Solar takes their tea. "Why, thank you."
They turn towards Amaria. "This is it, by the way. The big thing I've been working towards." They then take a sip of the tea, smiling serenely. "Bad things are coming."
Providence casts a Barrier.
Charges
Something bad: 120/120!!! (+1 me, +1 Speed, +1 h2o) note
Multiversal Murder Squad: 23/? (+1 me, +1 Jindra) note
1 to h2o, 1 to Jindra, 1 to Speed.
Combined two charges since the endgame is coming up, and I only have the MVMS intro written up, not Flora's.
Oh, and since that's not a summon anymore I might as well spoil it - that summon was going to be the Moon Presence from Bloodborne.
edited 21st Apr '16 3:32:41 AM by iamsolarflare
When everything changes nothing changes.OOC! Yay!
@Jindra: Eh, regardless of what goes on, unless we do constant reboots, that's going to be a problem. The problem is twofold, what you're speaking of, but also because the plot got entangled in on itself from both density of plot and density of plotholes. I'm trying to close up the plotholes somewhat and just sort of set back to a starting point and make it so people won't have to know absolutely everything that's happened everywhere to jump in. Also, yes, you're right, the GM shouldn't be setting the timetable, and I meant that too.
@sacred: Again, I've talked to you about this in private, this reboot doesn't affect your characters in the Arena, just in DTG. While in the Arena they can retain all memories of both (I'd consider, for the purposes of this, the Arena to be to DTG what DTG claims to be to all of fiction, just to make things simpler) continuities, within DTG, they can only retain memories of the new continuity. This doesn't need to affect other forum games spirit, we don't have any jurisdiction there.
@talist: I suppose I used the wrong, oh, I hate words describing word types, I meant theoretically if you were to want the Kai/Spirit romance to be in the new continuity, it would either need to be written into the backstory that they'd met outside a Godmodding war, or take place in the thread. I'm not saying you have to do it.
@solarflare: It doesn't protect them, we have other 4th wall aware characters (being universe eater strength or above actually gives you the raw power to be able to break the fourth wall of your own volition just from raw strength actually, if you know it's there, since breaking the fourth wall literally just leads you to another fictional universe from the standpoint of DTG. Within DTG canon, this forum game? It's fictional. Any of the characters capable of reading these forum posts are reading these forum posts as they are typed up within another fictional universe, as opposed to our IRL universe. You don't have to completely reset solar's character development, it's just that you need to remember that none of the events that happened in any of the DTG games have happened, so any character development that happened because of one of these games, happened a different way in the new continuity.
@sp33d: Have you tried figuring out the continuity? Word of God is inconsistent and sometimes self-contradictory, there weren't a lot of plans at the start, so a lot of people have personal plots that contradict themselves, and everything is a mess. Our continuity isn't even three years old and we already have an absurd case of Continuity Snarl on top of a very unstable grounding. The reboot is so that there'll be an actual starting point for the Multiverse, mechanics to start the roleplaying aspect of stuff off of that everyone knows where things are, basically to try and lay down the groundwork so that DTG can support the kind of stuff that's been growing on top of it.
Also, you could do another tvtropes session, you could start a non-canon one right as the current tvtropes session ends (although that'd confuse everybody so that's probably not a good idea) or you could wait until a bit after the continuity reboot starts up and me and you could maybe work on something with that? I dunno.
@tabbune: You don't even necessarily need to wipe it, if you can modify it so that they don't have memories specifically from the threads, that'll work. Specifically similar will work as long as it doesn't set off alarm bells in the update terminal.
@everyone: I know this continuity is hard to let go. Really, I kind of don't want to let go of my plots either, but I kind of have to. Project Nexus needs to go, that one's being completely ignored universally because of how utterly broken it is. The IUPC and Piono? Getting rebooted. OP King's seals? getting rebooted. Tricky the clown? Not even going to get to start that particular plot now. Part of why the reboot is happening is because, Word of God states, and I kid you not. that the current three canonical games are the end of canon. No exceptions. Reboot's the only place we have to go guys.
169
- 1 to h2o, infinity and jindra
And then a blue blur comes from the sky.
aaaaaaaaaaaaaaaaaahhhhhhhh! John expends Do The Windy Thing! And a massive hurricane of powerful Windy Thing blows across the field, sending objects of all kinds flying every which way scattering the mechs with the wrath of an angry teenage wind god, smashing pieces of metal into other pieces of metal, slamming the mecha herobrine into each and every other one of the mechs, and even bouncing it off of the Godmodder (because bouncing mooks off of the godmodder always damages the mooks. :V) The Godmodder shakes his head in irritation and looks around at the chaos littering the battlefield as all of his machines are whipped in every direction.
Then he realizes which hand he used to hold his head. The one he had been holding the sword with. The sword has successfully been taken from him, and now is flying about the Battlefield.
