Primary: The Black Flag
Secondary: Bombs For Blasting At You
Melee: The Maroon Marvel
Hat: The Treasure of Blackbeard
Cosmetic: Davy Jones' Helmet
Cosmetic II: One Errant Twitch
> K4yne: Open a Mann Co. Crate with a key if still available.Otherwise, go through the north door. > R. K.: Take 1 bandage and 1 candy corn from the group inventory. Follow suit.
License Board Stats
4 License Points
Fire License, Dark License, Cure License, Cura License
Paradox StatsTM
Mad SCIENCE! LV. 1
18 Points, Next LV. at 50 Points
The Meaning of Life, the Universe, and Everything.
Join Date:
6/16/2013
Posts:
232
Member Details
I don't think I need a recap, but I suppose the others do. I look around for any hidden rooms (perhaps you own a basement in your basement) and mutter spells of revealing. If this does not work, then I study the hole in the ceiling, assuming of course that it has not closed up like I would have believed it to.
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
The Meaning of Life, the Universe, and Everything.
Join Date:
2/23/2014
Posts:
275
Location:
The Void
Minecraft:
Upsilon
Member Details
POST III;
Previous Charges:
Raspberry Pi: 6/10
Tippi: 10/20.
Count Bleck: 10/20.
Upgrade: 9/40.
Sir Quentin Trembly III Esquire: 3/40.
I fix the Entity Noticer Circuit: 7/10.
Nimble Core: 2/10.
Life Circuit: 2/6
I respawn.
Look at what you did.
HEH HEH HEH. ABILITIES: BREATH FIRE:IIIII MIND: II PAC-MAN: IIIIIIIIII MIND IS DISABLED. Mushroomy Godmodding Nyan Nogalistic Ferropper Void Magical Tubas upgraded with Raspberry Pi: RASPBERRY PI IS DISABLED. FREEZE: II JOLT: II ELEMENTAL TRI-BEAM: III NYAN CUBE MODE: III MUSHROOM BOMB: II VOID MODE: II NULL CUBE MODE: II NOGALISTA MODE: II TUBA CANNON MODE: II SUPER POWER NINJA TURBO NEO ULTRA HYPER MEGA MULTI ALPHA META EXTRA UBER PREFIX COMBO:IIIIIIII
If there are any doors in the gallery, that do NOT lead into where I just came from, I go through one of them. If not, I snatch anything else I can take in the gallery, AFTER examining it carefully to look for hidden switches or other nonsense.
If the poll accelerates as it has previously, it appears I will get to make my RECAP soon enough... In the event that this happens, I will use this post as my spot for the RECAP. Consider it a placeholder.
Just as a shameless plug, perhaps our resident veterans could help in editing the Wiki.
I open one Mann Co Crate with the cooresponding Mann Co Key. (Already subtracted from my inventory.)
I go through the east door to the hallway, and attack the creatures guarding the chest and entity with my (switched-out) weapons, using the Iron Web and Paulenta's X-Blade at once to spin attack them.
Diamond Sword / Diamond Pickaxe / Torch x128 / Furnace / Enchanting Table / Chest x2 / X-Inferno / The Xwolverine / The Widow's Inferno / You'll Feel a Little ***** / 006 / The Plug Puller / Hard Reset / Blade Shooter / X-Blizzard / Widow's Black Matter / Mann Co Crates / Mann Co Keys / Name Tag / Description Tag / Captchalouge Cards x5 / Unnamed Book
GOREMASTER ATTACK 3000 11/10 MICROSOFT CLOUD ATTACK 5/5 Nightslice 10/10
Iron Helmet
Iron Chestplate
Iron Leggings
Iron Boots
Palutena's XBlade
The Iron Web
"Hm? A mansion? What is this? Have people been moving me in my sleep again?"
"A 'No-Entity' zone, eh? Fine. I suppose I will just go plot over here then."
I head to the library, with a new plan of action. I grab an iron mantlepiece along the way, and pocket it for future use.
Rollback Post to RevisionRollBack
I know that all these NPCs don't pose a threat to me, but I got a little bit carried away at the sounds of pain. What I may never know is the place of the maze, where I would have erased some fricken fairies from space; I neglected to ask before I killed the last dairy farmer who knew. I wish I had waited for you; I wish I could invoke some better part of me! I know I'm supposed to be all, "The One," but I have too much fun killing everyone.
I trade with modpack, using both of his trades.
27/40
12/20
15/15
3/5 x2
3/3 x3 We need something to keep us alive...
On it.
15/15 expended!
utility: Bedrock Barrier!
I slam my fist down into the ground, and suddenly a small but extremely sturdy wall of adminium rises up out of the ground. This is a high-hp structure that cannot change areas, but until it is destroyed, players cannot be harmed in that room. It is not an entity, but rather a new fixture to the room, similar to a sink or electrical outlet, only more useful in combat. 3/3 expended! 3/3 expended! special attack combo: guns akimbo! I draw Danger: High Voltage, and Microsoft Mashup, then proceed to unload copious amounts of rounds into the various nega-beings in the mirror room. Yes, I know that this is usually only performed with pistols, but I'm practiced at this. And yes, that was two 3 post charges I used.
ROT13:
in order to progress, you must find four orbs / these orbs are scattered throughout the four doors on this floor / they will be challenging to find / once you find them, you may progress
I respawn... whelp, now we know what happens when you die...
You respawn... in SACRED GROUND. It appears that the same force preventing you from going back up to the FIRST and SECOND FLOORS is preventing you from respawning in the LIBRARY.
I take 3 Mann Co Crates and 3 Mann Co Keys as well as a name tag, a description tag, 5 captchalouge cards and the unnamed book from the Group Inventory.
I open one Mann Co Crate with the cooresponding Mann Co Key. (Already subtracted from my inventory.)
I read the Unnamed Book.
I attack Nega-Secret_Scribe with the weapons I have currently, and especially give him a HARD time with the Hard Reset.
Diamond Sword / Diamond Pickaxe / Torch x128 / Furnace / Enchanting Table / Chest x2 / X-Inferno / The Xwolverine / The Widow's Inferno / The Iron Web / 006 / The Plug Puller / Palutena's XBlade / Blade Shooter / X-Blizzard / Widow's Black Matter / 2 Mann Co Crates / 2 Mann Co Keys / Name Tag / Description Tag / Captchalouge Cards x5 / Unnamed Book
GOREMASTER ATTACK 3000 11/10 MICROSOFT CLOUD ATTACK 5/5 Nightslice 9/10
Iron Helmet
Iron Chestplate
Iron Leggings
Iron Boots
You'll Feel a Little *****
Hard Reset
+3 trade available x1
TIMMM INVENTORY:
+3 Mann Co. Crates +3 Mann Co. Keys +1 Name Tag +1 Desc Tag +5 Captchalogue Cards +1 Unnamed Book
You unlock a MANN CO. CRATE with a MANN CO. KEY. You get...
A STRANGE ESCAPE PLAN.
STRANGE ESCAPE PLAN
Level 10 Pickaxe - Kills: 0
(Damage Dealt: 0 HP)
Move speed increases as the user becomes injured
Blocks healing while in use
You are marked for death while active, and for short period after switching weapons
You flip open the UNNAMED BOOK. The first thing you see is just that; a name.
