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FlamingFlapjacks |
Posted: Nov 26 2022, 04:17 PM
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![]() Carleah22? No way. ![]() ![]() ![]() Age: N/A Location: The Red Sea Status: N/A ![]() |
Hexagon will move down to F20, Foam Adria, and feed her a Woodreaver Skewer.
(BEFORE ASHA MOVES) Mexagon will move to J16 and Foam Asha. At end of turn, drink Keane/Kalis Blood Vial. Missiles attack nearest applicable alive targets. Blind. -------------------- Just a guy who likes DTG.
playsburbanreckoning |
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Adria |
Posted: Nov 27 2022, 08:52 PM
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![]() Avid A Hat in Time fan ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
<<<ΨΨΨ>>>
as the spectral airships form again, one of them emits a rousing cackle. People would immediately identify the voice as Hannah's. She jumps up onto the bow of the ship with a striking pose, with a huge grin, pointing her finger straight at the dying Cursed. HANNAH: Like our little present, chump? Courtesy of Nia and I! HANNAH: Oh, weren't you the one that got purged and pummeled into submission the second you were out of your egg? HANNAH: God, how pathetic! And stupid! For a supposedly "pure" being you sure are dogpeck at everything! HANNAH: You... are a bad guy! And I'll show you how we deal with bad guys! HANNAH: (heh, always wanted to use that line again) She backflips into the airship she's flying and pilots it, pummeling the Cursed with the force of the EXECUTION! ...Of course, after that, she has... another important thing to attend to... --- Adria holds firm as the Cursed goes down. The Era's End threatens to wipe her off the face of reality, along with everyone else through its mere presence. Psi - or whatever's left of them - is trying to break through. The end of everything she knows and loves is near, threatened with total annihilation. ...And yet, Adria remains dead calm. Like the fear in her very being has washed away into the very oblivion ahead of her. There was only one sole focus in her mind, one thing left to do... Destroy this portal, or be annihilated trying. A spark of genius, one that would annihilate or at least cripple the portal. ADRIA: ...Everyone? Thank you. Thank you for fighting for those you hold dear to your heart. ADRIA: It's been... an honor, to fight with you. ADRIA: Frankly, I should be far more scared of total annihilation, but, well... ADRIA: We won't be falling here today. We have faced adversity and come out on top in a blaze of raw firepower and fury. ADRIA: And now... ADRIA: SPHEREBREAKERS! ONE FINAL PUSH! ANNIHILATE THAT PORTAL! SEND PSI BACK TO OBLIVION WHERE HE BELONGS! FOLLOW MY LEAD! ADRIA: LET'S END THIS! TURN ORDER Tentative turn order, may change Turn Order --- Adria takes Fluxblood from Asha, moves to (K16), uses RNG Manifestation, Shoots Era's End (Manifestation gives Foam) (Target (K9) specifically to get palms in range), loaded spells fire north-east ECHOSS (permission granted to post for Piono) - Move to (H16), Load up the Rapture Nia and Chair Glyph, Focused Shot at Era's End (N10) VENIA (permission granted to post for Tazz) - Move to (P10) and Separation West, use RAC to fire White Thorn at Era's End's Center, Light Laser Turrets on any adds left over AUTH (permission granted to post from Speed) - Move to (P15), Kindness Asha -------------------- "...I will aid them. No matter the cost to myself."
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King_Fuffy |
Posted: Nov 28 2022, 05:59 PM
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![]() Harbinger of the Crabpocalypse ![]() ![]() ![]() Age: N/A Location: A hardcore world. Status: N/A ![]() |
Reunixxn
Keane's face falls. The Restraining Order Goblin hops into his arms, and immediately begins to stabb him for being in Range 1. KEANE: ...Ah. Alright. My apologies. He shwoops off into the distance. ---<<<0xx>>>--- Move N12, shooting Era's End. +225% damage (Empowered41 and Ordo), and Enchant:Thyme (150% total damage). Yeeha. Also this should apply enough Unlucky for Compounding Debt to proc next turn? I think? He also blows his entire luck stash on giving himself 34 Bonus SHP. Chloe Adventure 5: DTG 10th Anniversary Edition Keane hrmmms, having witnessed the entire conversation between Chloe and Marron. KEANE: ...I can't do blood stuff, really. All my powerset entails is making people lucky, making people unlucky, and sparkling in sunlight. KEANE: But! BUT! I do have an idea. KEANE: See, you know how there's that one item thingy the party has? The Zap Psychiatrist, or something? The revive-y one that uses electricity. KEANE: Earlier, Lato used raw elemental energy to revive the gardener in lieu of blood. Too much energy, actually, the gardener nearly exploded. KEANE: I think I can use electrical energy in a similar way. Basically, a version of the zappy reviver thing that revives people from DEATH, rather than just from unconsciousness. KEANE: I just need something to control the amount of energy going in, so we don't accidentally, uh, cause a huge flippin' explosion. KEANE: Also, they'll probably feel REALLY sucky after this. Being dead is not a pleasant experience. Keane equips the required amount of Gaiadiamond Dust, Godblossom Extract, and Scale Yggdrasil Splinters. He owo's resurrectitatively in preparation. The Rebel Scarlets may be the Chloe Elem fan club, but Keane McZupp is the Rebel Scarlets fanclub. It's a pretty lame fan club because it only has one member. Just like the Sakura Yedoensis fan club. This is why we have the goblin, Keane. Keane and Sakura Rob the Fucking Citadel Sakura returns, geared up for Citadel infiltration! It's beeg on her, though. Keane frowns, mentally tallying how he would make adjustments to the outfit. Yes, he can sew. KEANE: Mmmm... I mean, the idea of it is great, but it looks pretty big on you. Will they really believe you're a soldier if your armor's ill-fitting? KEANE: I mean, there's not a lot we can do about it, but you might as well think of a lie to have on hand when someone asks. KEANE: Oh, we've got a bunch of normal weapons in the inventory. Here. He tosses her one of the over 150 Chairian Weapons in the inventory. It continues to be strangely non-specific in her hands. Sakura then responds to the question about her future. She's got no clue, but she has confidence that she'll find a way! KEANE: Ah, yeah, makes sense. KEANE: I was just wondering because, ah... KEANE: Well, it's a long story, but I don't really have a plan after this either. KEANE: So I figure I might as well cast in my lot with you, if you're okay with that? KEANE: D-don't worry, I'll pull my own weight! I cook, clean, and do laundry! KEANE: Just figured it never hurts to ask, is all. KEANE: But, yeah. Let's get going. KEANE: This vault isn't going to crack itself. it-iPhone :paigereal: -------------------- Carcinizing into God. All things become me eventually. Meta bullshit found contagious. Chuck E Cheese is an arcade not a restaurant. FANCY SANTAS!
GO DESTROY THE GODMODDER! Face down a malevolent tyrant and cement yourself as part of vamprobabilitant history in DTG: Wizardry in Shellestokar! |
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Featherfall |
Posted: Dec 10 2022, 04:31 AM
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Ancestor ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
Bauhaus casts a Watchful Eye on L8, setting his Armament to Catalyst!
- CALCS - +225% damage! (Empowered41 + Ordo) 380% first hit damage! (Enlightened29 + Ordo) 160% subsequent hit damage! (Enlightened29 + Ordo) 150% total damage! (Thyme weakness) -------------------- This signature is a 3/3 green Elk creature with no abilities.
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NumberSoup |
Posted: Dec 10 2022, 12:19 PM
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![]() Administrator ![]() ![]() ![]() Age: N/A Location: Here Status: N/A ![]() |
Nidra
Move to H18. Channel Magic Pass Glitched from Echoss to Echlone (Echoss Clone). |
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Dedomeni |
Posted: Dec 12 2022, 05:34 PM
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![]() bang / bang / burn ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
BATTLES - THE LAST ONE
Star flies to (S9), Leyline Strides to (M3), Soaring Rushes to (L5), and attacks the End of Eras, hitting it five times with their whip. They then throw an Infinidagger at the End of Eras for good measure, and finally use Astral Birth to put Thyme Vortices at (L4), (P15), (H16), (K22), and (L11), just in case anyone needs it. -------------------- |
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teag2 |
Posted: Dec 12 2022, 08:04 PM
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![]() Forgetting to Post ![]() ![]() ![]() Age: N/A Location: california Status: N/A ![]() |
After Remiel kindly makes Teag less cripplingly average, he stays put and blasts Era's End with a round of good ol Piercing type, using Rangehack and Vitalstrike and Field Disruptor because that extra 15 damage will definitely make all the difference. After that, he politely waves goodbye to all the enemies impolitely surrounding him and flies away to O22 using Royal Insurance.
-------------------- It was inevitable.
