*sigh* I suppose this means amp is not paying enough attention to me upping his charges...
5/8 for the Big Chill
8/9 for Lightspeed
Moh's Malevolence OR earth heart. 1/?
What's an earth heart? Well, long story short, its a crystallized form of elemental magic, basically I'm doing an alchemy combining Moh's Malevolence with raw earth magic.
12/50 for Genesis
12/15 for Combat Operandi: Multi-wield Mayhem.
Phobos continues unloading massive numbers of boolits into the mechs with the giga gun.
He responds to the Serpent while he does this, he has more than enough strength to wield the giga gun one-handed with perfect aim. Additional support is always welcome. I am afraid I cannot currently contact piono, but I do have authority to make bargains up to a certain extent. The big question is, what is the favor you're asking?
6/8 for the Big Chill
I finish Lightspeed
2/? for the hammer
13/50 for Genesis
13/15 for Combat Operandi: Multi-wield Mayhem.
Phobos puts down the giga gun.
He pulls out Lightspeed, and examines it with interest. This is quite the gun.
Then he fires it right at the mech with the least health left.
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
EJF: 39/40
Tornado cleave: 17/20 +2 from Aegis and +2 back
I run my lack of ideas at the GH-Mech!
=-=-=-=-= Wilson =-=-=-=-=
I'm too late. Bah. I won't post a third time this turn.
After several months, The Alchemy Emporium is now open for business!
Current status: open _ Total wealth = 6$ _ Wilson's stamina: 0/50
The price of an item is listed next to it (items that don't have a price tag are not for sale). You pay by "assisting" the charge of Wilson's stamina. 1$ = 1 point of assist. So if you want to buy something that costs 3$ you need to assist the charge 3 times. Remember that you can only do 2 assists per post. Once you finish paying, the item is now yours and you can do whatever with it. Wilson doesn't have an alliegance, so any player can buy from him.
The Meaning of Life, the Universe, and Everything.
Join Date:
4/4/2014
Posts:
159
Location:
{NOT FOUND}
Minecraft:
Amperzand
Xbox:
Nope.
PSN:
Nope.
Member Details
Oh... You've been boosting me, Piono? Sorry, I was not at my best yesterday... Well, time to go read through several posts and find out what you did...
I don't even know if I have any posts left... Well, if I do, +2 ro Piono, and I use his +2 to boost the GAHMD charge two notches.
The Lucksman 6/6
GAHMD stuffs 10/20
APAWA stuffs 8/20
Thaumcrafting 8/?
I shoot a generic fireball at the most generic enemy I can find. Repeatedly.
Due to aegis helping project nexus out, it will not attack any entities he's summoned (If he has any left, I think they're all dead) unless they attack Project Nexus.
I +2 amp... if he bothers to pay attention.
4/8 for the Big Chill
I finish the Beta Stockpiler
7/9 for Lightspeed
11/50 for Genesis
11/15 for Combat Operandi: Multi-wield Mayhem.
Phobos watches the massive serpent tear into the Project Nexus troops.
He does...
Nothing.
Except turn the barrels of the giga gun onto the Mechs.
You got BETA'S STOCKPILER! An upgraded version of the Microsoft Mashup that has a built-in storage unit! Whatever is stored can be fired out as ammo through the rifle barrel!
after repeated failed attempts to summon creatures i executed a genius plain. using a spell from the necronomicon boosted by my godly powers i forcefully brainwashed all the entities on the battlefield to execute my one order:kill the godmodder.
All your teammates forcibly murder you before you can do that, because doing that would bring all the entities to a fight to their deaths!
X-Isotopper && Cold Fusion Power Cell = ??? 1/5
The Iron Web && The Widow's Black Matter = ??? 1/??
>COMBAT OPERANDI: DIE ALREADY I take my newly summoned EFFECTONATOR GUN, which gives a random negative effect to whatever I shoot, and I take my newly alchemized SPARTAN ARACHNID, and I shoot them both at the WS-MECH 413,00 times.
SYMPHONY OF DESTRUCTION IIII (Not in use)
The Iron Web && The Widow's Black Matter = ??? 1/??
X-Isotopper && Cold Fusion Power Cell = ??? 1/5
Doombringer && Widow's Black Matter = DARK MATTER 5/9
Torch x108 / Furnace / Enchanting Table / Chest x2 / The Xwolverine / The Widow's Inferno / 006 / The Plug Puller / Hard Reset / Blade Shooter / Name Tag / Captchalouge Cards x5 / Unnamed Book / Strange Escape Plan / Strange Gloves of Running Urgently / Microsoft Cloud Piece Blocks x40 / PDA / Computer / Heart Container / Palutena's XBlade / Diamond Pickaxe / Candy Corn x4 / Widow's Black Matter / The Iron Web / X-Blizzard /X-Inferno / Hog Slop x20 / $$$ x20 / DOOMBRINGER / You'll feel a little ***** / RED HALO gear / Invisible Clocktower / XDEFENSE ARMY / STRANGE HALF-ZATOCHI / Effectenator Gun / Microsoft Cloud Temporary Room 5/10 / PX-B / X-ISOTOPPER / X-BLIZZARD / DOOMBRINGER / X-INFERNO
ULTIMATE HIM (Summoned;Dead)
X1 ARMY (Summoned;Dead)
MEGA ATTACK 3/50
SUPER ATTACK 2/25
HALO GEAR- 1 UPGRADE Hunger Force (Put on over the armor as a shirt like thing.)
Cloud Control Hoodie (Put on under the armor as a shirt.)
Unusual Dead Cone
Effectonator
Spartan Arachnid
Wifi status: Connected IIIII Pesterchum: Logged in as allogeneousAboulomaniac [AA]
Microsoft Cloud Connection: ERROR
Pesterchum
Camera
Application Market
Microsoft Cloud Store
Microsoft Cloud Control
CHAOS: 5 MESSAGES | CHAOS.EXE
DTGAI.zip
DOOMBRINGER ULTIMATE DOOM
X-INFERNO BLAZE IT II
X-BLIZZARD SNOWMAGEDDON II
You got the SPARTAN ARACHNID, a heavily modified version of standard Halo armor that comes with all the components of the Iron Web! An offensive and defensive machine; this suit will satisfy all your needs in combat.
You use up 5 Elf Tears and 3 Weasel Snot!
Every single shot with the Effectonator Gun inflicts Burn on the WS-Mech; it is immune to that status effect! The attack only deals 9,000 damage.
> COMBAT OPERANDI: Are These Wires Important? I flash step to the ZP mech, temporarily bypassing it's close-in-weapons and run Circuit Breaker through the main forward camera, forcing it to switch to secondary video feed. In the second that it took to switch feed, I climbed onto its back and started to jam my sword, now crackling with electrical energy, in places that it probably didn't belong. If it's immune to fire because it's Nether themed...let's see how it deals with lightning which can't occur in the Nether. Just as the ZP mech reaches around its back to scratch that particularly damaging itch, I leap off and land a good distance away just as three gigantic bolts of lightning hit the ZP mech.
Did I not make myself clear? There's no more stockpiling charges! If you don't want all those charges to become voided, you'll have to use them over the next few turns! If you don't act soon, I'm voiding them...
I never even saw the Gunship die... Oh well, time to go shoot stuff...
I raise both of my new guns, teleport to the battlefield, rocket jump at the BZ-Mech using one of my Nuclear Winter's micro warheads, smash into its head area hard enough to embed myself, and open fire with the Warbender until it runs out of ammunition, then fire a micro warhead into the hole I made, and jump away while pounding it with the Nuclear Winter's Void-Blast mode, landing in time to see it become a mushroom cloud!
Then I teleport back to Erelye's castle, and continue exploring while the Necromantic Disciple does the menial research. Before doing so, if I have any MRF's, I give them to Erelye, then I attach the MRF-deployment device I built to Erelye's chest.
The Lucksman 4/6
MPV Anachronism 10/50
GAHMD stuffs 6/20
APAWA Stuffs 6/10
Thaumcrafting 6/?
"The Mechs deal 30,000 damage to the Time Engines and destroy the Heavy Gunship!" -TwinBuilder, Page 582, EoTB
I forgot to mention this earlier: You can only use a Lv. 6+ alchemy ONCE per turn. This is in order to make up for their power.
I alchemize the Fusion Scope || Infinity Bow, in an attempt to create a bow power directly via a fusion reactor. Not a nuclear reactor, those things are pointless. Why have radioactive material being used to heat water into steam to power turbines when you can have molecular fusion? 1/3 I also alchemize Dark Gray Ichorcloth ~~~ Loom 1/2. I am not going to go crazy over it, I promise. I have other much more important things to be doing.
Nimble: Your attack brutally obliterates the Sinister Waylord. It is blown three feet into the wall, and afterwards disintegrates. There is a clink that can be heard, but that is of little importance right now. You obtain the Voided Scepter and the Tank of Ichor. On the above floor (infusion), you can hear the muffled shouts of Amper, Leon, and myself. There is a growl, and an explosion can be heard. Suddenly, the ceiling bursts and a pile of rubble falls through; you can notice I am in it. I scramble up, and say: I advise you- AAARRRRGGGHHHH!- take cover. A Tainted Behemoth falls through, and you stay back, as the Behemoth cannot notice you until I am dead. A psychic battle ensues. My eyes glint a dark violet, and sparks and bolts of violet electricity leap off my hands. Heh. I levitate into the air, and the violet energy seeps into the Behemoth, killing it instantly. Why? I really do not want to deal with it. Now, you take the time to better look at your surroundings. There is a computer terminal, as well as a large screen nearby. After walking over to inspect the computer, you look at the screen.
