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 DTG: CoN BETA (Intention not Tracked), brains...
Sky High
 Posted: Aug 29 2020, 12:37 PM
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QM of 1KU
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Zzz...

zznrk... 9 cp with onions on the side... snzzzz...

--------------------
Have you ever heard the tale of Godmodding?
They say that a Godmodder is a master of a universe, able to bend its laws to their whims.
They say that Godmodders are cursed to forever create their own opposition... adventurers, who crawl from the woodwork of the world to oppose the Godmodder.
But they say that there are no more Godmodders.
Unfortunately for them...

I'm still here.
PM
^
JOEbob
 Posted: Oct 1 2020, 05:59 PM
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[0x] the priest is directed to use the Booncoin according to whatever proper procedure is to upgrade and temporarily supercharge my Justice Boon, such that it's much stronger right now and somewhat stronger thereafter.

[1x] Hey! those zombies are doing property damage! That's... That's... uh... what's the woILLLEEEEGAAAALLLLLL!
I shoot the lowest-health zombie, doing a minimum of 8 damage even without an upgrade to the boon! they'll die from fire damage by the end of the turn! Then I shoot the next zombie which has Also done property damage in tandem with a laserblast from the Array! This zombie, just like the other one, takes at most enough damage to drop it to 4 HP! How are my bullets so dangerous? Well, for one thing, I'm using them on evildoers. lawbreakers. illegalians. so that makes anything deadlier, obviously. but also they're made of acid. I know, right? very deadly to zombies. I'm pretty sure it's not against the geneva convention, largely because I'm of the belief it hasn't been made yet in this continuity, maybe. but also I'm not sure acid is a chemical weapon. If I have another acid bullet, I shoot the a third zombie.
[1x] But you know, bullets made of acid and supercharged illegality-killing buffs, they only go so far. At some point, you just have to rely on good old fashioned science. oh, silly me, I meant magic. mana. magical power. bzow-wow spells. I load my police gun of illegality-killing with a bullet made of mana. I then shoot a zombie. They like eating mana, so they eat my bullet. However, they fail to realize that it's actually a fake bullet made of fake mana, which is just like mana, except it tastes like Brussels sprouts.
The zombie is so disappointed that it withers and- following the 4 damage from fire at the rounds end- dies!
well, that might be because fake mana is poisonous to zombies.
Of course, I got the fake mana by using real mana to impress some nearby nothing so much it decided to imitate the real mana to flatter it, because imitation is the sincerest form of flattery. So this attack still consumes mana.
[1x] I use the rest of my mana to stab the remaining above-4-hp zombies, if there are any, with the fire statussword sufficiently to bring them to 4 HP, and use remaining power to finish off as many zombies as possible.

Entity Orders: The Bog Bruiser and the Spirk mop up anything left over if there are any such beings. Any other entities near enough to help also do so.
PMEmail
^
King_Fuffy
 Posted: Oct 3 2020, 02:32 PM
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Harbinger of the Crabpocalypse
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QUOTE (Sky High @ Aug 29 2020, 05:37 PM)
Zzz...

zznrk... 9 cp with onions on the side... snzzzz...

Your computer has now fallen asleep. Onions get!

QUOTE (JOEbob @ Oct 1 2020, 10:59 PM)
[0x] the priest is directed to use the Booncoin according to whatever proper procedure is to upgrade and temporarily supercharge my Justice Boon, such that it's much stronger right now and somewhat stronger thereafter.

[1x] Hey! those zombies are doing property damage! That's... That's... uh... what's the woILLLEEEEGAAAALLLLLL!
I shoot the lowest-health zombie, doing a minimum of 8 damage even without an upgrade to the boon! they'll die from fire damage by the end of the turn! Then I shoot the next zombie which has Also done property damage in tandem with a laserblast from the Array! This zombie, just like the other one, takes at most enough damage to drop it to 4 HP! How are my bullets so dangerous? Well, for one thing, I'm using them on evildoers. lawbreakers. illegalians. so that makes anything deadlier, obviously. but also they're made of acid. I know, right? very deadly to zombies. I'm pretty sure it's not against the geneva convention, largely because I'm of the belief it hasn't been made yet in this continuity, maybe. but also I'm not sure acid is a chemical weapon. If I have another acid bullet, I shoot the a third zombie.
[1x] But you know, bullets made of acid and supercharged illegality-killing buffs, they only go so far. At some point, you just have to rely on good old fashioned science. oh, silly me, I meant magic. mana. magical power. bzow-wow spells. I load my police gun of illegality-killing with a bullet made of mana. I then shoot a zombie. They like eating mana, so they eat my bullet. However, they fail to realize that it's actually a fake bullet made of fake mana, which is just like mana, except it tastes like Brussels sprouts.
The zombie is so disappointed that it withers and- following the 4 damage from fire at the rounds end- dies!
well, that might be because fake mana is poisonous to zombies.
Of course, I got the fake mana by using real mana to impress some nearby nothing so much it decided to imitate the real mana to flatter it, because imitation is the sincerest form of flattery. So this attack still consumes mana.
[1x] I use the rest of my mana to stab the remaining above-4-hp zombies, if there are any, with the fire statussword sufficiently to bring them to 4 HP, and use remaining power to finish off as many zombies as possible.