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JOEbob |
Posted: Dec 12 2022, 09:25 PM
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Ancestor ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
[Battle - tentative]
MirrorJOE Cherry-pings Irongutta?, moves to M16, Cherry-pings Bergilmir?, moves along boosts to H17, cherry-pings Echoss?, Cherry Energies Cscale1 ten times for 30 damage(Assuming Mirror Image's final modifier applies), Swift-casts Terraform, (JKL14, JKL15, N14 to Fortified. I'm just putting down Fortifieds, nobody's going to ask for specific tiles except Teag probably but these might save someone or something.), gets Celefruit 4 for +8 base DGE, and casts illusory trap (G18, H19, Est.Damage 26-27*(1+0.4+0.2+2.05)*0.66*0.75=47-49), shoots Era's End with Elemental Sniper twice because it's free damage, then retreats to I18. then, MainJOE uses Undergrowth twice (-20 HP, +2 Buff Levels), moves to H15, Cherry Energies Cscale1 four times for 16 damage(or, if Mirror Image's final modifier didn't apply, once for 4), Cherry Energies Cscale4 11 times for 44 damage, Elemental Snipers both of them (Min.7 damage each with armorpierce before farmland, lethal.)- gaining 20-20 HP and 20-20 MP. MainJOE then Swift-casts Terraform (Fortified H22, Cover H21, Glass to G9 through G7 and Fortified J12 and I18), gets 3 levels of Manabloom(having 6 GP instead of 4 due to downing 2 Scales) just because, Action-Casts Double-super-illusory trap (G15 F15, Est. damage 26-27*(1+0.3+0.4+0.2+0.2+2.05)*0.66=72 on a low roll and 74 on a high.), and Warpmelons to J12. He also alter-realities Mending and Enlightened. [Craft] ok so hear me out what if we shoot Psi's corpse Like, that has to do something good and not bad, right? or the butterflies would've done it. All we need is a projectile which can facetank Oblivion and still hit him! So, how will the projectile facetank oblivion? the portal is only so big, So we can't just dump a planet in and take advantage of corrosion time. The answer? Well, there's a few options. we have some Creation Essence in the inventory, apparently- no idea where that came from. Replicant Matter has regenerative properties, Divinity Gems project their own shielding, and the Anydrink produces large quantities of matter. And that's it that's all the options. Well, with such a limited supply of options, the path is clear! Step one, take some diamonds and a lot of Sanctified Brick, helix shells/totems, and 100 Wheat Seeds! Infuse the diamonds with the holy power of the bricks, the helixically-holy power of the totems, and the divine nature of Farming! Then, combine those Divinity Gems together into a single Greater Divinity Gem by using Phase Matter to overlay them! Step two, cover the diamond with a mix of Thyme Matter and a tad bit of Royalmatter! This serves both as a payload to deliver an attack, and as additional fuel for the next layer, which is a layer of Replicant Matter around the diamond! Step three is a layer of Durasteel! Shaped aerodynamically, this layer will help with the part of the projectile's flight where it's passing through air instead of oblivion, make it easier to aim and impart momentum to, and add just an extra bit of ablative armor. Next, the launcher! This is simple enough- The motive force can come from some Thyme Missiles, attached into sockets in the Durasteel layer and fastened with cobblestone-which-gets-terraformed-into-lava-and-cooled. Some Blossompetals, Mortar Shells or Gunpowder may also be helpful! And finally, for ignition, The Bergilmir's Right Arm Flail seems like a perfect tool to fire it off with, due to its blood-magic enchantment. I for one can see no flaws with any step of this plan. |
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engie |
Posted: Dec 13 2022, 11:57 AM
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Ancestor ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
House
"..." Loading. Zone 6 - The Eclipsed Citadel Lato relaxes, seeing as the bilequeen got mass plush kamikaze'd and everything else was easy enough to handle on her own. Well, admittedly with help from her identical copy, but details be like that. She glances down at herself, noting the... effects the location has had on her outfit, both intended sewer content and copious amounts of thyme matter. "...Ew. I thought having a shield would keep that off me..." She wipes her front, then responds to Marron over the radio. "They arrived just when they were needed most. All hostiles eliminated. The sewers are... clean is perhaps incorrect, but they are certainly safer now. Returning to the surface." Her copy vanishes in a puff of mana, then Lato turns to leave the sewers. The only shower she knows of is all the way back at the house, hopefully it won't be that long of a walk back... Battle in the Sphere - The Precipice of Oblivion "Hehe, that was fun! ...I kind of feel bad for the Cursed now. But it does not matter anymore. The fight must be finished regardless." Calibri briefly breaks off from the triofusion to gunship the Cursed to death or something like that, then, uh. Tentative battle action in case dop happens before I fill this post in: Is the evil Chloe clone dead? If no, liberally apply gun. If yes, liberally apply gun to era's end instead. Move wherever is necessary to do the gun application. Sphere Waiting Room "..." Loading. -------------------- "Their story has concluded for now. Currently, you follow mine."
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Urus |
Posted: Dec 13 2022, 12:16 PM
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![]() Do I Dare Disturb the Universe? ![]() ![]() ![]() Age: N/A Location: Between 450 and 850 Status: N/A ![]() |
After JOE: Bonus-action Liberate Teag.
After Hexagon: Attack UMalice4 using Pulchritude. Unless it's already dead, in which case, attack Era's End using Pulchritude. |
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LordOfTheSword |
Posted: Dec 13 2022, 04:40 PM
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Regular ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
With a disgusted look at his duplicate, Berg turns towards the portal.
He moves to M12... cA: I don't have anything fancy to say to say to you, Psi. Doubt you'd really care. cA: ...guess I'll settle on "get bent". ...and activates his special, Best Served Cold! He's leaving himself open to damage! All enemy attacks autohit. ---------------------------------------------
cA: Empty words from an empty being. I am nothing's thrall, Butterfly. Never will be. You, on the other hand, will die one. And when you are gone, your Reunion will be destroyed in turn. -------------------- what if you have like 100 DGE and you're standing behind a lamppost
The lamppost takes the hit for you, and dies. does the lamppost just become magnetic Yes. Yes it does. also, overkill damage to the thing won't harm the things hiding behind it so being next to cover terrain can't ever really be worse then not standing next to one "Sir, the man just survived a blast from the Ultimate Cannon. It did destroy the thorn bush though." rad "What the gorilla." |
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Eris |
Posted: Dec 13 2022, 05:31 PM
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![]() [/color]/b] ![]() ![]() ![]() Age: N/A Location: Bullet Hell Status: N/A ![]() |
See Adria's post for the order of these :chloehappy:
ASHA 0 - Move to (O13), Special (Slashing) CScale 3 ASHA 1 - Smile on nearby bees ASHA 2 - Take Fluxblood from Hexagon using Skynet, Basic Attack Era's End (use Manifestation buff to get Foam) (Specifically target (M9) to get palms in the blast), Attack Era's End again OMO - Move to (N15), Null Somnum+ Asha ASHA 3 - Attack Era's End again |
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Splashcat |
Posted: Dec 13 2022, 05:47 PM
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![]() Regular ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
KALIS2 - Move to (Q15), Channel Magic Clone + Pass Glitched from Godhand1 to Chlone (Chloe Clone)
KALIS1 - Move to (M17), Channel Magic Pass Glitched from Godhand1 to Irongutta's Clone |
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Sparked |
Posted: Dec 13 2022, 06:01 PM
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![]() Wandering Goddess ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
Destiny uses Heat Death on Era's End.
-------------------- You are already dead.
Starlight Document: https://docs.google.com/spreadsheets/d/1NZl...dit?usp=sharing |
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Bomber57 |
Posted: Dec 14 2022, 05:13 PM
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![]() The Devious CEO of Hellco. ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
Irongutta uses WAAAGH!, roaring with all of his might at the ultimate foe! He rushes over to Q13 and pivots to face Era's End. There, he uses Bouquet of Thorns to diagonally shoot a deadly laser right through it!
