[32/???[dedicated charges] 2/???
My mage, seeing the geomancer trying to do something screwy, uses his magiteck to form pillars and walls to stop the crushing.
My infusion on the other hand does nothing of note... at least not yet.
else where, in the not so distant future(like, seriously five minutes)
We got a temporal strike request.
a return customer or someone new?
the girl that asked for the phantom hammer.
HAH! I knew letting the first strike be free would just bring in customers! and this one seems to get herself into a alot of trouble too!
i guess but, a temporal strike, with machine guns, doesn't even pay for the ammo used for the phantom hammer!
[[purple: oh suck it up, we get more than enough from our mercenaries, ours are the best after all. The armored figure, somewhat feminine, walked over to stand in front of a portal, aiming a rather large machine gun at it. Then several others noticed her and began doing the same, in a firing squad formation.
right, fire this baby up!
: whatever.
back to our time and place...
A portal... or more accurately, a time rift AND a portal all at once, open up next to the arch geomancer, and a hail of bullets spill out of it, with the rift closing before the geo could do anything to counter attack if he survived.
My infusion, recognizing it, groaned. Did we really screw up that bad against this guy that we needed a time travel attack? that's dumb...
to jindra amp and sacred, plus ones.
[Click this link, and all your questions will be answered for a price...I sigh and prepare charging up some paradox magic along with hints of other types of magic.
Something something Arena.@Tartar, from my wiki page
The Azure Armoury (Level 35): A large rifle forged from blue and black metal that has a large amount of barrels. Can fire anything as ammunition. Runs on superheated lasers, which can be used to create a laser umbrella shield, bladesaw, or large laser sword. Can also call in an airstrike and/or backup, modify the weather, and control the flow of time. Signature weapon of Blue.
The time control is somewhat limited here, but otherwise that's basically it. Yes, it is rather versatile.
edited 25th May '15 8:21:09 AM by fseftr
BANKS:
Bank One: 28
Bank Two: 24
"Stupid intangibility!"
The Sacred Spirit blasts beams of light at the Void Lord, while the others cast up a shield and strategize how to injure an intangible enemy.
Plus to Ichigo, Wyld, Tabbune.
Q&A: @tartar: yes, effectively. And no, you missed last round, so, no, that first post does not count. I should discount your second post, but I'm going to be nice and let your second post be the one that actually takes effect. @fseftr: I suppose not, although I'd prefer if you'd use it sometime soon. @noobblue: Welcome to the game. @crystal: Yes, I suppose. At least I hope that’s the reason. Now is sort of a bad time to have attendance drop off. @engie: Remember that you took control of Sundowner, you need to keep controlling Sundowner.
Also, bonus question. Does anyone think they know which one Dyerlith is yet?
.
Pastry looks around with his thermal vision. Its very wonky because of all the magic, but it seems like most of the magi are fleeing towards areas on the edge of the castle, or engaging the various monsters roaming the halls, or at least those within visual range… wait. There’s one over by tabbune. Solar follows pastry out to the side hall. Tartar wanders out of the armory, and before his spell finished up, he walks into the side hall with the others. Jondanger attempts to charge the geomancer and runs headfirst into the wall. The tunnel. Is full.
Pillow attempts to strangle the arch summoner with fish, the arch summoner struggles, then repels it with some sort of token. He turns around, pales when he sees your group, falls over himself trying to run away, and slams his hands into the floor. Suddenly a massive construct made out of bone crashes up through the floor, knocking pillow over before he can continue his humanitarian practices.
Remilia looks around, shrugs, and goes down the largest pathway, followed by Zhukov’s army. In the next room is a very, very large number of elemental magi. “Great! First the other three never show up, and now this!?” The lesser elemental magi immediately begin running away, a handful remaining to fire on Zhukov’s army, only to get mowed down by machine guns. Only the advanced magi and the arch mages remain. Sundowner runs in, then looks downcast upon discovering that he missed out on yet another fight.
