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 Incident: Contritum, Let's get this started
engie
 Posted: Dec 7 2018, 10:07 AM
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Contritum - Round 17

There are some who call me slow. They're not wrong. I really oughta find a way to power motivate and force priority on meself for these kinda things... Anyway, hope y'all don't mind me being a bit slow to do this.

Battle processed.

Round over.

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"Their story has concluded for now. Currently, you follow mine."
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Eris
 Posted: Dec 8 2018, 09:54 PM
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After Strix acts, Ristretto moves to J9 (grabbing her L10 axe on the way) and attacks SWMech4, with ANGERY active. If it's now dead, her trait + SP fill procs and she "retreats" to J11 (picking up her I10 axe on the way). If not, then she retreats to L7.
She'll finish off the corpse if SWMech4 is downed.
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Featherfall
 Posted: Dec 8 2018, 10:00 PM
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Strix moves to L11, then throws another Glitchlance downwards.

"Yeet!"

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This signature is a 3/3 green Elk creature with no abilities.
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Adria
 Posted: Dec 8 2018, 11:00 PM
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'Splodimus stares blankly at the turret.

'SPLODIMUS: ...aight, at this point, anythin' comin' outta dis weapon ain't surprisin' me.

He fires on the Turret1 again.

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NumberSoup
 Posted: Dec 9 2018, 05:58 PM
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Chinook un-bunkers and moves to H9, then uses Gust and shoots Turret2.
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Emerald_Mann
 Posted: Dec 9 2018, 08:32 PM
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Java shoobydoes her way over to M11 and lights up MGTurret 2's world. ...don't worry, I'm bad at puns too. Sometimes.
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Urus
 Posted: Dec 11 2018, 01:08 AM
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Morningstar moves to K12 and slaps MGTurr2, or the SWMech4 if the Turret's down.
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engie
 Posted: Dec 11 2018, 09:54 AM
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Contritum - Round 18

I ought to set a ping timer, eh? Heh. Probably.

Battle has been processed.

Round over.

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"Their story has concluded for now. Currently, you follow mine."
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Eris
 Posted: Dec 13 2018, 08:03 AM
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After the battle, Ristretto crouches next to one of the destroyed mechs and pokes its remains.
"Mura... these ones aren't flesh-kith either..."
She makes a complaining sound and pouts a little.
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Adria
 Posted: Dec 13 2018, 11:05 AM
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'Splodimus took the equivalent of a few paper cuts worth of damage that time. He +1s his SKI.

He then walks up to the front door, and attempts to open it. If it refuses to open, he plants a bomb next to the hinges of one of the doors, and waits for it to explode the hinges off. People nearby ought to stand back...

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NumberSoup
 Posted: Dec 13 2018, 03:20 PM
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+1 STR


Chinook climbs the watchtower, scans the surrounding area, and spots the lone alerter. A single shot follows.
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engie
 Posted: Dec 14 2018, 10:11 PM
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Contritum - Round 19

Perhaps I ought to have more NPCs. That'd make the overworld more... uh... full. Of things to do. Or maybe the NPCs just need to be discovered? One of them is hanging around a lot closer than most would expect. Winky face.


Ristretto pokes the remains of a mech. The remains, thankfully, do nothing aside from spark a little. They could be a matter of interest for someone who'd want to do something with a bunch of scrap parts, maybe?

Splodimus puts a point into SKI, then moves to check the door. At first, they don't budge when pulled... only to promptly swing inwards, revealing themselves as push doors. With the doors of the factory open, it's now possible to see inside... See end of post for details.

Chinook hops into the watchtower, presumably the closer one of the pair, then notices the Alerter that's gone off on its own. The crack of a rifle ensures that that particular piggy won't be squealing anymore. Also +1 to STR.


Inside the factory: Upon Splodimus being the first person to enter, he would find himself in a large room, mainly decorated with various metal catwalks and scaffolding around the area, all arranged carefully and in surprisingly mint condition considering the state of the mechs from outside. Four towering structures extending up through multiple floors stand in a pattern around the room, organized in such a way they clearly correspond to the chimneys on the roof. The sound of industrial production can be heard echoing around the room... And there, in the center of the room, is a towering pillar with a large mechanical eye, covered in thick golden-and-white armor plating, apparently untouched by the ravages of time that have taken everything else in the city so far. It proceeds to speak, something that has already been covered on the map.


