Thank you! I've been waiting ages.
Overloaded.
27/???, 2/8
I cast Crucio on Tabbune, inflicting as much pain on him as possible whilst delivering an icy Death Glare.
Cannon: 15/30
Thanos: 57/100 (Using the charge provided by Surt as well as extending Thanos' summoning.)
3 +1s for anyone not on Team PG.
Make that a torpedo cruiser. 26/30
Cutlass: 12/20 Ichigo.
After recovering from the blast, I fire at the nearest PG if there any.
@djkates: Adding more on Bahamut. 7/25
@Ichigo: Also on Thanos. 58/70
@h20: And your second charge. 12/20
More than Freedom, more than Justice, all I want is...Bahamut: 8/25. Dedicated charge from Armored Fury, claiming one from Ichigo .
I know I said before that I wasn't going to post more entity stats for Yu-Gi-Oh! monsters, but I would like some feedback on this one (including an idea of how many charges it would take). I liked Surt's suggestion of doing Exodia Necross as an entity. If anyone wants the reference, here is the source card. I made some significant modifications while coming up with the entity stats, some for balance and some to make the mechanics make sense. Here's what I have:
HP: 5 (See Special.)
Attack Power: 1800 (Initial, see Special.)
Weapons/Equipment: None initially, though it could be equipped with some later.
Special: Except for the round it is summoned, permanently gains 1000 Attack Power each round, before taking its action. Anything that successfully damages Exodia Necross, or otherwise makes it lose HP, will take off exactly 1 HP. Exodia Necross cannot lose HP more than once per round; anything after the first time it would lose HP will simply fail to make Exodia Necross lose HP. Exodia Necross's HP cannot be healed.
Some explanation on the changes. The original card simply can't be destroyed by battle or card effects, except its own, but there's no way to make that balanced here, so I went with it being able to take exactly 5 hits as a reference to it using the 5 pieces of Exodia (specifically, them needing to be in the Graveyard). Changing the power gain from 500 to 1000 is to let it actually get powerful enough to matter before it dies, since it's starting out pretty weak. I'm not putting an upper limit in at the moment, though I'd understand if one were needed. The no-heal thing is to balance against the way its HP works, since if it could be healed, it could easily last forever as long as someone/something were willing to keep healing it.
I'm game for other suggestions of Yu-Gi-Oh! cards to stat out as entities, though considering that I've done 4 of them this round alone, even if I'm not planning to start charging any of them quite yet, it might be wise to wait a bit before I do any more.
edited 5th Sep '14 10:35:26 AM by djkates
(2nd draw)
21 rounds till room destruction by the evil entity.
The Evility monster points out to the Godmodder that he IS in the regeneration room. He asks why the Godmodder hasn't regenerated at least one health point, since he is the Godmodder after all.
192/200
Main Unit: Davros Dalek Mothership.
- The CAAN laser: Fires a Wave motion laser at something. 2 round cool-down rate after firing, because of it's power.
- Unit Deployment: Deploys 25 Daleks, each with 1000 health. 3 round cool-down.
- Delta Wave: Deploy-able upon the Mother ship's destruction. Causes immense backlash damage to the unit that killed the Mother ship.
Secondary Unit: Cybermen Mothership
- Assimilation nodes: Increases Defense by 50% for one round. Cannot attack.
- Hostile Take over: Deploys 25 Cybermen each at 1000
- Silver Nightmare: Immobilizes the entity who kills this ship for 3 rounds.
Support Unit: The Church of Silence (support only.)
- Silence will Fall: Gives 20% chance of all attacks against the motherships failing and hitting something else other than this unit and the motherships.
- Name of the Dead man: Immobilizes a random powerful entity for one round.
- Death of the Doctor: Overclocks the dalek/cybermen to 150% attack capacity. Cooldown for 1 round.
The Tvtropes equivalent of a mini-scale Time War 69/100
Two to the next poster. And one following him. I am the once and future king.
Charge claim time!
Bahamut: 9/25. One charge from .
Death Note: 41/108. One charge from .
