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 DTG: Chaos (v.1.0) (Complete), The show is over.
Pricey12345
 Posted: Aug 11 2018, 07:23 PM
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I run to N11 and MindCrush that Souldier

Originally posted on 2016-09-07 19:01:00
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Jondanger23
 Posted: Aug 11 2018, 07:23 PM
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I shoot Charitomb and move to L6.

Originally posted on 2016-09-07 20:42:00

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[small]small[/small] [big]big[/big]
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Eris
 Posted: Aug 11 2018, 07:23 PM
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Here we are.

Message 1
Crater Missiles are falling at (E4) and (G8).

Message 2
In Message 1, the second crater missile is actually falling at O9.

Message 3
A Row Missile is falling at (P4).

Message 4
A Row Missile is falling at (J8).
Do note that these don’t give a damn about walls and the like.

Message 5
In Message 3, the missile that is falling is actually a Column missile.

Crater Missile at E4 and O9.
Column missile at P4.
Row Missile at J8.

Originally posted on 2016-09-07 21:10:00
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teag2
 Posted: Aug 11 2018, 07:23 PM
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This reminds me of the game Spaceteam.

Teag (somehow) picks up the Cinder Tree, and (also somehow) moves it to the Garden. Maybe the fruit will grow faster there.
If anybody attempts to hurt Redstone, Teag engages in S T R I F E.

Originally posted on 2016-09-08 00:54:00

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It was inevitable.
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engie
 Posted: Aug 11 2018, 07:23 PM
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The Operative glances to the right, notices the very big chairmech thing, then realizes it probably isn't going to move 4 tiles left this turn because IIRC it was stated that it wouldn't block the door yet and if it moved 4 tiles left it'd end up blocking the door, and heads to C3, then proceeds to attack... the door at D2. I mean, what else is there to attack?

Originally posted on 2016-09-08 08:04:00

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"Their story has concluded for now. Currently, you follow mine."
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p0i
 Posted: Aug 11 2018, 07:23 PM
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Pi moves to the Dollhouse, preparing for potential battle.

Originally posted on 2016-09-08 20:00:00

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[spoiler=PAGEBREAKER]3.14159265358979323846264338327950288419716939937510582097494459230781640628620899862803482534211706798214808651328230664709384460955058223172535940812848111745028410270193852110555964462294895493038196442881097566593344612847564823378678316527120190914564856692346034861045432664821339360726024914127372458700660631558817488152092096282925409171536436789259036001133053054882046652138414695194151160943305727036575959195309218611738193261179[/spoiler]
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ConsumerOfAll
 Posted: Aug 11 2018, 07:23 PM
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Oriko should probably be just the Dollhouse. To avoid getting Redstoned she acts like she isn't, and walks to just outside the Final Gate, near there or not. She tries to analyse the One Way Forcefield via her foresight in general, as opposed to just the skill, not touching it as that would just bring her inside, and also tries to use her foresight to predict if she ends up getting dragged or blown inside. This fight is going to take a long time without having to find the Soul Array, so we may want to be better prepared. Or not. Tazz is the person who's actually good at Chaos, unlike me, the tr8tr.

Originally posted on 2016-09-08 20:06:00

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questo mondo non cambia, nemmeno se vuoi
questa gente che parla, che parla di noi
per tutta questa rabbia, per questi sogni in gabbia
se sto vivendo un dramma, sarà il mio momento
prima o poi, prima o poi
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Irecreeper
 Posted: Aug 11 2018, 07:23 PM
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=TURN ONE-HUNDRED AND FIFTY-SIX=
Redstone attempts to apologize to the Puppets. They promptly proceed to dismount Redstone, but they're still preventing his escape from the zone. One of the puppets then runs off to that area Near The Summit. Toast then attempts to rebuild the door at the Dollhouse, but as a general rule, doors take a bit more to build than a single plank and an ingot, resulting in a failed construction project. Toast then leaves to go to the Final Gate. Lyra then runs to the Dollhouse, and installs a brand-new door on the Dollhouse, expending 8 Iron Bars and the Sliding Steel Door. (And the Techpiece Wanted Poster, but that wasn't really used in the door.) Lyra promptly obtains +100 points with the Puppet Faction, rising to the tier of Neutral with them.