Amp’s suit locks up, but when it tries to open fire, the geomancer has already reacted, creating a wall of stone, blocking the shots. Jindra rushes up to the geomancer, wyld’s magic stopping the pillars. The geomancer dodges backwards, but jindra still catches him. Before he can make an indentation though, the wall slams into jindra at a speed so fast even jindra’s aura can’t destroy it fast enough. The arch geomancer drops to the floor, gasping for breath, before steadying himself. The gunfire slams into his warded shield without doing more than creating a few flashes as the magic goes off.
Paradise summons a mithril disco vial. It completely fails to do any attack weakening, because ‘’fire’’ is part of the attack. Any regular effect regular light would’ve had is already in effect. Engie unleashes a stream of ice, but the wave of fire negates the ice before it can take place, and engie’s laser shot goes wonky when the wave of magic slams into him. Fseftr’s attack on the other hand is slightly more successful. Slightly. The fire burns away most of the water, leaving steam, but the attack is weakened in the process.
h2o becomes extremely jacked, and charges straight at the shadowcaster… only to get caught up in the massive attack. He comes out of it completely bewildered, and realizes that the elemental chainaxe has disappeared… Uh oh. It seems it slipped into one of the extra-dimensional folds.
Coolstar sends another round of fake hims to attack the chronomancer, the chronomancer scrambles up against the wall, struggling to hold them off, ohboy provides a similar level of distraction for the arch spatiomancer, spraying him with rainbow paint, and moocow spins around, bashing both of them in the head, knocking them over. Crystal sprays a massive blast of magical crystals at the arch spatiomancer, killing him extremely thoroughly. As the chronomancer attempts to scramble to her feet, Dimentio turns, clicks his fingers, and a box forms around the chronomancer, who looks around in terror as the box fills with explosions before dissipating.
Herobrine summons a horde of piranhas that attach themselves to the flesh monster, it flails around, trying to smack them off. The arch electromancer turns to face herobrine as it tries to free itself of ravenous fish. “You’re probably one of the intruders… Ah, gorilla it. This circle went to pot long ago, thanks for the assistance.” He turns around as the Plus-sized fleshy monster charges at them, having given up on removing the fish. “Dang it! This stupid thing’s practically immune to my lightning and I haven’t got anything else strong enough to actually hurt something this big!”
Math drops from the ceiling, and after he speaks, the healer’s hands have begun glowing and she moves to attack, the psion stops her. “Don’t. I don’t think there’s much point. And at the very least, he’s no worse than some of our fellow magi.” She looks at him, nods, and lowers her hands. “Alright then… math? Odd name… Fine, speak your case.”
zbse charges up his paradox magic, but the magi don’t seem phased. Sacred Spirit fires beams at the arch voidlord who laughs. “You seem to have me confused with someone else.” The others throw a shield up, and the arch voidlord brings up his sword, and slams it down, creating a massive blast of void magic.
In the tunnel, the arch geomancer gives up on trying to kill everyone easily, and begins creating massive blocks of rock, sending them crashing down the chamber, followed by walls taking up the entirety of it.
In the side hall: The arch summoner begins scrambling away as the bone colossus roars, and prepares to take swipes at the group.
In the second portal room: Fseftr is barely shielded by the assortment of items he/she holds, Paradise and maskwolf are very unhappy to find that the wave of fiery and shadowy death has completely destroyed their gear. The two arch mages begin winding up for another wave of destruction.
The arch spellweaver unleashes the spell, zbse is temporarily blinding, and when it fades the two time warpers are gone, he and the spellweaver have been shunted into a sub-dimension, there is power glowing all around. “Alright, just between us now.”
In the deep hallways: Dimentio cackles. Good show! Good show! Well, I suppose we should be going onwards. Any ideas?
.