Dimentio's coming back already? Well, that's certainly going to add some more spice to things. <checks MCForums thread> At least he doesn't have the TARDIS anymore.
edited 5th Sep '14 5:26:25 PM by djkates
15/100 15/100
I shove Tabbune into a healing chamber
Q&A: @dj: yeah, that seems not to be too overpowered, it'd be only about 25 posts of charge, because even though their attack is ridiculously high, they won't have enough health to be too overpowered. And as for the listing, currently only tabbune and fseftr are PG. As for Exodia Necross, well, okay. I'm tired right now, so I can't give you a charge time, but that would be fine. @surt: depends on what you mean by high-damage and high-durability. I'm likely to put the cost a bit higher than usual because I am a little tired of artifacts right now. @wordless: okay, that polearm is going to be a semi-permanent fixture. However, instead of what you listed for it, you have the ability to once per round switch between the realm of dreams and the real world. In the realm of dreams you can try to advance the plot, but attacking things in the realm of dreams can have unpredictable results.
.
dj unleashes a thunder storm attack, which deals 1000 damage to all PGs in the water chamber. The evility monster moves to the fire chamber. dj unleashes a blizzard, but his magical ability is worn out with two overpowered standard attacks in such a sort time, and as such he only deals 250 damage to each PG. Surt jumps to attack Tabbune, with two attacks at once, he deals 10000 damage, as well as burning Tabbune. h2o moves to the water chamber and kills the two spiderlings. Jondanger walks up to Tabbune, and then slaps him. Hard. 2500 damage. Fseftr attempts to give tabbune an antidote, but too slow, wordless tackles him and the antidote shatters on the floor. He then throws a hammer that deals 4000 damage to Tabbune, and finishes the Polearm of Broken Dreams.
Ichigo smashes Lexa into the ground, dealing 3000 damage to her. Surt continues wailing on Tabbune, dealing a further 4500 damage and increasing the duration of Tabbune's burning for 1 round. Fury moves back to the water chamber and attacks Tabbune, dealing 6000 damage. Then, Tabbune unleashes a massive AoE attack, launching all of the AGs out of the room and intercepting all attacks aimed at him after that. Cracks begin to appear in all of the rooms. Dark cracks. The godmodder responds to the monster with an irritable I'm a mega entity, I'm not allowed to benefit from regen effects. Fseftr then heals Tabbune for 2500 health.
.
End of Turn Battle
Wind chamber: Nothing here.
Earth chamber: Nope, nothing here either.
Fire chamber: Wow, you guys have really cleared this place out, haven't you?
Water chamber: Eric stands alone, surrounded by PGs. He may be good, but when surrounded by a Player, an eldritch abomination, a massive spider, and the godmodder himself, he has no chance. Hee hee hee! Sorry to butt in! Suddenly, all the dark cracks in all the rooms burst with energy, and with clowns. 5 dark carnival cultists summoned in each room. Dimentio appears in the water chamber and looks around. Oh good, an audience . He then unleashes a small paradox blast, this one destroys Iona and Lexa, and deals 10000 damage to tabbune. Eric jumps up to attack Dimentio, but Dimentio neatly blocks him with Oblivion's Destroyer. It looks like this'll be one tough fight.
extras: Tabbune takes 3000 poison damage and 2000 burn damage.
.
Battlefield:
Wind Chamber: armor is ignored, increased hit chance
Dark Carnival Cultist x5 [H]: 10000/10000
Atma’s Imapler [A]
Ichigo
Jondanger 23
Kayne
dreamgor
Water Chamber: regeneration
Dark Carnival Cultist x5 [H]: 10000/10000
Dimentio [H]: Hp: 445000/445000: Oblivion’s Destroyer [A]
fseftr
Eric [AG]: Hp: 17/20
Godmodder: Hp: 65/100: The Banhammer [A]
Tabbune [PG]: Hp: 58250/200000 [poisoned: 1 round, burned: 3 rounds]: Magical Wrath: Hp: 35000/50000: Broken Anachronism [A]: abilities: Soul Burn: ||||||| Call of Sorrow: |||| Chains of Despair: ||||
Earth Chamber: increased defense (disabled)
Dark Carnival Cultist x5 [H]: 10000/10000
Surt: super-charged.
