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 Destroy the Simumodder, Fried Chicken
A Mirrored Clock
 Posted: Aug 11 2018, 08:19 PM
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[PS] I throw water at the Puppet Knight, the water freezes, it is trapped in ice.
14/30 I a little thing called a pawn.
2/5
+2 to JOE

Originally posted on 2017-06-23 15:31:00

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Jondanger23
 Posted: Aug 11 2018, 08:19 PM
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QUOTE (JOEbob @ (time=1497897345))
35%
42/70
Four portals appear and protect the ethics professor
[A Portal Blocks some damage on the target this turn. 2 portals is ~= to 2,000 damage i think]
Multi 7/30 +2 mrmirrorman
Desperate times... 10/10 +3 simu
I call forth an farmer villager. he looks at the tree of winter, parkours up the trunk, and investigates the ice fruit. after some displeasured Hrrms, he uses farmer magic to create 3-7 ice fruit (and a 5,000 HP wall for them?).
new: whatever I need next 1/?
+2 Varient[lastroundofthat]
Tree Snowpile: 2/20
*Miss: heal the trunk
Trunk: use ice snake on angry mob, Ash drake, puppet knight, and ... emerald came up on random.org, but he's apparently given away his artifact so i guess 1412... unless someone summons an entity with attack of over 5,000 that is not PS, in which case target them with Ice snake.
Fruit: use germinate to do ???, ordered PM.
leaves: attack ash drake.
and... thats it.

I read the book i found, obviously.
I also walk over to the ethics professor and tell them about the incredible ethical considerations in my homeland, where everyone gets free food and nobody is deprived of their needs, there are no homeless, everyone has amazing powers, etcetra. the only hardship that still exists in those that do not repeatedly and explicitly state their wish for others is boredom, which is incredibly rare.
the knowledge of how amazing ethics can become heals him.

4 ice fruit summoned.
Entities ordered.
You open the book, and find a list of chapters.
1. Introduction
2. Simumodders
3. The Simulation
4. The Anomaly
5. The Entity
6. Other Stuff That Isn't Major Enough to Put In Another Chapter
You then heal the ethics professor for 6,000 health.


QUOTE (DCCCV @ (time=1497903677))
I defoliate the Tree of Winter with
The Blood Blade. Meaning, I attack the leaves.

The Fallen 24/30
Rebirth 6/6

Requesting Charges.

+2 to Redstonetam15


6,000 damage. +2 to health to you, -20% durability.
QUOTE (1412 @ (time=1498078816))
+2 DCCCV
The Fallen: 30/60 (30/30 from me, 24/30 DCCCV)
somethingorother 6/30


I issue the law professor a restraining order, mandating that his head be at least 50 feet away from his torso at all times. To help him out, I slice his head off and kick it to Timbucktu.

7,500 damage.

QUOTE (Redstonetam15 @ (time=1498088488))
25/30 Vengance (+2 from DC^3V)
11/20 Halt!

+1 to 1412

SparkedTheorem points out that *Miss has as * in her name and has overheal. This causes the forum to instantly nerf her into the pits of the Underpowered.

Three hundred billion damage!
Just kidding, 10,000 damage.

QUOTE (A Mirrored Clock @ (time=1498140472))
[PS] I attack the Puppet Knight, by cutting its strings.
13/30 I a little thing called a pawn.
5/5 A thing to make things not dead.+3 from SIM {MEDICAL AID FOR ALL PS, focusing on the most damaged entity, the Ethics professor.}
1/5
+2 to JOE

5,000 damage!
+1,000 health to every PS except for the Ethics Professor, and +5,000 health to the Ethics Professor!

QUOTE (DCCCV @ (time=1498151266))
Charge Expended!: Rebirth 6/6
After pulling off some of the craziest acrobatics the simulation can handle, I end up on the Ash Drake's head, where I stab the blood blade into a vein. The Blood Blade then sucks the blood out of the Ash Drake's bloodstream, using it to become even stronger, so that it can suck even more blood out, until the Ash Drake has exsanguinated itself.

If I get enough assists to get my charge to 30/30, I give it to 1412.

The Fallen 27/30
New Charge 1/15

Requesting Charges.

+2 to Redstonetam15

15,000 damage! -35% durability!

QUOTE (1412 @ (time=1498188700))
+2 dcccv
The Fallen: 30/60 (30/30 from me, 24/30 DCCCV)
somethingorother 8/30
as the law professor has continued to chase his head, somehow getting to timbucktu (in particular within 50 feet of it) I do him a favor and ship it to Abu Dhabi in an airtight box.  Can't have him violating that restraining order, can we?

5,000 damage.