It shows a map of GodCraft, with all semi important locations marked. You can see the Battlefield, the Library, and basically anywhere in which a player ever set foot. The significant thing about this is that all the leylines are marked via magenta lines, wavy and mundane alike. There is a blinking black dot moving towards the Library along the leylines, and a message at the bottom of the screen saying: Estimated Maximum Travel Time Until Alignment: 5 Days. Odd. Where the Waylord was standing is an unlocked door. Will you enter?
Amperz4nd: You were in the Infusion room when it happened. Luckily, both you and Leon are both unharmed. Now, you have unlocked the Research: Vesperium Creation. You may now create Vesperium ingots in the Arcane Forge within the Infusion room. They make a decent armor plate, emit magic, and are somewhat flexible, as well as being the color of the sunset. Hmmm... they offer a 5% Vis discount??? That is as good as Ichorcloth!
Leonstar0: You now understand the intricacies of the Flame Condenser. You can create the Condensed MRF, as well as the Arcane Singularity and the Flickering Lumar, a sort of firework, but magic. You have also obtained a Jar of Taint, due to the downpour not ending, and you being the only one who is in vison of the storm.
Combat Drone: Fire lasers at Chaos Elemental. It is slain, and you obtain an Scroll of Cryrokinesis! You can disassemble this in the Infusion Room to learn the spell/technique Cryrokinesis. There is no PvP here, so you will be safe.
Due to the randomosity of reality, psychic energy (a small fragment, or a leech of what was cast in the Arcanex) of a strange violet color leaks out from nowhere on the Battlefield. It pours out from the leech, and enters the WS-Mech's body. This does not corrupt any systems, merely damages it. Heh.
I'm not able to connect to Pesterchum. But I have a proposition for you. Tell Piono that I can supply him additional forces and help him secure his objectives if he only does me one favor.
I stab a non-PG entity with 5000 or less hp with the Infinity Blade. If there are none, I use Pateluna's Bludgeoner on an AG.
POST 1;
Voidwalker: 27/40.
Tuba Upgrade: Machine: 8/20
Ok then. I make an... upgrade of sorts. This upgrade makes it so only 1 upgrade can be active at a time, and their specific attack too, but this upgrade is always active. It requires a 4 turn cooldown for switching. I currently set TIME as the current upgrade. Therefore, the primal attack and primal upgrade is disabled. I also cannot increase the "charge bar things" while the attack is disabled. Should this un-op the tubas twin? I dual-equip the Tubas and the Voided Scepter. I then attempt to channel my power through it.
I attempt to figure out what this scepter can do. I go in the door. Also, where could I find research for the GMRF? This Voided Scepter... I have an idea. After this side quest. What about... I now clarify on that upgrade. This upgrade is to make a Voidwalker. This should help increase my access to the Void, as it seems like Nimbleguy's internal voidwalker was permanently broken.
Twig of Yggdrasil && PURE VOID ENERGY STORED IN A BOTTLE = Conclave Window Support? (5/11)
Pure Void || Twig of Yggdrasil && Staff of the Primal = Origin Staff (4/11)
I attempt to make a #HYPETRAIN (4/10)
RAM: Fixed. Hardest to fix.
PCI-E SSD: Fixed. Hardest to fix.
System Clock: Fixed. Easy to fix.
System Core: Fixed. Somewhat hard to fix.
System Fan: Fixed. Easiest to fix.
Installing New Backup: 20% Installing. Easy to fix. Last thing to do.
ABILITIES: BREATH FIRE: IIIII MIND: II PAC-MAN: IIIII VOID: IIIII EATEN: CROCKERCORP DRONE MK.I PESTERCHUM: LOGGED IN AS [CG] codingGadget [#6600ff] Mushroomy Godmodding Nyan Nogalistic Ferropper Void Magical Tubas upgraded with Raspberry Pi: UPGRADES: PRIMAL(DISABLED), TIME SWITCH UPGRADE: IIII FREEZE: II JOLT: II ELEMENTAL TRI-BEAM: III NYAN CUBE MODE: III MUSHROOM BOMB: II VOID MODE: II NULL CUBE MODE: II NOGALISTA MODE: II TUBA CANNON MODE: II SUPER POWER NINJA TURBO NEO ULTRA HYPER MEGA MULTI ALPHA META EXTRA UBER PREFIX COMBO: IIIIIIII PRIMAL(DISABLED): IIIIIIIII TIME: IIIIIIIII HYPER UBER MUSHROOMY GODMODDING NYAN NOGALISTIC FERROPPER VOID MAGICAL TUBA BAZOOKA: IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII 0/4
Did you forget about the multitude of other attacks the Tubas have, AND the Finale Operandi?
Erelye, there is now a small robotic arm strapped to your chest, holding a Mental Rejuvenation Flame, which will attempt to give it to you when there is one Amnesiac Damage left.
The Lucksman 5/6
MPV Anachronism 11/50
GAHMD stuffs. 7/20
APAWA stuffs 7/10
Thaumcrafting 7/?
I and the Disciple begin researching at an increased rate, using a variety of things, including the magical knowledge repository known as "Wiki" to speed our progress.
I, having gotten bored with the majical stuff, manifest a separate Avatar, and head to the battlefield, a series of rocketlaunchers in hand... Noticing a number of Foes, I open fire, spamming nearly eight hundred RPGs before they land, each one embedding itself in a different Foe... Then they all detonate, the antimatter warheads within rendering the entire battlefield brighter than the sun, and killing/maiming many Foes.
EJF: 38/40
Tornado cleave: 14/20 +4 from Aegis and +2 back
I have the finches keep attacking the GH-Mech. The water ones should heal the broadcast tower as soon as it takes damage. These finches might be weak, but luckily I have 32 of them in the long run. I use The Silicon Steampunker to launch my sword, At No Expense at the GH-Mech.
=-=-=-=-= Wilson =-=-=-=-=
I should put a list of items Wilson has.
Current shop status: Closed
Wealth = 6$
Items:
Potion of water breathing x1
Potion of dreams x2
Smelly potion x1
Splash potion of bleeding x2
Potion of coffee x1
golden apple x1
honey cake x1
Bottle of coal dust and power armor (both equipped)
Adamintine wolf armor
Knowledge and storage failed, so let's try wisdom and longevity. (what causes a potion to fail anyway?)
Awkward potion OOO owl feather = potion of wisdom? 1/2
Awkward potion OOO Bristlecone pine leaf* = potion of ??? 1/2
* A bristle cone pine is a rare tree found in west USA that is able to live over 5,000 years.
I don't think the potion of smell will work. Does wisdom + dreams + timelessness = memories sound right? I don't think smell fits in.
So for the last slot, chlorophyte ingot** || crescent mold = ??? 1/?
** chlorophyte is a high tier Terraria ore only found in the jungle. It produces energy from sunlight and is linked to the wild.
edit - it would be kinda funny if The_Serpent's attack caused them to stab only a singular nano bot. I mean, there should about a 5,000:1 chance in favor of stabbing a nano bot given how many there are. Although in reality that attack will probably hit a finch.
Your entities will do as you say.
6,000 damage!
A potion fails if its ingredient is a solid object, such as books or safes. However, things like crops can be used.
Awkward Potion OOO Owl Feather = Potion of Night Vision
Awkward Potion OOO Bristlecone Pine Leaf = Potion of Regeneration
Chlorophyte Ingot || Crescent Mold = Chlorophyte Crescent (Level 1: 1/2)
I finish whatever clothing alchemy I just created, and immediately equip it. (I hope I made robes, but I cannot be certain. At least it offers a 5% Vis discount.)
Nimble: Do you not remember? You spent 8+ posts, or so on the GMRF. You know how to make it. Anyhow, you open the door, and enter. Within, you see an odd little structure. Well, I would not actually call it little. We have entered a massive cavern with metal (Vesperium?) walkways leading to a central floating island in the center. Might I mention we are not at the bottom of the cavern? We are near the top, but not quite. We head across the walkway to the island, and I speak: Aha! We appear to be nearing the Wand Recharge area. Here; put these Goggles of Revealing on. I do not need them, due to knowing Erelyean Theorem. You put the goggles on, and see an absolutely massive Aura Node. It covers much more area than the one meter one, due to it containing over seventy of each primal Vis type, as well as a few compound aspects. Why would I ever need this much essentia? Why is the Node type Ominous? I grab the wand on the Pedestal, a rod of Mercurial Crystal gleaming in the light of the node, with shimmering Vesperium Caps. Yes, it stores 5082 vis. It is much better than the tomfoolery you people get around to; Ah, I see it is full. I equip my Wand as a primary weapon. You look across the magnificent room, and see a hard-to-make-out lectern with a tome upon it in the dim cavern. Walking over to it, you see Parma i Istarion clearly emblazoned on the cover, as well as By: Erelye in the corner. This book contains ten times more knowledge than the Thaumonomicon; I copied the research into the Thaumonomicon in the first place.
I walk over to the book. Do you mind if we stay here for a bi-wait, sorry. We are on a tight schedule. But the Istarion looks inviting... NO! You must not, in any circumstances, read the book in company of others! /reference The look at the tome has brought something upon you. Looking into the Node, you sense a presence...
Hello there! My name is
Heh. Remember what I said, Leon, about it getting odder soon? This is just the very beginning. Are you all right? You seem dazed. Wait, did you converse with good old Darnalucus?
Leon, Amper, and Drone: An Aura Node is punched into reality before you. You all stare at the glow for a second, until you are all accosted by second-long visions.
Ho, Ho, Ho, travelers! I am Darnalucus III, otherwise known as the Lobster God! I have come to say hello, and to wait here until Nimble and Erelye return, if you don't mind. Nimble has the materials to create the last two Flames needed! Good bye!
He seems like a charming fellow.
