I activate my Hack Gun and shoot the Godmodder with it, ending up hitting him in the arm. I set the gun to the "Absorption Hack" and absorb the Godmodder's powers. I then smack him in the face, use his godmodded teleportation to move behind him, then stab him.
I shoot the Rage Mech's cannons with my unreal Megashark, which is loaded with ichor bullets{lowers defense} after I put on my full set of turtle armor
!!!!DO NOT QUOTE THIS AT THE NEXT TURN!!!!
I have to say I give thanks to TwinBuilder for taking the time to put this thread together! I understand it must take a lot of his time to make this work, and I am very thankful for it.
Also please put the names of the Star Destroyers under their Fleet slot in italics.
You better believe it's a lot of work. It takes like an hour each day to quote all the posts, let the attacks through or not, adding the entities, and making them attack.
But I do it for all the people who post on this thread so that the game can continue. And I plan to keep posting until the thread is finished.
Thanks for all the support, guys. It means a lot to a guy who's never made a forum game before this.
Five Tartan-class patrol cruisers (Agility, Fantome, Attentive, Invincible, Vindictive) arrive, escorting a Immobilizer 418 cruiser (Sentinel) (or Interdictor-class cruiser) to the battlefield. They will stay out of the fight until the rest of the fleet arrives. The Tartan-class patrol cruiser is 250 meters long and is armed with 20 small laser batteries. The fleet commander deploys the 142'nd legion (over 9,000 stormtroopers) to the planet below, they start engaging the AG's ground forces. by the way, each Imperial Star Destroyer can hold up to 9,700 passengers, this includes soldiers.
A cackle sounds around the battlefield, unforgettable laughter. A beam of light comes down from the heavens. When the light dissipates, what teleported here is revealed. It is the Wily Machine! DUN DUN DUN!!!
Rollback Post to RevisionRollBack
I scored 100% on the Minecraft Trivia Quiz. How much do you know about Minecraft? TOPICS I MAKE, Y U NO STAY ALIVE?
The Meaning of Life, the Universe, and Everything.
Join Date:
6/25/2013
Posts:
48
Member Details
30/30
Solar Eclipse Cannon
In storage till further notice.
18/30
Confederacy Fleet
7/20
Droid Army
Anti-psychology Helmet
HP:20000
-Until destroyed all Psychology based attacks fail.
Starkiller
HP:50000
Attacks:
Lightsaver:2000 damage
Force lighting: 1000 damage + DOT
Force Spread out lighting: 1000 damage to all PG foes
Buffs:
Force Heal: 1000 HP regen per turn
Jedi/Sith speed: Very fast
Debuff:
Scarred past: 30% mare damage from psychological attacks
The Meaning of Life, the Universe, and Everything.
Join Date:
6/25/2013
Posts:
48
Member Details
30/30
Solar Eclipse Cannon
In storage till further notice.
19/30
Confederacy Fleet
8/20
Droid Army
Anti-psychology Helmet
HP:20000
-Until destroyed all Psychology based attacks fail.
Starkiller
HP:50000
Attacks:
Lightsaver:2000 damage
Force lighting: 1000 damage + DOT
Force Spread out lighting: 1000 damage to all PG foes
Buffs:
Force Heal: 1000 HP regen per turn
Jedi/Sith speed: Very fast
Debuff:
Scarred past: 30% mare damage from psychological attacks
*hacks the godmodder and takes all of his godmodding abilities, as well as takes the server for myself*
GodCraft is now DonutCraft
great, a new GM. hope the health stays the same
hmm... to which age should i evolve the airfield... some F35s seem quite nice, but also very expensive and OP. and you only need one or 2 types of planes then.
Control Tower
-1000/1000 health
-scans for targets and sends the right planes
Fighter Hangar Lvl. 1
-500/500 health
-Produces 1 fighter every round, can be upgraded to produce more. Fighters are good against moving and lightly armored targets
Divebombers hangar Lvl. 1
-500/500 health
Produces 1 divebomber each 2th round, can be upgraded to produce more. Divebombers are like fighters, but can do a lot more damage and penetrate more armor.
