNUL: Okay, but who was it?
KALARE: Of course. I'm not actually allowed to tell you his name, unless I attach a provenance statement which involves me grinding your ears to paste. So, let's just call him the Heir of Rage. That is simpler, is it not?
VIRNUL: Sure.
VIRNUL: Now, what happened every time you were staring into that arm?

KALARE: The accruement of knowledge.
VIRNUL: Woo, uselessly cryptic statements again. Did the acceleration work?
KALARE: I believe so, yes. Did you feel the shift in trajectory earlier?
VIRNUL: Yeah. So, it worked. Great.
VIRNUL: What did he want, anyway?

KALARE: Release. He has four months, and cannot affect either of us in any way.
VIRNUL: … What about everyone else?
KALARE: None of them seem particularly susceptible to the influences of Rage, so I presume they will be perfectly fine.
VIRNUL: 'Kay. Let's get out of this literal shithole.
KALARE: Let it be done.
[/spoiler]


Originally posted on 2016-03-31 02:16:00
PMEmail
^
pionoplayer
 Posted: Aug 11 2018, 06:49 PM
Quote

Weaver of Fates
Group: Admin
Posts: 2622
Joined: 11-August 18
Age: 25
Location: Where ever there is chaos to be created
Status: N/A



Huh, it occurs to me that although the deal with this guy seems to have gone well, I doubt Kalare's assumption that the others are going to be fine is going to wind up being good for anybody.

Originally posted on 2016-03-31 14:28:00

--------------------
Once upon a time there was a story...
PMEmail
^
Erelye
 Posted: Aug 11 2018, 06:50 PM
Quote

Local psychotic archwizard.
Group: Members
Posts: 132
Joined: 11-August 18
Age: N/A
Location: The void of knowledge.
Status: N/A



If only I could say anything to respond to that without spoilers. Hah. Alas.

ACT 6 ACT 1: Descent

22 Nárië, 2015

The ancient bell of the clocktower tolls thrice. A murder swoops out of its nesting place directly within the thing, cawing incessantly. I peer into the depths of the surrounding stone-tiled pathway in the midst of the thick yew forest, squinting into the clear depths of the metaphorical abyss. The rank stench of rotting meat fills my nostrils unpleasantly.

A singular step forward onto another tile, and the world seems to become more coherent. I note the various alchemical formulae inscribed upon the surface of the innumerable tiles in the damp ground. The trees appear to host a vast plentitude of picturesque carvings of a seemingly prophetic nature. I move to step over to the nearest trunk, as to get a better look at the symbolism, but stop before I even raise a leg. Something says that it would be an incredibly poor decision to attempt to escape the path.

Thusly, I follow the stone trail into thick undergrowths, muttering under my breath about a controlling world. A hissing in the very air draws my attention.

Gsv dliow hszoo hrmt drgs yozxpvmvw hprvh.

The repeated hymn is accompanied by none other than the whistling of the inscribed yew trees in particular. Their boughs messily drip eldritch substances into the earth, tainting the land readily. I warily examine the substance, before proceeding onward, the horrid reeking smell of death growing ever more pungent.

It only takes a few more seconds to realize the eldritch substance is human flesh. Casually noting the fact, I continue onward, readying my mind for any sort of assault. It is only probable that such an occurrence shall transpire, after all.

The path into the aeonic infinity of the abyssal fog-frosted realm is further marked by a stone arch. The slate of the arcane thing is inscribed at the top with a singular phrase.

Yovvwrmt ofmth zmw xslprmt orvh.

I roll my eyes at the statement, if only ever so slightly. In doing so, I catch my eyes upon two simple marks upon a nearby tree, just above something of some interest (that being a living functional eye embedded in the yew bark). Throd, then shagg. That certainly explains a bit. In more ways than one, of course; the first being five in importance, the second but two.

I step through the archway without much of a second thought. In doing so, a curious rushing sensation crosses over the entirety of my body, akin to a flood of sinister energies. With a start, I glance upward at the sky, and am somewhat surprised to find a mass of interlocking neurons akin to the pathways of the sky befitting of a land of thought and flow, or perhaps one of pines and tomes. The familiar pulsations of the teal symbols do naught to calm my unease. In fact, the overwhelming, nay, all-consuming blackness of the inky sky surrounding the minuscule pseudo-lines of strategy and possibility alert me to but one thing. The situation is beyond hopeless. Lukewarm at best are the outcomes that await us. As if in reply, the voices of that abyssal deep beyond the patterns call out.