A glow of brown light appears as the WS-Mech is cleansed by the holy energy of Darnalucus. He really is a nice person... err... Lobster. The moment is coming... The Climax. Research all you can before it begins, you will need it.
The WS-Mech has become immune to all of your psychic attacks!
POST 2;
Voidwalker: 28/40.
Tuba Upgrade: Machine: 9/20
Hmm, this scepter will be useful. I make 2 GMRF and give them to Erelye. Do you have anything to speed up installing? I attempt to fill up my Voided Scepter. I attempt to make friends with Lord Daranalucus III. I then prepare hype for attack agents that thing on the layline by preparing a bunch of gravity falls season 2 teasers. Also, I wonder what happens if I combine a Origin Staff with the Voided Scepter... I attempt to use some Void Power from my Scepter to levitate any books of interest towards me as I read them.
Twig of Yggdrasil && PURE VOID ENERGY STORED IN A BOTTLE = Conclave Window Support? (6/11)
Pure Void || Twig of Yggdrasil && Staff of the Primal = Origin Staff (5/11)
I attempt to make a #HYPETRAIN (5/10)
RAM: Fixed. Hardest to fix.
PCI-E SSD: Fixed. Hardest to fix.
System Clock: Fixed. Easy to fix.
System Core: Fixed. Somewhat hard to fix.
System Fan: Fixed. Easiest to fix.
Installing New Backup: 30% Installing. Easy to fix. Last thing to do.
ABILITIES: BREATH FIRE: IIIII MIND: II PAC-MAN: IIIII VOID: IIIII EATEN: CROCKERCORP DRONE MK.I PESTERCHUM: LOGGED IN AS [CG] codingGadget [#6600ff] Mushroomy Godmodding Nyan Nogalistic Ferropper Void Magical Tubas upgraded with Raspberry Pi: UPGRADES: PRIMAL(DISABLED), TIME SWITCH UPGRADE: IIII FREEZE: II JOLT: II ELEMENTAL TRI-BEAM: I NYAN CUBE MODE: III MUSHROOM BOMB: II VOID MODE: I NULL CUBE MODE: I NOGALISTA MODE: II TUBA CANNON MODE: II SUPER POWER NINJA TURBO NEO ULTRA HYPER MEGA MULTI ALPHA META EXTRA UBER PREFIX COMBO: IIIIIIII PRIMAL(DISABLED): IIIIIIIII TIME: IIIIIIIII HYPER UBER MUSHROOMY GODMODDING NYAN NOGALISTIC FERROPPER VOID MAGICAL TUBA BAZOOKA: IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII 0/4
I was originally going to post later, but this is too inviting.
9/50
8/11
Fusion Scope || Infinity Bow completed!
Nimble: Darnalucus is already friends with all of us! You attempt to levitate the Parma I Istarion towards yourself, but you cannot! due to plot armor. Perhaps later... The thing traveling on leylines has not arrived yet. It appears as if it will, soon. You give me two Greater MRF-s, and my Amnesiac Damage Meter is lowered to 1! A shame you need one more... Wait! The robotic arm plunges the Standard Flame into me. Zero. Well, this is going to be interesting... Using MAGIC!, I teleport all the current residents of the Library to the Grand Balcony.
Amper: You take a look at the Arcane Forge, and see you have three options of Vesperium Weapons to make. One, the Staff of Knowledge, forged entirely of Vesperium, absorbs the thoughts of enemies and transforms that into energy. Two, the Vesperium Blade, deals approximately 5,000 damage every hit, no matter what. (Unless an Eldritch Event is occurring) Three, the Plasma Emitter, who fires off charged beams of plasma taken from the Aura (essentially infinite). After forging the [insertchoicehere], you are transported to the Grand Balcony. (Please tell me which one you want to create.
Leonstar: After a large research session, you think you have discovered the secret to Hope. Well, Hope and Nebulae. Walking up to the Arcane Forge, you have a decision to make. You have already obtained the Nether Star and the Nebula in a Bottle to create the weapon. The Forge begins to glow as the Star and the Bottle are dropped in. You forge the [insertweapontypehere] out of Vesperium. (please, tell me what type of weapon you want it to be, and I will get it running next turn.) Then, you are transported to the Grand Balcony.
Combat/Research Drone: After a lengthy session of chess with a Tallow Golem, you won the knowledge needed to create a Order Emitter Laser. You send the completed laser down to your master, and are then transported to the Grand Balcony.
All six players (assuming Psychodragons is both alive and has not quit DTG) stand on the Grand Balcony. The final MRF is taking effect. You can all see the thing from the monitor, an orbital station (eldritch) looming ever closer to the Library. Suddenly, it passes through an unseen barrier, activating a Ward. Nothing can leave, nor enter until this stage has ended. You have all gone too far to quit now. The final Flame has run its course. Knowledge I have not thought of for millennia assaults my mind, as I remember things from my life as Fanindir. I begin to ascend, levitating up into the clouds, near the moon. My form begins to glow with a blinding silver light as I fly up higher and higher... And then, the Eldritch Device senses my presence. Runes begin glowing magenta as the emitter matrix begins to heat up. Every leyline in GodCraft lights up magenta as well. I assume the forums act accordingly. It seems as if the Device is drawing energy from the leylines... As the Matrix finishes heating up, I speak:Heh. It appears as if my moment of ascension has come at last. I bid thee farewell, for a time. I rise higher up into the air, and the Eldritch Device fires. What I did not anticipate, though, is the device being tilted slightly sideways... Ironic. Fanindir designed the main Emitter Matrix... The beam hits me head-on, and the silver glow immediately fades. I begin hurtling down to GodCraft at speeds nearly breaking the sound barrier. Then, at last, I crash into the wall of the Grand Balcony, violet sparks faintly flickering about me. Heh. Anti-climatic. What I forgot (or perhaps neglected) to say, is that the fring of the Eldritch Beam temporarily disable the leyline's hold on The Shield in the area. The sky seemingly dissipates in the area surrounding the fortress, and an End-Portal-esque sky is revealed.
That is not the terrifying part. The terrifying part is what is there, beyond it. Hundreds of thousands of demons and Eldritch Abominations all at war with each other, vying for the control of Minecraftia. They take their chance. Thank goodness they are stopped from entering the server by the barrier. Nearly twelve hundred thousand demons and Abominations pour into the world. The defenses of the castle ready themselves, preparing for the fight that will most likely prove to be their last...
Alright, here is what you need to know. You guys need to defend the Wisp Stone for approximately four turns, so it can have enough time to have the aura node charge it, so that it can release a last-ditch effort of a Wisp armada, which should be enough to halt the invasion, but not rout it. We will have to do that. Once the stone provides decent enough distractions, we are to teleport up to the Eldritch Device, and activate the Entropy Generator, which will close the Rift in The Shield. As a few notes, I am no longer Fanindir. (Again) The Eldritch Device sent those memories to a Holocron in the Library somewhere... Now, I have to describe a bit more. There are three Catapults, seven Bastille, and five of you. Keep in mind the demons can fly, and that your weapons deal more damage than the siege weapons. Oh, and remember that "clink"? Well, the Waylord's fall cracked an Essentia Tube. This tube was connected to a Golem Tree farm producing infinite torches, and melting them down into Lux. Needless to say, the place is literally being flooded. It will take two turns to flood the basement, and four turns to flood the entire castle if not stopped after the invasion. I shall help fix that if we survive. Good luck, and Darnalucus be with you.
Second Upper Walls: (the fortress was designed like Minas Tirith in that regard.)
Catapult x3 All unmanned.
Bastille x7 All unmanned.
Main Walls:
Automated Golem Archers x50
Gate: 100,000/100,000 HP
The Rifted Skies:
Winged Demon 10,000/10,000 HP x5,000
Demon Infantry Barge 15,000/15,000 HP x2 (carry 1,000 Demons Each)
Eldritch Abomination 20,000/20,000 HP x6,000
To start it off, about fifty Winged Demons swoop down on the fortress. STRIFE!
You got the FUSION ARCH! A version of the standard Fusion Scope fitted into the shape of a bow that will never run out of arrows.
Name: New Dawn
Rough description: an transparent orb filled with pure hope that faintly emits the light of dawn
Hovers in hand controlled by mind
Greatly increases holy, celestial, fortune and light based magic
Significantly increases all other magic.
Can I have something along these lines please, but with a more stylish description then what I wrote?
I chose the name "new dawn" because it can symbolize hope/light and references materials used to make it.
As the actual light of dawn is emitted by a star (nether star), nebulae are also where 'new' stars are formed (or symbolically, new hope)(nebula).
You described Vesperium as having the color of the sunset symbolic of 'end hope/light or lost hope' and I am bringing a 'new hope' aka the light of dawn, sunrise.
Also it references me in the respect that I have been given an association with stars and holy/light magic. And indeed I view myself as a support oriented player, meaning that by bringing new dawn I am bringing hope to others, giving hope (meaning buffs & support).
Wow... I thought more on the name then what it actually looks like
I use psychic assault on all fifty demons and make them see the other demons as the enemy and us their allies, this gives the players an attack boost this round due to the confusion of the demons being attacked by their own kind making themselves vulnerable!
I also store the jar helmet in my inventory so it doesn't spill as I fight.
I politely ask Erelye for a copy of the Twig of Yggdrasil
(You know, since I've had the mirrors to the negaverse for a long time...)
The Armistyx - Equipped (Hands)
Unusual Big Elfin Deal - Equipped (Hat)
- Equipped (Helmet)
Iron Chestplate - Equipped (Chest)
Iron Leggings - Equipped (Legs)
Iron Boots - Equipped (Feet)
Pair of Golden Ribbons - Equipped (Arms)
Jar Helmet
Iron Helmet
PDA
Wand Set
Diamond Sword
Diamond Pickaxe
Torch x128
Crafting Table
Furnace
Enchanting Table
Chest x2
Tea cup
Mirrors, 1 shattered.
