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Pricey12345 |
Posted: Aug 11 2018, 07:07 PM
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Descendant ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
Was going to update this Daylog but failed again but I think the Love Corruption is finished now.
Updates will be Tomorrow until Sunday (so I might start a 5 day Hiatus). Originally posted on 2016-06-16 22:06:00 |
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Pricey12345 |
Posted: Aug 11 2018, 07:07 PM
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Descendant ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
Just Done Day 12 of Round 0 however the Camp Hiatus has begun and there wont be any updates from 20th to 24th of June so I would like to enjoy myself but however
Next Time, the Arena officials say, See you back soon. Originally posted on 2016-06-19 22:34:00 |
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Pricey12345 |
Posted: Aug 11 2018, 07:09 PM
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Descendant ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
Just to make a return from a Break, Updates will be here tomorrow or the following day or next time.
of course, less NSFW stuff just to make this game more safer for everyone to play. Originally posted on 2016-06-26 22:36:00 |
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Eris |
Posted: Aug 11 2018, 07:10 PM
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![]() [/color]/b] ![]() ![]() ![]() Age: N/A Location: Bullet Hell Status: N/A ![]() |
>suggestion:
Charge Demon [N]: 100'000hp, 10'000 attack. Gains 1'000hp and 100 Attack whenever a charge is used, per charge point used. Transforms into Onslaught at 250'000 maximum hp. Onslaught [H BOSS]: 400'000hp, 30'000 attack. Immune to charged attacks. Gains half the charge bonus that the Charge Demon gains. Occassionally redirects attacks to other powerful entities. Both originate from Pain and Suffering. Originally posted on 2016-07-02 03:43:00 |
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Pricey12345 |
Posted: Aug 11 2018, 07:13 PM
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Descendant ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
I wont be updating from Sunday to Saturday because i have to go to the hotel for almost 1 week but There will be future updates soon.
Originally posted on 2016-07-17 07:41:00 |
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Featherfall |
Posted: Aug 11 2018, 07:18 PM
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Ancestor ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
I have a request.
-The Assault Team (Terraria, A Tier) (Not Original) Medic [AG]: 100,000/100,000 HP Abilities: Tissue Repair: For every turn the medic is not damaged, heal him for 10,000 HP. Medkit: Heal an entity for 25,000 HP. Cooldown of 3 turns. Biocleanse Bomb: Pick an entity. Any attack aimed at said entity will be a crit for 2 turns. Cooldown of 5 turns. Final Farewell: When killed, choose 3 AG entities. They will be healed for 15,000 HP. Antidote: Throw a grenade that releases a cloud of poison gas for 2 turns at an entity of your choice. That entity and any entity around it will take 20,000 damage per turn. Cooldown of 10 turns. Assault [AG]: 125,000/125,000 HP Abilities: Adrenaline: The assault gains crits and 10% dodge chance for 2 turns. Cooldown of 5 turns. Deadly Force: Pick an entity. Any attack that entity pulls off will be a crit for 2 turns. Cooldown of 7 turns. Gun Mod Expert: The Assault ignores an additive 12.5% dodge chance. Assault Team: Deal ridiculous damage to one entity, epic damage to two entities, awesome damage to three entities, or high damage to four entities. Cooldown of 10 turns. Heavy [AG]: 150,000/150,000 HP Abilities: Hold The Line: For every 1,000 damage that the heavy takes in one turn, he gains a 1% damage output increase. Concussion: The heavy's attacks have a 10% chance to stun enemies. Die Another Day: The heavy blocks out 50% of damage for 2 turns. Cooldown of 5 turns. Orbital Bombardment: Nail an entity with intensely damaging bombs. Cooldown of 10 turns. I would also like to suggest three fusion entities. -BEHOLD, THE MYTHIC ASSAULT TEAM! Dragonmedic (Lunai + Medic): 200,000 HP Damage/Healing: 25,000 DRAGONMACHINES, SON: For every