"That is a lot of portals. Coincidentally, I have a lot of WEPON. That's a scientific term."
Those are Nether portals. They lead to a place of extreme heat. The creatures those portals will spawn are accustomed to extreme heat. Therefore, the logical thing to do is to throw something very cold and explosive through one of the portals (it' like Scratch's Manor all over again!), then run like diarrhea. Which means Nitrogen gun.
There is no way in hell you're going to let me get away with this scot-free, but the circumstances surely allow me to "justify" a little "genocide". Oh wait, I don't need to justify anything, because the GUAE (that sounds funny when pronounced phonetically) gave me an invite so evil I shall preform. Unless genocide against non-sentient (mostly) beings is considered good. In which case, nobody's gonna stop me from doing this.
I pull out a Nitrogen gun and set it to overload level 9. Then, I wait for it to start approaching critical mass. Heh. I wonder how many people have actually read the Scratch's Manor part...
Meanwhile, the guy on the front of the Retarded Dance Van stops firing at the air, turns to face the Hotdog Repair Man, and throws a broken hot dog. He then continues spinning on the bumper with a minigun.
- 2 to Fseftr
- 1 to Twinbuilder
Alptraum Panzer: 45/1000
A far more practical use of these charges: 9/66 (+2)
The fact that only 140 characters are allowed here is honestly so disappointing to me.104/? 44/50
I take out a drill and dig into a castle tower and do a generic attack on anything bad waiting for me.
Why is a yam attacking me?Spare Charges: 5
Something to protect me from the glitch: 1/?
I guess I'll need some time to activate charged actions that will help me get through here.
I hesitate briefly to ponder how stupid it would be to continue onward. I then continue onward anyway.
3 +1s
SoundCloudAh, crap! I throw several of my RDX charges at any incoming PG entities and place several more into a wall, then detonate them before escaping through the hole in the wall from the resulting explosion.
"Our LOS blocked by a golem. We can't fire at the castle."
"No problem, just blow the golems away!"
"Aye. Lighting 'em up."
The engineers start by building the hull. Since its based on the Centurion tank, the Conway will be highly mobile while still having adequate protection against small-arms.
6/80
FV 4004 Conway
Experimental British self-propelled gun mounting 120 mm gun on Centurion tank chassis.
Health: Slightly higher than the StuG
Offense: Very high
Specials:
- 120 mm AT Gun L1A1 - Ignores defensive buffs and shields. Deals more damage if target has defensive buffs or artifacts. Can fire from 1 area away.
- Pudding and Tea - It's not a British tank without a Boiling Vessel
! If the Conway does no action for 2 turns, the crew will take a tea break. This improves their morale and damage dealt on the next shot!
Unlike the StuG, the Conway mounts a turret as well as a bigger gun. Its relatively low health means that it's still better off as a second-line sniper.
Part of the engineer's order are the blueprints and materials for the 107 mm gun and its autoloader. Since they're based on French designs, the gun should be able to fire once every three seconds.
9/30 (Shiny)
Moar 3 +1s!
More than Freedom, more than Justice, all I want is...Automatic Backpack Rocket Launcher: 3/30 1+ Shiny, Fury
This summon may not work. We need options. I need people to Pm me what they think would benefit EVERYONE the most with a 500, that's not a summon. Summons won't work later on when this thing nears completion. I need options, people. And maybe a suggestion from piono on what to aim for. : 82/500
Claim post
edited 24th Mar '15 7:40:32 AM by LordHerobrine
I am the once and future king.CHARGES:
Guardian of the Plains: 14/?
Crushing Curse: 14/?
"GAH!" With a resounding *WHUD* Math falls straight onto Commander Protoh. "Get off me, you careless fool!" He telekinetically flings Math off of him, then telepathically cotacts Tabbune. "Thanks for nearly flattening me with that guy! Oh, do you have any OTHER bright ideas?"
Shadow shakes his head, smirking smugly, then turns to Engie.
"Engie. Listen. We freaked out when OUR OWN RACE got shot up. These Nether Mobs are COMPLETELY enthralled by the Godmodder. There's no reason NOT to put them out of their misery. Nether creatures were vicious to begin with, and, now that they've been corrupted, they need to be eradicated. In fact, I'll help you. And, really? The GUAE? Watch yourself... We're on the same side for NOW, but know this: You're not the only godlike being operating in this universe... Well, for now, let's tear this down! Guys, we're aiming for the Megaportal! I have a feeling I know what's on the other side..."
The Sacred Spirit unleashes a torrent of water condensed from the vapor in the air and aims it at the Mega Nether Portal.