Entity Orders: The Bog Bruiser and the Spirk mop up anything left over if there are any such beings. Any other entities near enough to help also do so.


The Justice Boon is supercharged!

You kill two zombies with your first action!

You expend four mana with your second action to kill another zombie!

Finally, you destroy the last Zombie by stabbing them with your fire statussword! (As a note, the power of items is determined by the amount of actions put into them, and then affected by creativity bonuses like alchemies.)

EoTB:


[Status Effects][color]

All the zombies take 4 fire damage.

[color=blue][Hostile Wildcards]


The hockey player zombies are all basically dead.


[Anti-Nolucferu Entities]

The Blog Bog Blobby keeps sowing Anti-Nolucferu sentiment over the Swampternet!

The Bog Priest does a sermon, boosting the Sacredicity of the Temple of the Bog Gods!

The Magical Defense Array doesn’t do anything, because it used its action during JOE’s turn.


[Pro-Nolucferu Forces]

The squadron looks around. Seems they’re just guarding something.


SUB-AREA 1: THE BOG


The Ultimate Hole [Holes Five through Eighteen] (Distance 5)
Elite Bog Monsters x10 [PN] 7/7 HP (5 ATK)


Zombie-Infested Hockey Rink [Third Hole] (Distance 4):
PURITY ZONE
Fire Fledgling [AN-SirNatureWriter] 6/6 HP [0/10 XP] LV. 2

Cattail Glade (Distance 3):
Empty.

Gnarled Oak (Distance 3):
Torix [AN] 15/20 HP [15/20 XP] LV. 2 LIGHTNING CALLER (Mana 8/8)

Sky High the Second Hole (Distance 3):
T [NE] 20/20 HP [0/10 XP] LV. 1

The Bog Beyond (Distance 3):
JOEbob [JOE] 13/20 HP [27/40 XP] LV. 3: HIGHER PRIEST (4/5 Mana) [On Fire]
Hockey Player Zombie [H] [Riled Up] 10/20 HP (7 Shenanigans ATK OR 4HP of regen) [On Fire]
Ultra-Reinforced Magical Defense Array [JOE] 23/31 HP (4 ATK)
Bog Bruiser [JOE] 9/9 HP (0/9 Stamina)
Spirk C [JOE] 12/12 HP
Splashcat [AN] 9/20 HP [10/40 XP] LV. 3: MAGIC MOBSTER
Ender_Smirk [AN] 20/20 HP [5/20 XP] LV. 2: “COOL” WIZARD (Equipped: Magic-Wielder’s Tridisk Setup)
SirNatureWriter [AN] 15/20 HP [8/20 XP] LV. 2: PYROMANIAC (EQUIPPED: Torch)

Left Bog (Distance 2):
Bogomancer Buddy [JOE] 18/18 HP (7/12 Mana)


Right Bog (Distance 2):
Empty.


Bog Entrance (Distance 1):
Fire Fledgling [AN-SirNatureWriter] 6/6 HP [0/10 XP] LV. 2
Campfire: 0/3 Wood (0 stockpiled)
Dog Mobster [AN-Splashcat] 9/9 HP [+1 HP/turn]
Spirk A [JOE] 14/14 HP
Spirk B [JOE] 14/14 HP


TEMPLE ZONES

Rightside Courtyard (Distance 0):
Bog Businessman [JOE] 19/19 HP
Ambulatory Moss [JOE] 42/42 HP (HP snowballing) (Throbbing Seedpod: 3/3 HP)
Blog Bog Blobby [JOE] 25/25 HP (Nucleus: 3/3 HP)
Bog Blobby [JOE] 25/25 HP (Nucleus: 3/3 HP)

TEMPLE OF THE BOG GODS [90/90 HP (HP snowballing) [Thorns] [Anti-Vamp]] {Sacredicity: 45}
CHURCH ROOM:
Racyls'Strom: 30/30 HP (Sacred Tree of the Bog: Builds the Temple of the Bog Gods)
Helicopto [JOE] 8/8 HP
Bog Priest [JOE] 9/9 HP (3/3 Mana)
BOONCOINS: 1
Resources: Honeycomb x10


Spoils of War and Boons

Spoils of War:
The Gilderoy: (Owner: Splashcat)
A small, infinitely replenishing tub of molten gold. Can be used to upgrade an entity by 3 CP. One use per entity.
Cooldown: III [3/3]

Waluigi Thyme: (Owner: JOEbob)
A jar of Waluigi Thyme. Can be used to affect the plot in crazy ways, but has a plot-related cooldown. Three doses.
Cooldown: READY/PLOT


Boons:
The Boon of Terezi^2: (Blessed: JOEbob)
+5 damage to Justice-based attacks.
Cooldown: III [0/3]


--------------------
Carcinizing into God. All things become me eventually. Meta bullshit found contagious. Chuck E Cheese is an arcade not a restaurant. FANCY SANTAS!

GO DESTROY THE GODMODDER!