Lamps
4 dimes
1 quarter
3 pennies
1 Finale Operandi Token
Clay
Gale-Force Reading Glasses
Food Conglomerate
willow bark tea X2
Level 9: Supernova
20/20 health
Psychic Assault
Psychic Assault
it is a spell designed to make people do what you want by influencing their thoughts
You got ADAM'S ATOMIZER! A pure green hammer whose handle is outfitted with a sniping rifle! The trigger and handle for the rifle can be accessed by wielding the hammer like a rifle, effectively creating a two-in-one weapon!
Ugh... I wish I could do something about the posting rate! These idiots are posting so much it's atrocious!
YOU LITTLE [EXPLETIVE]! HOW DARE YOU!
Needless to say, Oryx promptly respawns. He's a spectator entity, you know!
Action 1/3
Jungle Ritual: 40/40 NOW COMPLETED!
Hooray! My charge burst will now end! I'll describe the entity later, when I have more time.
In the mean time, I explain that I send bursts of 9 Constructs at a time- 3 made of Wood, 3 composed of Rock, and 3 born of steel. Check out the wiki page for more detail!
SWORD DAMAGE: 65000/100000
CONSTRUCT SQUAD: 1/3 (BASIC ASSEMBLY IN PROGRESS.)
The Godmodder removes Oryx as an entity because he serves no purpose.
In the meantime, I explain that I know what Construct Squads are; I saw your post. It's that you can't summon entities right now, which is I why I said "what Construct Squad", because there were none!
I equip New Dawn and then blast several demons with holy based projectiles.
I clone the Twig of Yggdrasil Twig of Yggdrasil && Negaverse mirrors = ?? 1/? +1
New Dawn - Equipped (Hands)
Unusual Big Elfin Deal - Equipped (Hat)
- Equipped (Helmet)
Iron Chestplate - Equipped (Chest)
Iron Leggings - Equipped (Legs)
Iron Boots - Equipped (Feet)
Pair of Golden Ribbons - Equipped (Arms)
The Armistyx
Jar Helmet
Iron Helmet
PDA
Wand Set
Diamond Sword
Diamond Pickaxe
Torch x128
Crafting Table
Furnace
Enchanting Table
Chest x2
Tea cup
Mirrors
1 shattered mirror
Lamps
4 dimes
1 quarter
3 pennies
1 Finale Operandi Token
Clay
Gale-Force Reading Glasses
Food Conglomerate
willow bark tea X2
Twig of Yggdrasil
Level 9: Supernova
20/20 health
Psychic Assault
Psychic Assault
it is a spell designed to make people do what you want by influencing their thoughts
You got FOOD FIGHT! A complex autobow that appears to shoot food-based projectiles. It also doubles as a nice way to eat whenever and wherever you want! You'll never go hungry again!
Can I alchemise things on the same turn that I create them? If so, (Adam's Hammer AND Isostopper) AND (Adam's Hammer AND Reinforced Power Cell) [1/4], but if not, list of alchemies I have created so far.
You got FISSILE WOLFRAM! A powerful rifle that contains a tungsten-protected power cell, resulting in electrically charged shots, an autobow that can eject any projectile from its machine gun barrel, and a radioactive chassis that contaminates anything it comes in contact with!
You got ELECTRIC SMASH! A hammer that, upon reaching contact with the ground, creates an electric charge around a small radius, electrifying opponents! The head is made of tungsten, shielding the inner power core.
Adam's Atomizer && Fissile Wolfram = The Fat Man (Level 4: 1/5)
Charged uber AND Red barrels 8/9
umbrella warfare AND red barrels 8/8
charged über AND umbrella warfare 8/8
Combat Drone: Go haywire. Attack the gate.
7,500 damage to a Nexus Projector!
You got MODERN WARFARE! A modified version of the Red Barrels, which is now colored blue. Its sights can now activate several hidden ports, which fire up a redstone-laser shield that replaces the old umbrella; it is still bulletproof, of course. Additionally, a blue/orange sword is hooked up to the redstone dowel at the bottom of the barrel, which effectively creates a bayonet.
You got the GIB MONSOON! A modified version of Umbrella Warfare, which, in addition to the rifle and sword, now contains a crossbow that can fire through the bulletproof umbrella and heal allies! The double barrels also provide for brilliant explosive attacks, which can indeed result in gib monsoons.
I switch my weapons for the DOOMBRINGER, fully charged and in DOOM MODE.
I run up to the WS-MECH and shoot it at point blank range.
SYMPHONY OF DESTRUCTION IIII (Not in use)
The Iron Web && The Widow's Black Matter = ??? 2/??
X-Isotopper && Cold Fusion Power Cell = ??? 2/5
Doombringer && Widow's Black Matter = DARK MATTER 6/9
Torch x108 / Furnace / Enchanting Table / Chest x2 / The Xwolverine / The Widow's Inferno / 006 / The Plug Puller / Hard Reset / Blade Shooter / Name Tag / Captchalouge Cards x5 / Unnamed Book / Strange Escape Plan / Strange Gloves of Running Urgently / Microsoft Cloud Piece Blocks x40 / PDA / Computer / Heart Container / Palutena's XBlade / Diamond Pickaxe / Candy Corn x4 / Widow's Black Matter / The Iron Web / X-Blizzard /X-Inferno / Hog Slop x20 / $$$ x20 / DOOMBRINGER / You'll feel a little ***** / RED HALO gear / Invisible Clocktower / XDEFENSE ARMY / STRANGE HALF-ZATOCHI / Effectenator Gun / Microsoft Cloud Temporary Room 6/10 / PX-B / X-ISOTOPPER / X-BLIZZARD / DOOMBRINGER / X-INFERNO / Spartan Arachnid / Effectonator
ULTIMATE HIM (Summoned;Dead)
X1 ARMY (Summoned;Dead)
MEGA ATTACK 4/50
SUPER ATTACK 3/25
HALO GEAR- 1 UPGRADE Hunger Force (Put on over the armor as a shirt like thing.)
Cloud Control Hoodie (Put on under the armor as a shirt.)
Unusual Dead Cone
DOOMBRINGER
Wifi status: Connected IIIII Pesterchum: Logged in as allogeneousAboulomaniac [AA]
Microsoft Cloud Connection: ERROR
Pesterchum
Camera
Application Market
Microsoft Cloud Store
Microsoft Cloud Control
CHAOS: 5 MESSAGES | CHAOS.EXE
DTGAI.zip
DOOMBRINGER ULTIMATE DOOM
X-INFERNO BLAZE IT II
X-BLIZZARD SNOWMAGEDDON II
*sigh* I suppose this means amp is not paying enough attention to me upping his charges...
5/8 for the Big Chill
8/9 for Lightspeed
Moh's Malevolence OR earth heart. 1/?
What's an earth heart? Well, long story short, its a crystallized form of elemental magic, basically I'm doing an alchemy combining Moh's Malevolence with raw earth magic.
12/50 for Genesis
12/15 for Combat Operandi: Multi-wield Mayhem.
Phobos continues unloading massive numbers of boolits into the mechs with the giga gun.
He responds to the Serpent while he does this, he has more than enough strength to wield the giga gun one-handed with perfect aim. Additional support is always welcome. I am afraid I cannot currently contact piono, but I do have authority to make bargains up to a certain extent. The big question is, what is the favor you're asking?
Post I
I throw a pie at the WS-MECH. A big one. Flavoured with brass, TNT and fire charges.
Vine &&EnderPEARL 6/X
Iron Sword OR Stick 6/X
(The Iron Longsword was AND) Staff of Earth && Meteorite && Starcallers Staff && Magiluminescence II Glowstone 1/X
Tarrasque 7/50
The Eye 7/15
It Fell From The Sky 7/35
Woooo, Hyperlinks!
With The Operator I mean the sentient version of the Virus.
Also you never gave the Staff of Teleportals a description.
The Godmodder gets angered that everyone is attacking the WS-Mech, and takes the attack himself! He comes out unscathed, because his armor has Foodstuff Protection -1.
You finished your first two alchemies a long time ago! What are you doing?! And yes, I know that the Iron Longsword was &&. No, The Operator does not have an Ancestor. He's not a player!
You got the STAFF OF TELEPORTALS! A powerful staff that will allow the user to teleport anywhere, so long as they can visualize the place in their head.
Staff of Earth && Meteorite && Starcaller's Staff && Magiluminescence || Glowstone = The Shooting Star (Level 5: 1/6)
Charged uber AND Red barrels 9/9
umbrella warfare AND red barrels 8/8
charged über AND umbrella warfare 8/8
7,500 damage!
You got THE REDSHIFTER! An extremely sleek rifle that can fire infinite lasers at any time! These lasers are electrically charged, setting off redstone, and can also heal any allies in need. The double barrels provide maximum carnage, and the crossbow provides supplementary fire!
6/8 for the Big Chill
I finish Lightspeed
2/? for the hammer
13/50 for Genesis
13/15 for Combat Operandi: Multi-wield Mayhem.
Phobos puts down the giga gun.
He pulls out Lightspeed, and examines it with interest. This is quite the gun.
Then he fires it right at the mech with the least health left.
You got LIGHTSPEED! An upgraded version of Danger: High Voltage, whose sights have been replaced with a fully functional autobow, adding a machine gun barrel to the weapon. The Chaos Emerald allows the shots to be charged with pure chaos energy.
EJF: 39/40
Tornado cleave: 17/20 +2 from Aegis and +2 back
I run my lack of ideas at the GH-Mech!
=-=-=-=-= Wilson =-=-=-=-=
I'm too late. Bah. I won't post a third time this turn.
