I cast Expelliarmus on Dimentio.
Cannon: 17/30
Thanos: 62/100
3 free +1s for anyone not on Team PG.
I pick a cultist up by the leg, and swing him around, trying to hit the other cultists.
3/20 Changing from Valeria Heart to a charge attack.
Flagship [94/155] (Ichigo)
One to Ichigo, one to dj, one to the AG pool.
edited 6th Sep '14 8:41:59 AM by Surt
Party time!More charge-claiming.
Bahamut: 16/25. Claiming one from Ichigo .
Death Note: 47/54. Dedicated charge from Surt .
As of this post, after my claims, there should be 1 charge in the AG pool from Surt, and 1 charge for any non-PG from Ichigo.
edited 6th Sep '14 11:06:18 AM by djkates
22/30
14/20
I dance on a cultist's face.
3 +1s.
edited 6th Sep '14 3:07:52 PM by h2obox
Welcome to my special hell.Yay, more charges!
Bahamut: 17/25. Claiming one charge from h2obox .
Death Note: 48/54. And another charge from h2obox .
At this rate, it's completely possible that I'll be unleashing both Bahamut and the Death Note next round...
edited 6th Sep '14 3:22:32 PM by djkates
(1st draw)
20 rounds till room destruction by the evil entity.
The Evility monster moves to the Fire room entrance and sets an Izalea mine. Anyone who crosses into or out of the room will be temporarily assaulted by Izalea's "Fancy"at Rap God speed, and a rifle shot's decibel volume.
194/200
Main Unit: Davros Dalek Mothership.
- The CAAN laser: Fires a Wave motion laser at something. 2 round cool-down rate after firing, because of it's power.
- Unit Deployment: Deploys 25 Daleks, each with 1000 health. 3 round cool-down.
- Delta Wave: Deploy-able upon the Mother ship's destruction. Causes immense backlash damage to the unit that killed the Mother ship.
Secondary Unit: Cybermen Mothership
- Assimilation nodes: Increases Defense by 50% for one round. Cannot attack.
- Hostile Take over: Deploys 25 Cybermen each at 1000
- Silver Nightmare: Immobilizes the entity who kills this ship for 3 rounds.
Support Unit: The Church of Silence (support only.)
- Silence will Fall: Gives 20% chance of all attacks against the motherships failing and hitting something else other than this unit and the motherships.
- Name of the Dead man: Immobilizes a random powerful entity for one round.
- Death of the Doctor: Overclocks the dalek/cybermen to 150% attack capacity. Cooldown for 1 round.
The Tvtropes equivalent of a mini-scale Time War 71/100
Two to the next poster. And one following him.
edited 6th Sep '14 4:05:19 PM by LordHerobrine
I am the once and future king.Hope I'm not overdoing it with the charge claims...
Bahamut: 18/25. First charge from .
Death Note: 49/54. Second charge from .
Q&A: @dj: okay then. But the reason why you're going so fast is because of how many charge claim posts you are making. If this continues, I will have to make an extra rule about charge claim posts. @tabbune: yes, dimentio is in the water chamber. He is listed as being there. @nbs: Yup, dj summed it up pretty well. @wordless: Only if the entity wishes to go with you.
.
Dj picks up the Emerald Nova and rests himself. Tabbune curses and makes a barrier around the water chamber, access to it is blocked this round. Jondanger suddenly catches on fire. He will remains on fire for 2 more rounds after this. Tabbune attempts to soul burn Dimentio, Dimentio just cackles as the soul burn slides off. Tabbune then uses it on himself. He heals back to 100000 health... and Magical wrath goes down to 25000. 9350 sorrow shouls summoned. dj summons a meteor that smashes into the cultists, dealing 500 damage to all of them. Suddenly, in the water chamber, a form materializes... And punches the godmodder in the face! Against all odds, the godmodder was not ready for this! 1 damage!
Ichigo attempts to shatter the barrier on the water chamber, but fails, and is instead blown backwards. Fury fires a mini-nuke at the cultists, dealing 1000 damage to all five in the earth chamber. Wordless flashes into the dream realm. He finds himself in what appears to be a warped reflection of the world he just came from. The fire chamber is no longer a massive of fire. Instead, he can see the fire magic pulse through the chamber, whispering secrets. He looks at the evility entity and recoils in horror, as the beast is absolutely appalling, as bad as it was in the real world, here it is millions of times worse. If he were not in a dreaming state, he would be driven insane by this sight. He then turns and looks at the cultists and immediately looks away, for the depths of their souls are even worse. He then looks at h2o... and sees a shining light. It blinds him, and he looks away, only to realize that the brightness of the room is not coming from the dream realm itself, but rather from h2o, who is glowing brighter than all the universe with some great power.