Plus to Ichigo, Wyld, Zed.
edited 24th Mar '15 7:42:51 AM by SacredSpirit123
The book speeds out of the middle to a random area, trying to ram into whatever it can on the way.
I still try to find a way out.
Something something Arena.@strategy: I think Piono means that the stuff we need to aim for are the black crystal spires and the central one.
Everyone, look to get there for now, and someone dogpile the godmodder.
I am the once and future king.Collection
Laittlecrusier 143/400 (shiny, armored)
Always trust a guy who says when he'll betray you.10/??[sacred] 3/???[herobrine]
@piono yeah okay, but its a bit disheartening when i can't do anything from the outside to them and cant really reach the inside. i have a plan TOO reach the inside but it wont work before the big ones are summoned up.
let me through first, i can pick where we come back.
you can do that?
why wouldnt i be able to? i've had a lot of practice dying over and over again, i can literally revive in under half a second when i don't have somone else to drag around.
that's... rather impressive actually.
then on we go!
She steps through first, and revives inside the castle... right next to the crystal, and i step through, the chain axe appears in my hands as i control the body. ready to take a vicious stab at the crystal.]]
The captain-bomber climbs up out of arrow range and starts a bombing run on the middle.
the warden moves into the valley and has his subordinates turn the entrance to the valley into a boiling lava lake with concentrated flame strikes the spammas assist them, firing incendiary rounds to that same entrance. the fort also fires its big laser into that area, if necessary for the lake of lava to separate the middle and the valley.
the banisher has one of the grunts spam banish on the plane while he moves into the valley. as he passes over he drops the artifact he is carrying, it is caught by herobrine... somehow.
three plus ones
edited 24th Mar '15 3:02:18 PM by Wyld
[Click this link, and all your questions will be answered for a price...I bring out the sword and shield of Skarra, then begin tearing into the Mutant Spiders while having Alpha scan my current location for a way out of the castle.
Cannon: 29/30 (Sacred)
Saren: 281/300 (Sacred, Wyld)
Three +1s for anyone who wants them.
edited 24th Mar '15 3:18:56 PM by IchigoMontoya
Q&A: @cobalt: I'm not letting other people teleport spontaneously, so sorry, no. Also: fluoroantimonic acid, I actually know what that stuff is! @herobrine: Depends entirely on what's going on when you finish it. @wyld: Well, pretty much everybody outside the castle either a. has already been plot-significant here, b. has already been plot significant in another session, or c. joined after the mutant mobs started coming out in force. @tazz: The thing we talked about is ready.
.
Jondanger charge the mutant wither skeletons and lops off the heads of 3 of them. Herobrine injects himself with Nanomachines, son! and takes off towards the wall of the castle, plowing his way through 10 mutant zombie pigmen, and getting a large number of the nether mobs on his back, he leaps up to the ramparts, and gets blasted by another ghast shot and goes flying. He skids over the top of the roof, and starts to get back up. He hears a worrying crack, and the roof he's on gives out. Solarflare continues to be wrapped up in his drawings. Ohboy smashes into the PGs with as much force as he can, dancing unsteadily into them, and taking down 10 mutant skeletons. The Avenger mech moves back to the valley, and both it and the Samaritank regain 3000 health from fseftr's boost.
Laitome uses his sword beam and then mach tornado, tearing a swath through the mutant zombie pigmen, killing a full 100 of them before falling over and getting liver-ported back to chaos. Cobalt attempts to recite the name of every minor planet, but only recites them in a random, rather than pseudo-random order, and therefore the teleport fails. Pillow drills his way into one of the sections of castle, dealing 2000 damage to the northern section. Inside it, he finds the creeper breeding pens, where the mutant creepers are bred, he might be able to take out the spawners in here preemptively! None of the mutant creepers have noticed him yet. Shiny continues on his trek, there seems to be an unusually small number of people out here. Zbse's book continues slamming into things, and reduces 2 mutant wither skeletons to black piles of bones. Wyld respawns, not next to the crystal, but several feet in the air above where he previously died. Several sliced up mutant zombies later, wyld has made it out alive. The Dragonfly moves back to the entrance of the valley, and large quantities of destruction are fueled into turning the entrance to the valley into a massive lake of lava. The Banisher's bomber moves to the valley, and the captain's begins a bombing run over the middle, dealing 50000 damage to the eastern section.