...meanwhile, in that area Near The Summit, Pi witnesses the puppet from the Dollhouse run towards a rather large snow-covered boulder. A rather large, almost entirely black humanoid puppet with a simple white face rises from behind the rock, and strides towards the Dollhouse. It soon arrives, staring at Redstone with an unchanging, stitched-on smile. The puppet seems familiar, and is promptly I'D by somebody not in the zone as Ette. She promptly points to the garden with a white-tipped hand, and then to herself. Looks like Redstone won't be leaving until she gets what she wants from him.

Insert then equips the Richstick, and moves to the Final Gate. Truly, possession of the Richstick means you are poor, because the Richstick costed a ton. Teag then throws a Cinder Tree to the garden, ruining the aesthetic of the garden. But it looks like it'll regrow its fruits just a bit faster. Pi also heads to the Dollhouse. The presence of armed individuals around the house visibly worries Ette... Oriko then attempts to be the Dollhouse, but fails. She then quickly analyses the One Way Forcefield, and determines that she won't get dragged into the field, or blown inside.

=BATTLE: FINAL GATE, TURN TWO=
The left door was obliterated via method of intense magic; smash the chests to get your rewards! Only the Right Door to work through now; just don't get hit by THIS wave of missiles, and you should be able to get right through that door! Do note that a good deal of your party is poisoned, and won't be able to regen HP. Maybe getting somebody to tank the initial Sword Thrust would be a good idea; every time Chairitomb uses Splinter Infection, that's effectively (24-36) damage a turn, not counting the damage it can deal by negating regen!

PM's sent out! 7 Messages detected!

Originally posted on 2016-09-09 01:34:00

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Link to Thymium Document: Click Here!
Link to Thymium Discord: Click Here!
ruin a
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Battlefury
 Posted: Aug 11 2018, 07:23 PM
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i run to d7 and smite heretics with thunderburst at d3 then retreat to c6

Originally posted on 2016-09-09 02:27:00

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he he
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Eris
 Posted: Aug 11 2018, 07:23 PM
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...psst. ette wants the silkweed (i think).

Originally posted on 2016-09-09 02:48:00
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Sparked
 Posted: Aug 11 2018, 07:23 PM
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Redstone gives 12 Silkweed to Ette.

Is this what you want? If not, I'll give you what you want.

If Ette asks for the rest of the Silkweed, Redstone gives the other 13 to her.

If she doesn't wan't Silkweed, Redstone kindly retrieves the Silkweed and gives her 6 Medical Herbs.

For a little [big]MAD REPUTATION POINTS[/big] Redstone crafts 3 shelves out of 4 Wood Planks and makes 6 Nails out of 1 Iron Ingot and uses [big]MAD MAGIC SKILLS[/big] to make it so that it can magically stick onto the wall and be easily taken off! Redstone doesn't put it on, however, just in case Ette doesn't want it on there.

Doll Shelf.

EDIT:
Geez, Roxxanne, I know I'm pretty idiotic, buy I'm not a [ERROR 404]ing DOG!

Originally posted on 2016-09-09 03:46:00

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You are already dead.

Starlight Document: https://docs.google.com/spreadsheets/d/1NZl...dit?usp=sharing
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insert_generic_username
 Posted: Aug 11 2018, 07:23 PM
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Why do people make usernames like this anyways...
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For all even-numbered messages, add a -2 to all missiles in it. (So a missile falling at (B4) would land at (B2).)
(Message 1)



Originally posted on 2016-09-09 06:15:00
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ConsumerOfAll
 Posted: Aug 11 2018, 07:23 PM
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Oriko returns to the Dollhouse and facepalms at Redstone, and eats some topkek, before gaging and forcing herself to swallow it. She's not going to criffail her social, like she does with everything else, right?
/placeholder
Column Missiles are falling at (C11) and (Q14).
(Message 7)

Originally posted on 2016-09-09 06:18:00

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questo mondo non cambia, nemmeno se vuoi
questa gente che parla, che parla di noi
per tutta questa rabbia, per questi sogni in gabbia
se sto vivendo un dramma, sarà il mio momento
prima o poi, prima o poi
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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 07:23 PM
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I move to P8 and use Turn()! With an effective 3 moves, I proceed to unload all damage into the Door, for a total of 30-36 damage. DarkSide, finish off that door!