After several months, The Alchemy Emporium is now open for business!
Current status: open _ Total wealth = 6$ _ Wilson's stamina: 0/50
The price of an item is listed next to it (items that don't have a price tag are not for sale). You pay by "assisting" the charge of Wilson's stamina. 1$ = 1 point of assist. So if you want to buy something that costs 3$ you need to assist the charge 3 times. Remember that you can only do 2 assists per post. Once you finish paying, the item is now yours and you can do whatever with it. Wilson doesn't have an alliegance, so any player can buy from him.
Items:
Potion of water breathing x1 (1$)
Smelly potion x1 (2$)
Splash potion of bleeding x2 (2$)
Potion of coffee x1 (2$)
Potion of dreams x2 (only 1 for sale at 2$)
Golden apple x1
Honey cake x1
Finish those two potions and work on the cresent.
3,300 damage!
You got a POTION OF NIGHT VISION, which allows you to see in the dark.
You got a POTION OF REGENERATION, which will restore the health of the user, and cleanses the mind.
You got a CHLOROPHYTE CRESCENT! A Chlorophyte Bar in the shape of a crescent moon.
22/50 Dedan 3x +1 by fseftr.
21/25 Health Care Package 3x +1 by fseftr.
Red Oktoberfest AND Wither Skull = Cerberus [4/7]
Book of Teleportation AND Book of Advanced Fire Magic = Book of Firewalking [4/4]
> K4yne: Repair Disconator!
Helpin' fseftr twice.
Current Person in Control of BD-014: K4yne [Lawful Whatever]
License Board Stats
20 License Points
Fire License, Fira License, Dark License, Cure License, Cura License
Paradox StatsTM
Mad SCIENCE! LV. 1
21 Points, Next LV. at 50 Points
Arson LV. 2
1 Point, Next LV. at 50 Points
Fishing LV. 1
15 Points, Next LV. at 20 Points
You got a BOOK OF FIREWALKING! Firewalking is the art of harnessing flames during teleportation, allowing you to create devastating infernos upon appearing. Of course, it requires practice.
Post III I spill The apple juice of Pageclaimingness into WheatDOS Vine &&Enderpearl 8/X Iron Sword OR Stick 8/X Staff of Earth && Meteorite && Starcallers Staff && Magiluminescence II Glowstone 3/X Tarrasque 9/50 The Eye 9/15 It Fell From The Sky 9/35
Oh... You've been boosting me, Piono? Sorry, I was not at my best yesterday... Well, time to go read through several posts and find out what you did...
I don't even know if I have any posts left... Well, if I do, +2 ro Piono, and I use his +2 to boost the GAHMD charge two notches.
The Lucksman 6/6
GAHMD stuffs 10/20
APAWA stuffs 8/20
Thaumcrafting 8/?
I shoot a generic fireball at the most generic enemy I can find. Repeatedly.
15,000 damage to Psycho Waluigi!
You got THE LUCKSMAN! A heavily modified sniper rifle outfitted with a Tesla cannon, providing electrically charged shots. It also seems to have an 8-Ball lodged into the butt of its stock, possibly providing luck bonuses!
Current Person in Control of BD-014: K4yne [Lawful Whatever]
License Board Stats
20 License Points
Fire License, Fira License, Dark License, Cure License, Cura License
Paradox StatsTM
Mad SCIENCE! LV. 1
21 Points, Next LV. at 50 Points
Arson LV. 2
1 Point, Next LV. at 50 Points
Fishing LV. 1
15 Points, Next LV. at 20 Points
+4,000 HP!
Psycho Waluigi and Dark Engie kill the remaining MK. Paladins! Project Nexus deals 150,000 damage to Psycho Waluigi and 20,000 damage to Insanity! The Nexus Projectors deal 3,000 damage to HMAS Iespion!
Insanity deals 3,000 damage to Dark Engie, then wonders if he should initiate a tactical retreat... He's outnumbered and outgunned. It may be time for a new strategy.
The Earth and Fire Finches deal 1,200 damage to the GH-Mech! The Water Finches heal the Broadcast Tower's HP!
The first three PG entities destroy a Nexus Projector! The HMAS Ships destroy the Experimental! The WS-Mech, undergoing heavy fire, uses its special attack, The Curse! The giant metallic sword in its arm hums with electrical energy as it morphs into a huge railgun! It then fires three bolts of pure chaotic energy, which spiral into Project Nexus, Insanity, and the Elemental Finches, dealing 20,000 damage to the first two and killing one of each bird for the latter! The first two are inflicted with the Wither status effect as a result. The other four Mechs deal 40,000 damage to a Nexus Projector! The Godmodder destroys the Projector, deals 10,000 damage to Dark Engie, and kills 20,000 MK. Extractors!
Chaos Knight uses Phantasm, but then realizes it cannot work since no new entities can be summoned! He then resorts to dealing a minicritted 3,000 damage to the two mutants.
The Itinerary:
AGs:
Destroy the Godmodder!
Defeat the Hostiles!
Defeat the Mechs!
Defend the Ruined Citadel!
Detonation Core: III (TT2000)
Broken Halo: III (Minor107)
Contaminated Gear: IIII (ninjatwist321)
Rapidfire Bow: III (sigmatw)
HHH's Headtaker: III (Crusher48)
Hivemind CPU: III (sigmatw)
Potion Supply: III (Akatia)
Ender Orb: IIIII (shadoweater22)
Slime-Inator: III (Flare Flames)
Molten Processor: IIIIII (PitTheAngel)
Infinity Blade: II READY [3K] (The_Serpent)
Prism: III (Aegis_A095)
Lil' Cal: IIIII (Talist)
Shockwave Laser-Cannon: IIII(fseftr)
Sacred Pool Balls: IIII (Irecreeper)
ninjatwist321: [AG] Status: Active
PitTheAngel: [AG] Status: Active
OpelSpeedster: [AG] Status: Active
Irecreeper: [AG] Status: Active
pionoplayer: [AG] Status: Active
Aegis-A095: [AG] Status: Active
Minor107: [AG] Status: Active
Talist: [AG] Status: Active
Amperz4nd: [AG] Status: Active
TT2000: [AG] Status: Active
Nimbleguy: [AG] Status: Active
Dimentiosome: [AG] Status: Active
Flare Flames: [AG] Status: Active
ManiacMasteR: [AG] Status: Active
Leonstar0: [AG] Status: Active
TheLordErelye: [AG] Status: Active
fseftr: [PG] Status: Active
The_Serpent: [PG] Status: Active
K4yne: [PG] Status: Active
5l1n65h07: [N] Status: Active
The_Idea_Modpack_Mod_Man: [N] Status: Active
engie_ninja: [N] Status: Active
DemonicDaVinci: [N] Status: Active
The Godmodder [GM] is the main antagonist of the franchise. I mean, if the series is named as it is, what would you expect? The Godmodder has an entire legion of Pro-Godmodder [PG] entities and a handful of players assisitng him, although he doesn't really need them, because of his massive power.
Anti-Godmodder [AG] players and entities are the protagonists of the franchise. They fight against the Godmodder [GM] and Pro-Godmodder [PG] factions primarily, and retaliate against the Neutral [N] or Hostile [H] faction secondarily.
Players
are Minecraft players that are lost in GodCraft, the setting of DTG2. Since every Minecraft account is on the server, there's a lot to find. They usually have to be rescued from a peril, such as defeating a Boss. Once rescued, they fight for the Anti-Godmodders [AG] and against the Pro-Godmodders [PG]. They have respawns to make up for their low health, and can use a powerful special attack that results in their ascension from the server.
Pro-Godmodder [PG] players and entities are the antagonists of the franchise. They fight against the Anti-Godmodders [AG] and Neutrals [N] primarily. They fight for the Godmodder [GM], their lord and savior, apparently.
Neutral [N] players and entities are neutral or just undecided players and entities of the franchise. They fight against everyone who they see as a threat. Since they are not clouded by bias like the [AG]s and [PG]s, their attacks are more constant and steady. However, on the flip side, some players choose this faction to cause as much havoc as possible.
Hostile [H] entities are the wild cards of the franchise. They exist solely to cause dissension and strife on all sides, and are usually very powerful. However, they also usually have a fatal flaw, which, if discovered, will lead to their death more quickly. These entities fight everyone, although they do not do so because of the Neutrals' logic, they do it just because.
Boss [BOSS] entities are extremely powerful entities(even more powerful than [H] entities) that usually serve a major purpose in the storyline. They usually fight for the [PG] side, but the Tripod was a sole exception that fought for the [AG] side.
Mech [MECH] entities are boss entities that are always PG and come in the form of giant, robotic Minecraft mobs. They usually drop a Spoil of War the first time they are fought, and are ridiculously powerful.
Undecided [???] entities are the most mysterious entities of the franchise. They merely lack the capability to pick a side, or do not want to. These entities vary in strength and targets, although they are usually a stepping stone to a greater entity, or are plot-important.
Thanks for the alchemies compliment. Don't short-change yourself, but I have to admit, I'm aiming more for form than function.
Although one thing... a level 8 only does 9000 damage? If its that small an increase, might as well let us use them every post.
I +2 amp. Thanks for noticing amp, I think a trade between the two of us would be nice. I like wreaking havoc and its a lot easier when the charges go faster.
7/8 for the Big Chill
Lightspeed AND relativistic launcher 1/?
3/7 for Gaea's Herald
15/50 for Genesis
15/15 for Combat Operandi: Multi-Wield Mayhem.
I down a potion of manpower. 15/15 expended. COMBAT OPERANDI: Multi-Wield Mayhem. Heh.
Phobos glares at the mechs.
Then suddenly, dark tendrils leech out through the landscape around him, draining every living thing within a short radius of life force.