Combob start! Guys, I'm sacrificing Do The Windy Thing!'s damage on the sword to initiate a multi-turn combo on it (and maybe keep the Godmodder from using it for a turn or two) let's rack up as much damage on it as possible!
Deimos immediately capitalizes on this opportunity and does a barrel roll, coming out of it guns blazing, the gun bouncing every which way in midair as bullet after bullet after bullet slams into the sword from crack-shot gunman's stream of artilleration.
edited 21st Apr '16 8:04:44 AM by pionoplayer
DTG Co Labs I can haz youtubes?The One True h2obox: 35/90
World-Ender: 16/120 (solar, piono)
Ah, crap. Looks like the drake Imp died.
Elemental h2obox attacks the Zombies, and Glitched h2obox lobs a solid punch at Talist.
I brutally stab some of the Mecha Skeletons.
2 +1s to piono, 1 to solar.
. . .
Turns until the beast arrives: 9.
A sense of dread fills the air...
Welcome to my special hell.The robot finally looks around the battlefield. The first thing its eyes happen to fall on is a zombie. The robot's eyes flash red.
Zombies detected.
Apocalypse Mode activated.
Folder Loaded: Apocalypse Weapons
Folder Loaded: Rules of the Apocalypse
Altering combat protocols.
Downloading file: L_Shotgun.ac
The robot jetpacks over to the nearest Mecha-Zombie and drills the hand-drill into its head.
Apocalypse Rule #003: Always go for the head.
Charges:
Corruption: ??+1/80 I still haven't figured out what it was at before. When I do I'll update this.
Laser Shotgun: 1/5
edited 20th Apr '16 12:23:37 PM by CJB42
Preparing Signature protocols. Accessing personnel file. Preparing Voice Systems. Deploying Speech Protocols: Hello World.I respawn, and I take a swig of the beer. D4C stabs something with his pointer finger.
C-Moon : 10/90 HINT: Will make Whitesnake usable in combat, but vulnerable as well. Gravity manipulation.
Whitesnake : 54/60 (+1 from Alpha, Talist and Consumer) HINT: Unusable in its current form, once I obtain it, it must be strengthened before it can be used. I will also get 5 discs that I can put into an enemy to deal 3000 damage to that enemy for a few turns.
Made In Heaven : Will begin this once Whitesnake is summoned. HINT: Extremely powerful. The number of charges required will definitely be at whatever the cap is when Whitesnake is summoned. Upgrade for C-Moon. Time manipulation.
+1 to Alpha, Talist, and Consumer
edited 20th Apr '16 3:24:32 PM by InfinityRyujin
I gotta admit. I've really been enjoying this, despite not really contributing much. I'm really glad to be here!
As am I, though only a little less than he is
shut up. Nobody cares about you, murderer. But as I was saying, it has been a real pleasure to meet and fight with you all! (morphs into dragoon) I hope that once this is all over, we can all go...I dunno. Hang out. Maybe catch a movie (I'd prefer Zootopia, but that's just my furry speaking.) or go party long into the night. Either way, LET'S DO THIS!!!
- Once more, I pull up that little star children attack (if you don't remember it, imagine a bunch of tiny astral NUKES) in dragoon form, and I send them all at the godmodder's sword, hopefully knocking it outta his hands.
edited 20th Apr '16 4:03:41 PM by TheGWing
I look up into heavens - something has happened.
Something is happening in the Metaverse. Our time together is coming to a close. Girls, attack the mechas. I got the sword
The Girls swarm over the mechas, slicing and shooting their way through the mechas.
I yell Screw It! and charge for the sword, firing wildly.
Charges:
- Charles Barkley: 18/??
- Nicolas Cage in A Bear Suit: 3/??
CJB
RoboDude. Good to see ya again.
edited 21st Apr '16 5:29:57 PM by Troper_Walrus
No time for RP, or to reply to Piono or Talist. It's been fun recording things this far, guys.
?: 16/? (Talist.) Hint: No suggestions?
??: 3/? (Nobody.) Hint: Suit yourself.
Entity Pool: 40
The Aspects each launch an attack at the flying sword, playing a game of Keepaway with the Godmodder and the Mech Forces. Shadow then grabs it when it's heavily damaged, Neo places a grenade on it, and Fury tosses it at an unfortunate Mech.
Plus three to Talist.
Magnus' voice is heard is ringing out as he screams in pain from the wound received from the Godmodder. He quickly runs away and attempts to speed up Ascension, feeding off of his stored magical energy to attempt to heal himself as well.
52/120 The Ritual (This is gonna bring some scary people.)
5/120 Ascension [+2 from actively focusing on the charge. This will continue until otherwise stated.] (This is gonna make Magnus a scary person.)
Why are you even looking at this???? 27/? solar
Plan D 46/60 piono
I'll conjure up a giant stone 4 and push it over onto the Fourth Herobrine. Water Elemental shall attack a mecha spider and then the Heavenbringer will attack an spiders left.
