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 Incident: Contritum, Let's get this started
Urus
 Posted: Feb 21 2019, 08:12 AM
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Morningstar moves to G3 and summons his Mirror Image at H2.
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FlamingFlapjacks
 Posted: Feb 21 2019, 04:25 PM
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R1fler spawns in at C4, and moves to E4, shooting the reaper in the head.

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engie
 Posted: Feb 23 2019, 09:43 AM
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Contritum - Round 26

Seems like most of the stuff is combat stuff... hmm. Should I put in more NPCs? Make enemies more chatty? Something like that? I'm not sure. I'll consider what to do within due time, of course...

Most of these are battle actions, aside from some stat changes

Chinook: +1 STR
Latte: +2 STR

Battle has been processed.

Round over.

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FlamingFlapjacks
 Posted: Feb 24 2019, 12:59 PM
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Carleah22? No way.
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R1fler moves to E6, and activates his Trait for Random Bounce and the debuffs, then fires into the E-ElSniper. Then he retreats to F7, behind Latte. If using two ammo types at once isn't legal, only the bounce.

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NumberSoup
 Posted: Feb 24 2019, 06:18 PM
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Chinook moves to G6 and activates Bunker Mode, and also asks Planner to join the fight.
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Featherfall
 Posted: Feb 24 2019, 08:57 PM
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Strix punches the nearby Carrier in the face.

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WyvernKid
 Posted: Feb 25 2019, 03:22 AM
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Latte watches the Elite Sniper line up their shot, and realizes they need to move, now. Thinking quickly, she draws her claws and rushes into H7, hoping to be able to kill the second sniper, despite their resistance. She then weaves in and out, from H6 to I5, slashing at the corpse of the Reaper, to H4 to I3, catching her breath.
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Adria
 Posted: Feb 25 2019, 01:33 PM
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'Splodimus walks to (G5) and fires at the E-ElSniper. If he's dead, then the Infester. If that's dead, then ElSniper2. If that's dead, then ElSniper1.

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Eris
 Posted: Feb 25 2019, 06:28 PM
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[/color]/b]
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Acting last, Ristretto moves to H5 and pulls Sniper2 to G4 with Ghostly Grip.
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Urus
 Posted: Feb 26 2019, 12:12 AM
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Morningstar sprints to H10. Mirrorstar moves to I6 and attacks ElSnip2 if it's still alive.
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engie
 Posted: Feb 26 2019, 10:08 AM
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Contritum - Round 27

People advised that I should put more to do into the overworld. That, I will try to do. Once I've, you know, thought of what I could make available. It'll probably take effect after this battle, if I've thought of something... although the battle won't end as soon as one would expect, thanks to the overcap. :)

No stat assignments to do.

...Also, Strix punches the Carrier in the face. Given how weak Carriers tend to be, it's promptly knocked out in a single hit to the head. The vines tangled around the Carrier continue to grow, slowly and visibly starting to restructure it...

Battle has been processed.

Round over.

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NumberSoup
 Posted: Feb 28 2019, 11:56 AM
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Chinook waits for Splodimus, then shoots the elite sniper.
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Adria
 Posted: Feb 28 2019, 12:15 PM
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'Splodimus moves before Chinook.

'Splodimus moves to (J9) and casts Fury on Chinook.

'SPLODIMUS: Let 'er rip!

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Eris
 Posted: Feb 28 2019, 04:35 PM
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[/color]/b]
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Acting last.

Ristretto moves to I3 and casts Vampiric Venom on herself, before throwing an axe at the ElSniper.
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FlamingFlapjacks
 Posted: Feb 28 2019, 05:42 PM
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R1fler fires at the PStrider with the Debuff and Splash rounds he prepared, then retreats to G7.

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Urus
 Posted: Mar 1 2019, 10:13 PM
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Do I Dare Disturb the Universe?
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Morningstar and Mirrorstar act first, moving to G10 and J10 respectively and applying trait debuffs to the PStrider, Scout, and E-Elsniper. The two then swing their hammers together at the Scout.
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Featherfall
 Posted: Mar 1 2019, 10:29 PM
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Strix does the monkaS emote, then nukes the Carrier with a blast from his staff.

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WyvernKid
 Posted: Mar 3 2019, 06:12 AM
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(Moving before Ristretto and Mocha)

Latte nods appreciatively at the The Planner, dusting herself off. Despite being dead silent, and her face begging to differ, she seems thankful enough. Latte nods at Ristretto as she realizes her plan. Still wounded, she manages to dash to F3, and pierce the Sniper, before retreating to F5.
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Eph
 Posted: Mar 3 2019, 06:30 AM
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+2 SPC

Mocha enters the battle at C5, before Ristretto makes her action.

"Sorry I'm late! I had to take a quick break~"

She hops over to G5, and notices a rather injured Latte. Her smile fades a little bit, before reappearing.

"Here! I'll fix ya up~"

As she did with Ristretto, Mocha closes her eyes and creates a strip of pink light with her hands, wrapping it around Latte's wounds. She nods, admiring her work.

"Aaand, done. All better~"

She also gains... 7 Aura.
(Latte, Chinook, Rifler, Ristretto, Frappe, Planner and Regen.)










...

Mocha shudders at the sight of the Psychostrider in the distance, placing her hand to her chest and breathing deeply to ease a phantom pain.

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ItzJazzSmash
 Posted: Mar 3 2019, 07:23 AM
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Considering I've got two spare skillpoints, Frappe gets a +2 to STR.

Frappe warps onto the battlefield at C4, and scans the area for something to kill. The drone chirps simultaneously with the beeping of the rabbit girl's headset as they both come across Infester2, a defaced with a 25% weakness to Electric elemental attacks, as the scans would display to her.
"Already on it." Frappe hits a button on the frame of her headset, readying Static Overcharge, causing the tip of her blaster to glow a light blue instead of yellow. Taking advantage of her placement, in combination with Static Buildup, she dashes to G3 and barely needs any time to aim, as she fires a light blue jolt at Infester2, which seems to do nothing. Frappe grins, however, wondering if the enemy will realize what's about to happen to them.

(Frappe spawns at C4 in Zero Suit form, moving to G3 and casting Static Overcharge on Infester2. This should deal an extra four damage due to Static Buildup.)

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