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 Project Thymium (v.1.5) (Complete), thyme was yummed
Bomber57
 Posted: Aug 11 2018, 08:29 PM
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The Devious CEO of Hellco.
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There was an odd crackling within the bunker, followed by a shower of green sparks. Then, with a loud popping noise, a large green humanoid suddenly appeared and crashed to the wooden floor. After a few moments, Irongutta got up off the floor and dusted himself off. "Urgh, I told dem gitz not to..." His train of thought was interrupted when he had the stunning realization that he was somewhere completely different. Somewhere completely different and surrounded by a bunch of pansies. After a quick look outside the bunker (and a failed test at using his gun), he put two and two together. "Seems like a buncha wood panzies out there, eh? Guess I'll 'ave to show 'em their mistake." He grabbed some sort of glowing, hot ball-and-chain. "Ain't no shoota, but I get a feelin' this'll do just fine."

Irongutta spawns in at I14 and moves to H11 and casts Fury on himself.

Originally posted on 2017-11-19 18:13:00
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Irecreeper
 Posted: Aug 11 2018, 08:29 PM
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<ROUND TWO>
Alright! To begin, 17(!!) people (not counting error'd sheets) join the game right off the bat. That's actually more then I expected. For those of you without character sheets in the game yet, they're added in! However, JOE and Mirror; there's a few problems with your sheets. For JOE, you're yet to fix any of those problems that I've actually talked about, like the unneeded mechanics. You've also put physical resistances on gear that can only get magical resistances, so you should probably get on fixing that as well. For Mirror... well, there's some problems with your gear. Namely, they should give SOME stats, right? Also, taking literally just a 10% resistance to everything is weird, and you really shouldn't be getting raw stat boosts from trinkets.

With that said, and with so many characters in the game...

...it's battle time!

<THE BUNKER, TURN TWO>
...The Chairians are already getting scared. One of them is even running off next turn. It's just that... something's wrong. From what Comet can probably attest to, there's something in the trees. Watching. They're probably not going to remain that way for long. Anyway, there haven't been many issues thus far in this battle- just keep soldiering on! Maybe help Terry, as he took a massive beating and probably has a few broken bones.

Originally posted on 2017-11-21 00:24:00

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Link to Thymium Document: Click Here!
Link to Thymium Discord: Click Here!
ruin a
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A Mirrored Clock
 Posted: Aug 11 2018, 08:29 PM
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OOC: I think I fixed my character sheet, even put it on an official player format sheet. Here. Is everything in order?
https://docs.google.com/spreadsheets/d/1aX7...ringName:Colors

Originally posted on 2017-11-21 01:45:00

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Let's see if this work's, why don't we?
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Jondanger23
 Posted: Aug 11 2018, 08:29 PM
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The Man moves to I12 and shoots at Charian Lancer numero the second.

Originally posted on 2017-11-21 01:56:00

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[small]small[/small] [big]big[/big]
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Emerald_Mann
 Posted: Aug 11 2018, 08:29 PM
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Emerald loves to I6 and Guards again. Repetition!

Originally posted on 2017-11-21 02:00:00
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NumberSoup
 Posted: Aug 11 2018, 08:29 PM
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...I'm outta here.

Comet moves to G10, uses Discharge on Lancer 1, then retreats to G9.

Originally posted on 2017-11-21 02:01:00
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Adria
 Posted: Aug 11 2018, 08:29 PM
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Boshi proceeds to curl up into an egg, with Hat Kid standing on top of it while wielding her umbrella. Whirling Blades!

They roll to (J7), which should cut both the Brute and Cannoneer.
"(Hi! Bye!)"

Originally posted on 2017-11-21 02:10:00

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"...I will aid them. No matter the cost to myself."
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teag2
 Posted: Aug 11 2018, 08:29 PM
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Teag goes down to J16 and guards while he puts another shot in his weapon. Anyone who comes out of that forest is gonna get a !!FUN!! surprise.

Originally posted on 2017-11-21 02:11:00

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It was inevitable.
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engie
 Posted: Aug 11 2018, 08:29 PM
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After the spheric is done scanning, EN, who is currently on the field, rather quickly pieces together what's happening. Given that someone's kind of about to die all of a sudden, she rockets past Emerald via jet engine wings, screeches to a halt at I8, winds up for a moment... then clobbers the Chairian Brute over the head really hard with Demolishing Punch.