I move into the gallery, after dumping out all 612 mirror shards in a corner(where nobody can accidentally trip/fall/kill themselves with the shards) VERY CAREFULLY.
Probably the entrance. The database doesn't mention much about it.
Hehe, I wunder how our opposite-selfs look like
Actually... same here.
Not a good idea... Just scan for everything but avoid looking at the Mirror Zone.
Fine.
I return to the Entrance, and inspect the entire area, but without looking at the Mirror Room.
Spells Casted: 37/200
You examine the ENTRANCE.
This room is rectangular in shape, like the Hallway, but not as long. It stretches to the left, so you are at the right end of the room. The wall opposite where you all walked in is made completely of mirrors. The floors is carpeted more luxuriously than the other sections of the manor, and there are two chairs and two desks on either side.
There is only one door, and it is on the wall that the door you came through.
(For reference, this wall is the south wall. This room is above the Library.)
This door is bigger and sturdier than the other doors you've come through, but not as big as the one in the Library. There is no sign above it. It leads to the FINALE, and is open.
Sensing someone needs help, I run to the hallway, load my Beggar's Bazooka twice, and fire it at whatever is attcking that inoccent guy... and guarding the chest.
You advance to the HALLWAY.
You load up your BEGGAR'S BAZOOKA twice, and fire both rockets at the creatures. They both hit one of them square in the back, dealing 5,000 damage to him.
All the creatures turn to look at you. By doing so, they reveal themselves to you.
>VOTE "I know exactly what i'm doing, i don't need no stinking recap! The noobs, on the other side..."
>OVERTURN PAINTINGS (2)
>CHARGE BOW FULLY IN CASE OF STRIFING
You overturn two of the unfinished paintings in the middle of the room. The action makes a ridiculous clatter as the form painting in front of you hisses, then turns to look at you.
You are accosted by THE ARTIST.
You fully charge your bow in retaliation, dealing 10,000 damage.
> Stand on cube, move cube as high as possible, jump through frame when high enough
I for one, welcome our Scratch overlord. Change me to PS for now. [Pro-Scratch]
As much as I'd like that as a welcome addition, I'm afraid I can't. No, literally. The Update Terminal won't let me create any new sides.
Also, I am certain I have typed this Antilog up before.
Welcome to Text Adventure: Antichamber. (V 4.13.) Enter prompt.
>Stand on cube
You stand on the yellow cube.
>Move cube up as far as it can go
You switch you gun's cursor to a dark red circle. You point it at the cube, then up to the ceiling. the cube begins traveling upward, through the long passage. After a short while, a frame appears that you can jump through.
>Jump through frame
You jump through the frame.
You are in a small corridor. It goes straight for a short while, then turns left. On the front wall is a sign that shows a mountain. When examined, it says "No matter how high you climb, there's always more to achieve."
On the left wall is a window peeking into a cuboid room. A red pyramid is in the middle with a peculiar gun rotating on it. In the room is a sign which you can't make out. Two doors lead into the room, both of which are closed.
On the right wall is another window peeking into a large room. the entire room is black, except for a spot in the middle that is white, like a spotlight. the same goes for the ceiling, which also has a peculiar design on it. On the right wall of the room is a sign that you can't make out. On the far wall of the room is another window leading into a series of smaller rooms.
It looks like you really only have one option here.
Hey, Irecreeper, I gots' a nuke on the first floor, and since Scratch has turned off griefing, and there are many Nega-players on that floor, why don't you open all the doors down there, then come up here, and then I'll detonate the REDFISSION BOMB that remains from the COMPLEX REDSTONE DEVICE. {I did dismantle the rest of that, did I not?}
I open one of the Mann Co Crates with one of the Mann Co Keys.
I fire the Mercurian Malady at Nega Secret Scribe, then stab it repeatedly with the New Sword, And w3 b0mb4rd it with Psio-Naetheric power. What the deuce? Are you two one mind now? Nope... Of course not, how would that happen? Okay... Yeah... That's fine then...
I examine THE PIT, then search it for items.
There are exactly zero NEGAS on the FIRST FLOOR.
You unlock a MANN CO. CRATE with a KEY.
You got...
...A STRANGE LOLLICHOP.
STRANGE LOLLICHOP
Level 42 Fire Axe - Kills: 0
(Damage Dealt: 0 HP)
On Equip: Visit Pyroland
Only visible in Pyroland.
Fill (split) your buddies' tummies (skulls) with delicious candy (cold steel) with this oversized sugary treat.
You examine THE PIT. The PIT is a huge room with a very big ceiling, presumably much too big to fit in the spatial confines of the MANOR itself. The ceiling is very high up and decorated with STAINED GLASS WINDOWS.
You can see guardrails up at the top, with a walkway. Perhaps that is the THIRD FLOOR. Looking straight ahead, it is instantly obvious why this room would denote the name "THE PIT."
90% of the floor is just that: a pit. It drops downwards, and, due to the sharp darkness permeating the room, you cannot see where it ends, or if it even ends. Perhaps it leads to the BASEMENT? You wonder...
You can dimly see a door and a figure at the other side of THE PIT.
I type the coordinates in my phone (which may or may not exist), then slowly increase the coordinates on he viewfinder (seperately). After that, I begin texting everyone (I know the network/password) what lies ahead/how many floors there are, as I investigate with the viewfinder. Hmm...man, I wish I could help fight, but I'm kinda stuck down here. Oh well. Maybe if I solve the mathematical question on the safe, the sacred ground will allow me to leave! ...I'm in sacred ground, right?
D'aw...I feel a bit sorry for ol' Richard(?) down there. Switch my alignment to 'N.' I'm not gonna kill anyone, but I might associate with the bad guys a bit.
But not you, Scratch. No, I'm pretty sure you don't need anything. Ugh. But if this is just act 2, and there is 'always a bigger bad' or whatever...
...meh, I'm probably paranoid. Who am I kidding, Scratch/Lord English are probably the biggest bads.
WHO ARE YOU KIDDING OF COURSE THERE'S A BIGGER BAD GEES THOMAS GET A HOLD OF YOURSELF.
Okay.
____
(Arrow down) Purtel: this is what the refrance
You type in the CO-ORDINATES on the phone.
You increase the Y-AXIS on the VIEWFINDER, attempting to cheat ahead and sequence-break. Unfortunately, here at my Manor, we have a strict no-sequence breaking policy. The MACHINE shuts off unexpectedly and tells you you must enter the ADMIN PASSWORD to continue.
You're in THE FORGE, an area of THE BASEMENT. SACRED GROUND is the hub area of the BASEMENT.
It's not a math equation entirely... There's only one math related element. The rest is decoding.
You can only switch to Neutral if it is a stunning betrayal or very flashy.
Your paranoia is not founded in complete falsehood.
Nega-Aegis's attack was reflected back at him. He took 3x damage (analogous to since the hp values are diffrent in proportion) and I'm still alive, doing science while he's dead. Nega-Aegis would have dealt me 20 damage, the rough equivalent of 20000. It was bounced back at him and x3'd. The result was 60000 to the face.