1x +1 to solar, piono
RQA (really quick action)
Sacred
Sacred,
Infinity
Action: I utilize this new knowledge to its fullest by setting up one of those automatic baseball pitching machines to accept mecha enderpearls, then install software on it to chain this flying sword combo by having the machine constantly target the sword and shoot a Gatling gun like array of pearls at it.
I actually had to do research on how much force is needed to break brick walls for this one. It's a lot harder than I thought, because no one gives a straight answer. Same with how much force missiles give off. I ended up just making up a number because that segment was taking too long.
Aarik's Stuff
Sigma's Revenge: 91/120 (+2) Hint: If you thought he was bad before, well then, son, you've got another think coming.
Gamma shifts around.
Yeah, that would actually be pretty bad.
As he listens to Hunter's plan, he nods occasionally.
Well, I won't know how much we'll need until we get there, but if I were to guess... It'd probably be in the ballpark of about, uh... Somewhere between 25 tons and a kiloton of force. Or is it a megaton? Eh, whichever one's the smaller one.
I'm sorry, how much force?
Hey, this is a pantheon! You know, with gods? Some of whom can warp the fabric of reality itself? Place like this needs to be tough to stand up to that sort of punishment!
... I thought that the point of this was stealth.
Well, it's just an estimate.
Gamma grabs ahold of Speed's shoulders.
No. You're not fine. That much is clear to me. One, you're talking like D. That's a clear sign that something's wrong. Two-
Gamma misses the signal from Fira, as does everyone else, but when Speed dashes away from him and the music starts, he quickly starts giving instructions.
Alright, everyone, aim for that sword! Beta, use your Control on that sword! Aarik, you're gonna wanna switch out next turn!
YEAH!! Sorry, just got a double kill. What you say?
Switch out when you can.
Got it. Ooh, gotta test how good my aim is!
Aarik lets out a burst of fire at the spinning sword, missing all of the other attacks directed at it through either sheer skill or luck, depending on your point of view.
Hey! Those nearly hit me, you know!
Relax, darling! I know what I'm doing.
... Don't. You. Ever. Call me darling. Again. At all. How do you even know Gamma in the first place?
Okay, one of the scary ones, got it. Well, to answer your question, I met him a year back when he visited Pandora. When we first laid eyes on one another, I saw his gun and knew I had to have it. We fought for ten days and ten nights...
Please. It was an hour, at most.
Whatever. Point is, he beat me. When I expected him to take the kill shot, he just walked away. Crazy, huh? Anyways, I was soon, ah, shall we say, "picked up" by a certain company that I'll never forgive to... "help" them with some research. In the state I was, I couldn't exactly refuse. A couple of months of hell later, some crazy guy attacks the facility I'm in all by himself. Turns out it's G here. Long story short, he helped everyone in there "move out", if you catch my drift. Me, with the planet I'm from, I don't take kindly to unsolved debts. I owed him my life. Now... Hell, I'd follow him to the ends of hell itself, even without the debt. For all I know, he's the only one that's ever actually considered me a friend.
Yeah. I missed your charm. Word of advice, though, try to keep it professional with Beta. She hates those sorts of names.
Oh, come on! She can't be that bad! I'm sure she's a sweethear-
Finish that word and die.
Oh. She is that bad. Alright. Good to know.
Action Summary:
Everyone attacks the sword, Beta using her Control to attack it twice, and Aarik unleashes another burst with his Bone Shredder for 12,000 damage, reducing its magazine to 20 and also giving him a stack of Luck.
edited 20th Apr '16 10:48:59 PM by alphazoid
Suck it, troper!Anti Ninja
Speed and Fira attacks the Sword, dealing 0 damage but opening a combo. Hunter follows up and does 45000 damage by sniping the Sword.
Kathryn disables the first Mecha Zombie's Armor for the turn, and does 1500 damage to it in the process. Kate flies to take the sword, but the sword is big enough that Kate can't lift it. Kate does dodge being bashed by the Godmodder, while dealing 5000 damage to the Sword, though.
Solar talks about their plans to Amaria. Amaria is shocked. Please... don't. Don't do anything bad. Please. She tears up a bit. Providence casts a Barrier, granting injured AG Entities Immunity for the turn.
John Egbert focuses his Do the Windy Thing on the Sword, preventing the sword from doing it's thing for the turn and opening it up for further combo, as well as dealing 25000 damage to it. The Wind also deals 10000 damage to the first one of each of the Mechs, except the Fourth Mecha Herobrine, who dodges. This kills a Spider, a Zombie, and a Skeleton. Deimos continues by shooting the Sword for 16000 damage.
Elemental H 2 O attacks the Mecha Zombies, dealing 2000 damage to one and 1000 to every other due to them being so close. The Glitched H 2 O attacks Talist, Moderately Wounding him. H 2 O stabs a Mrcha Skeleton for 3000 damage.