Face down a malevolent tyrant and cement yourself as part of vamprobabilitant history in DTG: Wizardry in Shellestokar!
PMWebsite
^
JOEbob
 Posted: Oct 3 2020, 03:57 PM
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[2x] Alrighty! Safety! I spend this action and my four mana on upgrading and healing the Array. Specifically, I alter its projection from a solid field to a disintegration effect, so any attempts to eat its mana, or indeed to interact with it, by an enemy, will only backfire on the doer.
[1x] I dunk myself in the Bog to make myself stop being on fire, then head back to the temple.

Entity Orders: Bogomancer returns to the temple. Bruiser does so as well. Businessman helps the Blogger.
Priest gives a sermon celebrating our great victory over the dread scourge of... of...
Sports.
Oh, and of course the scourge that is the unnatural corruptive influence of undeath, but that's. Secondary.
Other entities tend to the ambulatory moss or something.
PMEmail
^
Sky High
 Posted: Oct 4 2020, 09:08 AM
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QM of 1KU
Group: Members
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Joined: 1-July 20
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12 CP, and onions to boot.

--------------------
Have you ever heard the tale of Godmodding?
They say that a Godmodder is a master of a universe, able to bend its laws to their whims.
They say that Godmodders are cursed to forever create their own opposition... adventurers, who crawl from the woodwork of the world to oppose the Godmodder.
But they say that there are no more Godmodders.
Unfortunately for them...

I'm still here.
PM
^
King_Fuffy
 Posted: Oct 11 2020, 10:02 AM
Quote

Harbinger of the Crabpocalypse
Group: Members
Posts: 260
Joined: 4-May 19
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Location: A hardcore world.
Status: N/A



QUOTE (JOEbob @ Oct 3 2020, 08:57 PM)
[2x] Alrighty! Safety! I spend this action and my four mana on upgrading and healing the Array. Specifically, I alter its projection from a solid field to a disintegration effect, so any attempts to eat its mana, or indeed to interact with it, by an enemy, will only backfire on the doer.
[1x] I dunk myself in the Bog to make myself stop being on fire, then head back to the temple.

Entity Orders:  Bogomancer returns to the temple. Bruiser does so as well. Businessman helps the Blogger.
Priest gives a sermon celebrating our great victory over the dread scourge of... of...
Sports.
Oh, and of course the scourge that is the unnatural corruptive influence of undeath, but that's. Secondary.
Other entities tend to the ambulatory moss or something.


Sorry, you don’t have four mana, I forgot to edit that in the EoTB. You do manage to add a charged desintegration effect!

QUOTE (Sky High @ Oct 4 2020, 02:08 PM)
12 CP, and onions to boot.


chorgle.

EoTB:


[Anti-Nolucferu Entities]

The Blog Bog Blobby keeps sowing Anti-Nolucferu sentiment over the Swampternet, with assistance from the Bog Businessman.

The Bog Priest does a sermon, boosting the Sacredicity of the Temple of the Bog Gods!


[Pro-Nolucferu Forces]

The squadron looks around. Seems they’re just guarding something.


SUB-AREA 1: THE BOG


The Ultimate Hole [Holes Five through Eighteen] (Distance 5)
Elite Bog Monsters x10 [PN] 7/7 HP (5 ATK)


Zombie-Infested Hockey Rink [Third Hole] (Distance 4):
PURITY ZONE
Fire Fledgling [AN-SirNatureWriter] 6/6 HP [0/10 XP] LV. 2

Cattail Glade (Distance 3):
Empty.

Gnarled Oak (Distance 3):
Torix [AN] 15/20 HP [15/20 XP] LV. 2 LIGHTNING CALLER (Mana 8/8)

Sky High the Second Hole (Distance 3):
T [NE] 20/20 HP [0/10 XP] LV. 1

The Bog Beyond (Distance 3):
JOEbob [JOE] 13/20 HP [27/40 XP] LV. 3: HIGHER PRIEST (2/5 Mana) [On Fire]
Ultra-Reinforced Magical Defense Array [JOE] 23/31 HP (4 ATK, 1/10 Disintegration)
Splashcat [AN] 9/20 HP [10/40 XP] LV. 3: MAGIC MOBSTER
Ender_Smirk [AN] 20/20 HP [5/20 XP] LV. 2: “COOL” WIZARD (Equipped: Magic-Wielder’s Tridisk Setup)
SirNatureWriter [AN] 15/20 HP [8/20 XP] LV. 2: PYROMANIAC (EQUIPPED: Torch)

Left Bog (Distance 2):
Empty.

Right Bog (Distance 2):
Empty.