Fury walks up to one of the cultists and smacks her with the Cain, dealing 3000 damage. h2o moves to the earth chamber, and wordless blinks as the light dims. It does not disappear, it is still ridiculously bright. He turns and stares at the evility entity. The light seems to be coming from within it, but not from it. Perhaps from herobrine, who was consumed by it before? Fseftr shoots Dimentio for 2500 damage. Surt picks up one cultist, and smashes her into the others in the room, dealing 1000 damage to all of them and burning the one he picked up. h2o jumps up to dance on a cultists face, but the cultist laughs madly and shoots him down with a paradox burst. The evility monster moves to place a mine, but is intercepted by the dark carnival cultists, who ring it and shoot it with paradox bolts until it stumbles back into the center of the room.
.
End of Turn Battle
Wind chamber: Jondanger runs around, head flaming, while the other players stare at him. He crashes into one of the cultists, who is also set on fire for 3 rounds.
Water chamber: The godmodder charges Dimentio, but Dimentio just steps to the side, letting his fellow cultists take the damage. 5000 damage to all five. Dimentio then blasts the sorrow ghouls, destroying 5000 of them. They retaliate, shambling at him and dealing 5000 damage to the jester. Eric backs up and looks at Tabbune. I think I need to remove distractions first He jumps at Tabbune and slams his sword into Tabbune's massive form. 25000 damage.
Earth chamber: Everyone watches the cultists warily, but they don't seem to be doing anything.
Fire chamber: The cultists begin to dance around the evility entity, laughing madly.
Extra: Suddenly, all at once, the cultists stop, and begin chanting. In the fire chamber, wordless watches in horror as the same dark energy that represents the cultists begins to flicker and fill the room. The flaming dark carnival cultist takes 1500 damage from fire, then realizes that he is on fire, and begins running around trying to put it out, setting another cultist on fire for an equal amount of time. The two become are now distracted and are no longer chanting. Tabbune takes 5000 damage from his status effects, then regains 5000 health from passive regen from the water chamber. He is no longer poisoned. The burned cultist in the earth chamber takes 2000 damage, and is also distracted by the fact that her face is burning.
.
Battlefield:
Wind Chamber: armor is ignored, increased hit chance
Dark Carnival Cultist x4 [H]: 9500/10000 [chanting]
Dark Carnival Cultist [H]: 9500/10000 [on fire: 2 rounds]
Dark Carnival Cultist [H]: 8000/10000 [on fire: 2 rounds]
Atma’s Imapler [A]
Ichigo
Jondanger 23 [on fire: 2 rounds]
Kayne
dreamgor
Water Chamber: regeneration
Dark Carnival Cultist x5 [H]: 10000/10000 [chanting]
Dimentio [H]: Hp: 437500/445000: Oblivion’s Destroyer [A]
fseftr
nbs 4
Eric [AG]: Hp: 17/20
Godmodder: Hp: 64/100: The Banhammer [A]
Tabbune [PG]: Hp: 80000/200000 [burned: 3 rounds]: Magical Wrath: Hp: 25000/50000: Broken Anachronism [A]: abilities: Soul Burn: | |||||| Call of Sorrow: |||| Chains of Despair: ||||
Sorrow ghouls x4350 [PG]
Earth Chamber: increased defense (disabled)
Dark Carnival Cultist x4 [H]: 8000/10000 [chanting]
Dark Carnival Cultist [H]: 3000/10000 [burned: 2 rounds]
Surt: super-charged.
h2obox: Crystal Staff [A]: Durability: 70%
Armored Fury: M-920 Cain [A]: Ammo: 2/10
djkates: The Emerald Nova [A]
Fire Chamber: increased damage
Dark Carnival Cultist x5 [H]: 10000/10000 [chanting]
Wordless Summons: Polearm of Broken Dreams [A] [dreaming]
Evil Entity (Lord Herobrine)
edited 6th Sep '14 9:13:49 PM by pionoplayer
DTG Co Labs I can haz youtubes?My, my. That hurts
I use my Call of Sorrow and order my Ghouls to attack Eric
30/???, 5/8
edited 6th Sep '14 9:34:18 PM by Tabbune
Fair enough. I'll tone it down on the charge claims. Especially now that I actually counted, and found that I made 5 different charge-claim posts in the last round alone, in addition to my two action posts, it's pretty clear that I was overdoing it. I apologize to all involved.
I looked through the thread to try to figure out what The Emerald Nova actually does, and I'm trying to make sure I'm on the right page (figuratively speaking) as far as what it is/what it does. So basically, it's a high-tech gun, and while it was out of ammo at one point, when the godmodder gave it to the Terror Skeleton, he reloaded it?
I take a moment to investigate The Emerald Nova, in hopes of gaining a better understanding of it, and in particular, if and how it would be able to interact with my magic. Meanwhile, I allow my magical energy to build up, so that my next spell can be more effective. (Standard action.)
