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 DTG: CoN BETA (Intention not Tracked), brains...
SirNatureWriter
 Posted: Jan 9 2020, 12:44 PM
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I put all 3 skill points into Range, transforming my primary attack with a torch from Fire Bash to Pyre Play.
I also equip the Pyromaniac badge.
New Nametag: SirNatureWriter, Pyromaniac

I then call upon my newfound power, swinging the torch in an arc and sending the resulting trail of fire streaking towards the nearest Nessophagi.
FEEL THE BURN!!!

--------------------
I feel like I know what I'm doing the exact half of the time I don't need to.
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^
JOEbob
 Posted: Jan 9 2020, 06:27 PM
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>Skill-point assignment: I spend 3 points to give all my past and future summons a +1 HP and MHP/r snowballing ability
[1x] I create a BogEater Seed, and throw it in the direction of the swamp. with any luck, one of the bog monsters there will get hit by it and transform into mine when it dies.
[2x] Next, I create another Bogeater seed, except this one is of the Ambulatory Moss variety, meaning it will spread out through the camp and convert any unallied Bog monsters/creatures that reach it as long as it has more health then them (at the cost of that health). Also it snowballs a bit faster then the default I just gained.
Entity Orders: Bog Buddies keep working on the wall! home base, y'all.
PMEmail
^
Splashcat
 Posted: Jan 11 2020, 10:39 PM
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I put my three skill points into Wordplay.

The Dog Mobster fires on a Bog Monster.

Action 1: I'm somewhat confused as to wheat a Nessophagus is. Is it a Loch Ness Monster that eats things, or a thing that eats Loch Ness Monsters, or a Loch Ness Sarcophagus? I decide they might as well be all three, so I lock one Nessophagus in a sarcophagus and force-feed it to another one.

Action 2: I summon Ness, who PK Fires a Nessophagus.

Action 3: I give the Dog Mobster a bone to heal them.
PM
^
King_Fuffy
 Posted: Jan 12 2020, 11:35 AM
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QUOTE (SirNatureWriter @ Jan 9 2020, 05:44 PM)
I put all 3 skill points into Range, transforming my primary attack with a torch from Fire Bash to Pyre Play.
I also equip the Pyromaniac badge.
New Nametag: SirNatureWriter, Pyromaniac

I then call upon my newfound power, swinging the torch in an arc and sending the resulting trail of fire streaking towards the nearest Nessophagi.
FEEL THE BURN!!!


oh god oh fuck now he can throw fire from up to two zones away oh god oh fuck

The fire hits one Nessophagus in the eye!

CRIT! 5 damage!

QUOTE (JOEbob @ Jan 9 2020, 11:27 PM)
>Skill-point assignment: I spend 3 points to give all my past and future summons a +1 HP and MHP/r snowballing ability
[1x] I create a BogEater Seed, and throw it in the direction of the swamp. with any luck, one of the bog monsters there will get hit by it and transform into mine when it dies.
[2x] Next, I create another Bogeater seed,  except this one is of the Ambulatory Moss variety, meaning it will spread out through the camp and convert any unallied Bog monsters/creatures that reach it as long as it has more health then them (at the cost of that health). Also it snowballs a bit faster then the default I just gained.
Entity Orders: Bog Buddies keep working on the wall! home base, y'all.


You do that.

One of the Bog Monsters gets hit by the BogEater seed! You might not wanna hit it with fire, though.

The SOMEWHAT WEAK BASE is renamed to the HOME BASE!

QUOTE (Splashcat @ Jan 12 2020, 03:39 AM)
I put my three skill points into Wordplay.

The Dog Mobster fires on a Bog Monster.

Action 1: I'm somewhat confused as to wheat a Nessophagus is. Is it a Loch Ness Monster that eats things, or a thing that eats Loch Ness Monsters, or a Loch Ness Sarcophagus? I decide they might as well be all three, so I lock one Nessophagus in a sarcophagus and force-feed it to another one.

Action 2: I summon Ness, who PK Fires a Nessophagus.

Action 3: I give the Dog Mobster a bone to heal them.


You turn a Nessophagus into wheat, put it into a sarcophagus, and force- feed it to the one with the burnt eye.

You heal the Dog Mobster!

LEVEL UP!
3 SKILL POINTS!
SKILL SAPLING UNLOCKED!
SUFFIX BADGE: WORDPLAY WIZARD UNLOCKED!

You pour your newly gained SP into your skill sapling and come out with +1 power when you do wordplay-inspired things!

EoTB:

The Nessophagus that has the burnt eye, the one that ate the sarcophagus, has taken on a new look. It now looks somewhat like a Sphinx. It glares at SirNatureWriter as if it is saying, You will regret this. Then it L I C K S the fire off its face and swallows it.

