As I am dazed, I drop into using Zui Quan (aka Drunken Boxing) to take advantage of said state. I now counter attack any attack on me this round. I still get hit, but I deal damage back.
A being of pure light finds me, and we battle, and I win. Archangel received! [14/24]
Flagship [46/155]
I give +1 to Ichigo, to use however he sees fit.
2 charges to the AG charge pool.
edited 23rd Aug '14 8:38:01 PM by Surt
Party time!Just letting Surt gets his second turn.
Hey piono, I think you forgot to summon Heavy Zest. He had the stats of a ten poster.
I burst into flames temporarily to burn the webs.
Hurts less than you think.
3/30
31/75: this is now back to the Man-At-Legs.
Big Massif and Sorrow Fist focus their fists on Tabbune, Thunder Sass beats the [EXPLETIVE REDACTED] outta the spirit guide, and Heavy Zest beats up Leo. As for Beef Cloud, he's asleep.
3 +1s.
edited 24th Aug '14 5:36:51 AM by h2obox
Welcome to my special hell.Still in Zui Quan stance.
Training with Archangel is different, but successful. Light powers mastered. [15/24]
Hmm... Apparently there are more spirits than the four commonly known...
Flagship[48/155]
3 AG charges.
edited 24th Aug '14 6:16:23 AM by Surt
Party time!(1st draw)
With a mighty roar, a shapeless entity enters the Earth room and drags me with him. Buffs defense by another 2% as the Evil Entity starts sapping the evility out of the room.
If the room is not destroyed within 27 rounds, the evility will completely absorb the room.
The Evil monster lobs a glob of corrosive acid from the Earth room into the Water room.
THEN, the monster starts sucking the life energy out of everyone in the earth room.
The evility monster migrates to the wind room, and plows over the godmodder in its Foe-Tossing Charge.
THEN the evility monster glomps the terror spider and smothers it with black, nameless goop.
The Evility Monster infects the room he's currently in with gasssssss. 1% chance of insanity.
158/200
DAVROS 32/70 (Davros is just going no where today, isn't he...)
3+ free. I am the once and future king.
Not going to do anything this post really for two reasons: 1. I'm not sure what I can do incapacitated. 2. I've run dry of ideas except for trying to summon my favorite characters from fiction right now. I'll have more ideas soon most likely but for now I just want to repeat my question of what would be a reasonable charge time for somebody who gives out support attacks from the back row and has the power to, given time and (really high-class, think legendary items) material could alter reality with his contracts. Also Combat Clairvoyance where he can see thirty seconds into the future?
-incapacitated-
2/??? I remember the location of the <Ink of Time Dragon's Eye>
just your average nerd who loves games, manga, fanfiction, literature, and webcomics.What's this? The admiral sends my engineers a blueprint of some sorts. 3/10 From Surt and h20.
I begin channeling my Ki. 2/10 From Herobrine.
Assuming that Shiratsuyu still has a move left, she fires her main guns at Leo. Meanwhile, I slither into the nearest wall and scrape the webbing against it.
@Surt: Flagship at 49/155
@Herobrine: Another one at Davros. 33/70
@Dream: And for your charge. 3/???
More than Freedom, more than Justice, all I want is...15/20 15/20
I patch up the terror creeper
3x +1
edited 25th Aug '14 7:45:42 AM by fseftr
(2nd draw)
With a mighty roar, a shapeless entity enters the Earth room and drags me with him. Buffs defense by another 2% as the Evil Entity starts sapping the evility out of the room.
If the room is not destroyed within 27 rounds, the evility will completely absorb the room.
The Evil monster lobs a glob of corrosive acid from the Earth room into the Water room.
THEN, the monster starts sucking the life energy out of everyone in the earth room.
The evility monster migrates to the wind room, and plows over the godmodder in its Foe-Tossing Charge.
THEN the evility monster glomps the terror spider and smothers it with black, nameless goop.
The Evility Monster infects the room he's currently in with gasssssss. 1% chance of insanity.
The Gas is concentrated. 2% chance of insanity. Insanity means that the affected entities may attack something else completely other than their intended target
160/200
DAVROS 34/70 (Davros is just going no where today, isn't he...)
3+ free.
edited 25th Aug '14 6:57:08 PM by LordHerobrine
I am the once and future king.17/20 17/20
I teleport to the water chamber and stab the big massif.
3x +1
I'm sorry, once again, I must postpone updating, but once again, everyone gets another post. Also: Dimentio returns this round.
DTG Co Labs I can haz youtubes?(3rd draw)
With a mighty roar, a shapeless entity enters the Earth room and drags me with him. Buffs defense by another 2% as the Evil Entity starts sapping the evility out of the room.
If the room is not destroyed within 27 rounds, the evility will completely absorb the room.
The Evil monster lobs a glob of corrosive acid from the Earth room into the Water room.
THEN, the monster starts sucking the life energy out of everyone in the earth room.
The evility monster migrates to the wind room, and plows over the godmodder in its Foe-Tossing Charge.
THEN the evility monster glomps the terror spider and smothers it with black, nameless goop.