Phobos begins to get darker and bigger, and darker bigger, until he is a black shadow with red glowing eyes the size of a crockercorp ship.
D̶̼͈̯̗ͩͩͥͩͩ̇ͩͧͩ᷈ͩ̌ͩͩ̄ͩͩ̈ͩ̇ͩͩͯͩͩ͟I̭̬̹̩ͩͩͩͩ̇ͩ᷆ͩ᷾ͩͩͦͩͩͩͩ̇ͩ̾ͩ̆ͩͩ̕͟͟͞E᷿᷂͙̭͚̖̞ͩͩ̇ͩͩ̇ͩͩ̿ͩͭͩ᷀ͩͩͩͩ̇ͩͩͩ̾ͩ̕!̷̢̧̤̤̞̯̖ͩͩͩ̅ͩ̇ͩͩͩͩͩͩ͛ͩͩ̇ͩͩͯͩ́ͩ͞!̢͔͖̠̤ͩͩͩ̅ͩ̇ͩͩ́ͩͩͩͩͩ̽ͩ̇ͩ̽ͩ͋ͩ̏ͩ͘͞!̵̨̰̦̠̩̘̺̗̗ͩ̈ͩ̃ͩ̉ͩ̇ͩͪͩͩ̑ͩ͂ͩ́ͩ͋ͩͮͩ̇ͩͩ̿ͩͩ̀ͩͩͩͩ̇ͩͩ͆ͩͬͩ̀ͩ᷆ͩͩ᷾ͩ̇ͩͩͩͩͅ!̨̺̮͔͇̭ͩ̿ͩͩ̎ͩ̇ͩͩͩͩͣͩͩ͗ͩ᷆ͩ̇ͩͩͩ͊ͩ͜
Large numbers of shadowy tendrils bind to each other, making larger and large ones, until there are a fair number of large tendrils big enough to function as arms for the massive Phobos.
Suddenly, in tendrils hands, from wisps of smoke, using the powers of the auditor which he had taken for himself, are greatly enlargened copies of every single level 5 alchemy made so far.
He charges into the Mechs, wielding the collection of powerful weapons, laying about him with swords, axes, hammers and a broom, firing, swinging, smashing, crushing, killing.
Finally, the onslaught ends, and the massive shadow and its weapons blow away on the wind, nothing more than smoke.
There, right where he was standing when he started the operandi, is Phobos, looking very pleased with himself.
The Meaning of Life, the Universe, and Everything.
Join Date:
4/4/2014
Posts:
159
Location:
{NOT FOUND}
Minecraft:
Amperzand
Xbox:
Nope.
PSN:
Nope.
Member Details
So, level 6+ alchemies can be used once per turn, does this mean in one post per turn, or just once per turn?
Also, no description for the Lucksman, I see. Alright, here's mine: A once-standard Dragunov sniper rifle, modified to fire some combination of ultravelocity subatomic particles and pure electricity in a beam attack. It also imparts great luck to the wielder, changing many things, according to the will of the Game Master. And of course the thing can fire as fast as you pull the trigger.
Actually, just an explanation of how I imagine the Warbender working: The point is not that I can change what it shoots, but that each of its four barrels shoots a separate thing, all at the same time. Consider it an omnitype elemental bullet hose of the penultimately literal form {As in, its not actually a hose that shoots bullets. Wait.. NEXT ALCHEMY!}. Electricity, Fire, Ice, Entropium, all accelerated to .2C. And all firing at 10,000 rounds per second per barrel.
+2 to Piono, and direct his +2 at... Well, it should be clear.
I do further thaumcraft stuffs, whatever seems most advantageous.
Combat Operandi: ZAP, HEADSHOT! {3/3 With Piono's help.} I take careful aim with The Lucksman, select a target, find the weak point in its cranial armor... ZAP. An enormous bolt of lightning snaps across the battlefield, burning into the WS-Mech's skull, bouncing around inside, then exploding, dealing further damage as electicity arcs everywhere, frying circuits and splintering bone.
GAHMD stuffs 11/20
APAWA stuffs 9/10 {Woops, this is not a 20 post charge}
Thaumcrafting 9/?
I further attempt to help Nimble and Erelye.
Fire Hose AND Dual 20mm Chainguns AND "Arnold Schwarzenegger's 100 greatest quotes" by A Fan 1/?
The Meaning of Life, the Universe, and Everything.
Join Date:
4/30/2014
Posts:
72
Location:
The Nether (of course!)
Minecraft:
SolidMastR
Xbox:
No, just no
PSN:
ManiacMastR
Member Details
I come back to act 3 starting, yet no entities are allowed. And, I forgot what my charge was at.
ASPECTS OF THE MANIAC: 25?/40
I know you want to get rid of the entities, Twin, but that rule will ruin my plan! Unless...
COMBAT OPERANDI: ENTITY BUSTER
Right now, I don't care if I'm AG. I just want these entities gone. I jump to the air, gaining a long medal chain. I swing it, trapping a lot of entities into one spot, under me. I then fly to space, just behind the moon. I unleash Diablo onto the moon. The moon quickly falls to Minecraftia, landing on the entities I trapped. It does massive damage to them.
In case you don't know, these are the entities I trapped:
All the PGs
1 third of the rest.
Rollback Post to RevisionRollBack
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
5/8 for the Big Chill
8/9 for Lightspeed
Moh's Malevolence OR earth heart. 1/?
What's an earth heart? Well, long story short, its a crystallized form of elemental magic, basically I'm doing an alchemy combining Moh's Malevolence with raw earth magic.
12/50 for Genesis
12/15 for Combat Operandi: Multi-wield Mayhem.
Phobos continues unloading massive numbers of boolits into the mechs with the giga gun.
He responds to the Serpent while he does this, he has more than enough strength to wield the giga gun one-handed with perfect aim.
Additional support is always welcome.
I am afraid I cannot currently contact piono, but I do have authority to make bargains up to a certain extent.
The big question is, what is the favor you're asking?
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
Eclipse: 22/40. I hope this will do good.
I spray the entire battlefield with acid, which affects every entity.
I help k4yne twice.
I shoot project nexus with umbrella warfare
Charged uber AND Red barrels 9/9
umbrella warfare AND red barrels 8/8
charged über AND umbrella warfare 8/8
I finish Lightspeed
2/? for the hammer
13/50 for Genesis
13/15 for Combat Operandi: Multi-wield Mayhem.
Phobos puts down the giga gun.
He pulls out Lightspeed, and examines it with interest.
This is quite the gun.
Then he fires it right at the mech with the least health left.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
Seriously, slow down guys, this is starting to get a little insane.
Tornado cleave: 17/20 +2 from Aegis and +2 back
I run my lack of ideas at the GH-Mech!
=-=-=-=-= Wilson =-=-=-=-=
I'm too late. Bah. I won't post a third time this turn.
After several months, The Alchemy Emporium is now open for business!
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
21/25 Health Care Package 3x +1 by fseftr.
Red Oktoberfest AND Wither Skull = Cerberus [4/7]
Book of Teleportation AND Book of Advanced Fire Magic = Book of Firewalking [4/4]
> K4yne: Repair Disconator!
Helpin' fseftr twice.
License Board Stats
20 License Points
Fire License, Fira License, Dark License, Cure License, Cura License
Paradox StatsTM
Mad SCIENCE! LV. 1
21 Points, Next LV. at 50 Points
Arson LV. 2
1 Point, Next LV. at 50 Points
Fishing LV. 1
15 Points, Next LV. at 20 Points
Avatar is Terrible Terry Hintz from LISA - The Painful RPG.
/nullpost
Oh no
I don't even know if I have any posts left...
Well, if I do, +2 ro Piono, and I use his +2 to boost the GAHMD charge two notches.
The Lucksman 6/6
GAHMD stuffs 10/20
APAWA stuffs 8/20
Thaumcrafting 8/?
I shoot a generic fireball at the most generic enemy I can find. Repeatedly.
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
22/25 Health Care Package
Red Oktoberfest AND Wither Skull = Cerberus [5/7]
> K4yne: Repair Disconator.
Helpin' fseftr twice.
License Board Stats
20 License Points
Fire License, Fira License, Dark License, Cure License, Cura License
Paradox StatsTM
Mad SCIENCE! LV. 1
21 Points, Next LV. at 50 Points
Arson LV. 2
1 Point, Next LV. at 50 Points
Fishing LV. 1
15 Points, Next LV. at 20 Points
Avatar is Terrible Terry Hintz from LISA - The Painful RPG.
You got BETA'S STOCKPILER! An upgraded version of the Microsoft Mashup that has a built-in storage unit! Whatever is stored can be fired out as ammo through the rifle barrel!
1,500 damage to every Mech!
All your teammates forcibly murder you before you can do that, because doing that would bring all the entities to a fight to their deaths!
+10,000 HP to the WS-Mech!
You got the SPARTAN ARACHNID, a heavily modified version of standard Halo armor that comes with all the components of the Iron Web! An offensive and defensive machine; this suit will satisfy all your needs in combat.
You use up 5 Elf Tears and 3 Weasel Snot!
Every single shot with the Effectonator Gun inflicts Burn on the WS-Mech; it is immune to that status effect! The attack only deals 9,000 damage.
Did I not make myself clear? There's no more stockpiling charges! If you don't want all those charges to become voided, you'll have to use them over the next few turns! If you don't act soon, I'm voiding them...
You use up 10 Pie Filling.
10,000 damage!
"The Mechs deal 30,000 damage to the Time Engines and destroy the Heavy Gunship!" -TwinBuilder, Page 582, EoTB
I forgot to mention this earlier: You can only use a Lv. 6+ alchemy ONCE per turn. This is in order to make up for their power.
8,500 damage!
Just so you know, the below alchemy will result in a Fusion Scope that looks like an Infinity Bow.