Then it screams FUCKING FIRE at you and sinks into the muck.

Splashcat, SirNatureWriter, and the Dog Mobster all take 4 fire damage and now have the On Fire status effect!

The unaffected Bog Monster dies due to the Dog Mobster's bullets!

The last Nessophagus looks scared as heck and decides not to attack this round.

The Bog Buddies build the base up by 6 HP!

The AMBULATORY MOSS grows by 1 HP!

JOE's new ability takes hold! All his entities snowball by 1MHP and HP!

WhoWhatWhere

Bog Entrance:
Nessophagus [PN] (x1) 8/11 HP On Fire
Bog Monster (eaten) [PN] 3/5 HP
SirNatureWriter [AN] 18/20 HP On Fire 1/20 XP LV. 2
Dog Mobster [AN] 5/9 HP On Fire
Splashcat [AN] 20/20 On Fire 0/20 XP LV. 2

Rightside Courtyard:
JOE’s Bog Buddy A [JOE] 6/6 HP
JOE’s Bog Buddy B [JOE] 6/6 HP
JOEbob [JOE] 14/20 HP 7/20 XP LV. 2
HOME BASE: 15/15 HP
Ambulatory Moss [JOE] 4/4 HP (HP snowballing)

--------------------
Carcinizing into God. All things become me eventually. Meta bullshit found contagious. Chuck E Cheese is an arcade not a restaurant. FANCY SANTAS!

GO DESTROY THE GODMODDER!

Face down a malevolent tyrant and cement yourself as part of vamprobabilitant history in DTG: Wizardry in Shellestokar!
PMWebsite
^
JOEbob
 Posted: Jan 12 2020, 03:52 PM
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[1x] I join the Bog Buddies in arranging rocks and walls and such, using any particularly sharp rocks as a spiked border to give the wall a Thorns effect when approached from the wrong side.
[1x] I climb on my first Bog Buddy and reach my hand as far up as I can. taking a running leap to the side, I swing my hands wildly through the air and snag the On Fire debuff from splashcat's health bar, curing them from range.
[1x] Then, I take the debuff and a smithing hammer and add it to my Fire Statusword plus sign thing, making it be On Fire! it was already fire, since it's a sword made of fire, but now it's explicitely on fire! woo!

E.orders: Bog buddies keep building the wall,moss grows, I claim ownership of the HOME BASE which I did, after all, build, so it starts to snowball.
PMEmail
^
SirNatureWriter
 Posted: Jan 13 2020, 08:26 AM
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That's right, I'm on fire! I live for being on fire!
I channel my actions into a burst of fiery rage, sending the flames around me out to engulf the surrounding vegetation.
[OOC, is the skill sapling a skill named sapling or a skill tree with only a few branches unlocked to put skills into?]

--------------------
I feel like I know what I'm doing the exact half of the time I don't need to.
PM
^
King_Fuffy
 Posted: Jan 13 2020, 09:02 AM
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[The Skill Sapling is a skill tree sapling, putting skills into it grows it. It's just a silly meta-mechanic where you actually have a tree that unlocks skills. Sort of like the Echeladder.]

--------------------
Carcinizing into God. All things become me eventually. Meta bullshit found contagious. Chuck E Cheese is an arcade not a restaurant. FANCY SANTAS!

GO DESTROY THE GODMODDER!

Face down a malevolent tyrant and cement yourself as part of vamprobabilitant history in DTG: Wizardry in Shellestokar!
PMWebsite
^
King_Fuffy
 Posted: Jan 16 2020, 11:27 AM
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QUOTE (JOEbob @ Jan 12 2020, 08:52 PM)
[1x] I join the Bog Buddies in arranging rocks and walls and such,  using any particularly sharp rocks as a spiked border to give the wall a Thorns effect when approached from the wrong side.
[1x] I climb on my first Bog Buddy and reach my hand as far up as I can.  taking a running leap to the side, I swing my hands wildly through the air and snag the On Fire debuff from splashcat's health bar, curing them from range.
[1x] Then, I take the debuff and a smithing hammer and add it to my Fire Statusword plus sign thing, making it be On Fire! it was already fire, since it's a sword made of fire, but now it's explicitely on fire! woo!

E.orders: Bog buddies keep building the wall,moss grows, I claim ownership of the HOME BASE which I did, after all, build, so it starts to snowball.


You build up the home base and give it the Thorns effect instead of increasing its HP this round.

