25/?, 15/?
I shout in my rage after being hit by a hammer twice. I will kill all of you cowardly mages!
Then, I rush to anywhere that isn't where I come from, ready to launch a Fireball at any mage I encounter.
3 to Laitome. Question:Can we do not-so-specific assists? Like "2 to anyone that follows me"?
edited 21st May '15 11:17:15 PM by Tabbune
SWOLE:35/50
Shadows of the Dead: 2/60
Well, well, what have we here? A couple of slightly less meager mages? Let's see how they fare against THIS.
I run over the Arch Pyromage, guns blazing, while creating water with my Chainaxe to dampen his counterattacks.
1 +1 to Tabbune, Jondanger, and Zbse.
edited 22nd May '15 4:07:17 AM by h2obox
Welcome to my special hell."Oh, hello mages. I was wondering where the fleshies were."
I then flash-step over, pick the arch shadowcaster up by the neck, and fire laser beams from my eyes into his/her eyes.
"Hey, other guy, can we leave the pyro mage really badly injured but still alive? I wanna see if I can bargain myself a way to set people on fire."
- 3 to Fseftr
Alptraum Panzer: 133/500 (+7)
A small pile of charge: 24/60 (+2)
edited 22nd May '15 1:19:50 PM by engie
The fact that only 140 characters are allowed here is honestly so disappointing to me.I come out of the blue an attempt to suckerpunch the Chronomancer
It's not super powered or anything, probably won't do a thing, but a distraction's a distraction.
- 2 for Math, +1 for True Crystallium(sic)
I sigh.
"Look, I don't have a personal vendetta against you guys, but if you continue with attacking me, you will get hurt or die."
The paradox magic crackles around me a lot more, attempting to zap the three with it.
Something something Arena.@piono might not be able to post tomorrow.
Charges
Laittlecrusier: 368/400 (me, tabbunex3, math)
Something: 11/??
1+1 to tabbune, paradise, and moo.
@CC you have about three from me due to previous rounds
Lobster list: moo(3), tabbune(3), paradise(3), Math(4), jon(2), earl(2), shiny, pillow.
Total: 19 lobsters
Lobster deal: ACTIVE
edited 23rd May '15 9:47:23 AM by Laitome
Always trust a guy who says when he'll betray you.Q&A:
@amp/maskwolf: Okay, thanks.
@math: oh, derp, fseftr gets one, yes. Although I just realized that back when the 200th page happened, I posted and completely failed to have the godmodder do something evil, but sorry, there haven't been any super attacks for 2500 post milestones, just 1000 post.
@tabbune: Um... no, I think not. You can offer them, and then make another post giving them to someone who does, but you have to name the recipient by name.
@laitome: Okay.
DTG Co Labs I can haz youtubes?I look around for something to kill.
Grenade:
10/10 (maskwolf) I get a grenade, and combine it with the ultra bitter spray to make a Stun Grenade. I put it into my pocket.
CHARGE OF CHARGENESS:
5/14 (maskwolfx2, h20)
2 to maskwolf, 1 to laitome.
01010100 01111001 01110000 01101001 01101110 01100111 00100000 01101001 01101110 00100000 01100010 01101001 01101110 01100001 01110010 01111001 00100000 01101001 01110011 00100000 01100110 01110101 01101110 00100001
edited 22nd May '15 6:51:19 AM by Jondanger23
@Piono: Your update schedule is actually great for me. Due to time zones, your updates almost always occur while I'm asleep, giving me the whole day to craft my post.
—-
14/? liquid nitrogen supply
eldritch radar: 19/20 -lait
—-
Huh, a Shadowcaster, LITERAL masters of darkness. well, best to take the darkness away!
Firstly, for safety purposes I pass eye protection to everyone fighting against the GM in the portal room. Then, grabbing the necessary electrical equipment from my Hyperspace Arsenal, I set up a 3-Kilowatt arc lamp in a position where it will light most of the room, yet be far enough from the Pyromancer to avoid being immediately destroyed.