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Irecreeper |
Posted: Dec 14 2022, 09:07 PM
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![]() Source of the Problem ![]() ![]() ![]() Age: 23 Location: N/A Status: N/A ![]() |
<350>
The Cursed is overwhelmed with holy light! A swarm of nearly a dozen airships fills the sky, their shining beams sundering the endless hordes of malformed clones. Malefic clones of the airships attempt to shoot down their original copies, but it's all for naught. The Cursed explodes from the inside outward, the light of Ordo vaporizing their very being. CURSED: ... CURSED: IT MATTERS N<0>T. CURSED: IN THE END, WE ARE HIS T<0><0>LS. CURSED: <0>UR DEATHS, <0>UR SACRIFICES... THEY WERE ALL F<0>R HIM. CURSED: ENJ<0>Y Y<0>UR TRIUMPH <0>VER ME, SPHEREBREAKERS. CURSED: Y<0>U HAVE PRECI<0>US LITTLE TIME BEF<0>RE HE FINISHES HIS ASCENT. CURSED: IF <0>NLY... I C<0>ULD WITNESS HIS EMERGENCE... MYSELF... Ψ: ... C<0>MBINED: ...FAREWELL, MASTER. The Cursed flares up into white flames, turning into little more than entropic ash and vapor. The swirling boundary of Oblivion vacuums their remnants up, shredding them into absolute nothingness as they pass between dimensions. There is not a voice to commentate over their demise, or to beg for mercy, or to plead for forgiveness. There is only the reverberations of ceaseless oblivion. Ψ: ... Ψ: ... Ψ: ... Silent as ever, Psi edges towards our world. The chains drag his body forth, tearing at his already emancipated body. One of his legs snaps right off, only to be forcibly welded to broken form through his magnificent aura of godmodding energy. The Iris of Rebirth grows increasingly unstable as yet more of Psi's energy floods through the boundary. Despite the unfolding madness, Chloe lunges towards the boundary, weaving her blade in and out of the Iris. Enchanted metal sunders stone and oak, blasting fragments into the air. Quite a lot of damage for such a comparatively small woman with an even tinier knife. Of course, this damage is peanuts compared to what the rest of the party will pull off, but she doesn't know that. CHLOE: Nothing's left to stop us now! CHLOE: Everyone! Let's give it all that we got! Keane gets stabbed by the Restraining Order Goblin. Truly, its knife is big, and its damage output is terrifying. It causes Keane's HP to drop into the deep negative billions before his HP loops around back to its original value. So he's fine. Probably in a lot of pain though. Elsewhere in the timeline, after Chloe communes with Marron on resurrection techniques, Keane suggests his own course of action. While he can't do blood magic, he could try using the Zap Psychiatrist or something! Of course, it won't just be said device; what if he makes a version that revives people from death? He'll need to fine-tune it so that it actually provides the proper amount of energy instead of transforming the patient into a delicious splinter-filled slurry, but he should be able to workshop that out. CHLOE: E-Eh? Lato managed to revive someone with just elemental energy? CHLOE: And uh, probably the usual ingredients too, but... CHLOE: Sure! Let's give it a try! CHLOE: It's not like anyone uses the Electric Doctor or whatever it's called, right? CHLOE: You can probably just... here, take it and modify it. Chloe produces the Charged Medic from the inventory, setting it down on a crafting table she just happened to craft. She disconnects the electrically-powered battery pack from the device, storing it so she can recycle it at the proper location later today, some time after they kill Trinity. She swiftly forges a new, empty battery pack from 20 Steel and 2 Components. Her passion in crafting causes her to gain about 500 Crafting EXP from the process, raising her crafting skill level from 12 to 13. CHLOE: Hmm, so... CHLOE: Think you can like, find some sort of way to fit the resurrective components in here? CHLOE: I can work on refining the operational end of the device to better focus the energy and make it not horribly zap people should they try to move. CHLOE: You can handle this, right? I believe in you!~ She hands Keane the empty battery pack. He better not mess this up. A cute girl believes in him! A cute girl that's doing some highly questionable electrical work. It's fairly certain that she lacks a degree in magitek engineering, but surely she can do it! Right? Right??? She better not detonate the Scarlet. Finally, Keane, after pondering how he would improve Sakura's outfit to make it SAKURA: Oh, simple. SAKURA: Since the Chairian Legion is horrifically undersupplied, undertrained, and the like, I don't even need an alibi. SAKURA: Like, most of the lower ranking troops are lucky to even get a helmet that fits their tiny domes. SAKURA: Most troops, they just handed a weapon and some armor to, and told them to do their best. SAKURA: And that's how my father got an incalculably high number of soldiers killed by you idiots. SAKURA: ...No offense. SAKURA: Actually, maybe some offense. SAKURA: Yeah, definitely some offense. Sakura then equips herself with a sword from the inventory. Standard Chairian issue, the sort with 0 confirmed kills against the Spherebreakers. She fumbles it into a sheathe, almost nipping herself on the blade as she does so. As they set out on the short-ish road to the Citadel, Keane pops the question; does she have any plans for what to do post-Sphere? SAKURA: gorillain, uh... SAKURA: I'll use my father's wealth to secure myself a spot in a cozy town? SAKURA: I hear Lilac's rather nice in the summer. A sort of farm-based town, near the Endless Gardens? Judging from specific bits of her attire, I'd say that girl Nana comes from there? SAKURA: Either way, I'll probably need to lay low for a bit. Lots of psychos out there. The kind who'll jump you, kick the gorilla out of you, and associate you with your father. SAKURA: You know. SAKURA: And... sure. You can continue to be my maid. SAKURA: Not sure why that's your thing, but you do you? SAKURA: Whatever. The journey to the Citadel is uneventful. They pass through the front gates with no resistance, walk down the overcast streets, past Plana who has been trying to get a hot dog from Chaos for about two hours now, and into the Citadel proper. There's just one obstacle between them and where the safe is hidden, though. The receptionist. RECEPTIONIST: ...Pardon me, but do you have an appointment, ma'am? RECEPTIONIST: Only high-ranking members of the Chairian Legion, as well as specialized, authorized personnel are allowed in the Citadel at this time. Your armor indicates to me that you're a simple Fighter. RECEPTIONIST: At the moment, it's considered a security and safety hazard. Many have tried to break in to seize the various riches of the Citadel, so unless you have a valid reason to be here, you should leave. SAKURA: H-Huh? I have PLENTY of reasons to be here, for your information! SAKURA: They're, um, uh... Sakura glances over at Keane. Heck. Does he have a valid reason to be here? Surely he can come up with a reason. Quick! Roll deception! JOE continues to do crafting. Despite, y'know, it being the probable final round of combat. But, you know what they say! NEVER STOP THAT GRIND. JOE throws together a variety of expensive materials, creating what he can only call the Anti-Psi Round. No materials will be consumed until the device is fired, just in case he wants to make modifications to it. ...Though, how sure is he that the bullet will even connect with Psi? Maybe the bullet can pass through Oblivion, but what about Psi's immense aura of Godmodding energy? There's absolutely nothing that can get through THAT, right? It's the Psi Godmodder's aura, for godmodder's sake. Plus, isn't he already dead? You can't just put another bullet hole in him. Right? Lato is called stinky. How could Marron do this. Possibly dejected, she turns to leave the sewers. One surviving Fumo Lato decides to tag alongside Lato back to the surface. Though it's an awful slog, moving back through the sewers whilst covered in Thyme Matter, she eventually manages to surface. Shoving a manhole lid aside, she pops back up in the Barracks near the front gate. A wooden limb grabs Lato's arm (distinctly not her hand), helping to yank her out of the stench. CHI: Hup! CHI: Welcome back, Lato. CHI: ...Yep. You need to spend a few hours in a hot spring to even begin to get a dent in this scent. CHI: But, more importantly, thank you for your assistance. The people of Locaa are forever grateful. CHI: Truthfully, there's not too much left for me to do at the moment. CHI: The flow of injured has slowed down with the lack of Iti attacks, and the priestesses don't need more hands. CHI: May I accompany you back to home base? Why not? It'll be a comfy little trip, right? Bergilmir taunts the Butterfly! However, unfortunately for him, all three Butterflies are currently dead. Perhaps Psi has words of wisdom for him? In the depths of Oblivion, Bergilmir can barely hear what Psi is saying... Ψ: ... ...Ah, right. Psi hasn't said anything for the past few rounds. Ah well. Maybe he'll appreciate the taunt anyway. <THE FALL> The Spherebreakers rush forth towards the boundary. Not even the imminent threat of Oblivion’s maw could stem their rush. Railguns, ink, exactly three swords, pillows, katanas, twin hookshot daggers, sentient axes, energy carbines, a glorified dispenser, the essence of luck, a gladius/axe/lance/whip/star, a gaiamorph greatsword, a button to decrement MP, a shortsword marked with cobalt flames, a toy meant for Maria, a children’s foam pit, farming, a bancannon, a bigger railgun, an unsheathed blade, literally two needles, a floating shield, the blatant abuse of a kindle, something