You collect the debuff from Splashcat and smelt it with your Religious Fire Statusword to create a Religious Fire Statusword+! Deals 2 points of fire debuff instead of 1! (i.e. now it does double damage and has to be cured twice)

Your entities will do that.

The Home Base is already snowballing, since technically it belongs to everyone, unless you want to claim it as simply JOE's Home Base.

QUOTE (SirNatureWriter @ Jan 13 2020, 01:26 PM)
That's right, I'm on fire! I live for being on fire!
I channel my actions into a burst of fiery rage, sending the flames around me out to engulf the surrounding vegetation.
[OOC, is the skill sapling a skill named sapling or a skill tree with only a few branches unlocked to put skills into?]


You perform a FIRE BURST, launching you into the air and dealing the On Fire status effect to the Nessophagus! Directly after, you execute a textbook GOOMBA STOMP on the eaten Bog Monster, killing it! It then revives as another Bog Buddy.

EoTB:

The Nessophagus takes 4 fire damage! It then attacks Splashcat for 6 damage!

SirNatureWriter and the Dog Mobster take 4 fire damage! The Dog Mobster is at 1 HP!

JOE's entities snowball by 1HP/MHP! The Ambulatory Moss snowballs an extra 1HP/MHP!

Bog Buddies A and B build up the Home Base by 6 HP!

I forgot to award Splashcat XP last time for the Bog Monster kill so I've added it in here.

WhoWhatWhere

Bog Entrance:
Nessophagus [PN] 4/11 HP On Fire
Bog Buddy C [JOE] 6/6 HP
SirNatureWriter, Pyromaniac [AN] 14/20 HP On Fire 4/20 XP LV. 2
Dog Mobster [AN] 1/9 HP On Fire
Splashcat [AN] 14/20 3/20 XP LV. 2

Rightside Courtyard:
JOE’s Bog Buddy A [JOE] 7/7 HP
JOE’s Bog Buddy B [JOE] 7/7 HP
JOEbob [JOE] 14/20 HP 7/20 XP LV. 2
HOME BASE: 22/22 HP Thorns
Ambulatory Moss [JOE] 6/6 HP (HP snowballing)

--------------------
Carcinizing into God. All things become me eventually. Meta bullshit found contagious. Chuck E Cheese is an arcade not a restaurant. FANCY SANTAS!

GO DESTROY THE GODMODDER!

Face down a malevolent tyrant and cement yourself as part of vamprobabilitant history in DTG: Wizardry in Shellestokar!
PMWebsite
^
SirNatureWriter
 Posted: Jan 16 2020, 03:29 PM
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Action 1: I roll over to the Nessophagus, hopefully smothering the fire on me.
Action 2: I channel my fiery wrath to make my torch's flame raise higher! [1CP]
Action 3: Unleashing the charge from my wrath, I raise my torch over my head and bring it down in a powerful strike over the head of the Nessophagus.
Fool! You cannot comprehend the true power of FIRE!!!
That's gonna leave a mark...

--------------------
I feel like I know what I'm doing the exact half of the time I don't need to.
PM
^
Splashcat
 Posted: Jan 17 2020, 09:51 AM
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Action 1: I pour a bucket of Potion of Healing on the Dog Mobster, putting it out and healing it all in one go.

Action 2: I punch the Nessophagus in the esophagus. If SirNatureWriter's already killed it, I charge 1 CP instead.

Action 3 + Entity orders: The Dog Mobster and I team up to cook and eat a delicious dog salad. It's literally garbage??? HP restored!
PM
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King_Fuffy
 Posted: Jan 22 2020, 09:01 AM
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QUOTE (SirNatureWriter @ Jan 16 2020, 08:29 PM)
Action 1: I roll over to the Nessophagus, hopefully smothering the fire on me.
Action 2: I channel my fiery wrath to make my torch's flame raise higher! [1CP]
Action 3: Unleashing the charge from my wrath, I raise my torch over my head and bring it down in a powerful strike over the head of the Nessophagus.
Fool! You cannot comprehend the true power of FIRE!!!
That's gonna leave a mark...


You roll, but forget to stop and drop. You slam into the Nessophagus, hitting it with your torch for 3 damage, before starting to roll off into the sky! Your status effect is cured, though.

QUOTE (Splashcat @ Jan 17 2020, 02:51 PM)
Action 1: I pour a bucket of Potion of Healing on the Dog Mobster, putting it out and healing it all in one go.

Action 2: I punch the Nessophagus in the esophagus. If SirNatureWriter's already killed it, I charge 1 CP instead.

Action 3 + Entity orders: The Dog Mobster and I team up to cook and eat a delicious dog salad. It's literally garbage??? HP restored!


