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 Destroy the Simumodder, Fried Chicken
Battlefury
 Posted: Aug 11 2018, 08:00 PM
Quote

Archangel Micheal
Group: Members
Posts: 1300
Joined: 11-August 18
Age: N/A
Location: New Winchester
Status: N/A



I extract all the liquid edge from Joe's attacks, convert them into katanas, then drain all the poor meta from his old posts and infuse the katanas with poor meta. I then throw them at the Vengeful God.

??? - The Reaper: 10/10 EXPENDED (in progress)

I summon The Reaper
[AS] The Reaper: 25,000/25,000 HP, 20% Dodge.

Attacks: Throw Scythe: Generic ranged attack. Enemy foes have a 25% change to run into the Scythe upon attacking you, dealing minor damage to them.
Quick Swipe: Generic melee attack but it's faster and therefore perfectly original. Ignores 10% dodge.
Spinning Scythe: Throw out your scythe. You will be unable to attack next round, but you will deal increased damage to the target and enemy foes suffer from the same "run into the easily-dodged deadly scythe because thats fun amirite" thing as before, except with a 40% chance.
Passive: Scythes = Edgy: Attacks have a small chance to inflict bleed.

??? - The Sorcerer 4/4 EXPENDED
I hang the Puppet Seraph, stunning it for a turn. Any overkill heals the Hanged Man.

??? - The Archer 7/10 5+ from ire and +1 from redstone

XX - Judgement 1?/100 (1/20 0/20 0/20 0/20 0/20)

+1 Marron
+1 Toast

Originally posted on 2017-03-23 20:34:00

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he he
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variant
 Posted: Aug 11 2018, 08:00 PM
Quote

Player
Group: Members
Posts: 96
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



Another player suddenly appears in the middle of the battle.
So suddenly, in fact, that it comes with no fanfare, no introduction (unless you count this), and not even him simply walking up to it. It’s just one instant he’s not there, and the next he is, complete with an explosive displacement of the matter which had formerly occupied the space where this player is appearing. The player, who hadn’t been expecting to be so suddenly thrust into this simulation, is left somewhat confused by this.
Also, by “middle of the battle”, I meant “clipping inside of a random vulnerable participant of the battle”, since who- or whatever brought him to the simulation had gotten lazy and decided to pick the “spawn in on something” option during character creation so that a big, flashy introduction could be skipped in favor of beginning in medias res.
And since the matter where he’s going is what ends up displaced to make room, well, let’s just say that that I do not envy the position of the aforementioned something.

Upon a cursory examination of the battlefield, this new player decides to remain Neutral for the time being.
He also decides that it would be good to start powering up now rather than later, figuring that he likely doesn’t have that long before he will need to have done so.

1/20 An Affront and a Front
1/15 Getting the Basics Down

Originally posted on 2017-03-24 13:36:00
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pionoplayer
 Posted: Aug 11 2018, 08:00 PM
Quote

Weaver of Fates
Group: Admin
Posts: 2622
Joined: 11-August 18
Age: 25
Location: Where ever there is chaos to be created
Status: N/A



QUOTE (JOEbob @ (time=1490022126))
mastery: 19%
energy: 19/38
portal protects V.god incarnate
homeland 10/20 +2 simu
_1/10
+2 ire
/placeholderofoneminuteoff
that smash was only made because I was on spring? march? whatever? break and had a lot of free time. It might need to die eventually, but from my perspective, its best to keep that from happening as long as I can.
vengeful god incarnate summons another two worshipers, and blesses one of them. the already present worshiper will heal vengeful god incarnate.
I check VGI's attack, but make sure not to learn Anything else.
hm...
I decide to attack hanged man, he really ought to die.
I grab a sword & shield and charge him, bashing him with the shield and clumsily slashing past it, knocking him back a bit and making him trip over a small root. I then accidentally drop my shield, which lands on his toe,  and start stabbing him in the stomach again and again, followed by me giving up. I then force him to become the hanged woman to avoid sexism, somehow, and stab him with a sword, killing him, and then bringing him back to life only slightly worse for where. due to me now having a sword that has slain a woman, and still having the rope that has hanged the hanged man in pun-land, I use a ritual that can summon death, summoning a dementor,  and order it to chase the hanged man. since he technically isn't a wizard, he can't see the dementor, and stands still as it eats him. I proceed to order the dementor to die, killing it, and take what remains of his body to a firing range and cast sectumsempra on him, repeatedly, cutting him with an invisible sword, and finally kick him back to the field. into a pit of lava. after he climbs out, he finds he has been transported to the land of wynn, and by some bizarre glitch, has spawned at level 0, preventing him from using the oak wood wand due to his level. as such, he is forced to run for his life through a canyon filled with zombie mages and archers, as well as several rats. after dieing about 7 times, he manages to get through and finish the tutorial quest, giving him just enough HP to reach level 1 and continue the game normally. however, he does not understand grinding, so the hanged man is always under-leveled for everything, and only manages to survive by excessive use of the 'teleport' and 'heal' spells. eventualy, he has killed enough monsters while wandering around and trying to find things to take the quest 'wedding ring rat', where he must retrieve a wedding ring from some rats on a farm. however, he somehow fails to realize an old washer is Not a wedding ring, and spends several hours arguing with the farmer, before finally being forced to go to the hive where a mutant rat queen kills him. after several tries he succeeds, but remains trapped [to be continue in next post]

9000 damage to the Hanged Man.
The Vengeful God Incarnate has 30K attack, but must spread it out due to boss fairness patterns, no using it to just snipe an enemy out of the sky automatically.

QUOTE (Irecreeper @ (time=1490027034))
o---Charges---
Excessive Rose: 10 / 20
GET AWAY FROM ME YOU FREAKS: 8 / 20 (+6, JOE, Simu)
+1 to JOE
+1 to Battlefury
Current Summons

Marron wakes up... only to find a wave of rats on her face. She panics and squirms as Ette brushes them away with a broom. After a slightly traumatizing wake-up call, she waves to the Simumodder.

tc: Hey, Simu!
tc: You have those fancy artifacts that you're still yet to do something with, right?
tc: Why not... do something with them!?


She then activates Petal Dance, and readies her two deadly actions!

>ACTION 1
Marron ties a spool of string to the back of her weapon, then runs towards Terry Hintz, a stream of string following behind her. Terry braces for impact, but only finds that Marron is actually running circles around him, not actually dealing any damage. He does notice that some string is coiling around his feet... but he realizes this too late, as Marron suddenly lunges for him! Instead of a slash, Marron body-checks Terry, knocking him on his back. Marron then gives a thumbs up to Ette, as the puppet connects the almost fully unwound spool of string to a hot air balloon that she prepared earlier. The string, now completely unwound, ends up lifting Terry Hintz into the air! He's now hanging from a hot air balloon, danging by his foot.

The "huntress" then takes aim into the air, and begins shooting at Terry! Terry is then moderately inconvinenced by the massive stinging pain that only a bullet can really do. Except there's a lot of other things that can do that, but that's besides the point. Anyway, Terry spazzes out in the air as he takes shot after shot to the everywhere, but eventually, the bullets stop. Terry has exited the Nightmarron's range, and is now left stuck in the air.

tc: ...
tc: I probably could've thought this through better.


Marron opts to just watch Hintz get carried away by the breeze. But for whatever reason (probably video game references), there's an array of electrical pulsars in his way! Hintz flaps his arms up and down to try and generate some lift to escape the shocks, but arms don't work that way, and he gets fried by many a pulsar. Then the balloon pops the moment he flies over a body of water. He falls several feet into the drink. Well, he would fall into the drink, if he didn't fall into the open mouth of a fish. After some time (and lots of getting chewed on), Terry manages to kill the fish from the inside, and limps back to the battlefield. Unluckily for him, Marron had time to set something up...

>ACTION 2
The immediate first thing that greets Terry when he returns to the field is a highly-obvious bit of barbed string, right at his neck level. He crouches under the string and walks under it, only to trip and fall on a nearly invisible piece of thread  that managed to get caught on his foot. While he didn't fall on anything deadly, tripping on that string also sent an electrical signal to a sentry gun in the distance!

tc: I found it lying around.
tc: Anyway, there's a button riiiiight in-front of the barrel that'll turn off the gun. Have fun pressing that!


The sentry whirs to life, firing a hailstorm of lead at Terry! He sprints towards the gun to minimize the time he needs to get shot, but then trips on another string that Marron just-so-happened to put in his way. Upon closer inspection, Marron has covered the entire route on the way to the sentry gun with loads of strings, all there just to trip him up. Terry makes a mad dash for the gun, tripping over nearly every string in his path, as it's a little hard to pay attention to all the strings with the searing pain of infinite bullets being pumped into you. As he nears the barrel of the gun, he steps in a coil of string, which tightens around his foot and drags him back to the very beginning of the death course. He charges forward again, only to run into the initial bit of barbed string that greeted him before. While it doesn't quite cut off his head, it leaves him in absolutely no state to move towards the sentry gun. Not in the slightest.

All he can do is lie there. Lie there until he eventually dies to sentry gun fire. Of course, when he's on the verge of death, Marron will take his head. She has this thing going on where she tends to kill things via decapitation, and she doesn't want to stop that any time soon.

The Simumodder shakes his head. Those are for emergencies. He's going to wait and see if it's needed. ((Read as: I only use them when I need an event, and need it fast to keep the AGs entertained, so if the boss keeps dying hard enough then I'll use it, but otherwise I'm gonna wait for a while.))
You activate petal dance.
Terry Hintz killed! poor, poor Terry...