In the ender portal room, Jindra creates a small tidal wave, dealing 5000 damage to all the endermites, all the mutant endermen teleport away and then back again. They do not look happy to have been interrupted. In the nether chamber, engie pulls out the nitrogen gun. Carmen Sandiego looks at him quizzically, then notices the frost spreading on the ground. As she was not around for the initial blast of the nitrogen gun, she does not know that its detonation would completely freeze over the entire pantheon (or at least a very, very significant part of it). She grins and gives engie a thumbs-up, and turns, stealing pieces out of 10 of the smaller portals. The Sacred Spirit unleashes a stream of water at the massive portal. It steams as it flies through the air, the phenomenal heat evaporating the water as it flies through various columns of lava.
In the main hall, armoredfury freaks, tosses some explosives into the approaching mutant zombie pigman, making them back away a bit, and detonates some more on the wall... Nope. Solid stone, pretty thick. 5000 damage to the central tower. In the attic space, ichigo tears into the mutant spiders, taking out 5 of them in quick succession, Alpha informs him that not all of the temporal warping ended when the sky cleared up a little while before, there is a shortening in the building below that should lead straight to the entrance. And then herobrine crashes through the ceiling, having taken 15% integrity loss to the evility encasement. The mutant spiders back up nervously as herobrine gets up, the floor creaking ominously, small snaps and crackles can be heard. The explosives fend off the mutant zombie pigmen for now... but they close in, a few more joining their group.
More mobs join the forces already fielded. 200 zombies, 150 skeletons, 50 spider jockeys, 100 creepers, 100 iron golems, 190 blazes, 50 ghasts, 250 zombie pigmen, and 100 wither skeletons. The retarded dance van takes down 5 mutant ghasts, and then after taking a whopping 75000 damage, beats a quick retreat to the valley, almost melting itself on the lava lake. The StuG's shots from last round land, and then this round's as well, dealing 80000 damage to the eastern section. The bomber gets shot down by a massive cloud of arrows and the surviving armors are torn apart by the ground mobs. The mutant mobs turn on the players. you're next. The two portals in either room surge with power. The ender portal heaves upwards, a point rising up from around it, the endermen and endermites hiss and shriek, the nether portal surges outwards, several massive, black skulls and the shape of ribs can be seen behind the thin, purple shimmer. You were too late.
.
Battlefield
Far Right:
Wyld’s Fortress [AG]: Hp: 500000/500000. Shield: 250000/250000 Shield reboot: 3/5 . vehicles: 3/3. massive cannon: 1/4.
Healing Lieutenant [AG]: Hp: 50000/50000. Dragon Ender [A]: elites x1: Hp: 8000/10000 [garrisoned]
Bansihment elites x2: Hp: 8000/10000. [garrisoned]
Damage specialists x5 [AG]: Hp: 7500/7500: damage artifact [garrisoned]
Defense specialists x7 [AG]: Hp: 7500/7500: defense artifact [garrisoned]
Support specialists x6 [AG]: Hp: 7500/7500: support artifact [garrisoned]
Harassment specialists x6 [AG]: Hp: 7500/7500: harassment artifact [garrisoned]
Grunt Armor x17 [AG]: Hp: 5000/5000 [garrisoned]
Main Battle Tank [AG]: Hp: 60000/60000: [garrisoned]
Flame Lieutenant [AG]: Hp: 48000/50000: Life Ray [A]: elites x3: Hp: 8000/10000: Captain Armor x2 [AG]: Hp: 25000/25000: Grunt armor x8: Hp: 5000/5000
Captain Armor x4 [AG]: Hp: 25000/25000: Grunt armor x4: Hp: 5000/5000
SPAMMA cannon x2 [AG]: Hp: 10000/10000: grunt armor: Hp: 5000/5000
anti-teleportation nodes [AG]: Hp: 10000/10000
Valley: [fortified against PGs ] [swamped]
fseftr [AG]: Ebon Guard armor: durability: 60%[A]. Excalibur [A].
Delphinus [AG]: Hp: 980000/1000000. crew: 198 AP: 42. Moonstone cannon: 3/3. torpedo: Hp: 180000/200000. primary turret: Hp: 130000/150000. Secondary turret x2: Hp: 55000/75000.
armored ambulance [AG]: Hp: 24500/35000. patients: none
Retarded Dance Van [AG]: Hp: 25000/175000.
StuG [AG]: Hp: 45000/50000. target: godmodder’s castle (Middle)
Samaritank [AG]: Hp: 263000/350000. Gather Info ||! Send Feds |||! Brute Force Hacking |||||!.