QUOTE (JOEbob @ (time=1498212420))
36%
2/72

Multi 10/30 +2 mrmirrorman
whatever I need next 2/?
+2 Varient[and... done!]
Tree Snowpile: 2/20
I walk over to the ash drake and cast accelerate glyphs on it. the glyphs glow yellow and spin, and I cast another set. soon, the ash drakes skin is covered in glyphs, and I activate them.
...all of them.
the ash drake glows a brilliant yellow and gains as many turns of accelerate as possible. also try to apply one t accel on angry mob
[accelerate causes other statuses to trigger twice in the turn; this would probably give the tree more snowpile.]
I also change the tree's orders- If The Fallen is summoned this round, ice snake it instead of the player i chose before.

+2 acceleration to the Ash Drake, +1 to the Angry Mob.

QUOTE (A Mirrored Clock @ (time=1498228310))
[PS] I throw water at the Puppet Knight, the water freezes, it is trapped in ice.
14/30 I a little thing called a pawn.
2/5
+2 to JOE


Puppet Knight frozen for a turn.

Originally posted on 2017-06-23 21:02:00

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JOEbob
 Posted: Aug 11 2018, 08:19 PM
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Should be 36%
should be 38/72

3 Portals protecting history professor
Multi 12/30 +1 simu
whatever I need next 6/'10' +2mrmirrorman +1 simu
+2 mrmirrorman
Tree Snowpile: 8/20
>*miss uses *miss. almost like.. thats... its name??? it then attempts to bodyblock the first attack from the fallen on the tree, if there is one, else heals the tree.
>leaves attack the puppet knight, else A.mob.
>Tree uses snowgie guardian, -6 Snowpile.
>snowgie guardian [70,000 or so HP?] uses snowgie swarm, summoning ? amount more then 1000 snowgies.
>snowgies: surge forth and conquer all!attack the fallen, else angery mob.
SIDEQUEST: read chapter 2.
Normal action:
I levitate up to the leaves and tsk tsk at their decreased health, before showering them in cyan glowing snowflakes. the flakes quickly melt to the tree, despite its low temperature, and are absorbed into it. being all one entity, the tree regrows its leaves, which begin to softly glow and enlarge. new leaflets sprout and grow out from the branches [that don't have a health bar], and glow softly for a few more seconds before settling down. I smile at my botanical monstrosity and start talking to it, that heals plants right? I tell it about how lovely it is and how much i enjoy its presence, then quickly degrade into statments like 'whoza guud tree-e? yes you are. yes you are.' and so on, before realising the game is narrating this and revealing that, uh.... this is a hired botanist, yes! its definitely not me. what? you don't believe me?
uhhhhh...
Look, a distraction!
[the view turns to see a plate spinning a clown, riding a pig, riding a zombie riding a chicken on a villagers head.]
[before it turns back, theres a loud pfoof. looks like JOE left.]

Originally posted on 2017-06-23 21:27:00
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DCCCV
 Posted: Aug 11 2018, 08:19 PM
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I strike at the Ash Drake's left wing with the blood blade, dealing damage to the wing membranes, in an effort to prevent it from flying.

The Fallen 30/30 (+2 from 1412), COMPLETE!

I send the 30/30 post charge to 1412.

New Charge 2/15

+2 to Redstonetam15.

Originally posted on 2017-06-23 21:51:00

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A Mirrored Clock
 Posted: Aug 11 2018, 08:19 PM
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[PS] I stab the Puppet Knight with icicles, putting them into his eyes.
18/30 I a little thing called a pawn. +3 from Sim
5/5 +2 From JOE[IN USE] I throw a big ice cube at the AS entity with the most health.
1/5
+2 to JOE

Originally posted on 2017-06-24 05:26:00

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1412
 Posted: Aug 11 2018, 08:19 PM
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/null
Yessss it is complete
Post with The Thing will be here today or tomorrow. Feeling not great right now.


Originally posted on 2017-06-24 19:39:00
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Jondanger23
 Posted: Aug 11 2018, 08:19 PM
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The Angry Mob throws a [EXPLETIVE DELETED]ton of pitchforks at the Law Professor. 10,000 damage.

The Pseudo-Player uses Polarize, increasing the Trunk's polarity and decreasing the Puppet Knight's polarity. He then absconds to another dimension. The Tax Man taxes the Puppet Knight for unlawful possession of needles, dealing 5,250 damage. The Ash Drake throws a bucket of oil on the Angry Mob. Somehow.