Bomber hangar Lvl. 1
-750/750 (its larger because bombers are larger planes)
- produces 1 bomber every 3th round. Can be upgraded to produce more. Bombers are highly useful against static targets, and can penetrate the thickest walls and armor plates.
Note: an upgrade to lvl 2 takes 3 turns and to lvl 3 takes 5 turns, each one will multiply the build rate by 1
Shield
-1750/1750 basic
-chargeable power shield up to 5000 (can charge 500 in a turn)
-protects against all kinds of attack, whether its physical, electronic or magic
Messroom
-750/750
-here are pilots recruited. Planes are basic NPC, you just send them to the target, but you can take one yourself, that one will be better as the normal ones. You can attack with it what you want, but keep an eye on the weak point of your plane
-250/250 health
-basic weapons are machineguns, it can be upgraded (in 2 turns) so it can be equipped with autocannons (20mm) that can penetrate light armor
-Has high speed, only vulnerable to Heavy Machineguns and other planes
-350/350 health
-Has machineguns as basic attack
-Has bombs, can be upgraded to incendiary bombs OR electronic bombs. Incendiary set the target on fire, causing damage over several turns. Electronic draws power from shields etc. (upgrading to incendiary takes 4 turns, to electronic 3)
-medium speed, also vulnerable to automatic AA guns
-500/500 health
-defensive machineguns, its very difficult for any plane to get close
-Carpet bombing, can erase a whole area, whatever is in there.
Can be upgraded to make 10% of the bombs incendiary, and 10% armor penetrating. Can be used at the same time, but both will take away 10% of the explosive power. each one takes 2 turns.
-low airspeed, very vulnerable to fighters, can be shot with all kinds of AA
blueprint created (5/5)
-Health: 1800/1800
-Propulsion: Single-stage rocket engine, fueled by an alcohol-water mixture and liquid oxygen.
-Armament: warhead of 1000 Kg Amatol (2200 lb), an explosive made of a mixture of TNT and ammonium nitrate.
-Steering: automatic gyro control, guide beam and radio control mechanics.
-Travels through space, thus not vulnerable to conventional weapons (thats why it was so effective in WW2)
-Because of the multiple steering mechanics it can be sent to a static target or be manually steered.
-Because it goes through space it cant be discovered without advanced tech.
Health: 10.000/10.000
Armaments: 2x 280mm artillery guns, 1x 128mm AT gun, 8x 20mm Auto AA guns.
Armor: 4,6 metres thick, good luck penetrating that... Or if thats too OP, just give it 25.000 health
Propulsion: 2 x Man V12z32/44 24-cilinder Navy engines (17.000 HP together)
Dimensions: 35x14x11 metres.
free seats: for 50 men with standard combat equipment. Sets defined below
Pick a country and then one of each category. Use the wiki if you dont know something.
Stealth fighters? although that only makes them invisible to radar, that is still not a good thing. Evolving the airfield! 12/20
When finished everyone can jump in the Landkreuzer, take a gun if you want, but i already took a 280. It can hold up to 30 people, should be enough. You need to pick an equipment set from the blueprints when stepping in. I believe this is NOT useful against the Godmodder himself, but it can blast any other entity. Especially when supported and defended by my Air Force.
building the Landkreuzer chassis 13/30
mounting modules and parts 0/10
placing the (extremely) heavy guns 0/5
finishing touch 0/5
NOT SURE IF BRILLIANT, OR JUST AN IDIOT.
MM7 WM: 28/30
New here, huh? You do realise that TT2000 is a teammate, right?
I scored 100% on the Minecraft Trivia Quiz. How much do you know about Minecraft?
TOPICS I MAKE, Y U NO STAY ALIVE?
Splashing speed potions on the wolves
Suddenly, the gate opens and an army of kamikaze wolves run out. They run... they jump.. .and they dive at... AG forces!
Betrayal!
This is an attack, not a summon.