QUOTE (helldivercommand @ (time=1490031013))
GREETERLINGS! I SHALL PROVIDE THE HAMS

Charges:
1/20: Titan Pilot
1/10: Plants. FROM THE FUTURE!!!

I toss a flashham grenade at the Vengeful God Incarnate. Flashham grenades, for those not in the know, are just like flashbang grenades, only instead of a bang deafening people in the radius, it is the sound of many LARGE HAMS at their HAMMIEST brought up to MAXIMUM VOLUME!!!! The results, to say the least, are spectacular.

The Vengeful God's Eardrums explode. 7000 damage.

QUOTE (1412 @ (time=1490039245))
Little rat (ratnuke. inflicts ratiation on a target): 7/15
Ratman (bigger ratnuke): 2/20
+2 cyan

Yessss
Zomboss mech, keep targeting the vengeful god! I'm sure there's a million pointy things in there that you can use to inflict great bodily harm upon the vengeful god.
I fire an arrow at the vengeful god's feet, which immediately splits into several smaller arrows on impact. these arrows all fly directly into him, each splitting into smaller arrows when they stop moving, which also split into smaller arrows, and so on. Eventually every cell of the vengeful god's being has at least one tiny arrow in it,.

Entity ordered.
That's a lot of arrows. 6000 damage.

QUOTE (Emerald_Mann @ (time=1490041408))
Bulky Code: 12/20
1's TSN: 12/20
Is it bad that I have no idea what my entities even do? Meh, who cares. Since that didn't work, I tell my entities to continue murdering VGI, and throw random shurikens at VGI. I have no idea how they got there

Only to be expected, I didn't give descriptions. Although both of the charged actions are damage specials.


QUOTE (Jondanger23 @ (time=1490045986))
I heal Terry Hintz and oh god don't die don't die don't die don't die don't die

...unless he's dead.

Terry uses The Hottest Dance on the Vengeful God Incarnate. Unless either of them are dead.

AAAAAAAAAAAAAAAAAAAAAAAAAAA: 15/20 (+1 Redstone)

+1 to Redstone, +1 to 1412

You heal and heal all you can... but it is too late...
Terry has died the death to unfortunate circumstances.

QUOTE (Redstonetam15 @ (time=1490050550))
8/10 MEDIC!
17/20 Aincrad (+1 from Jon Cena)

+2 to Ire

God_Sloth unleashes a salvo of missiles on the Worshipper before mowing it down with bullets.

Meanwhile, SparkedTheorem murderificates the Vengeful God Incarnate.

https://imgur.com/a/HcJgk

Okay, that was cool. entity ordered, and SMASH applied for 20,000 damage. ((JOE, I know what you're thinking, but your animations currently wouldn't get you any higher than 10000 most likely. You're still on a long SMASH spam cooldown))

QUOTE (TrickleJest @ (time=1490086778))
Eh, not sure what my charges were but it's not like I care at this point, it's been a while.
Trickle returns to the Battlefield after a ton of turns!

/пласехолдер

I would feel sorry for you if you hadn't had half a week to fix this post.

QUOTE (JOEbob @ (time=1490181678))
mastery: 19%
energy: 9/38
homeland 12/20 +1 ire
_2/10
+2 ire
I greet this 'hi i will provide the hams' person and tell him that the PS side can totally help him get hams if he joins us or, alternatively, that we could use some hams, or that I can summon seven hams for him sometime, whichever seems most likely to go over well
I realise that Wednesday is not a dop day anymore, which I had sort-of forgotten.
action: attack hanged man.
I leap at him and slash their torso, before retreating back and firing an elemental blast at them, then retreat backwards further to avoid the explosive shockwave, as the burst of light explodes, sending ripples of light in all directions, and I leap at them again, slashing repeatedly with my blade wreathed in light energy, then leaping past them and attacking mid-leap, finally stealing enough life to send another elemental burst, this one blackish, and tendrils of shadow spread out from the impact point, straining in an attempt to rip off its limbs, and choking them a bit, when suddenly I land next to them and slash backwards, almost like a backhand but with a sword, burning its skin with holy light, and I leap up then slash downwards with my sword wreathed with shadows, and explode them, before causing tendrils of shadows wreathed in light to jab at them from the ground, and finally slash them to pieces. the pieces float into the air and reform into their body again, then flash purple. I close my hand into a fist and they slowly walk forwards, step by step, towards a strange platform, which they would normaly never approach. their eyes twitch, looking left and right, as if they can't control their body, and a post rises from the side, the edge glowing red as it materialises, and it quickly becomes clear that it is a hanging device thing. a series of glowing underscores appear in the air, and a deadly game of hangman commences.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _.
the hanged man cries for help, and thats not a letter. his head is rent from his body and appears, floating as if attached to a body hung from the rope.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _.
(cry for help)
they guess K, because reasons.
their neck is shred to pieces and reforms beneath their head.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _.
(cry for help), K
they try A, and discover there is indeed an A.
_ _ _ _ _ _ _ A _ _ _ _ _ _ _ A _ _ _.
(cry for help), K
confident, they try a Z.
wow, theres no Z.
who'da thunk it.
their torso is slashed into 3 pieces by swords, cooked to perfection, eaten by a giant, and pooped out, before appearing attached to its neck.
_ _ _ _ _ _ _ A _ _ _ _ _ _ _ A _ _ _.
(cry for help), K, Z
it guessed "is the answer celestial quintalty" because this was gonna get boring quickly.
they are then immediately grabbed by the face and have their head banged into the floor 87 times.
I mutter a small apology for that. sure, the first 86 times where pretty good, but by the 87th, I started to feel guilty.
and by guilty, I guess I mean bored.
anyway he is almost dead, just close enough that any player with a decent attack could probably kill him.

Your terrible recruitment offers really won't work, joe, stop shilling please.
Anyways, 8000 damage for that killer game of hangman.

QUOTE (Toast @ (time=1490217330))
19 6/19.
20 1/20.

+2 to the next person to give someone else a pep talk.

That 20-post charge from last turn: expended.
Cardman Jack summoned.

A man wearing a card-covered cloak steps onto the battlefield.

Cardman Jack. [AS] 25'000/25'000 HP.
Passive: This entity has covert stats, but can be scanned once per post as a free action! Scanning this entity will only allow you to see one attack or passive at a time. Weaker ones will show up first, and stronger ones will show up later.

You summon Cardman Jack!

QUOTE (Irecreeper @ (time=1490222847))
o---Charges---
Excessive Rose: 11 / 20
GET AWAY FROM ME YOU FREAKS: 13 / 20 (+4, JOE, Redstone)
+1 to JOE
+1 to Redstone
Current Summons

Marron scans Cardman Jack. And by that, we mean she sends Ette over to do some recon, in which the puppet pokes Cardman Jack with a stick harmlessly, and checks out his teeth with a magnifying glass or something. Ette doesn't have any fancy scanning tech so she does what she can mkay-

Anyway, Marron is seriously sick of all these rats everywhere. So why not do something about them? Well, she'd go and exterminate them all, but she has a charge coming up for that, so she needs to be patient. So why not go and punish the rat summoner, and hit... the Hanged Man? Apparently, JOE needs help injuring things. So she obliges.

In a Breath of the Wild-esque fashion, Marron uses a spell that she just so happened to learn to fixate the Nightmarron in midair. She then spams the trigger on it, with the barrel pointing away from the Hanged Man. The combined recoil power launches the Nightmarron into the Hanged Man! Now, while only the tip of the handle made impact, it was still enough to bore a hole into him. Then, Marron goes to retrieve her blade... but of course, the handle is now stuck inside the Hanged Man. She visibly cringes at the very thought of sticking her hands around in his guts and grabbing the handle. In her stead, she sends a puppet to do the job for her. The probably three-inch tall puppet walks up to the Hanged Man, grabs him by the toe, and them flips him into the air, with him slamming into the ground shortly after.

It then pulls out a scalpel, and cuts a hole into the Hanged Man. It then puts on a scuba mask so that it fits the part, and jumps into the Hanged Man's guts. It pushes around an organ here and there, and realizes that the handle of the Nightmarron is stuck really good. It'll need to remove most of the flesh around the Nightmarron to safely remove it. And what better way to do that then pouring acid all over the flesh and dissolving it? It proceeds to dig to the Hanged Man's stomach using its scalpel, and then harvests the stomach acid in a little glass jar. It then dumps the acid all over the flesh around the Nightmarron, freeing it up! The puppet then pushes the scythe out of the Hanged Man, which Marron swiftly retrieves with a gloved hand. As she washes the handle, the puppet inside the Hanged Man decides that they're not done.

In a final act, the tiny little puppet inflicts an incredible amount of bodily harm, by severing the stomach from the rest of the body, and dumping the stomach acid literally everywhere inside the Hanged Man. Somehow. Literally everywhere as in there's even some acid in the eyesockets. The Hanged Man then suddenly becomes a puddle of goop... somehow. Stomach acid is clearly this deadly.

The Puppet Seraph will use Smite on the Hanged Man!

Cardman Jack
Passive: Reshuffled Cards: has 3000 natural regen every round
10000 damage to the Hanged Man!

QUOTE (1412 @ (time=1490233040))
Next person to give a pep talk? I can give a pep talk!