Bog Entrance (Distance 1):
Fire Fledgling [AN-SirNatureWriter] 6/6 HP [0/10 XP] LV. 2
Campfire: 0/3 Wood (0 stockpiled)
Dog Mobster [AN-Splashcat] 9/9 HP [+1 HP/turn]


TEMPLE ZONES

Rightside Courtyard (Distance 0):
Bog Businessman [JOE] 19/19 HP
Ambulatory Moss [JOE] 50/50 HP (HP snowballing) (Throbbing Seedpod: 3/3 HP)
Blog Bog Blobby [JOE] 25/26 HP (Nucleus: 3/3 HP)
Bog Blobby [JOE] 25/26 HP (Nucleus: 3/3 HP)
Bog Bruiser [JOE] 9/9 HP (1/9 Stamina)
Spirk C [JOE] 12/12 HP
Bogomancer Buddy [JOE] 18/18 HP (8/12 Mana)
Spirk A [JOE] 14/14 HP
Spirk B [JOE] 14/14 HP



TEMPLE OF THE BOG GODS [92/92 HP (HP snowballing) [Thorns] [Anti-Vamp]] {Sacredicity: 45}
CHURCH ROOM:
Racyls'Strom: 30/30 HP (Sacred Tree of the Bog: Builds the Temple of the Bog Gods)
Helicopto [JOE] 8/8 HP
Bog Priest [JOE] 9/9 HP (3/3 Mana)
BOONCOINS: 1
Resources: Honeycomb x10


Spoils of War and Boons

Spoils of War:
The Gilderoy: (Owner: Splashcat)
A small, infinitely replenishing tub of molten gold. Can be used to upgrade an entity by 3 CP. One use per entity.
Cooldown: III [3/3]

Waluigi Thyme: (Owner: JOEbob)
A jar of Waluigi Thyme. Can be used to affect the plot in crazy ways, but has a plot-related cooldown. Three doses.
Cooldown: READY/PLOT


Boons:
The Boon of Terezi^2: (Blessed: JOEbob)
+5 damage to Justice-based attacks.
Cooldown: III [1/3]


--------------------
Carcinizing into God. All things become me eventually. Meta bullshit found contagious. Chuck E Cheese is an arcade not a restaurant. FANCY SANTAS!

GO DESTROY THE GODMODDER!

Face down a malevolent tyrant and cement yourself as part of vamprobabilitant history in DTG: Wizardry in Shellestokar!
PMWebsite
^
Sky High
 Posted: Oct 11 2020, 10:07 AM
Quote

QM of 1KU
Group: Members
Posts: 54
Joined: 1-July 20
Age: N/A
Location: N/A
Status: N/A



mmm, onions. I mean, 15 CP.

--------------------
Have you ever heard the tale of Godmodding?
They say that a Godmodder is a master of a universe, able to bend its laws to their whims.
They say that Godmodders are cursed to forever create their own opposition... adventurers, who crawl from the woodwork of the world to oppose the Godmodder.
But they say that there are no more Godmodders.
Unfortunately for them...

I'm still here.
PM
^
King_Fuffy
 Posted: Nov 15 2020, 10:05 AM
Quote

Harbinger of the Crabpocalypse
Group: Members
Posts: 260
Joined: 4-May 19
Age: N/A
Location: A hardcore world.
Status: N/A



QUOTE (Sky High @ Oct 11 2020, 03:07 PM)
mmm, onions. I mean, 15 CP.


Your computer falls asleep.

EoTB:


[Anti-Nolucferu Entities]

The Blog Bog Blobby keeps sowing Anti-Nolucferu sentiment over the Swampternet, with assistance from the Bog Businessman.

The Bog Priest does a sermon, boosting the Sacredicity of the Temple of the Bog Gods!


[Pro-Nolucferu Forces]

The squadron looks around. Seems they’re just guarding something.


SUB-AREA 1: THE BOG


The Ultimate Hole [Holes Five through Eighteen] (Distance 5)
Elite Bog Monsters x10 [PN] 7/7 HP (5 ATK)


Zombie-Infested Hockey Rink [Third Hole] (Distance 4):
PURITY ZONE
Fire Fledgling [AN-SirNatureWriter] 6/6 HP [0/10 XP] LV. 2

Cattail Glade (Distance 3):
Empty.

Gnarled Oak (Distance 3):
Torix [AN] 15/20 HP [15/20 XP] LV. 2 LIGHTNING CALLER (Mana 8/8)

Sky High the Second Hole (Distance 3):
T [NE] 20/20 HP [0/10 XP] LV. 1

The Bog Beyond (Distance 3):
JOEbob [JOE] 13/20 HP [27/40 XP] LV. 3: HIGHER PRIEST (3/5 Mana) [On Fire]
Ultra-Reinforced Magical Defense Array [JOE] 23/31 HP (4 ATK, 2/10 Disintegration)
Splashcat [AN] 9/20 HP [10/40 XP] LV. 3: MAGIC MOBSTER
Ender_Smirk [AN] 20/20 HP [5/20 XP] LV. 2: “COOL” WIZARD (Equipped: Magic-Wielder’s Tridisk Setup)
SirNatureWriter [AN] 15/20 HP [8/20 XP] LV. 2: PYROMANIAC (EQUIPPED: Torch)

Left Bog (Distance 2):
Empty.

Right Bog (Distance 2):
Empty.