*Miss generically heals the Trunk. +5,000 health. The Trunk uses Ice Snake on the Angry Mob, Ash Drake, Puppet Knight, and 1412, dealing 7,000/1 damage to them and inflicting Hacked on the Angry Mob and Puppet Knight, and making the first three unable to attack the tree for a turn. The Ice Fruit use Germinate to... well, Joe didn't specify what it'd do, so it just boosts the leaves' MHP. The leaves generically attack the Ash Drake. 5,000 damage. The History Professor uses ancient martial arts to knock out the Puppet Knight, stunning it. The Ethics Professor then [CENSORED]s the Angry Mob, making it [CENSORED] and dealing [CENSORED] damage. The Math Professor shoots 3 guns, each with 6 bullets in them. How many bullets did he shoot? Enough to kill the Tax Man. The Science Professor is about to throw another homemade bomb, but it explodes in his hand, dealing 10,000 damage. The English Professor takes the Healing Note, and turns it into a Harming Note. The Law Professor lays down THE LAW. This does absolutely nothing!

The simumodder throws +s at each PS player. Two of them, to be exact.

Suddenly, a small beacon appears on the AG side, and a small speaker on it blares "SUPPORT REQUEST RECEIVED. SENDING SUPPORT IN UP TO THREE TURNS."

And then some other stuff happens.

Itinerary:
Destroy the Simumodder!
Destroy the Terror Chicken!

Entity Advantage: [PS]

Weather: Frostbite Elongator (+1 duration to Frostbite)
Terrain: Disaster Relief (heals 2000 health to every entity each round.)

Simumodder [PS]: Hp: 87/100. Golden Sun [A]. Nuclear Heaven [A]
History Professor [PS] Hp: 37,500/75,000. The Past is Behind Us: 5/5 Blind: 2/2
Ethics Professor [PS] Hp: 37,000/75,000. Unethical: 1/4
Math Professor [PS] Hp: 72,000/75,000. NUMBERS. NUMBERS. 5/6
Science Professor [PS] Hp: 57,000/75,000. Lab Safety Lesson: 5/5
English Professor [PS] Hp: 31,000/75,000. Wirtig Porject: 5/6
Law Professor [PS] Hp: 50,000/75,000 Advanced Legal Magic: 3/4
Student Aide x3 [PS] Hp: 20,000/20,000
Student Aide [PS] Hp: 14,500/20,000
Tree of winter [PS - Joe][Boss [Trunk: 162,500/170,000 HP 3/11 snowstorm 3/15 W.King Burning: 1/2 Polarity: 1] [Ice Fruit: 10,000/10,000 x6 Airborn 1/2 germinate] [Leaves: 5,001/15,001 75% dodge Airborn Lush leaves: 3/4] [Ornament: 1,001 HP, 9 AC. Airborn 3/10 blizzard] Snowpile: 8/20
*Miss [PS - Joe]46,000/60,000 HP 2/2 *miss 2/5 *Miss. Miss. Miss. 2/9 Not so auto 2/15
Wall [PS - A Mirrored Clock]: HP: 40,000/40,000 Shielding the Ornament!
JOEbob [PS - Player] Hp: 22/22. Astral Energy: 33%. Energy Stored: 33/66. Solar Adrenaline: 3/5. Disorient 3/6

Ash Drake [H][Boss]: HP: 217,000/250,000 Rain of Fire: 3/3 Swoop: 3/5 Hellfire: 3/8 Inferno: 3/16 Frostbite: 2/7 Acceleration: 2/2 Unable to attack tree for a turn.

Healing note
Puppet Knight [AS - 1412] Hp: 2,750/30,000. Valor: 3/5 Frostbite: 2/3 Chilled: 2/2 Hacked: 1/1 Stun: 1/1 Polarity: -1 Unable to attack the tree for a turn.
Angry Mob [AS] Hp: 38,000/100,000 Frostbite: 2/3 Flammable! Hacked: 1/1 Grossed Out: 1/2 Unable to attack the tree for a turn.
SparkedTheorem [AS - Player] Hp: 17/20. Firebrand [A] Durability: 45%. Illumina [A] Durability: 90%
1412 [AS - Player] Hp: 19/20. Present from the Present: 1/4. Actions: 1/5.
DCCCV [AS- Player] Hp: 20/20 Blood blade [A] Durability: 45%



The Local Town: The Royal Library
construction crew
Head librarian
JOEbob

Stronghold Monster Corridor
Zombies x2: Hp: 5
Variant.

Spoils

The Ham Knife: IIIII. Owner: Irecreeper
The Golden Fleece: IIIIIII. Owner: 1412
Chalice of Blood: IIIII. Owner: A Mirrored Clock
Rapture Prism: 3 left. Owner: JOEbob


AS:
Jondanger23
DCCCV
Redstonetam15
1412
Battlefury
Irecreeper

Originally posted on 2017-06-24 19:45:00

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Sparked
 Posted: Aug 11 2018, 08:19 PM
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28/30 Vengance (+2 from DC^3V)
12/20 Halt!

+2 to 1412

SparkedTheorem attacks the History Professor with the information of a post-truth society (look it up).

Originally posted on 2017-06-24 23:11:00

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You are already dead.