Avenger Mech [AG]: Hp: 318000/500000
The Dragonfly [AG]: Hp: 75000/75000: The Warden [AG]: Hp: 73000/75000: Captain Armor x10: Hp: 25000/25000: Grunt armor x40: Hp: 5000/5000 [banished]
bomber [AG]: Hp: 30000/30000: Banishment Lieutenant: Hp: 48000/50000. Luminant Barrier [A]: Grunt armor x4: Hp: 5000/5000
lake of lava
Middle: [inferno: fueled by undead]
Ruined Castle [PG]: Central tower: Hp: 2785000/3000000. Northern section: Hp: 481000/500000. Eastern section: Hp: 365000/500000. Southern section: Hp: 495000/500000. Western section: Hp: 495000/500000
mutant zombies x1242 [PG]: Hp: 2000/2000
mutant skeletons x1089 [PG]: Hp: 1500/1500
mutant creepers x499 [PG]: Hp: 1500/1500
mutant spider jockeys x201 [PG]: Hp: 3000/3000
mutant iron golems x100 [PG]: Hp: 10000/10000
mutant blazes x390 [PG]: Hp: 2000/2000
mutant ghasts x100 [PG]: Hp: 5000/5000
mutant zombie pigmen x540 [PG]: Hp: 3000/3000
mutant wither skeletons x345 [PG]: Hp: 4000/4000
laitome [N]: Galaxia [A]: sword beam 1/2. mach tornado 1/5. Falcon Armor [A]: Falcon Punch 8/8. Knee of Justice 5/5. Volcano Kick 2/4. plasma sniper [A]
chaoscreeper [N]: mythril table cannon [A]
Wyld [AG]: Elemental Chainaxe [A]
zbse [AG]: Soul-Stealer’s Suit [A] [in flaming book]
amp, jondanger, coolstar, ohboy, twin [AG]
Forge Of War’s ruins:
solarflare, cobalt [AG]
Godmodder’s Castle: Northern Section
Creeper breeding pens x50 [PG]: Hp: 5000/5000
pillow [AG]
Godmodder’s Castle: Courtyard
The Godmodder: Hp: 18/100
Mutant wolves x30 [PG]: Hp: 1000/1000
darkness [AG]: Raikiri [A]
‘’Godmodder’s Castle: Nether Chamber’’
mega-portal: 5/5
large nether portals x50 [PG]: Hp: 2500/2500
small nether portals x190 [PG]: Hp: 1000/1000
Carmen Sandiego [AG]
engie [AG]: Nitrogen gun: 1/5.
mutant magma cubes x24 [PG]: Hp: 4000/4000
Sacred [AG]: The Emerald Nova [A]
math [AG]: Flight Boots [A]
Godmodder’s Castle: Ender Portal
End Portal: 5/5
mutant endermen x176 [PG]: Hp: 7500/7500
terror endermite x4 [PG]: Hp: 35000/40000
HAN-D [AG]: Hp: 65000/80000. Overclock: 3/4. Call Drone: 3/5. Unethical Reassembly: 3/6.
tazz, jindra [AG]
Godmodder’s Castle: Attic Space:
mutant spiders x20 [PG]: Hp: 1500/1500
floor integrity: 10%
herobrine [AG]: Evility Encasement: Durability: 17%: franklin badge [A]. Nanomachines, son! [A]
ichigo [AG]: Skarra’s armor [A]. Skarra’s sword and shield [A].
Godmodder’s Castle: Main Hall
Mutant zombies, skeletons, zombie pigmen and wither skeletons.
central crystal [PG]: Hp: 75000/75000
black crystal spires x6 [PG]: Hp: 40000/50000: guarded: mutant wither skeletons x10 [PG]: Hp: 4000/4000
mutant zombie pigmen x45 [PG]: Hp: 3000/3000
tabbune, armoredfury [AG]
Near the Glitch:
shiny [AG]: healing tome [A] Chaos Emeralds [A] shield of shielding shields [A]
Zbse’s sidequest: 50/101 pages found
edited 24th Mar '15 5:40:15 PM by pionoplayer
DTG Co Labs I can haz youtubes?17%
I have a feeling that you're trying to shred my evility armor, Piono.
Feeling horrible, I grab as many spiders as possible, and pile drive them straight through the attic floor. Using their bodies as a cushion, I try and avoid fall damage with their corpses.
I also poke my nose around the attic for some pages, right before I do that though.
Automatic Backpack Rocket Launcher: 2/30
This summon may not work. We need options. I need people to Pm me what they think would benefit EVERYONE the most with a 500, that's not a summon. Summons won't work later on when this thing nears completion. I need options, people. And maybe a suggestion from piono on what to aim for. : 83/500
- I have a suggestion for a 10 turn stat boost for all the players. I think that's going to be a bit much though. Anyway, CHARGE THIS 500 POSTER, PEOPLE!
2+ to Jindra.
1+ to Wyld.
I am the once and future king.I summon a Warhammer 40k style Meltagun for each hand and start burning stone and enemies with equal facility!
So I ended up GM-ing a thing, oops; http://www.bay12forums.com/smf/index.php?topic=149024.870I keep slicing mutant mobs.
I just had an idea:
Bulborb Army:
29/40
I'll give a brief overview about what this is:
Basically, it's a swarm of Bulborbs from Pikmin. They will start out as Neutral entities, but you can get them on your side with stuff like food, water and shelter.
There will be 7 types:
Dwarf Red Bulborb: Very Low Health, Low attack. Red Bulborb: Low Health, Low Attack. Dwarf Orange Bulborb: Low Health, Low Attack, has a 25% chance to dodge attacks. Orange Bulborb: Normal Health, low attack, has a 40% chance to dodge attacks. Dwarf Bulbear: Low Health, In between Low and Normal attack. Follows Spotty Bulbears around. Spotty Bulbear: Normal Health, Normal attack. Tame these and you get all the Dwarf Bulbears that are following it on your side. Emperor Bulblax: High Health, In between Normal and High attack. Only one of these will be on the battlefield. Tame this and you get every Bulborb on the battle field on your side. Requires lots of things to tame. Nerf these if needed.
Metal Face:
30/55
2 to sacred, 1 to tazz
edited 25th Mar '15 1:08:35 PM by Jondanger23
Well, that's not going to do anything. Have 3 +1's, my treat.
1/10 Seeing the main entrance to the castle swarmed by enemies, and the walls impossibly high. I call an old friend to get some help. (Me trying to get into the castle, basically.)
I raise my arms into the air and shout, "BY THE POWER OF GRAY SKULL". A lighting bolt blast down from the cloudy sky, streaking towards the creepers.
I am very upset that the hot-dog-repair-man did not return. I unleash my minimally-charged rage by throwing several miscellaneous things that i find on the ground towards the nearest mutant mobs.
Zorg charge:5
Arzor charge:5
The less you think about it, the more it works.Alice (248/450 ohboy, herobrine, ichigo, wyld, fury, laitome, fseftr, ohboy, solarflare, herobrine) note
Nekomata(8/75 herobrine, herobrine) note
Last ditch play time. I take a flying leap at the END PORTAL, and bring down an oversized war pick on it with all my strength.
2x+1's for herobrine, 1x for anyone who has a REALLY GOOD PLAN.
There might need to be some words Piono on your expectations. Namely relating to the average of people not being at your level of skill and cunning.
edited 24th Mar '15 6:40:25 PM by JindraAG
I give both my entities some last repairs, and tell them to prepare to fire at the incoming mobs.
@pionoYou still need to buff player damage more, I'd say. A player can deal about 10-15k an attack if I'm not being an idiot, and that really, really isn't a lot. I mean, right now players barely make a difference in the entity fight.
??? : 57/??? ohboy, engie
???: 48/??? ohboy , engie
2x +1 to engie, 1x +1 to anyone who gives charges
edited 24th Mar '15 6:41:57 PM by fseftr
Hey, I'm thinking about joining in. Can anybody give me the general flow of what's happening right now?
@pastryperson some very bad stuff is about to go down. If you wanna get caught up read the last two turns worth of posts.
________________________
RP
After going full on spin to win, I fall over from dizziness and hit the ground face first. Then a bright light shines and teleports me to Chaoscreeper.
"Ugh, son of a (alternative word for a female mammal), I really shouldn't go overboard on the 'nado. Now lets see am I being surrounded?....... No I am not, I am right next to Chaoscreeper. He doesn't seem to be moving and."
I stop talking to myself as the realization hits me that even more mobs are pouring out of the castle.
"Victor what's going on?"
"Well sir, it seems that you're just getting overwhelmed and I would recommend you quit fighting the mobs. You should probably do something outside of chipping a never ending stream of monsters."
_______________________________
Realizing that these things are spawning faster than any possible way to kill them, I leave the middle and go on ebay to see if the site has any of the pages of zbse's book listed for auction. If there is I buy them all.