All events have been processed.

Round over.

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"Their story has concluded for now. Currently, you follow mine."
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Eris
 Posted: Dec 15 2018, 03:53 PM
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Ristretto puts her point into AGI.
She enters the factory at M3, tilting at her head at the evidently fleshless creatures. Disappointed, but not shaken, she moves to L7, attacks Assembly2 at O7, and retreats to N9.
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NumberSoup
 Posted: Dec 15 2018, 08:23 PM
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Chinook spawns on M2, moves to O2, and shoots a Gale round downward.
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Featherfall
 Posted: Dec 15 2018, 09:11 PM
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Strix spawns at H3, moves to M4, then charges up Enchant - Fire.

"Bring it on!"

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Adria
 Posted: Dec 15 2018, 09:30 PM
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'Splodimus smiles. Can;t really see behind the helmet, but eh.

'SPLODIMUS: Well, 'nfortunately fer ye... tha's part o' me job d'scription.

He spawns at (M3), and ruins Assembly2. As in, he attacks it.

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Urus
 Posted: Dec 17 2018, 12:37 AM
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Morningstar spawns in at H3.

Morningstar:We do not seek hostility with the Abandoned. Our primary mission here is solely to eradicate the Defaced, which appears to align with the goals of the Abandoned.
Morningstar: However, we will not hesitate to counter if attacked. And do not think we are incapable of defending ourselves, either.
Morningstar: As you may know, we have already slain the Defaced Glitchstrider.


Morningstar sprints to C13.
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WyvernKid
 Posted: Dec 17 2018, 07:04 AM
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Latte spawns in at H3, incredibly confused. After watching her teammates attack one of the assemblies, Latte follows their lead, moving to G8 and stabbing her claws into the machine (which I'm sure is reaaaaally helpful.)

She also uses an Armor Plate Kit to strap on a piece of armor over her hoodie, because why not.
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Eph
 Posted: Dec 17 2018, 07:15 AM
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Mocha spawns at M3 and shuffles slightly to N4, absorbing 3 Aura probably, and gaining one from regen.

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engie
 Posted: Dec 17 2018, 10:12 AM
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Contritum - Round 20

A cat is screaming somewhere else.


Ristretto, Chinook, Strix, Splodimus, Morningstar, Latte, and Mocha have all entered the factory. Also Ristretto put a point into AGI and I only noticed this now so um awkward.

Strix gives a generic one liner. IRIS rolls its eye.

Splodimus gives a less generic one liner. IRIS is unamused.

IRIS: [YOU-MEAN-TO-SAY-YOUR-PURPOSE-FOR-EMPLOYMENT-IS-TO-BE-A-NUISANCE.]
IRIS: [HOW-USELESS.]


Morningstar does not give a one liner. He gives an entire paragraph. IRIS turns to respond in kind.

IRIS: [YOU-MISUNDERSTAND.]
IRIS: [OUR-PURPOSE-IS-THE-ELIMINATION-OF-ALL-UNKNOWN-FORMS-OF-ENTITY.]
IRIS: [WHILE-YOU-DO-NOT-REGISTER-AS-DEFACED-YOU-STILL-REGISTER-AS-UNKNOWN-THUS-FALL-INTO-THE-CATEGORY-OF-HOSTILES-AS-PRE-PROGRAMMED.]

IRIS: [YOU-ALSO-STATE-YOU-HAVE-SLAIN-THE-GLITCHSTRIDER-SINGULAR.]
IRIS: [I-WILL-SHARE-WITH-YOU-SOME-INFORMATION-YOU-MAY-FIND-DISAPPOINTING.]
IRIS: [THERE-IS-NOT-JUST-ONE-GLITCHSTRIDER.]


Battle has been processed.

Round complete.

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"Their story has concluded for now. Currently, you follow mine."
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