Starlight Document: https://docs.google.com/spreadsheets/d/1NZl...dit?usp=sharing
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DCCCV
 Posted: Aug 11 2018, 08:19 PM
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I jump off the Ash Drake. To slow down my fall, I stab Blood Blade into it's flank, and let the gravity do it's job. when I finally get to the ground, The Ash Drake is profusely bleeding from a massive gash down it's left foreleg.

Even Newer Charge 1/20
New Charge 3/15

+2 to Redstonetam15.

Originally posted on 2017-06-26 02:15:00

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JOEbob
 Posted: Aug 11 2018, 08:19 PM
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37%
8/74

Multi 14/30 +1mirmrman
whatever I need next 8/'10' +1mirormirmiran
+2 mrmirrorman
Tree Snowpile: 2/20
I create several orbs of frost and send them flying into the air. they will strike the fallen at the end of the player part of the turn, freezing them so they don't get to act this round. if the fallen stays notsummonedyet, the orbs slam into the ash drake and deal damage.if the fallen stays notsummoned, it strikes whichever entity that would attack the tree for the highest damage, freezing them in a block of ice


Originally posted on 2017-06-26 12:01:00
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Sparked
 Posted: Aug 11 2018, 08:19 PM
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30/30 Vengance (+1 from DC^3V) (Using...)
13/20 Halt!
2/30 Camp Camper (+1 from DC^3V)

+2 to 1412

VENGANCE

The corpse of Crazy_Zilliness begins to rattle, and then a little more...
It begins to lift into a sky. An unholy aura surrounds him/her. She/he begins to ascend a bit more. Black sparkles begin to float around him/her. His/her face becomes more twisted, manical, angry...
READY FOR REVENGE.

Crazy_Zilliness, The Unholy Archangel 75,000/75,000 HP [AS-Elite(?)] Souls: 20/80.
Passive:
Soul Steal: When you attack an enemy, gain 2 Souls. If you kill an enemy, gain 10 Souls.
Erratic: If not ordered, can attack ANYONE.

Skills:
Doom: 7 Souls. Inflict Doom for 3 turns. Inflict small damage every turn until Doom ends. When doom ends, it deals major damage to normal enemies, and moderate damage to Elites and Bosses.
Fallen Angel Dance: 40 Souls. Deal extreme damage to 7 enemies.
Fallen Angel Crush: 5 Souls. Deal heavy damage to an enemy. If you want, spend 3 extra Souls to deal extreme damage.
Fallen Crush of Doom: 10 Souls. Deal Extreme damage to an enemy with Doom.
Ungodly Grip: 5 Souls. Force a non-elite/boss entity to attack a random teammate. If you want, use an extra Soul to target an enemy.
Decapitate: 18 Souls. Instantly kill a non-elite/boss entity.

C_ZTUA decides to use some of his/her souls already stored and uses Fallen Angel Crush on the Trunk of the Tree of Winter.

SparkedTheorem digs a tunnel under The Wall, making it useless.

Originally posted on 2017-06-26 14:46:00

--------------------
You are already dead.

Starlight Document: https://docs.google.com/spreadsheets/d/1NZl...dit?usp=sharing
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JOEbob
 Posted: Aug 11 2018, 08:19 PM
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in my experience 30 charges isn't enough for elites [IE: puppetblight.G, plague doctor, thomas; all 30-charges and non elite.]
/nu;;

Originally posted on 2017-06-26 15:28:00
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A Mirrored Clock
 Posted: Aug 11 2018, 08:19 PM
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[PS] I flip the entire mob, like a table.
21/30 I a little thing called a pawn. +2 from SIM
5/5 +2 from JOE I throw a snowstorm at the mob.
1/5
+2 to JOE

Originally posted on 2017-06-26 16:54:00

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Emerald_Mann
 Posted: Aug 11 2018, 08:19 PM
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I'm back! I announce my triumphant return by stabbing the Tree of Winter with a couple hundred thousand daggers.

Lots of Knives: 1/15
Even More Knives!: 1/30

+2 DCCCV

Originally posted on 2017-06-26 18:10:00
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Jondanger23
 Posted: Aug 11 2018, 08:19 PM
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skeledop

