Isearch through the toothpick factory for a page. And if I don't find it then by breyrah I actually pull out a banana . It glows in the dark and detects loot. 27/30 18/20
2 +1 to wyld (srry I missed your gift earlier so this is my post claiming and reciprocating) 1 to the most first person to post
My shenanigans button is ready to be pressed again. this thing is just for me to do random stuff that will not really help or hinder us MUCH
edited 17th Nov '14 7:06:19 PM by pillowmantis
Why is a yam attacking me?magiteck Fortress city:143/400 One form shiny cotton too... the Watchamacallit 7/???
I graciously accept Surts gift. Its nice to know that he still holds faith im still kind of epic. I glare at Cath as she teleports away, and smack Ichigo away with whatever device i am playing Cookie clicker with. i hope its a boom box.
three points... two to tabune, one to surt. cause hes awesome.
edited 18th Nov '14 3:31:52 AM by Wyld
[Click this link, and all your questions will be answered for a price...I grab Sacred Spirit, again and smash the battleship with him, again.
True Conqueror [141/500] (fseftr, Cathari)
MEC-1: Warden [68/100] (pillowmantis, Cathari, Wyld)
Another two to Wyld, and one to the next poster.
edited 17th Nov '14 8:59:17 PM by Surt
Party time!132/400 (&
), 52/60 (
)
I attack everything with a Manawave.
3+1s!
Q&A: @fseftr: you changed to AG just before the dramatic change rule was instated. @sacred: don't make random nullposts please, if others choose not to use something screwy you've done, oh well. @zbse: alrighty then, feel free to launch it. @cathari: I seem to be missing a historical in-joke on that turkish one. Also, nationality will be completely irrelevant after the propaganda tower goes down. @pillow: Well then, it might end up not having a whole bunch of references, but if they need to be made, I know it well enough to work on it. @sacred: As a sword, you can improve attack, but you don't add to charge levels. That's not allowed. @lemur: welcome. And yup, it can be pretty hard to figure out who's who. You'll figure it out after a bit.
About cathyland: Hmm... the immunity to godmodder is right out no matter charge amount, and the moniez just won't work. I like the base premise of it, but since I really can't let you do moniez and anti-godmodder no matter the charge amount, you seriously need to up the interior power. (note: the godmodder won't be able to bust in right away, and entrance will be more easy once the portal is down, but you should be able to make up for that with the fact that you are blowing 1000 posts on it)
.
jondanger becomes Macedonian. Wyld jumps atop the KV, and places a teleport rune on top of it, to detonate at the end of the round. Shiny starts a candy campaign, it does pretty much nothing, as there is no one on the field obsessed with candy. Cathari becomes Serbian, and taunts wyld, preventing him from setting off the rune early. Jindra drops a massive piece of cotton candy on Tabbune, stickying him up and hindering his movement. h2o enchants his battleaxe with ice, giving it light ice powers. Troll forges the axe again, further increasing the power. Ichigo focuses his magnets into the sky. Oblivion's Destroyer comes rocketing down, landing on wyld for 25% concentration loss, then exploding with magic power, rocketing into the sky again. Ichigo just stares up into the stormy sky, stunned by the complete idiocy being perpetrated by Physics this week.
Fseftr attempts to set a battleship on fire. The battleship catches on fire, in a big way, and takes a mini-critted 6000 damage. Tabbune attempts to rush into the eye of the storm, but weakness from being Serbian and weakened by the propaganda tower causes him to trip up in the cotton candy. troll empowers h2o's axe once more. Jindra crits on her attack against the propaganda tower, chiseling the central support, causing the entire thing to come crashing down. All nationalities are removed as the propaganda recedes. tabbune summons a massive lightning hammer from the storm, and smashes the KV with it, dealing 5000 damage to it, but he's then tackled into a dalek battleship by ichigo, and the battleship takes 4500 damage. Surt replaces one of the mega lasers on one of the battleships with a self-harming laser.
