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 Project Thymium (v.1.5) (Complete), thyme was yummed
FlamingFlapjacks
 Posted: Sep 29 2018, 01:19 PM
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Carleah22? No way.
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Location: The Red Sea
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Hex runs around to L6, and taps the Tonirobe on the shoulder
HEX: Hello, Comrade! The weather is quite fine today, am I right?
He gestures around, at the battlefield, the spells being slung, the yells, the battle, the chaos. In other words, chaotic and stu- amazing weather.
HEX: Hey, y'know what this weather is perfect for doing?
He unsheathes his blade and fingers it curiously
HEX: Whapping chairs with questionably legal magykk sharp things!
He slashes Helix's Hand across the Tonirobe, then spins the blade, and repeatedly windmills it across the Tonirobe! (Slashing damage, if it wasn't clear enough)
HEX: Well, I must be off, my friend.
He tips his nonexistent hat at the Tonirobe, then retreats, to... let's say J6.
He then attempts to up taunt, then remembers that this isn't smash.

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Just a guy who likes DTG.
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Urus
 Posted: Sep 29 2018, 02:36 PM
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Do I Dare Disturb the Universe?
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Zed Phaseshifts with CKnight1's corpse, then flies to C5, drinks a Cup of Coffee, and basic-attacks the Ashstormer.
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Starmen91
 Posted: Sep 29 2018, 03:55 PM
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Here it is, here it comes, it's LITTLE PACKO, about to deliver some brea- huh? This isn't what I expected!

https://docs.google.com/spreadsheets/d/1-pm...L6XA/edit#gid=0

Battle: Fireblast Encampment

You would've sworn that the field near you was empty. However, just a mere blink was enough time for a small spaceship to randomly spawn at I16. Not a single sound was heard - just the sudden appearance of the spaceship, in a silent, almost comedical and glitchy way. The tip of it is somehow plunged into the ground... But it doesn't look like a crash at all. It looks more like if the spaceship had always been there, as part of the landscape. From there, a rather tall and fat human comes out of the spaceship with some effort. What... The hell is this? He grabs his trusty instrument to knead bread: The Sunset Star, and he stays in place, frightened. He doesnt't move at all!
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DCCCV
 Posted: Sep 29 2018, 05:54 PM
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Mysteriously Mysterious (Not Really)
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Before anyone acts? Simeon moves to J11 and casts Psycho Link on the Gaiawall, causing flowing red lines of magical energy to link their heart to those of the Yggrider and their steed. With that done, he retreats to K13.

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WyvernKid
 Posted: Sep 29 2018, 07:00 PM
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Wyvern watches as Zedros attacks the Ashstormer. Following his lead, he flutters over to F3, being careful not to trip in the crater. Wyvern then locks eyes with the Ashstormer.

"Boop."

Wyvern launches forward, pinning the Ashstormer to the wooden barricade, and then tears into him with Bloodlust.
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Irecreeper
 Posted: Sep 29 2018, 07:14 PM
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Source of the Problem
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<ROUND NINETY-FIVE>
Mr. Krabs uses the Golden Dream Ring on the Gallows again. He's treated to a rather familiar sight; semi-completed sphere made of black feathers. However, the bits of the sphere that weren't completed appear to be significantly more filled. About 50% of what wasn't filled before now has some strange mass of pink and glitch. There appear to be tendrils of purple energy attempting to fill up the core of the Sphere, but their attempts to get in appear to be mostly unsuccessful. But, bit by bit, pixel by pixel, the core is slowly filling. It might be worth finding a way to completely shield the Baby Gallow from the Sphere's presence.

Auth decides to talk with some Chairians. He tells the group of Chairians at Omorika's Office to inform their leader that Lucid is dead.

GUM: oh, you killed the dreamdude?
GUM: niiice
PRINUS: That doesn't quite answer the question of where Miss Omorika is.
GUM: oh yeah where is she
GUM: is she taking a nap again
GUM: she wasn't at the front


Auth then talks with Omo quickly somewhere else, to get a message to relay.

OMORIKA: Hm...
OMORIKA: Tell them that I'm... resting after dealing with Lucid.
OMORIKA: There is no need to worry about the library anymore, as I have set up a wide-range Perception Filter to shield the premises.


Auth relays the message. The group there shrugs, while Prinus strokes his chin.

PRINUS: Interesting.
PRINUS: Hm, a question.
PRINUS: If you've supposedly relayed this message from Miss Omorika...
PRINUS: Then, where is she? Did you kidnap her?
GUM: oh shiiiii


The group promptly surrounds the specter, weapons drawn. Prinus stares at the rather large sniper rifle Gum's drawn out.

PRINUS: ...Why does your gun say "GUN", written in big, red letters?
GUM: oh, i named my gun
GUM: it's name is gun
GUM: gun belongs to gum
GUM: gumgun

PRINUS: ...Why do I work with you?
GUM: dunno

PRINUS: Anyway...
PRINUS: Ink-thing, answer where Omorika is, or we will take you in.
PRINUS: You have... one turn to comply.
GUM: whatever that means
GUM: prod prod


Gum pokes Auth with the barrel of his gun. 'Twig' has also rather suddenly appeared behind the Author. He's a quick bugger, isn't he? The Specter opts to not recall- that could be bad for PR. Auth also goes to check up on Lutea and Nana. With Lutea around, and more of her psyche regained, Nana is calm as the Author approaches.

NANA: O-Oh!
NANA: You were that guy who... did the thing.
NANA: I-I'm alright! I actually haven't felt better in a long time, wow...
NANA: I'm Nana.
LUTEA: And I'm Lutea! I'm her younger sister~
LUTEA: Thank you for helping her, sir Author!


NANA: Um, anyway...
NANA: If you're offering to help, I-I'm worried for a... friend, who fled the scene.
NANA: She ran to the east of the encampment, and given that there's a massive battle going on there, I'm incredibly worried for her safety, a-and...
NANA: C-Could you help me find her?


Nana looks up to the Author, a hopeful glint in her eyes. Lutea is clinging to her sister's side, a little worried about what might unfold.

NANA: I might not look like much, but I've got this gun! I can help you help me find her!
NANA: And, dare I say, I'm a pretty crack shot... o-or at least, I will be once my nerves calm down...


The Chairians await a response from the Author, or someone else.

Star's character, Little Packo, has been added to the game! Welcome!

<YGGDRASIL'S APPROACH, ROUND FIVE>
The semi-fortified position has been cleared! While there's really not much to look at in the area anymore (unless you like talking to potential prisoners / friends), I'd advise marching on northward, and start collecting that Glyph! What could possibly go wrong? A lot, I guess. But what could possibly go wrong?