Summoning:
Tartan-class patrol cruiser (x5) - 3/5
Acclamator I-class assault ship (x4) 3/8
Victory-class Star Destroyer (x3) 3/9
Broadside-class cruiser kdb-1 (x2) 3/8
Immobilizer 418 cruiser (x1) 3/5
Be pro-godmodder, it's cool
You better believe it's a lot of work. It takes like an hour each day to quote all the posts, let the attacks through or not, adding the entities, and making them attack.
But I do it for all the people who post on this thread so that the game can continue. And I plan to keep posting until the thread is finished.
Thanks for all the support, guys. It means a lot to a guy who's never made a forum game before this.
Metroid Prime: 1/21
I go back in time six hours earlier than TT2000 and delete sections 4.1 and 6. The exhaust from my time machine hits several AGs!
Oh no
Summoning:
Tartan-class patrol cruiser (x5) - 4/5
Acclamator I-class assault ship (x4) 4/8
Victory-class Star Destroyer (x3) 4/9
Broadside-class cruiser kdb-1 (x2) 4/8
Immobilizer 418 cruiser (x1) 4/5
A booming voice sounds across the battlefield.
"SOMEONE POST SO I CAN COMPLETE THIS OR SO HELP ME I WILL UNLEASH SCP-173 INTO YOUR HOUSE!"
Turns out it was me.
I scored 100% on the Minecraft Trivia Quiz. How much do you know about Minecraft?
TOPICS I MAKE, Y U NO STAY ALIVE?
Summoning:
Tartan-class patrol cruiser (x5) - 5/5Acclamator I-class assault ship (x4) 5/8
Victory-class Star Destroyer (x3) 5/9
Broadside-class cruiser kdb-1 (x2) 5/8
Immobilizer 418 cruiser (x1) 5/5A cackle sounds around the battlefield, unforgettable laughter. A beam of light comes down from the heavens. When the light dissipates, what teleported here is revealed. It is the Wily Machine! DUN DUN DUN!!!
I scored 100% on the Minecraft Trivia Quiz. How much do you know about Minecraft?
TOPICS I MAKE, Y U NO STAY ALIVE?
Solar Eclipse Cannon
In storage till further notice.
18/30
Confederacy Fleet
7/20
Droid Army
Anti-psychology Helmet
HP:20000
-Until destroyed all Psychology based attacks fail.
Starkiller
HP:50000
Attacks:
Lightsaver:2000 damage
Force lighting: 1000 damage + DOT
Force Spread out lighting: 1000 damage to all PG foes
Buffs:
Force Heal: 1000 HP regen per turn
Jedi/Sith speed: Very fast
Debuff:
Scarred past: 30% mare damage from psychological attacks
I fire a RPG at the stealth fighter.
Summoning:
Acclamator I-class assault ship (x4) 6/8
Victory-class Star Destroyer (x3) 6/9
Broadside-class cruiser kdb-1 (x2) 6/8
I scored 100% on the Minecraft Trivia Quiz. How much do you know about Minecraft?
TOPICS I MAKE, Y U NO STAY ALIVE?
Solar Eclipse Cannon
In storage till further notice.
19/30
Confederacy Fleet
8/20
Droid Army
Anti-psychology Helmet
HP:20000
-Until destroyed all Psychology based attacks fail.
Starkiller
HP:50000
Attacks:
Lightsaver:2000 damage
Force lighting: 1000 damage + DOT
Force Spread out lighting: 1000 damage to all PG foes
Buffs:
Force Heal: 1000 HP regen per turn
Jedi/Sith speed: Very fast
Debuff:
Scarred past: 30% mare damage from psychological attacks
WHAT!? are you PG or something? you should better take the starships etc, much stronger.
great, a new GM. hope the health stays the same
hmm... to which age should i evolve the airfield... some F35s seem quite nice, but also very expensive and OP. and you only need one or 2 types of planes then.
-1000/1000 health
-scans for targets and sends the right planes
-500/500 health
-Produces 1 fighter every round, can be upgraded to produce more. Fighters are good against moving and lightly armored targets
Divebombers hangar Lvl. 1
-500/500 health
Produces 1 divebomber each 2th round, can be upgraded to produce more. Divebombers are like fighters, but can do a lot more damage and penetrate more armor.