The Evility Monster infects the room he's currently in with gasssssss. 1% chance of insanity.
The Gas is concentrated. 2% chance of insanity. Insanity means that the affected entities may attack something else completely other than their intended target
The entity takes time to pause, and grow in size.
162/200
DAVROS 35/70 (Davros is just going no where today, isn't he...)
3+ free.
edited 25th Aug '14 7:03:54 PM by LordHerobrine
I am the once and future king.I send my Spirit Guide to the Earth Chamber, sending a message to Leo. He prepares for an attack.
13/???, 3/8
I stab Tabbune in the gut with a poison-laced dagger, breaking the blade off so that it stays there and corrodes him from within.
Cannon: 17/25 (Claiming one of Herobrine's +1s.)
Thanos: 18/70 (Using the +1 given to me by Surt.)
The warlocks assist with Davros' summoning. 36/70
edited 26th Aug '14 12:29:09 AM by IchigoMontoya
Just to let everyone know, skipped updates might be happening a little more frequently now that school has started, transitioning into sophomore year might be a little troublesome for me. From now on, there might be large periods of time when the update is half-done, this means that I started updating, but was interrupted. Don't worry, you can post, I will come back and fix things later. I'm also going to be more lenient to poor targeting as a result. Also, you can only move chambers once, same goes for entities.
Q&A: @Tabbune, okay, changed the stats for the ghoul summon on my stat sheet. Also, for Leo, I thought you meant as like a defensive buff, okay, fixing that now. @h2o: sorry, fixed. @dream: the only thing you can do while incapacitated is charges. Being incapacitated removes your free action. I'm not sure what you mean in terms of power strength. Start charging him and submit me stats as you think them up and modify your charge as needed.
.
Tabbune and the spirit guide move on to the water chamber, and tabbune uses Soul Burn to heal the terror skeleton. Leo moves to the earth chamber instead. Ichigo grabs Oblivion's Guardian, then moves to the Wind Chamber, reviving jondanger by one point. Tabbune heals himself for 3000 health. Ichigo casts sectum sempra on Tabbune, and to everyone's surprise, Magical Wrath, Tabbune's soul jar, takes 3000 damage rather than him! It seems that the wind chamber ignores armor layers as well as armor buffs. 3000 damage to Magical Wrath. Fury summons Shiratsuyu to help the AG war effort, equips her with a brand new shield, and sends her to the earth chamber. He also warns everyone over comlink, giving the terror zombie's attack this round a chance to miss.
jondanger is still part incapacitated, it will require one more free action to fully revive him. Surt attempts to do something, but unfortunately, being dazed has the same effect as being incapacitated, and he doesn't have his free actions back yet. h2o burns the webs around him, scoring a mini-crit and destroying them completely. Big Massif and his crew discover that the water chamber is empty except for the terror spider, and decide they'll wail on it instead. The evil monster begins releasing insanity gas.
Fury scrapes off some of the webs he's stuck in on the wall, dealing 2500 damage to the webs. Fseftr heals the terror creeper for 2500 health. The evil monster continues releasing insanity gas. Fseftr jumps to the water chamber then, and attempts to stab big massif, but beef cloud gets in the way and takes 3000 damage. the evil entity begins to grow... this doesn't sound good. Ichigo stabs Tabbune with a poison dagger, dealing 1000 damage and poisoning Magical Wrath.
.
End of Turn Battle
Wind chamber: The AGs look around and realize... They're surrounded! But something is amiss... Suddenly, the terror zombie lunges at the players, only to stumble along the way, redirect himself and hit the terror skeleton instead! 40000 damage to the terror skeleton! The terror skeleton whirls around and opens fire on the terror zombie, dealing 20000 damage to it. The sorrow ghouls look about in confusion, unsure what to do about the new developments. Note to all up-and-coming necromancers: If you want smart minions; choose another profession.
Water chamber: Big Massif and his goons all lunge for the terror spider, dealing 15000 damage to it. The terror spider jumps back at them, dealing 7000 damage to Beef Cloud. The godmodder laughs and swings for Big Massif, then stares in puzzlement as all that does is KO Thunder Sass.
Earth Chamber: Leo charges and smashes into Shiratsuyu, but due to the defense buffs in the room, the shield only goes down by 5% and Shiratsuyu takes no damage at all. Shiratsuyu brings up her gun and one-shots Leo's armor, with 1000 overflow damage to Leo himself. Yes, with the defense buff from the earth chamber.
Fire chamber: There is, of course, no one here but the terror creeper. Hello! Oh no... not him again! Dimentio reappears with the TARDIS, it seems to have sustained heavy damage though, and is down to 234000 health.
.