NEGA-AEGIS readies BREAK HEADS. It glows with absolute absence of heat as a miniature version of the rhombus-shaped, pure white weaponn pops out of it. It flies towards Aegis... But his shield crackles with a green light, and faster than the eye can see, the projectile hurtles back towards its thrower, exploding in a rush of sound, light, and heat.
Aww, poor godmodder, I feel so sorry for {It is at this point that the 4.whatsis seconds of my distress call that got broadcast reach him.}
We continue the assault on NSS, and I begin to charge another Psio-Naetheric Blast, this time using my New Sword as a focus for the unholy energies. {The weapon's blade-core, normally an incandescent white, begins to glow crimson as shards of half-molten netherrack swirl around the blade...} 1/3
I, being a clever clogs, believe there is more to the finale then first appears.
Can I make a perception roll/check in the finale for any secret rooms/details, obviously walking back into the room to examine it.
Specifically I check the throne first, then the rest of the room, if it matters.
If I find nothing, then I examine the suitcase.
You examine BEC NOIR'S THRONE built into the middle of the room.
It appears to be a green, highly stylized version of the throne that royalty would sit on back on his home planet, DERSE. It is accomodated for his large wings and sword piercing. There does not appear to be any secret messages or buttons on it.
The only other thing of note is the SUITCASE. Of course, it is locked, and you have a KEY labeled "For CC". You wonder who CC could be...
I leave the Repository. I take a quick look at the mirror room, and decide not to enter, even though it is very likely that it is the key to escaping this horrid basement. I check for any other doors, perhaps with detect magic or something of the sort. If I am unable to find anything, I test the manor's resistance. (possibly via setting it on fire, shooting lightning at it, etc.) I also equip the iron armor I've neglected for four or five turns.
You cannot detect any other doors in the BASEMENT.
You light a portion of the wall on fire. You burn through some wallpaper, but an ominous wind quickly snuffs the flame out.
I put out a +3 trade
23/40
8/20
15/15
5/5 x2
2/3 x5 I find myself quite unworried Scratch, as our nega-selves have shown us to effectively be opposites. Nega-piono would be a peacemaker, as piono prefers breaking things and people, and nega-pionoplayer would be too stupid to effectively fight us. And if there's one thing I've learned from you and your charges Luck doesn't actually matter > And I wasn't correcting a minor mistake, I was pointing out that Bec Noir supposedly was able to grab everyone with the red miles. I would like to point out that tactic would have gotten him killed without your interference. Engie has, for example, been put on probation with power weakening by the interdimensional board of justice for his bad habit of swallowing multiverses whole when he gets angry, and even weakened he is a force to be reckoned with, not to mention many if not most of the players have demonstrated the ability to survive indefinitely in space without protection. Anyway, since you seem to have killed me while I was AFK, I respawn.
Heh. Heheheh. You left me on my own... Oh... nooo....
5/5 spent,
special ability: wither blast.
I unleash one of my special attacks: a massive barrage of wither skulls erupts out of his location, blasting all of the nega-entities in the room into the walls and inflicting high level wither effects. Yeesh, this blowhard's going to blow all my charges...
What am I supposed to do? I can't access the grey chest, and my inventory got emptied out with yours. Oh. I'll try to respawn as soon as possible.
While you seem to be correct about your assumptions of your opposites' characters, it seems that the only major change is the change of their alleigance. They are not Anti-Godmodder, they are Pro-Cueball, and that is Pro-Me and therefore Pro-Godmodder.
You respawn in SACRED GROUND.
> PIONO: COMBAT OPERANDI - WITHERING GLANCE
A barrage of WITHER SKULLS erupt from PIONO'S location, dealing 5,000 damage to NEGA-PIONO and NEGA-ENGIE.
I put out a +3 trade
24/40
9/20
15/15
5/5
3/3 x5 Having respawned, I retrieve my stuff. 3/3 expended! special attack: time slash! I bring broken uraniums umbrage down across nega pionoplayer. He is now being cut in half. This process takes about 30 seconds, starting 15 seconds ago. And yes, I cut all the way through with the first slice. Think how painful it must be for him.
3/3 expended!
special attack: ender-punch!
I bring my fist back, then suddenly I have crossed the distance of the entire room and have smashed nega-engie in the face so hard he take void damage instead of regular damage. HE then teleports into the wall, landing where the knockback would have put him, but at the full speed as that upon receiving the ender-powered fist to his face.
You enter the MIRROR ROOM and successfully retrieve your items. The GRAY CHEST disappears.
> PIONOPLAYER: BATTLE TECHNIQUE - UNSTABLE CUT
You warp time using BROKEN URANIUM'S UMBRAGE as a focal point, dealing 10,000 damage to NEGA-PIONOPLAYER.
I exit the Pit and go into the North Door, slamming the South Door shut as I go as to lock in Nega-secret_scribe. And the other players. Oops.
I look around. I shoot any hostiles.
You lock the SOUTH DOOR.
You open the NORTH DOOR.
You advance to the STUDIO.
The STUDIO appears to be a sound-proofed room with various records littered around it. There is a computer and TV, both on, doing various things in the background. In the middle of the room, the floor raises up, creating a sort of focal point.
On this spot rests a PIANO, a PIPE ORGAN, four GUITARS, two AMPLIFIERS, and a set of TURNTABLES connected to a HASHMAP APPARATUS. There is a figure currently producing ill beats with the TURNTABLES.
Primary: The Black Flag
Secondary: Bombs For Blasting At You
Melee: The Maroon Marvel
Hat: The Treasure of Blackbeard
Cosmetic: Davy Jones' Helmet
Cosmetic II: One Errant Twitch
> K4yne: Open a Mann Co. Crate with a key if still available.Otherwise, go through the north door. > R. K.: Take 1 bandage and 1 candy corn from the group inventory. Follow suit.
License Board Stats
4 License Points
Fire License, Dark License, Cure License, Cura License
Paradox StatsTM
Mad SCIENCE! LV. 1
18 Points, Next LV. at 50 Points
(Damage Dealt: 0 HP)
All fire damage charges 'Mmmph', activate to refill health and crit for several seconds
-10% damage penalty
No random critical hits
No airblast
Being a revolutionary appliance capable of awakening the fire element phlogiston that exists in all combustible creatures, which is to say, all of them.
If there are any paintings in the gallery, I look behind them for hidden safes. I also pocket the paintings afterwards.
ADVENTURE GAME LOGIC!
And yeah, a recap would be nice,
I see Problem Sleuth has taught you well. Of course there are paintings in the GALLERY; too many to pocket all at once. You look at two that catch your eye. Thankfully, you may do this undisturbed since PIT has awoken the enemy in the room.
You look behind THE PALE BLUE CUBE, a painting depicting a blue cube with many green patterns etched into it floating in space. A gray, smaller cube rests near it.
There is nothing there.
You then look behind THE FOUR HORSEMEN, a painting showing four beings on differently colored horses. One appears to be a stylized rendition of a Wookie, the second a figure clad in green with the number "6" on his tophat, the third a blue Medic, and the fourth a figure with one eye, a robotic arm, and a tattered cape. There is a description beneath it.