Hello helldivercommand! Welcome to the fight. While our foes may be OP and kinda annoying, I fully believe that with the help of your hams, and my rats, plus the other myriad weapons and tactics collected by the AS, we can defeat this menace! Now: DO SOMETHING FANTASTIC!
I buff my pep talk with a +2 towards Helldiver

Little Rat (downgrading to a 10 post charge) 10/10
Ratman: 4/20
(New charge) legal proceedings: 1/15
A plane flies overhead and drops a bomb.
this bomb unfolds and becomes a much, much larger bomb, and begins to emit colorful smoke and some very sciencey noises.
The bomb falls closer, and as it does so the noises and smoking reaches a crescendo. it's clear that it's about to land on the puppet seraph. Before it does so, however, it explodes above it, dousing it in ratiation. RATIATION UP. twice. For the puppet seraph.

2 stacks of ratiation added to the puppet seraph!

QUOTE (Redstonetam15 @ (time=1490233474))
9/10 MEDIC!
19/20 Aincrad (+1 from Ire)

+2 to IreTM

SparkedTheorem pulls out two chainguns, one grey and one black. He aims the grey one at the Vengeful God Incarnate. Suddenly...

RATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATATAT

SparkedTheorem throws the gray chaingun away and two-hands the black one, again aiming at the Vengeful God Incarnate. It revs up...

DAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKADAKKA

6000 damage to the Vengeful God!

QUOTE (Battlefury @ (time=1490301296))
I extract all the liquid edge from Joe's attacks, convert them into katanas, then drain all the poor meta from his old posts and infuse the katanas with poor meta. I then throw them at the Vengeful God.

??? - The Reaper: 10/10 EXPENDED (in progress)

I summon The Reaper
[AS] The Reaper: 25,000/25,000 HP, 20% Dodge.

Attacks: Throw Scythe: Generic ranged attack. Enemy foes have a 25% change to run into the Scythe upon attacking you, dealing minor damage to them.
Quick Swipe: Generic melee attack but it's faster and therefore perfectly original. Ignores 10% dodge.
Spinning Scythe: Throw out your scythe. You will be unable to attack next round, but you will deal increased damage to the target and enemy foes suffer from the same "run into the easily-dodged deadly scythe because thats fun amirite" thing as before, except with a 40% chance.
Passive: Scythes = Edgy: Attacks have a small chance to inflict bleed.

??? - The Sorcerer 4/4 EXPENDED
I hang the Puppet Seraph, stunning it for a turn. Any overkill heals the Hanged Man.

??? - The Archer  7/10 5+ from ire and +1 from redstone

XX - Judgement 1?/100 (1/20 0/20 0/20 0/20 0/20)

+1 Marron
+1 Toast

5000 damage to the Vengeful God. Too much edgy meta.
Reaper summoned, Puppet Seraph stunned for the round!

QUOTE (variant @ (time=1490362596))
Another player suddenly appears in the middle of the battle.
So suddenly, in fact, that it comes with no fanfare, no introduction (unless you count this), and not even him simply walking up to it. It’s just one instant he’s not there, and the next he is, complete with an explosive displacement of the matter which had formerly occupied the space where this player is appearing. The player, who hadn’t been expecting to be so suddenly thrust into this simulation, is left somewhat confused by this.
Also, by “middle of the battle”, I meant “clipping inside of a random vulnerable participant of the battle”, since who- or whatever brought him to the simulation had gotten lazy and decided to pick the “spawn in on something” option during character creation so that a big, flashy introduction could be skipped in favor of beginning in medias res.
And since the matter where he’s going is what ends up displaced to make room, well, let’s just say that that I do not envy the position of the aforementioned something.

Upon a cursory examination of the battlefield, this new player decides to remain Neutral for the time being.
He also decides that it would be good to start powering up now rather than later, figuring that he likely doesn’t have that long before he will need to have done so.

1/20 An Affront and a Front
1/15 Getting the Basics Down

You telefrag the Hanged Man! Hanged Man killed! Knight Crystals removed due to no longer being relevant.
Welcome to the game, Variant. Hope you enjoy your stay.

Originally posted on 2017-03-24 15:14:00

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Once upon a time there was a story...
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pionoplayer
 Posted: Aug 11 2018, 08:00 PM
Quote

Weaver of Fates
Group: Admin
Posts: 2622
Joined: 11-August 18
Age: 25
Location: Where ever there is chaos to be created
Status: N/A



EoTB

I'm tired, so instead of giving a cool description, everyone that was ordered to do so dogpiles on the Vengeful God, dealing 61,000 damage to him. Cardman Jack and the Reaper both lunge forward, dealing 10000 damage to the Worshipper. And just like that, all of the AS actions have been handled.

The Puppet Seraph is too busy being under the effects of a stun to do anything useful (RIP ire's summon), but the Worshipper restores 7,500 health to the Vengeful God. The Vengeful God slices open a portal, pulling through two more Worshippers, blessing one of them. And that brings the PS entity's actions to an end.

The Simumodder (read: the GM) is still feeling lazy, so instead of using an artifact just yet, he charges forward and smashes the living virus up into the sky, then serves it at god_sloth. God_sloth and the living virus both take 15,000 damage, and the attack helicopter is destroyed. Then he summons a quick brick wall, with 30,000 hit points to protect the Vengeful God. The brick wall coming up out of the ground also pushes up a pair of +2s, one for each of the PSes.

Everything ticks up and down. The hunter artillery emplacement gets poisoned and the puppet seraph gets horribly mutated by the ratiation, becoming the Rat Seraph, becoming a bit more generic of an entity and joining the AS team. I would've written a horrifying description of the transformation, but I'm exhausted and not up to doing something like that.

Itinerary:
Destroy the Simumodder!
Destroy the Vengeful God!
Keep down the Vengeful God’s summon count!
Keep the Terrain going strong!

Entity Advantage: [AS]

Weather: Bloody Spore Storm (1 blood gen for Vengeful God, grants Vengeful God triple action. 3 rounds left. Inflicts 3 rounds of poison on 1 AS entity every round.)
Terrain: Rat Storage Zone (Inflicts 1 stack of Ratiation to all eligible PS entities each round.)

Simumodder [PS]: Hp: 92/100. Cool and New Portal Armor [A]. Golden Sun [A].
Vengeful God Incarnate [PS - JOEbob][BOSS]: Hp: 127,000/400,000. Convert: 3/3. Dupliclone: 3/3. White Was the Night: 3/6 6/50 Blood. Brick Wall: 30,000/30,000 HP
Worshipper [PS - JOEbob] Hp: 30,000/30,000. Ratiation 1/7
Worshipper [PS - JOEbob] Hp: 30,000/30,000. Blessed. 3000 regen. Ratiation 1/7
Worshipper [PS - JOEbob] Hp: 20,000/30,000. Blessed. 3000 regen. Ratiation 2/7
Marron [PS - Player] Hp: 17/20. Nightmarron [A] 0/4 Petal Dance. ratiation 3/7
JOEbob [PS - Player] Hp: 20/20. Astral Energy: 19%. Energy Stored: 38/38. Solar Adrenaline: 2/5. Ratiation: 2/7

Living Virus 2.0 [AS - Emerald] - 36,500/60,000 HP. Hack: 5/5. Projectile Virus: 9/10. Adaptation: 1/7. 5% accuracy. 5% dodge.
God_Sloth [AS - redstone]. - 3,000/30,000 HP Summon Vehicle: 3/4 Summon Good Vehicle: 6/6.
Zomboss Replacement Mech [AS - 1412] - 74,000/80,000 HP. Poisoned 1 round
Hunters for Hire x3 [AS - Emerald] - 10,000/10,000 HP
Huntmobile [AS - Emerald] - 30,000/30,000 HP. Roadkill: 3/3
Hunter Artillery Emplacement [AS - Emerald] - 88,000/20,000 HP. Bombs Away: 4/5 Poisoned 2 rounds.
Cardman Jack. [AS - Toast] 25,000/25,000 HP. 3000 regen.
The Reaper [AS - Bfury] 25,000/25,000 HP. 20% dodge
Rat Seraph [AS - 1412] Hp: 70,000/70,000. 0/30,000 Ratribution.
Tricklejest [AS - Player] Hp: 20/20
SparkedTheorem [AS - Player] Hp: 20/20. Firebrand [A] Durability: 100%
Splodimus [AS - Player] Hp: 20/20. 1 AC, 10% accuracy. Nuclear Heaven [A] 95% durability.