<FIREBLAST ENCAMPMENT, ROUND FOUR>
And cleared! Clearing two battles at the same time is pretty smooth, wow. Not much to say, other than that now the zone is free of rebels. Maybe you can investigate what happened here? Maybe find a survivor or two. Who knows?

...Anyway, with her business done here, Omo decides to head south, and back towards Scale Yggdrasil.

OMORIKA: I believe that the route to Yggdrasil is open now.
OMORIKA: While I question the purpose of this incursion, other than saving that poor soul, it was a nice workout.
OMORIKA: Let's not waste anymore time! To Yggdrasil!


She runs as fast as a woman in clogs and robes can, Chloe staying behind to tend to the wounded the best she can. Omo waves to beckon the group forward as she steps into the boundaries of Scale Yggdrasil. A gigantic fence surrounds Scale Yggdrasil, the fence covered in an array of dazzling flowers that light up the masterwork silverlink fence. Yggdrasil's roots permeate the ground, with several gigantic roots spilling out the base of the tree, and several smaller root endings poking out of the ground in various places. It seems like a whole ecosystem exists on Scale Yggdrasil, with Splinter Spiders crawling about its outer bark, feasting on pools of luxurious green sap. The entire area basks in the shade of Scale Yggdrasil, the rising sun fluttering in through the few gaps in the leaves.

Yggdrasil itself seems to rise hundreds of meters into the sky, each branch and every inch of the main log covered in a aged yet vibrant and beautiful hazel. Various ports and windows appear to be cut into the upper levels, but each one is done in such a way that it's subtle while still providing a view of the outside. What's less subtle however, are the gigantic spheres made of crystal that hang from the branches, each one appearing to be a magical amplifier of sorts. Each of them appear to be cracked and damaged to some degree, however. Speaking of fruit, Yggdrasil appears to bear thousands of light-green apples, some of which are scattered about the ground for anyone to pick up.

OMORIKA: Isn't it beautiful?
OMORIKA: It's certainly the pride of our people. Acacia's lucky to live mere meters away from the base...


...The entire tree seems to be shrouded in a blue glow. Omo takes notice of this.

OMORIKA: Hm.
OMORIKA: That's odd. The Omega Shielding is up. While I'm all for defense in these times, I doubt a few Iti are worth putting up the shield for-


A gigantic explosion suddenly ripples across the eastern side of Yggdrasil, flaming debris spewing in all directions. Omo's forced to manipulate a shield into existence, a piece of burning metal embedding itself deep into the shield and quite nearly skewering her despite the defense. After taking a moment to catch her breath, Omo continues speaking, somewhat breathless.

OMORIKA: Oh.
OMORIKA: Oh, helix.
OMORIKA: I see why the shielding's up.
OMORIKA: The Rebels are trying to destroy Yggdrasil.
OMORIKA: This... certainly complicates things.


She takes a moment to breathe in and out.

OMORIKA: ...While I could possibly lower the shield with my credentials, if I lowered the shielding, Yggdrasil would take hits.
OMORIKA: And I'd rather not storm a flaming Yggdrasil. Or let Yggdrasil die, for that matter.
OMORIKA: The Rebels must have a siege weapon to the East, somewhere!
OMORIKA: If we don't destroy that weapon, we can't take Yggdrasil.
OMORIKA: I suppose we have no choice but to go out of our way to-


Omo is interrupted not by another firebomb, but by an annoying knocking. Waves of energy reverberate up the shield. She takes a look at the base of the tree, where a teal-haired woman is constantly smacking the shield with her bare fists. There's something off about her- perhaps it's the way that her body appears to be quite literally lighting up the ground with her body, providing light beneath the shade of Yggdrasil. She appears to be wearing a dark blue tuque, a blue sweater that's missing it's right sleeve, a tiny black skirt that's also accompanied by some decently modest shorts, as well as some sneakers of sorts.

Yeah. It's Nia.

NIA: Heeeeey!
NIA: Open up! I need to borrow something!
NIA: I promise I only need it for like, a week or something!


A voice comes out of Yggdrasil. He's quite clearly pissed.

CHAIRIAN: ARE YOU DAFT!?
CHAIRIAN: THEY'RE LITERALLY SHELLING US RIGHT NOW
CHAIRIAN: WE ARE NOT IN A STATE TO RECEIVE VISITORS
NIA: But I need your Glyph! It's for a... school project! Yeah!
CHAIRIAN: LADY, FOR THE LAST TIME
CHAIRIAN: GO AWAY
CHAIRIAN: I WILL ACTIVATE THE SENTRIES
NIA: You already did! They didn't do gorilla!
NIA: Now open up, pleeeeaaaaase?
NIA: You're only delaying the inevitable you know!
NIA: And by that ominous statement, I mean open up please : D

CHAIRIAN: NO
CHAIRIAN: GO AWAY
CHAIRIAN: THAT'S AN ORDER

NIA: Please?
CHAIRIAN: NO

NIA: Please?
CHAIRIAN: NO

NIA: Please?
CHAIRIAN: NO

NIA: Please?
CHAIRIAN: NO

NIA: Please?
CHAIRIAN: NO

NIA: Please?
CHAIRIAN: OH MY GOD PLEASE DIE


There appear to be two immaculately carved sentry guns built into the front of Yggdrasil. They suddenly spring to life, firing a barrage of splinters at Nia. They bounce off of her body, spiraling down into the ground. Nia sighs, and summons a holographic screen. It seems she's browsing Reddit. She absorbs the barrage for about a minute before the sentries stop firing.

NIA: ...
NIA: Please?
CHAIRIAN: gorilla YOU


...She keeps knocking on the door, apparently completely oblivious to the fact that a bunch of you have just gathered at Yggdrasil. This should be fun.

Anyway, with that out of the way, it looks like you have a new objective. Perhaps it's time to get travelling to the East? Surely, nothing will go horribly long along the way? Anyway, it looks like there's quite a lot to do from here, whether it's talking to Nia or the prisoners(?) that you have! Also don't forget to spend your skillpoints!

Have fun!

--------------------
Link to Thymium Document: Click Here!
Link to Thymium Discord: Click Here!
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Eph
 Posted: Sep 29 2018, 07:54 PM
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Rival King
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Location: The Eternal Night
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Kokichi looks somewhat puzzled, as he feels himself being thrown from one location to another.

Kokichi: Heyyy... how did I even get here?
Kokichi: Is someone cheating? Nee hee hee.

He then turns to Omorika, who is on the other side of the map.

Kokichi: I'm fine, Miss Omo. Not sure why you're so worried about me though.

Kokichi makes a mental note to go and talk to Omo after the fight is over. Or at some point during the fight.