Gsv zmxrvmg wzip hszoo lmxv nliv irhv...

I stare intently into the Mind symbols, keeping my mind on the only familiar thing in the area, somewhat desperately. The act of looking down minutes later was certainly a mistake, offset only by the mere action of looking up in the first place, presumably. I adjust my glasses ever so slightly, silently regarding the fact that my location has shifted entirely, to the very end of the path. I face a small pool of black sludge with a particularly unusual sheen, not even mentioning the thick smell of burnt tires, oil slicks, and hot carcinogens. The pool's center, about twelve meters in, is marked with a slate boulder, topped with a cypress tree. The bark of the sickly bloated plant matter is etched with a bizarre register of standard Vetasian text.

Xlnv gl xozrn vgvimzo orevh.

A seared deer carcass lies on the edge of the pool, eaten away by its contents. That was evidently the sulfurous stench from beforehand. I feel a sudden burning pain in my left wrist, the one currently not detached from my body, of course. I deftly raise a hand to examine the source, and find a dull Mind symbol seared into my flesh directly above the veins. Simply wonderful. A sharp stab of knifelike pain jolts throughout my system the instant I peer at the image, evidently some sort of response to the viewing. Looking down, I sight symbols messily scrawled on the grass in the dark fluid, evidently to the tune of complex Aklo in a strangely familiar hand. After a minute or two of deliberation, I uncover the rough meaning of the text.

[spoiler=Runelog]
Yoikhu e'ookhu. Fteyuh h'gbashoi.
— Ilhgvi


I look back to the symbol. Upon doing so, I note that the mark is dripping with a sticky red substance, almost certainly my own blood.

That is about the time the ground begins to tremble. Before I can raise a finger in reaction, a smooth, sleek tendril of oily form sprouts from the ground, and surges upward, emerging on the other side of my wrist, engulfing the symbol. The wind whistles with horrid shrieks, marring the pages of existence like the aphotic inks drawn from the vitae of the realm between words and the ephemera of the humanoid, all from a quill fashioned from the ovipositor of a deformed alavaraphidia--beyond which there is no substance. I blink twice, staring at the wound upon my hand, a flash of brilliant white, Oedonian screaming from bodiless indeterminable vocal estuaries, a billion, trillion, innumerable twisted oral gashes incorrigibly consigned to oblivion--somewhat at a loss for words regarding the situation the hand of Acheron descends upon the vile bubble, soon to shatter the world, HAI E'NGHAI, a Dark Gift upon the subservient of the Oceanic Horror arrives thusl--currently befalling me.

With a slight jump, I leap to the waking world, breathing heavily.

Looking to my hand, it is evident that there is indeed no damage. However, I slowly twist it around, just to be certain. Therein lies the symbol of Mind, inscribed upon my wrist. Supposedly impossible, but perhaps not. I blink several times, looking up to see my computer screen.

24 Nárië, 2015

The pen scrabbles over the page as it always does, inked notes and diagrams slowly appearing upon the page with every stroke, as per usual. I sit within the confines of my room, quietly recording a summarization of a thick, leather-bound tome's salient content, the air thick with must. Ciphers and broken code lay strewn about upon the pages of the text beside mine.

Quite simply put, it was time. Now, it begins. Hah.

I patch the assortment of externally incomprehensible notes into a singular cohesive form across the wall, frowning as I reveal the object of my research, sliding the familiar bronze rod out of my sylladex with a small pop of ozone.

Perusing the extent of my encrypted research, I toss the wand into the air, concentrating on its form tacitly, my eyes flicking shut all the while. An amethyst light inevitably envelops the wand, and it remains suspended in midair, locked away in a single instant, despite the downward pull of anything resembling a fundamental force.

This shall only take a moment, of course. Opening my eyes once more, I gesticulate in a calculated fashion, making various occult signs with my fingertips, dancing in the breeze of infinity. The hideous shrieks and mutterings of a thousand ancient gods thrash chaotically against the inside of my skull, a mental pandemonium serving as a counterweight to the precise entropic order of my psionic manipulation. I give in to the abyss, if only for a moment, to give them a Voice. My gesticulations grow ever slower and more wavelike, circling about as sparks of amethyst energy leap off of both my form and that of my greatest creation. My eyes grow pale.