Spoils

The Ham Knife: IIIII. Owner: JOEbob
The Golden Fleece: IIIIIII. Owner: Tricklejest


Originally posted on 2017-03-24 15:14:00

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Once upon a time there was a story...
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JOEbob
 Posted: Aug 11 2018, 08:00 PM
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mastery: 19%
energy: 38/38
I create 3 portals protecting the brick wall that protects vengeful god
homeland 17/17 +2 simu +2 ire Using.
Spoiler Alert
now, I planed to use homeland to change the terrain, but Ire said they where going to do that, so I'm going to go for the weather.
weather: (Bloody) celestial realm.
every turn, each PS entity will gain one sky allegiance stack, and three AS entitys will gain three skys enemy stack. when an entity with a sky allegiance dies, they gain will be healed based on their sky allegiance amount minus the amount of overkill on the attack, and lose half their attack in the process, as well as gaining the 'indebted' passive: when they die, their owner must throw a +1 into the sky. however, players must accept this effect before it happens- if they do not accept, the heal amount will decrease significantly and the entity will gain 1/4 as many sky enemy stacks as they had allegiance stacks.
if an entity has enemy stacks and gains an allegiance stack, their enemy stacks will go down by one, and the alliance stack disappears.
when an entity with skys enemy dies, several meteors will fall from the sky and damage all their allys, based on the number of slacks they had.
crossed out stuff was removed to make it doable with less then 40charges

Spoiler Alert
I raise a purple crystal to the sky and it turns purple. the moon begins to glow more brightly, stars become visible, and a meteorite shower commences. after watching it for some time, the shower mostly stops and a single meteor crashes down in front of me. the meteor cracks open and out climbs a strange wispy being, coloured largely the same as the night sky and shaped like a floating orb. the figure encloses me and it within a field of glowing filaments, and we negotiate. it agrees to treat my allys as its own, as long as I provide it with this crystal, and someone helps recharge it every time they help/heal an ally. I agree, and they move in in force, meteors streaking the skys and celestial dragons flying across the sky. a single emissary floats in the sky, watching and preparing each alliance and enemy effect, starting with alliance of course. meanwhile, I work on making the skys here as hospitable as possible for my guests, concentrating all the blood rain into a small pillar next to vengeful god incarnate, so it doesn't harm his ability to things, and the blood simultaneously doesn't annoy my guests, and give them all a some warm blankets and some complementary chocolate mints, as well as a few pieces of hand-crafted celestial stone jewellery and tools which I give out at random, in a lottery of sorts, though visitors that work/try harder will have a higher chance.

_ 3/10
next:NULL.wrp1/20
+2 ire
vengeful god uses dupliclone and convert, then blesses the dupliclone entity, then uses debt collector with all his blood as a free action. all the worshipers heal vengeful god.
I thank the guy who appeared in the hanged man for his help, as the hanged man would otherwise have succeeded in the thing he was about to do, as well as thanking marron profusely, and remarking that I would give them a +2 for their help if i wasn't already doing that every turn.

I slap god_sloth, then punch him, then rain explosives on his head, then crush him with a hammer, until he dies, then scan cardman jack as a free action actually nah, then start raining explosives from above at living virus, knocking it around into a launcher that launches it up into the sky where a storm of green energy beams that scorch it all over, before a giant fist smashes into it and knocks it to the ground.

Originally posted on 2017-03-24 16:02:00
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Jondanger23
 Posted: Aug 11 2018, 08:00 PM
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I throw the Vengeful God Incarnate into a bottomless pit exactly 1 nanometer deep.

...which then turns into a 1000-meter deep pit.

AAAAAAAAAAAAAAAAAAAAAAAAAAA: 16/20

+1 to Toast, +1 to Battlefury

Originally posted on 2017-03-24 16:16:00

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[small]small[/small] [big]big[/big]
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Irecreeper
 Posted: Aug 11 2018, 08:00 PM
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o---Charges---
Excessive Rose: 12 / 20
GET AWAY FROM ME YOU FREAKS -> Rat Hell: 20 / 20 (+6, Redstone, JOE, )
+1 to JOE
+1 to Redstone
Current Summons

...It seems that Marron is absolutely pissed at the loss of the Puppet Seraph. Well, maybe not at the loss of the Puppet Seraph, but at the fact that Ette seems to be somewhat sad at losing a potential friend. So naturally, what better way to express pain and be edgy by committing rat genocide? Or better yet, why not take it a step further, and... well, I'd say what the "step further" would be here, but then it wouldn't be a surprise.

tc: Numbers.
tc: Fourteen-twelve. Whatever the hell you respond to.
tc: Your rats are forfeit.


Marron, with a newfound surge of energy, stitches together several "puppet rats" of sorts. With the help of Ette, she manages to stitch together about a thousand of them in total. She then stitches what appear to be tiny little puppets; humanoid ones. Those puppets are then put into little blocks of cheddar cheese, one of which is given to every Puppet Rat. Marron then points a finger towards the Rat Storage Zone, and the swarm of Puppet Rats surges in. While the actual rats in the Rat Storage Zone seem to be skeptical of the cutesy little Puppet Rats at first, they're quickly won over by the cubes of delicious cheddar cheese that they've all brought in! These cubes are consumed, along with the little puppets inside of them.

Now, one thing that most people don't know is that given the Rat Storage Zone's unique conditions, and the fact that it's related to Fallen London probably, is that the Rat Storage Zone has its own little society of sorts. Shops, military, a government; kinda like a human society. Rats live their day to day lives, not needing to worry about invaders most of the time because it's a pocket dimension of rats. Anyway, the rats that have consumed the cubes of cheddar cheese go about their day, and when the time comes, they go to sleep in their homes. However, every rat that's consumed a cube of cheese feels a rumble in their stomach. Then a sharp, stabbing pain. Then an indescribable amount of pain as thousands of needles rip out of their body and proceed to tear them apart from the inside out, with their skins and insides being used to form another Puppet Rat. The Puppet Rat population goes from a mere thousand rats to two thousand rats overnight. In the day, the Puppet Rats sneak out to Marron, who provides more cheese cubes with puppets stashed inside of them, which are then handed out to rats in the streets of the Rat Storage Zone.

In the night, more rats become converted into Puppet Rats as they go through the same, gut-busting experience that's having a puppet rip out of your stomach. On the fourth day of hostile puppet-based takeover, the Puppet Rats, along with their cubes of cheese, are given little rifles loaded with tiny puppets, and far too much fabric. The Puppet Rats sneak them into the city, and in the middle of the night, the Puppet Rat Army, now ten-thousand rats strong, moves out on the city, rifles at the ready. The rats that witness the army moving out are quickly silenced with the puppet-loaded rifles, the bullets causing the hit rats to become Puppet Rats. More shots are fabricated out of the fabric, ensuring that the Puppet Rats never run out of ammo. Tens of thousands of rats are converted before the Rat Military eventually takes notice and moves in, normal rifles and such at the ready. However, their bullets don't seem to wound the Puppet Rats much at all; their fabric-based bodies absorb the bullets quite well, and they can't bleed. While there's about a hundred-thousand armed rats to the now twenty-thousand Puppet Rats, the Puppet Rat's resistance to bullets and the massive blows to the normal rat's morale upon seeing their comrades get blown apart from the inside compile really nicely. By the end of the conflict, there's more Puppet Rats now then at the start of the battle.

With the general rat populous absolutely terrified of these puppets, the senior commanding Puppet Rat gives an order to the non-puppet populous; to go and swarm the AS's, rather than the PS's. The rats resist at first, but their wills are slowly weakened, and then broken as those who resist are turned into Puppet Rats. Meanwhile on the battlefield, thousands of rats rush out of the portal to the Rat Storage Zone, and to everyone's surprise, begin to apply Ratiation to the AS's. Marron smirks at 1412 as she knows that her revenge has been completed. She also seems to be totally indifferent to the fact that she's turned the utopian Rat Storage Zone into a hellish dystopia over the course of a few days through the usage of terror and hostile takeovers.

...

Marron really needs to chill, holy eggs.

Anyway, the Terrain has been transformed into the Puppet Rat Dystopia, which will apply 1 stack of Ratiation to all eligible AS-entities every round. Ratiation works the same way as it does normally against the PS's... but it's aimed at the AS's. An alternate effect, instead of Ratiation, could be that the terrain will passively spawn "Puppet Rats" every round; somewhat weak entities that come in huge swarms, on the PS side.

Originally posted on 2017-03-24 17:27:00

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Emerald_Mann
 Posted: Aug 11 2018, 08:00 PM
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Bulky Code: 13/20
Judgement: 13/20
I throw some shurikens at the VGI and tell my entities to continue murdering the VGI

Originally posted on 2017-03-24 17:41:00
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Eris
 Posted: Aug 11 2018, 08:00 PM
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19 6/19.
20 4/20. (+1 from Jon and Battlefury)

+1 to Jon and Battlefury.

Patrick Star suddenly appears, and stares at the brick wall, somehow finding a resemblance between it and Bikini Bottom.

"Why don't we just move the Bikini Bottom..."

Patrick gestures to the left.

"...To someplace else?"

Patrick gestures to the right.

The citizens of Bikini Bottom, who suddenly appear with him, shrug and start pushing the Brick Wall someplace else.

Originally posted on 2017-03-24 19:18:00
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1412
 Posted: Aug 11 2018, 08:00 PM
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aww yee holy rat
I feed the rat seraph some Rat Treats (in the form of non-infested grapes) because seriously it's a little rat with wings and some kinda holy weapon and stuff it's so cute plus I'm not making her work for nothing.
"...marron you're severely overestimating the content of Rat Storage Zone. It's literally just a zone full of rats and ratiation. Heck ratiation isn't really a force that can be aimed it's just a force that the AS just so happen to be guarded against... In all likelihood if it can effect us it's still effecting you, unless you're somehow terrifying enough to simply scare ratioactive energy away from you and I'm sorry did you say puppet rats are made of torn up rat that's horrifying disgusting and in all likelihood highly immoral"
I know that's unlikely to change anything but still I may as well try.
(by the way here's what he rat storage zone comes from)
Ratman: 5/20
Legal proceedings->avarat awakening 2/15
Anyway. I'd like my entities to attack the vengeful god assuming it's still alive. If not send 'em at joebob

+2 emerald

Originally posted on 2017-03-24 21:37:00
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Sparked
 Posted: Aug 11 2018, 08:00 PM
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Wandering Goddess
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10/10 MEDIC! Done.
20/20 Aincrad Done.
1/20 Azurewrath
2/20 Kewl Sord (+1 from Ire)

+2 to JONNY

AINCRAD
Everyone is teleported to a ginormous castle. Suddenly, the bits of the castle start falling!
On the PSes.