Bomber hangar Lvl. 1
-750/750 (its larger because bombers are larger planes)
- produces 1 bomber every 3th round. Can be upgraded to produce more. Bombers are highly useful against static targets, and can penetrate the thickest walls and armor plates.
Note: an upgrade to lvl 2 takes 3 turns and to lvl 3 takes 5 turns, each one will multiply the build rate by 1
Shield
-1750/1750 basic
-chargeable power shield up to 5000 (can charge 500 in a turn)
-protects against all kinds of attack, whether its physical, electronic or magic
Messroom
-750/750
-here are pilots recruited. Planes are basic NPC, you just send them to the target, but you can take one yourself, that one will be better as the normal ones. You can attack with it what you want, but keep an eye on the weak point of your plane
-250/250 health
-basic weapons are machineguns, it can be upgraded (in 2 turns) so it can be equipped with autocannons (20mm) that can penetrate light armor
-Has high speed, only vulnerable to Heavy Machineguns and other planes
-350/350 health
-Has machineguns as basic attack
-Has bombs, can be upgraded to incendiary bombs OR electronic bombs. Incendiary set the target on fire, causing damage over several turns. Electronic draws power from shields etc. (upgrading to incendiary takes 4 turns, to electronic 3)
-medium speed, also vulnerable to automatic AA guns
-500/500 health
-defensive machineguns, its very difficult for any plane to get close
-Carpet bombing, can erase a whole area, whatever is in there.
Can be upgraded to make 10% of the bombs incendiary, and 10% armor penetrating. Can be used at the same time, but both will take away 10% of the explosive power. each one takes 2 turns.
-low airspeed, very vulnerable to fighters, can be shot with all kinds of AA
blueprint created (5/5)
-Health: 1800/1800
-Propulsion: Single-stage rocket engine, fueled by an alcohol-water mixture and liquid oxygen.
-Armament: warhead of 1000 Kg Amatol (2200 lb), an explosive made of a mixture of TNT and ammonium nitrate.
-Steering: automatic gyro control, guide beam and radio control mechanics.
-Travels through space, thus not vulnerable to conventional weapons (thats why it was so effective in WW2)
-Because of the multiple steering mechanics it can be sent to a static target or be manually steered.
-Because it goes through space it cant be discovered without advanced tech.
Health: 10.000/10.000
Armaments: 2x 280mm artillery guns, 1x 128mm AT gun, 8x 20mm Auto AA guns.
Armor: 4,6 metres thick, good luck penetrating that... Or if thats too OP, just give it 25.000 health
Propulsion: 2 x Man V12z32/44 24-cilinder Navy engines (17.000 HP together)
Dimensions: 35x14x11 metres.
free seats: for 50 men with standard combat equipment. Sets defined below
Pick a country and then one of each category. Use the wiki if you dont know something.
Primary: StG-44/MP40/G43/G43S/Panzerschreck
Secondary: Walther P38/ Mauser C96 'Luger'
Additional: Stielhandgranate/medical supplies
Primary: M1A2 thompson 'Tommygun'/M1 Garand/Bazooka/Springfield M1903/M1A1 Carbine/B.A.R.
Secondary: Colt M1911
Additional: Frag grenades
Primary: Stengun/Lee-Enfield
Secondary: Webley revolver
Additional: Frag grenades
Primary: PPSh-41/Mosin Nagant/SVT-40/PPS-42
Secondary: TT33 Tokarev
Additional: Frag grenades, rifle sniper scope
18 P40 fighter
10 SBD divebomber, 1 SBD divebomber 0/2
6 B25 bomber, 1 B25 bomber 2/3
Stealth fighters? although that only makes them invisible to radar, that is still not a good thing. Evolving the airfield! 12/20
When finished everyone can jump in the Landkreuzer, take a gun if you want, but i already took a 280. It can hold up to 30 people, should be enough. You need to pick an equipment set from the blueprints when stepping in. I believe this is NOT useful against the Godmodder himself, but it can blast any other entity. Especially when supported and defended by my Air Force.
building the Landkreuzer chassis 13/30
mounting modules and parts 0/10
placing the (extremely) heavy guns 0/5
finishing touch 0/5