The Godmodder: Hp: 8/100
The Warded Sanctuary
Tunnel:
Arch Geomancer [PG] [boss]
amp [P] golden orb
jindra [P] Black Aura. golden orb
wyld [P]: infusion
Armory
jondanger [P] stun grenade [A] golden orb
Side Hall
Arch Summoner [PG] [boss]
Bone Colossus [PG] [miniboss]
tabbune [P]: dragonform
pastry [P] Blacklight. golden orb
tartar [P]: Epochmaker (temporal circuit) [A] golden orb
pillow, solar [P] golden orb
Gathering Hall
Arch Cryomancer [PG] Arch Hydromancer [PG] Arch Aeromancer [PG] [bosses]
Whirlwind Magi x5 [PG] Floodgate Magi x5 [PG] Firestorm Magi x5 [PG] Earthshaker Magi x5 [PG] Blizzard Magi x5 [PG] Storm Magi x5 [PG] [minibosses]
Remilia Scarlet [AG]
Sundowner [AG]
Infantry platoons x9 [AG] 2900/3000
Tank groups x9 [AG] 9/9
Portal Room
ichigo, augmentor [P] golden orb
Zhukov’s army base [AG]
Portal Room 2
Arch Pyromancer [PG] Arch Shadowcaster [PG] [bosses]
engie, darkness, jada, maskwolf [P]
fseftr [P] azure armoury [A] ultraband [A] golden orb
h2obox [P]: absolutely jacked.
paradise [P] golden orb
Lost1
Arch Healer [PG] Arch Psion [PG] [bosses]
math [P]
Lost2
Arch Spellweaver [PG] [boss]
zbse [P] golden orb
Lost 3
Massive Flesh Golem [H] [boss]
Arch Electromancer [N] [boss]
herobrine [P]
Lost 4
Arch Voidlord [PG] [boss]
Laitome [P]: Glyph Blade [A]
chaoscreeper [P]: cloaking device. golden orb
Sacred [P]: The Emerald Nova [A] golden orb
Deep Hallways
Dimentio [???]
ohboy, crystal, trip [P]
coolstar [P]: The Batch Blade [A]
moocow [P] shield of elemental shielding [A] wand of healing [A] golden orb
Entrance
shiny [P] golden orb
Zbse’s sidequest: 72/101 pages found
edited 25th May '15 2:43:28 PM by pionoplayer
DTG Co Labs I can haz youtubes?"Tell me this thing isn't fireproof"
IF the electromancer says it is, then I pull out a Beggar's Bazooka, load, and pump three rockets in the monster's face.
IF the electromancer says it is not, then I begin forming handseals, inhale, and blast the thing in the face with a massive grand stream of fire and gasoline.
I also begin casting sticky bombs all over the beast.
The Coming of the Tropes: 188/500
Breakout Teserract 7/50
- 1 Lai, engie, and Jindra.
edited 25th May '15 4:07:48 PM by LordHerobrine
I am the once and future king.I repeat my previous attack except in the Side Hall, and on the Arch Summoner.
NEW CHARGE OF NEWNESS:
3/14
Me Phone4s:
2/20
2 to laitome, 1 to ichigo.
180/200 70/100
Since its not stated what bones the collusus is made of I'm assuming it's a combination of many types. Therefore I use my power to tear out any fish bones in it and then use said bones to assault the nearby Mage.
2+1 to wyld
Why is a yam attacking me?@everyone Ok it's gonna take a while for the lobster list to be updated but the Laittlecrusier only needs 6 more +1's to be called in, make it happen people.
Meanwhile at Omnversal Incorporated HQ:
The ship ready along with the dimension protectors and the teleporter?
Yes sir.
Good we found Laitome's location, get the crew ready and tell them to prepare for an interdimensional travel. Send a message to Laitome, tell him, "The big gun's coming."
charges:
Laittlecrusier: 394/400
Something: 12/??
edited 25th May '15 7:15:06 PM by Laitome
Always trust a guy who says when he'll betray you.Shadows of the Dead:4/60
Gjallarhorn:1/75: a rocket launcher, what else can I say?
M-m-my Chainaxe! My Chainaxe! MY CHAINAAAAAA 4444#############
I run over to the Arch Mages and smash their heads together with the force of a ton of dynamite.
AAAAHHHHHHH
TOLERANCE: 750/1000
3 +1s to the Laittlecruiser or whatever it's called, I'm too lazy to look at it's name
edited 25th May '15 4:21:57 PM by h2obox
Welcome to my special hell.I'm at wit's end on how to hurt the Voidlord. He's intangible. Any ideas?