I don't think I need a recap, but I suppose the others do. I look around for any hidden rooms (perhaps you own a basement in your basement) and mutter spells of revealing. If this does not work, then I study the hole in the ceiling, assuming of course that it has not closed up like I would have believed it to.
Owning a basement in a basement is redundant and foolish.
The hole in the ceiling is not closed up; you can see the light of the LIBRARY, but is very high up, and you lack the ability of flight or levitation.
POST III; Previous Charges: Raspberry Pi: 6/10 Tippi: 10/20. Count Bleck: 10/20. Upgrade: 9/40. Sir Quentin Trembly III Esquire: 3/40. I fix the Entity Noticer Circuit: 7/10. Nimble Core: 2/10. Life Circuit: 2/6 I respawn. Look at what you did. HEH HEH HEH. ABILITIES: BREATH FIRE:IIIII MIND: II PAC-MAN: IIIIIIIIII MIND IS DISABLED. Mushroomy Godmodding Nyan Nogalistic Ferropper Void Magical Tubas upgraded with Raspberry Pi: RASPBERRY PI IS DISABLED. FREEZE: II JOLT: II ELEMENTAL TRI-BEAM: III NYAN CUBE MODE: III MUSHROOM BOMB: II VOID MODE: II NULL CUBE MODE: II NOGALISTA MODE: II TUBA CANNON MODE: II SUPER POWER NINJA TURBO NEO ULTRA HYPER MEGA MULTI ALPHA META EXTRA UBER PREFIX COMBO:IIIIIIII
If there are any doors in the gallery, that do NOT lead into where I just came from, I go through one of them. If not, I snatch anything else I can take in the gallery, AFTER examining it carefully to look for hidden switches or other nonsense.
While attempting to go for the door, THE ARTIST intercepts you and knocks you down, dealing 2 damage. It appears he has noticed you now...
You examine THE PIT. The PIT is a huge room with a very big ceiling, presumably much too big to fit in the spatial confines of the MANOR itself. The ceiling is very high up and decorated with STAINED GLASS WINDOWS.
You can see guardrails up at the top, with a walkway. Perhaps that is the THIRD FLOOR. Looking straight ahead, it is instantly obvious why this room would denote the name "THE PIT."
90% of the floor is just that: a pit. It drops downwards, and, due to the sharp darkness permeating the room, you cannot see where it ends, or if it even ends. Perhaps it leads to the BASEMENT? You wonder...
You can dimly see a door and a figure at the other side of THE PIT.
I open one Mann Co Crate with the cooresponding Mann Co Key. (Already subtracted from my inventory.)
I go through the east door to the hallway, and attack the creatures guarding the chest and entity with my (switched-out) weapons, using the Iron Web and Paulenta's X-Blade at once to spin attack them.
Diamond Sword / Diamond Pickaxe / Torch x128 / Furnace / Enchanting Table / Chest x2 / X-Inferno / The Xwolverine / The Widow's Inferno / You'll Feel a Little ***** / 006 / The Plug Puller / Hard Reset / Blade Shooter / X-Blizzard / Widow's Black Matter / Mann Co Crates / Mann Co Keys / Name Tag / Description Tag / Captchalouge Cards x5 / Unnamed Book
GOREMASTER ATTACK 3000 11/10 MICROSOFT CLOUD ATTACK 5/5 Nightslice 10/10
Iron Helmet
Iron Chestplate
Iron Leggings
Iron Boots
Palutena's XBlade
The Iron Web
+3 trade available x2
You got...
...A PAIR OF STRANGE GLOVES OF RUNNING URGENTLY.
STRANGE GLOVES OF RUNNING URGENTLY
Level 10 Boxing Gloves - Kills: 0
(Damage Dealt: 0 HP)
When weapon is active:
+30% faster move speed on wearer
-25% damage penalty
You are marked for death while active, and for short period afterwards
You enter the HALLWAY and deal 10,000 damage to an ACE HIGH.
I trade with modpack, using both of his trades.
27/40
12/20
15/15
3/5 x2
3/3 x3 We need something to keep us alive...
On it.
15/15 expended!
utility: Bedrock Barrier!
I slam my fist down into the ground, and suddenly a small but extremely sturdy wall of adminium rises up out of the ground. This is a high-hp structure that cannot change areas, but until it is destroyed, players cannot be harmed in that room. It is not an entity, but rather a new fixture to the room, similar to a sink or electrical outlet, only more useful in combat. 3/3 expended! 3/3 expended! special attack combo: guns akimbo! I draw Danger: High Voltage, and Microsoft Mashup, then proceed to unload copious amounts of rounds into the various nega-beings in the mirror room. Yes, I know that this is usually only performed with pistols, but I'm practiced at this. And yes, that was two 3 post charges I used.
If it has HP, it is an entity. Not all entities have to attack.
> PIONOPLAYER: COMBAT OPERANDI - GUNS AKIMBO
You draw two of your most powerful weapons and fire an insane amount of rounds at the two. 6,000 damage to NEGA-NIMBLEGUY and PIONO.
Nega-Fseftr and Fseftr both watch each other idly...
The Artist deals 4 damage to TT2000 and PitTheAngel with GREEN WITH ENVY.
The Aces High see one of their own has fallen. In a rage, they charge with their SPADES OF ACES and deal 8 damage to ManiacMasteR.
Nega-Pionoplayer and Nega-Piono kill Talist. Nega-Engie kills engie_ninja. Dark Engie and Nega-Nimbleguy deal 14 damage to Aegis-A095.
I then unequip my IRON WEB and wield my Paulenta's X-Blade as a bow, shooting the NEGA SECRET SCRIBE with the power of my MICROSOFT CLOUD ATTACK 5/5.
Diamond Sword / Diamond Pickaxe / Torch x128 / Furnace / Enchanting Table / Chest x2 / X-Inferno / The Xwolverine / The Widow's Inferno / You'll Feel a Little ***** / 006 / The Plug Puller / Hard Reset / Blade Shooter / X-Blizzard / Widow's Black Matter / Mann Co Crate / Mann Co Key / Name Tag / Description Tag / Captchalouge Cards x5 / Unnamed Book / Strange Escape Plan / Strange Gloves of Running Urgently / The Iron Web
HP: 20/20 EQUIPPED
Armor and Items: Iron Helmet / Iron Chestplate / Iron Leggings / Iron Boots / Torch
Weapons: Mana's Secret Weapon / Batter Up / Fried Eggs / Shattered Souls / Crimson Vortex / Metal Storm
PDA WIFI Status: Connected o0O
==> ...2.2 charges loaded...15.4 loaded...
==> The 10/10 I threw down the Gauntlet comes back and hits one of the Nega's over the head like a boomerang. Of the sharp variety. (Those things took down joes, nasty buggars...)
==> I Blast one of the Nega's into a wall with a bolt of lighting fired from Circuit Breaker. Not effective enough...
20 CHARGES LOADED > Aegis-A095: BATTLE TECHNIQUE - LEAD WALL - I whip out Metal Storm, and true to its name, has a cloud of bullets hurtling towards the Negas before the first one fired reaches the opposite wall of the room.
Anyways, I try the sequence of numbers I typed, and if that doesn't work, 59.