Fusion Scope || Infinity Bow = Fusion Arch (Level 1: 1/2)
Dark Gray Ichorcloth ~~~ Loom = Ichorcloth Chestplate
You got an ICHORCLOTH CHESTPLATE! Exactly what it says on the tin.
7,500 MK. Paladins killed!
Did you forget about the multitude of other attacks the Tubas have, AND the Finale Operandi?
Hey! Your Origin Staff alchemy failed already!
7,000 damage!
But what Foes did you target?
Your entities will do as you say.
6,000 damage!
A potion fails if its ingredient is a solid object, such as books or safes. However, things like crops can be used.
Awkward Potion OOO Owl Feather = Potion of Night Vision
Awkward Potion OOO Bristlecone Pine Leaf = Potion of Regeneration
Chlorophyte Ingot || Crescent Mold = Chlorophyte Crescent (Level 1: 1/2)
Hmm... Regeneration could work!
You do not have access to the commands needed to reconfigure portals!
The WS-Mech has become immune to all of your psychic attacks!
You do so!
The Godmodder then casts ANTIANTIHEAL on the WS-Mech, causing the next heal on it to heal instead of damaging it!
Adam's Hammer && Reinforced Power Cell = Electric Smash (Level 2: 1/3)
You got the FUSION ARCH! A version of the standard Fusion Scope fitted into the shape of a bow that will never run out of arrows.
You got ADAM'S ATOMIZER! A pure green hammer whose handle is outfitted with a sniping rifle! The trigger and handle for the rifle can be accessed by wielding the hammer like a rifle, effectively creating a two-in-one weapon!
The Godmodder removes Oryx as an entity because he serves no purpose.
In the meantime, I explain that I know what Construct Squads are; I saw your post. It's that you can't summon entities right now, which is I why I said "what Construct Squad", because there were none!
5,000 damage to the Mutant Enderman!
5,500 damage to the GH-Mech!
The serpent attacking Project Nexus blocks your heal! No, you do not get the charge back! No, you cannot use it on something else!
You got FOOD FIGHT! A complex autobow that appears to shoot food-based projectiles. It also doubles as a nice way to eat whenever and wherever you want! You'll never go hungry again!
Yggdrasil Twig && Mirror = Ominous Envelope (QUEST ITEM) (Level 10: 1/11)
You got FISSILE WOLFRAM! A powerful rifle that contains a tungsten-protected power cell, resulting in electrically charged shots, an autobow that can eject any projectile from its machine gun barrel, and a radioactive chassis that contaminates anything it comes in contact with!
You got ELECTRIC SMASH! A hammer that, upon reaching contact with the ground, creates an electric charge around a small radius, electrifying opponents! The head is made of tungsten, shielding the inner power core.
Adam's Atomizer && Fissile Wolfram = The Fat Man (Level 4: 1/5)
You are stopped by a Nexus Projector!
7,500 damage to a Nexus Projector!
You got MODERN WARFARE! A modified version of the Red Barrels, which is now colored blue. Its sights can now activate several hidden ports, which fire up a redstone-laser shield that replaces the old umbrella; it is still bulletproof, of course. Additionally, a blue/orange sword is hooked up to the redstone dowel at the bottom of the barrel, which effectively creates a bayonet.
You got the GIB MONSOON! A modified version of Umbrella Warfare, which, in addition to the rifle and sword, now contains a crossbow that can fire through the bulletproof umbrella and heal allies! The double barrels also provide for brilliant explosive attacks, which can indeed result in gib monsoons.
Chaos Knight's next attack will minicrit!
4,000 damage to the Mutant Snow Golem!
15,000 damage!
Moh's Malevolence || Earth Heart = Gaea's Herald (Level 6: 1/7)
These alchemies are pretty cool.
1,500 damage to all Mechs!
The Godmodder gets angered that everyone is attacking the WS-Mech, and takes the attack himself! He comes out unscathed, because his armor has Foodstuff Protection -1.
You finished your first two alchemies a long time ago! What are you doing?! And yes, I know that the Iron Longsword was &&. No, The Operator does not have an Ancestor. He's not a player!
You got the STAFF OF TELEPORTALS! A powerful staff that will allow the user to teleport anywhere, so long as they can visualize the place in their head.
Staff of Earth && Meteorite && Starcaller's Staff && Magiluminescence || Glowstone = The Shooting Star (Level 5: 1/6)
500 damage to every entity! The Godmodder absorbs the acid.
7,500 damage!
You got THE REDSHIFTER! An extremely sleek rifle that can fire infinite lasers at any time! These lasers are electrically charged, setting off redstone, and can also heal any allies in need. The double barrels provide maximum carnage, and the crossbow provides supplementary fire!
20,000 damage!
You got LIGHTSPEED! An upgraded version of Danger: High Voltage, whose sights have been replaced with a fully functional autobow, adding a machine gun barrel to the weapon. The Chaos Emerald allows the shots to be charged with pure chaos energy.
9,000 damage to the WS-Mech!
3,300 damage!
You got a POTION OF NIGHT VISION, which allows you to see in the dark.
You got a POTION OF REGENERATION, which will restore the health of the user, and cleanses the mind.
You got a CHLOROPHYTE CRESCENT! A Chlorophyte Bar in the shape of a crescent moon.
You got a BOOK OF FIREWALKING! Firewalking is the art of harnessing flames during teleportation, allowing you to create devastating infernos upon appearing. Of course, it requires practice.
+4,000 Disconator HP!
( ͡° ͜ʖ ͡°)
4,000 damage!
15,000 damage to Psycho Waluigi!
You got THE LUCKSMAN! A heavily modified sniper rifle outfitted with a Tesla cannon, providing electrically charged shots. It also seems to have an 8-Ball lodged into the butt of its stock, possibly providing luck bonuses!
+4,000 HP!
Psycho Waluigi and Dark Engie kill the remaining MK. Paladins! Project Nexus deals 150,000 damage to Psycho Waluigi and 20,000 damage to Insanity! The Nexus Projectors deal 3,000 damage to HMAS Iespion!
Insanity deals 3,000 damage to Dark Engie, then wonders if he should initiate a tactical retreat... He's outnumbered and outgunned. It may be time for a new strategy.
The Earth and Fire Finches deal 1,200 damage to the GH-Mech! The Water Finches heal the Broadcast Tower's HP!
The first three PG entities destroy a Nexus Projector! The HMAS Ships destroy the Experimental! The WS-Mech, undergoing heavy fire, uses its special attack, The Curse! The giant metallic sword in its arm hums with electrical energy as it morphs into a huge railgun! It then fires three bolts of pure chaotic energy, which spiral into Project Nexus, Insanity, and the Elemental Finches, dealing 20,000 damage to the first two and killing one of each bird for the latter! The first two are inflicted with the Wither status effect as a result. The other four Mechs deal 40,000 damage to a Nexus Projector! The Godmodder destroys the Projector, deals 10,000 damage to Dark Engie, and kills 20,000 MK. Extractors!
Chaos Knight uses Phantasm, but then realizes it cannot work since no new entities can be summoned! He then resorts to dealing a minicritted 3,000 damage to the two mutants.
The Itinerary:
AGs:
Destroy the Godmodder!
Defeat the Hostiles!
Defeat the Mechs!
Defend the Ruined Citadel!
PGs:
Defend the Mechs!
Defend the Star Destroyer!
The Battlefield:
THE OPERATOR.
Everydimensional Portal: [???] Votes to Close: IIIIIIIIII Ideas: Spyper, Replacement Ducks, Furfrou.
Psycho Waluigi: [H BOSS] HP: 15,416/666,666. All attacks to this boss will deal x5 more damage.
Dark Engie: [H?] HP: 155,000/250,000. Darkness: IIIIIIIIII Overdrive: IIIIIIIIIIIIII
Project Nexus: [H] HP: 5,400/140,000. Troops: Riot Guards: 1,500/1,500. (x89.) Mk. I G0L3Ms: 5,000/5,000. (x99.) Mk. II G0L3Ms: 4,000/10,000. (x55.) -5,000 HP every turn. Wither: III
Nexus Projectors: [H] HP: 50,000/50,000. (x3.) -15,000 HP every turn.
Insanity: [N] HP: 71,500/250,000. Wither:
Elemental Finches: [AG] Water: 500/500. Earth: 500/500. Fire: 500/500. Air: 500/500.
Nanobot Swarm: [AG] Central Broadcast Tower: 60,000/60,000. MK. Extractors: 1/1. (x10,000.) MK. Warriors: 1/1. (x10,000.) MK. Paladins: 1/1. (x2,500.) Cannot act for three turns.
Specialized Killstreak Star Destroyer: [PG] HP: 107,500/133,000. Elevation: 10. Sheen: Team Shine. Killstreak: 2.
The Disconator: [PG] HP: 50,500/90,000. Electroswing Bazooka: IIII
WheatDOS: [PG] HP: 43,000/90,000.
HMAS Cenia: [PG] HP: 59,500/75,000. Assault Drones: 250/250. (x75.)
HMAS Iespion: [PG] HP: 56,500/75,000. Assault Drones: 250/250. (x75.)
WS-Mech: [MECH] HP: 51,500/200,000. The Curse: IIIII
GH-Mech: [MECH] HP: 214,000/275,000. Hellfire: IIIII Cursed.
BZ-Mech: [MECH] HP: 196,500/250,000. Maelstrom: IIIII
ZP-Mech: [MECH] HP: 95,500/175,000. Rally Cry: IIIII
MC-Mech: [MECH] HP: 135,500/150,000. Lava Rain: IIIII
Godmodder: [GM] HP: 34/125.
The Ruined Citadel:
Chaos Knight: [N] HP: 63,000/65,000. Phantasm: IIIII Gains 3,000 HP every turn.