" Let's light 'em up!
Upon turning it on, it creates a very bright light that should massively reduce the a formability of shadows in the room, reducing the Shadowcaster's primary method of combat and probably weakening it.
I hereby grant 3s to Laitome's warship!
edited 23rd May '15 3:47:49 AM by paradisedj32
The names of the electrical charges really ought to be swapped. It is just DUMB that the place with MORE electrons is NEGATIVELY charged.28/???[sacred][amp] 1/???
@piono Go ahead, the only gripe I have is that its common practice for one to put line breaks in between different speakers, makes it somewhat easier to read.
does... she think she's getting away that easy? I'm gonna.. Hnnnggg... oh that kind of hurt.
outer gods? the shielding can't be failing ALREADY can they? maybe they are planning an ejection... I turn to them and say we need to move, double time. Me and my infusion will take this tunnel, with jindra and MAYBE one other, as a kind of strike force. I suggest you guys book it down the hallway, it'll take too long to try and go down this sealed tunnel with all of you guys, and there is a slight possibility that if we fail to get to them before those two get to what can almost be called a control room, they are going to start literally ejecting peices of the castle into the nothingness! that or the sheild's and spells they set up are failing and we're all going to meet some very upstanding individuals who want nothing more than to have a chat, talk on the latest events, and eat your soul.
might be easiest if we have jindra disintegrate the path open again. But regardless the pair starts setting up a copious amount of explosives. Carefully placed explosives that would cut a clean hole with surprisingly little noise, but a copious amount of them none the less.
- to jindra sacred amp
Hmm... I focus on the lifeforce of Engie's drone, and follow it to try to get to Portal Room 2.
17/? engie x2
16/? engie
2 to engie, +1 to jindra
An attack: 17
I look for an exit, so I can prepare an attack from outside.
- 1 to Engie,Herobrine, Laitome
BANKS:
Bank One: 26
Bank Two: 22
"Oh, hello, warrior. We need to be going. If you think you need a final stand, we'd be quite happy to oblige."
Shadow takes the Emerald Nova and fires at the Arch Voidlord's head with the Emerald Nova, while the rest of The Party assaults him with elemental blasts to various parts of his body, trying to get past him if he blocks.
Plus to Ichigo, Wyld, Tabbune.
edited 22nd May '15 9:44:50 AM by SacredSpirit123
I attack one mage with my sheild
15/20 +4 from ohboy and laitiome = 19/20
- 3 to the all glorious Lattlecruiser
Oh Boy performed an amazingly complex ritual, so complex, in fact. That no being besides him can even comprehend it. But you do know that it has something to do with cream and dog brains. Once Oh Boy finished this dark ritual, he covered himself with the substance he had created, turning his skin into a rainbow of colors, screaming colors.
Oh Boy licked some of the screaming color off of him and spit it out at supersonic speeds, aiming it directly at the Arch Spatiomancer.
3 to tha cow.
edited 22nd May '15 1:47:59 PM by OhBoyTime
?(75/75)held
?(20/? wyld, fseftr)
?(5/? tabbune, fseftr, wyld)
I'll chase after the Arch-Enchantress vaporizing anything solid in my path. Hope your running to your boss. Because otherwise this is going to get very annoying.
Remilia will stick with the group.
1 +1's to tabbune, fseftr, wyld
edited 22nd May '15 2:29:49 PM by JindraAG
My sincerest apologies, but something came up yet again, so no update tonight either, as I will have just barely too little time to do an update.
DTG Co Labs I can haz youtubes? Sir, I didn't give a charge to you.
edited 22nd May '15 3:19:53 PM by Tabbune
176/200 66/100
Those mages are really getting on my nerves. Those piranhas were not easy to get my hands on. I see a familiar item in the armory. On a shelf labeled Experimental Artifacts I see my old D6 that went flying into space back when we were in an airial fight with metal sonic. I take what's mine and roll. I will kill one of these mages. Even If iT Ki Ll S mE. I rolled a shoopdawhoop and blast a path through the walls to a random arch Mage. The higher the number I get the better suited I am for combatting it.
Also I know what my 100 charge will be. Electric narwhal will rise soon.
Why is a yam attacking me?@tabbuneYou did last round
My plans are still coming along rather fine. I believe that my motorbike is to have deadly wheels... of steel. 10/125
My tinkering continues on the speaker. 5/30
+1 each to Engie, Herobrine and Laitome
I now go by Graf von Tirol.Jindra:Holy mackerels I did. Might be a good idea to add in (last round) when you do that...
edited 22nd May '15 7:51:07 PM by Tabbune
I follow the flashes, making sure to stick to the shadows.
Knowing that's probably the first place to look, I also prepare to swifly dispatch anyone who finds me and is about to shout.
The Coming of the Tropes: 186/500 (+1amp, shiny, earl)
Breakout Teserract: 5/50
I am the once and future king.I’m sorry that posting has been so sporadic guys, things keep coming up. I’m trying my hardest to keep update regular.
Also, I know that it’s a little hard to read dialogue, I’m sorry. tvtropes forum does not have formatting very conducive to walls of dialogue.
Also, welcome to DTG jada!
.
Pastry is about to attack the archmages, but they get away before he can. Augmentor decides to be a jerk and runs through the platoons of soldiers, managing to take out 100 of each, even with such an uncreative attack. Amp smashes through the wall with his power armor to wyld’s dismay, and sprints up the hallway. He begins catching up, and the arch geomancer turns around. “Run! I’ll hold them off, I’ll meet up with you later if I survive.”
Jada joins the group in the second portal room, and throws a tomato. The arch pyromancer destroys it mid-flight. Tabbune charges out into the side hallway, where there are absolutely no magi. It seems they've all run away already. h2o charges forwards with his light runner, creating a wall of water. The shadowcaster reacts with a massive shadow slice that disrupts the water… and the light runner.
engie grabs the shadowcaster, but he fades into shadow as the lasers tear through him, and engie feels a sharp slice in the mech, compounded on by the pyromancer unleashing a geyser of magma on him. jondanger creates a stun grenade, and looks around, seeing nothing to kill. paradise sets up a powerful lamp… only to have it consumed by the shadowcaster as he rises back up from the floor. “No thanks, I like the dark.”
Wyld follows amp up the chamber, and the geomancer pales. Fseftr heads back to portal room 2. Shiny heads out to the way everyone came in. He steps out and looks out with shock. Paradox lightning crackles along the ‘skydome’ of the pocket dimensions, and massive tentacles and wisps of energy are tearing holes in it. Yup. The wards are definitely beginning to go down. It’s happening slowly, so it should take a little while.
Crystal attempts to scour the arch spatiomancer’s mind, but the attack is repelled. Looks like he’s got psychic training. The chronomancer unleashes a temporal pulse that overwhelms the wards. Coolstar’s fake hims start getting taken down extremely quickly because of abuse of time magic, but the batch file slows the chronomancer down a little bit, opening the chronomancer up to a punch in the face from trip, followed up by the shield bash from moocow. The spatiomancer curses, and warps the two away from the chronomancer, only to get hit by the stuff spit by ohboy, but he warps it off his skin, grimacing with pain.
Jindra charges along with the rest of the group. The tunnel’s now full, anyone else that tries to join them isn’t going to fit. Pilloe rolls his D6, attempting to lazor the arch mages who have run away, but rolls a 1, blasting him into the side hall with tabbune, and sending him flying down it. Tabbune follows him as a smoking arch mage in an overly dramatic cloak clambers out of what looks like nowhere, looks around, and begins sprinting towards another hallway.