Battlefield:
Wind Chamber: armor is ignored, increased hit chance
Terror Zombie [PG]: Hp: 88000/200000: Plague |||: Atma’s Imapler [A]
Terror Skeleton [PG]: Hp: 35000/150000: Aimbot |||: The Emerald Nova [A]
Tabbune [PG]: Hp: 176500/200000: Magical Wrath: Hp: 46000/50000 [poisoned: 2 rounds]: Broken Anachronism [A]: abilities: Soul Burn: || ||||| Call of Sorrow: |||| Chains of Despair: ||||
spirit guide [PG]: Hp: 15000/15000
Sorrow Ghouls x 12200 [PG]
Jondanger 23 [incapacitated: 1/2]
Wordless Summons [incapacitated: 2/2]
Evil Entity (Lord Herobrine)
dreamgor [incapacitated: 2/2]
Ichigo: M-920 Cain [A]: Ammo: 6/10: Oblivion’s Guardian [A]
Water Chamber: regeneration
Terror Spider [PG]: Hp: 114000/140000: Webbed ||
h2obox: Hi-Tech Gun [A]: Ammo: 1/10
Surt [dazed 1/1]
Armored Fury: VSS Vintorez [A]: 6/10 Ammo. 6/10 AP rounds: Webs: Hp: 22500/25000
fseftr:
Big Massif [AG]: Hp: 35000/35000
Heavy Zest [AG]: Hp: 11000/11000
Sorrow Fist [AG]: Hp: 12500/12500
Beef Cloud [AG]: Hp: 40000/50000
Godmodder: Hp: 67/100: The Banhammer [A]
Earth Chamber: increased defense
Shiratsuyu [AG]: Hp: 15000/15000: Shield [A]: Durability: 95%
Leo [PG]: Hp: 6000/7000: armor: hp: 0/3000
Fire Chamber: increased damage
Terror Creeper [PG]: Hp: 81500/130000: Supercharged ||||
Dimentio [???]: Hp: ???
TARDIS [???]: Hp: 234000/500000
edited 26th Aug '14 4:09:50 AM by pionoplayer
DTG Co Labs I can haz youtubes?Well, that was stupid of me. But those undeads are way too stupid, Who are their necromancers, anyway? At least I still get to harvest some Ghouls from it.
I bring my Ghouls and spirits with me to the Water Chamber (In case it doesn't cycle until next turn.) And use Call of Sorrow, increasing their attack.
I'm baaack!
As I use Call of Sorrow, Leo comes into the Water Chamber smashing into Beef Cloud. (Hopefully knocking him into another room.
14/???, 4/8
edited 26th Aug '14 7:31:07 AM by Tabbune
-half incapitated-
Portal:
27/100
Ship:
12/250
I attempt to absorb some of my Ghouls to patch my Magical Wrath and cure my poisoning.
15/???, 5/8
dazed.
I study extensively, and determine that there is, in fact, only one more spirit. [16/24]
Rebel Flagship [50/155]
3 charges for AGs.
edited 26th Aug '14 4:40:23 AM by Surt
Party time!After clearing the scribbles and irrelevant annotations, it appears that the blueprint contains an upgrade suite for Shiratsuyu. My engineers inform me of this and request my permission to build it, which I give. 4/10
I let out a kiai.
"HAAAAAAAAAAAAAAAAAAAAAAAAAAA-" 3/10 From Surt.
Shiratsuyu follows after Leo into the Water Chamber and unloads her torpedoes (There's water in the chamber, right?). I continue screaming and scraping in the background.
@Surt: My engineers devise a method to help you track the last spirit. 17/24
@Herobrine: Rise, Davros, rise! 37/70
@Ichigo: Optimizing cannon output... 18/25
More than Freedom, more than Justice, all I want is...Nope.
edited 18th Jul '15 9:18:10 PM by Tabbune
(1st draw)
With a mighty roar, a shapeless entity enters the Earth room and drags me with him. Buffs defense by another 2% as the Evil Entity starts sapping the evility out of the room.
If the room is not destroyed within 26 rounds, the evility will completely absorb the room.
The Evil monster lobs a glob of corrosive acid from the Earth room into the Water room.
THEN, the monster starts sucking the life energy out of everyone in the earth room.
The evility monster migrates to the wind room, and plows over the godmodder in its Foe-Tossing Charge.
THEN the evility monster glomps the terror spider and smothers it with black, nameless goop.
The Evility Monster infects the room he's currently in with gasssssss. 1% chance of insanity.
The Gas is concentrated. 2% chance of insanity. Insanity means that the affected entities may attack something else completely other than their intended target
The entity takes time to pause, and grow in size.
The entity is now the same size as the room he's in. Presently, he belly flops onto everything in the room.
164/200
DAVROS 37/70 (Davros is just going no where today, isn't he...)
3+ free. I am the once and future king.
I revive Jon by another point, then begin preparing for my next move.
Cannon: 20/25 (Claiming one of Herobrine's +1s.)
Thanos: 20/70 (Claiming the last of Surt's +1s.)
Let's speed up Davros' summoning a bit. 38/70
The warlocks help Surt find the last spirit. 18/24
The goblin technicians assist Fury's engineers with the upgrade suite. 5/10
Still dazed.
The last spirit turned out to be Umbra, of darkness. Her power doesn't need to be mastered, as all humans have the potential for cruelty. [19/24]
Wind, grant me speed.
Flagship [51/155]
2 to Herobrine, 1 to Fury.
Party time!
I tell Ichigo thanks for reviving me.
The Portal... GOES INTO STAGE TWO! 26/100
Ship:
11/250