Mutant Enderman: [PG] HP: 57,500/80,000.
Mutant Snow Golem: [PG] HP: 55,500/80,000.
Skyblock Zone:
Escape From Antichamber:
Flare Flames: [AG]
The Forge:
Detonation Core: III (TT2000)
Broken Halo: III (Minor107)
Contaminated Gear: IIII (ninjatwist321)
Rapidfire Bow: III (sigmatw)
HHH's Headtaker: III (Crusher48)
Hivemind CPU: III (sigmatw)
Potion Supply: III (Akatia)
Ender Orb: IIIII (shadoweater22)
Slime-Inator: III (Flare Flames)
Molten Processor: IIIIII (PitTheAngel)
Infinity Blade: II READY [3K] (The_Serpent)
Prism: III (Aegis_A095)
Lil' Cal: IIIII (Talist)
Shockwave Laser-Cannon: IIII(fseftr)
Sacred Pool Balls: IIII (Irecreeper)
ninjatwist321: [AG] Status: Active
PitTheAngel: [AG] Status: Active
OpelSpeedster: [AG] Status: Active
Irecreeper: [AG] Status: Active
pionoplayer: [AG] Status: Active
Aegis-A095: [AG] Status: Active
Minor107: [AG] Status: Active
Talist: [AG] Status: Active
Amperz4nd: [AG] Status: Active
TT2000: [AG] Status: Active
Nimbleguy: [AG] Status: Active
Dimentiosome: [AG] Status: Active
Flare Flames: [AG] Status: Active
ManiacMasteR: [AG] Status: Active
Leonstar0: [AG] Status: Active
TheLordErelye: [AG] Status: Active
fseftr: [PG] Status: Active
The_Serpent: [PG] Status: Active
K4yne: [PG] Status: Active
5l1n65h07: [N] Status: Active
The_Idea_Modpack_Mod_Man: [N] Status: Active
engie_ninja: [N] Status: Active
DemonicDaVinci: [N] Status: Active
Sacred Items:
20 Hog Slop
25 Elf Tears
20 Pie Filling
27 Weasel Snot
The Godmodder [GM] is the main antagonist of the franchise. I mean, if the series is named as it is, what would you expect? The Godmodder has an entire legion of Pro-Godmodder [PG] entities and a handful of players assisitng him, although he doesn't really need them, because of his massive power.
Anti-Godmodder [AG] players and entities are the protagonists of the franchise. They fight against the Godmodder [GM] and Pro-Godmodder [PG] factions primarily, and retaliate against the Neutral [N] or Hostile [H] faction secondarily.
Players
are Minecraft players that are lost in GodCraft, the setting of DTG2. Since every Minecraft account is on the server, there's a lot to find. They usually have to be rescued from a peril, such as defeating a Boss. Once rescued, they fight for the Anti-Godmodders [AG] and against the Pro-Godmodders [PG]. They have respawns to make up for their low health, and can use a powerful special attack that results in their ascension from the server.
Pro-Godmodder [PG] players and entities are the antagonists of the franchise. They fight against the Anti-Godmodders [AG] and Neutrals [N] primarily. They fight for the Godmodder [GM], their lord and savior, apparently.
Neutral [N] players and entities are neutral or just undecided players and entities of the franchise. They fight against everyone who they see as a threat. Since they are not clouded by bias like the [AG]s and [PG]s, their attacks are more constant and steady. However, on the flip side, some players choose this faction to cause as much havoc as possible.
Hostile [H] entities are the wild cards of the franchise. They exist solely to cause dissension and strife on all sides, and are usually very powerful. However, they also usually have a fatal flaw, which, if discovered, will lead to their death more quickly. These entities fight everyone, although they do not do so because of the Neutrals' logic, they do it just because.
Boss [BOSS] entities are extremely powerful entities(even more powerful than [H] entities) that usually serve a major purpose in the storyline. They usually fight for the [PG] side, but the Tripod was a sole exception that fought for the [AG] side.
Mech [MECH] entities are boss entities that are always PG and come in the form of giant, robotic Minecraft mobs. They usually drop a Spoil of War the first time they are fought, and are ridiculously powerful.
Undecided [???] entities are the most mysterious entities of the franchise. They merely lack the capability to pick a side, or do not want to. These entities vary in strength and targets, although they are usually a stepping stone to a greater entity, or are plot-important.
Although one thing... a level 8 only does 9000 damage? If its that small an increase, might as well let us use them every post.
I +2 amp. Thanks for noticing amp, I think a trade between the two of us would be nice. I like wreaking havoc and its a lot easier when the charges go faster.
7/8 for the Big Chill
Lightspeed AND relativistic launcher 1/?
3/7 for Gaea's Herald
15/50 for Genesis
15/15 for Combat Operandi: Multi-Wield Mayhem.
I down a potion of manpower.
15/15 expended.
COMBAT OPERANDI: Multi-Wield Mayhem.
Heh.
Phobos glares at the mechs.
Then suddenly, dark tendrils leech out through the landscape around him, draining every living thing within a short radius of life force.
Phobos begins to get darker and bigger, and darker bigger, until he is a black shadow with red glowing eyes the size of a crockercorp ship.
D̶̼͈̯̗ͩͩͥͩͩ̇ͩͧͩ᷈ͩ̌ͩͩ̄ͩͩ̈ͩ̇ͩͩͯͩͩ͟I̭̬̹̩ͩͩͩͩ̇ͩ᷆ͩ᷾ͩͩͦͩͩͩͩ̇ͩ̾ͩ̆ͩͩ̕͟͟͞E᷿᷂͙̭͚̖̞ͩͩ̇ͩͩ̇ͩͩ̿ͩͭͩ᷀ͩͩͩͩ̇ͩͩͩ̾ͩ̕!̷̢̧̤̤̞̯̖ͩͩͩ̅ͩ̇ͩͩͩͩͩͩ͛ͩͩ̇ͩͩͯͩ́ͩ͞!̢͔͖̠̤ͩͩͩ̅ͩ̇ͩͩ́ͩͩͩͩͩ̽ͩ̇ͩ̽ͩ͋ͩ̏ͩ͘͞!̵̨̰̦̠̩̘̺̗̗ͩ̈ͩ̃ͩ̉ͩ̇ͩͪͩͩ̑ͩ͂ͩ́ͩ͋ͩͮͩ̇ͩͩ̿ͩͩ̀ͩͩͩͩ̇ͩͩ͆ͩͬͩ̀ͩ᷆ͩͩ᷾ͩ̇ͩͩͩͩͅ!̨̺̮͔͇̭ͩ̿ͩͩ̎ͩ̇ͩͩͩͩͣͩͩ͗ͩ᷆ͩ̇ͩͩͩ͊ͩ͜
Large numbers of shadowy tendrils bind to each other, making larger and large ones, until there are a fair number of large tendrils big enough to function as arms for the massive Phobos.
Suddenly, in tendrils hands, from wisps of smoke, using the powers of the auditor which he had taken for himself, are greatly enlargened copies of every single level 5 alchemy made so far.
He charges into the Mechs, wielding the collection of powerful weapons, laying about him with swords, axes, hammers and a broom, firing, swinging, smashing, crushing, killing.
Finally, the onslaught ends, and the massive shadow and its weapons blow away on the wind, nothing more than smoke.
There, right where he was standing when he started the operandi, is Phobos, looking very pleased with himself.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
An alternate timeline emerges.
However, we must first start from the beginning...
/null
NO ONE CAN SUMMON ENTITIES! Did you not read the list of rules I changed for Act 3?!?!
Also, no description for the Lucksman, I see. Alright, here's mine: A once-standard Dragunov sniper rifle, modified to fire some combination of ultravelocity subatomic particles and pure electricity in a beam attack. It also imparts great luck to the wielder, changing many things, according to the will of the Game Master. And of course the thing can fire as fast as you pull the trigger.
Actually, just an explanation of how I imagine the Warbender working: The point is not that I can change what it shoots, but that each of its four barrels shoots a separate thing, all at the same time. Consider it an omnitype elemental bullet hose of the penultimately literal form {As in, its not actually a hose that shoots bullets. Wait.. NEXT ALCHEMY!}. Electricity, Fire, Ice, Entropium, all accelerated to .2C. And all firing at 10,000 rounds per second per barrel.
+2 to Piono, and direct his +2 at... Well, it should be clear.
I do further thaumcraft stuffs, whatever seems most advantageous.
Combat Operandi: ZAP, HEADSHOT! {3/3 With Piono's help.}
I take careful aim with The Lucksman, select a target, find the weak point in its cranial armor... ZAP. An enormous bolt of lightning snaps across the battlefield, burning into the WS-Mech's skull, bouncing around inside, then exploding, dealing further damage as electicity arcs everywhere, frying circuits and splintering bone.
GAHMD stuffs 11/20
APAWA stuffs 9/10 {Woops, this is not a 20 post charge}
Thaumcrafting 9/?
I further attempt to help Nimble and Erelye.
Fire Hose AND Dual 20mm Chainguns AND "Arnold Schwarzenegger's 100 greatest quotes" by A Fan 1/?
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
ASPECTS OF THE MANIAC: 25?/40
I know you want to get rid of the entities, Twin, but that rule will ruin my plan! Unless...
COMBAT OPERANDI: ENTITY BUSTER
Right now, I don't care if I'm AG. I just want these entities gone. I jump to the air, gaining a long medal chain. I swing it, trapping a lot of entities into one spot, under me. I then fly to space, just behind the moon. I unleash Diablo onto the moon. The moon quickly falls to Minecraftia, landing on the entities I trapped. It does massive damage to them.
In case you don't know, these are the entities I trapped:
All the PGs
1 third of the rest.
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED