Q&A: @darkness: I think the answer to that first question is... the side that lost was Team Unity. @syme: just realize that your characters are still going to end up fighting as if they had about the same strength as the others. There is an in-universe reason for it. @cobalt: Hello! Welcome to my humble side session! @insert: Holy cow! Everyone's coming over! @ichigo: All of them are veterans of the other session... I'm beginning to think they coordinated this. @wyld: The godmodder. That's why. @twin: welcome back, I'm gonna post a small explanation of current events below the Q&A. @herobrine: Not put on probation, given a warning. There's still a morality civil war going on so they can't deal with him right now. He hasn't ascended in this game. This is the story of what he did to get ascended. @tabbune: Yeah, and it ended up being a mute point. Ironically enough, the forces of chaos were better organized than the forces of order. @sacred: I'm not sure I said that. If you can find the post where I said it, we'll go with that, but if not, its dead.
@jindra: Yup. If they'd had any substantial defensive force, that barrage would've been blocked, but all that was there was the draconians and a handful of terror demons. @wyld: You are correct, entities cannot charge things. @darkness: you guys get back to trying to kill the godmodder. @sacred: What kind of wussy universes has Unity been in that something this small was enough to drive him/her/them over the edge? @twin: um... first off you can only have 2 charges running at a time. If you're dropping Regnum Dei, the two charges would get flat entities with 90K health and about 13K attack, and 75K health with 10K attack. @herobrine: Okay, from how overpowered it was for samaritan, the %chance to redirect attack is not going to be cheap anymore. Even with the forge. Also, the forge uses up your action for the crafting process.
Explanation: A large civil war was started up because of inter-player conflict. Both sides summoned large armies, but due to a large number of tactical failures on the side that was already at a huge disadvantage, as well as jindra getting fed up with the pointless conflict, the fight has been resolved. Mostly. This was just in time for the godmodder to begin fielding his army from his castle. A large number of mutant mobs, supported by the monstrous Calamity.
@everyone: Everyone who has not explicitly stated themselves to be neutral is going to be set to AG.
.
pillow begins recovering from having been gutted. Ichigo calls together a peace conference and revives Jared, before explaining to him what happened to Mr. Fish. He's completely destroyed by the events, and trudges off the field in tears. Tazz moves to the forge. Samaritan is moved to the far right. Math's brain takes 10 damage, and he topples over, losing his action for this round... oh wait... Jindra charges towards Calamity to garrote it, but is shot down by the mutant skelies, and fails the attack. Wyld recovers from face-ruination by one point. There are various troop movements, and the flux demons are obliterated by the massive fortress.
cc lobs himself over the mutant armies, and manages to land a hit on Calamity without getting intercepted by the mutant mobs, dealing 15000 damage to Calamity. All the ad blimps move one area closer to the forge. Tabbune warps back to the fortress along with wyld, then gives the elemental chainaxe to wyld. Twin appearifies Big Cal... but Big Cal isn't canonical! Calamity may be too big and stupid to realize this, but the mutant mobs... are also too stupid so Calamity takes 5000 damage anyways.More forces are spawned, and wyld is healed by the healers in the fortress. More troops spawn. The obsidian colossus engages the godmodder's forces, killing 25 of the mutant zombies, but the godmodder's army and Calamity all gang up on it, destroying the massive construct.
.
Battlefield
Far Right:
Wyld’s Fortress [AG]: Hp: 500000/500000. Shield: 250000/250000 Shield reboot: 2/5 . vehicles: 1/3. massive cannon: 1/4.
Grunt armor x24 [AG]: Hp: 5000/5000 [garrisoned]
Main Battle Tank [AG]: Hp: 34250/60000. Captain Armor: Hp: 25000/25000. Grunt armor x4: Hp: 5000/5000 [garrisoned]
Captain Armor [AG]: Hp: 25000/25000: grunt armor x4: Hp: 5000/5000
Samaritan [AG]: System Integrity: 69% Gather Info ||! Send Feds |||! Brute Force Hacking |||||
Lightning Cannon [AG]: Hp: 55000/75000. Charge: 3/3
wyld [AG]: Infusion: acceleration suit [A]: Heat: 20%: elemental chainaxe [A]
pillow [AG]: Biomech drones [A]
Tabbune [AG]
Valley:
armoredfury [AG]: flashbangs
Captain Armor x2 [AG]: Hp: 25000/25000: Grunt armor x4: Hp: 5000/5000
Captain Armor [AG]: Hp: 25000/25000: damage artifact. grunt armor x4: Hp: 5000/5000
Honey Badger x4 [AG]: Hp: 20000/20000. grunt armor: Hp: 5000/5000
Main Battle Tank [AG]: Hp: 50000/60000. Captain Armor: Hp: 25000/25000. Grunt armor x4: Hp: 5000/5000
Avenger Mech [AG]: Hp: 500000/500000
ad blimp x2 [AG]: Hp: 25000/25000
Side 1:
math [AG]: Mega Pokedex [A]. Flight Boots [A]. Fan of Knives [A]. Crimson Tech [A]
Middle:
The Godmodder: Hp: 20/100 [in castle]
Ruined Castle [PG]
Calamity [PG]: Hp: 980000/1000000. Caltastrophe: 2/3. caltaclysm: 2/5.
