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 Authquest, You've waited (and waited and waited) for it!
Urus
 Posted: Aug 11 2018, 08:35 PM
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Do I Dare Disturb the Universe?
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Uryens moves to L15 and uses his weapon skill to heal Fifty.

Originally posted on 2018-01-06 04:03:00
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engie
 Posted: Aug 11 2018, 08:35 PM
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The sniper guy glares at Marker 1, then runs off across the river, moving to M9 and popping off a shot at Marker 2 before retreating onto the dry land that is O8.

Originally posted on 2018-01-07 05:35:00

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"Their story has concluded for now. Currently, you follow mine."
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Sp33d0n
 Posted: Aug 11 2018, 08:35 PM
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Before I report on how this battle is nearly over, I feel obligated to report that Scanning is a thing you can do and I highly recommend it.

<Turn 3: River Crossing>

You have two enemies who'll probably die to one hit left on the field. You can end the battle this turn! You probably will, actually.

Originally posted on 2018-01-08 04:29:00

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They say that there's no rest for the wicked, until they close their eyes for good.

As someone wicked, fundamentally, I disagree. One may always repent. I may have done terrible things in the past. That's why I help this coward now.
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Eris
 Posted: Aug 11 2018, 08:35 PM
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The boy moves to J7 and scans Marker2.

Originally posted on 2018-01-08 05:33:00
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Emerald_Mann
 Posted: Aug 11 2018, 08:35 PM
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Emerald scans the Crusader

Originally posted on 2018-01-08 05:40:00
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engie
 Posted: Aug 11 2018, 08:35 PM
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"Enough of this."

Fifty takes careful aim from where he stands, then proceeds to fire a shot at the last remaining Crusader. The equipment accuracy bonuses should help counteract dodge, and the damage should be enough to land the kill, so...

Originally posted on 2018-01-08 05:56:00

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"Their story has concluded for now. Currently, you follow mine."
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Featherfall
 Posted: Aug 11 2018, 08:35 PM
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Terry moves to G5, and lightly taps Marker2 with the Execute card. They then explode into ROBLOX blocks and a very loud "OOF" plays in the entrance.

Originally posted on 2018-01-08 08:58:00

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This signature is a 3/3 green Elk creature with no abilities.
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Adria
 Posted: Aug 11 2018, 08:35 PM
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"Well that was less entertaining than I'd hoped..." Mustache Girl just decides to sit crossed-legged on the ground (or as close as her legs could go to that), waiting for the stragglers to die. "...uh, what was I supposed to be doing again?" She tries to remember for the remainder of the battle.

Originally posted on 2018-01-09 00:08:00

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"...I will aid them. No matter the cost to myself."
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PitTheAngel
 Posted: Aug 11 2018, 08:35 PM
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<br>[color=#005199]Disciple of Polybia<br>[/color]
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Grolla just attacks the Crusader. That's it.

Originally posted on 2018-01-10 00:29:00

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"I am a totally innocent maid that is corrupting everything around me."
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Sparked
 Posted: Aug 11 2018, 08:35 PM
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Roan runs up to I9 and guards.

Originally posted on 2018-01-10 00:39:00

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You are already dead.

Starlight Document: https://docs.google.com/spreadsheets/d/1NZl...dit?usp=sharing
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Sp33d0n
 Posted: Aug 11 2018, 08:35 PM
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<Turn 5 I think>

As the last Crusader falls, the entire field erupts in light. The area is safe. For the time being, at least. As the light fades, a small crystal vial hits the ground, with a note attached.

gC: Er, sorry guys. I meant to actually give you this before you left, but... y'know. We were busy. Things were going down, and we were in a rush. This is an antidote. Preliminary scans of the area tell me that you'll need it later on, so hold onto it.[/b]

The gates which were never closed are now free to pass. The path leads forth, to a cluster of barricades, and a group of guards watching. They saw you coming, but they're not doing anything yet. You can fight, or try to talk your way through. Whatever you decide to do, it's best done quickly.

[b]<TURN 4: RIVER CROSSING>


Boom! It's over. Check the Compendium for the loot you got!

Originally posted on 2018-01-10 05:01:00

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They say that there's no rest for the wicked, until they close their eyes for good.

As someone wicked, fundamentally, I disagree. One may always repent. I may have done terrible things in the past. That's why I help this coward now.
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Featherfall
 Posted: Aug 11 2018, 08:35 PM
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Terry +1s his STR, then switches the Execute card for the Lightsaber. He then walks into the Military Checkpoint. There's like five more soldiers.