CJB drills a Zombie for 2100 damage.
Infinity respawns and takes a sip from his beer, which... gives him a crit(?) The D 4 C stabs a Mecha Skeleton for lethal.
GWing sends astral nukes at the Godmodder's blade, dealing 17000 damage to it.
The Girls gangs up on the Zombies, killing one. Walrus continues the combo by firing wildly at it, dealing 16000 damage.
The Aspects all gang up on the flying sword and does a critted 7 Octovigintillion damage on the sword, and destroying it. Shadow, being the central of the Aspects in terms of the mechanics, gets the Divine Godmodding Emblem, which can be activated to make the End of Turn battle heavily favored to your side.
Magnus runs away and heals himself.
Jindra attacks the Mecha Herobrine, but is dodged. Normally attacking it doesn't seem to work. The Water Elemental attacks an Enderman and destroys one of them, while dealing 5000 damage to the other. The Heavenbringer follows and attacks the remaining Enderman, but is dodged.
Talist continues the combo on the dead sword, exploding it and dealing 1 damage to the Fourth Mecha Herobrine. At least now you can sell the Australium, I guess.
Alpha and all his summons focuses the Sword, continuing to explode it even though Talist already exploded it. This time, the Godmodder takes 1 damage. Shooting already destroyed swords raises Aarik's luck by 1.
—
End of Turn:
The Godmodder suddenly drops and holds his head as he feels a massive rush of pain from the sword's destruction. 5 damage to the Godmodder!
The Fourth Mecha Herobrine attacks. 15000 damage to both H 2 Os, the Water Elemental, and Aarik.
The Mecha Zombies tries to attack the Heavenbringer, but is blocked by the Barrier.
The Mecha Enderman teleports randomly, and hits the Vault Door for 2000 damage randomly.
Tabbune, the Shockfire Phoenix, and Ira does a mini-combo on the Enderman, killing the remaining Enderman.
Regular things happen. Amaria respawns.
Please don't... She whispers quietly.
(Solar:No. I'm not saying don't do the Bad Thing. It's just me RP-ing Amaria.)
—
Battlefield
Vault Door: 1710000/3000000,. [OBJECTIVE]
Godmodder: 30/100. [ BOSS ]
Fourth Mecha Herobrine: 5/6. [[red:Disapparate:2/2. [PG]
Mecha Zombies Mk. 2: 7100/20000. x3. 15900/20000. x7. Armor. Horde Mentality: 3/4.
Tabbune: Wounded. Elemental Strikes. Second Spell:2/2. Shockfire Phoenix: 3/3. Mana Laser: 3/6. (NPC) [AG]
Shockfire Phoenix: 5000/5000. Rebirth. (Tabbune) [AG]
Amaria: Love Pulse. Naturally Tanky. Angelic Gift: 1/3. Sunstrike: 1/3. Love's Embrace: 1/6. (NPC) [AG]
Ira: Wounded. Barrier: 7000. Force Blades. Shadowform: 2/2. Overdrive: 4/4. Ghostly Twin: 4/6. (NPC) [AG]
Alpha: Buzzsaw x2. S.A.D. Crew's Group Mentality. [AG]
Beta: 7500/7500. Dodge (3 stacks). Control: Surge: 1/5. (Alpha) [AG]
Gamma: 10000/10000. Berserk Button. Control: Restore. Gamma Strike: 10/10. (Alpha) [AG]
Aarik: 68000/80000. 1 Luck. (Alpha) [AG]
Infinity: Lightning Spear: Durability: 1/7. Searcher Emblem 2/3. Metal Blade: 20/28. Beer: 7/10. Consumable Stacker Emblem: 58/100. [N]
Dirty Deeds Done Dirt Cheap: 150000/150000.High Voltage: 4/4. Contract:10/10. (Infinity) [AG]
Speed & Fira: Wounded. Healer Emblem. Love's Embrace Emblem. [AG]
Hunter: 57000/80000. State: Silencer. Ammo: 1/5. Marksman Sight: 6/8. Justice and Retribution (Inactive). Barrier: 40000/40000. Ammo: 0/20. 5 Actions. Justice: 6/6. Lock 'N Load: 8/8. (Speed) [AG]
Talist: Deeply Wounded. Deicide Slayer's Emblem. Weapons: 3/4 x3. [AG]
Shadow: Moderately Wounded. Anti-Construct Gear: 18/20. 2 Alchemy. The Scrap Searcher Emblem +3. Strength of Gods Emblem +1. Walpurgisnacht Slayer Emblem. Divine Godmodding Emblem. Weapon: 4/4. [AG]
Sacred Spirit (Sacred) [AG]
Fury (Sacred) [AG]
Light (Sacred) [AG]
Neodyme (Sacred) [AG]
Galvix (Sacred) [AG]
Arkus (Sacred) [AG]
Healing Station: 2/2. (Sacred) [AG]
Guardian of the Plains: 65000/100000. Burrow: 5/5. Venom: 5/5. (Sacred) [AG]
Jondanger: Multi-Armor Emblem. [AG]
Jindra: Wounded. Avalon Code: 8/10. [AG]
Heavenbringer: 64000/140000. Barred Essence. Right Arm: 0/25000. Resapwn: 3/5. Left Arm: 25000/25000. Guard: 1/4. Hollow Domain: 1/3. (Jindra) [AG]
Water Elemental: 38000/50000. Fluidity: 5. (Jindra) [AG
H2O: Second Spell Emblem. [AG]