Bahamut's summon progresses. (Bahamut: 19/25.) Just my own charge this post.
As does the Death Note plan. (Plan Death Note: 50/54.) Again, just my own charge this post.
One charge for Thanos, one for Armored Fury's cruiser, and one for Evility.
I grab one of the chanting Cultists and slit their throat with a poisoned dagger.
Cannon: 18/30
Thanos: 65/100 (Using the charge provided by Surt.)
Here's a boost for Plan Death Note. 51/54
edited 7th Sep '14 5:23:46 PM by IchigoMontoya
Why did I forgot that I can control the elements?
I channel the flames on me and pass it to Eric.
31/???, 6/8
edited 6th Sep '14 10:03:24 PM by Tabbune
Kuma-class torpedo cruiser: 32/35
Cutlass: 17/20
I thrust the Cain on the cultist I whacked and pull the trigger. Even if the nuke does not explode (and I do hope so), the impact will seriously hurt.
@Ichigo: Putting two charges on Thanos. 67/100
@djkates: And another boost for your plan. 52/54
edited 6th Sep '14 10:08:41 PM by ArmoredFury
More than Freedom, more than Justice, all I want is...I cast Avada Kedavra on a cultist.
Cannon: 19/30
Thanos: 68/100
3 +1s for anyone not on Team PG.
I thrust Titan-infused fingers at the cultist with the lowest health.
Charge attack [4/20]
Flagship [96/155] (Ichigo)
One to dj, one to ichigo, one to the AG charge pool.
edited 7th Sep '14 2:16:14 AM by Surt
Party time!24/30
15/20
The Earth Chamber is now nearly pitch black. You can faintly hear what sounds like a music box, but cannot clearly make it out.
I play Justin Bieber to the chanting cultists through a large megaphone.
3 +1s.
Welcome to my special hell.I use Sylph and Ifrit to sharpen my hand's edge, and Titan to strengthen it, before chopping at a cultist's head.
Charge Attack [5/20]
Flagship [98/155] (h2o)
One to Ichigo, one to h2o, one to dj.
edited 7th Sep '14 6:30:17 AM by Surt
Party time!"FIRE! FIRE! FIRE!"
Portal:
40/100
Ship:
36/250
17/100 17/100
I bash Dimentio with an umbrella
Kuma-class Torpedo Cruiser: 34/35 Ichigo.
The Nami Solo◊ has been completed! 20/20 h2o, Surt.
Nami Solo
Bonus Attack Power: Low
Durability: Medium
Specials:
- Cresting Surf - Guarantees a minicrit every four attacks.
With the Nami Solo on my hand, I pass the Cain to Surt and, if allowed, slash the same cultist as before.
@Surt: Raising Flagship to 99/155
@Ichigo: Cannon is now at 20/30
@Jon: Here's a charge for your portal. 41/100
More than Freedom, more than Justice, all I want is...If I have time later today, I'm planning to add some trope examples to our part of the Destroy the Godmodder page, and possibly some of the subpages. Just off the top of my head, I can think of a few tropes that apply, and an Archive Binge should help me find some suitable moments for the Awesome and Funny subpages.
I channel some fire magic through Emerald Nova, target one of the chanting cultists, and attack. (Standard action. Uses up the "buff" from my previous standard action. Emerald Nova attack. Adds the following to the Emerald Nova attack: small damage buff, small accuracy buff, partial fire element, chance of causing a burn on the target if attack is successful.) Speaking of Emerald Nova, if it does have limited ammo, could you please give me an idea how much it does have in your next update? Also, I'd appreciate a reference as to what it's actually supposed to do.
Bahamut's summon progresses. (Bahamut: 22/25.) My own charge, plus dedicated charges from Surt in 1967 and 1970.
Almost ready to implement the Death Note plan. (Plan Death Note: 53/54.) My own charge, plus dedicated charges from Ichigo in 1963 and Armored Fury in 1965.
One charge for Thanos, one for Surt's flagship, and one for Herobrine's mini-Time War.
Guess I won't be unleashing any charges this round. Actually, it's better that way, since I want to make sure I can be where they'll be the most effective, and I'm currently in the wrong chamber for that. Speaking of my charges, while I will gratefully accept any charges people choose to give me, and I will allow overcharging on these charges if the numbers call for it, given the current status of my charges (and how much I overdid it the last couple of rounds), I won't be claiming any free-floating charges this round.
26/30 thanks Surt.
16/20
I use Bubblebeam on a cultist.
1 +1 to Surt, 2 +1s to whoever.
Welcome to my special hell.
16/100 16/100
I shoot Dimentio
edited 6th Sep '14 8:24:35 AM by fseftr