Wyld throws a pineapple salad at cathari. Results are predictable. Surt grabs sacred by the 'leg' and smashes him into the battleship. The battleship takes 7000 damage. Fseftr attempts to build ten thousand magic negation machines, but everyone knows that mass produced items suck, so none of them work. Zbse picks up the whimpering sacred. Wolfarc begins freaking out. The godmodder finally gets tired of the whole deathly trance shtick and bashes him in the face, banning the dark aura. Cathari attempts side-step the pineapple surprise, but gets a knee to the nuts from lemur, and the salad connects, exploding violently. Cathari goes flying. Pillow retreats to a toothpick factory. There is probably something there. Wolf spasms on the ground as the deathly trance ends.
Shiny presses the shenanigans button. Oh gorilla no. The godmodder dispels the effects immediately. The goblin general finishes charging ichigo's death cannon, and downs the weakest dalek battleship. Ichigo grabs wyld, and snaps his neck. -20 concentration. Troll increases the damage of h2o's axe. Jindra summons a martial artist. Shiny finds the red chaos emerald. Zbse adds another buff to h2o's axe. Fseftr attempts to give the godmodder. The godmodder gives him a high five. To the face. With a chair. made of steel. filled with explosives. Pillow continues searching the toothpick factory. Cathari and shiny join him. wyld retaliates at everyone that attacked him. Surt attempts to reclaim Sacred, but zbse beats him over the head with his team mater/sword, fending him off. tabbune unleashes a manawave, but since there is nothing on the ground but wyld, wyld takes 10% concentration loss and nothing else.
.
End of Turn Battle
Troll's hangover finally wears off. The KV takes a pot shot at a dalek battleship, dealing 25000 damage, and then is warped to the nether. Wyld loses 5% concentration. The dalek battleships both set to repairing themselves for 10000 health each. The Martial Artist takes 1000 damage from the magic storm.
.
Battlefield: Mage-storm [active]
Godmodder: Hp: 44/100: The Banhammer [A]
Martial Artist [AG]: Hp: 9000/10000
zbse: glove [A]: FATALized: Victini [N]: Sacred Spirit [A]
h2obox: weighted electric blood steel battleaxe of the north [A]
Eye of the Storm:
Dalek Battleship [PG]: Hp: 49000/100000
Dalek Battleship [PG]: Hp: 35500/100000
KV-2.09 [AG]: Hp: 185500/250000 Derpgun: |||| : shield: Hp: 7500/7500 [in nether: 3 rounds]
Ichigo Montoya: Red Glare [A]: Durability: 65%
Wyld: Concentration: 40% [cookie clicker]
Zbse’s sidequest:
toothpick factory:
pillowmantis
Cathari Sarad
Shiny Cotton Candy: Green/Red Chaos Emerald [A]: candy cart
edited 18th Nov '14 7:45:44 AM by pionoplayer
DTG Co Labs I can haz youtubes?I slash the Dalek battleships with Sacred Spirit and then throw tons of butter...literally tons...into the cuts to make it fat, lazy, and easier to hit due to....weight issues.
edited 18th Nov '14 8:14:42 AM by zbse
Something something Arena.As the Goblin General begins charging up the cannon for another go, I become annoyed that even my non-magic methods have failed to net me one of our lost artifacts before firing on the Dalek Battleships with my plasma cannons.
Cannon: 1/30
Deucalion: 44/50
I've got three +1s for anyone on Team AG.
edited 18th Nov '14 9:31:14 AM by IchigoMontoya
magiteck Fortress city:146/400 the watchamacallit 10/???
I stare around my angrily for a moment. i was just stabbed, had my neck broken... and got some team damage on me. I am, understandably. not very happy. "I AM NOT COOL WITH THIS!" fueled by rage, I Teleport up to Oblivion's destroyer, and rocket towards the ground causing a massive paradox/magic shock wave across the battleground. with the unfortunate Ichigo being the prime target. I do try to keep Oblivion's destroyer though.