_______________________________
Laittlecusier 146/400 (fseftr, Ohboy, Me)
Something 15/?? (Me)
2+1's CC 1+1 to anyone
edited 24th Mar '15 7:22:04 PM by Laitome
Always trust a guy who says when he'll betray you.The Unleashing: 43/150 (Shaded) The Elements Ten: 34/225 (Shaded)
WARNING! WARNING! A HUGE POST FROM 'THE_NONEXISTENT_TAZZ' IS APPROACHING FAST!
By the power of Plot, Trolling, GM approval, and other things, quite frankly...NOW is the time! OK, actually it's not usually within my agenda to go right before the update actually happens, but in this case I think it's best this post goes first. Also, yes, the charge is doing an unexpectedly short expending because I couldn't predict when it would be made when I made it. Plus, event. Twin, please Expend Project Illuminate at this time as well, so we're at least not being complete cheats about this.
First off, I temporarily dismay over not being able to do some badass team posing, but suddenly being thrown into a castle without my teammates kind of threw that idea out of a window somewhat.
I throw an Ender Pearl I got from killing some of those Mutant Endermen, which still functions the way it did (and if it wouldn't, I pull out one from a regular Enderman I killed before hitting the Battlefield instead) and toss it directly at the ceiling as I grab Oblivion's Topper (my awesome hat) firmly in my hand. As I am teleported (and take a small hit) to the ceiling, I scatter out knives in a precise pattern, nailing every Ender Eye on the Ender Portal On the hilts of the knives, an odd handle is present, like a candlestick, complete with wick. That's because it IS a candlestick as well, and Oblivion's topper activates to send a wave of fire unto the candles, lighting them in a purple fire in the nick of time.
Without warning, the pink on the portal changes to an Orchid purple glow. The Mutants and Terrors flip the fcuk out ((Misspelling intentional)), as this was definitely not supposed to happen. They then stop and remember that only the Godmodder, or someone who somehow obtained his a derivative of his powers through some odd method, could change where the portal leads to. They, as well as all players present, rationalize that it should be changing colors back to pink shortly and this will be another failed hijack by another idiot thinking they can change the plot THAT easily.
Except, I am not an idiot.
The portal's frame starts to crack, and the entire portal frame explodes, leaving not even a trace of itself. The Terrors and Mutants in the room resume flipping the fcuk out. Oddly the candle-daggers remain, levitating in midair, as does the portal itself, now basically a 2-dimensional hole in space. The portal starts inexplicably wobbling, as though it were a top about to lose momentum and tip over, and starts shrinking slightly. Meanwhile, the room's geometry starts to randomly glow, random pieces of terrain gaining the same orchid glow in a brick-like pattern. A quick glance could tell one there was a shape to it (and it wasn't a square) but the way it was laid out made it confusing to figure out what it was immediately-it seemed to fold onto the walls and even the ceiling. The candle-daggers flames grow bigger and bigger all the while, turning into miniature infernos.
The wobbling then abruptly stops, leaving the portal at a 45 degree angle upwards from the door. The room abruptly turns monochrome in time with this, all color bar that of what was already orchid leaving it, and the portal itself turns white, with black flecks on it. Funny, almost looked like an inverted picture of a starry night sky. Then it un-inverts itself into the actual, black with white stars, then re-inverts itself rapidly, unable to decide which it wants to be, seemingly. White to black, black to white. It is at this point that the candle-daggers, moving of their own accord, pin themselves to the walls and ceilings at the edges of the patterns pre-defined by the glowing bricks, and only then, to the unawares, does it become apparent what the shape is.
A Triangle.
The brick-shaped glowing patches lift up, turning into glowing bricks (while leaving the terrain itself untouched), the edges of the flames blaring up. The bricks congregate around the portal as it shrinks further, as do the bricks, seemingly sliding into place, leaving an orchid triangle surrounded by orchid flames with a hole, alternating rapidly between white and black, directly in the middle. The white and black then simultaneously appear and start swirling, leaving a yin-yang like shape bar the dots when it finally, finally ceases all movement.
If no-one really understood who it was going to be at this point, the extension of completely white limbs, the addition of a completely white top had and cane from the 'portal,' a bowtie of white, black and gray just below the 'portal', and finally a single line, flashing red and blue, emerging from the center, does it all become clear: Bill Cipher. But, to the only other occupant in the room, Jindra, this is Bill Cipher in some completely new and completely unfamiliar form. He reeks of power, and not just of the mind as per his usual-you can feel the code of TV Tropes itself slightly bend around him, and some third force, unidentified but also raw and vicous. How he got those powers is quite the mystery, unless he's been reading DTG2 religiously.