"Oh COME ON!"

Originally posted on 2018-01-10 07:44:00

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Adria
 Posted: Aug 11 2018, 08:35 PM
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Mustache Girl tosses the skillpoint into INT, somehow allowing her to remember what the hell they were doing. "Oh yeah! That's what I was doing here!"
She walks north, and syncronizes her words with Terry's when she sees the soldiers. "Oh COME ON!"
She's understandably annoyed. The party was just in a battle and it looks like they're about to get into another. "More of these goons!? Ugh. No chill. What even are they protecting anyway?"

She then runs into some nearby shrubbery to hide... sucks that her getup is vibrant red, though.

Originally posted on 2018-01-10 15:43:00

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"...I will aid them. No matter the cost to myself."
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Emerald_Mann
 Posted: Aug 11 2018, 08:35 PM
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Emerald skillpoints into INT and lets his teammates decide whether to diplomacy or strife. He then breaks the pattern by not saying “oh come on”

Originally posted on 2018-01-10 21:45:00
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Eris
 Posted: Aug 11 2018, 08:36 PM
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The boy tosses his point in AGI. He cocks his head at the new enemies. The specter says something along the lines of 'Oh come on,' in an unamused, almost mocking tone. The boy seems to ignore it.

Originally posted on 2018-01-10 22:01:00
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Sparked
 Posted: Aug 11 2018, 08:36 PM
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Roan puts his point in HP so he can be tankier, and walks up to the Soldiers next door.

Originally posted on 2018-01-11 00:42:00

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You are already dead.

Starlight Document: https://docs.google.com/spreadsheets/d/1NZl...dit?usp=sharing
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DCCCV
 Posted: Aug 11 2018, 08:36 PM
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Simeon just follows.

Originally posted on 2018-01-12 01:28:00

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Urus
 Posted: Aug 11 2018, 08:36 PM
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Do I Dare Disturb the Universe?
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Uryens puts his point into SPC and follows the party north.

Originally posted on 2018-01-12 02:58:00
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Rotomslashblast
 Posted: Aug 11 2018, 08:36 PM
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(>Enter the game.)

A young, turquoise-haired boy with one red eye and a gold one (for some reason) stands seemingly in the middle of nowhere in whatever dimension this game is taking place in. Though it was seemingly around 17 years ago he was given life, it is only today that he will be given a name, mainly because he forgot his, along with the rest of his memories, for some reason! The basic motor functions and general terms are still there though, as well as speech and a good amount of words.

What will this punk's name be?

(>Enter Name: NUMBSKULL *gorilla*MASTER)

*NAME REJECTED*

(Enter Name: Ryanth Deavras)

*NAME ACCEPTED*

(>Enter the other stuff.)

Name: Ryanth Deavras
Polarity: Darkness
Skillpoint Allocation
HP: 1
MP: 4
STR: 3
AGI: 1
INT: 2
SPC: 1
MOV: 3

Equips:
Weapon: Holy Eraser
Hat: Metool
Armour: Anti-Magic Coat
Trinket: Sketchy Cloth

Skills: Judgment, Masquerade, Interference.

Special: (CURRENTLY LOCKED)

Your name is RYANTH. Yes, you are aware of how dumb that name sounds. As was previously mentioned you have AMNESIA, which sounds like a load of *gorrila* to you. You can't even remember what your INTERESTS are. Though you DO use VIDEO GAME TERMS from time to time. What will you do?

(>Ryanth: Look for something to do.)

That IS kind of abstract, but whatever, you go do that.

Originally posted on 2018-01-13 15:23:00
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Sp33d0n
 Posted: Aug 11 2018, 08:36 PM
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<Turn 5>

@rotomslashblast Hi, before I import you, I'll need you to give yourself a special.

So, the general consensus seems to be that a fight is desired. Very good, very good. You walk up to the next checkpoint, where a convoy has just passed through. You can catch some stragglers if you're quick. However, you'll need to deal with the units in the nests and around the fire. There's some cool items in the chest probably, so make sure you loot it.

The Absolvers will absolutely run away faster when they discover you, so if you're going to take them on, do it fast.

The enemies in the nests have their guns and bows trained on you. ON your marks...

<Military Checkpoint, Turn 1>

Go!

Originally posted on 2018-01-18 22:08:00

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They say that there's no rest for the wicked, until they close their eyes for good.

As someone wicked, fundamentally, I disagree. One may always repent. I may have done terrible things in the past. That's why I help this coward now.
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