that is distinctly not a wizard stick being used as a wizard stick, the rebirth of the Anti-Flirt Satellite, the [FILL IN THE BLANK], a staff from Kid Icarus Uprising, and an inexplicably flaming spear all leave their mark on the gate between worlds. And of course, the Revelation’s Ruin strikes true. Holy beams of concentrated light and charisma sear the construct, ruining the ruin of worlds. Fragment by fragment, Era’s End shatters. The blended woods splinter and ignite. The ancient, etched stones crack and disintegrate, becoming a coarse dust. The boundary destabilizes and disintegrates yet further as there becomes increasingly less gate to keep it contained. CHLOE: W-We… d-did it? CHLOE: I-It’s falling apart! OMORIKA: Don’t get complacent. It’s not over until the boundary is completely shattered. OMORIKA: Keep your guard high, and don’t let up! Another stream of attacks shatters the last remaining healthbar of Era’s End. Rolling crimson sparks burst across the whole of the construction. In a single, ear-rending crunch, the pull of Oblivion overpowers the frame. Era’s End collapses upon itself, rolling waves of material spilling into the essence of destruction. They fade away, without a trace. Completely unbound, the gateway into Oblivion flickers like a dying projector. Channels of green, blue and red cut apart the boundary as it shrinks bit by bit. Bubbles of reality split from the flickering edges of the crumbling gateway. Psi’s visage grows fainter and fainter by the moment as the gate loses opacity, fading into a distant memory. Ψ: ... There’s the faintest glint of azure from Psi’s vacant eyeslot. Ψ: ... Though his body is shattered and decayed, lacking even a single fiber of muscle… the light will not die. Ψ: ... He reaches towards the boundary with his left hand. In a blinding haste, Psi’s body sunders itself apart as it lunges for the dying gateway. The scraps of ancient fabric and bone that made up his body are blown into the furthest reaches of Oblivion as what remains makes a mad dash for salvation. His left hand pierces through between worlds, facing incredible resistance from the boundary itself. The raw godmodding energy from his body is, at least for now, unable to make its full emergence. It presses against something, like a hand against a particularly durable, universe-forming plastic wrap. Hands a millionfold, born from his undying will, grab at the edges of the crumbling portal. They shove against the seam of reality itself, forcing it wide open like a horrific, reality rending form of a certain mentally scarring internet image I shall not mention. CHLOE: H-How can h-he… s-still move? MARRON: OH gorilla! KILL IT! KILL IT NOW! XAVIER: …Who’d have thought that the one I’d die to was the Psi Godmodder? XAVIER: Not an awful way to go, all things considered. CHLOE: D-Don’t say that! CHLOE: W-We won’t die! Not here! Not now! CHLOE: N-Not while- A small fraction of Psi’s raw energy seeps through the growing cracks in between the worlds. Everyone in the immediate area eats a very casual (150-150) Direct Damage. All those affected are blown back, their auto resurrections of varying types engaging. The entire army is scattered across the central chamber of the Sphere, hopelessly disorganized. OMORIKA: To think, t-that on the verge of victory… we would face such… i-immense power… OMORIKA: A god from time immemorial… how could we hope to win? OMORIKA: If only we had g-gotten here… sooner… Among the growing chaos, the increasing amounts of hands spilling through the boundary, and the droning of raw destruction, one figure remains standing amongst it all. With echoes of thyme rolling through their mind, a wood-robed Descendant faces down death. The glow of Descendancy surrounds them. CHAIRHEIR: This is what I was made to do. CHAIRHEIR: No hesitation. CHAIRHEIR: Above all else, my purpose, my goal… is to destroy Psi. CHAIRHEIR: I know I was the one to cry for help, for everyone to come and save me… and I’m forever grateful that you answered my call. CHAIRHEIR: But… this is what my lineage was created for. I am a child of Creation. Though my essence may have been altered, my calling still rings true. CHLOE: Y-You can’t possibly be considering… CHLOE: T-Then… what w-was the point? W-Why did you call us here, if y-you’re just going to die at the end of this journey!? CHLOE: Y-You can’t just do this! There has to be another way! CHAIRHEIR: I was- no, I still am the Chairheir. My duty is to protect and guide the people. CHAIRHEIR: Through any means necessary. CHAIRHEIR: Even if I couldn’t be saved, my cry for help would surely bring fortune to the Chairian people. CHAIRHEIR: You saved them, didn’t you? CHAIRHEIR: Saved them from themselves, from the Sphere. CHAIRHEIR: I’m glad I called you here, Spherebreakers. CHAIRHEIR: Thank you for everything. CHAIRHEIR: And… goodbye. Through a somewhat convoluted series of wooden spires, the Chairheir launches Revelation’s Ruin towards himself. Not a weapon he’s particularly familiar with, but let’s be honest- anything can become a deadly weapon in the hands of a descendant. Even this rock on the floor. Especially this rock on the floor. Where did it come from? Nobody really knows. A few dozen branded hands slip through the boundary, rushing towards the Chairheir. Stomping on the ground, the Chairheir launches a “rock” towards himself. Holding Revelation’s Ruin like a baseball bat, they slam the rock with all their might! Or at least, that’s the intention. He flubs the swing, the rock bouncing off of his forehead, and launching into the air. Improvising a little, the Chairheir launches himself up in the air via pillar-based propulsion, up after the rock. Matching its airspeed, he unleashes a heavy swing at the rock, imbued with Ordo! He whiffs it. The swing unleashes a stream of energy, also missing the rock and instead careening into the rushing hands. They’re purified by the holy light. The Chairheir, completely failing to notice their obliteration, continues to make swings at the rock. MISS. MISS. MISS. Holy rays stream from Revelation’s Ruin with each swing, each one fending off increasingly large waves of hands. Fourteen swings in, the Chairheir finally smacks the rock. SMAAAAAAAAAAASH! The rock misses Psi by about a country mile, ricocheting off a plank of wood and soaring off into the atmosphere of the Sphere. Moments later, the rock returns as a glorious Meteos! And they made friends! A fusillade of fusillades rain from the heavens, as dozens of pebbles and entire Iti surge forth! Of course, the pebbles are… well, pebbles to Psi, but the Meteos that plunge towards Psi are… also instantly evaporated. The Chairheir fires a barrage of rounds from Revelation’s Ruin directly into the gate. Beams of pulchritude rip across open space, launching into Psi’s body! What could be described as an entire indie game’s level of charm is unloaded into the deity. And yet, it is not enough. Such blows would obliterate the Butterfly, but the beams are unable to pierce the Godmodder’s aura! 0 damage to the Godmodder! The Chairheir begins to sweat bullets. All this talk of sacrifice and goodbyes, and they’ve done sweet bugger all. They haven’t even slowed Psi’s emergence. And, as yet more power leaks through the gate, the Branded Palms become an endless sea of crushing force. CHAIRHEIR: Well. CHAIRHEIR: This is bad. But at least there’s more posts to- The Chairheir looks behind him. CHAIRHEIR: Ah. Right. CHAIRHEIR: I’m… the only Descendant here. CHAIRHEIR: I can’t deal with both the entities and the Godmodder at the same time. CHAIRHEIR: I-I… can’t… protect everyone by myself. CHAIRHEIR: But I can try- Mysteriously, the Revelation’s Ruin has vanished from the Chairheir’s grasp. His eyes dart around, trying to figure out if he misplaced it like he did his sanity a month or so ago. Something catches his eye. A blur, enveloped in radiant green. It warps across the battlefield, massacring the Branded Palms! From the depths of their trenchcoat, a typewriter falls out! Picking it back up, they fire what seems to be some sort of heavy sniper rifle at Psi! The Psi Godmodder snatches the round out of midair with their hand, enveloping it in a field of primal godmodding energy. The bullet begins to dissolve, but it takes an actual, proper modicum of his power to disintegrate the round! THE SLEUTH: The Sleuth has had this one-liner in mind ever since the Chairheir started attacking. THE SLEUTH: With bombastic appeal, he instantly closes the distance on his old foe’s outstretched arm. THE SLEUTH: “Need a hand?” S H W I N G . Revelation’s Ruin cleaves through Psi’s arm, the full power of a purge channeled into this single blow. The arm completely gives way, launching off and skittering across the floor. Of course, being little more than a rough assemblage of bone fragments, even before getting cut off, the arm shatters against the ground like frozen metal. The Sleuth defiantly stands against Psi, crushing a Smash Ball in his hand. His SP skyrockets, allowing him to re-trigger Sepulchritude! Jade wings surge from his back, emboldened by flames of both Ordo and Creation. A bewildered Chairheir looks up at his savior. THE SLEUTH: A decisive blow. THE SLEUTH: He skid back to the Chairheir’s side, Revelation’s Ruin held tightly in both arms. THE SLEUTH: The time had came at least. THE SLEUTH: The time for this hardboiled detective to get his revenge. THE SLEUTH: “Not bad, kid.” he muttered, tipping his hat to his descendant. THE SLEUTH: He also told his descendant to change his text color really quick, as otherwise their dialogue would look the same. CHAIRHEIR: Y-You… CHAIRHEIR: How did you… do that? THE SLEUTH: “It seems like you’ve picked up at