Armored Fury: M-920 Cain [A]: Ammo: 3/10
djkates
The Emerald Nova [A]
Fire Chamber: increased damage
Dark Carnival Cultist x5 [H]: 10000/10000
Wordless Summons: Polearm of Broken Dreams [A]
h2obox: Crystal Staff [A]: Durability: 70%
Evil Entity (Lord Herobrine)
.
P.S. Sorry about your elementals Tabbune, but I kind of need this event to end quickly so Dimentio and Eric don't get cornered like Eric did this round.
edited 5th Sep '14 8:13:36 PM by pionoplayer
DTG Co Labs I can haz youtubes?No worries on the Exodia Necross thing. I don't need an answer right away. It'll probably be at least a couple of rounds before I start summoning the Egyptian Gods (basically, I won't start with them until I've unleashed at least one of my current charges), and I wouldn't start on Exodia Necross until after them.
I pick up and (if possible) equip Emerald Nova, and take a short rest to recharge my magical energies. (Standard action.)
At this rate, Bahamut will be arriving soon. (Bahamut: 10/25.) Just my own charge this post.
The Death Note plan progresses slowly. (Plan Death Note: 42/108.) Again, just my own charge this post.
One charge for Armored Fury's Cruiser (27/30), one for Evility (193/200), and one for the fleet of Doctor Who enemies (70/100).
Is it just me, or have my charges been progressing pretty quickly? Mind you, that's a good thing.
edited 5th Sep '14 8:31:20 PM by djkates
Goshdangit. That was quick
I make a barrier on the Chamber's walls, denying anything in and out until end of turn. Including any Ghouls
28/???, 3/8
Heh. No matters. I kinda need them to die. Though I need to summon 2 more or else the thing won't be completed. Btw, you said Dimentio is in the Water Chamber.
edited 6th Sep '14 7:24:34 AM by Tabbune
I suddenly catch on fire.
"FIRE! FIRE!"
Portal:
39/100
"Outer-framework complete." 35/250
edited 5th Sep '14 8:36:49 PM by Jondanger23
I Soul Burn Dimentio in case Piono derped his location. If not, I'll Soul Burn myself.
Finally, a target. If Piono derped Dimentio's location
Might as well try. If no.
29/???, 4/8
I will summon 44500 Ghoul if Piono derped his location. If I burn myself, I get 8350.
uhhmm… the Godmodder is the Godmodder. Piono is a Game Master.
edited 6th Sep '14 7:21:39 AM by Tabbune
Who's the Godmodder?
SHAMWOW IS NOT OXYCLEAN. A DOG IS NOT A BROTHER Basically, the godmodder is the Big Bad of this game. He's, well, a Godmodder, one who has made himself near-invincible, will No-Sell almost anything thrown at him, and has pretty much made himself immune to actions by the admins of the server we're on (in a game that's supposed to be either Minecraft or something similar, I'm not entirely sure which, not that we're actually using the rules of Minecraft), so we're trying to take him down the old-fashioned way, by beating the crud out of him. (Well, except for Tabbune and fseftr; they're on the godmodder's side. Other players can support the godmodder, or even be neutral, but other than those two, everyone's been choosing to be against the godmodder.)
Now that I've recharged a bit, I'll cast Meteor, intending to hit all of the Dark Carnival Cultists in this chamber. (Standard action. Magical attack, Non-Elemental, cannot hurt AGs, no other special properties.)
A bit more progress on the Bahamut summon. (Bahamut: 11/25.) Just my own charge this post.
And a little bit more progress on the Death Note plan. (Plan Death Note: 43/108.) And again, just my own charge this post.
One charge for Armored Fury's Cruiser (28/30), one for Evility (194/200), and one for the fleet of Doctor Who enemies (71/100).