Bog Entrance (Distance 1):
Fire Fledgling [AN-SirNatureWriter] 6/6 HP [0/10 XP] LV. 2
Campfire: 0/3 Wood (0 stockpiled)
Dog Mobster [AN-Splashcat] 9/9 HP [+1 HP/turn]


TEMPLE ZONES

Rightside Courtyard (Distance 0):
Bog Businessman [JOE] 19/19 HP
Ambulatory Moss [JOE] 52/52 HP (HP snowballing) (Throbbing Seedpod: 3/3 HP)
Blog Bog Blobby [JOE] 26/27 HP (Nucleus: 3/3 HP)
Bog Blobby [JOE] 26/27 HP (Nucleus: 3/3 HP)
Bog Bruiser [JOE] 9/9 HP (2/9 Stamina)
Spirk C [JOE] 12/12 HP
Bogomancer Buddy [JOE] 18/18 HP (9/12 Mana)
Spirk A [JOE] 14/14 HP
Spirk B [JOE] 14/14 HP



TEMPLE OF THE BOG GODS [94/94 HP (HP snowballing) [Thorns] [Anti-Vamp]] {Sacredicity: 50}
CHURCH ROOM:
Racyls'Strom: 30/30 HP (Sacred Tree of the Bog: Builds the Temple of the Bog Gods)
Helicopto [JOE] 8/8 HP
Bog Priest [JOE] 9/9 HP (3/3 Mana)
BOONCOINS: 1
Resources: Honeycomb x10


Spoils of War and Boons

Spoils of War:
The Gilderoy: (Owner: Splashcat)
A small, infinitely replenishing tub of molten gold. Can be used to upgrade an entity by 3 CP. One use per entity.
Cooldown: III [3/3]

Waluigi Thyme: (Owner: JOEbob)
A jar of Waluigi Thyme. Can be used to affect the plot in crazy ways, but has a plot-related cooldown. Three doses.
Cooldown: READY/PLOT


Boons:
The Boon of Terezi^2: (Blessed: JOEbob)
+5 damage to Justice-based attacks.
Cooldown: III [2/3]



--------------------
Carcinizing into God. All things become me eventually. Meta bullshit found contagious. Chuck E Cheese is an arcade not a restaurant. FANCY SANTAS!

GO DESTROY THE GODMODDER!

Face down a malevolent tyrant and cement yourself as part of vamprobabilitant history in DTG: Wizardry in Shellestokar!
PMWebsite
^
Sky High
 Posted: Nov 15 2020, 10:21 AM
Quote

QM of 1KU
Group: Members
Posts: 54
Joined: 1-July 20
Age: N/A
Location: N/A
Status: N/A



I'm bored.

Let's make something!

I should have... 18 CP, now? Yeah, that ought to be enough. I open a portal into another game, and with the resounding chorus of Rick Astley's Never Gonna Give You Up bellowing through the world, the Singing and Dancing Armor comes into this world! It sings, it dances, and it's good with a sword!

(It has 9 CP of HP, 5 CP of armor, and 4 CP of attack.)

I now have 0 CP.

--------------------
Have you ever heard the tale of Godmodding?
They say that a Godmodder is a master of a universe, able to bend its laws to their whims.
They say that Godmodders are cursed to forever create their own opposition... adventurers, who crawl from the woodwork of the world to oppose the Godmodder.
But they say that there are no more Godmodders.
Unfortunately for them...

I'm still here.
PM
^
Splashcat
 Posted: Jan 15 2021, 01:43 PM
Quote

Regular
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Posts: 176
Joined: 17-July 19
Age: N/A
Location: N/A
Status: N/A



Action 1: I use the Gilderoy to upgrade the Dog Mobster with the power of a certain small white hound... It gains the Epic Theme Music ability! Every four turns, it can use the Gilderoy's unlimited fortune to pay Toby Fox to use one of his tracks as a theme song for its action, allowing it to perform a powerful shenanigan themed off the song played.

Action 2: I sneak up in front of one of the Elite Bog Monsters. Everybody expects someone to sneak up behind you, but nobody expects you to sneak up in their face, so I catch it by surprise and frontstab it for critical damage.

Action 3 + Entity Orders: I then blow a raspberry at the Elite Bog Monsters and flee across the Zombie-Infested Hockey Rink. As they cross the ice, the Dog Mobster comes whizzing by on skates and puts their feet in blocks of concrete. The weight causes them to break through the ice and sleep with the fishes.
PM
^
King_Fuffy
 Posted: Jan 15 2021, 05:33 PM
Quote

Harbinger of the Crabpocalypse
Group: Members
Posts: 260
Joined: 4-May 19
Age: N/A
Location: A hardcore world.
Status: N/A



QUOTE (Sky High @ Nov 15 2020, 03:21 PM)
I'm bored.

Let's make something!

I should have... 18 CP, now? Yeah, that ought to be enough. I open a portal into another game, and with the resounding chorus of Rick Astley's Never Gonna Give You Up bellowing through the world, the Singing and Dancing Armor comes into this world! It sings, it dances, and it's good with a sword!

(It has 9 CP of HP, 5 CP of armor, and 4 CP of attack.)

I now have 0 CP.


Singing and Dancing Armor summoned!

You gain some EXP, level up, and earn 3 skill points!


QUOTE (Splashcat @ Jan 15 2021, 06:43 PM)
Action 1: I use the Gilderoy to upgrade the Dog Mobster with the power of a certain small white hound... It gains the Epic Theme Music ability! Every four turns, it can use the Gilderoy's unlimited fortune to pay Toby Fox to use one of his tracks as a theme song for its action, allowing it to perform a powerful shenanigan themed off the song played.