If he had been reading DTG2, Then he would remember that Bill Cipher was a member of the Conclave, a group of earth-situated people during DTG2, fighting against the Operation that the Godmodder used to trap every Minecraft player on his death server. Except, they were also interested in hijacking the Narrative, and they nearly succeeded (nearly being the operative word). After returning the Godmodder to God Craft such that his code was extracted for the conclave's nerfarious deeds (post Ire's romance novel), he then left the battlefield to do things with the Conclave, including make a deal with Project Binary: A code-manipulating AI developed by the US as part of the Counter-Operation, whose powers stem from some of the Godmodder's own code, and one of the few forces to ever directly out-power the Godmodder (at one point). Bill's deal to Binary was simple: Give a copy of Bill's mind-controlling powers to Binary in exchange for a copy of his Code-based ones. It was accepted. However, in an attempt to destroy Binary and get someone who’d possibly interfere with his fun-making, Bill attempted to attack Binary. Bill's powers backfired, however, leaving him blind and Shattered, and without foresight. Binary struck another deal with Bill: he would heal Bill's foresight in exchange for his loyalty in the arrival, where they would fight the players. This was also agreed with, and Bill's contribution was the Glitch, which nearly allowed the Arrival to win even when down to Bill and Binary, all other forces (namely a hard-light G La DOS and IKEA, king of Tabletopia) vanquished. However, it was at this point that Binary had grown overly-cocky and Tazz, with the aid of other players, struck a deal with Bill: They would heal his eye and restore his foresight, in exchange for immediately ditching Binary and banning him from intentionally interfering with the Second Godmodding War. Binary attempted to reign Bill in by revealing he had known an alternate cure to Bill's blindness-the Tumor. However, the deal the player's struck was more favorable and Bill was still angry at Binary anyways, and thus the terms were accepted. The Healing proved successful and Bill left the battlefield, leaving Binary to his inevitable death (and it was inevitable, otherwise he'd have hijacked reality and this session would not be happening). However, Bill used the knowledge of the Tumor being a potential power source and bee-lined for the universe of Homestuck, where the Tumor was kept, drilling into the Battlefield and claiming it. Since then, until now, he's been oddly silent on Multiversal affairs. Until now being the operative words.
Wow, you thought of that really fast.
Well, it looked like it was going to be the third time the Players would square off against-wait, wait. Something else materialized, around his neck. A necklace...Of a Trollface.
A third thing materialized in a flash of Orchid near the ceiling: A pair of Sunglasses. Except with one lens. Was it really a pair if there was only one lens, then? It gracefully and slowly dropped onto Bill, and when the Sunglasses met his triangular frame, three words popped up above him:
DEAL W1TH 1T
Tazz looked like he just won the lottery.
"Hello, Bill."
"WELL, WELL, WELL! TV TR0PES, 1T'S G00D T0 BE BACK. SEVERED ARM, THANKS F0R SUMM0N1NG ME HERE! 1 MUST SAY, TH1S PLACE L00KS ABS0LUTELY FANTAST1C!"
"Yes, yes indeed! Lovely little hellhole, as usual!"
"S0 WHERE'S SUNGLASSES, HUH? 1'M L00K1NG F0RWARD T0 HAV1NG A N1CE L0NG CHAT W1TH H1M."
"Sunglasses is outside-Wait, which sunglasses? Red or Green? Green isn't here. Red is. Plus, he is on OUR side."
"RED? RED'S HERE? BUT THAT W0ULD MEAN..."
With that, an image of a completely gray world flashed upon Bill's face. Someone quick and perceptive could notice a massive armored guardian, wielding a huge scythe and guarding an even larger gray gate. The world looks desolate...Some kind of afterlife.
"Yes. Oh yes."
"WELL, THAT'S CERTA1NLY AUSP1SC10US! N0 0NE'S BR0KEN 0UT 0F THERE 1N E0NS! 0F C0URSE, THERE WAS THAT 0NE GUY. BUT 1T'S N0T MY PLACE T0 TALK AB0UT H1M!"
"He was broken out to deal with...Err, the Eight Ball, shall we say."
"0H YEAH, E1GHT BALL!"
"Huehuehuehue. He went down in the end. Pain in the ass."
"HAHA, THAT GUY'S A R10T. HE C0ULD REALLY USE S0ME0NE L1KE ME T0 HELP! 0R AT LEAST, HE C0ULD HAVE."
"Yes, quite the shame. Now then! Let us be clear! As per the deal we have made beforehand, Red Sunglasses and Acid Man ain't being touched! Other than that, everything's golden! Doesn't matter if it's the big red switch to the whole fucking Pantheon! Do as you please! Blow EVERYTHING UP! NO SURVIVORS!!"