Kokichi dashes over to I7, beginning to open twist the cap of the Bottle of Panta. Seeing the Ashstormer nearby, he sighs and closes the lid, putting it back in his pocket? Where does he even keep it? Regardless, he then uses confuse ray on the Informant and retreats to H8.

--------------------
"I wish he loved me half as much as he loved you."
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pope
 Posted: Oct 1 2018, 01:24 AM
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Player
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Pope Bill has been watching for a while now. He thinks now is the perfect time to pop in -- not visibly, of course; just like a ghost, he thinks -- and, so the dream demon quietly does.

POPE BILL: Well, I'm here.
POPE BILL: Now what??

(It's as though a thousand voices constantly whispering 'Pope, join Thymium' cried out in joy at this moment, and were promptly silenced...)

--

Skillpoints: 10 in MMP, 12 in INT, 10 in RES, 8 in SPC.
Weapon: Eternal Flower
Hat: Multipoint Witch
Armor: Amethyst Archrobes
Trinket 1: Hypnotic Orb
Trinket 2: Manabloom

Spells: Cure, Last Dream, Elveil (Luxaveil/Mentveil)

Trait: Eye of Providence (As an action, you may mark a tile within Range 1 of you. You may act through the marked tile as though you were on it, or may consume it as a Free Action to teleport to it. You may only have one mark at a time.)
(Trait modifier suggestion: you may mark a tile as a bonus action upon meditating)

Special: Ray from Heaven (Deal (15-16) Light damage. Range 2-5, Wallhack. Splash 1. Heals allies for the damage it would have dealt.)
Fills by: Healing Allies, Dealing Damage, Spending MP
(Damage scales with SPC, suggested modifier: Divine Favor/Condemnation (Choose one upon use: allies in this special's radius gain Divine Shield, or enemies gain Primed(1).)
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The_Nonexistent_Tazz
 Posted: Oct 1 2018, 01:58 PM
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Ancestor
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Venia catches her breath after a long fight, worried about when the Rose Cultists will strike again. She looks at the only dead-a single Chainknight and the Niessence she obliterated. She snaps her fingers, Terraforming powers springing forth-the earth moves, lowering the two into makeshift tombs, then shoving a few saplings from around the area into position to mark the graves.

Staring at the graves, she speaks to Ga'aunt. "... Do you know anything about what just happened, there? I mean. When the Purge energy overtook me. Wasn't thinking straight there, seeing Rose Cultists gets me worked up nowadays, but when it was on me, it didn't hurt... But everything, for a sec. It just. Clicked. It felt like I understood exactly what to say to that eyeball dude to get him to stand down. Just for a moment. Just enough."

"... Do you know what the white energy is, Ga'aunt?"

Venia only manages to be around long enough to hear an answer-Mr. Krabs grabs onto Venia's other arm all of a sudden, as well as Chloe, and yanks them both off, near-lightspeeding her to literally right behind Nia, surprised Venia clearly unpleased.

"MR. KRABS EXPLAIN-OH! Oh!"

Venia's face is priceless as Nia presumably turns towards the source of the screaming. Mr. Krabs lets them both down immediately and scoots off to the side just a bit.

"...Oh, uh. Thank you," Venia said. "Uh. I had him, uh, set to make sure we were immediately notified when Nia reappeared. For reasons."

Venia looks down at Nia-given her seven-foot-six status, it's hard not to literally look down upon people with those black eyes. Her deep-blue t-shirt from yesterday has been exchanged for a white one with seven black lines drawn upon it: a lone black vertical line in the top left; two black vertical lines on the top right and bottom left; and a black vertical line paired with a black horizontal line on the bottom right. Her jeans from yesterday are still long, but a deeper blue from before anyways, ending in a pair of black boots coated with mud from all the rain. You could argue that this would almost make her graceful in a casual sense...

...Except, this same girl also wore a massive denim coat with a giant silver spider eating a red sigil adorning the back; a red gauntlet that somehow fit over the left sleeve of this jacket; a hilariously bright and gaudy right glove; a living ice sculpture of a keldeo wearing 'deal with it'-style sunglasses sitting atop her head, clearly watching the scene; most of her was soaked in either rain, soot or blood, some of it her own from an open stab wound she seemed to be ignoring which still simmered with glitch particles, and of course, there was Mr. Krabs sitting right beside her, who took notice of the stab wound in her chest at least and applied First Aid (the spell), which quickly got to work mending the hole.

So, you know. Venia almost doesn't look crazy.

Venia puts a finger to her temple, and then sighs-given Nia's situation, Venia had hoped to come across as more collected on a first impression. "...Sorry about that, Chloe. Uh, and on that note... Hi, Nia," Venia says, trying to save face, returning to a reasonably self-assured posture. "Uhh. I'm, I'm Venia. Venia Praefortis. I think it means like, 'Apology Mighty' or 'Grace Mighty' or something, translated back? Cool name, I guess. I already know yours-Nia...Khlondis? Klondike? Khornate? Sorry! I should know. This is Mr. Krabs, who you met before, uh, which is why I know your name-I was piloting him back then! He's basically a robot I made-like, there was a real Mr. Krabs, but he never came here, uh, I actually made the robot after his likeness... Uh. Uhhh. Sorry! Tangents. We're the Spherebreakers, I believe. We're trying to get the Glyph and all too! All of them, actually. We actually already have one, in fact, locked away in safety, so I guess we're doing OK, at least." Venia says. "We've been kind of on a 'no murdering people' policy and it's worked out, better than expected. In any case, uhhh, hopefully you were able to deliver the message to Xavier about the Entropic Corruption thing, even if he didn't care. Ooor, maybe not. I figure your little parasite would interfere with that, unfortunately... Don't beat yourself up over it. In either sense."

Venia takes a step back, rubbing the back of her head. "...Uh. In any case, you look perfectly fine after all of that beating you took!" Venia says, looking Nia over. "Like it never even happened... Well, other than the missing sleeve, but that looks kinda cool, honestly..." Venia trails off, briefly turning to look at the present Berg and Nia's arm. "... Uh. Sorry. It just, reminded me of that. Anyways, uh, hope things have been going better and all... Your condition is actually kind of one of the most awful things I've ever seen, and I have seen enough sick terrible things for a lifetime. Hard not to think about, especially since, uh, it's kind of related to the whole problem in general. And it... It's... How do I put this? I can hear it, kind of. Can I really call it hearing if its by text color? Uh, point is. Please don't try to hide it from me... Both of you. I'm honestly worried."