"Get off him!"

It's entirely possible she just ripped open the brute with that punch... After she's done that, she glances over at Terry.

"Kid, go back and get some healing. Ya look like ya need it now."

Then, she turns her attention to the cannoneer, since he's probably still alive and kicking. There's no words. Only the ominous cracking of her own knuckles...


As for Calibri and Verdana, they seem to be chilling out, for the most part. Except for when they notice the presence of possible bad guys in the forests.

"Hey. You people might want to watch your backs. Something isn't right."
"Yeah, there's something in those trees! Neither of us can see in there all that well... but there's definitely something!"

"By the way, Calibri doesn't want me going onto the battlefield. It's too dangerous, apparently. If any of you really badly need healing and the battlefield medics aren't able to keep up, please step out of the danger zone so I can heal you, okay?"

Originally posted on 2017-11-21 02:11:00

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"Their story has concluded for now. Currently, you follow mine."
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Ninjatwist_
 Posted: Aug 11 2018, 08:29 PM
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Brutishace moves over to D12, aims his Comet Pistol, and fires (casts?) at the corpse of the first Chairian Fighter. Brutishace gains some necrotic energy from destroying the cadaver!

"Just going to top you off here."

Auth or the Summoned Chairian Cannon receives the resulting heal from Necromancy if they need it, since my original healing target moved out of range.


Originally posted on 2017-11-21 02:20:00

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crystalcat
 Posted: Aug 11 2018, 08:29 PM
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Note: Happens pre-Engie-turn.

The Voice moves to F11. His eye gleams with an unnatural radiance as he looks over Chairian Lancer 1, seeming to encompass their entire being in a single searching look. In other words, Scan. He then retreats to G11.

The Spheric moves to J11. Its eye telescopes out in the manner of a camera, before a green glow washes over the Chairian Brute, popping up little holographic bits of info as a green grid passes through it, once, twice, thrice. Scan. It then retreats to M11.

Originally posted on 2017-11-21 02:21:00

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Thymium planning sheet: https://docs.google.com/spreadsheets/d/1xSq...dit?usp=sharing
Avatar by TwinBuilder.
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Sparked
 Posted: Aug 11 2018, 08:29 PM
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Destiny moves to-
lol zone of control
Gorilla! Destiny shouts.
Destiny opts to then move to N14 and use Overpowering Stab on the CFighter 2.

Originally posted on 2017-11-21 02:21:00

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You are already dead.

Starlight Document: https://docs.google.com/spreadsheets/d/1NZl...dit?usp=sharing
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Bomber57
 Posted: Aug 11 2018, 08:29 PM
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Irongutta's Tactical Vest magically obtains its proper 20% Piercing resistance.

"Outta my way, I'z gonna pulp dese gits nice an' proppa-like!"

Irongutta then moves to H6 and attacks Chairian Archer 2! He also lets out a war cry while doing so for good measure.

Originally posted on 2017-11-21 02:23:00
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TT2000
 Posted: Aug 11 2018, 08:29 PM
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So many people all of a sudden... I'll have to use my ninja moves to get through this crowd! Hope they don't have AoE attacks...

I move to N15, and attack CFighter 2.

(Also, my spells are missing from my character sheet, fix plox)

Originally posted on 2017-11-21 02:23:00
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Sp33d0n
 Posted: Aug 11 2018, 08:29 PM
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Auth quickly dashes to J11, standing next to a grey lady who is slightly shorter than he is. With a spin, he sends out a white orb of ink, which embeds itself in the ground below Terry.

With a white pulse, Terry’s HP is restored.

uA: Terry, get out of the fray. You’ll be killed if you stay out there any longer.[b][/b]

Or in other words, Auth uses Hope on Terry.

Originally posted on 2017-11-21 02:25:00

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They say that there's no rest for the wicked, until they close their eyes for good.

As someone wicked, fundamentally, I disagree. One may always repent. I may have done terrible things in the past. That's why I help this coward now.
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A Mirrored Clock
 Posted: Aug 11 2018, 08:29 PM
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The Artist gets up. They look around, seeing that the side they're on is fighting fighting these chair people. Walks to J10, and casts Roulette Crasher on the Chairian Cannoneer.
". . . Was that the right thing to do in this situation?"