QUOTE (JOEbob @ (time=1498249669))
Should be 36%
should be 38/72

3 Portals protecting history professor
Multi 12/30 +1 simu
whatever I need next 6/'10' +2mrmirrorman +1 simu
+2 mrmirrorman
Tree Snowpile: 8/20
>*miss uses *miss. almost like.. thats... its name??? it then attempts to bodyblock the first attack from the fallen on the tree, if there is one, else heals the tree.
>leaves attack the puppet knight, else A.mob.
>Tree uses snowgie guardian, -6 Snowpile.
>snowgie guardian [70,000 or so HP?] uses snowgie swarm, summoning ? amount more then 1000 snowgies.
>snowgies: surge forth and conquer all!attack the fallen, else angery mob.
SIDEQUEST: read chapter 2.
Normal action:
I levitate up to the leaves and tsk tsk at their decreased health, before showering them in cyan glowing snowflakes. the flakes quickly melt to the tree, despite its low temperature, and are absorbed into it. being all one entity, the tree regrows its leaves, which begin to softly glow and enlarge. new leaflets sprout and grow out from the branches [that don't have a health bar], and glow softly for a few more seconds before settling down. I smile at my botanical monstrosity and start talking  to it, that heals plants right? I tell it about how lovely it is and how much i enjoy its presence, then quickly degrade into statments like 'whoza guud tree-e? yes you are. yes you are.' and so on, before realising the game is narrating this and revealing that, uh.... this is a hired botanist, yes! its definitely not me. what? you don't believe me?
uhhhhh...
Look, a distraction!
[the view turns to see a plate spinning a clown, riding a pig, riding a zombie riding a chicken on a villagers head.]
[before it turns back, theres a loud pfoof. looks like JOE left.]

Entities ordered.
Leaves healed back to full health.

QUOTE (DCCCV @ (time=1498251089))
I strike at the Ash Drake's left wing with the blood blade, dealing damage to the wing membranes, in an effort to prevent it from flying.

The Fallen 30/30 (+2 from 1412), COMPLETE!

I send the 30/30 post charge to 1412.

New Charge 2/15

+2 to Redstonetam15.

6,000 damage, -14% durability.

QUOTE (A Mirrored Clock @ (time=1498278416))
[PS] I stab the Puppet Knight with icicles, putting them into his eyes.
18/30 I a little thing called a pawn. +3 from Sim
5/5 +2 From JOE[IN USE] I throw a big ice cube at the AS entity with the most health.
1/5
+2 to JOE

Puppet Knight killed!
10,000 damage to the Angry Mob.

QUOTE (Redstonetam15 @ (time=1498342293))
28/30 Vengance (+2 from DC^3V)
12/20 Halt!

+2 to 1412

SparkedTheorem attacks the History Professor with the information of a post-truth society (look it up).

5,000 damage.

QUOTE (DCCCV @ (time=1498439714))
I jump off the Ash Drake. To slow down my fall, I stab Blood Blade into it's flank, and let the gravity do it's job. when I finally get to the ground, The Ash Drake is profusely bleeding from a massive gash down it's left foreleg.

Even Newer Charge 1/20
New Charge 3/15

+2 to Redstonetam15.

6,000 damage. -14% durability.

QUOTE (JOEbob @ (time=1498474861))
37%
8/74

Multi 14/30  +1mirmrman
whatever I need next 8/'10' +1mirormirmiran
+2 mrmirrorman
Tree Snowpile: 2/20
I create several orbs of frost and send them flying into the air. they will strike the fallen at the end of the player part of the turn, freezing them so they don't get to act this round. if the fallen stays notsummonedyet, the orbs slam into the ash drake and deal damage.if the fallen stays notsummoned, it strikes whichever entity that would attack the tree for the highest damage, freezing them in a block of ice

You do that.

QUOTE (Redstonetam15 @ (time=1498484768))
30/30 Vengance (+1 from DC^3V) (Using...)
13/20 Halt!
2/30 Camp Camper (+1 from DC^3V)

+2 to 1412

VENGANCE

The corpse of Crazy_Zilliness begins to rattle, and then a little more...
It begins to lift into a sky. An unholy aura surrounds him/her. She/he begins to ascend a bit more. Black sparkles begin to float around him/her. His/her face becomes more twisted, manical, angry...
READY FOR REVENGE.

Crazy_Zilliness, The Unholy Archangel 75,000/75,000 HP [AS-Elite(?)] Souls: 20/80.
Passive:
Soul Steal: When you attack an enemy, gain 2 Souls. If you kill an enemy, gain 10 Souls.
Erratic: If not ordered, can attack ANYONE.

Skills:
Doom: 7 Souls. Inflict Doom for 3 turns. Inflict small damage every turn until Doom ends. When doom ends, it deals major damage to normal enemies, and moderate damage to Elites and Bosses.
Fallen Angel Dance: 40 Souls. Deal extreme damage to 7 enemies.
Fallen Angel Crush: 5 Souls. Deal heavy damage to an enemy. If you want, spend 3 extra Souls to deal extreme damage.
Fallen Crush of Doom: 10 Souls. Deal Extreme damage to an enemy with Doom.
Ungodly Grip: 5 Souls. Force a non-elite/boss entity to attack a random teammate. If you want, use an extra Soul to target an enemy.
Decapitate: 18 Souls. Instantly kill a non-elite/boss entity.

C_ZTUA decides to use some of his/her souls already stored and uses Fallen Angel Crush on the Trunk of the Tree of Winter.