"ALR1GHT THEN! TH1S 1S CERTA1NLY A F1RST! 1 GET T0 D0 WHATEVER 1 WANT!"
"HELL YES!"
"AAAAAAAAAAAAAHAHAHAHAHAHAHA! HA...EH. EN0UGH LAUGH1NG! EVEN 1F MY T1ME HERE 1SN'T G01NG T0 BE VERY L0NG...1'M AT LEAST G01NG T0 ENJ0Y TH1S. WH0 KN0WS, MAYBE 1 M1GHT P0P BACK 1N M1NECRAFT 0NCE MY C0NTRACT EXP1RES! AND THEN 1'LL BE ABLE T0 PUT 0N THE GRAND F1NALE!"
The pattern on Bill's Eye, a facsimile of The Tumor, briefly flashes to the whole and untouched Tumor he absorbed.
"Huehue! I'll be sure to visit that!"
"0H YEAH, THAT'LL BE A BLAST. L1TERALLY!"
"Hue."
"THE F1RST GUARD1AN W1LL SURE HAVE A HARD T1ME CLEAN1NG THAT MESS UP, HEH. WH0EVER HE 1S."
"Yes, yes he will. But enough talking. Let us get on with the killing!"
"DEF1N1TELY!"
"And remember! The fearsome battle cry!"
"WE HAVE A BATTLE CRY?"
"TROLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLO!!!!!"
"0H, R 1 GHT! TR0L0L0L0L0L0L0L0L0L0L0L0L0L0L0L0L0L0L0L0L0L0L0L0L0L0L0L0!!!!!!...HUH. 1T JUST S0UNDS WE1RD AND R0B0T1C WHEN 1 SAY 1T. WHATEVER! ST1LL HAS THE SAME EFFECT, 1 GUESS."
"Ah, not at all in my opinion. Sounds perfect to me!"
"N0W, FL0AT1NG LETTER A! 1'M C0M1NG F0R Y0UR HEAD!"=]
And with that, Bill himself turns from his apparently now-natural Orchid to straight-up red, and white electricity crackles around him.
I think this firmly qualifies for a Suitably Dramatic Betrayal to the Neutral faction. Screw you guys! Let it be clear, Acid Man is Cobalt Shade and Red Sunglasses is Twin, so as my allies they are also (presumably) going Neutral if they're not already. Huehuehuehue.
ASCENDENT B1LL C1PHER: -GM, please insert reasonable Boss-level HP here because I cannot gauge for the life of me and forgot to figure that out anyways-
Protected: Ascendent Bill Cipher is completely immune to status effects of any variety whatsoever, and any debuffs will not harm him. No easy way out.
The New Deal: Ascendent Bill Cipher will not harm The_Nonexistent_Tazz or any allies he may possess in any manner during his foray on the Battlefield.
III UNHEALTHY 1NCEND1AR1ES: Mock a Target while sending Orchid Flames their direction, causing serious damage and a 2-turn burn that cannot be cured. Targets that are burned take damage over time and have additional chance to fail their action.
IIIII: M1NDBENDER: Takes up to 2 Entities and Mind Controls them to do Bill's bidding for this turn and the next. They will be bound by the New Deal as well and will not harm The_Nonexistent_Tazz or his allies.
IIIIIIII: THE TUM0R: Target one Entity for a really, really, really bad day by a Tumor-bomb, empowered by the code manipulation powers Ascendent Bill Cipher has. It’s armor-piercing damage allows it to damage entities hiding behind other entities/players or entities with armor and multiple other components.
- 2 to Cobalt Shade, +1 to Twin.
edited 25th Mar '15 4:10:55 PM by The_Nonexistent_Tazz
ERROR! EXPLOSION IMMINENT!
@piono: Can I teleport to Tazz? If not, make this post do nothing.
I concentrate really hard and recite the names of every named minor planet in a pseudo-random order. If this works, I will have teleported myself next to Tazz. If that went through, I pull out a hose connected to what appears to be a box on my back. I begin to spray fluoroantimonic acid at the mutant endermen (ha, me? not using deadly chemicals in a DTG session? what are you, crazy?!), which damages them because fluoroantimonic acid is aqueous and also corrosive. (I'm assuming that H2O molecules themselves damage endermen. If they don't, they just get dissolved.)
Cobalt's Security Essentials: 14/234 ███████████████████████████████▌ (+1 total from me)
Total Randomness: 31/222 ██████████████████████████████▌ (+3 total from me, Tazz, Twin)