______
I attempt to shove PAM into the group inventory. However, he doesn't have a body, so I get him to...uh...possess a anvil, if I can. I scratch a happy face on it by putting my sword in the fire for a bit, then dragging it on.
"HELP!!! I'M STUCK!!! HOW DOES BASE 32 = WIN!!!??? ALSO I DISLIKE THIS SACRED GROUND VERY MUCH SO!!! CAN I KILL IT? PAM CAN I KILL IT? HELLO? TARDIS?? HELP DANG IT!!!"
Rollback Post to RevisionRollBack
...Do we need a goal amidst this chaos? What difference will it make? We all know how this will end; the 'good guys' win, the 'bad guys' lose, they all suffer the same fate.
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Strife Portfolio: TF2kind, Cuekind, Swordkind, Rodkind
Primary: Hellspawn
Melee: Chaos's Sinker
Hat: Chaotic Nickel Amassment of Hats
Cosmetic: Up All Night
Robo K4yne's Hotbar
Strife Portfolio: TF2kind, Laserkind, Controllerkind
Primary: The Black Flag
Secondary: Bombs For Blasting At You
Melee: The Maroon Marvel
Hat: The Treasure of Blackbeard
Cosmetic: Davy Jones' Helmet
Cosmetic II: One Errant Twitch
> K4yne: Open a Mann Co. Crate with a key if still available. Otherwise, go through the north door.
> R. K.: Take 1 bandage and 1 candy corn from the group inventory. Follow suit.
4 License Points
Fire License, Dark License, Cure License, Cura License
Paradox StatsTM
Mad SCIENCE! LV. 1
18 Points, Next LV. at 50 Points
Arson LV. 1
15 Points, Next LV. at 20 Points
Fishing LV. 1
10 Points, Next LV. at 20 Points
Items:
4x Cheese
1x Diet Coke Jug
1x Bandage
1x Candy Corn
Avatar is Terrible Terry Hintz from LISA - The Painful RPG.
ADVENTURE GAME LOGIC!
And yeah, a recap would be nice,
Check out my bad CTM map reviews here.
POST III;
Previous Charges:
Raspberry Pi: 6/10
Tippi: 10/20.
Count Bleck: 10/20.
Upgrade: 9/40.
Sir Quentin Trembly III Esquire: 3/40.
I fix the Entity Noticer Circuit: 7/10.
Nimble Core: 2/10.
Life Circuit: 2/6
I respawn.
Look at what you did.
HEH HEH HEH.
ABILITIES:
BREATH FIRE: IIIII
MIND: II
PAC-MAN: IIIIIIIIII
MIND IS DISABLED.
Mushroomy Godmodding Nyan Nogalistic Ferropper Void Magical Tubas upgraded with Raspberry Pi:
RASPBERRY PI IS DISABLED.
FREEZE: II
JOLT: II
ELEMENTAL TRI-BEAM: III
NYAN CUBE MODE: III
MUSHROOM BOMB: II
VOID MODE: II
NULL CUBE MODE: II
NOGALISTA MODE: II
TUBA CANNON MODE: II
SUPER POWER NINJA TURBO NEO ULTRA HYPER MEGA MULTI ALPHA META EXTRA UBER PREFIX COMBO:IIIIIIII
"Do we want to be the mediocre brimstone boy, or do we want to be the more-than-enough brimstone man?" - Northernlion
Check out my new game, Outpost Defenders: Retribution!
Check out my bad CTM map reviews here.
Just as a shameless plug, perhaps our resident veterans could help in editing the Wiki.
Why would you remind him of that?
: )
Right... anyways, I shoot umbrella warfare at him.
I then run to where my base item chest is (Or was) and try opening it
Finally, i Play the record as loudly as possible, unless someone has done so for me
The Earth-Splitter: 10/40
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
I go through the east door to the hallway, and attack the creatures guarding the chest and entity with my (switched-out) weapons, using the Iron Web and Paulenta's X-Blade at once to spin attack them.
MICROSOFT CLOUD ATTACK 5/5
Nightslice 10/10
Iron Chestplate
Iron Leggings
Iron Boots
Palutena's XBlade
The Iron Web
+3 trade available x2
Sometimes a battle yields no victor.
Fear is Freedom! Control is Liberty!
Contradiction is Truth! That is the reality of this world!
Avatar by TwinBuilder
"Hm? A mansion? What is this? Have people been moving me in my sleep again?"
"A 'No-Entity' zone, eh? Fine. I suppose I will just go plot over here then."
I head to the library, with a new plan of action. I grab an iron mantlepiece along the way, and pocket it for future use.
What I may never know is the place of the maze, where I would have erased some fricken fairies from space; I neglected to ask before I killed the last dairy farmer who knew. I wish I had waited for you; I wish I could invoke some better part of me!
I know I'm supposed to be all, "The One," but I have too much fun killing everyone.
I'm coming, godmodder.
27/40
12/20
15/15
3/5 x2
3/3 x3
We need something to keep us alive...
On it.
15/15 expended!
utility: Bedrock Barrier!
I slam my fist down into the ground, and suddenly a small but extremely sturdy wall of adminium rises up out of the ground. This is a high-hp structure that cannot change areas, but until it is destroyed, players cannot be harmed in that room. It is not an entity, but rather a new fixture to the room, similar to a sink or electrical outlet, only more useful in combat.
3/3 expended! 3/3 expended!
special attack combo: guns akimbo!
I draw Danger: High Voltage, and Microsoft Mashup, then proceed to unload copious amounts of rounds into the various nega-beings in the mirror room. Yes, I know that this is usually only performed with pistols, but I'm practiced at this. And yes, that was two 3 post charges I used.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
Scratch killed Twinbuilder and we're in his mansion.
/null
Good work.
You respawn... in SACRED GROUND. It appears that the same force preventing you from going back up to the FIRST and SECOND FLOORS is preventing you from respawning in the LIBRARY.
TIMMM INVENTORY:
+3 Mann Co. Crates
+3 Mann Co. Keys
+1 Name Tag
+1 Desc Tag
+5 Captchalogue Cards
+1 Unnamed Book
You unlock a MANN CO. CRATE with a MANN CO. KEY. You get...
A STRANGE ESCAPE PLAN.
Move speed increases as the user becomes injured
Blocks healing while in use
You are marked for death while active, and for short period after switching weapons
You flip open the UNNAMED BOOK. The first thing you see is just that; a name.
6,000 damage to NEGA-SECRETSCRIBE.
EXPIRATION DATE: 4/13/15
Phew. Looks like you're safe for now.
You advance to the GALLERY.
TT2000 INVENTORY:
-612 Mirror Shards
You examine the ENTRANCE.
This room is rectangular in shape, like the Hallway, but not as long. It stretches to the left, so you are at the right end of the room. The wall opposite where you all walked in is made completely of mirrors. The floors is carpeted more luxuriously than the other sections of the manor, and there are two chairs and two desks on either side.
There is only one door, and it is on the wall that the door you came through.
(For reference, this wall is the south wall. This room is above the Library.)
This door is bigger and sturdier than the other doors you've come through, but not as big as the one in the Library. There is no sign above it. It leads to the FINALE, and is open.