SparkedTheorem digs a tunnel under The Wall, making it useless.

Crazy_Zilliness, The Unholy Archangel summoned.

The Wall explodes. It then reforms with 10,000 less health.

QUOTE (A Mirrored Clock @ (time=1498492448))
[PS] I flip the entire mob, like a table.
21/30 I a little thing called a pawn. +2 from SIM
5/5 +2 from JOE I throw a snowstorm at the mob.
1/5
+2 to JOE

5,000 damage.

QUOTE (Emerald_Mann @ (time=1498497005))
I'm back! I announce my triumphant return by stabbing the Tree of Winter with a couple hundred thousand daggers.

Lots of Knives: 1/15
Even More Knives!: 1/30

+2 DCCCV

5,000 damage.

-end of turn battle-
The Angry Mob throws firebombs at the various Professors. 2,000 damage to each. C_ZTUA uses Fallen Angel Crush on the Tree of Winter's trunk. 15,000 damage. -5 souls.

The Ash Drake uses Rain of Fire. Fireballs rain from the sky, targeting four entities. Looks like those'll hit next round.

The History Professor uses The Past Is Behind Us. A bolt of time energy hits the Angry Mob, sending them back into the past. Somehow. All damage from their attacks will be delayed until the next turn. The Ethics Professor states how giant balls of fire are highly unethical. This causes the fireball targeting Crazy_Zilliness to instead target the Science Professor. Whoops. The Math Professor subtracts 3 souls from Crazy_Zilliness's soul meter. The Science Professor uses Lab Safety Project, constructing an obsidian bunker to hide in. The English Professor does a thing that's so boring I can't even describe it. 10,000 boredom damage to the Ash Drake. The Law Professor hits Crazy_Zilliness with a gavel, stunning him/her. *Miss uses *Miss, gaining an autododge. *Miss then heals the tree. Generically. +5,000 health. The leaves generically attack the Angry Mob. 5,000 damage. The tree then summons a Snowgie Guardian, who summons 1,000 Snowgies. The Snowgies then attack the Angry Mob. 5,000 damage.

The Simumodder does some executive meddling, making the fireball targeting the Math Professor target the Ash Drake instead.

Suddenly, a UFO-esque thing shaped like an octagon smashes into where the beacon was. Uh... that's probably not good.

The Simumodder throws a +2 at the two PS players.

Destroy the Simumodder!
Destroy the Terror Chicken!

Entity Advantage: [PS]

Weather: Frostbite Elongator (+1 duration to Frostbite)
Terrain: Disaster Relief (heals 2000 health to every entity each round.)

Simumodder [PS]: Hp: 87/100. Golden Sun [A]. Nuclear Heaven [A]
History Professor [PS] Hp: 30,500/75,000. The Past is Behind Us: 1/5
Ethics Professor [PS] Hp: 35,000/75,000. Unethical: 2/4 Targeted by Rain of Fire!
Math Professor [PS] Hp: 70,000/75,000. NUMBERS. NUMBERS. 6/6
Science Professor [PS] Hp: 55,000/75,000. Lab Safety Lesson: 1/5
Obsidian Bunker [PS] HP: 20,000/20,000 Shielding the Science Professor!
English Professor [PS] Hp: 29,000/75,000. Wirtig Porject: 6/6
Law Professor [PS] Hp: 48,000/75,000 Advanced Legal Magic: 4/4 Targeted by Rain of Fire!
Student Aide x3 [PS] Hp: 20,000/20,000
Student Aide [PS] Hp: 14,500/20,000
Tree of winter [PS - Joe][Boss [Trunk: 147,500/170,000 HP 4/11 snowstorm 4/15 W.King Burning: 1/2 Polarity: 1] [Ice Fruit: 10,000/10,000 x6 Airborn 2/2 germinate] [Leaves: 15,001/15,001 75% dodge Airborn Lush leaves: 4/4] [Ornament: 1,001 HP, 9 AC. Airborn 4/10 blizzard] Snowpile: 8/20
*Miss [PS - Joe]46,000/60,000 HP 1/2 *miss 3/5 *Miss. Miss. Miss. 3/9 Not so auto 3/15 Autododge: 1
Wall [PS - A Mirrored Clock]: HP: 30,000/40,000 Shielding the Ornament!
Snowgie Guardian [PS - Joe]: HP: 70,000/70,000
Snowgies: [PS - Joe]: HP: 10/10 x1000
JOEbob [PS - Player] Hp: 22/22. Astral Energy: 33%. Energy Stored: 33/66. Solar Adrenaline: 3/5. Disorient 3/6

Ash Drake [H][Boss]: HP: 185,000/250,000 Rain of Fire: 1/3 Swoop: 4/5 Hellfire: 4/8 Inferno: 4/16 Frostbite: 3/7 Targeted by Rain of Fire!