Great Stag of Alaxia: 21000/30000. Regen Aura. (H 2 O) [AG]
Elemental H 2 O: 8000/20000. Frostbolt: 4/4. (H 2 O) [AG]
Glitched H 2 O: 8000/20000. Attack: 1/3. (H 2 O) [AG]
Pylon Imp: 22000/25000. Big Lazor: 2/4. Landmine. (H 2 O) [AG]
Solar/Emmaline: Flare Gun x1. [AG]
Providence: 29000/90000. Shockwave:3/3. God's Eye: 6/6. Barrier: 2/2 (3 Casts). Shadow Shard: 5/5. (Solar) [AG]
Walrus: Wounded. Repetition Emblem: 1/2. [AG]
The Girls: 6000/6000. x4. (Walrus) [AG]
T-man: Funcandy: 2/5. [AG]
Piono: Weapon: 3/4. [AG]
John Egbert: Mortally Wounded. Do the Windy Thing: 1/6. (Piono) [AG]
GWing: Wounded. [AG]
Magnus [AG]
Kathryn: Wounded. Shiny Sword of Light and Darkness (3 Durability). [N]
Kate the Eagle: 5000/5000. Highspeed. Fledgling of the Sky: 5/5. (Kathryn) [N]
Naanite [AG]
CJB [AG]
—
edited 21st Apr '16 5:57:24 AM by Tabbune
174
- 1 to h2o, jindra
John lands in a suitably dorky pose from doing the windy thing. hah! take that! ow. he then falls over from having various pieces of him missing. Seriously, he's been through SBURB, mortally wounded means a lot.
Eric runs over to him and mutter runic incantations under his breath, golden runes flowing out and into John's wounds, sealing them up. Be more careful John. Despite you're title, you aren't, in fact, immortal. you keep telling me that. i haven't died yet though.
DTG Co Labs I can haz youtubes?Something bad: 120/120
Solar respawns and immediately takes a pair of sunglasses out of their pocket, slipping them on and grinning as they catch the light in an extremely anime-villain-esque way. ”Welp! Time to have some fun.” They take a deep breath, then put a pair of headphones over their ears as well.
A small rift appears on the horizon, growing wider and wider until it becomes fully realized - a tall, perfect, white spire in the center of a crater. A single figure appears out of it, and walks forwards, leading a band of four others.
They appear to be perfectly ordinary humans, wearing space suits with the American flag stitched onto them. There are readable names under those flags: Aya, Adair, Trotter, Antonie,
and Colby.
Colby steps forward, removing her helmet as she does so. There are small green scratches around her mouth, and her eyes are blank and glowing lime green.
She smiles at Solar as she walks by them, then turns to face the Godmodder.
”Hello, Richard.”
The woman named Colby takes a step forwards. ”We assure you, none of us mean any harm to you. Not in the slightest. We just want to help.”
Another step. ”Unfortunately, we do feel the slightest bit indebted to the one who brought us here, here where we can make a new home without fear of persecution. And that does somewhat put us and you at odds.”
”So, we humbly ask that you cooperate. Lay down your arms, tell those beholden to you to do the same. It isn’t that hard of a task, not really.”
The four people previously clustered around Colby fan out, staring at the Godmodder and his group with open, calm green eyes. The battlefield feels at peace, for once. Calm, serene. Like everything has been leading up to this confrontation.
And then the screaming starts.
It’s impossible to tell where it originated from, but it comes from all sides of the battlefield at once. The ground cracks open, revealing shining green eyes, and everything is screeching.
It’d be almost impossible to concentrate in this mess. That is...
...Unless one were to have a pair of sunglasses to block out the hypnotic effect of those eyes. And perhaps a pair of earplugs. Wow, wherever would somebody have gotten those? I wonder.
Above the clamor, Colby still speaks calmly, voice at the same volume as before. How it carries, well, that’s anyone’s guess, but it still does quite clearly.
”We only want to help. Why don’t you give us a smile?”
And now for a little bit of background! The Greens are from Lifeline and they are, quite simply, Bullsh#t Possession Aliens. They're also kind of very spooky.
A race of aliens hailing from Tau Ceti IV. Known for their good tech, ability to control plants, and odd form of hypnosis. Extremely imperialistic, capable of possessing people both live and dead, and rather creepy to boot. They get in through the mouth.