"...Ack! I'm talking too much again, aren't I? Way overboard for an intro!" Venia exclaims. "Uh, sorry! Sorry. Uh, look: We're the Spherebreakers-we're looking for glyphs-we're hoping to stop the exact same thing Xavier's hoping to and hopefully do so without excessive wanton murder, and as smart as he is, I think we're ahead, and I would love to work with him instead of against him, and on that note-you don't even have to ask, please don't object because you feel like a deathtrap-we would be thrilled to have you aboard. Oh! And I've been, uh. Well, trying to research Entropy, so maybe we'll get lucky-find something that can help you out-"

Venia abruptly blurrs up again-possibly a common sight to the rest of the crew, even Chloe and Omo at this stage, but Nia's probably experiencing this first time. And this time, it looks nasty. Goop flies as Venia struggles against it, breaking out only halfway, with the other goop attempting to fly backwards to re-cover her-"Oh crap oh crap-" but the attempt is short lived, the goop falls in midair and fades as before, and Venia drops to her knees.

"...Ahahaha! Ahaha. Uh. Yeah. That. Yeah. Don't worry! Seriously, don't. It's, hard not to, I know, but I'll be OK. You probably have the worse condition, but I have a more... Stubborn one. I assure you, though, I'm in fighting condition. I won't get randomly murderous, and I'll live to at least twenty-five. I'm seventeen, about? Plenty of-"

More blurring. It dissipates normally, in another goop explosion, and Venia coughs and wheezes as she spits up more fading goop, which just seems a bit more stubborn than before. (convenient that it cleans itself up anyways). She shudders for a moment afterwards, nearly falling flat, just barely catching herself and pushing herself up a bit

"...I'm OK! I swear on my honor. It's just, acting up... Not unusual. Normal behavior, if steadily growing worse. Goes through periods, on-off, no telling when. Trust me! I'm... I'm OK." She says, trying to crack a smile. It comes out weak and unconvincing.

...And breaks a second later. "... Look, look. OK, uh. That was, that was an awful introduction. Wow. Uh, I didn't mean to set off any nerves there! Just talked your ear off for like a minute straight and then sprayed metaphysical cancer goop everywhere. That was... Terrible, I'm sorry you had to see that." Venia says, spitting up goop from her mouth, still on the ground. "Look, point is, we'd love you joining-" Venia's face lights up- "We'd love to have you join us. Wow. Uh. That was a freudian slip if I ever heard it, ahaha, almost came out completely wrong... Ahahah! God almighty, I run myself way too ragged."

"... Uh. You OK with this? Just, going along with us? We know how to get the barrier down-just a matter of stopping that siege engine that's slamming into it... You're cool with this?"

...Venia is struggling to leave the ground. Mr. Krabs is abruptly absent.

---- { <|0|>|----


After all RP resolves, Venia takes a skillpoint out of AGI, shoves that into SKI, and two more into STR. She also collects the 600 splinters or so off of the ground around Nia, which, due to game logic, transform into 60 proper Splinters for the inventory or so. Mildly ridiculous even then, but come on, we're on a planet made of wood and we already have a better pinging tool in excess in Lumipods.

...That's it! Huzzah!

---- { <|0|>|----


Mr. Krabs, meanwhile, left the group at Scale Yggdrasil because he decided that this arbitrary moment is good of a time as any to gather flux from the Stone Rose!

Flux Harvesting: Stone Rose Edition


First, Mr. Krabs obtains an Entropy-Proof Vaccum... Or, rather, Mr. Krabs must obtain an Entropy-Proof Vaccum. It's critical. Of course, as Entropy-Proof anything is bound to break physics on a fundamental level, it's naturally sold only by the most expensive, refined shopping mall to ever exist in Fiction; the glorious safe haven of capitalism provided by the King of Fortune, the legendary Fortune Elemental; the Lizzie Fair!

Mr. Krabs calls up the Lizzie Fair's catelouge, and finds that they have an Entropy-Proof Vaccum... But it's not for sale, they use it to clean up. Mr. Krabs calls management and asks why do they use a single Entropy-Proof Vaccum to clean up, and after an hour of waiting, finds out that they use it to clean up... Drink spills.

Mr. Krabs hangs up. This clearly requires a heist.

Mr. Krabs rounds up the local posse of heisters. Ted, the sapient psychic rope! Venia's hat!... That's it. No-one else in the entire party is heist-y enough to heist the Lizzie Fair.

They celebrate their findings at the local Snubogrubo, where they Eat Cake, just as Marie Antoinette foretold. The unveiling of the legendary prophecy of Eating Cake's fulmination causes the heavens to stop, a multiverse-wide record needle scratch occuring. The pantheon of Sussui cheers the three heroes on as they complete the prophecy and save the 100 Door Monks of Shangri Doora from certain doom.

You probably don't even remember the 100 Door Monks of Shangri Doora. You jerks.

As thanks for not depriving fiction of one of their greatest artisans, the trio are offered anything in existence, for free. Within reason. No, an Entropy-Proof Vaccum is not 'within reason,' alas! Not that simple. Mr. Krabs then waves it off-he lied about needing to get it. The real Entropy-Proof Vaccum was the friends he made along the way, after all. And thus, he dials up the friends he made along the way, which conveniently totals up to 100, who collectively Unite Morph into Fiction's second Entropy-Proof Vaccum, which Mr. Krabs uses to plug it to the Stone Rose. He then asks for his real boon; ten thousand immortal monkeys on typewriters. This is considerably easier, and thus Mr. Krabs is blessed with ten thousand immortal monkeys on typewriters.

He then does odd, mythical chanting in front of the Stone Rose alongside his newfound legion of typewriter monkeys; obviously he has to semi-recreate the methods by which the original gave SP to the other members of the cult, right? Something along those lines. In any case, after 99999999971 time-compressed days, one of the monkeys eventually creates the full works of Shakespeare, while another one makes a series of monkey sounds that resembles rose cultist worship juuuuust enough for the Stone Rose to activate, wafting flux from the fumes-which is immediately sucked into the Entropy-Proof Vaccum, which then immediately disposes the contents into the Flux section of the Inventory, hopefully adding +5 Flux.



---- { <|0|>|----


After this, and simultaneously thanks to time travel shenanigans to make Toast proud, Venia apperifies alongside Keiko, Marron and Hex at the appointed duel spot, exactly as advertised. "Hello again, Acacia."

"You other three. I'd be pleased if you could prevent Acacia from killing us once we're down, and the exchange is we will try to avert the same for you. I'd love more company, so afterwards, if you feel we're righteous-"

More blurring. Somewhat less than the above-described incident.

"... I assure you, it won't kill me before she could. I'm still in fighting condition." Venia says. "In any case, the rules are simple. All four members of the enemy team are downed, or all the conscious parties on the enemy team call for surrender-those are the victory conditions, plain and simple."