Healing note
Angry Mob [AS] Hp: 8,000/100,000 Frostbite: 3/3 Flammable! Grossed Out: 2/2 Targeted by Rain of Fire!
Crazy_Zilliness, The Unholy Archangel [AS] HP: 75,000/75,000 Souls: 12/80 Stun: 1/1
Syndicate Assault Pod: [AS?]: HP: 100,000/100,000
SparkedTheorem [AS - Player] Hp: 17/20. Firebrand [A] Durability: 45%. Illumina [A] Durability: 90%
1412 [AS - Player] Hp: 19/20. Present from the Present: 1/4. Actions: 1/5.
DCCCV [AS- Player] Hp: 20/20 Blood blade [A] Durability: 31%



The Local Town: The Royal Library
construction crew
Head librarian
JOEbob

Stronghold Monster Corridor
Zombies x2: Hp: 5
Variant.

Spoils

The Ham Knife: IIIII. Owner: Irecreeper
The Golden Fleece: IIIIIII. Owner: 1412
Chalice of Blood: IIIII. Owner: A Mirrored Clock
Rapture Prism: 3 left. Owner: JOEbob


AS:
Jondanger23
DCCCV
Redstonetam15
1412
Battlefury
Irecreeper

Originally posted on 2017-06-27 20:34:00

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JOEbob
 Posted: Aug 11 2018, 08:19 PM
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37%
45/74
40 energy boosts my attack.
Multi 16/30 +1mrmirroman
whatever I need next 10/10 +1 simu
Whatever i need next gives me superblessed [guaranteed crits] for one turn [that is till next EOTB]
NEW: Ass Drake 5/5 +1 simu +2 mrmirrorman +1 mrimrorman
=)
[big]=)
[big]=)
[/big]
[/big]
This is a 5 charge with a Garunteed crit from superblessed.
also, solar adrenaline and dissorient haven't ticked up for 3 rounds; they should be full. so this attack gets 5 charges, +all the stuff below, +15,000 for solar adrenaline [which damages me by 1 HP], +2000 damage[energy based]. disorient is unused due to guaranteed crit.
Spoiler Alert
alright, most of the powers already finished in the form of animations, but I'm going to need some text to tie it all together, I've got 1/2 an hour to burn. LetsGo!
I walk to the ash drake, crackling with charge power. I raise my hand, and the sky begins to glow. a hole opens in the clouds, and the aura of winter seems weak in comparison to the light. four figures appear in the sky, each with a different form and its own color. the first to appear is a black silouet, cloaked in frost. its eyess glow a bright frost-blue, the only clear part. the second figure appears just as the first begins to descend. its body is ever-shifting, and the world around it is unstable. it crackles with desended power and then begins to descend, just as the third appears, and the first arrives, and imbues me temporarilly with the power of preludes. the third is a mere orb of yellow-white light, it seems like I will be blessed, in its own way.
the second, the crackling descendant power reaches me and fills me with the power of dreams- the warped abilitys of those who have fallen; realm of mind. the fourth has not yet appeared.
the third reaches me and [10/10 Whatever I Need Next EXPENDED!]provides me with 'vessel', pretty much 'super-blessed'- that is, garunteed Crits instead of MiniCrits.
suddenly theres a rumble and the fourth figure appears- a tombstone, glowing white-purple. it quickly plummets to earth and slams into the ground next to me. the power of somber memorials courses through it and I absorb that power. seems like things are ready.
I transfer my desendency and general power into a very special device- A mastermind game! the ash drake feels a slight tug to play, but ignores it. however, the tug strengthens. it begins to halucenate signs, pointing towards the set. the halucentations worsen, blades rising from the ground, all pointed such that any move away from the set is impossible. then, suddenly, the blades become real, and the drake is forced to approach my vessel of power. proximity strengthens my power and the drake is stipped of its will, and plays.
being made entirely of burned wood, it is very unintelegent and even manages to lose!
yes, to LOSE.
i didn't know it was possible either.
having lost, the ash drake must pay the price. it is imobalized with cyan chains...
user posted image
user posted image
image that should be somewhere in anim 2:user posted image
the Memorial for judgment begins to fade and I channel the power of blood. you see, Vengeful Night was Teeeeeechnically my entity; I summoned its predecesor and controlled it. as such, I have the dream of blood available.
user posted image

then, the scythes fade and the white box does as well.
is it free?
hahahahaHaHaHaHAHAHAHAHAAH
HEHeHeheheheh.
NOPE.
the prelude being appears, holding a blade of ice, with its back to the sun. then a gravestone falls from the sky and slams to the ground, manifesting the Zomboss' mech from the ZBTF. then a rift opens and out comes thomas, minorly warped but still charged with descendancy and elemental powers.
there is a battle. the prelude being slings bolts of ice and many of them hit the ash drake's soul, slowing it until they melt, while those that miss freeze patches of the ground.
the Zombmech scuttles around and jabs with its legs, firing bolts with its turrets at every opertunity. gargauntuar mechs sweep lazers accross the ground, scaring it.
the ash drake "breathes" magical bolts of fire to counter thomas' water blasts, and the white fire from vengeful night continues to burn, spread and be extinguished. thomas sends stone spikes from the ground, and bolts of curving fire fill the sky. whirlwinds imobalize the ash drake, and the water from a nearby pool extinguishes any white fire from vengeful night while also countering the ash drakes comparatively-meager attacks.