HP: 150000 (Note: There are about 100 aliens, each with about 1500 HP, but they’re counted as a single entity summon because that’s how things work with hiveminds.)
ABILITIES:
- Forestation: Causes vines, plants, and trees to rapidly grow in the immediate vicinity. The flora will act as protection to the Greens until destroyed, absorbing at least minor amounts of damage dealt. Also enables use of Phytokenisis.
- Green Eyes: Passive ability that decreases damage and defense of any PG viewing them without eye protection. In extreme cases, may put people under a hypnotic trance.
- Infect Dead: Adds the corpses of the fallen to their ranks. Takes up a turn, but heals a flat 1500 HP - that is to say, adds one alien. Can heal above the HP cap.
- Multiply: Takes up a turn to double the effect of Infect Dead up to 5 times (Infect Dead will add 2 aliens, then 4, then 8, then 16, then finally 32).
- Does not take a turn if Quake is used at the same time.
ATTACKS:
- Funeral Screech: Low-damage sonic attack that can stun enemies and disrupt electronics. Can be kept up during other attacks.
- Peak Pulse: Fires a laser capable of tearing entire spaceships to shreds from the Peak. Deals massive amounts of damage.
- Takes 5 turns to charge.
- Removes the effects of Forestation and Funeral Screech.
- Phytokenisis: Uses nearby plants in order to deal moderately high damage to enemies.
- Forestation must be active in order to use this attack.
- Quake: Breaks up the ground around attackers. Deals medium damage and may catch enemies off-guard.
- If Quake is used twice in a row:
- It will remove Forestation.
- It cannot be used again on the next turn.
- If Quake is used twice in a row:
Charges
Multiversal Murder Squad: 26/? (+1 me, +1 Jindra, +1 h2o) note
1 to h2o, 1 to Jindra, 1 to Speed.
edited 24th Apr '16 6:18:49 PM by iamsolarflare
When everything changes nothing changes.[RP AND ATTACKS]
Kate activates Fledging of the Sky, and Kathryn creates a barrier around herself, guarding her from the next few (two or three?) attacks. I'm probably going to add more later.
[CHARGES AND ASSISTS]
Lesser Fire Sigil 8/25 =========================
Elementary 9/15 (+1 from Infinity) ===============
+1 to Alpha, Infinity and Sp33d0n
[BREAKDOWN AND OOC]
edited 21st Apr '16 11:06:01 AM by ConsumerOfAll
High Voltage should be at 2/4 right now.
Oh, looks like I got another contract. Let's see... Ohhh, this should be fun... Because the contract has each and every one of you mechanical bastards' names on it!
Gotta get used to this old weaponry that I have.
Taking advantage of the beer's critboost, I throw four critboosted Metal Blades at the Zombies. D4C uses Contract.
In the meantime, Whitesnake should be arriving soon...
C-Moon : 13/90 (+1 from Piono and Talist) HINT: Will make Whitesnake usable in combat, but vulnerable as well. Gravity manipulation.
Whitesnake : 56/60 (+1 from Consumer) HINT: Unusable in its current form, once I obtain it, it must be strengthened before it can be used. I will also get 5 discs that I can put into an enemy to deal 3000 damage to that enemy for a few turns.
Made In Heaven : Will begin this once Whitesnake is summoned. HINT: Extremely powerful. The number of charges required will definitely be at whatever the cap is when Whitesnake is summoned. Upgrade for C-Moon. Time manipulation.
+1 to Piono, Talist, and Consumer
edited 21st Apr '16 5:39:03 PM by InfinityRyujin
Crap, I'm really sorry, guys, this is one of my worse weeks. I may have lost my time for tomorrow. Probably. I'm fairly certain. I'll carry on with RP on Saturday, if I have to. Tabbune, School is taking a lot of my time. If I can't post, please don't penalize me for it, okay?
Shadow grins as he's ended the combo on the sword.
"Hey, alright! Hahahahah!"
He takes the new Emblem, and clips it to his belt with his others.
"I should probably use some of these, soon...
He flinches when the Greens appear, and conjures a pair of shades and noise-cancelling headsets for everyone, and creates a film of muffling Darkness over the Guardian. Spirit pops by Kai, hands her one of the pairs of sunglasses, and readjusts her previously-worn headset over her ears before placing her tiara back over it. S/he gives Kai a loving look.
'Making sure that whatever Solar's planning doesn't accidentally affect you. I'm keeping an eye on things, alright? I'll stay close.'
Real Actions:
Neo works to repair the door, Galvix protects him while he works, and Spirit heals the AG's, while the others turn their focus to the remaining Mechas, slinging an AoE attack at them.
Plus three to Talist.
The Girls and I focus on taking down the rest of the mecha zombies. They attack with flow and grace, seamlessly flowing from one to the next with sword strikes and gunshots.
I continue my patented technique of spinning and firing wildly.