mutant zombies x125 [PG]: Hp: 2000/2000
mutant skeletons x150 [PG]: Hp: 1500/1500
Sacred [H]: damnation hammer [A] [inferno: 1 round]
jindra, darkness, engie [AG]
fseftr [AG]: Ebon Guard armor [A]. Entropic Razor [A]. Excalibur [A].
chaoscreeper [AG]: mythril table cannon [A]
jondanger [AG]: Resistance Robes [A]
ichigo [AG]: Skarra’s armor [A]. Skarra’s sword and shield [A]. Firebrand Wings [A]
zbse [AG]: Soul-Stealer’s Suit [A]
Side 2:
ad blimp [AG]: Hp: 25000/25000
Far Left:
Delphinus [AG]: Hp: 990000/1000000. crew: 198 AP: 4. Moonstone cannon: 2/3. torpedo: Hp: 200000/200000. primary turret: Hp: 145000/150000. Secondary turret x2: Hp: 75000/75000.
ad blimp [AG]: Hp: 25000/25000
Forge Of War:
ad blimp [AG]: Hp: 25000/25000
goombas x50000 [N]: Hp: 1/1
Forge: Hp: 30000/30000. Shield: 50000/50000
mech-servants x10 [N]: Hp: 5000/5000
herobrine [N]: Evility Encasement: Durability: 68%: franklin badge
laitome, tazz [AG]
shiny [AG]: healing tome [A] Chaos Emeralds
Hoopa [AG]: Hp: 70000/75000. hyperspace fury: 3/3. Fire Scythe [A].
Delphinus:
Priestess [AG]: Hp: 16000/30000
Zbse’s sidequest: 44/101 pages found
edited 7th Mar '15 5:22:08 PM by pionoplayer
DTG Co Labs I can haz youtubes?And I haven't squeezed mine in yet. If I even can at this stage.
The fact that only 140 characters are allowed here is honestly so disappointing to me.whelp I never wanted to say this so quickly but...
________________
BID WAR HAS ENDED prematurely
As a result I will remain neutral but I owe both sacred and engie a favor.
end results:
TU: 7.16
AU: 3.34
Charges:
Laittlecrusier: 56/400 (me, Pillow, Tabbune, wyld, Jondanger,CC)
Gear: 59/75 (me, Pillow, Tabbune, Wyld, jondanger, CC, Engie)
_____________________
2+1's to CC 1 +1 to Lordherobrine
edited 7th Mar '15 4:58:03 PM by Laitome
Always trust a guy who says when he'll betray you.=24 / 50= Construct (Lait, +2)
=12 / 25= Forge Reinforcements
I frag some Mutant Zombies with tables from the MTC. I then equip the "Robe Of Neutrality +4", setting my alignment.
x2 +1's to Lait, +1 to Twin
74 68 65 72 65 63 61 6e 6f 6e 6c 79 62 65 6f 6e 6519/?, 9/?
I think I'll go to the forge thing first before dealing with the Godmodder again. See you all later.
With that, I begin to fly to the Forge Of War, not that I think I can reach it this turn.
3+1s!
Alice (174/450 tabbune, tabbune) note
???(35/100)
I'll toss a good old fashioned Banana Bomb into the Mutant Skeleton horde. Priestess shall cast a regen spell on the Primary Turret of the Delphinus.
3x +1's
edited 7th Mar '15 6:23:53 PM by JindraAG
I throw a spike factory at Calamity.
Turret Thing:
15/25
Metal Face:
10/55 (ichigo(dedicated))
3x+1s!
@Piono: I'm dropping the Regnum Dei charge; I know there are only two allowed.
Project Illuminate: 3/50 ================================================== (Irecreeper'd!)