@piono thoughts on abilities for my magiteck fotress. first a recap of its stats. a big bad magical laser that fires once every three rounds. An auto attack with its turret defenses, Animated armor guards on the inside that vary in strength and rely on the conservation of ninjutsu. A boss called the Warden, who is an animated armor with some serious upgrades. It also can produce units every three rounds from a portal deep in the fotress, and can deploy them onto the battlefield at will, or store them in the fotress. it can only store three groups at a time regardless of what kind of unit it created. The fort also has a regeneratable sheild. it regenerates a small amoutn each round. if it is destroyed, it waits five rounds, and is then fully recharged once i order it back up. now for my other ideas. The magiteck fotress, being created with both magic and tech, have defenses against both kinds of weaponry. You can't simply teleport inside. You cant teleport OUT either. it would simply fail, and deal a small amount of damage to you. The magiteck fortress also drains mana from all entities that are not in the control room(where i will be at) if they are in the fotress somehow. if they are magic they take no damage, but their capabilities are weakened. this includes players. they still have poster power, its just not quite as potent inside the fotress. if it isn't magical it takes 500 damage a round. admit ably not much, but it prevents weak entities form over whelming guards. The magiteck fortress also gains 500 health a round form all non magic entities a round that are inside the fort regardless of affiliation. 1000 for all magical entities inside the fort regardless of affiliation. guards are not weakened by the fort. in fact they are stronger inside it and they can leave to go out and attack, because they are actually a part of the fort. It also has a huge amount of internal defenses i can activate form the control room. the fort is also quite large, it may take some time to reach any where from inside it. I can upgrade, boost, repair, and much much more from the control room. But i need to be in the control room for the whole thing to actually function. I may throw other ideas into the mix, but i want to know if i should adjust the charge at all for these ideas. Don't worry, i can micro manage it for you. Oh and, it MAYBE can have more than one move a round? because I'm going to be inside it controlling it.
@piono follow up. okay so the draining of hp wont work. does that mean to decrease to magic capabilities and poster powers in the fort? and no HP gain from creatures inside it even if it doesn't drain hp? because im looking for a home field advantage here. :3
@ichigo unfortunatly, i an likely going to be PG for another couple of rounds at least. You see, the storm makes enchants permanent. While i may not be french any more, i was successfully mind controlled. We can probably see what piono has to say about it though. OH and i doubt it is nearly dramatic enough it simply have a propoganda tower destroyed.
one to surt, one to pillow, and... one to tabbune too. sure.
edited 18th Nov '14 3:41:02 PM by Wyld
[Click this link, and all your questions will be answered for a price...I nonchalantly evade Wyld's attack and tell him that he's not a PG anymore since the Propaganda Tower being destroyed means that he's no longer French and thus, is no longer the godmodder's lackey. I then apologize for snapping his neck and advise him to channel his rage against the Dalek Battleships before returning to the ground and throwing down a whoopee cushion to where the godmodder will step on it. Oh, and unbeknownst to the godmodder, the whoopee cushion actually contains an explosive pudding landmine.
Cannon: 2/30
Deucalion: 45/50
One for Troll, one for Jon, and one for Jindra.
edited 18th Nov '14 12:52:58 PM by IchigoMontoya
I make a mental note to throw a plasma hammer through a time machine later. All of a sudden, a long stick falls from the sky and lands right in front of me. I pick it up, and hit a little switch on the side, which causes two plasma hammer heads to appear from its sides. I use the hammer to repeatedly smash a battleship, then turn the hammer off and throw it through a random time machine that explodes after I'm done with it.
True Conqueror [143/500] (Ichigo)
MEC-1: Warden [71/100] (Ichigo, Wyld)
Three to anyone.
Party time!I look up at the Storm And try and read the winds to figure out how to disperse it.
My Martial Artist will take cover in the Toothpick Factory.
Summoning an Army (2/??? Ichigo)
Something Big (8/450 Ichigo, Tabbune)
3 +1's to AG/N's
Some aren't, some by choice, and some by lack of care. But some of us are at least trying to be. Good and Evil are EVERYWHERE here.
Also Piono I'm a guy. If it makes it easier, just refer to me as Jin.
edited 18th Nov '14 1:03:09 PM by JindraAG
magiteck Fortress city:147/400 the watchamacallit 12/???