HEALY HEALY BORK HEALY HEALY BORK
*NECK PUNCH* 1 damage! 7 EXP!
Mmm, garbage. HP restored!

~~~~~~~~~~~~~~~~~~~~~~
Since all the enemies are defeated, you survey the bog entrance and find two areas you could venture forth to.
The entrances to the RIGHT BOG and the LEFT BOG are open!

WhoWhatWhere

Bog Entrance Sky:
SirNatureWriter, Pyromaniac [AN] 14/20 HP 4/20 XP LV. 2

Bog Entrance:
Bog Buddy C [JOE] 7/7 HP
Dog Mobster [AN] 9/9 HP
Splashcat [AN] 14/20 10/20 XP LV. 2

Rightside Courtyard:
JOE’s Bog Buddy A [JOE] 8/8 HP
JOE’s Bog Buddy B [JOE] 8/8 HP
JOEbob [JOE] 14/20 HP 7/20 XP LV. 2
HOME BASE: 23/23 HP Thorns
Ambulatory Moss [JOE] 8/8 HP (HP snowballing)

--------------------
Carcinizing into God. All things become me eventually. Meta bullshit found contagious. Chuck E Cheese is an arcade not a restaurant. FANCY SANTAS!

GO DESTROY THE GODMODDER!

Face down a malevolent tyrant and cement yourself as part of vamprobabilitant history in DTG: Wizardry in Shellestokar!
PMWebsite
^
lope
 Posted: Jan 22 2020, 10:28 AM
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right bog boys

+2 charges
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icewallowcome
 Posted: Jan 22 2020, 10:29 AM
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Icewallowcome goes to the right bog

+2 charges
^
icewallowcome
 Posted: Jan 22 2020, 10:34 AM
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icewallowcome intercepts with his giant toe of camals.

+2 balls
^
King_Fuffy
 Posted: Jan 22 2020, 11:02 AM
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QUOTE (icewallowcome @ Jan 22 2020, 03:33 PM)

Icewallowcome goes to the right bog

+2 charges
icewallowcome punches lope with his meat sceptor

+2 meat points
Icewallowcome intercepts with his giant toe of camals.

+2 balls

I've taken it upon myself to consolidate your posts.

You go to the right bog and then beat up lope.
You gather random resources as well, which are immediately rendered moot.
0 charges, because your actions were spent beating up lope.
Your giant toe of camels disappears and the Game Master asks you politely to keep things PG family friendly.

QUOTE (lope @ Jan 22 2020, 03:34 PM)

right bog boys

+2 charges
lope fights back with tube turkey

+2 ouch

You head to the right bog, where you fight back against icewallowcome.
Jegus, what do you two have against each other?

~~~~~~~~~~~~~~~~~~~~~~
There are multiple MOSREEETOS in the Right Bog! They prepare to attack!

Read the WhoWhatWhere for the deets.

WhoWhatWhere
Right Bog:
MosREEEtos (x3) [PN] 7/7 HP
icewallowcome [AN] 18/20 HP 0/10 XP LV. 1
lope [AN] 14/20 HP 0/10 XP LV. 2

Bog Entrance Sky:
SirNatureWriter, Pyromaniac [AN] 14/20 HP 4/20 XP LV. 2

Bog Entrance:
Bog Buddy C [JOE] 8/8 HP
Dog Mobster [AN] 9/9 HP
Splashcat [AN] 14/20 10/20 XP LV. 2

Rightside Courtyard:
JOE’s Bog Buddy A [JOE] 9/9 HP
JOE’s Bog Buddy B [JOE] 9/9 HP
JOEbob [JOE] 14/20 HP 7/20 XP LV. 2
HOME BASE: 24/24 HP Thorns
Ambulatory Moss [JOE] 10/10 HP (HP snowballing)

--------------------
Carcinizing into God. All things become me eventually. Meta bullshit found contagious. Chuck E Cheese is an arcade not a restaurant. FANCY SANTAS!

GO DESTROY THE GODMODDER!

Face down a malevolent tyrant and cement yourself as part of vamprobabilitant history in DTG: Wizardry in Shellestokar!
PMWebsite
^
SirNatureWriter
 Posted: Jan 23 2020, 08:19 AM
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Action 1: I land in the left bog, making sure to stop and drop.
+2 CP

--------------------
I feel like I know what I'm doing the exact half of the time I don't need to.
PM
^
lope
 Posted: Jan 23 2020, 10:08 AM
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poison myself with nearby mushroom so the mosreeeeeeto dies when he bites me

+2 charge points
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icewallowcome
 Posted: Jan 23 2020, 10:39 AM
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el chodero loco appears out of nowhere