C-C-C-C-COMBO!!!!
Charges:
This should be interesting. Real life me, meets Forum me... the fourth wall is already dinged up pretty bad, why not?
Troper_Walrus starts to charge...
CJB
Speed
edited 25th Apr '16 6:07:04 PM by Troper_Walrus
Hey guys! I'm on holidays Sunday-Thursday, and I can't promise I'll have an Internet connection. Just letting you know now.
Speed looks horrified as the Greens arrive.
Solar, you glorious, crazy bastard.
Gah! What the hell are those!
At least you're clued in. Those are Greens. Remember Taylor? How he fought a race of aliens? Twice? Well... Those are these.
Wait, the same ones? We should kill them all!
No!
I... Don't think they're hostile.
They're indebted to Solar. They wouldn't. Besides... I am going to show them what is going to happen if they try.
Speed knows what Greens fear. Well. He going to show them that, while he is not actively hostile to them, DO NOT EVEN TRY ME OR MY FRIENDS.
Speed first checks his friends. Some of them don't have mouths, one's grinning...
Fury! Cover your mouth!
One... Speed has no clue. So he hopes for his sake, if he has a mouth, it's covered. One has a scarf wrapped around his mouth. One is living lightning, and so doesn't matter. Fira has taken a clue from Shadow's book, and wrapped a scarf around her mouth as well. One is, in fact, the one the Greens owe. Hunter is wearing his helmet. Speed adjusts his helmet, then charges himself with lightning, and you can see and feel this is you're near him. Speed charges towards the Greens...
Richard... Take this!
And leaps clear over them, but just low enough that they can feel the energy coursing through Speed's body. He holds himself above them, mid jump, and does a move not unlike Mega Man X and his Nova Strike. He slams into The Godmodder, and, scratching his armour in the process, adds even more energy to the attack. An orange aura, undamaging, but cool looking, smothers Colby.
Do not hurt or attack my friends, it we have a problem. Capisce?
Hunter vacuums the Portlight, the turns to Gamma.
You never answered my question, how much damage does your missile do, but that's not the point. I can hit with 25 tons of force. My hand is cybernetic, remember?
Hunter does a punching motion towards the plate, but then feels around the corners.
They had to have got it on here somehow...
He's looking for some kind of bolt, screw, something.
Maybe... Maybe...
Hunter barely bats an eye as he shoots a Mecha Zombie in the process.
Speed says to Gamma:
I'm fine now, promise.
His eyes are still slightly blue... Not like you could tell.
Hey, I've got something big planned. Be ready for if I pull it off.
Action Summary:
Speed uses Nova Strike on the Godmodder, and also to intimidate the Greens. Speed hurts himself in the process.
Hunter examines the wall and shoots a Mecha Zombie in the process.
Special Attacks:
Trigger Happy Havoc:
Something Overkill: 16/120
The Grand Finale: 2/???
edited 22nd Apr '16 3:05:59 AM by Sp33d0n
Quick RP:
Fury tilts his head.
"What? Cover my mouth? Alright, if you think so..."
He reaches up to the collar of his leather jacket, and pops it up, zipping it above his mouth.
"Hey, it's a style change...but it's probably for the best."
Arkus turns away from everyone, and turns back, having pulled up a sort of ninja-like cowl, shielding over the lower portion of darkness under his hood, where his mouth presumably is.
"These do not seem to be quite...friendly creatures...I would imagine they would be aggressive in any other situation..."
The Guardian, protected by his field of shadows, blinks. The shadows muffle his voice, so he speaks with Telepathy instead.
'What are these beingsss? I sssenssse a feeling of peaccce and Natural influenccce upon them, but it ssseemsss...corrupted...'
Spirit looks around at the Greens, and s/he shivers a bit.
'Do these people have something to do with Nature...? They seem...disquieting...they're making me a bit...nervous...'
edited 22nd Apr '16 4:30:44 AM by SacredSpirit123
Just an RP post, don't mind me
Colby doesn't even flinch as Speed rushes past her, simply turning to watch him as he slams into the godmodder. She shakes her head slowly.
"Really now, Speed. We are nothing if not reasonable, surely you're aware of this."
Meanwhile, Solar traipses over to the Aspects, a wide grin on their face. "Man, I love these guys. They sure know how to make an entrance, eh?"
Aecro's disembodied voice sighs. Even though he's not physically manifested on the field, it's rather easy to tell that he's rubbing his temples. "Since Solar is being coy - The Greens are not aggressive, but they do not mean well. And they do have magic, which I suspect we'll be seeing shortly."
"Wow, spoiler alert much? Anyways, though, I think they're probably gonna help us out. Backstabbing me would be a really bad idea, and the Greens? They're a lot of things, and stupid definitely isn't one of 'em."
edited 21st Apr '16 7:16:07 PM by iamsolarflare
When everything changes nothing changes.Aarik's Stuff:
Sigma's Revenge: 93/120
Spirit (maybe you could do a new summon?),
Consumer,
CJB
Gamma tilts his head.