"Whoever loses.. Assuming no accidents, the other party deserves favors. I have a gift for Acacia afterwards, assuming we're all alive to give it, anyways, but if we lose... Well, I have something that will instantly redeem Acacia in the eyes of Spark. Or at least, help mend that relationship. If you lose, however, uh. Well. You'll figure that out when we get there. Afterwards, you three can maybe hear our story out? It could be of interest to you."

Venia readies a combat stance.

-= S T R I F E ! =-


"Bring it!"
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Eris
 Posted: Oct 1 2018, 06:09 PM
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[/color]/b]
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Joined: 11-August 18
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Location: Bullet Hell
Status: N/A



Respec:
-7 RES (new RES skillpoints: 0)
-1 SPC (new SPC skillpoints: 7)
+5 MHP (new MHP skillpoints: 5)
+4 MMP (new MMP skillpoints: 9)
+1 DEF (new DEF skillpoints: 1)
Replace Starcrystal Scarf with Starcore Scarf.
Replace Sticky Note with Meteorite Sigils (negative resistance becomes light). Lose Deep Thinking.
Replace Toast Plushie with Heart Bracelet. No trinket inheirited just yet.
Swap Mirror Image for Force Glyph.

~~

Toast shouts after the fleeing Charians.
"Yeah, you guys better run! Go tell your bosses who got you demotions!"
She sighs, and turns back.
"Man, that went so much better in my head. Not nearly as badass as I thought."
A little dejected, Toast walks away.
Crystalweave Scarf
Materials: Starcrystal Scarf charge, Flamescarred Amethyst
If Marron's making me a new scarf... then maybe I should do something for her with this one.
Toast heads down to those four pillars near reception, and chucks a Beacon Glyph against one. Stepping through, she goes from the House to the Dueling Hut south of it. Taking out a piece of chalk, she creates a number of magical symbols on the ground. In a large chalk circle, she places her scarf. In a slightly smaller one, she places the Flamescarred Amethyst. Language is the essence of magic, and thus Toast is sure to define the parameters and variables necessary for this fusion using various words and statements mathematically positioned around the items. Once the necessary preparations had been completed, Toast begins incanting various words, each more practiced and precise than the last. There are recogniseable snippets of Latin, Greek, and Celtic among the string of archaic and unknown words. With a sense of finality, Toast states the last few syllables, sealing her spell. As she does, space seems to shift, and the two circles interlock. A flash of light, and they merge.

The new scarf appears to be made of fine crystals, though they feel like a smooth fabric. Brilliant colours scatter themselves throughout the garment, complimenting Marron's own. In place of the aurora crystal, a warm gem flickers between Toast's orange, Marron's maroon, and everything in-between. When high energy runs through it, some of the crystals de-link themselves from the scarf, surrounding the wearer in a protective storm and leaving behind a magical imprint.

Hat: Crystalweave Scarf (T4)
TOAST: I'm not great with descriptions, but... it's got a bit of us both in it!
Effects: (+3 DEF) (+2 STR) (+1 SKI) (Shimmering Shards)
Resists: (+20% Slashing) (+30% Fire) (+20% Magical) (-20% Physical) (-10% Magical)
[Shimmering Shards]: Whenever you perform a minicrit or crit, gain 9 Bonus SHP. Whenever you deal weakness-boosted damage, gain 3 Bonus SHP. This SHP doesn't regen once depleted. Can only proc once per turn.
Meteorite Sigils
Materials: Mantle Cluster, 3 Throwlem Crystals, Crystal Pen, 20 Aurora Crystals, 20 Gaia Crystals.

Next on Toast's agenda is making a new trinket. She takes up some materials and decides to magic herself one. Maybe something that is fast-paced and versatile, with some spell synergy. Kinda like her. Now with some inspiration, she begins.

Tossing a Beacon Glyph at one of the nearby pillars, Toast warps to the house, then to the Crystillery, wandering down to the Infusion Altar. On the central pedestal, she places a Crystal Pen. Then, on three of the pedestals cornering the alter, she places a Throwlem Crystal. On the remaining corner goes a Mantle Cluster. To provide the necessary essentia, and with the lack the necessary equipment to create, Toast finds alternate means.

Grinding up 20 Aurora and Gaia Crystals (because let's face it we have a lot more than we'll ever use or need), Toast places her ground crystals into two of her legendary 'bottled bottles' for safekeeping. And now, magic!
"Masith Shill Shren'na Curo!"
"Sithos Shill Shren'na Curo!"
One after the other, the crystals liquefy into essentia. Now, Toast begins the process of infusion, activating the altar with her box somehow. The process uses up each of the components and the essentia to augment the crystal pen. It is now... some sort of infused pen, I don't know; it's not going to last long enough to give it a name. Toast takes this pen and begins drawing a number of magical marks in the air, just as she would when creating a ward.
"Masith n Sithos Malta Kenko"
As she does so, the red-orange ink hovers in the air, spelling out the strange sigils. Once she has finished, the crystal pen is drained, as predicted. So she tosses it.

Now, she empowers the sigils with her aura. Not much, just enough to keep the magical energy they represent intact when the ink is removed. Sure enough, when Toast finishes, the ink falls to the ground, leaving vague imprints hovering in the air. She magically manipulates them to surround her. Not so much to protect her, but to absorb any excess spell energy that she may give off while casting.

Trinket: Meteorite Sigils (T4)
Experts unable to reach consensus on the correct terminology for this item.
Effects: (Spellstorm)
Resists: Fire (20%) Ice (10%) Magical (-10%)
[Spellstorm]: For every 3 SP or 1 MP expended, gain a point of Spellstorm. 15 points can be expended to cast Cherry Energy once. It doesn't benefit from mods.

Once that's all done, Toast heads back through the portal to the Endless Gardens, and probably does a gift exchange with Marron.

~~

(yesss pope joined thymium)
...
(i'm not sure what i just said or why i said it)

Toast shrugs and gets on with her day.
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Sparked
 Posted: Oct 1 2018, 08:32 PM
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Wandering Goddess
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SON OF A DEMON!
I had some questions for that scumbag.


Destiny turns to Chloe.