Dialogue

KALARE: Cch', caithu m'ai 'bthnk-ftyah. Clw'nafh nhhhngr. Omganehd, ukhyoiikhu.


Streaking, inconsistent, and incandescent lines flow over the surface of the levitating wand, strangely vein-like in structure, leaking both vaporous shadows and the amber fires of creation. With an inaudible fizzle of burnt air, the segments created by the division of the wand through lines of energy separate from the core device, leaving naught but a levitating liquid core dripping into itself. The thing glows like a black star-spangled hole into the depths of infinity, shining with the light of a hundred thousand stars that will never reach another living being again. Gazing into the depths of the core as it pulsates with something akin to a heartbeat, my mind is flooded with the ecstasy of pure knowledge of the universe.

Mere moments later, a wriggling tentacular shape emerges from the core, minuscule in scale. Liquid black darkness flows forth, and my eyes return to a near-natural state, albeit rolling into the back of my head in the process. However, before anything drastic can occur, a strange lurching sensation radiates throughout the room, and indeed the entire meteor. The fragments of the Hazel Wand floating around the mysterious core are enveloped in a twisted mixture of violet, octarine, and irrigo, just as the silent symphony is interrupted by a knocking on the door.

I jump to a start, flicking my hands instantaneously in reaction. The pieces of the Hazel Wand soar straight back into the core, the vein-light fading, leaving naught but an infinitely smooth and whole wand devoid of fractures. The tentacle emerging from the core is nowhere to be found. I blink several times, and pocket the wand, before looking to the door once more.

Dialogue

KALARE: State your business.
ARAEVA: ...Uh, you might want to come up to the roof to look at this.
KALARE: I shall be on my way. Give me a moment, please.


Without a second thought, I saunter over to the door, and swiftly open it, step through, and immediately draw it closed behind me, as to leave as much to the imagination of Ms. Atheru as possible regarding the current occult contents of my room. We begin to stride down the musty halls of the meteor facility toward the nearest roof entrance, side by side. My metallic right arm is met with shooting waves of pain that do not exist, the stump the biowire is fused to undergoing once more the feeling of being torn apart in instants, flesh and bone submitting to arcane will.

Dialogue

KALARE: What is it that has drawn the immediate attention of so many, approximately?

ARAEVA: It looks like we're here.


I grin as we pull back the door, revealing the glowing fuchsia skies above.

Tonight was the night after all.

>End of Act 6 Act 1.[/spoiler]

Thus ends Act 6 Act 1. Expect something special over Friday and Saturday.

Originally posted on 2016-04-01 02:52:00
PMEmail
^
pionoplayer
 Posted: Aug 11 2018, 06:50 PM
Quote

Weaver of Fates
Group: Admin
Posts: 2622
Joined: 11-August 18
Age: 25
Location: Where ever there is chaos to be created
Status: N/A



Hey look, they got there without things going horribly wrong. They only went sort-of wrong.

Waiting for LE to show up and eat them all, or something of a similar caliber.

Originally posted on 2016-04-01 14:56:00

--------------------
Once upon a time there was a story...
PMEmail
^
Erelye
 Posted: Aug 11 2018, 06:50 PM
Quote

Local psychotic archwizard.
Group: Members
Posts: 132
Joined: 11-August 18
Age: N/A
Location: The void of knowledge.
Status: N/A



INTERMISSION 2: Depredation

>Begin Intermission 2.

Your name is Spades Slick. You are the leader of a notoriously vicious gang of mobsters known as the Midnight Crew. A rival gang known as THE FELT recently targeted one of your favorite casinos in retaliation for that one time you caved Itchy's head in and stole a Crowbar. Your insatiable quest for vengeance has finally taken you straight back to the front door of the mansion belonging to their despicably loathsome boss, a guy they call LORD ENGLISH.

Your subordinates, who go by the epithets CLUBS DEUCE, DIAMONDS DROOG, and HEARTS BOXCARS, have been dispatched to various locations throughout the entirety of the manor to carry out your spite war. Ultimately, you seek to uncover and ingress into English's sealed vault, to plunder its mysteries, and possibly hide in it as you set the manor on fire.

Of course, that's just the business end of things. The real pleasure will be in seeing the life fade from the bloodstained faces of every single one of these miserable green motherfuckers.