You advance to the HALLWAY.
You load up your BEGGAR'S BAZOOKA twice, and fire both rockets at the creatures. They both hit one of them square in the back, dealing 5,000 damage to him.
All the creatures turn to look at you. By doing so, they reveal themselves to you.
You are accosted by the ACES HIGH.
You overturn two of the unfinished paintings in the middle of the room. The action makes a ridiculous clatter as the form painting in front of you hisses, then turns to look at you.
You are accosted by THE ARTIST.
You fully charge your bow in retaliation, dealing 10,000 damage.
As much as I'd like that as a welcome addition, I'm afraid I can't. No, literally. The Update Terminal won't let me create any new sides.
Also, I am certain I have typed this Antilog up before.
Welcome to Text Adventure: Antichamber. (V 4.13.) Enter prompt.
>Stand on cube
You stand on the yellow cube.
>Move cube up as far as it can go
You switch you gun's cursor to a dark red circle. You point it at the cube, then up to the ceiling. the cube begins traveling upward, through the long passage. After a short while, a frame appears that you can jump through.
>Jump through frame
You jump through the frame.
You are in a small corridor. It goes straight for a short while, then turns left. On the front wall is a sign that shows a mountain. When examined, it says "No matter how high you climb, there's always more to achieve."
On the left wall is a window peeking into a cuboid room. A red pyramid is in the middle with a peculiar gun rotating on it. In the room is a sign which you can't make out. Two doors lead into the room, both of which are closed.
On the right wall is another window peeking into a large room. the entire room is black, except for a spot in the middle that is white, like a spotlight. the same goes for the ceiling, which also has a peculiar design on it. On the right wall of the room is a sign that you can't make out. On the far wall of the room is another window leading into a series of smaller rooms.
It looks like you really only have one option here.
>...
You advance to THE PIT.
Forgecrusher AND Vase Shards = Pottery Prosecutor
Of course, that was not a real alchemy; you just made that up in your head.
4,000 damage to NEGA-SECRET_SCRIBE1.
I wouldn't say you're "minor", DaVinci. Quite the contrary.
There are exactly zero NEGAS on the FIRST FLOOR.
You unlock a MANN CO. CRATE with a KEY.
You got...
...A STRANGE LOLLICHOP.
On Equip: Visit Pyroland
Only visible in Pyroland.
You examine THE PIT. The PIT is a huge room with a very big ceiling, presumably much too big to fit in the spatial confines of the MANOR itself. The ceiling is very high up and decorated with STAINED GLASS WINDOWS.
You can see guardrails up at the top, with a walkway. Perhaps that is the THIRD FLOOR. Looking straight ahead, it is instantly obvious why this room would denote the name "THE PIT."
90% of the floor is just that: a pit. It drops downwards, and, due to the sharp darkness permeating the room, you cannot see where it ends, or if it even ends. Perhaps it leads to the BASEMENT? You wonder...
You can dimly see a door and a figure at the other side of THE PIT.
You type in the CO-ORDINATES on the phone.
You increase the Y-AXIS on the VIEWFINDER, attempting to cheat ahead and sequence-break. Unfortunately, here at my Manor, we have a strict no-sequence breaking policy. The MACHINE shuts off unexpectedly and tells you you must enter the ADMIN PASSWORD to continue.
You're in THE FORGE, an area of THE BASEMENT. SACRED GROUND is the hub area of the BASEMENT.
It's not a math equation entirely... There's only one math related element. The rest is decoding.
You can only switch to Neutral if it is a stunning betrayal or very flashy.
Your paranoia is not founded in complete falsehood.
I meant that you were resigning yourself to a fight.
> AEGIS-A095: BATTLE TECHNIQUE - DISPROPORTIONATE RETRIBUTION
NEGA-AEGIS readies BREAK HEADS. It glows with absolute absence of heat as a miniature version of the rhombus-shaped, pure white weaponn pops out of it. It flies towards Aegis... But his shield crackles with a green light, and faster than the eye can see, the projectile hurtles back towards its thrower, exploding in a rush of sound, light, and heat.
NEGA-AEGIS killed.
LEVEL UP! ~ Level 4: Countercombatant
3,000 damage to an ACE HIGH.
Critted 8,000 damage.
You examine BEC NOIR'S THRONE built into the middle of the room.
It appears to be a green, highly stylized version of the throne that royalty would sit on back on his home planet, DERSE. It is accomodated for his large wings and sword piercing. There does not appear to be any secret messages or buttons on it.
The only other thing of note is the SUITCASE. Of course, it is locked, and you have a KEY labeled "For CC". You wonder who CC could be...
You cannot detect any other doors in the BASEMENT.
You light a portion of the wall on fire. You burn through some wallpaper, but an ominous wind quickly snuffs the flame out.
You equip your IRON ARMOR.
While you seem to be correct about your assumptions of your opposites' characters, it seems that the only major change is the change of their alleigance. They are not Anti-Godmodder, they are Pro-Cueball, and that is Pro-Me and therefore Pro-Godmodder.
You respawn in SACRED GROUND.
> PIONO: COMBAT OPERANDI - WITHERING GLANCE
A barrage of WITHER SKULLS erupt from PIONO'S location, dealing 5,000 damage to NEGA-PIONO and NEGA-ENGIE.
You jump through the GAPING HOLE and land in SACRED GROUND. You take 6 fall damage.
You enter the MIRROR ROOM and successfully retrieve your items. The GRAY CHEST disappears.
> PIONOPLAYER: BATTLE TECHNIQUE - UNSTABLE CUT
You warp time using BROKEN URANIUM'S UMBRAGE as a focal point, dealing 10,000 damage to NEGA-PIONOPLAYER.
> PIONO: BATTLE TECHNIQUE - BREAKNECKER LV. 3: ENDBREAKER
You travel at .1c, dealing a critted 10,000 damage to NEGA-ENGIE.
You lock the SOUTH DOOR.
You open the NORTH DOOR.
You advance to the STUDIO.
The STUDIO appears to be a sound-proofed room with various records littered around it. There is a computer and TV, both on, doing various things in the background. In the middle of the room, the floor raises up, creating a sort of focal point.
On this spot rests a PIANO, a PIPE ORGAN, four GUITARS, two AMPLIFIERS, and a set of TURNTABLES connected to a HASHMAP APPARATUS. There is a figure currently producing ill beats with the TURNTABLES.
There is a door on the north wall.
You take the last set of MANN CO. ITEMS.
You get...
...A STRANGE PHLOGISTINATOR.
All fire damage charges 'Mmmph', activate to refill health and crit for several seconds
-10% damage penalty
No random critical hits
No airblast
Tough luck.
You enter the STUDIO with THE_SERPENT.
K4YNE INVENTORY:
+1 Bandage
+1 Candy Corn
I see Problem Sleuth has taught you well. Of course there are paintings in the GALLERY; too many to pocket all at once. You look at two that catch your eye. Thankfully, you may do this undisturbed since PIT has awoken the enemy in the room.
You look behind THE PALE BLUE CUBE, a painting depicting a blue cube with many green patterns etched into it floating in space. A gray, smaller cube rests near it.
There is nothing there.