Action 2: I sneak up in front of one of the Elite Bog Monsters. Everybody expects someone to sneak up behind you, but nobody expects you to sneak up in their face, so I catch it by surprise and frontstab it for critical damage.

Action 3 + Entity Orders: I then blow a raspberry at the Elite Bog Monsters and flee across the Zombie-Infested Hockey Rink. As they cross the ice, the Dog Mobster comes whizzing by on skates and puts their feet in blocks of concrete. The weight causes them to break through the ice and sleep with the fishes.


Sorry, you already used the Gilderoy on the Dog Mobster.

You CRITICAL FRONTSTAB the first Elite Bog Monster, gravely wounding it! Its cohorts panic, and level their spears!


You take out two more Elite Bog Monsters, and earn 15 EXP!


EoTB:


[Anti-Nolucferu Entities]

The Blog Bog Blobby keeps sowing Anti-Nolucferu sentiment over the Swampternet, with assistance from the Bog Businessman.

The Bog Priest does a sermon, boosting the Sacredicity of the Temple of the Bog Gods!

The Dog Mobster eliminates some Elite Bog Monsters!


[Pro-Nolucferu Forces]

The squadron does some vicious poking, dealing 9 damage to the Dog Mobster! The Dog Mobster is slain! It goes to Doggy Heaven, which is also Mobster Heaven by pure coincidence.

[Hostile Wildcards]

Some zombies beneath the ice begin scratching at the ice. They might emerge soon.


SUB-AREA 1: THE BOG


The Ultimate Hole [Holes Five through Eighteen] (Distance 5)
Elite Bog Monsters x5 [PN] 7/7 HP (5 ATK)


Zombie-Infested Hockey Rink [Third Hole] (Distance 4):
PURITY ZONE
Elite Bog Monsters x2 [PN] 7/7 HP (5 ATK)
Splashcat [AN] 9/20 HP [25/40 XP] LV. 3: MAGIC MOBSTER
Dog Mobster [AN-Splashcat] 9/9 HP [+1 HP/turn]
Fire Fledgling [AN-SirNatureWriter] 6/6 HP [0/10 XP] LV. 2

Cattail Glade (Distance 3):
Empty.

Gnarled Oak (Distance 3):
Torix [AN] 15/20 HP [15/20 XP] LV. 2 LIGHTNING CALLER (Mana 8/8)

Sky High the Second Hole (Distance 3):
T [NE] 20/20 HP [8/20 XP] LV. 2 ALL-SINGING, ALL-DANCING, ALL-SHENANIGANIZING
Singing and Dancing Armor [NE] 27/27 HP, 12 ATK (15/15 ARM)

The Bog Beyond (Distance 3):
JOEbob [JOE] 13/20 HP [27/40 XP] LV. 3: HIGHER PRIEST (5/5 Mana) [On Fire]
Ultra-Reinforced Magical Defense Array [JOE] 23/31 HP (4 ATK, 3/10 Disintegration)
Ender_Smirk [AN] 20/20 HP [5/20 XP] LV. 2: “COOL” WIZARD (Equipped: Magic-Wielder’s Tridisk Setup)
SirNatureWriter [AN] 15/20 HP [8/20 XP] LV. 2: PYROMANIAC (EQUIPPED: Torch)

Left Bog (Distance 2):
Empty.

Right Bog (Distance 2):
Empty.


Bog Entrance (Distance 1):
Fire Fledgling [AN-SirNatureWriter] 6/6 HP [0/10 XP] LV. 2
Campfire: 0/3 Wood (0 stockpiled)


TEMPLE ZONES

Rightside Courtyard (Distance 0):
Bog Businessman [JOE] 19/19 HP
Ambulatory Moss [JOE] 53/53 HP (HP snowballing) (Throbbing Seedpod: 3/3 HP)
Blog Bog Blobby [JOE] 27/28 HP (Nucleus: 3/3 HP)
Bog Blobby [JOE] 27/28 HP (Nucleus: 3/3 HP)
Bog Bruiser [JOE] 9/9 HP (3/9 Stamina)
Spirk C [JOE] 12/12 HP
Bogomancer Buddy [JOE] 18/18 HP (10/12 Mana)
Spirk A [JOE] 14/14 HP
Spirk B [JOE] 14/14 HP



TEMPLE OF THE BOG GODS [96/96 HP (HP snowballing) [Thorns] [Anti-Vamp]] {Sacredicity: 55}
CHURCH ROOM:
Racyls'Strom: 30/30 HP (Sacred Tree of the Bog: Builds the Temple of the Bog Gods)
Helicopto [JOE] 8/8 HP
Bog Priest [JOE] 9/9 HP (3/3 Mana)
BOONCOINS: 1
Resources: Honeycomb x10


Spoils of War and Boons

Spoils of War:
The Gilderoy: (Owner: Splashcat)
A small, infinitely replenishing tub of molten gold. Can be used to upgrade an entity by 3 CP. One use per entity.
Cooldown: III [3/3]

Waluigi Thyme: (Owner: JOEbob)
A jar of Waluigi Thyme. Can be used to affect the plot in crazy ways, but has a plot-related cooldown. Three doses.
Cooldown: READY/PLOT


Boons:
The Boon of Terezi^2: (Blessed: JOEbob)
+5 damage to Justice-based attacks.
Cooldown: III [3/3]


--------------------
Carcinizing into God. All things become me eventually. Meta bullshit found contagious. Chuck E Cheese is an arcade not a restaurant. FANCY SANTAS!