Originally posted on 2017-11-21 02:30:00

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Let's see if this work's, why don't we?
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PitTheAngel
 Posted: Aug 11 2018, 08:29 PM
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<br>[color=#005199]Disciple of Polybia<br>[/color]
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[SUM-UP: Move to I11, Attack C. Cannoneer for kill and to hit Brute along the way]

Nobunaga is absolutely unimpressed at the forces shown in front of... ugh. Why are gender pronouns so hard in the Nasuverse? I'm gonna get lynched by the voices! ...What? Get back on topic? Okay, fine.

Nobunaga is absolutely unimpressed at the forces shown in front of h- them. For some reason, she expected a number higher than 8, and somebody not to attempt to flee almost instantly.


"Is this really all you can afford to meet us with? I've seen armies larger than what your paychecks are! Give me a real challenge!"

Moving to J11, Nobunaga fires upon the Cannoneer, taking care to miss the vital areas; they know the importance of leaving the commander alive when in dire need of information, after all.

Originally posted on 2017-11-21 02:40:00

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"I am a totally innocent maid that is corrupting everything around me."
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Featherfall
 Posted: Aug 11 2018, 08:29 PM
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Terry aggressively rolls to L13.

"Ouch oof owie my bones."

Originally posted on 2017-11-21 04:25:00

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This signature is a 3/3 green Elk creature with no abilities.
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Eris
 Posted: Aug 11 2018, 08:29 PM
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[/color]/b]
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Toast looks forlorn. She moves to H13 and uses Living Weapon at I12, summoning the following from her shield

Wall of Teeth
BASE:
HP = 20
MP = 15
MOV = 3
HIT = 9
DGE = 4
CNT = 4
CAV = 10
CRT = 1
AC = 0

CHANGES:
+3 AC, +2 SHP.

TRAIT:
None.

ATTACKS:
(9-9) Crushing, 1\0.
Rip And Tear. Deal (6-7) Slashing Damage to a target, and then restore HP equal to the damage dealt. Applies Poison2 for two rounds.

RESISTANCES:
+30% Piercing.
-30% Slashing.

SPELLS:
Frighten.
Intimidation.

Final Stats:
HP = 20.
MP = 15.
MOV = 3.
HIT = 9.
DGE = 4.
CNT = 4.
CAV = 10.
CRT = 1.
AC = 3.
SHP = 2.


The Charian Cannoneer fires at the Charian Cannoneer, holding back lethal if its within kill range.

Originally posted on 2017-11-21 06:05:00
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JOEbob
 Posted: Aug 11 2018, 08:29 PM
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20 HP
40 MP [-5 points]
1 STR [-1 point]
2 AGI [-2 points]
0 INT
0 SKI
0 DEF
0 RES
7 SPC [-7 points]
4 MOV
Trait: usually normal guy. -10 HP when special is inactive. special gets stronger, in some way (maybe passively fill up the special, maybe just give +SPC?) 000/the normal text colour
Custom weapon: Shield/Trigger:scorpion
Weapon passive: trigger on- becomes better in trion form
Weapon passive w/out trion: a shield. gives 1 AC to attacks from the direction your last attack was aimed in (you can attack nothing if you want to)
Damage: 4-4? crushing (10-10? slashing in Trion form, -3 trion) range: 1 retreat: 0 Counter: 3 Stat changes this weapon gives: +1 agi in trigger form. make the hit below-average for shield and above average for Trigger: scorpion.
Mana Squarelet
slashing 30% physical 10%
Sage Robes 40% crushing
so uh I don't feel like going back and looking for what the resistance types should be, so make any elemental resistances become fire resist.
Deal With The Dome
Terraform
Encapsulate
Cure

Special:
Trion Form.
Fills by: 1 SP per round, except while active. (Including out of battle)
SP Cost: ???
Effect: Transform into Trion Form. Gain bonus MHP equal to your MP, then convert your MHP to Trion. Refill your MP. While in Trion Form, you do not take damage. Instead, upon being attacked, gain (damage/3) stacks of Wound, causing you to lose that much Trion each round. Healing reduces Wound intensity by (healing/3). While in Trion Form, weapons with the Trion tag may activate their alternate mode.

Being reduced to 0 Trion ends Trion Form, and returns you to your previous HP. If you have Trion Form at the end of battle, restore ?% of your remaining Trion as SP.

I spawn to G16 and idle.

Originally posted on 2017-11-21 12:09:00
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