@sacred Easy just do what I would do, stop trying to hit him and try to reason with him. He seems to be a decent fellow so if you stop shooting him maybe he'll let us pass with some smooth talking. And yes I will be trying to talk him down rather than use my glyph blade.
Always trust a guy who says when he'll betray you.If it has senses, sound would definitely deal some damage.
I head over next to Tabbune, biomass armor covering my body, intending on violently stabbing the mage by him and then absorbing them into my body.
He's resigned to a final battle. Didn't you hear? If we couldn't tame the hydra, I don't think we can talk someone out of fighting for the passage they're determined to protect or die trying.
I do some anime-style parkour and attempt to rodeo the bone colossus into the Arch Summoner.
—CHARGES—
Old Oak Doors: 45/50 (+1 myself, +1 tabbune)
- 3 to Tabbune
edited 26th May '15 4:09:52 AM by iamsolarflare
When everything changes nothing changes.“Since I’ve been separated from my group, I probably don’t pose much of a threat to either of you.
I don’t know the exact events, but I believe your ‘Headmaster’ has been dealing with one of the most powerful, egotistical, self-centred being in the known universe. One of you called him Richard, but most of our group knows him by his title, The Godmodder.
Basically, he has been fighting against our group for the sole point of angering us all and getting us to give up. At least, I think that’s his goal. He’s very unpredictable, which only makes him more dangerous.
Anyway, he’s very skilled in just about EVERYTHING and is prone to betraying and/or mind controlling everything he can. Including the people that help him. So you guys aren’t safe.
It’s in both our best interests to forcibly remove him from here, before this whole place falls down around our ears.”
42/100 M.C.M
5/20 Colossal Drill
2 +1s to Laitome, 1 to h2o.
edited 25th May '15 9:15:45 PM by Mathleticism
Hey! Stop reading this! This is a signature, not a library!31/35 22/? Charge
First charge: Avatar of Slaughter: Active ability. Effect: Does a 5-post-charge-powered attack to a target. Cooldown: 25 turns. Special: Every death in my area reduces the cooldown by 1 turn, 3 for bosses and 2 for mini-bosses. If the target dies from the attack, the cooldown is reduced by 1 turn permanently.
I fly to the front of the Colossus's face and bite it's neck, and also hitting the magi beside me with my fabulous element-infused wings.
1 to Solar, 1 to Sacred, 1 to Laitome.
edited 26th May '15 6:18:18 AM by Tabbune
I'm not great at remembering to have entities under my control do things.
"Hmph. You two are really starting to get on my nerves. Do me a favor, and die in agony."
My drone splits in half, then begins rotating around the shard at it's core. I fly out of my drone, which promptly falls over behind me. Slowly, surely, I force myself into a humanoid shape again, at which point my drone reconstructs into metallic clothing, for the sake of not walking around naked. I have limits to what I'll do, y'know.
"I could just do this all without the turning into a human thing, but whatever. It looks cool. Shut up."
A few spare pieces of metal combine into a jukebox, which appears to be inactive.
"Yo, Sundowner, there's guys here who are still alive. They're probably not going to stay that way long."
As Sundowner charges into portal room 2, most likely unwilling to miss a third fight, I extend a pair of crystalline blades from my newly-formed wrists, while Sundowner clips one of the Bloodlust machetes into the pop-out section of armor on his own wrist. And then the jukebox activates.
"Red sun..." "Red sun over paradise..." "Red sun..." "Red sun over paradise..."
"Golden rays of the glorious sunshine, setting down such a blood red light..." "Now the animals slowly retreat to the shadows, out of sight..."
We both advance on the arch casters, blades ready. And then, united, as if sharing a mind (although only sharing a mindset, sort of), both of us simultaneously go after the Arch Pyromancer, clearly intending to tear him apart, slowly, painfully. So exquisitely painfully.
- 3 to Fseftr
Alptraum Panzer: 142/500 (+4) (Aww, contributions are slowing down... Although I can't really blame y'all.)
A small pile of charge: 30/60 (+2)
The fact that only 140 characters are allowed here is honestly so disappointing to me.36/???[dedicated charges] 3/???