NEW WEATHER!
Raining Rocks
Every turn, a rock will fall on an entity or a player. If it lands on a player, it will half the damage of one of their actions. If it lands on an entity, that entity gets stunned for the round and takes 1,000 damage. Only Affects PSes.

MEDIC!
Another ROBLOXian descends in a doctor outfit, named Okayish_Chloe.
Hey .3.
Oh hey, you're a Medic I guess?
Yeah.

Okayish_Chloe 25,000 HP / 25,000 HP [AS]
Passive: Nice Medic: Deals 25% less damage to enemies, Heals 50 or 25% more effectively.
Passive: Professional: Can heal other entities.

Okayish_Chloe patches up God_Sloth by throwing a medkit in his face because ROBLOX.
God_Sloth then shoots up the Vengeful God Incarnate.

SparkedTheorem gives JOE's hand a
Semi-NSFW Alert
fapping
sound effect, so when he slaps God_Sloth for the first time, he realizes that it's gonna sound pretty awkard if he keeps slapping God_Sloth and thus stops slapping him.

Originally posted on 2017-03-25 00:14:00

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You are already dead.

Starlight Document: https://docs.google.com/spreadsheets/d/1NZl...dit?usp=sharing
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helldivercommand
 Posted: Aug 11 2018, 08:00 PM
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WHAT JOEBOB? JOIN THE SIMUMODDER? BUT HIS HAMS ARE TERRIBLE AND RAT-INFESTED!!! I MUST ELIMINATE THIS AFFRONT TO ALL GOOD LARGE HAMS!!!!

2/20 = Titan Pilot
4/5 =Plants. FROM THE FUTURE!!!

I proceed to open a portal to a world populated by nothing but extraordinarily large hams right inside the vengeful god incarnate's brain. in addition to the obvious harm of being that close to approximately 7 billion BRIAN BLESSEDS, this also removes the part of the vengeful god incarnate's brain that deals with autonomy and limb control

Originally posted on 2017-03-25 15:37:00
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Emerald_Mann
 Posted: Aug 11 2018, 08:01 PM
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Bulky Code: 14/20
Judgement: 14/20
I throw a stick at the VGI. My entities continue murdering VGI

Originally posted on 2017-03-26 18:06:00
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variant
 Posted: Aug 11 2018, 08:01 PM
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The player looks at JOE, somewhat confused.

What’d I-

He then looks at his feet, and the remains of the Hanged Man which surround them.

Oh.
Uh...
No problem, I guess.


He figures that since he’s already killed someone, and everyone else is fighting, he ought to go fight things.
He looks into his pockets, and, seeing nothing, figures he’s going to have to just go hit the things he’s fighting.
So, he runs at the Rat Seraph.

On the way, he trips, falls into a massive pit, and triggers the massive pile of landmines and other assorted explosives at the bottom of it.
The landmines detonate, sending the player flying almost straight up at incredible speed. So much speed, in fact, that he manages to go above the maximum integer limit for height, which then overflows into an incredibly low negative value, and then continue flying upward until he slams into the underside of the bedrock layer beneath the Seraph, all in about ten seconds.

He is given little pause for thought, as he peels away from the bedrock layer rather quickly and begins to fall. He recognizes his surroundings shortly.

Well.
This is it, isn’t it.
This is how I die.
Oh, well, guess I’ll just wait to respawn.


But, after about a minute, he realizes that he hasn’t died.

So…
Am I just…
Not going to die?
Just continue to fall forever?
Boring.


He pulls out his laptop, to see if he can get internet reception in the void to see how his friends are doing. He doesn’t have that good of a grip on it, though, and it slips from his hands. He then watches as it moves upward relative to him, floating from his reach.

Looks like I won’t be able to check on my friends after all.
Though I might have to deal with this “losing items forever” thing.


So, he pulls out some blocks, and builds himself a nice little 10x10x10 room out of oak wood, even giving it a door on one of its sides on what he deems the “floor”.

At least now I can’t lose things above or below me.

So, he proceeds to take out a bigger desktop computer, and a desk to put it on, and sets them up against the wall. He turns on the computer, and decides to go check on his friends.

Oh, right.
I don’t have any friends.
Well, at least I have a computer.


He thinks about starting to play some games, before he realizes something.

Wait.
There isn’t a toilet in this place.
This could be an issue.


So, he decides to go outside of his little room and build himself a hallway, with a restroom at the other end.
But then he gets sidetracked.
First, he puts some other rooms and hallways branching off the hallway he built, since he didn’t want to just have a hallway leading to one room.
Then he makes some more hallways and rooms branching off of the hallways branching off of the branching hallways.
Then he makes more hallways and rooms branching off of those, and some more off of those, and then he decides he ought to build upward too and adds a second floor, and a third, and a fourth, and maybe he might need a pool, and a garage, and maybe a topiary garden with one of those big hedge mazes because those are fun, and while he’s at it he might add on a couple more floors, and on and on it goes.

This goes on for so long, in fact, that he entirely forgets that he’s still falling through the void, and he doesn’t even notice when his position and that of what was becoming an increasingly massive mansion was rapidly approaching the point at which their positions would underflow and be sent to the sky.
He doesn’t even notice when this happens, since he had been falling for so long that the sun had set in the aboveground realm. He notices when the sun rises, but fails to register what this means, because he was too enthralled in adding an extension to the hallway which housed the 26th story’s third bathroom to try to add enough space for another bedroom.

After another few hours, the inevitable happens, and what went up comes down in a big way, directly on top of the Rat Seraph.

As the dust settles, a hand pokes out of the resulting rubble. Then another, followed shortly by a head. The player then pulls the rest of himself from the wreckage and dusts himself off, before having a major realization.

Where did I get all of this?

Then, his laptop finally catches up with him, falling a couple feet from where he ended up. Surprisingly, it survives the fall, coming out unscathed. The player walks over and picks it up, putting it in his inventory.

Oh.
I have an inventory.
That could explain it.


While he's at it, he figures he ought to at least make himself somewhat more neutral.
+1 Battlefury/1412

2/20 An Affront and a Front
2/15 Getting the Basics Down

Originally posted on 2017-03-26 22:09:00
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Irecreeper
 Posted: Aug 11 2018, 08:01 PM
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Source of the Problem
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o---Charges---
Excessive Rose: 13 / 20
+1 to JOE
+1 to Variant
Current Summons

Marron realizes that the Rat Storage Zone is actually some place entirely different.

tc: Wait, if that's the rat storage zone, then what did I-
tc: Ah. Must've been some sort of strange pocket-dimension that existed just now.
tc: Whatever.


The Puppet Rats immediately take over the Rat Storage Zone, ending Ratiation.

tc: There we go~
tc: Anyway, where was I...?


Marron then decides to use some recoil and the Nightmarron to slice the leg off the Zomboss Replacement Mech. Before the mecha can retaliate, Marron runs off into the distance, into a conveniently-placed forest. The zombie inside the mecha then steps out to fix the leg... then finds itself down on the ground with a few bullets in its head.

Marron creeps around the hopefully incapacitated zombie, and crawls into the cockpit of the mecha. She then manages to get the mecha to rip or shoot itself apart using whatever weapons it has! While she'd probably kill the mecha right there and then, the pilot attempted to get back in the mecha, scaring the eggs out of Marron, forcing her to flee.

Originally posted on 2017-03-26 22:32:00

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1412
 Posted: Aug 11 2018, 08:01 PM
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"Ah, Helldiver, Rats in hams are a problem? Very well, I'll issue a royal proclamation to all the rats; unless otherwise stated, hams are off-limits.
And as for you... other new dude... I'm kind of upset about you harming my rat but thanks for the +1 at least? I'd appreciate it if you didn't do it again and would like to remind you that the Vengeful God will do something Bad in a few turns if he's still alive. "
But you get a +1 in exchange anyway, as does Helldiver.

Ratman: 6/20
Legal proceedings->avarat awakening 4/15

As for my action, I post on the Rat Sending Simulator Forums that I desparately need rats. since sending rats to people is the entire point of the game, the people there are more than happy to oblige. The massive influx of additional rats being sent in either provides reinforcements against the puppet rats, or deals an unpleasant amount of biting and scratching damage to the Vengeful God incarnate. preferably the fist one.

Originally posted on 2017-03-27 04:03:00
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Sparked
 Posted: Aug 11 2018, 08:01 PM
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Wandering Goddess
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2/20 Azurewrath
3/20 Kewl Sord

+2 to Emerald

SparkedTheorem decides to becomes Sans by impaling the weak and blessed Worshipper with bricks and knocking him around. He then summons laser guns to continually blast at him, replacing Gasterblasters. Finally, SparkedTheorem deletes everything below the Worshipper's hips and places a sign on his head that says "Donate ######".

Originally posted on 2017-03-27 05:39:00

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You are already dead.