GO DESTROY THE GODMODDER!

Face down a malevolent tyrant and cement yourself as part of vamprobabilitant history in DTG: Wizardry in Shellestokar!
PMWebsite
^
Sky High
 Posted: Jan 19 2021, 09:40 PM
Quote

QM of 1KU
Group: Members
Posts: 54
Joined: 1-July 20
Age: N/A
Location: N/A
Status: N/A



Alright, I have some skill points! I invest them all into my mana bar.

Actually, no. A mana bar is no fun. Let's invest them in a CHAOS METER instead! It can only be spent when full, but if it fills it results in some pretty insane chaos!

With that in mind I have 3 CP now. The Singing and Dancing Armor will do nothing.

--------------------
Have you ever heard the tale of Godmodding?
They say that a Godmodder is a master of a universe, able to bend its laws to their whims.
They say that Godmodders are cursed to forever create their own opposition... adventurers, who crawl from the woodwork of the world to oppose the Godmodder.
But they say that there are no more Godmodders.
Unfortunately for them...

I'm still here.
PM
^
Splashcat
 Posted: Feb 2 2021, 01:28 PM
Quote

Regular
Group: Members
Posts: 176
Joined: 17-July 19
Age: N/A
Location: N/A
Status: N/A



Action 1: The Dog Mobster is dead... but still listed on the EOTB? It must be a ghost... or a miracle! The Dog Mobster makes a brief return from Dog Heaven to miraculously heal Splashcat's wounds. It is posthumously canonized for this miracle. Rest in peace, St. Dog Mobster.

Action 2: I chop an E off an Elite Bog Monster, turning it into a Lite Bog Monster, which is obviously much weaker than a regular Bog Monster. Then I attach a handle to the E and wield it like a pitchfork to stab the other Elite Bog Monster.

Action 3: I charge 1 CP.
PM
^
King_Fuffy
 Posted: Feb 17 2021, 09:36 PM
Quote

Harbinger of the Crabpocalypse
Group: Members
Posts: 260
Joined: 4-May 19
Age: N/A
Location: A hardcore world.
Status: N/A



Quick post- dop postponed for rules changes

--------------------
Carcinizing into God. All things become me eventually. Meta bullshit found contagious. Chuck E Cheese is an arcade not a restaurant. FANCY SANTAS!

GO DESTROY THE GODMODDER!

Face down a malevolent tyrant and cement yourself as part of vamprobabilitant history in DTG: Wizardry in Shellestokar!
PMWebsite
^
King_Fuffy
 Posted: Feb 18 2021, 03:41 PM
Quote

Harbinger of the Crabpocalypse
Group: Members
Posts: 260
Joined: 4-May 19
Age: N/A
Location: A hardcore world.
Status: N/A



QUOTE (Sky High @ Jan 20 2021, 02:40 AM)
Alright, I have some skill points! I invest them all into my mana bar.

Actually, no. A mana bar is no fun. Let's invest them in a CHAOS METER instead! It can only be spent when full, but if it fills it results in some pretty insane chaos!

With that in mind I have 3 CP now. The Singing and Dancing Armor will do nothing.


CHAOS METER instated!

QUOTE (Splashcat @ Feb 2 2021, 06:28 PM)
Action 1: The Dog Mobster is dead... but still listed on the EOTB? It must be a ghost... or a miracle! The Dog Mobster makes a brief return from Dog Heaven to miraculously heal Splashcat's wounds. It is posthumously canonized for this miracle. Rest in peace, St. Dog Mobster.

Action 2: I chop an E off an Elite Bog Monster, turning it into a Lite Bog Monster, which is obviously much weaker than a regular Bog Monster. Then I attach a handle to the E and wield it like a pitchfork to stab the other Elite Bog Monster.

Action 3: I charge 1 CP.


St. Dog Mobster heals your wounds!

You depower an Elite Bog Mobster into a Lite Bog Mobster!

EoTB:


[Anti-Nolucferu Entities]

The Blog Bog Blobby does a quick scan of the Swampternet, finding a money-raising site called Bogstandard! One of the major, ongoing funding drives on Bogstandard is for a forum game called Destroy the Godmodder: Curse of Nolucferu! It appears to have been funded to the bare minimum.

The Blog Bog Blobby relays a plan to the AN forces- it will set up some mini-quests for them to do, which will allow it to mine Bogcoin to fund the drive! The first stretch goal requires 10 Bogcoin.

The Bog Priest does a sermon, boosting the Sacredicity of the Temple of the Bog Gods!


[Pro-Nolucferu Forces]

The Elite Bog Monster does some vicious poking, dealing 5 damage to Splashcat!

The Lite Bog Monster flees, calling for reinforcements!

[Hostile Wildcards]

Some zombies beneath the ice begin scratching at the ice. They might emerge soon.