I CONCENTRATE on making sure the Destroyer doesn't get away this time... but I'm aware that simply containing its energy isn't an option. I Focus my magic through the Blade, attempting to direct its power. I direct said power at the Toothpick factory. Fire is very pretty no? Three to various persons.
who? me? I'm a good person! i just happen to be (usually) neutral. you want unholy? look at your comrades. most of them aren't exactly snow angels.
edited 18th Nov '14 9:33:50 AM by Wyld
[Click this link, and all your questions will be answered for a price...Activating my powers as Tyrfing, the Sword of Damnation, I suddenly extrude gruesome serrated barbs on the edges of my blade, and combust in unholy crimson fire. I also telepathically whisper a command to Zed in Black Speech. "PROVIDE TO ME THE SOULS OF THE UNHOLY. I MUST FEED." I say. No,no,no,no,NO! I mean any P Gs! Are you Zed anyway? You can't hear localized telepathy!
edited 18th Nov '14 9:42:36 AM by SacredSpirit123
Is magic working now? It looks like it, but it's hard to tell to what extent.
Now that I am no longer Wonkian, I leave my candy shop on its own. I begin a search for the third Chaos Emerald. (From Surt and Jindra, 3/14)
I return to the cave where I set off the flood a while back, and search there for one of Zbse's pages.
Pokemon Summon: 9/50
1 charge to AG, 1 Charge to PG. Also +1 to Cathyland.
SoundCloudI stop spasming at last. Phew...now to damage stuff and people with a weapon. Which is made of random deconstructed weapon parts, Gorilla Glue, whatever energies are available, and duct tape. Power varies on whatever is made.
Weapon(?):3/3 +
Well...I do whatever this damaging thing does to a random target besides myself.
edited 18th Nov '14 10:16:47 AM by Wolfarc732
The Pen, Mightier than the Sword? Why not a Pensword?@pionoplayer: I have a beef with the everyone losing nationalities thing once the tower's destroyed, since that property just came up in the last post and I don't remember seeing that trait in the earlier descriptions.
Propaganda Tower's properties in my description: This is a non-attacking structure. Since it's metal/electronic it would count as a mechanical unit. Every post, the tower can select either 1 unit/person or 5000 hp worth of units and change its nationality. This nationality change is permanent unless someone or something does something to change or remove it. Additionally, the propaganda tower can perform one of the following two options each round. It can either give an attack buff to all units of a selected nationality, or it can make all units of a selected nationality take increased damage from all sources. It cannot do both of these actions in a single round.
Your modifications: "Finally, I've decided to change up how the propaganda tower works. Every time you post, you can use a free action to change someone's nationality with it. Cathari still gets to choose who it buffs/debuffs." You also modified it so the godmodder could buff/debuff with it.
The nationality changes from the tower were designed to be permanent unless changed otherwise, and I don't remember writing in the description that the tower's destruction could revert nationalities, or that the nationality changes would end once the tower was destroyed. From the description, the tower cannot change entities nationalities unless someone controls it to do so. If its destruction could revert the changes I would have written it in. Or you should have mentioned it when you modified the mechanics of the tower. I also don't remember you rejecting the permanence property when you approved the summon. If you can find a passage where you mentioned this aside from the most recent post, I'll rescind my argument, otherwise, I'm not too keen on this sudden change to the tower's properties. I wouldn't mind so much if it was, say, the godmodder who did this, since I'd consider that action valid.
Another thing, I kinda assumed players or the godmodder could remove nationalities on their own with free/low charges, so that players could choose to keep/remove their nationalities if they wanted to.
As for the Cathyland thing, I'll modify the mechanics when I get around to doing so. I'll probably replace the moniez mechanic with a mook spawning mechanic and a few defenses. I guess I'll remove the immune to godmodder's attacks thing, but do bear in mind when I wrote that, I didn't mention that it was immune to the godmodder's summons or that the godmodder couldn't buff other entities attacks on it.
I search for pages or something.
Dat Face Soldier (32/450) (X4 Wyld)
Cathyland (27/1000) (X2: Shiny)
Three Free +1 Charges.
edited 18th Nov '14 11:56:48 AM by CathariSarad
The Martial Artist will attempt to trigger any fire safety systems in the Toothpick Factory, because who builds something for the manufacture of flamable objects and doesn't include some form of fire suppression?