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JOEbob
 Posted: Aug 11 2018, 08:01 PM
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mastery: 19%
energy: 8/38
_ 5/10 +1
NULL.wrp2/20
+1 ire +1 varient
(if i surround a sentence in ', then it probably isn't meant to be exact, more of just the jist of what I would say)
'oh, by the way,what name I should use if I talk to you in the future? '((((directed at varient- lots of people don't use their username for their character name, so its good to be sure))))
'and hey, 1412, vengeful gods thing-he's-going-to-do isn't necessarily bad, its just that your on the opposite team from me- from his perspective (((meaning varient))) its probably more just 'a thing' then 'a bad thing' '
I blink to cardman jack and kick him in the soft spot, then start playing a game of poker from both sides, drawing cards by ripping them off him. I lose to a piece of twine, and in a fit of rage start throwing massive attacks at them, first punching them with my fist crackling with electricity, then stomping their head into the dirt, before kicking them away and grinding off their limbs. I give them a big couch and tell them to bring it up a set of steep stairs. once their 1/2 way up, I say 'hey, you want me to help you with that?" he just roolllllls his eyes and says "Nooooo, I want you to cut off my arms and legs with a chainsaw." so i did. and then he's Like "Auuughhh! Augh! ahhhh! cummon, couldn't you tell I was being sarcastic?!!" great, come on, how was I supposed to know that?
yanno, that reminds me of something.
so, one day, I'm walking around just past sundown, right?
and this guy walks up to me and says he hasn't had a bite in three days.
now, I knew what he meant, but just to be funny, I took a big bite out of his jugular vein.
and he's yelling and screaming and bleeding all over
and I'm like haha, comeon man, don't you Get it?
but he's still rolling around and yelling and screaming and bleeding all over.
haha.
uh.
lost my train of thought.
well, I know its a roundabout way of saying it, but I.
Hate.
SAUERKRAUT.
thats all I'm really trying to say here.
well, anyway, yeah I bite cardman jacks jugular vein as well, then hold off the hospital people for a while by being weird, before leaving.

Originally posted on 2017-03-27 11:38:00
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pionoplayer
 Posted: Aug 11 2018, 08:01 PM
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QUOTE (JOEbob @ (time=1490371350))
mastery: 19%
energy: 38/38
I create 3 portals protecting the brick wall that protects vengeful god
homeland 17/17 +2 simu +2 ire Using.
Spoiler Alert
now, I planed to use homeland to change the terrain, but Ire said they where going to do that, so I'm going to go for the weather.
weather: (Bloody) celestial realm.
every turn, each PS entity will gain one sky allegiance stack, and three AS entitys will gain three skys enemy stack. when an entity with a sky allegiance dies, they gain will be healed based on their sky allegiance amount minus the amount of overkill on the attack, and lose half their attack in the process, as well as gaining the 'indebted' passive: when they die, their owner must throw a +1 into the sky. however, players must accept this effect before it happens- if they do not accept, the heal amount will decrease significantly and the entity will gain 1/4 as many sky enemy stacks as they had allegiance stacks.
if an entity has enemy stacks and gains an allegiance stack, their enemy stacks will go down by one, and the alliance stack disappears.
when an entity with skys enemy dies, several meteors will fall from the sky and damage all their allys, based on the number of slacks they had.
crossed out stuff was removed to make it doable with less then 40charges

Spoiler Alert
I raise a purple crystal to the sky and it turns purple. the moon begins to glow more brightly, stars become visible, and a meteorite shower commences. after watching it for some time, the shower mostly stops and a single meteor crashes down in front of me. the meteor cracks open and out climbs a strange wispy being, coloured largely the same as the night sky and shaped like a floating orb. the figure encloses me and it within a field of glowing filaments, and we negotiate.  it agrees to treat my allys as its own, as long as I provide it with this crystal, and someone helps recharge it every time they help/heal an ally.  I agree, and they move in in force, meteors streaking the skys and celestial dragons flying across the sky. a single emissary floats in the sky, watching and preparing each alliance and enemy effect, starting with alliance of course.  meanwhile, I work on making the skys here as hospitable as possible for my guests, concentrating all the blood rain into a small pillar next to vengeful god incarnate, so it doesn't harm his ability to things, and the blood simultaneously doesn't annoy my guests, and give them all a some warm blankets and some complementary  chocolate mints, as well as a few pieces of hand-crafted celestial stone jewellery and tools which I give out at random, in a lottery of sorts, though visitors that work/try harder will have a higher chance. 

_ 3/10
next:NULL.wrp1/20
+2 ire
vengeful god uses dupliclone and convert, then blesses the dupliclone entity, then uses debt collector with all his blood as a free action. all the worshipers heal vengeful god.
I thank the guy who appeared in the hanged man for his help, as the hanged man would otherwise have succeeded in the thing he was about to do, as well as thanking marron profusely, and remarking that I would give them a +2 for their help if i wasn't already doing that every turn.

I slap god_sloth, then punch him, then rain explosives on his head, then crush him with a hammer, until he dies, then scan cardman jack as a free action actually nah, then start raining explosives from above at living virus, knocking it around into a launcher that launches it up into the sky where a storm of green energy beams that scorch it all over, before a giant fist smashes into it and knocks it to the ground.

portals created. Weather changed to celestial realm.
3000 damage to the living virus, 2000 damage to God_sloth thanks to damage mitigation by redstone.

QUOTE (Jondanger23 @ (time=1490372179))
I throw the Vengeful God Incarnate into a bottomless pit exactly 1 nanometer deep.

...which then turns into a 1000-meter deep pit.

AAAAAAAAAAAAAAAAAAAAAAAAAAA: 16/20

+1 to Toast, +1 to Battlefury

AAAAAAAAAAAAAAAAAAAAAAAASPLAT 4000 damage to the brick wall.

QUOTE (Irecreeper @ (time=1490376437))
o---Charges---
Excessive Rose: 12 / 20
GET AWAY FROM ME YOU FREAKS -> Rat Hell: 20 / 20 (+6, Redstone, JOE, )
+1 to JOE
+1 to Redstone
Current Summons

...It seems that Marron is absolutely pissed at the loss of the Puppet Seraph. Well, maybe not at the loss of the Puppet Seraph, but at the fact that Ette seems to be somewhat sad at losing a potential friend. So naturally, what better way to express pain and be edgy by committing rat genocide? Or better yet, why not take it a step further, and... well, I'd say what the "step further" would be here, but then it wouldn't be a surprise.

tc: Numbers.
tc: Fourteen-twelve. Whatever the hell you respond to.
tc: Your rats are forfeit.


Marron, with a newfound surge of energy, stitches together several "puppet rats" of sorts. With the help of Ette, she manages to stitch together about a thousand of them in total. She then stitches what appear to be tiny little puppets; humanoid ones. Those puppets are then put into little blocks of cheddar cheese, one of which is given to every Puppet Rat. Marron then points a finger towards the Rat Storage Zone, and the swarm of Puppet Rats surges in. While the actual rats in the Rat Storage Zone seem to be skeptical of the cutesy little Puppet Rats at first, they're quickly won over by the cubes of delicious cheddar cheese that they've all brought in! These cubes are consumed, along with the little puppets inside of them.

Now, one thing that most people don't know is that given the Rat Storage Zone's unique conditions, and the fact that it's related to Fallen London probably, is that the Rat Storage Zone has its own little society of sorts. Shops, military, a government; kinda like a human society. Rats live their day to day lives, not needing to worry about invaders most of the time because it's a pocket dimension of rats. Anyway, the rats that have consumed the cubes of cheddar cheese go about their day, and when the time comes, they go to sleep in their homes. However, every rat that's consumed a cube of cheese feels a rumble in their stomach. Then a sharp, stabbing pain. Then an indescribable amount of pain as thousands of needles rip out of their body and proceed to tear them apart from the inside out, with their skins and insides being used to form another Puppet Rat. The Puppet Rat population goes from a mere thousand rats to two thousand rats overnight. In the day, the Puppet Rats sneak out to Marron, who provides more cheese cubes with puppets stashed inside of them, which are then handed out to rats in the streets of the Rat Storage Zone.

In the night, more rats become converted into Puppet Rats as they go through the same, gut-busting experience that's having a puppet rip out of your stomach. On the fourth day of hostile puppet-based takeover, the Puppet Rats, along with their cubes of cheese, are given little rifles loaded with tiny puppets, and far too much fabric. The Puppet Rats sneak them into the city, and in the middle of the night, the Puppet Rat Army, now ten-thousand rats strong, moves out on the city, rifles at the ready. The rats that witness the army moving out are quickly silenced with the puppet-loaded rifles, the bullets causing the hit rats to become Puppet Rats. More shots are fabricated out of the fabric, ensuring that the Puppet Rats never run out of ammo. Tens of thousands of rats are converted before the Rat Military eventually takes notice and moves in, normal rifles and such at the ready. However, their bullets don't seem to wound the Puppet Rats much at all; their fabric-based bodies absorb the bullets quite well, and they can't bleed. While there's about a hundred-thousand armed rats to the now twenty-thousand Puppet Rats, the Puppet Rat's resistance to bullets and the massive blows to the normal rat's morale upon seeing their comrades get blown apart from the inside compile really nicely. By the end of the conflict, there's more Puppet Rats now then at the start of the battle.

With the general rat populous absolutely terrified of these puppets, the senior commanding Puppet Rat gives an order to the non-puppet populous; to go and swarm the AS's, rather than the PS's. The rats resist at first, but their wills are slowly weakened, and then broken as those who resist are turned into Puppet Rats. Meanwhile on the battlefield, thousands of rats rush out of the portal to the Rat Storage Zone, and to everyone's surprise, begin to apply Ratiation to the AS's. Marron smirks at 1412 as she knows that her revenge has been completed. She also seems to be totally indifferent to the fact that she's turned the utopian Rat Storage Zone into a hellish dystopia over the course of a few days through the usage of terror and hostile takeovers.

...

Marron really needs to chill, holy eggs.