...
the trio gather their combined power and fire them all at once at the trapped ash drake, the energy converges, combines...
and strikes a black device in front of the ash drake.
the energy is absorbed...
user posted image
and the device anighalates the Ash Drake.
completely and utterly.
all the extra power of the beam slams into crazyzillyness

taking the average for every 'how much stronger will this make my attack be' I've asked, after all bonuses [except charge and my normal action] this'll deal 204,000 damage.
NewNew charge: 1/whobleepingknows.
+2 mrmirrorman
Tree Snowpile: 8/20
orders:
snowgie guardian makes more snowgies.
Snowgies attack the Fallen
*miss heals the tree trunk
leaves use lush leaves, the 3 new leaves attack the angry mob if its alive, else the fallen, whatever it is.
The ice fruit use germinate! i'm hoping for more fruit myself but their not under my control.
Tree uses Really Fudging Cold Wind! -1 snowpile. advanced frostbite on 1) Syndicate Assault Pod 2) Crazy_Zilliness, The Unholy Archangel, 3) the fallen and 4) apply another turn of advanced frostbite on the fallen.
[[adv. Fbite deals damage at EOT, and whenever it ticks down applys one turn of normal frostbite.]]
normal action: I boost my charge attack with the power of Preludes.
I read the 'Other Stuff That Isn't Major Enough to Put In Another Chapter' chapter

Originally posted on 2017-06-27 20:56:00
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DCCCV
 Posted: Aug 11 2018, 08:19 PM
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Alright, The Blood Blade looks like it's going to break soon.

Time to give it a proper sendoff.

While under the Frozen? Ash Drake, I snap the Blood Blade in half over my knee easily, due to it's now-fragile nature. The Blood Blade releases all the blood it has stored explosively.

When everything is cleared, the Ash Drake is indistinguishable from the red snow everywhere.

RIP BLOOD BLADE, May 5 2017, 12:29 PM - June 26 2017, 13:26 PM, PAGES 45-55

Even Newer Charge 2/20
New Charge 6/15

+2 to Redstonetam15

Originally posted on 2017-06-27 21:13:00

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1412
 Posted: Aug 11 2018, 08:19 PM
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oh whoops sorry was feeling kind of bleh. Anyway LET'S SUMMON THIS THING

The Fallen: 60/60.

The ground on the PS side of the field cracks as a horrible, demonic creature claws its way out of the ground before attacking anything nearby. however due to cutscene magic this does remarkably little damage. However, just when it looks like it might actually start doing something, a squat, one-armed, armored figure appears, and, after a really cool fight that I don't feel like describing here, eventually kills it before tearing its arm off and attaching it to his own stump. He turns towards the PS, a hungry glint in his eyes.

The Margrave is here.
Spoiler Alert

HP: 100,000/100,000
ATK: 20000
Scavenger: Whenever a PS entity dies, the margrave takes part of the remains and augments himself with them, gaining more HP/max HP, and taking one/some (whichever is more balanced) of their abilities, if they had any.
He also has the following ability...
Hellburst: a defensive stance. anyone that attacks the Margrave on the turn he uses it takes damage and deals less damage to him. using it means he cannot autoattack this update. Has a four turn cooldown.

Now that that's out of the way... I turn to the weakest professor and cut their funding. and their flesh.

somethingorother: 11/30
AlsoSomething: 1/30

+2 redstone

Originally posted on 2017-06-27 22:53:00
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DCCCV
 Posted: Aug 11 2018, 08:19 PM
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1412, I think you can greatly buff the HP and Attack of The Margrave. I think it can be scads higher. A generic 60-post entity would have 185000 HP and 30000 Attack.

/null

Originally posted on 2017-06-28 00:39:00

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Emerald_Mann
 Posted: Aug 11 2018, 08:19 PM
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I salute the Blood Blade. It was destroyed as it was created. Lots of blood. '-'7
After that, I go back to stabbing the Tree of Winter with a flaming dagger

Lots of Knives: 2/15
Even More Knives!: 2/30

+2 DCCCV

Originally posted on 2017-06-28 00:42:00
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