Math floats up to hide on the ceiling. The mages are walking forwards, but then the psion stops. “I know you’re there. Show yourself.” The healer turns around, and begins looking around frantically. Zbse sends out a flash of paradox magic, which is blocked by the spellweaver’s extensive shielding. The time warpers are not nearly as well protected, and are interrupted halfway through their attack, sending them crashing into the wall as their personal time whacks out for a split second.
Shadow unleashes a stream of bullets from the emerald nova, the voidlord just continues walking forwards, and the bullets pass right through him. He creates a shield of void that catches all the elemental attacks. He pulls out his sword, blasting the Party members as they try to pass him. Herobrine follows the flashes in the corridor, and as he goes down, he sees a large number of mage corpses. He comes out into a very destroyed portal room, and watches as another arch mage is trying very hard, without a whole lot of success, to take out a massive flesh golem.
In the tunnel: the arch geomancer begins crushing the tunnel inwards, as well as launching rock spires at his assailants, trying to kill them as quickly as possible.
In the portal room, the arch pyromancer pulls out a whip, and the shadowcaster pulls out a sword. The two unleash massive waves of their respective magics, trying to catch everyone in the room in it.
The time warper stumble to their feet, unsure about what to do. The arch spellweaver begins finishing up the spell and the entire room begins glowing.
The Arch voidlord looks forwards. “A final stand? Yes. I suppose that’s poetic. What else is there left, after all? For any of us? Dyerlith has killed us all.” He slams his sword into the ground, and void magic begins pulsing out (not Void magic, big difference)
Arch spatiomancer and arch chronomancer get up, and begin preparing to unleash a combo attack, and as they rush forwards, Dimentio rolls his eyes, and suddenly he’s in between the two, and a flash of paradox magic shoots out, launching the two against the wall.
.
The Godmodder: Hp: 8/100
The Warded Sanctuary
Tunnel:
Arch Geomancer [PG] [boss]
amp [P] golden orb
jindra [P] Black Aura. golden orb
wyld [P]: infusion
Armory
pastry [P] Blacklight. golden orb
jondanger [P] stun grenade [A] golden orb
tartar [P]: Epochmaker (temporal circuit) [A] golden orb
Remilia Scarlet [AG]
Sundowner [AG]
Side Hall
Arch Summoner [PG] [boss]
tabbune [P]: dragonform
pillow [P] golden orb
Portal Room
Zhukov’s army base [AG]
Infantry platoons x9 [AG] 2900/3000
Tank groups x9 [AG] 9/9
ichigo, augmentor, solar [P] golden orb
Portal Room 2
Arch Pyromancer [PG] Arch Shadowcaster [PG] [bosses]
engie, darkness, jada [P]
fseftr [P] azure armoury [A] ultraband [A] golden orb
maskwolf [P]: antimagic shield, greaves and chestplate [A]
h2obox [P]: elemental chainaxe [A]
paradise [P]: Blunderboss [A] golden orb
Lost1
Arch Healer [PG] Arch Psion [PG] [bosses]
math [P]
Lost2
Time warpers x2 [PG] [minibosses]
Arch Spellweaver [PG] [boss]
zbse [P] golden orb
Lost 3
Massive Flesh Golem [H] [boss]
Arch Electromancer [PG] [boss]
herobrine [P]
Lost 4
Arch Voidlord [PG] [boss]
Laitome [P]: Glyph Blade [A]
chaoscreeper [P]: cloaking device. golden orb
Sacred [P]: The Emerald Nova [A] golden orb
Deep Hallways
Arch Spatiomancer [PG] Arch Chronomancer [PG] [boss]
Dimentio [???]
ohboy, crystal, trip [P]
coolstar [P]: The Batch Blade [A]
moocow [P] shield of elemental shielding [A] wand of healing [A] golden orb
Entrance
shiny [P] golden orb
Zbse’s sidequest: 72/101 pages found
edited 23rd May '15 4:13:25 PM by pionoplayer
DTG Co Labs I can haz youtubes?
I take out a bag of tomatoes, and throw one at a mage.
Tomatoes 4/5