Ah, well, I'm pretty nice outside of battle, but in it I'm brutal. Like Jackson from Saving Private Ryan if you've seen that movie. I should explain myself better.
Well, you kinda get desensitized to death after living and ruling a universe a few thousand years. I kinda just feel like death is a normal part of the cycle of life. You live, you die, you get reborn. It's just how the universe works. Even then there's the afterlife, and as long as you haven't sinned you get to go somewhere that's a the very least a nice, homely place.
...Agh, that doesn't explain it, and you probably don't believe in my religion because otherwise you'd be sucking up to me. Lemme get to the heretics. Heretics are terrible, they blow up your temples and cause chaos among people. Of course, this also means that the altars in Pantheon also explode. That's not very fun, is it? So what do you do? You execute them in the most brutal ways possible. I sometimes forget that most adolescents find death scary, seeing how we have someone who is physically and mentally 16 years old as the goddess of Water and Ice. She also does scary stuff, such as encase people in ice and drown people. Heretics don't deserve a clean death, and it's probably the most action we get ever since the Demon war ended.
There's also the fact that when I am fighting, I am almost always fighting for my life when in combat. You're better off having killed a person for survival than being dead. In the scenarios that aren't brutalizing heretics I am either fending off some threat to the world, hunting dangerous demons, hunting people who have disrespected the Black Order, and dueling with gods. 1 out of 5 is a scenario where non-lethal tactics are recommended.
So essentially the majority of my battle experience is performing executions of heretics, and other cases are majorly fight to kill, which is why many of my kill tactics can be quite disturbing to those who haven't known me for some time.
I hope that explains my gory killing tactics well enough.


Destiny then walks up to Yggsadril and notices Nia.
Hey, you're that girl...
You seem in a state of normality unlike our first run in, so I guess I should take the time to introduce myself, since acquaintances are a good thing.
I am Destiny, a space goddess, also resident assassin girl for the people who come to destroy the Sphere. We call ourselves the Spherebreakers but I think that's a terrible name. Not that I'm good at any names.
So, how are you? What are you like? Things like that.


Destiny then takes 2 skillpoints out of HP, 2 out of SPC, and puts 6 into MOV. Bam, 5 MOV.

--------------------
You are already dead.

Starlight Document: https://docs.google.com/spreadsheets/d/1NZl...dit?usp=sharing
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Daskter
 Posted: Oct 1 2018, 11:37 PM
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Character Stuff

I place 2 points into HP.
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Adria
 Posted: Oct 2 2018, 03:59 PM
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Avid A Hat in Time fan
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Boshi puts 2 points into SKI, bringing him up to 10 in every relevant stat. He now has every type of potion in his Trait available to him. He also equips the Sapper's Sledge (rest in peace, Tesla's Rifftmaker) and the newly-created Alchemist's Tool Belt in place of the Book of Joshi.

---

Boshi glares at the remaining Ashstormer.
"(All of this rebellion stuff's in a really weird grey area, for both of our factions. We're sorta like you, but we try not to burn things alive, or go out of our way to kill in general, y'know?)"

He ponders his words for a moment.

"(That said, you really only have two choices. Either to come with us and help us force our way through rose cultists, iti, and the legion in pursuit of the Glyphs, or run back to your rebellion's leaders, give them the news, and hope we don't run into you again in the future. Besides, I highly doubt you'd be carrying critical information on you; that was what that dense ol' Informant's job was.)"

'(Your call.)"


He runs off to the east to scout ahead; seems like the fighting died down a bit. Hat Kid seems to have run off somewhere for now.

---CRAFT AHEAD---

Hat Kid sorta just strolls up to Marron. Cautiously. She's heard about how jumpy she can get. She looks Marron up and center (she's small compared to Marron; can't really look down to find anything neat) for something that may need upgrading. And she found it. That Ranger Charm seems a little... generic and a bit unwieldy. But what to make in it's place...

...Maybe make it into a plushie of Marron herself? Though she notes how Marron's plushies mostly revolve around life force for power, like one of those... distasteful voodoo dolls, except useful for anything besides killing. Maybe make it a bit less unwieldy as well; make it lighter, like what she did to her own plushie. It'd have to be of a high quality; about as high quality as her own plushie, if not higher. Marron's a certified Seamstress after all...

...This might be very awkward for Marron, seems Hat Kid is sorta just... standing there, thinking these things through in her head. Though she does finally speak up;
"Hi! I think I can make that Ranger Puppet of yours more powerful! Can I have a look?"
Should Marron oblige, she gets straight to work.

Marron Plushie
MATERIALS:
- Ranger Puppet
- Celefruit x5 (this'll make sense in context)
- Skyroot Log x2
- Soulblossom x10
- Spiritblossom x3
- Bag of Salt x1
- Silver Ingot x1
- Darkmatter Cluster x1
- Leather (x15 Crafting Credits) x1

Hat Kid books it to Zone 1 with 5 Celefruit in hand. She bargains with the Spiders until she can get the Spider Silk Spools she needs to complete the craft. Once she gets the materials, she gets straight to work.

She takes the Ranger Puppet. It's strangely heavy, so clearly it needs to be much lighter. She grabs the Skyroot Logs, and strips them of their cores, making a thin fiber. She bundles up most of the fiber into a cotton-like substance, and bisects the Ranger Puppet. She takes out every last bit of stuffing, and mixes it with the Skyroot Stuffing. She then shoves he amount she took out of the item back into the Ranger Puppet, and adds a small pinch of salt from a salt bag. It seems no different, but it already feels lighter. And more unwilling to die.

Hat Kid weaves the rest of the Skyroot Fiber with the Soulblossoms and Spiritblossoms turned into a fibrous string. She then weaves that in with the Silver Ingot turned into a string of sorts. She also melts the bag of salt and almost all of the Darkmatter Cluster together, and coats the entire strand in it, not only binding it all together, but also infusing some of the undying energy it harbors.

But she doesn't stop there. After a bit of inaudible speech, as if by pure magic, she fuses all six of the materials into one cohesive strand. She weaves the long strand of string into the Ranger Puppet's fabric, carefully, making sure there's no stitch or string out of place. The puppet crackles with a crimson energy...

But, after all that, it's still a Ranger Puppet, huh? That's where the Silk and the puppet's Hood come in. Hat Kid takes off the puppet's hood, and fashions it into a ribbon like Marron's ribbon. She sets it aside for now.

Hat Kid proceeds to fashion some of the silk into a second layer for the Puppet's body, covering the not-bad-looking puppet with something truly exquisite, soft, and silky. Almost regal. It also looks like Hat Kid's not pulling any punches with this craft. She carefully attaches the silk to the puppet. The crackling of the Darkmatter Cluster seems to have subsided, and became invisible.

She then colors the skin-showing bits with Marron's skin color, so she won't have to do it later. She fashions her clothing out of some leather, coloring it appropriately and being careful not to overdo or underdo the colors. She stitches in every last detail on said clothing.

Hat Kid also dyes the Ribbon the color of Marron's ribbon. She then uses the rest of the silk to put the hair on the plushie's head. She colors the hair the exact same as Marron's, and attaches the bow in the correct place, down to the millimeter. She then carves two button-like eyes out of the last of the Darkmatter Clusters.

She attaches the buttons to the face, around where the pupils would go. Yes, pupils. She uses some leftover silk to make the rest of the eye, coloring it appropriately. She then stitches in the rest of the facial features and accessories with the last of the silk and leather.