+2 chodes
^
JOEbob
 Posted: Jan 23 2020, 07:13 PM
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[1x] I claim the home base as my home base in particular, which I will magnanimously allow non-vampiric beings with no ill will to any inhabitants to enter until further notice. The specificity of my entry requirements also gives my home base implicit protection against all vampiric beings as a side-effect.
[1x] I use the psuedo-holy nature of the fire statussword which is on fire which I may have never bothered to mention to heal myself!
[1x]Lastly, I point the sword at the mosqREEEEtos or whatever they're called,and a thin beam of golden flame fires from the blade, setting them on fire with purifying flame! When They die, they'll be purified into Spirks, a type of holy spirit with tiny feathery wings, a tiny halo,and a general structure remarkably similar to mosquitos due to being formed from mosquito souls ordinarily!

ORDERS: bog buddy C heads to the Base. the bog buddies keep working on the base.
PMEmail
^
King_Fuffy
 Posted: Jan 28 2020, 02:35 PM
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QUOTE (SirNatureWriter @ Jan 23 2020, 01:19 PM)
Action 1: I land in the left bog, making sure to stop and drop.
+2 CP

This happens!
QUOTE (icewallowcome @ Jan 23 2020, 03:06 PM)
Action 1: icewallowcome runs away like a little weiner.

+2 weiners

alright then, you run back to the bog entrance.

QUOTE (lope @ Jan 23 2020, 03:08 PM)
poison myself with nearby mushroom so the mosreeeeeeto dies when he bites me

+2 charge points

This is surprisingly sane for a DTG game. +2 sane.
QUOTE (icewallowcome @ Jan 23 2020, 03:39 PM)
el chodero loco appears out of nowhere

+2 chodes

The GM stares angrily at you and asks you politely to stop it.

(Seriously, stop. This is uncool and I don't want to have to report you.)
QUOTE (icewallowcome @ Jan 23 2020, 03:45 PM)
chodero loco pulls out meat scepter and his mosreetos.

+2 charge points

anger
QUOTE (JOEbob @ Jan 24 2020, 12:13 AM)
[1x] I claim the home base as my home base in particular, which I will magnanimously allow non-vampiric beings with no ill will to any inhabitants to enter until further notice. The specificity of my entry requirements also gives my home base implicit protection against all vampiric beings as a side-effect.
[1x] I use the psuedo-holy nature of the fire statussword which is on fire which I may have never bothered to mention to heal myself!
[1x]Lastly, I point the sword at the mosqREEEEtos or whatever they're called,and a thin beam of golden flame fires from the blade, setting them on fire with purifying flame! When They die, they'll be purified into Spirks, a type of holy spirit with tiny feathery wings, a tiny halo,and a general structure remarkably similar to mosquitos due to being formed from mosquito souls ordinarily!

ORDERS: bog buddy C heads to the Base. the bog buddies keep working on the base.

These things will be done. You heal 4 HP.

~~~~~~~~~~~~~~~~~~~~~~
There are two more bog monsters in the left bog. However, they are accompanied by three more mosREEEtos!

A MosREEEto attacks lope, but gets poisoned! lope is on 10 HP, though- you might want to heal him.
All three MosREEtos take 4 fire damage!

WhoWhatWhere

Left Bog:
MosREEEtos (x3) [PN] 7/7 HP
Bog Monsters (x2) [PN] 5/5 HP
SirNatureWriter, Pyromaniac [AN] 14/20 HP 4/20 XP LV. 2

Right Bog:
MosREEEtos (x2) [PN] 3/7 HP On Fire
MosREEEto [PN] 2/7 HP Poisoned On Fire
lope [AN] 10/20 HP 2/10 XP LV. 1

Bog Entrance:
Dog Mobster [AN] 9/9 HP
Splashcat [AN] 14/20 10/20 XP LV. 2
icewallowcome [AN] 18/20 HP 0/10 XP LV. 1

Rightside Courtyard:
Bog Buddy A [JOE] 10/10 HP
Bog Buddy B [JOE] 10/10 HP
Bog Buddy C [JOE] 9/9 HP
JOEbob [JOE] 18/20 HP 7/20 XP LV. 2
JOE'S BASE: 31/31 HP Thorns Anti-Vamp
Ambulatory Moss [JOE] 12/12 HP (HP snowballing)

--------------------
Carcinizing into God. All things become me eventually. Meta bullshit found contagious. Chuck E Cheese is an arcade not a restaurant. FANCY SANTAS!

GO DESTROY THE GODMODDER!

Face down a malevolent tyrant and cement yourself as part of vamprobabilitant history in DTG: Wizardry in Shellestokar!
PMWebsite
^
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