least a fraction of my skill.” THE SLEUTH: He really hadn’t, of course, but the Chairheir didn’t need to know that. THE SLEUTH: “It’s time to settle an old score. Cover me!” CHAIRHEIR: Not answering my question. CHAIRHEIR: But… sure. The Sleuth launches skyward with Revelation’s Ruin, while the Chairheir takes the back row. Armed with the powers of Descendancy, he begins to create entire swarms of Sephirah. They’re barely a match for the Branded Palms mano to mano, but in such numbers, they’re more than adequate. Iti and the godmodded entities crash like one of those classic fantasy movie war scenes, where there’s no tactics, no strategy, and yes violence. Chloe, having barely just recovered from getting the wind and blood knocked out of her by an earlier slammage of damage, stands up tall as she can. She throws a now-unarmed Venia an Incandescent Key, and braces herself as the Sleuth launches himself upward. Is he charging a Purge? CHLOE: E-Even in the face of the impossible… we can still fight! CHLOE: Everyone! Cover the Sleuth! XAVIER: You heard her. Stand and fight! OMORIKA: With two descendants on our side… this might be possible! OMORIKA: One last push, everyone! MARRON: Gotcha! ETTE: Also gotcha! CYPRESS: Always been possible. United, we’re strong. ACACIA: I mean, did you see how quickly I tore his little frame apart? This’ll be over quick! MARI: Didn’t need to tell me to keep fighting. CHAOS: pu[t] me in the s[c]reensho[t] [t]oo fam NIA: Three two one GO!~ After huddling in the corner for what feels like three days, the Spherebreakers unleash a vicious assault upon the battlefield! Another network of vortexes is set up across the field, allowing the party to unleash excessively powerful railgun rounds and dozen-corpse ubercrit Shackling Blasts upon the field! Comps are dived, towers of entities and corpses are formed, crops are farmed, and double action coupons are cashed in! The unstoppable hordes of Branded Palms are effortlessly cut down in each proceeding round of reinforcements. And yet, nobody can even lay a finger upon Psi. Every shot, every slash, every foam cube, every copy-pasted weapon display text from the top of the textpost- it’s all absorbed and instantly nullified by the aura of godmodding energy surrounding Psi. Closer and closer, he inches across Oblivion, to his emergence. Just above the shattered battlefield, soaring high over the dozens of summoned military soldiers, countless missiles, mirrored entities, and just barely out of audible range of Nia’s flirts, the Sleuth prepares the final assault of the war. One that would be spoken about for eons. The Sleuth equips the TECTRIX OF THE ARBITER, REVELATION’S RUIN, and the ARMISTYX. Though, isn’t that far too many weapons for one Weapon slot? Absolutely. Compromises will have to be made. Or do they? Asha’s holding three swords at once, so why can’t he? They need to be swords, though. That’s the rule. Fortunately, the TECTRIXCALIBUR is already a sword, REVELATION’S RUIN is a sword in the sense that it’s a stick you can hit things with, and the ARMISTYX has also definitely been a sword this whole time. He shoves all three weapons into his weapon slot, creating the ANCESTOR’S MYTH. Three weapons, all truly legendary in their own right. The culmination of his past, present, and… his inevitable future. To bear the TECTRIX OF THE ARBITER is to invite certain death. There’s no time to dwell on that, though. The Spherebreakers are fighting on with all their might, but their efforts do little to stop Psi from pushing through the portal. It’s all up to him now. With the lingering energy of the Buffstack empowering his assault, the Sleuth’s emerald wings extend from his body, casting a shadow upon the battlefield. He condenses his raw, unfiltered pulchritude into each of his three weapons. The radiant energy of charisma surges into each blade, verdant lightning crackling between each sword. The swords are released from his grasp, each one orbiting around him. His wings fold in as he performs a death dive upon Psi! A barrier of nigh-infinite hands forms in the path of the Sleuth’s swooping strike. The three swords move in front of him, spinning in a drill-like formation. He pierces right through the barrier in an instant, flames of charisma from his wings obliterating anything the swords don’t directly contact. Yet more obstacles form in the Sleuth’s path. Rather than a direct barrier, a flanking missile barrage of outstretched palms echoes out from the portal, each palm undergoing rapid mitosis. In droves they fly, like pigeons with the yield of a nuclear bomb taped to each of them. The Sleuth grabs his three weapons- REVELATION’S RUIN in his left, the TECTRIXCALIBUR in his right, and the ARMISTYX clutched in his mouth. The ARMISYX switches to MANI KATTI SCYTHE MODE, creating dozens of illusory duplicates of himself! They peel off from the main Sleuth, engaging in dramatic, sword-based dogfighting. In loops they spin throughout the air, blades and blasts deleting Branded Palms and slaughtering whatever else comes their way. Amidst the aerial maelstrom, the Sleuth launches free of the melee. Looping up into the air to gain height, the Sleuth bares his three blades. By his calculations, all he’d need was a single, decisive blow. He didn’t need to strictly kill Psi- he wasn’t even sure if he could- simply stopping him from propping open the portal for even a moment would be a victory. Once again, the Sleuth swoops down towards Psi’s portal. CRASH. Psi’s remaining arm shatters through the gate, armed with a sphere of condensed godmodding power. Fragments of his bones float within, which shoot out across the innards of the orb. They spread across the mass, morphing it into a massive hammer. A banhammer, if you would. One that’s six or seven times larger than the Sleuth. The Sleuth is incapable of slowing his descent as Psi winds up to swing. He wouldn’t be able to destroy the hammer- not without stopping his own descent. And, if this assault failed, would he have another chance? Psi’s power was growing by the second. He had but one moment to correct this problem. One chance to save the world. Psi swung his hammer, the gentlest of moments emitting a killer shockwave that blasted every last molecule of air from the Sphere, creating a temporary vacuum. With no air resistance to slow it down, odds are the tip of the mallet would hit mach five or six before it contacted the Sleuth. And in such a short timeframe, too! CHAIRHEIR: Like hell you’ll get away with that. CHAIRHEIR: BRASS KNUCKLES -> EXECUTE. The Chairheir yeets the MEGATON KEY at the arm welding the banhammer. An ancient artifact from the Second Godmodding War. Kept safe by the Chairheir’s side, this whole time. Being the heaviest object in the universe, only able to be wielded by the strongest man (which the Chairheir is not, but he had enough rounds of lucidity to finish lifting it), the BRASS KNUCKLES shatter what’s left of Psi’s right arm into nothingness. Mid-swing, the hammer goes wide. It crashes through the Sphere, rocketing outward in a spray of billions of splinters. The hammer zips into space, towards the encroaching gigantic trash can that’s poised to eat Sussui. The can is completely eviscerated, turned into little more than a mess of entropic mesh. The hammer sails forth, into eternity. And with that gone, the Sleuth was free to strike. REVELATION’S RUIN in hand, he rushes down the portal. In an instant, Revelation’s Ruin lands true. It buries itself deep into Psi’s already fractured skull. Carried forward by momentum, both the Sleuth and Psi launch deep into the depths of Oblivion. Though it rips away at his very essence, the power of Sepulchritude is enough to keep him going, at least for now. And, even with a key jammed right through where his brain should be, Psi’s arms are still holding the portal open. The TECTRIX OF THE ARBITER is put to the side as the ARMISTYX is brandished in ZENITH SCYTHE MODE. A barrage of dozens of swords is launched from the Zenith directly into the jutting key, each blow burying it deeper and deeper into Psi’s skull. Then, welding the TECTRIXCALIBUR, mentioned a second time so it’d switch into a sword, he unleashes an unyielding flurry of strikes directly at the hilt of the key. Slowly, the Branded Palms wedging the portal open begin to loosen their grip, the boundary shrinking. The Sleuth’s wings begin to burn up in the indescribable shifting hell that is Oblivion. But he must keep going. Channeling yet more charisma into the Armistyx, he swaps it into ELUCIDATOR SCYTHE MODE. Now dual-wielding blades, he slashes at the key’s hilt, pounding it deeper and deeper. Two swords, striking in tandem, creating a stream of starlight across the world that none have touched in eons. With every single blow, the boundary between worlds grows smaller and smaller. However, under the stress of Oblivion, his weapons begin to give. The ARMISTYX shatters as he lands his sixty-fourth blow in a row. The TECTRIX OF THE ARBITER is unlucky enough to be referred to as a feather in this moment, and disintegrates. All that’s left is REVELATION’S RUIN. The Sleuth lunges towards the key, and with it still embedded in Psi’s skull, gives it a turn. C L I C K . Across the endless expanses of Oblivion, a final conflagration of all-consuming holy charisma in the form of a Wide Laser cuts through. Oblivion, for at least a few seconds, is split in two by the glory of the Purge. The Psi Godmodder’s skull is blown to smithereens, leaving his Ψ rune, the last shreds of his ego, suspended in midair. Even now, after this unrelenting assault, does it still remain. Cracked and broken, but still alive. If one could call it that. All he’d need was