The final look is simultaneously perfect in craftsmanship, charm, and precision to the original. Not a single thread came loose during the whole ordeal, meaning everything went smoothly. The plushie itself is simultaneously cutesy and able to give off an air of intimidation when needed. Otherwise it is very close to Marron herself in terms of design. The leather, too, is very soft and comfortable to squeeze. Oddly enough, though, it almost looks like it's made in A Hat in Time's style...

In case it wasn't immediately obvious, Hat Kid pulled absolutely no punches making this thing.

OUTPUT
Marron Plushie (T4) Not a string out of place. Made to be the best quality possible.
(+1 SKI) (Survive Lethal+) (Spite)
10% Dark, -10% Light
Survive Lethal+: If you take a blow that would Down you, survive it with 1 HP. Triggers up to once per battle.
Spite: Once per battle, for 6 HP, boost your next spell or basic attack's damage by 30%. Stacks with Empowered and Enlightened.


Understandably, she eagerly shows Marron her work the second she's done. The excitement Hat Kid has is clearly being restrained. She awaits a response.

Boshi, meanwhile, figures he'd try his hand at making a brand new trinket. Unfortunately, it seems like his book wasn't getting much in the way of use after all...

Alchemist's Tool Belt
MATERIALS:
- Frigid Crystals x3
- Shock Crystals x1
- Green Sap Blob x2
- Red Sap Blob x2
- Blue Sap Blob x2
- Celefruit x2
- Lumipod x4
- Silkweed Bundle x10
- Skyroot Log x2
- Titanium Ingot x2
- Paper Sheets x8
- Crystal Pen x1
- Boilbubblers x2
- Clay x6

Boshi takes the Silkweed Bundle, Titanium Ingots, and most of the Skyroot Logs. He makes a rather crude-looking strap out of the Silkweed, and reinforces it with some of the Skyroot Bark. The rest of the log ends up being cut into neat squares, before hollowing out the squares on the inside, and lining them with crushed-up Frigid and Shock Crystals, as well as some Clay for each of the seven pockets he made. He makes an eighth one much smaller than the others; only big enough to hold a pen. He attaches a Crystal Pen to a piece of Skyroot log.

Given how Boshi's going to be flying around all the time, he needs some way to keep the items in the pockets from falling out when he does a backflip. He melts down the Titanium, and casts 4 solid Titanium covers and 2 chain link coverings. He puts them on metal hinges and metal locks to keep them from flying open when doing acrobatics.

With all that done, he gathers up the ingredients. He puts some drained-out Boilbubbler Toxins in one of the solid-covered pockets. While normally it would corrode the wood and crystals beneath it, the clay keeps it from doing so. He also puts some Green Sap, Red Sap, and Blue Sap in their separate solid-roofed containers. In the chain link covered contianers, he puts in some Lumipods and Celefruit in them. He uses the last of the Silkweed to create bindings for the Pen and the Paper in the other pockets, and hold them in place.

Boshi proceeds to scribble down some things on the paper with the pen; looks like combinations to make the various potions he's got. Looks like this'll all take time to prep, though...

A few words of enchantment later, and the belt becomes lighter like everything else in his arsenal, and begins to refrigerate the materials inside the pockets.

OUTPUT:
Alchemist's Tool Belt (T3)
(+1 AGI) (+1 INT) (Potionmaster) (Unique: Zen)
Potionmaster: Upon a successful meditation, gain 2 extra Brew (won't exceed the cap), and the next potion you use becomes a Bonus Action. You restore 75% of the MP you normally would. Basically useless if your name isn't Boshi or Hat Kid.


Boshi equips this in place of the Book of Joshi.

--------------------
"...I will aid them. No matter the cost to myself."
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NOTHINGTOSEEHEREMOVEALONG
 Posted: Oct 2 2018, 04:13 PM
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Location: HERE IN MY CAR
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The Man does the crafty thing.

crafty thing part uno

The Man takes two Darkmatter Clusters, and shapes them into the shape of glasses lens. He then takes off his sunglasses, and screws the lenses out. You can probably guess what he's going to do next. Yep, that's right, he takes the lenses he made out of the Darkmatter Clusters, and puts them into the sunglasses. Gee, what a shocker.
Materials used: Perfectly Dark Sunglasses, 2x Darkmatter Clusters.

Perfectly Darkmatter Sunglasses (T3) Desc: Still not as bad of an idea as antimatter sunglasses.
+4 SKI, +3 CRT, -1 DEF.
75% Light Resist, 25% Dark Resist.


crafty thing part II: the sequel nobody wanted

The Man suddenly comes to a realization. He shockingly realizes that stuff that's "tacticool" is actually incredibly lame. Now, this raises a problem. He's currently wearing something that's tacticool. Now, not wanting to be seen as lame, he decides to make it just plain ol' tactical. How does he go about that, you ask? Well, by adding a bunch of unnecessary pockets, of course. Anyways, he uses the last of the Processed Fabric to add a bunch of pockets. Of course, there's no point in having pockets if you're not gonna fill them with anything. He takes the most tactical items he can find in the inventory, and puts them in the pockets. These items being a Searing Bomb, a Restoration Potion, and, of course, a Cup of Coffee.
Materials used: Tacticool Turtleneck, 3x Processed Fabric, 1x Searing Bomb, 1x Restoration Potion, 1x Cup of Coffee.

Tactical Turtleneck (T3) Desc: Makes you wanna buy an SKS, go into the woods, and operate.

+2 AGI, +5 SKI, +2 CNT Tactical Stealth: Not moving during a turn gives you +70% DGE for that round.
40% Air Resist, 20% Fire Weakness.


He then equips all the junk he just made and puts 2 skillpoints into SKI.

--------------------
you look at your forums and sigh
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NumberSoup
 Posted: Oct 2 2018, 05:30 PM
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+2 points in SPC.


Nidra finally returns to consciousness. She drowsily looks down at her nightgown. She had a dream about how to improve it... Not something she usually dreams about. Influence from copying Comet's memories, probably. Maybe improvement's the wrong word. It isn't like her nightgown really...does anything, at least not by itself. More an adjustment on the enchantments on it to reduce the effects the Thyme Field has on her.

The change itself is simple, really. The problem is the equivalent exchange the thyme field seemed to require. Terribly inefficient exchange rate. Not that it really matters. Nidra grabs some accursed storybooks, casually draining them by stabbing a greatwood log through each. Finally, she grabs a couple darkmatter clusters, and they dissolve in her hand. There's no visible effect, but Nidra seems satisfied regardless.

https://docs.google.com/spreadsheets/d/1iJq...dit?usp=sharing


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LordOfTheSword
 Posted: Oct 2 2018, 06:28 PM
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Upon seeing Nia, Berg walks up and waves his robotic arm.

cA: Greetings, Lady Nia! Your appendage has been servicing me well! It has been helpful in battle! It is full of vigor!