"They cannot be stopped, they cannot be reasoned with, and they will not stop until everything in the[insert locale of choice here] is dead. The PC's are out there." something I expect the godmodder would say with the addition, "Unless you listen to me everything in the fort is dead."
@piono hey you want to do the ending thing with the chain axe and my mage that i talked to you about? stands to reason that it could end up slipping into limbo judging form where we're at, plus it'd just be cool. The axe would still be lost but in a more definitive plain of existence... or rather, non existence, with an explanation of why it doesn't just teleport back like, simply being in limbo 'reset' its ownership or something.
@lattle cruiser I helped piono (kind of) plan out some of what would happen in the loosest sense of the word, i should let you know that that lattle cruiser should probably wait till the next event, because any thing without contractual immortality wont survive long... on the other hand that could be a great 'getaway' vehicle for everyone to try and get on once things REALLY screw up.
@All if you think its possible, attempt to negotiate with your opponent, I mean our victory is inevitable of course, but it sure makes it easier to make a friend.
I REALLY suggest you run, I mean, you are fighting what equates to about.... maybe one and a half immortals, whatever jindra is, and... well that guy. You get where this is going right?
did you just call me half an immortal?
well we are almost the same person so...
watch your next words carefully bud. Also I seem to have totally wasted half of my savings account on a failed attack.
The mage(me) casts an intangibility spell on himself via a banishment, and walks forward with a banished set of spell breakers (directional anti magic designed to stop negative effects, banishment is kind of not negative or positive) Not even kidding here, any one of us could take you on alone in less... restricting circumstances, you are just making us mad at this point, get out of the way before our way becomes going straight through you. he says as he stalks forward straight through the rocks being used to assail him.
My infusion takes a different approach, hiding behind jindra nonchalantly, taking advantage of his insane offensive defense, and shining a laser pointer into the geomancer's eyes.
- jindra amp and sacred. @pillow thanks for the plus ones, I'd give you some too but I kind of have a thing going with these three. I suggest asking engie and fsetr to each give you one while you give them each one too.
edited 26th May '15 4:18:56 AM by Wyld
[Click this link, and all your questions will be answered for a price...having finally reached my 50th charge, I decide to summon an artifact: the fill tool gun.
All it does is shoot a laser at a material and it turns everything that is of that material(that is touching the object) to the material of my choice.
After stuff is this room is finally dead, I try to find my way to Lost 4 to help beat up the Arch Voidlord, by doing what I've found to be both effective and cool: assaulting the [insert entity here] with fake mes
floating charge:
50(just used. i'll delete it next post this is just a note for me)
49
The less you think about it, the more it works.I still to nothing to affect the battlefield, and continue constructing...
floating charges: 3
3
onwards and upwards!@wyld OK just let me know when to call it in. I'm just gonna have it sit in the hangar gaining energy and making units until then.
The cruiser is finished folks, thank you for your contributions.
LOBSTER LIST: DEACTIVATED
edited 26th May '15 6:03:22 AM by Laitome
Always trust a guy who says when he'll betray you.An Attack: 18
I set up a communications tower outside the building. Or, at least it looks like a communications tower. I have a slightly different purpose in mind...
- 1 to Herobrine, Engie, and whoever makes the next action post.
?(75/75)held
?(24/? fseftr, amp, wyld)
?(8/? herobrine, wyld)
Seriously just leave. Won't even stop you. If the Geomancer persists I'll draw part of the aura around m hand, shape it into a nasty set of claws and attack him.
Remilia will begin bombarding the lesser mages.
1 +1's to wyld, fseftr, amp
Dyerlith is the Arch Summoner, No?
edited 26th May '15 6:44:48 AM by JindraAG
I uncloak and drop a few metres away from them.
"Ok. Here me out. I know my group has been smashing through your fortress but I believe we can figure this out with minimal harm in the future. These events that are happening are being caused by something a lot bigger than you think."
"So can you at least listen to me for one measly second?"
41/100 M.C.M (3 Tartar)
4/20 Colossal Drill
3 +1s to Tartar.
edited 25th May '15 2:27:55 AM by Mathleticism
Hey! Stop reading this! This is a signature, not a library!