Project Skeleton: 2/40 ====================================
Big Cal withers away due to not being canonical. If I can't use him, then who else do I use... Oh. I know. Due to being big and dumb, I lure Calamity into a section of dirt that promptly falls away to reveal a Pressure Plate. Calamity steps onto the Plate and is teleported away into a room filled with deadly weapons, where he is strapped to a machine that restrains him perfectly... A voice fills the room.
HELLO, CALAMITY. I WANT TO PLAY A GAME.
Calamity's screams do not cease for hours.
edited 7th Mar '15 5:50:51 PM by TwinTropers
Destroy the Godmodder 2: Operator!24/??[jindra]
so i assume that since none of the damaged entities were transported, that the charge wasn't used. okay then. Also can i have the troops affect the environment? Also, i do kind of love it how the forces of chaos resembled a well oiled war machine compared to the uh, repeated blunders made my the forces of order. Also math was dead for like, the back half of the whole civil war.
With a now somewhat healed face covered by a mask, I change clothes into a more ragged battle worn robe looking thing, keeping the 'oh so precious' white hoodie/tobbogin combo in the fort. I stalk back out onto the battle field with ten grunts in a combat formation behind me. And now, this looks like its going to get very exciting. I take my troops up into the valley, if none of the mobs advance I take the time to start setting up defenses in the valley, changing its properties to give defense and attack boosts to anything that has spent a full round 'digging in'. How long will this take? on the other hand if forces from the enemy side advance, i cut them down with the assistance of the armors under my command.
it looks like they aren't advancing... actually THEY are taking defensive positions! calamity seems to be charging up for a big assault, we need to deal that damage while we can!...plus uhh... from the way rhey one turn wiped that obsidian colosi, i don't think we can hold them at the valley properyly... probably. oh and pillow do you think you can help out with the samaritan?
the new squad marches into the valley with me, and assists me with seetting up a mine field. all AG entities will know safe routes through the mine field.
the main battle tanks and the honey badger tanks roll out into the middle, and begin driving at incredible speeds, for tanks any ways, staying out of the reach of the mutant zombies and firing into the crowd, and if they atract too much attention they fall back into the valley.
24/24[jindra][jon] mine field summoned in between the valley and the main battle areas after the tank squadron moves in.note
The captian/grunt squads either help me make the fortifications, or repel the mobs if they move in on the valley.
The healer lieutenit takes his healer elites, and has them begin repairing the samaritan if they can.
My army will take on their horde, but we need our tougher guys to take on the big guy while their army is distracted!
this seems... slightly too easy, don't you think?
Don't underestimate the enemy, but don't give them too much credit either...honestly I am torn as to what i should do. for now, we fight. But under no circumstances should the godmodder be allowed to get the axe, or any of his entities, So i'm considering just storing this thing in the armory...
I would really like confirmation that i can start sending air units now.
three plus ones
edited 9th Mar '15 5:08:26 AM by Wyld
[Click this link, and all your questions will be answered for a price...After the influx of people coming inside the forge, and the Godmodder, coming out of the wetworks, I start taking potshots at mook skeletons with the rifle.
@Piono: Did you record the Majora's Mask Mask being activated?
FOG: Attack Weapon - Turn two
Fog armaments: note ||| ||
The Dick Move: 20/20 ON HOLD
The weapon that surpassed Metal Gear: 17/50
Ţ̶̷̴̨h̷̶̕҉͜e̸̵̡͠ ̵̡G̷̀͡o̢͞͡d́m̸̛͡o̸̵͞d̶̛͘d̸̛͢ę̵҉͏͢ŗ͘͞'̷̀s̢҉͟ ̷̢S̴̶̷̸͠e͏̡̨͟͡c̵̡̀͏͡o̶̡̡͘n̷̡҉d̴҉̀ ́̕͞C̸̵̡҉ò́ḿ̨̢͘͜ì̵̕n͡҉g̛̀͘͘͢?̡̀̕͢?̴̶̸̧?̧̡ : 63/500
edited 7th Mar '15 6:11:50 PM by LordHerobrine
I am the once and future king.@piono set me to neutral, I believe I said that in the final bid war update but just to make sure. The final Bid war update only tallied charges before the update so the charges mentioned here are for this round. The charges I gave out are unchanged.
@Lordherobrine I forgot, what does the acronym FOG stand for? I know it refers to the forge but what do the letters stand for?
@everyone Someone fill me in, what is Calamity?
_____________________________________
With the blimps on their way to me, I rush back into the forge, fill out the overly long waiver, and begin working on improving my xcom plasma rifle into an xcom plasma sniper.