I didn't tell you the maximum yield, did I? Imagine a nuclear explosion. Now forget that. The maximum yield of these babies are far beyond what can be measured right now. Maybe in a couple thousand years, someone could figure it out. Thing is, I've never had to use one of those that strong. I hope I never have to.
Please elaborate on what such a powerful charge could be used for. I have not heard about this.
Well... Let's just say that in the timeline involving Reapers, they wouldn't have been a problem.
Ah, because a single missile could kill a single Reaper?
... Let me rephrase that. The events wouldn't have been able to happen in the first place.
Hold up. You're tellin' me that one of those things on your shoulder can destroy a galaxy?
Unfortunately, that's still too small.
........And how severe is it?
At that setting? Let's just say that it's so powerful, it eliminates the very possibility of the target's existence. Again, never wanna be able to go that high.
Don't bump into you. Got it.
I can set the yield and arm each missile just before each launch, so just bumping into me won't do anything. However, actually launching the missile causes more noise than just taking it out and setting the charge manually. I'll have to do stress tests on the door just to check what we'll need to set it to. Or there'll just be a door handle hidden somewhere.
At that point, I hope so. I'm gonna volunteer for Team Luna, if you don't mind. Vault Hunters do have a natural talent for pilfering, after all. Also, if there's anything really good, I call dibs.
Before anyone answers that, I need to ask you this: How did you even figure out it could go that high?
Well, I was bored one day, so I decided to fiddle with a couple of settings, see what I could do with them. I tried raising the yield of my missiles to the maximum, and I was surprised by what came up: A warning message explaining exactly what I could use that on successfully. It was a long list.
I really hope you're okay. If I see anything else that proves otherwise, I'm going to have to sedate you, alright? I'd do it because I'd deem you as unable to effectively conduct your duties. I hate it, but my duties as a doctor has to take priority, alright? And of course I'll be prepared.
Aarik starts to do a Wolf Whistle as Colby removes her helmet, but stops as he sees what happened to her face.
Um. What- what happened to her? That's not normal. Is that- is that what all of the gear everyone else has is for?!
He pulls out a Psycho's mask, putting that on his face.
Never thought I'd have to pull this one out, but I ain't risking that. Nope.
Then the screeching starts. Aarik, having arrived late to the party, didn't get the supplies he needed to ward this off. Even if he was offered them, he would have been too arrogant to take them, saying that he wouldn't need them. At least he has his mask, and the eyeholes were tinted, negating the visual effect, but he still squirmed on the ground, uselessly trying to block the sound.
Ohh, gods. Gods, please help me. I know I'm not that religious, but if I live through this one, I'll stop being a Vault Hunter and become a runepriest, I swear.
He puts away his Bone Shredder and pulls out his Nukem.
Good thing I'm not actually shooting at anyone right now. Alright. We'll wait a bit, wait for the screaming to stop. Then we're gonna find something big and we're gonna shoot it.
The Armed Armors aren't affected by this at all, however. They just tint their vision to block out the environment's new effects and turn their auditory receivers to their lowest setting (They turn off their ears), relying on the mental link to keep talking with everyone.
Beta, on me!
You betcha!
The two dash off towards the more heavily wounded Mecha Zombies, each attacking a separate one.
Action Summary:
Alpha and Beta each attack a 7100 health Mecha Zombie and Aarik switches weapons.
edited 22nd Apr '16 8:42:46 PM by alphazoid
Suck it, troper!The robot grabs the nearest mecha zombie and hurls it at the Godmodder.
Charges:
Corruption:??+2/80
Shotgun: 2/3
,+3 to walrus
edited 22nd Apr '16 7:26:11 PM by CJB42
Preparing Signature protocols. Accessing personnel file. Preparing Voice Systems. Deploying Speech Protocols: Hello World.
[RP AND ATTACKS]
Kathryn tells Kate to try and get the Godmodder's sword. It's probably soulbound and filled with enchantments to stop thieves, but Kathryn doesn't care about petty things such as that. It's probably going to get Kate fried, but she doesn't care about Kate's life either.
In the meantime, Kathryn walks up to a Mecha Zombie. Using her Sue powers of light, she chants a spell in faux Latin, causing the Mecha Zombie to be surrounded with purifying energy. She clicks her fingers, and the purifying energy flows into the Mecha Zombie. While the Mecha Zombie may not be undead, the purifying energy is strong enough to attempt to weaken its armour, as well as deal more damage on the side.
[CHARGES AND ASSISTS]
Lesser Fire Sigil 7/25 =========================
Elementary 7/15 (+1 from Alpha) ===============
+1 to Alpha, Infinity and Sp33d0n
[BREAKDOWN AND OOC]
edited 20th Apr '16 10:56:02 AM by ConsumerOfAll