SUB-AREA 1: THE BOG


The Ultimate Hole [Holes Five through Eighteen] (Distance 5)
Lite Bog Monster [PN] 5/5 HP
Elite Bog Monsters x3 [PN] 7/7 HP (5 ATK)


Zombie-Infested Hockey Rink [Third Hole] (Distance 4):
PURITY ZONE
Elite Bog Monsters x2 [PN] 7/7 HP (5 ATK)
Elite Bog Monster [PN] 4/7 HP (5 ATK)
Splashcat [AN] 14/20 HP [25/40 XP] LV. 3: MAGIC MOBSTER
Fire Fledgling [AN-SirNatureWriter] 6/6 HP [0/10 XP] LV. 2

Cattail Glade (Distance 3):
Empty.

Gnarled Oak (Distance 3):
Torix [AN] 15/20 HP [15/20 XP] LV. 2 LIGHTNING CALLER (Mana 8/8)

Sky High the Second Hole (Distance 3):
T [NE] 20/20 HP [8/20 XP] (CHAOS: BABY GOOD: 1/5) LV. 2 ALL-SINGING, ALL-DANCING, ALL-SHENANIGANIZING
Singing and Dancing Armor [NE] 27/27 HP, 12 ATK (15/15 ARM)

The Bog Beyond (Distance 3):
JOEbob [JOE] 13/20 HP [27/40 XP] LV. 3: HIGHER PRIEST (5/5 Mana) [On Fire]
Ultra-Reinforced Magical Defense Array [JOE] 23/31 HP (4 ATK, 4/10 Disintegration)
Ender_Smirk [AN] 20/20 HP [5/20 XP] LV. 2: “COOL” WIZARD (Equipped: Magic-Wielder’s Tridisk Setup)
SirNatureWriter [AN] 15/20 HP [8/20 XP] LV. 2: PYROMANIAC (EQUIPPED: Torch)

Left Bog (Distance 2):
Empty.

Right Bog (Distance 2):
Empty.


Bog Entrance (Distance 1):
Fire Fledgling [AN-SirNatureWriter] 6/6 HP [0/10 XP] LV. 2
Campfire: 0/3 Wood (0 stockpiled)


TEMPLE ZONES

Rightside Courtyard (Distance 0):
Bog Businessman [JOE] 19/19 HP
Ambulatory Moss [JOE] 55/55 HP (HP snowballing) (Throbbing Seedpod: 3/3 HP)
Blog Bog Blobby [JOE] 28/28 HP (Nucleus: 3/3 HP)
Bog Blobby [JOE] 28/28 HP (Nucleus: 3/3 HP)
Bog Bruiser [JOE] 9/9 HP (3/9 Stamina)
Spirk C [JOE] 12/12 HP
Bogomancer Buddy [JOE] 18/18 HP (12/12 Mana)
Spirk A [JOE] 14/14 HP
Spirk B [JOE] 14/14 HP



TEMPLE OF THE BOG GODS [97/97 HP (HP snowballing) [Thorns] [Anti-Vamp]] {Sacredicity: 60}
CHURCH ROOM:
Racyls'Strom: 30/30 HP (Sacred Tree of the Bog: Builds the Temple of the Bog Gods)
Helicopto [JOE] 8/8 HP
Bog Priest [JOE] 9/9 HP (3/3 Mana)
BOONCOINS: 1
Resources: Honeycomb x10


Spoils of War and Boons

Spoils of War:
The Gilderoy: (Owner: Splashcat)
A small, infinitely replenishing tub of molten gold. Can be used to upgrade an entity by 3 CP. One use per entity.
Cooldown: III [3/3]

Waluigi Thyme: (Owner: JOEbob)
A jar of Waluigi Thyme. Can be used to affect the plot in crazy ways, but has a plot-related cooldown. Three doses.
Cooldown: READY/PLOT


Boons:
The Boon of Terezi^2: (Blessed: JOEbob)
+5 damage to Justice-based attacks.
Cooldown: III [3/3]


QUESTS


Complete a Quest: [1 Bogcoin]

Collect 20 Units of Resources: [4 Bogcoin]

Use an Item: [3 Bogcoin]

Fully Funded > ---------- > Vamprobabilitant Alchemiter

--------------------
Carcinizing into God. All things become me eventually. Meta bullshit found contagious. Chuck E Cheese is an arcade not a restaurant. FANCY SANTAS!

GO DESTROY THE GODMODDER!

Face down a malevolent tyrant and cement yourself as part of vamprobabilitant history in DTG: Wizardry in Shellestokar!
PMWebsite
^
Sky High
 Posted: Feb 22 2021, 04:04 PM
Quote

QM of 1KU
Group: Members
Posts: 54
Joined: 1-July 20
Age: N/A
Location: N/A
Status: N/A



I charge my CHAOS METER and 3 CP.

--------------------
Have you ever heard the tale of Godmodding?
They say that a Godmodder is a master of a universe, able to bend its laws to their whims.
They say that Godmodders are cursed to forever create their own opposition... adventurers, who crawl from the woodwork of the world to oppose the Godmodder.
But they say that there are no more Godmodders.
Unfortunately for them...

I'm still here.
PM
^
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