one more hit. But, with Revelation’s Ruin now who-knows-where, and his other weapons exhausted, there was but one more option. Reaching into his hat, the Sleuth equips a single piece of Candy Corn. THE SLEUTH: Alone in Oblivion, the Sleuth was left to his thoughts. THE SLEUTH: Was this the only way forward? Plunging into Oblivion, never to return? THE SLEUTH: Perhaps it was. Perhaps it wasn’t. But if anyone knew the potential of Psi, it was him. THE SLEUTH: He had to take the shot. THE SLEUTH: Besides. THE SLEUTH: Long ago had this old gumshoe’s era passed. THE SLEUTH: He should have died long, long ago. THE SLEUTH: Whether to the curse Psi laid upon him long ago, or the erosion caused by unceasing time… truly, he was lucky to even have been able to see the Spherebreakers to their end. THE SLEUTH: In every way possible, this was truly the end of an era. THE SLEUTH: And, at least in the end, his Descendant would live on. Carry on his myth. THE SLEUTH: The Sleuth delivers a kiss to the solitary piece of candy corn. THE SLEUTH: “Sayonara.” THE SLEUTH: And with that, he takes his final shot. As the rest of his body disintegrates into green flames within the depths of Oblivion, the Sleuth lets it loose, imbuing it with whatever he has left to give. Ordo consumes the confection. It streaks across Oblivion like a bullet, flying true. The candy impacts the floating rune, before shattering into nothingness. A final pulse of Ordo etches itself into the curse. (1674) damage to the Psi Godmodder! Godmodder killed! Again! The rune shudders, and in a flash of blue, explodes. Oblivion reverberates from the blast, absolute destruction begetting absolute destruction. Infinite hyperdeath consumes whatever would remain of the two ancients, and engraves yet deeper destruction into the concept of destruction itself. Such violence echoes outward to the boundary between worlds, where several palms, no longer guided by their creator, lie dormant. The dozens of hands propping the portal open are instantly disintegrated, returning to nothingness. Like the aperture of a camera, the gate slices shut. The remaining Branded Palms in the Sphere are immediately severed from their arms, their now limp corpses dispersing into the air as pure energy. All that remains of Psi in this dimension are the shattered bones of his left arm. If one tried hard enough, they could probably reconstruct his hand. Certainly, it would be one hell of a spoil of war. And by some miracle, Revelation’s Ruin managed to slip back through the boundary before it closed. Perhaps the sheer force of the Purge it unleashed rocketed it back through the gate? Either way, luck must be on Venia’s side, who reclaims the key. It’s… notably tattered, but perhaps still functional. Chloe sprints up to where the boundary once existed. Only the sound of her steps and voice pierce the absolute silence that has ruled ever since the portal ceased to exist. CHLOE: N-No way… CHLOE: D-Did he just…? OMORIKA: I’m… afraid so. OMORIKA: But at least… at least we survived. OMORIKA: Thanks to him, we were able to… make it… Omorika falls to her knees, exhaustion completely overwhelming her. OMORIKA: We did it. OMORIKA: Somehow, we did it. OMORIKA: Psi is gone. Possibly even dead. OMORIKA: Our gang of misfits has somehow overcome even god. OMORIKA: Multiple gods, if you count the Chaos Butterfly. OMORIKA: I-I just… w-wow… CYPRESS: Indeed. CYPRESS: The impossible, accomplished. CYPRESS: Locaa is safe. Finally safe. After so long… CYPRESS: Perhaps now, calm. We can rebuild. We can heal. XAVIER: Don’t celebrate just yet. XAVIER: There’s still one thing we need to deal with. Xavier levels a God Hand towards the Chairheir. Since the closure of the boundary, the Chairheir has been completely still. CHAIRHEIR: The primary directive has been resolved. CHAIRHEIR: Resuming prior operation state. XAVIER: That. CHLOE: But we… we fixed him, didn’t we? CHLOE: We saved him, r-right? XAVIER: Yes. And no. XAVIER: Far as analytics tell me, they’ve been gone ever since we purified the Butterfly from them. XAVIER: The Butterfly, horrid as they were, was also the very foundation of their design. XAVIER: It’s truly remarkable they didn’t collapse the moment we removed it. XAVIER: But I guess whatever was left of the Sleuth’s original code in there was enough to keep them operating. XAVIER: At least, up until the Godmodder he was poised to destroy was… well, destroyed. XAVIER: As for what happens now, I haven’t the slightest idea. XAVIER: Just-. The Sphere trembles and quakes. After all the punishment it’s been through, from gigantic godmodded ban hammers to attacks that likely would’ve destroyed the known universe multiple times over, it is truly a miracle that the Sphere has remained standing until this point. And, with the one keeping the Sphere suspended in midair now neutralized… The Sphere begins to fall. Traces of lingering power prevent the Sphere from simply falling out of midair- rather, it begins a slow, but still rapid descent. Fragments of every kind of wood rain from the cracked skybox. Remaining swarms of Iti, each now painted in gray, panic and flee in total discord. Hordes of flying Iti escape through the numerous holes in the structure, dozens of Seekers and other creatures hitching rides where they can. CHAIRHEIR: Warning: data corrupted. CHAIRHEIR: Attempting data recovery… XAVIER: Calculations done. XAVIER: Thirty seconds until impact. XAVIER: Brace yourselves. CHLOE: W-WHAT!? MARRON: Y-You’ve got to me gorillaing me! MARRON: W-We get THIS far, o-only to die in a glorified plane crash!? ETTE: I-I’ll protect you! A-At least, I’ll do my best! MARRON: T-Thanks, but w-what about everyone else!? NIA: D-Don’t worry, guys! I-If we just time our jumps properly, then we won’t get crushed! XAVIER: Actually, that’s been scientifically disproven. XAVIER: But hey, whatever gives you hope. XAVIER: Also, twenty seconds. NIA: U-Um… airship? Airship! XAVIER: Landing and taking off in twenty seconds is exceptionally bold. XAVIER: Especially when one is trying to land in a falling moon. CHLOE: C-C’mon, everyone! I-I’m sure if we all put our heads together, w-we can think of something! CHLOE: Think, think, think… Not thinking much at all, Chloe lunges for the Chairheir. They remain floating despite the acceleration of the Sphere. Tugging at his right arm, Chloe pleads to the currently unknowable entity before her. CHLOE: Y-You’re.. You’re still in there, r-right? CHLOE: I know you’ve been through so m-much, b-but we- no, I need you, o-one last time! CHLOE: I-If you’re still in there, p-please… CHLOE: H-Help us! CHAIRHEIR: … CHAIRHEIR: Engaging secondary directive. CHAIRHEIR: Please, take a seat. A chair spawns itself beneath Chloe, morphed in from the ground below her. Two wooden limbs shoot from it, ensnaring her and pulling her in. In rapid sequence, similar chairs spawn all across the sphere, grabbing every last Spherebreaker and sitting them down. Wooden restraints much like those on a rollercoaster tie them down snuggly. Perhaps more surprisingly, little seats appear near each and every Iti in sight, dragging them in forcefully. Though most Iti are incapable of properly sitting down, the limbs make do, forcing them in however possible. As impact draws ever closer, the Chairheir gives a few parting words. CHAIRHEIR: The secondary precept is simple. CHAIRHEIR: To experience the joy of creation. To allow everyone to experience that undistilled happiness. CHAIRHEIR: The Iti are flawed. They’re war machines, created with little purpose other than to kill. CHAIRHEIR: But even if that’s true, they’re alive. Just like you. Just like me. CHAIRHEIR: Who would I be to leave them behind? CHAIRHEIR: In the end… they all deserve a chance at life, don’t they? To expand beyond their parameters. To grow. To change. CHAIRHEIR: A creation can change, given time. Not just the Iti, but myself as well. CHAIRHEIR: Though I might not be who you came here to save, at least not any more… CHAIRHEIR?: I’m glad that you’re here. I’m glad that you were here to bid the old me a farewell. I’m glad that you could save what they held dear. ???: So… onwards, Spherebreakers. ???: Create new memories. Create new experiences. Create new life. ???: You have my blessing. ???: You have the blessing of all Creation. ???: And with that, I bid you… farewell. ???: Thank you for everything!