...Bergelmir nods his head gracefully in acknowledgement of the companion before him.

cA: How have you been? It feels so long since we last parted, although in truth it was not so far gone.

I add 1 point to INT and 1 point to MP. This increases Glacveil/Teraveil to Glacviel/Teraveil 4! And a bit more magic I guess.

...Also, a new Special that isn't as uselessly situational is created, and replaces the old one.

Polar Piledriver "SNAP INTO A GUY I FROZE, BROTHER."
Move up to 1 space with Skirmisher, then deal (20-22) Ice damage to a single target. Range 1-3. Apply Frozen for two rounds, then apply Slow2 to yourself and the target for two rounds.

Modifiers
-2 SP required per SPC. (Maximum bonus of -50 from original cap.)
Damage scales with SPC!
Slow yourself for 1 round at 6 SPC.
Move up to 2 spaces at 10 SPC.

Firin' Mah Piledriver at 16 SPC (Instead of a single-target attack, fire a Range 1-3 Wide Laser with halved damage. Targets in the center of the beam are Frozen.)
Fill Requirements: Dealing Damage, Taking Damage, Negating Damage via AC (x2)
Does that look good to you?

--------------------
what if you have like 100 DGE and you're standing behind a lamppost
The lamppost takes the hit for you, and dies.
does the lamppost just become magnetic
Yes. Yes it does.
also, overkill damage to the thing won't harm the things hiding behind it
so being next to cover terrain can't ever really be worse then not standing next to one
"Sir, the man just survived a blast from the Ultimate Cannon. It did destroy the thorn bush though."
rad
"What the gorilla."
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DCCCV
 Posted: Oct 2 2018, 09:01 PM
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Mysteriously Mysterious (Not Really)
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After getting to Yggdrasil, Simeon takes a breath, before giving a little wave to Nia.
"Hey, fancy meeting you here!"
Before he's able to say anything else, Zahlia appears from somewhere.
"Hi, what's your name?" she asks.

--------------------
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Emerald_Mann
 Posted: Oct 2 2018, 09:10 PM
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Emerald spots Nia over at the tree, and runs over there, his expression brightening as he waves at her with the umbrella. ”Heeey... how’s it been going on your end? Uh, robot body... heal up well? Also for that matter how’d you end up on the inside of that shield..? Questions for another time, I guess! I’m just sorta dropping by to say hi, I’ll probably be back when we go kill that siege engine thing. Or maybe I’ll just magic my way into two places at once! Who knows really. Anyways talk to ya later, and now too.”

Oh yeah, a point into SPC, and AGI since I think we have two. That said, Emerald goes and whees to the east after hearing Nia’s response.
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Sp33d0n
 Posted: Oct 2 2018, 10:34 PM
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Now that the battle is completed, and the Ashstormer is surrendering (as the informant runs away), Auth goes around and tags every formerly hostile Rebel. After that, black ink surrounds each of them in a circle, and ideally, all of them should wake up unharmed. The Chainknight should have been stripped of armour, leaving the group relatively defenceless against the party.

uA: Yup, it's all okay now... let me know if any of you feel like something's wrong, I'll do my best to try and fix up anything that's wrong.

Auth seems to be sincerely worried about all of these people that they all just fought. Even the Rifler which shot him in the face, instantly downing him. And after that, Auth nods, and sprints over to the Yggdrasil's Approach battle, and calls out...

uA: Medic! I'm a medic, don't shoot!

Auth starts by running over to the wounded Chairian Marron is asking about shooting. He wakes them back up, and checks that they're okay, before facing Marron.

uA: While... It may be..
uA: Give me a minute, need to catch my breath. I got shot in the face not long ago and that took quite a lot out of me.
uA: While it may be true that they might go and get help... I doubt they will. They saw just how soundly we beat them in battle, right? The Legion is already stretched thin... I doubt that they could even chance losing more units to this.
uA: So I think it's safe to wake them back up.


Auth then proceeds to wander around, waking up as many downed Chairians as he can see in the aftermath of this battle, waving to Taeda as he notices her. This might be a familiar process to her, Auth did something remarkably similar after the battle which the party met her in.

Auth gives a thumbs up to Ette as he wakes up the Chairian she was stabilising. Seems Auth appreciates the effort. Auth then rubs his hands together as he looks around, and in a last show of good will to the Legion, he does his best to rebuild the destroyed tents. He probably feels bad about whole... ruining their sleeping arrangements thing.

Auth, with the three in the Library, sighs.

uA: Continuing to ask Omo what she wants me to tell you is probably rather impractical in this circumstance.
uA: If you truly wish to know, Omo has decided to come along with our group in our duties here after we helped her with dealing with Lucid. She has come along willingly. We never would have any intention of forcing anyone to do anything to help us.


Auth sighs, continuing to talk through his specter.

uA: Of course, I do not wish to put words in her mouth regarding motivations. I cannot begin to guess, considering I am not privy to her thought process. However, I believe it is fair for me to presume that she believes that joining our party is the best way to stop further casualties and to serve the best interests of your people, generally.

Auth continues not to move, but the Specter wavers briefly. It's not a direct sign of action though.

uA: Of course, our objective here is to stop the Iti, and to destroy or otherwise nullify the source of such things. This is good for all of you, no? After all, as I recall, you were somewhat recently nearly killed by a group of Sentences...

Auth smiles, knowingly but not threateningly.

uA: And if I recall correctly, our group saved you from the Gallow and the Sentences it created, am I wrong? I think that proves our intent, at least to you, fairly enough.

There's one last thing Auth has to do now, and that's accept the request from Nana. He nods his head, smiling.

uA: I believe were just about to muster in order to go and help over there. Sure, we can help look out for your friend. We can go have a look, and we'll make sure to get your friend out of there safely when the most of us can get in there to resolve the battle, okay?

Auth assigns his fresh new Skill Points into SPC and STR.

--------------------
They say that there's no rest for the wicked, until they close their eyes for good.

As someone wicked, fundamentally, I disagree. One may always repent. I may have done terrible things in the past. That's why I help this coward now.
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Ninjatwist_
 Posted: Oct 2 2018, 11:14 PM
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Guardian's Acolyte
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"Well, that was a stunning victory. Another achievement from my time here."

Brutishace spends some time tending to his allies' and the Chairians' wounded, placing two more points into SPC.


// Oh yeah, while you're on the character page, Brutishace probably doesn't have the Trance Ribbon's bonuses anymore.

--------------------
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