You then look behind THE FOUR HORSEMEN, a painting showing four beings on differently colored horses. One appears to be a stylized rendition of a Wookie, the second a figure clad in green with the number "6" on his tophat, the third a blue Medic, and the fourth a figure with one eye, a robotic arm, and a tattered cape. There is a description beneath it.
"The men of the Apocalypse, fortold by the Psi."
There is a cavity behind it with a small chest.
TT2000 INVENTORY:
+2 Paintings
+1 Chest
Owning a basement in a basement is redundant and foolish.
The hole in the ceiling is not closed up; you can see the light of the LIBRARY, but is very high up, and you lack the ability of flight or levitation.
The SOUTH DOOR is locked.
While attempting to go for the door, THE ARTIST intercepts you and knocks you down, dealing 2 damage. It appears he has noticed you now...
You examine THE PIT. The PIT is a huge room with a very big ceiling, presumably much too big to fit in the spatial confines of the MANOR itself. The ceiling is very high up and decorated with STAINED GLASS WINDOWS.
You can see guardrails up at the top, with a walkway. Perhaps that is the THIRD FLOOR. Looking straight ahead, it is instantly obvious why this room would denote the name "THE PIT."
90% of the floor is just that: a pit. It drops downwards, and, due to the sharp darkness permeating the room, you cannot see where it ends, or if it even ends. Perhaps it leads to the BASEMENT? You wonder...
You can dimly see a door and a figure at the other side of THE PIT.
7,500 damage to NEGA-FSEFTR.
You open the GREY CHEST and get all your items back.
You play the record...
"- .... . -.. .. ... -.-. .- .-- .- .. - ... -.-- --- ..- -..-. .- - - .... . --. .- ..- -. - .-.. . - .----. ... -.-. .... .- .-.. .-.. . -. --. . ... -..-. ..- ... . .. - .- ... .- --. .. ..-. -"
Interesting.
3,000 damage to an ACE HIGH.
You got...
...A PAIR OF STRANGE GLOVES OF RUNNING URGENTLY.
+30% faster move speed on wearer
-25% damage penalty
You are marked for death while active, and for short period afterwards
You enter the HALLWAY and deal 10,000 damage to an ACE HIGH.
XANDERSOL INVENTORY:
+1 Iron Mantlepiece
If it has HP, it is an entity. Not all entities have to attack.
> PIONOPLAYER: COMBAT OPERANDI - GUNS AKIMBO
You draw two of your most powerful weapons and fire an insane amount of rounds at the two. 6,000 damage to NEGA-NIMBLEGUY and PIONO.
Nega-Fseftr and Fseftr both watch each other idly...
The Artist deals 4 damage to TT2000 and PitTheAngel with GREEN WITH ENVY.
The Aces High see one of their own has fallen. In a rage, they charge with their SPADES OF ACES and deal 8 damage to ManiacMasteR.
Nega-Pionoplayer and Nega-Piono kill Talist. Nega-Engie kills engie_ninja. Dark Engie and Nega-Nimbleguy deal 14 damage to Aegis-A095.
Scratch's Manor:
Second Floor - Discovered Rooms: Living Room
Living Room - Players:
5l1n65h07: [N] HP: 20/20. Equipped: IRON ARMOR, XMD SWORD, λΣ GUN. Taken: Pistol, Shotgun. Lv. 5: Anonymous.
BioShock_Rules: [AG] HP: 20/20. Equipped: MACHINE GUN. Level 3: Adam's Apple.
Minor107: [AG] HP: 20/20. Equipped: SCOPED PROJECT M, DIAMOND SWORD, IRON ARMOR. Lv. 5: Golden Pick.
fseftr: [PG] HP: 20/20. Equipped: IRON ARMOR, UMBRELLA WARFARE. Lv. 5: Silent Killer.
Living Room - Objects of Interest:
Nega-Fseftr: [
North Door.
East Door. Leads to Hallway.
South Door. Leads to The Pit.
West Door. Leads to Gallery.
Final Door. Counter: 0/4.
Staircase. Leads to Finale.
Red Chest. Opened.
Flatscreen TV. On.
DaVinci Bot. Can heal players.
Gallery - Players:
PitTheAngel: [AG] HP: 16/20. Equipped: SILVER BOW. Lv. 5: Daedalus
TT2000: [AG] HP: 14/20. Equipped: GREEN LAMP, STARRY NIGHT. Lv. 5: Points Constellate.
Gallery - Objects of Interest:
The Artist: [
Various Paintings. Resting on Walls.
Unfinished Paintings.
Green Door. At other end of room.
Hallway - Players:
Irecreeper: [AG] HP: 20/20. Equipped: IRON ARMOR, ENDERDRAGON'S SCYTHE, ENDERDRAGON HOODIE. Lv. 5: Halfway's End
ManiacMaster: [AG] HP: 12/20. Equipped: IRON ARMOR, DIAMOND CHESTPLATE, BEGGAR'S BAZOOKA, GOLD STAR. Taken: MINIGUN. Lv. 5: Fifth Wall.
Hallway - Objects of Interest:
Ace High: [
Green Door.
Dispensers.
The Pit - Players:
secret_scribe1: [N] HP: 20/20. Equipped: IRON ARMOR, THE FARMER'S FIRING RANGE. Reading: Problem Sleuth Book 1. Lv. 5: Ranger
DemonicDaVinci: [N] HP: 20/20. Equipped: POTTERY PROSECUTOR. Reading: THE FIRST BLOCK AND OTHER LEGENDS. Lv. 5: Doctor, Doctor.
The_Idea_Modpack_Mod_Man: [N] HP: 20/20. Equipped: IRON ARMOR, HARD RESET, YOU'LL FEEL A LITTLE *****, STRANGE ESCAPE PLAN, STRANGE GLOVES OF RUNNING URGENTLY. Enchantments: Feather Falling. Lv. 3: Temp Assist.
Amperz4nd: [AG] HP: 20/20. Equipped: WAR ARMOR, STRANGE LOLLICHOP. Level 3: Nether Mind.
The Pit - Objects of Interest:
Nega-Secret_Scribe1: [
The Giant Pit. Depth is assumed to be infinite.
Green Door. At other end of The Pit.
Studio - Players:
The_Serpent: [PG] HP: 20/20. Equipped: IRON ARMOR, THE CROSSCIRCLE, HELL'S INSTRUMENT. Lv. 5: Mind over Matter.
K4yne: [PG] HP: 20/20. Equipped: HELLSPAWN, CHAOS'S SINKER, STRANGE PHLOGISTINATOR. Reading: Pesterchum 101. Lv. 6: Entropy's Entourage
Studio - Objects of Interest:
Computer and TV. Both on.
Various Instruments.
Hashmap Turntables.
Figure.
Assortments of Records.
First Floor - Discovered Rooms: Library, Kitchen, Hallway, Closet, Balcony, Entrance, Finale.
Library - Players:
Library - Objects of Interest:
Large and Ornate Door. Leads South. Has giant keyhole.
Left Wall Door. Leads to Kitchen.
Right Wall Door. Leads to Hallway.
Furniture Fort. Created with tables and chairs, by Irecreeper. Housing Irecreeper.