I'll continue pondering the Mage-Storm.
Summoning an Army (4/??? Shiny)
Something Big (10/450 Cathari)
3x +1's to AG/N's again
edited 18th Nov '14 11:37:54 AM by JindraAG
I charge at wyld and slice him with Sacred to fully break his concentration.
A train noise rumbles through the battlefield: 1/???
edited 18th Nov '14 11:26:34 AM by zbse
Something something Arena.I leave the cave I was searching, then I attempt to build a Magitek machine that can read Ley Lines Did I spell that right? Either way, I think my intent is clear. to help identify places with strong magical affinities to help search for Zbse's pages.
I continue my search for Chaos Emerald 3:6/14 (Cathari, Jindra)
Pokemon Summon: 10/50
1 charge to AG, 1 Charge to PG. Also +1 to Cathyland. I'm looking forward to seeing how Cathyland plays out.
Piono:Ok, that clears things up. My Ley Line tracker would be sensitive to that.
edited 18th Nov '14 2:22:57 PM by ShinyCottonCandy
SoundCloudI enchant the Clown Rubber Duck with fire majicks.
Ship:
107/250
Queen Sectonia:
33/300
The clown rubber duck w/ fire magic roasts three pieces of meat into +1s. I give them ouy to whoever wants them.
234/250 ,
x4,
x5 234/250
,
x4,
x5
I high five a dalek battleship with dynamite.
3x +1
whoo-whee! I can't leave you guys for a few hours and you've already built me up a backlog of Q&A: I'll answer as many as I can in the time I have.
Zbse: running a side-quest means that you are responsible for actions and reactions. I do not know what you have in mind, and as such, I can't choose anything other than a bit of smoothing over in combat. Start responding to people's side-quest actions or I'll have to call off your side-quest.
Ichigo: Wyld is not, in fact AG, because as he stated himself, spells are permanent right now.
Wyld: The overview for that fortress is looking pretty good, except for the health drain, I think that won't really work because its looking like this is going to be one of those 'Take it down through a side-quest' monstrosities. I would recommend that instead of getting multiple actions, you split its main attack power into multiple turret batteries with their own auto attacks, and the single mega laser with the 3 turn reload. They would all have individual health, but it would be pretty high.
Jindra: sorry, its hard to tell gender over the internet.
Shiny: It never stopped working. Its just a bit of a gamble currently.
Cathari: I did not realize that nationality was not meant to be permanent. I removed it though because with the propaganda tower dead, nationality serves no further purpose because by the time the next relevant nationality summon comes along, the only entity still around would be the KV, and probably not even that. It would just be a pain in the butt keeping track of all the nationalities, so I'm afraid I have to call Rule 0 on that one. As for Cathyland, I am aware it didn't defend against his summons, but I might need divine intervention if it ends up dominating the field too much, and it works better if the godmodder can do that directly. And yeah, I was thinking defenses and mook spawning when I suggested reworking stats. That thing to me seems like its mainly a really big fortress, like wyld's fortress, only transferring all the offensive power to improving the defense and manufacturing power even more.
DTG Co Labs I can haz youtubes?Woody: 21/50
Paranoia: 80/200
I add a fire enchantment to the Steel Battleaxe.
Elemental Battleaxe: [A] +1250 Damage of a element to Free Actions, provided the axe has it.
3 +1s.
Welcome to my special hell.29/30 19/20
I set a searching spell so I can help in the toothpick place while I vent some anger. I go outside and start to go ham on a battleship. I can't care less about if the attack is effective.
3+1
Why is a yam attacking me?
If Wyld's actions managed to get the KV-2.09 into the nether and I teleported with it, I use magicks to scan the area. If I'm not already there, I teleport both myself and the KV-2.09 there. If I can't do both, I instead try to do Zbse's quest thingy. I also have the propaganda tower turn Ichigo Montoya into a Turk. I wink at the godmodder and try to convince him to prevent nationality changes with free/low charge cost actions now that the tower will be gone.
Dat Face Soldier: (30/450) (
x4: Jindra,
fseftr)
Cathyland: (25/1000) (
X3: Cottoncandy,
fseftr)
Three Free +1 Charges.