Incidentally, I checked. It took me six rounds to do the Exodia charge — not bad considering we're talking 35 charges. Funny enough, other than the first and last rounds of that charge, Exodia picked up 8 charges per round, give or take.
edited 5th Sep '14 9:17:37 PM by djkates
Thanks.
I punch him. Might as well start at the beginning.
SHAMWOW IS NOT OXYCLEAN. A DOG IS NOT A BROTHERDrawing on the power of the One Ring, I shatter Tabbune's barrier with a mighty punch and stride into the water chamber.
Cannon: 16/30
Thanos: 59/100
3 +1s for anyone who's not on Team PG.
Alright, time for some stats. 29/30
Kuma-class torpedo cruiser
Health: Low-medium
Offense: High
Specials:
- Oxygen Torpedoes - Every four turns, the cruiser gets an extra attack.
And here's for the cutlass. 14/20 Ichigo.
Cutlass
Bonus Attack Power: Low
Durability: Medium
Specials:
- Cresting Surf - Guarantees a minicrit every four attacks.
I unload another mini-nuke at the cultists.
@Ichigo: Thanos is at 60/100
@djkates: Can't wait to see that Bahamut. 12/25
@Jon: Helping with your portal. 40/100
Crap, didn't notice that. Sorry.
edited 6th Sep '14 1:06:06 AM by ArmoredFury
More than Freedom, more than Justice, all I want is...@nbs4: Good luck on that punch. Who knows? Rule of Funny says there's a chance. After all, someone did manage to damage the godmodder by throwing a tuba at him early on. Just remember, even if something works once, the godmodder will always do something to make sure it won't work again — so basically, everything only works once, at most.
@Armored Fury: Yeah, I can't wait to see Bahamut either. Too bad it's not at 17 yet.
Bahamut: 12/25. Just applying the charge from Armored Fury .
Death Note: 44/108. Claiming one charge from Ichigo .
I'm slightly tempted to lower the charge number on the Death Note... but I did pick 108 for a reason, and to be fair, it's actually going faster than I expected, even though I was slightly favoring Exodia over the Death Note while I was charging the former.
edited 5th Sep '14 9:56:05 PM by djkates
And that somebody is me, knowing well of the Godmodder's weakness.
Piono, can I take other entities into the realm of dreams? Or is it exclusive to the wielder of the artifact?
I smash the end of the Polearm into the ground, and with a massive flash of light, I transport myself into the realm of dreams. I take a good look at my surroundings.
1/15 I'll need another piece of equipment to support me ....
1/50 And a supporting companion to fight by my side ....
3 +1s to non-P Gs
Wait! ... Ok, you can go now.Gonna extend the summoning for a bit. 30/35
Cutlass: 16/20 Wordless.
I walk up to a cultist and whack him with the Cain.
@Wordless: Then I shall boost this companion of yours. 2/50
@djkates: Raising Bahamut to 13/25
@Ichigo: And Thanos to 61/100
edited 6th Sep '14 8:20:50 AM by ArmoredFury
More than Freedom, more than Justice, all I want is...I go to the Earth Chamber.
20/30 : the Earth Chamber grows dark. guys, this is a Hostile summon, because it won't fit in anything else. Just letting you know in advance.
12/20
3 +1s.
Welcome to my special hell.3/8 thanks to H20
Claiming some more charges.
Bahamut: 15/25. One dedicated charge from Armored Fury, claiming one from Ichigo (1942) and one from h2obox (1948).
Death Note: 46/54. Claiming one from Wordless Summons (1946), and one from h2obox (1948).
Assuming I've counted right, this should clean out all of the free-floating +1's from posts above me in this round.
At the rate Bahamut's charges are building up, it's conceivable that it could come out as early as next round, though it's more likely to be the round after next . I decided to cut the Death Note's charge time in half. Especially since it's going to count as an attack, not an artifact or entity, 54 charges ought to be more than enough to make something epic happen, and I still kinda have the 108 reference this way — instead of one chapter per charge, now it's two.
edited 6th Sep '14 7:51:46 AM by djkates
Just letting Tabbune get his second post in.
Party time!