Anyway, the Terrain has been transformed into the Puppet Rat Dystopia, which will apply 1 stack of Ratiation to all eligible AS-entities every round. Ratiation works the same way as it does normally against the PS's... but it's aimed at the AS's. An alternate effect, instead of Ratiation, could be that the terrain will passively spawn "Puppet Rats" every round; somewhat weak entities that come in huge swarms, on the PS side.

I was going to let this go through as it, but realized "Curse of Repetition is still a thing", so instead, this field will have a different effect.
Terrain changed to Puppet Rat Dystopia, every round a PS "swarm of puppet rats" will be summoned.

QUOTE (Emerald_Mann @ (time=1490377305))
Bulky Code: 13/20
Judgement: 13/20
I throw some shurikens at the VGI and tell my entities to continue murdering the VGI

3000 damage to the brick wall, entities ordered.

QUOTE (Toast @ (time=1490383105))
19 6/19.
20 4/20. (+1 from Jon and Battlefury)

+1 to Jon and Battlefury.

Patrick Star suddenly appears, and stares at the brick wall, somehow finding a resemblance between it and Bikini Bottom.

"Why don't we just move the Bikini Bottom..."

Patrick gestures to the left.

"...To someplace else?"

Patrick gestures to the right.

The citizens of Bikini Bottom, who suddenly appear with him, shrug and start pushing the Brick Wall someplace else.

The brick wall falls over and takes 8000 damage from all of the pushing.

QUOTE (1412 @ (time=1490391439))
aww yee holy rat
I feed the rat seraph some Rat Treats (in the form of non-infested grapes) because seriously it's a little rat with wings and some kinda holy weapon and stuff it's so cute plus I'm not making her work for nothing.
"...marron you're severely overestimating the content of Rat Storage Zone. It's literally just a zone full of rats and ratiation. Heck ratiation isn't really a force that can be aimed it's just a force that the AS just so happen to be guarded against... In all likelihood if it can effect us it's still effecting you, unless you're somehow terrifying enough to simply scare ratioactive energy away from you and I'm sorry did you say puppet rats are made of torn up rat that's horrifying disgusting and in all likelihood highly immoral"
I know that's unlikely to change anything but still I may as well try.
(by the way here's what he rat storage zone comes from)
Ratman: 5/20
Legal proceedings->avarat awakening 2/15
Anyway. I'd like my entities to attack the vengeful god assuming it's still alive.  If not send 'em at joebob

+2 emerald

You fail to counter Ire's 20 charge + minor longpost.
Entities will attack the Vengeful God.

QUOTE (Redstonetam15 @ (time=1490400840))
10/10 MEDIC! Done.
20/20 Aincrad Done.
1/20 Azurewrath
2/20 Kewl Sord (+1 from Ire)

+2 to JONNY

AINCRAD
Everyone is teleported to a ginormous castle. Suddenly, the bits of the castle start falling!
On the PSes.

NEW WEATHER!
Raining Rocks
Every turn, a rock will fall on an entity or a player. If it lands on a player, it will half the damage of one of their actions. If it lands on an entity, that entity gets stunned for the round and takes 1,000 damage. Only Affects PSes.

MEDIC!
Another ROBLOXian descends in a doctor outfit, named Okayish_Chloe.
Hey .3.
Oh hey, you're a Medic I guess?
Yeah.

Okayish_Chloe 25,000 HP / 25,000 HP [AS]
Passive: Nice Medic: Deals 25% less damage to enemies, Heals 50 or 25% more effectively.
Passive: Professional: Can heal other entities.

Okayish_Chloe patches up God_Sloth by throwing a medkit in his face because ROBLOX.
God_Sloth then shoots up the Vengeful God Incarnate.

SparkedTheorem gives JOE's hand a
Semi-NSFW Alert
fapping
sound effect, so when he slaps God_Sloth for the first time, he realizes that it's gonna sound pretty awkard if he keeps slapping God_Sloth and thus stops slapping him.

Charge unfortunately denied due to the "main" weather having been changed just earlier this round, and with roughly twice the amount of charge behind it.
Okayish_Chloe summoned!
By way of curiosity, are these people you actually know or something?

>:|
Attack reduction reduced JUST for that. I will not have those kinds of jokes in my forum game thread. You still just barely managed to save God_Sloth though.

QUOTE (helldivercommand @ (time=1490456243))
WHAT JOEBOB? JOIN THE SIMUMODDER? BUT HIS HAMS ARE TERRIBLE AND RAT-INFESTED!!! I MUST ELIMINATE THIS AFFRONT TO ALL GOOD LARGE HAMS!!!!

2/20 = Titan Pilot
4/5 =Plants. FROM THE FUTURE!!!

I proceed to open a portal to a world populated by nothing but extraordinarily large hams right inside the vengeful god incarnate's brain. in addition to the obvious harm of being that close to approximately 7 billion BRIAN BLESSEDS, this also removes the part of the vengeful god incarnate's brain that deals with autonomy and limb control

You want some eggs with that ham?
7000 damage to the brick wall.

QUOTE (Emerald_Mann @ (time=1490547970))
Bulky Code: 14/20
Judgement: 14/20
I throw a stick at the VGI. My entities continue murdering VGI

3000 damage to the brick wall.

QUOTE (variant @ (time=1490562589))
The player looks at JOE, somewhat confused.

What’d I-

He then looks at his feet, and the remains of the Hanged Man which surround them.

Oh.
Uh...
No problem, I guess.


He figures that since he’s already killed someone, and everyone else is fighting, he ought to go fight things.
He looks into his pockets, and, seeing nothing, figures he’s going to have to just go hit the things he’s fighting.
So, he runs at the Rat Seraph.

On the way, he trips, falls into a massive pit, and triggers the massive pile of landmines and other assorted explosives at the bottom of it.
The landmines detonate, sending the player flying almost straight up at incredible speed. So much speed, in fact, that he manages to go above the maximum integer limit for height, which then overflows into an incredibly low negative value, and then continue flying upward until he slams into the underside of the bedrock layer beneath the Seraph, all in about ten seconds.

He is given little pause for thought, as he peels away from the bedrock layer rather quickly and begins to fall. He recognizes his surroundings shortly.

Well.
This is it, isn’t it.
This is how I die.
Oh, well, guess I’ll just wait to respawn.


But, after about a minute, he realizes that he hasn’t died.

So…
Am I just…
Not going to die?
Just continue to fall forever?
Boring.


He pulls out his laptop, to see if he can get internet reception in the void to see how his friends are doing. He doesn’t have that good of a grip on it, though, and it slips from his hands. He then watches as it moves upward relative to him, floating from his reach.

Looks like I won’t be able to check on my friends after all.
Though I might have to deal with this “losing items forever” thing.


So, he pulls out some blocks, and builds himself a nice little 10x10x10 room out of oak wood, even giving it a door on one of its sides on what he deems the “floor”.

At least now I can’t lose things above or below me.

So, he proceeds to take out a bigger desktop computer, and a desk to put it on, and sets them up against the wall. He turns on the computer, and decides to go check on his friends.

Oh, right.
I don’t have any friends.
Well, at least I have a computer.


He thinks about starting to play some games, before he realizes something.

Wait.
There isn’t a toilet in this place.
This could be an issue.


So, he decides to go outside of his little room and build himself a hallway, with a restroom at the other end.
But then he gets sidetracked.
First, he puts some other rooms and hallways branching off the hallway he built, since he didn’t want to just have a hallway leading to one room.
Then he makes some more hallways and rooms branching off of the hallways branching off of the branching hallways.
Then he makes more hallways and rooms branching off of those, and some more off of those, and then he decides he ought to build upward too and adds a second floor, and a third, and a fourth, and maybe he might need a pool, and a garage, and maybe a topiary garden with one of those big hedge mazes because those are fun, and while he’s at it he might add on a couple more floors, and on and on it goes.

This goes on for so long, in fact, that he entirely forgets that he’s still falling through the void, and he doesn’t even notice when his position and that of what was becoming an increasingly massive mansion was rapidly approaching the point at which their positions would underflow and be sent to the sky.
He doesn’t even notice when this happens, since he had been falling for so long that the sun had set in the aboveground realm. He notices when the sun rises, but fails to register what this means, because he was too enthralled in adding an extension to the hallway which housed the 26th story’s third bathroom to try to add enough space for another bedroom.

After another few hours, the inevitable happens, and what went up comes down in a big way, directly on top of the Rat Seraph.

As the dust settles, a hand pokes out of the resulting rubble. Then another, followed shortly by a head. The player then pulls the rest of himself from the wreckage and dusts himself off, before having a major realization.

Where did I get all of this?

Then, his laptop finally catches up with him, falling a couple feet from where he ended up. Surprisingly, it survives the fall, coming out unscathed. The player walks over and picks it up, putting it in his inventory.

Oh.
I have an inventory.
That could explain it.


While he's at it, he figures he ought to at least make himself somewhat more neutral.
+1 Battlefury/1412

2/20 An Affront and a Front
2/15 Getting the Basics Down

SMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAASH
You achieve a low-end SMASH using a large amount of words and a healthy amount of wit. 20000 damage to the Rat Seraph.

QUOTE (Irecreeper @ (time=1490563944))
o---Charges---
Excessive Rose: 13 / 20
+1 to JOE
+1 to Variant
Current Summons

Marron realizes that the Rat Storage Zone is actually some place entirely different.

tc: Wait, if that's the rat storage zone, then what did I-
tc: Ah. Must've been some sort of strange pocket-dimension that existed just now.
tc: Whatever.