Gaping Hole. Left where the Brittle Floor and Chandelier once were.
Safe. Unlocked. Contains Red Key.
Kitchen - Players:
Kitchen - Objects of Interest:
East Wall Door. Leads back to Library.
West Wall Door. Leads to Balcony.
North Wall Door. Leads to Closet.
Refridgerator. Contains various items.
Stove.
Oven. Next to DaVinci Bot, which can heal players.
Garbage Bin. Contains Dead Body.
Sink.
Hallway - Players:
Hallway - Objects of Interest:
Green Door. Leads to Entrance.
Complex Redstone Structure. I have no idea what this does.
Mounted Cueball Trophy.
Balcony - Players:
Balcony - Objects of Interest:
Table. Equipped with Chess Set.
Closet - Objects of Interest:
Brooms.
Unknown Books.
Entrance - Players:
OpelSpeedster: [AG] HP: 20/20.
Entrance - Objects of Interest:
Wall of Mirrors. Produces dopplegangers of players.
Final Door. Leads to Finale.
Finale - Players:
Leonstar0: [AG] HP:13/20. Equipped: IRON ARMOR, DIAMOND SWORD. Level 3: Red Dwarf.
Finale - Objects of Interest:
Staircase. Leads to Living Room.
Green Suitcase. Locked.
The Basement - Discovered Rooms: Sacred Ground.
Sacred Ground - Players:
rougesteelproject: [N] HP: 20/20.
TheLordErelye: [AG] HP: 14/20. Equipped: IRON ARMOR, MAN'S BEST FRIEND. Reading: THE FIRST BLOCK AND OTHER LEGENDS. Lv. 2: Basic Magician
ninjatwist321: [AG] HP: 14/20. Equipped: CUTTING KNIFE, SUIT OF ARMOR. Lv. 5: Manhunter.
Sacred Ground - Objects of Interest:
North Door. Leads to Gauntlet.
West Door. Leads to Repository.
South Door. Leads to Forge.
East Door.
Phonograph. Ready to play.
Forge - Players:
Dimentiosome: [AG] HP: 14/20.
Forge - Objects of Interest:
Magic Cueball Viewfinder. Displaying the Zero Hour Crater.
Orange Safe. Locked. Has letter-pad. Displaying message.
West Door.
Repository - Players:
Repository - Objects of Interest:
Large Chest. Captchalogued.
Sign.
Gauntlet - Players:
Gauntlet - Objects of Interest:
Mirror Room - Players:
engie_ninja: [N] HP: 0/20. Equipped: POCKET KNIFE. Lv. 5: Oblivionite.
Nimbleguy: [AG] HP: 0/20. Gray Chest: 2/3 Turns. Respawning...
Aegis-A095: [AG] HP: 6/20. Lv. 4: Countercombatant. Equipped: TICK TOCK.
pionoplayer: [AG] HP: 20/20. Lv. 2: Play Well.
Talist: [AG] HP: 0/20. Equipped: IRON ARMOR, AT NO EXPENSE.
Mirror Room - Objects of Interest:
Nega-Pionoplayer: [
Nega-Piono: [
Nega-Engie_Ninja: [
Dark Engie: [
Nega-Nimbleguy: [
4,131 Mirror Shards.
Group Inventory:
1 Chair / 1 Astrolabe / 30 Gun Magazines / 3 Heart Containers / 1 Compass / 1 Clock / 60 Captchalogue Cards / 1 Problem Sleuth Anthology / 1 Sniper Rifle / 2 Shotguns / 50 Ammo Packs / 1 Milk Jug / 10 Watter Bottles / 1 Stick of Butter / 1 OJ Jug / 1 The Nature of Split Personalities / 1 First Guardians for Dummies / Pesterchum 101 / Overkill Minirail / Carnage in a Cylinder / 4 Bandages / Sextant / 4 Candy Corn / The Armistyx / 2 Diamonds / Piece of Paper / Magic 8 Ball / Telescope / Apple Juice Jug / 3 Name Tags / 3 Desc. Tags
Escape from Antichamber:
Flare Flames: [AG]
What does "Marked for death" mean?
/unnull
I continue reading the unnamed book.
I then unequip my IRON WEB and wield my Paulenta's X-Blade as a bow, shooting the NEGA SECRET SCRIBE with the power of my MICROSOFT CLOUD ATTACK 5/5.
Nightslice 10/10
RIP TWIN ATTACK 7/15
Iron Chestplate
Iron Leggings
Iron Boots
Palutena's XBlade
+3 trade available x1
Sometimes a battle yields no victor.
Fear is Freedom! Control is Liberty!
Contradiction is Truth! That is the reality of this world!
Avatar by TwinBuilder
...Just morse?
Ha! I also see you've started using the horizontal rule eh? A lot more neater than all those dashes...
trade +3 with piono
1/40 x6
4/10 x28
3/10
INVENTORY
Diamond Sword / Diamond Pickaxe / Torch x128 / Pork Chops x2 / Chicken Strips x4 / 3 Quarts of OJ / Crafting Table / Furnace / Enchanting Table / Chest x2 / Mana's Secret Weapon / Fried Eggs / Circuit Breaker / The Horizon Event / Tick Tock / Ze Ubercharger / Shattered Souls / Metal Storm / Crimson Vortex / Batter Up / Gun Magazines x15 / Water Bottle / Captchalogue Cards x19 / 1st & 2nd Floor Plan / Copper Ingots x128 / Cruxite Apple / Copper Sword / Large Chest / Copper Throwing Knives x10 / PDA / 640 Cobblestone / Heart Container / Computer / Granite x64
HP: 20/20 EQUIPPED
Armor and Items: Iron Helmet / Iron Chestplate / Iron Leggings / Iron Boots / Torch
Weapons: Mana's Secret Weapon / Batter Up / Fried Eggs / Shattered Souls / Crimson Vortex / Metal Storm
PDA WIFI Status: Connected o0O
==> ...2.2 charges loaded...15.4 loaded...
==> The 10/10 I threw down the Gauntlet comes back and hits one of the Nega's over the head like a boomerang. Of the sharp variety. (Those things took down joes, nasty buggars...)
==> I Blast one of the Nega's into a wall with a bolt of lighting fired from Circuit Breaker. Not effective enough...
20 CHARGES LOADED > Aegis-A095: BATTLE TECHNIQUE - LEAD WALL - I whip out Metal Storm, and true to its name, has a cloud of bullets hurtling towards the Negas before the first one fired reaches the opposite wall of the room.
Some wars are pointless. This one's just for fun.
...
Is 59 close to base 32? Is base 32 win?
...
I'll get it eventually.
Anyways, I try the sequence of numbers I typed, and if that doesn't work, 59.
______
I attempt to shove PAM into the group inventory. However, he doesn't have a body, so I get him to...uh...possess a anvil, if I can. I scratch a happy face on it by putting my sword in the fire for a bit, then dragging it on.
"HELP!!! I'M STUCK!!! HOW DOES BASE 32 = WIN!!!??? ALSO I DISLIKE THIS SACRED GROUND VERY MUCH SO!!! CAN I KILL IT? PAM CAN I KILL IT? HELLO? TARDIS?? HELP DANG IT!!!"