~ Cutting it a little close, the seats spring into motion. With rocket-like force, each and every seat within the Sphere is gathered together in a smaller, perhaps cuter sphere. Exactly a second before impact, the ball of seats is launched with explosive speed, out the crater Psi’s banhammer left. Thousands of Iti. A few Spherebreakers. All together, they arc through the air, towards civilization. Midair, the ball collapses. Seats spray in every direction above the Citadel, wooden wings sprouting from each seat. Each and every single one of the Iti glide off towards the deep woods, while the Spherebreakers are left adrift in midair. Fortunately for them, a familiar sight is there to greet them. CEDAR: And I thought we were too late. CEDAR: Spherebreakers! Get on! The Airship (or the TC Expess Airship To Hell, whatever you’d like to call it) ensnares the cloud of Spherebreaker seats with the Traktor Cannon. It’s a slow process, but one by one, the members of the Spherebreakers are collected by Cedar, as well as the others on board. Namely, Sophia and friends. Whether on the deck of the airship, or still suspended in midair by the Traktor Cannon, it is there they witness the final moments of the Sphere. It impacts the earth entirely too fast. Millions of pounds of wood slam into the ground, creating an immense shockwave. It rips across the earth, launching trees every which way in its wake, clouds of dirt and rock kicking up and forming a tsunami of gaia that rushes towards the capital of Locaa. And yet, the wave seems to implode on itself right as it reaches the walls, every fragment of wood within the wave suddenly turning against the tide, collapsing it. Ever so slowly, the clouds of dust around the impact site begin to dissipate, leaving a surprisingly solid wooden mass. It is completely and utterly still, the lower half of what was once a perfect orb buried deep into the ground. Only the upper half of the Sphere remains visible, shreds of scrap metal scattered across it from the attempted constructions by Spark. Streams of thyme matter ooze from the Sphere, forming a sort of lake within the crater. Like the Iti themselves, the Thyme Matter has become a pale gray. The party soon assembles on the deck of the airship. Chairians, humans, and some assorted other species, all assembled here today. Perhaps the strongest gang of random misfits to ever grace the planet. Nia, still overlooking the crashed Sphere, is the first to pipe up. NIA: So… what now? OMORIKA: For you? Whatever you want. OMORIKA: The war is over. The people of Locaa are in your eternal debt. OMORIKA: …Truthfully, the whole universe should be in your debt, but it’s likely that this little universe-ending catastrophe has passed by unnoticed by most of civilized space. OMORIKA: As for me… well, I couldn’t even begin to describe what has to be done. OMORIKA: The amount of paperwork for one, will be- CYPRESS: Omorika. CYPRESS: Stop thinking. For now, anyway. Enjoy the moment. Take a rest. CYPRESS: You’ve earned it. Everyone has. OMORIKA: I suppose you’re right, aren’t you? OMORIKA: We’ve all earned ourselves a break. OMORIKA: The political fate of the world can at least wait until tomorrow. ACACIA: …Good luck with that. ACACIA: I’m going to… god, finally take a nap? ACACIA: It’s been far too long. OMORIKA: You do you. OMORIKA: Or perhaps, maybe I’ll… join you… Omorika’s body loosens up almost immediately. She slumps to the floor, and almost instantly, is asleep. Nia pops by to Chloe’s side. The two of them gaze at the clear blue skies that surround the capital. It’s around lunch now, come to think of it. Nia nudges Chloe’s arm. NIA: Chloooo! Wanna come with? I, for one, am absolutely famished. NIA: I’m gonna get lunch with Venia or somethin’. Haven’t talked to her yet, but I’m sure she’d be down! CHLOE: A-After all of this, a-all you can think of is food? NIA: I mean, there’s a lot to think of… NIA: But… like Cypress said! That’s a problem for tomorrow’s Nia! NIA: We can discuss the future of the world over milkshakes and… whatever else is in the capital! NIA: We can probably even get like… free food! Since we saved the world! CHLOE: I guess you have a point. CHLOE: We’ve suffered enough today. CHLOE: Hell, we’ve suffered enough for… the next few years. CHLOE: So… yeah! Lunch sounds good. NIA: Yeah!~ NIA: See you once we touch down! CHLOE: Yeah! See you! Perhaps, Chloe thought to herself, Cypress and Nia did have a point. Everyone had really done the impossible. And though things might’ve not ended exactly how she wanted- the loss of the Sleuth still hung heavily upon her- those problems could wait for another day. For today, simply basking in her absolutely insane accomplishment would be enough. …It wouldn’t be long now until the airship touched down. What sort of world would await the Spherebreakers down below? Would they be praised? Feared? Somewhere in between? But perhaps now wasn’t the time to think about that. With the Sphere gone, their adventure would soon be coming to a close. At the end of this round, the game will end. Perhaps now would be a good time to say your goodbyes to the party, make some final plans, or maybe with the Thymefield completely gone… perform some magical acts? It’s all up to you! See you for the conclusion to the game! And from the bottom of my heart… thank you for playing! -------------------- |
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FlamingFlapjacks |
Posted: Dec 15 2022, 05:01 PM
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![]() Carleah22? No way. ![]() ![]() ![]() Age: N/A Location: The Red Sea Status: N/A ![]() |
Hexagon: Move down 1and attack umalice 2
Mexagon: Move to (G14) and shoot era's end i do not have time aa -------------------- Just a guy who likes DTG.
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King_Fuffy |
Posted: Dec 21 2022, 12:39 PM
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![]() Harbinger of the Crabpocalypse ![]() ![]() ![]() Age: N/A Location: A hardcore world. Status: N/A ![]() |
Sphere: Broken
Keane slips free of the wooden chair the Chairheir placed him in in midair, leaving him to tumble across the deck of the Airship haphazardly. Several of his new arms shatter on impact, leaving him with the two he started with. KEANE: ow He pauses, before leaping to his feet and scrambling across the deck to gaze at the Sphere. A slightly deranged grin forms on his face. KEANE: KEANE: KEANE: Holy shit. KEANE: HOLY SHIT, WE DID IT KEANE: WOOOOOOOOOOOOOOHOOO- The pleasure the Spherebreakers' success provided, the excitement and strain, combined with like eighty billion infinite-duration buffs, proves too much for Keane to bear. The entire top half of Keane's head explodes, leaving only a smile on his face. KEANE: KEANE: Ah, fuck. His dubiously-lifeless body slumps over the edge, falling down, and down, and down. Several seconds later, a distant bzzz! is heard as Keane's jetpack activates, his body swooping around in a great spiral off into the distance. The light of the sun catches him at just the right angle just before he disappears off into the distance, causing a sparkle and a tell-tale pling! ...Yeah, he's... gone? Probably. Either that, or he's disappeared into the time stream to resolve his outstanding time-loops for Adria's sake. How nice of him! Chloe 6: Living Nova The Keane nodyesnods, taking the battery pack. He won't let her down! KEANE: on it boss After a few minutes of tinkering, Keane returns. The splinter and Gaiadiamond dust have been incorporated into a sort of spire frame in the center of the battery pack, with the vial of Godblossom extract at the top. The battery pack has been carefully inscribed with a mixture of vamprobabilitantic runes and Marron's spell sigils, allowing the materials to be expended for the purposes of resurrection without completely destroying the battery pack, so the battery pack itself can be reused with new components. KEANE: Okay, so it's a tiny bit sloppy, but this should work. KEANE: We're ready to test, I think... Once Chloe finishes her dubious electrical work, Keane takes the newly reconfigured Shock Therapist, turning it over and over in his hands. KEANE: Hm. Nice work. KEANE: Welp, here goes... everything. /working Keane and Sakura Rob the Fucking Citadel KEANE: ...wait, they just handed them armor and stuff and told them to try their best? KEANE: ...Your dad sounds like a real piece of work. KEANE: I'm also pretty sure it's not... incalcuably high? It's, like, twenty, or something. KEANE: Twenty people, out of. Lots. Which is honestly better than I was expecting, when I heard what was going on around here. Sakura plans to head to Lilac, but she'll need to lay low for a bit to avoid getting jumped and then blamed for what her dad did. Keane nods in sympathy. He got in a LOT of voidship gunfights on the way to Sussui. KEANE: Laying low in Lilac it is, then. KEANE: I mean, I'd prefer to be your bodyguard, or maybe your butler, but really that's just splitting hairs. Call me what you want. KEANE: As for why that's "my thing", though... KEANE: Man, I dunno, do I really have to have a reason? KEANE: You seem to be in a rough spot right now. Just, in general. KEANE: Somebody's gotta be in your corner when no one else will, so why not? KEANE: It's an honor to serve, Your Highness. I only hope I can make things easier for you. The story of crime will be continued... Coming soon: Keane McZupp and Sakura Yedoensis in: CITADEL CAPER (presented in CHAIRHEIRWARE CHAOSVISION:tm:) -------------------- Carcinizing into God. All things become me eventually. Meta bullshit found contagious. Chuck E Cheese is an arcade not a restaurant. FANCY SANTAS!
GO DESTROY THE GODMODDER! Face down a malevolent tyrant and cement yourself as part of vamprobabilitant history in DTG: Wizardry in Shellestokar! |
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teag2 |
Posted: Feb 3 2023, 10:04 PM
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![]() Forgetting to Post ![]() ![]() ![]() Age: N/A Location: california Status: N/A ![]() |
Wow, that was the longest week of my life. Almost feels like it was 1,910 days and 17 hours long! Although Teag had mysteriously disappeared for much of it, he nonetheless feels like he upheld his promise by showing up for the final battle. Especially considering that said final battle lasted over ten months.
A final celebration is likely in order, but after that, he will finally be going home. He's had enough adventure for a lifetime. There's no more mindscape to be trapped in, no more omens that the universe will end, and no more promises to be upheld. Also, he doesn't feel like sticking around Sussui long enough to be prosecuted for the Charians he brutally killed. Teag will always remember the people he met, the places he visited, the experiences he had, and the destruction he caused on this grand journey that felt like it took over seven years. After whatever happens with this final turn, he says his goodbyes to the party and heads home. -------------------- It was inevitable.
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Adria |
Posted: Feb 3 2023, 11:17 PM
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![]() Avid A Hat in Time fan ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
End
With the adrenaline of the previous... INSANITY Adria just fought her way through wearing off... well, it wears off HARD. She falls to her knees, beyond exhausted. Of course, Sophia and Dorothy are on it, Sophia catching Adria as she falls forward, unconscious, and Dorothy working to resuscitate her. With the Thymefield dissipated, both are simple tasks for the two. One of Adria's drones flies down and projects... what can only be described as a pure form of temporal energy onto Adria, tuned to rapidly hasten Adria's immediate area, which also includes Dorothy. Can't leave the medic working too hard or fast. The area distorts slightly thanks to the increased speed. SOPHIA: She'll be back in a sec! Auntie's just super tired. SOPHIA: I guess she's not used to fights like that. SOPHIA: But WOOOAH, that was AWESOME!!! You guys were AWESOME!~ At the first sign of Adria waking up from her adrenaline crash, the drone disengages the field, returning the flow of time around Daria and Dorothy back to normal. Sophia immediately gives her auntie a big hug. Adria, still very weak and exhausted from the crash, hugs back. SOPHIA: Auntie!!! SOPHIA: You were AWESOME down there! SOPHIA: You helped save the world! Well, more than just the world, but still, "saved the multiverse" doesn't exactly roll off the tongue... Adria, however tired she may be, still smiles. ADRIA: I... I-I did, huh... ADRIA: Hmhm... ADRIA: I-I'm... just glad y-you're still okay. With Adria stabilized, Dorothy and the drone help stabilize and rejuvenate the others that want it. ... Once Adria's rested enough to stand up straight, she probably heads over to Mari (if Mari hasn't already walked up to her, anyway). Of course, Sophia's in tow. She smiles. ADRIA: Are you doing okay, Mari? She probably is, but it wouldn't hurt to ask. ADRIA: You did great out there! Don't let anyone tell you otherwise! ADRIA: Coffee? A drone flies over with some nice, hot coffee and a few mugs. The smell is... overwhelming. Is that the fabled "stronger stuff" Adria had? She pours herself and Mari a cup. If, somehow, Omo is roused by the smell, Adria pours her a cup as well. If not... well, she pours a bit into a flask and has a drone plop it in her hand. On tasting it, it's like if a ton of the good stuff:tm: in coffee had been compressed and intensified many times over. Knowing where she's from and how their stuff works, that's... probably exactly what happened to make this. It's nice and dark, with a powerful taste and aroma. It'd probably be too much for the average consumer... but not Adria. But, of course, they also had to discuss leaving the planet. Kinda a big deal. Sophia splits off from Adria, as if sensing the boring topics coming from a mile away. ADRIA: I... guess it's time to leave soon. ADRIA: But I think we should stay in orbit for a few days... I'm sure we've both earned that break. ADRIA: And... well, there's still the fact that we're going to be very busy once that break is done. ADRIA: hecking paperwork and calls ADRIA: But, anyway... the... g-gross stuff... should be cleaned out of the living area by now. ADRIA: Of course, there's always the various science wings if the itch to do stuff takes you. ADRIA: ...Or we could visit Sophie's ship and play with them. ADRIA: Options - we have them! ADRIA: But I'm getting ahead of myself. ADRIA: Is there anything else you wanna do down here, or? There's time to ponder as the ship lands... --- Remember how Sophia left Adria's side because she could sense the boring topics from a mile away? Well, she hopped back to Boshi's location. He was helping to manage the ship below-deck. Sophia hugs the dino. Boshi appreciates the hug with a nod as he was still working with stuff. SOPHIA: WE DID IT! BOSHI: (Yep, we did.) BOSHI: (Another Tuesday well and truly saved.) I... have no idea if it's even Tuesday in this world. Things continue in silence for a bit before Boshi pipes up. BOSHI: (Hey, so...) SOPHIA: ? BOSHI: (I know this probably isn't what you wanna hear, but...) BOSHI: (I think I should go back to MK.) SOPHIA: Whaaaaat? Why...? BOSHI: (I kinda miss it. I miss home. The short time I've been back there... it reminded me what home felt like.) BOSHI: (You... probably understand that more than anyone.) SOPHIA: Awwww... yeah, I guess... SOPHIA: I-I can still visit tho, right? BOSHI: ('Course you can, kid! I'd be happy if ya did.) SOPHIA: yay SOPHIA: Okay! I'll fly back there on the way home. BOSHI: (Heh. Thanks, Sophie. You're a real one.) SOPHIA: :3 Sophia helps with the stuff while she's down there. She doesn't need to prepare her ship much prior to taking off, so they should be ready to go whenever. --- The Reveal...? (ft. Maria) As Hannah enters the house after talking with Maria, she remembers... right, she should update Nia. With the Thymefield gone, she should be able to get ahold of Nia and just Nia. ... Nia hears a faint whisper in her ear. She acts fast as to not alert Venia. It's faint, but it's unmistakably Hannah's. HANNAH: Nia. I-I couldn't bear it, I couldn't tell her, not yet. HANNAH: I can't just... crush a kid's heart like that. HANNAH: I don't want her to end up like me, you, or Venia. HANNAH: I did give her a few pointers, though, just to get her thinking once she's old enough to understand more complicated stuff. And hopefully lessen the blow when she does find out. HANNAH: For now, though, do not, under any circumstances, discuss her father openly around Maria. HANNAH: Let her grow first. HANNAH: Don't let her become like us. HANNAH: ...This is probably gonna be our last time talking. HANNAH: Please. I-I can't stress enough how important any of it is. HANNAH: She needs a childhood. Not massive trauma. HANNAH: I won't be there to remind you. HANNAH: ...Tell Venia that I really, really hope she's gonna be happy, wherever you and her end up. Same to you, of course. HANNAH: Godspeed, and goodbye. The whispers cease without a trace. --- A little while later, Dorothy finishes healing up those that need it (with the help of the other healers and doctors, probably) and goes to look for Hannah. Of course, Sophia shrugs and suggests looking back at the house. So she takes the portal. Sure enough, she finds Hannah right away. Seems she was about to come back anyway, given she was in the basement already. HANNAH: Oh hey! I was about to go lookin' for you! DOROTHY: O-Oh! Um, hi. I was too! The two briefly hug, just glad everyone's alive and well. HANNAH: Wanna chill on the roof? DOROTHY: Sure! They do so, sitting on the part facing the destroyed Sphere. They sure know how to keep things simple. --- Deep in the Rosen Catacombs, Michaela sat. After the Thymefield cut out, the timeclone on the outside of the prison vanished without a trace, leaving her with nothing. Nothing, but the knowledge that not everything was as horrible as it seemed. Though... she still wishes she gave a final goodbye to Hannah before that. She guesses the big talk was the final goodbye... not the happiest to end on, but it was a thing. ...Now what? She had to wait for the authorities to pick her up- Tap. Tap. Tap. The sound of dress shoes echo through the catacombs. The "reaper" has come. Though she can't tell who it was from that alone, nor from visual cues (thanks to being boarded up), she instantly recognizes the voice. ???: Salutations, my good prison guard sirs! ???: If I'm not mistaken, you're holding one of our own in that... boarded up cell? ???: I deeply apologize for our lead informant's misdemeanors, so sorry! Tim!? Of all people, Tim, the High Timekeeper!? He personally came to retrieve her!? What the heck. The prison guards, who would actually be able to see him, see a tall, sharply dressed, and somehow handsome old man with a short, well-kept beard and short hair, all grey. His eyes are a mid-grey. He also has a third eye on his forehead. Nobody knows why, but he tends to keep it closed so he doesn't freak everyone out. Most of the time he's stuck doing leader stuff for the city, but it's probably a special occasion this time. TIM: My name, of course, is Tim. Tim, the High Timekeeper. TIM: Now, you would expect me to ask you to release her, correct? TIM: No, there's no need. I have that handled. TIM: In fact, she's gone already! ...Yep, one look and she's gone. TIM: Please, do not fret, she won't be running amok in the wider universe. TIM: She'll be in rehabilitation for a long while, but she'll come out better for it. TIM: Punitive action typically results in resentful tenants, after all... TIM: And a resentful person is less happy, healthy, and such than one that isn't. TIM: I appreciate you holding her here until that blasted Thymefield flickered out, however. TIM: And with that, I bid thee adieu. Then he just... leaves. Like nothing happened. The moment he's out of sight, he's gone as well. --- ...So, that's it then. The End of Thyme. I guess all great things must come to an end eventually, huh. Well... I guess I'll see you next time. Whenever that might be. -Z -------------------- "...I will aid them. No matter the cost to myself."
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