The Puppet Rats immediately take over the Rat Storage Zone, ending Ratiation.

tc: There we go~
tc: Anyway, where was I...?


Marron then decides to use some recoil and the Nightmarron to slice the leg off the Zomboss Replacement Mech. Before the mecha can retaliate, Marron runs off into the distance, into a conveniently-placed forest. The zombie inside the mecha then steps out to fix the leg... then finds itself down on the ground with a few bullets in its head.

Marron creeps around the hopefully incapacitated zombie, and crawls into the cockpit of the mecha. She then manages to get the mecha to rip or shoot itself apart using whatever weapons it has! While she'd probably kill the mecha right there and then, the pilot attempted to get back in the mecha, scaring the eggs out of Marron, forcing her to flee.

7000 damage inflicted upon the zomboss mech!

QUOTE (1412 @ (time=1490583816))
"Ah, Helldiver, Rats in hams are a problem? Very well, I'll issue a royal proclamation to all the rats; unless otherwise stated, hams are off-limits.
And as for you... other new dude... I'm kind of upset about you harming my rat but thanks for the +1 at least? I'd appreciate it if you didn't do it again and would like to remind you that the Vengeful God will do something Bad in a few turns if he's still alive. "
But you get a +1 in exchange anyway, as does Helldiver.

Ratman: 6/20
Legal proceedings->avarat awakening 4/15

As for my action, I post on the Rat Sending Simulator Forums that I desparately need rats. since sending rats to people is the entire point of the game, the people there are more than happy to oblige. The massive influx of additional rats being sent in either provides reinforcements against the puppet rats, or deals an unpleasant amount of biting and scratching damage to the Vengeful God incarnate. preferably the fist one.

Unfortunately, there are no refinfrocements to be found, but your rats do finish chewing the brick wall into rubble.

QUOTE (Redstonetam15 @ (time=1490589563))
2/20 Azurewrath
3/20 Kewl Sord

+2 to Emerald

SparkedTheorem decides to becomes Sans by impaling the weak and blessed Worshipper with bricks and knocking him around. He then summons laser guns to continually blast at him, replacing Gasterblasters. Finally, SparkedTheorem deletes everything below the Worshipper's hips and places a sign on his head that says "Donate ######".

7000 damage to the weakened worshipper.

QUOTE (JOEbob @ (time=1490611091))
mastery: 19%
energy: 8/38
_ 5/10 +1
NULL.wrp2/20
+1 ire +1 varient
(if i surround a sentence in ', then it probably isn't meant to be exact, more of just the jist of what I would say)
'oh, by the way,what name I should use if I talk to you in the future? '((((directed at varient- lots of people don't use their username for their character name, so its good to be sure))))
'and hey, 1412, vengeful gods thing-he's-going-to-do isn't necessarily bad, its just that your on the opposite team from me- from his perspective (((meaning varient))) its probably more just 'a thing' then 'a bad thing' '
I blink to cardman jack and kick him in the soft spot, then start playing a game of poker from both sides, drawing cards by ripping them off him. I lose to a piece of twine, and in a fit of rage start throwing massive attacks at them, first punching them with my fist crackling with electricity, then stomping their head into the dirt, before kicking them away and grinding off their limbs. I give them a big couch and tell them to bring it up a set of steep stairs. once their 1/2 way up, I say 'hey, you want me to help you with that?" he just roolllllls his eyes and says "Nooooo, I want you to cut off my arms and legs with a chainsaw." so i did. and then he's Like "Auuughhh! Augh! ahhhh! cummon, couldn't you tell I was being sarcastic?!!" great, come on, how was I supposed to know that?
yanno, that reminds me of something.
so, one day, I'm walking around just past sundown, right?
and this guy walks up to me and says he hasn't had a bite in three days.
now, I knew what he meant, but just to be funny, I took a big bite out of his jugular vein.
and he's yelling and screaming and bleeding all over
and I'm like haha, comeon man, don't you Get it?
but he's still rolling around and yelling and screaming and bleeding all over.
haha.
uh.
lost my train of thought.
well, I know its a roundabout way of saying it, but I.
Hate.
SAUERKRAUT.
thats all I'm really trying to say here.
well, anyway, yeah I bite cardman jacks jugular vein as well, then hold off the hospital people for a while by being weird, before leaving.

I... uh... what?
8000 damage to Cardman Jack.


Originally posted on 2017-03-27 15:49:00

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pionoplayer
 Posted: Aug 11 2018, 08:01 PM
Quote

Weaver of Fates
Group: Admin
Posts: 2622
Joined: 11-August 18
Age: 25
Location: Where ever there is chaos to be created
Status: N/A



EoTB:

The Hunters for Hire and Living Virus pull up another one of their massive assaults, and all spiral into the Vengeful God Incarnate, dealing 41,000 damage. The Rat Seraph and the Zomboss Backup Mech both launch attacks of their own, in a flurry of rat nibbles and rockets, the Vengeful God takes another 16,000 damage. Chloe takes advantage of pretty much everyone being distracted to heal up God_sloth by 5000 health. god_sloth nods and launches another attack on the Vengeful God, dealing 8000 damage. The Reaper and Cardman Jack band together and the Reaper manages to minicrit, causing them to kill the wounded Worshipper.

I also remember that I've been forgetting to apply Firebrand damage, and take 20% durability off of it in exchange for 10000 damage to the Vengeful God.

The Worshippers scramble to try and do their job. It's difficult but they try. Oh how they try. 12,500 health restored to the Vengeful God. The Vengeful God then performs its three actions, first opening up a portal into the depths of a distant throne room, and pulling forth another Royal Guard, additionally, a piece of white matter drips down the vengeful god's robes and spills onto the floor. It doesn't quite seem to be the same as the entity from before, but it likely has the same self-duplication abilities.

The Simumodder stands up, does some stretches and narrows his eyes at the offending AS entities that are cluttering up the field. He reaches down, grabs a piece of rock, and throws it into the air. Then he leaps up, pull out a massive hammer, and strikes it into pieces. Along with the +2s that come down on Ire and JOE, four pieces smash down into the top 4 AS entities, dealing 10,000 damage to each of them, killing God_sloth and one of the hunters for hire.

Everything ticks up and down.

Itinerary:
Destroy the Simumodder!
Destroy the Vengeful God!
Keep down the Vengeful God’s summon count!
Keep the Terrain going strong!

Entity Advantage: [AS]

Weather: Bloody Celestial Realm (1 blood gen for Vengeful God, grants Vengeful God triple action. 1 round left. Grants 1 stack of sky ally to every PS each round.)
Terrain: Puppet Rat Dystopia (Summons 1 PS "Swarm of Puppet Rats" every round.)

Simumodder [PS]: Hp: 92/100. Cool and New Portal Armor [A]. Golden Sun [A].
Vengeful God Incarnate [PS - JOEbob][BOSS]: Hp: 76,500/400,000. Convert: 1/3. Dupliclone: 1/3. White Was the Night: 4/6 1/50 Blood. Ally of the Sky: 1
Worshipper [PS - JOEbob] Hp: 30,000/30,000. Ratiation 1/7 Ally of the Sky: 1
Worshipper [PS - JOEbob] Hp: 30,000/30,000. Blessed. 3000 regen. Ratiation 1/7 Ally of the Sky: 1
Dupliclone [PS - JOEbob] Hp: 30,000/30,000. Dupliclone 1/3. Blessed. 3000 regen. Ally of the Sky: 1
Royal Guard [PS - JOEbob] Hp: 15,000/15,000. 6 blade durability. Aura charge: 1/2. Ally of the Sky: 1
Swarm of Puppet Rats [PS - Marron] Hp: 10,000/10,000
Marron [PS - Player] Hp: 17/20. Nightmarron [A] 2/4 Petal Dance. ratiation 3/7
JOEbob [PS - Player] Hp: 20/20. Astral Energy: 20%. Energy Stored: 28/40. Solar Adrenaline: 3/5. Ratiation: 2/7

Living Virus 2.0 [AS - Emerald] - 23,500/60,000 HP. Hack: 5/5. Projectile Virus: 9/10. Adaptation: 2/7. 5% accuracy. 5% dodge.
Zomboss Replacement Mech [AS - 1412] - 55,000/80,000 HP.
Hunters for Hire x2 [AS - Emerald] - 10,000/10,000 HP
Huntmobile [AS - Emerald] - 30,000/30,000 HP. Roadkill: 3/3
Hunter Artillery Emplacement [AS - Emerald] - 16,000/20,000 HP. Bombs Away: 5/5 Poisoned 1 round
Cardman Jack. [AS - Toast] 20,000/25,000 HP. 3000 regen.
The Reaper [AS - Bfury] 25,000/25,000 HP. 20% dodge
Rat Seraph [AS - 1412] Hp: 50,000/70,000. 6,000/30,000 Ratribution.
Okayish_Chloe [AS - Redstone] Hp: 25,000/25,000
Tricklejest [AS - Player] Hp: 20/20
SparkedTheorem [AS - Player] Hp: 20/20. Firebrand [A] Durability: 80%
Splodimus [AS - Player] Hp: 20/20. 1 AC, 10% accuracy. Nuclear Heaven [A] 95% durability.

Spoils

The Ham Knife: IIIII. Owner: JOEbob
The Golden Fleece: IIIIIII. Owner: Tricklejest


Originally posted on 2017-03-27 15:49:00

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