_____________________________________
Charges:
Laittlecrusier: 60/400 (me,Wyld,CC,Jon)
Gear: 65/75 (me,CC,Tabbune,Jin,Jon,Wyld)
XCOM plasma sniper 1/5
Special: grants squadsight, the ability to fire at anything from any range from anywhere with accuracy if it is in someones (or some entity's) line of sight as long as they aren't Pro-Godmodder.
edited 7th Mar '15 8:25:38 PM by Laitome
Always trust a guy who says when he'll betray you.I concentrate and activate the suit while reading my book.
Something something Arena.I follow Tazz to the Forge.
Cobalt's Security Essentials: 3/234 ███████████████████████████████▌(+1 from Tazz; I renamed this)
Total Randomness: 4/222 ██████████████████████████████▌(+1 from Tazz, +1 from Fseftr)
- 2 to Tazz.
- 1 to Twin.
edited 8th Mar '15 12:54:13 AM by CobaltShade
FOG = Forge of War
I am the once and future king.@ Herobrine
where does the G come from?
Always trust a guy who says when he'll betray you.@Laitome: I have no idea. *shrugs* I most likely ran with FOrGe of war.
edited 7th Mar '15 7:22:46 PM by LordHerobrine
I am the once and future king.Project Illuminate: 4/150 =========================================================================== (Cobalt'd!)
Project Skeleton: 2/100 ==================================================
Several things:
1. I'm tweaking my charges, in case you haven't noticed.
2. I officially declare my alignment to be Neutral.
3. @Laitome: Calamity originated from DTG2. He was summoned by the Godmodder on April 13th, (an auspicious date in Homestuck for the uninitiated) and was created as a combination of Lil' Cal and the Creepy Dummy. Basically he's a hulking obsidian-skinned monster with jagged purple spikes growing out of his back. He has the powers of the Dark Carnival and shadow. I'm not sure why Piono decided to summon him here, but I won't complain.
- 2 to Tazz, +1 to Cobalt.
edited 7th Mar '15 8:02:47 PM by TwinTropers
Destroy the Godmodder 2: Operator!argh twinja'd
edited 7th Mar '15 7:27:20 PM by Jondanger23
Null post.
You are a cruel monster Twin... A cruel, heartless MONSTER!
Something something Arena.@zbse: Thank you. I try.
Destroy the Godmodder 2: Operator!@the twinja'er sorry to inform you but currently we only get one post a round due to piono's time constraints and how many people are here. and that was before you and the veterans showed up. So uh, you better pick one of those two, or combine them :P
[Click this link, and all your questions will be answered for a price...@Wyld: NOOOOOOOOOOOOOOOOO! Can I at least charge entities in a second post and not attack? I think that's what the OP implies.
Destroy the Godmodder 2: Operator!@twin Well, people CAN do collection posts i think, but they can only claim charges from others in a collection post instead of the standard increase by one everytime you post for the round. OR you can just start claiming charges in your action post. I don't know its really a question for piono, but i think if you aren't doing an action sure maybe, but I don't make the rules, i am just a bit too enthusiastic about the game XD
[Click this link, and all your questions will be answered for a price...Caledfwlch Unleashed: 8/225 (Shaded, Fseftr'd Twin'd) The Elements Ten: 8/225 (Shaded, Fseftr'd Twin'd)
Well, that ended quickly. I guess the Bid War will take itself to a premature end...Also, why are you back, Calamity! Stay dead when we kill you next time, OK?
I proceed to levy a cannon the size of a Skyscraper out of my Hyperspace Arsenal against the monstrous puppet monstrosity. The Cannon is made of Diamond and Gold, and empowered by the energies of The Wither and the Enderdragon. Calamity gets a very painful sense of nostaliga as the cannon is aimed and fired at it, very brutally...Assuming I can even hit it from here. Hopefully I can.
- 2 to Twin.
- 1 to Cobalt.
edited 7th Mar '15 8:23:26 PM by The_Nonexistent_Tazz
ERROR! EXPLOSION IMMINENT!
@Wyld: I know a thing or two about charging. :P I have things planned for charging, so I guess I'll use the Forge of War. Let me see if I can dig up what my previous charges were...
Entity Summon - Regnum Dei: 10/40 ++++++++++++++++++++
Oh, that's what I was doing before. I'm going to start fresh on this. Hopefully this won't have any ramifications on the plot of DTG2.
Project Illuminate: 1/50 ==================================================
Project Skeleton: 1/40 ====================================
@Piono: What stats should I expect from these?
edited 7th Mar '15 4:21:07 PM by TwinTropers
Destroy the Godmodder 2: Operator!