I retreat afterwards to P11.

I wonder where Super Greed is, but you know what there's a situation at the dollhouse. He'll go there and force Redstone to give away everything he stupidly stole. EVERYTHING. I somehow use Super Greed as a method of communication to Ette.

"Heya Ette! Sorry about him, we need to find a leash for that guy so he doesn't do stuff like raid people's houses. In any case, would you happen to know where Marron is, by chance? I'd rather she not suicidally charge into Chairitomb or such. And it would be suicide, can confirm! 1000 HP and 16 AC is too much stronk! And it regens. Seriously it's easier to somehow shut it down if she really wants to have her go at ©haos."

Message info:

1: All even-numbered messages have -2 from their numbers (b4->b2)
2: Crater at D7. First missile in 7 is a lie. (-2 Adjustment)
3: A Column Missile is falling at (O11). Message 6 lies. (Toast)
4: Row missiles at K11 and Crater Missile (message 6) at K16 (K9 and K14 after adjustment) (confirmed by Engie over Discord.)
5: A Crater Missile is falling at (M10). The second missile in Message 4 is actually a Crater.
6: (-2 adjustment) (LIE)
7: Column Missiles at C11 and Q14.

Originally posted on 2016-09-09 06:32:00
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Eris
 Posted: Aug 11 2018, 07:23 PM
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NOBODY PANIC.

A Column Missile is falling at (O11).
Message 6 is a lie.
(Message 3)

Toast dashes to K13, goes prone and guards.


Originally posted on 2016-09-09 07:15:00
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Featherfall
 Posted: Aug 11 2018, 07:23 PM
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>HealerX: Move to I15.
Carried out.
>HealerX: Shoot self.
Carried out. Mad SP gained.
>HealerX: Retreat to H15.
Cyan eats some topkek. Carried out.

>MESSAGE: DEPLOY!
Crater Missiles are falling at (L12), (P10), and (F14).
(Message 6)

It's a fake.
Fool counter +1.
[X] FOOL ME ONCE, I'M MAD
[] FOOL ME TWICE, HOW COULD YOU
[] FOOL ME THRICE, YOU'RE OFFICIALLY THAT GUY

Originally posted on 2016-09-09 09:25:00

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This signature is a 3/3 green Elk creature with no abilities.
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crystalcat
 Posted: Aug 11 2018, 07:23 PM
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I Aten't Dead
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Siria snipes Blatantly The Right Door and then retreats to P14, or P12 if P14 is full.

Originally posted on 2016-09-09 12:40:00

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Thymium planning sheet: https://docs.google.com/spreadsheets/d/1xSq...dit?usp=sharing
Avatar by TwinBuilder.
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Adria
 Posted: Aug 11 2018, 07:23 PM
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If Siria fails to destroy the Right Door, I attack it. Another Night Meld is too risky. (Damn poison resistance failure). Otherwise, I just move to (N12) or into the room with the door, away from any missile attacks, anyway. Then I cast Heal on myself.

In both cases, I drink a potion.

Originally posted on 2016-09-09 16:08:00

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"...I will aid them. No matter the cost to myself."
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Battlefury
 Posted: Aug 11 2018, 07:23 PM
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A Crater Missile is falling at (D9).
Message 7’s first missile doesn’t exist.
(Message 2)

Originally posted on 2016-09-09 20:16:00

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he he
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Jondanger23
 Posted: Aug 11 2018, 07:23 PM
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I move to P10, and use Summon.

Summon

Name: Brobot
Stats:
MHP: 15 (1 skillpoint used, 3 stat-only skill points used)
MMP: 5 (1 skillpoint used)
Dodge: 25% (4 skillpoints used)
Move: 5 (9 skillpoints used)
Attack Mode:
Melee (Damage: 8-9) (2 Skillpoints used)
Skills (3 skillpoints used to add 1 skillslot):
Lunge: Move one extra space. 2 MP.
Nuclear Heart: Inflicts Radiation on one foe for two turns. Radiation deals (4-6) damage for two turns and then gives a 2 STR boost for 1 turn. 5 MP.


Summon spawns at P11. I then sign up for PM spam.

Originally posted on 2016-09-09 22:09:00

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[small]small[/small] [big]big[/big]
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