You look around at the hellish green-painted fuckin' pseudo-mausoleum. The only thing you can hear is the infernal ticking of a thousand clocks. If you ever get your hands on the bastard who built this place, you're gonna make them wish they had never been born. What you will do to them will be far, far worse.

>SS: Inspect possessions.

You make a quick observation of your surroundings, to insure a lack of thieves, and place down your trusty deck of cards. You open your War Chest. It isn't a particularly odd set of belongings for a mobster. Your collection of knives, some of which have been decorated in a lovely and thoughtful fashion by the torsos of your enemies, that Crowbar you stole a while back, an assortment of automated firearms, miscellaneous playing cards, and, of course, your Vendetta Itinerary and your Heist Map. And then, there's that thing. There, in the corner of the chest. You feel as if you should use it, but doubt that it would be of any value anywhere outside of a gunfight. Ace of stars ain't never done anythin' against swordsmen. That you know of.

You quickly take a detour from examining your possessions to take a dagger deftly to every clock in the room. Nine out of a thousand clocks destroyed.

Your five permitted weapons are just as plain and serviceable as the contents of your War Chest. Trusty de-pretzeled cast iron horse hitcher, your Saber Rattle, your seven of spades card, your wonderful eight of spades card, and Occam's Razor.

>SS: Examine Vendetta Itinerary.

You look to the foremost object pasted to the inner roof of your War Chest.

These are the mugshots of everyone you are going to kill tonight.

Fortunately enough, you managed to deal with ITCHY (1), and disarm CROWBAR (7). Offin' that yellow hatted prick was very satisfactory, you must admit. Everybody else is beneath your notice. No torsos to care about but your own, your crews', and the ones you've offed, after all. Regardless, you've got dibs on English. He's all yours.

You skip checking over your Heist Map. You've gone over it enough already. For now, you pack up your War Chest, and pull out a strange radio box device to check on your fellow unscrupulous murderers. No response yet. You take a step into the room adjacent to yours. Immediately, you are alerted to a shuffling noise behind you. Without as much as a word, you sling Occam's Razor across the length of the chamber, the blade imbedding itself into the opposite wall. When you turn around, you see that it is in fact merely Clubs Deuce, as well as a bound and gagged Clover.

Deuce excitedly drags Clover over. He says hey boss, he's found one for you. Or somethin'. You aren't really listening, as you need to come up with the perfect way to kill this chartreuse mobster. You can save the one-liners until after you repaint the floor.

Sorry to cut to the ch—wait, nope. That's not gonna work. I've gotta cut and ru—nah.

Hate to… decapitate you with a double-edged sword. Boom. Wonderful. The one-liner is accompanied by a swift decapitation utilizing the aforementioned double-edged sword. Deuce asks you why that wasn't stopped by Clover's mystical and oh-so-mysterious luck magics. You tell him that you don't have to be all that unlucky to be struck in the neck with a sword. It's mostly a gray area, as long as you aren't throwing the sword. Then, you advise Deuce go and aid your crack team of safe-cracker. Deuce says he thought that there was only one safe-cracker. You shake your head in disapproval, and walk off.

>SS: Suddenly become Hearts Boxcars.

You suddenly and inexplicably become Diamonds Droog, as clearly and concisely stated by the suggestion above. You are currently crawling around in the vents of the manor, looking down on the rival gang members below. The affair has been both undignified and not very classy. You are going to give Slick a piece of your mind after this heist.

You see some green-suited bastard walking around on the floor below. You think you've made it to the second floor via vent-crawling, but you aren't really certain. A few more seconds of glancing, and you're pretty certain this is Matchsticks. You hear a low clanking from down the vent. With a flourish of elegance, you drop down on Matchsticks, and fire several shots into the bastard.

You advise Matchsticks to not bleed on the suits.


Originally posted on 2016-04-02 03:32:00
PMEmail
^
pionoplayer
 Posted: Aug 11 2018, 06:50 PM
Quote

Weaver of Fates
Group: Admin
Posts: 2622
Joined: 11-August 18
Age: 25
Location: Where ever there is chaos to be created
Status: N/A



Ah, the joys of being black carapacian mobsters.
You do the Midnight Crew narrator writing style very well, I must say.

Originally posted on 2016-04-02 19:11:00

--------------------
Once upon a time there was a story...
PMEmail
^
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

Topic Options
Pages: (2) 1 2 
Add Reply
New Topic
New Poll