turn Dragonmedic is not damaged, heal him for 15,000 HP. Scorched Medkit: Heal an entity for 30,000 HP and give it Fire Resistance for 2 turns. Cooldown of 3 turns. Repairing Gas: Give an entity 20,000 HP regen for 3 turns. Cooldown of 5 turns. Deathrattle: When Dragonmedic dies, heal 3 entities for 20,000 HP. Paladin Mode (ULTIMATE): The Dragonmedic and 2 other entities gain 35,000 HP regen, minicrits, and 20% dodge chance for 3 turns. Cooldown of 15 turns. Fate: If Dragonmedic is the only Mythic Assault Team member left alive, DRAGONMACHINES, SON gets buffed to 25,000 HP. And it activates even when he gets hit. Concussionist (Mr. Stun Guy + Assault): 300,000 HP Damage: 35,000 BONK: Concussionist's basic attack has a 25% chance to stun enemies. Loaded Dice: Roll a d20. Results are below. No cooldown. 1 = Concussionist somehow stuns himself. Fail. 2 = 10% and 0 damage. 3-4 = 20% chance to Stun and 5,000 damage. 5-6 = 30% chance to Stun and 10,000 damage. 7-8 = 40% chance to Stun and 15,000 damage. 9-10 = 50% chance to Stun and 20,000 damage. 11-12 = 60% chance to Stun and 25,000 damage. 13-14 = 70% chance to Stun and 30,000 damage. 15-16 = 80% chance to Stun and 35,000 damage. 17-18 = 90% chance to Stun and 40,000 damage. 19 = 95% chance to Stun and 45,000 damage. 20 = Guaranteed Stun and 75,000 damage. Stunnerpoint: Concussionist will gain mini-crits, 15% dodge chance, and 10% to stun enemies for 2 turns. Cooldown of 5 turns. Gun Mod Master: Concussionist ignores an additive 20% dodge chance. Incarnate of Hyperstun (ULTIMATE): 1-10 entities can be targeted. They take damage and have a chance to be stunned. The less entities targeted, the higher the damage and stun chance. Cooldown of 15 turns. Fate: If Concussionist is the last Mythic Assault Team member left alive, Concussionist gains 5% stun chance for every move he has. Ultraheavy (Sir Shield + Heavy): 400,000 HP Damage: 20,000 NOPE: Ultraheavy is always tanking for someone. Immovable Object: For every 1,000 damage that Ultraheavy takes, give him a 2% damage increase for his next attack. Counterhappy: The next 3 attacks to a chosen entity will be met with 20% recoil damage. 50% counter chance for players. Missed counters don't count towards used counters. Cooldown of 4 turns. Shield Bash: Entities that hit Ultraheavy have a 15% chance to be stunned. Holo Shield: Generate a 100,000 HP shield around an entity. Cooldown of 5 turns. Hyper Hexagonal Field (ULTIMATE): Generate a 666,666 HP shield that takes damage for 3 chosen entities. Cooldown of 15 turns. Fate: If Ultraheavy is the last Mythic Assault Team member left alive, he takes 15% less damage. Originally posted on 2016-08-08 08:46:00 -------------------- This signature is a 3/3 green Elk creature with no abilities.
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Pricey12345 |
Posted: Aug 11 2018, 07:18 PM
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Descendant ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
All of the Mythic Assault Team are the ascended versions of the SAS Assault Team and my characters in their AU versions for the Dragonmedic: He is a buffed up version of Lunai with the power of the Medic and I will compare this with her. The Dragonmedic has Attack+Heal combo, Intact self repair, Super Heal + Fire Res, Less Regen ability, Healing Deathrattle and AoE Healing + 3 turn Regen, Minicrits and Dodge Ultimate and has a fate passive Lunai has Only Heals, Just Super Heal, More Regen ability, Heal AoE and AoE Healing + 2 turn Minicrits and Dodge Ultimate and has a fate passive for the Concussionist Crazy damaging step up of the 2 guys and let me compare The Concussionist has Damage+Stuns, Deadlier Stun Roll (with a Stun self failure), Stun Buffs, 20% Dodge Ignorance, Multi-tasking Stun Ultimate and has a fate passive Mr. Stun Guy has Damage+Stuns,Stun Rolls, and the 3 victim Stun Ultimate for the Ultraheavy is a better version of a Tanking character and damager and let me compare these The Ultraheavy has Attack+Tanking, Damage Increase when taking damage (1,000 HP Ultraheavy with a ridicilous damage power from taking damage + Omega Flowey = Rekt Flowey), Weaker Counter, Stuns enemies while it attacks him, Stronger Shield giver and a super powerful barrier and has a fate passive Sir Shield has Tanking, Shield Repair, Counter, Shield giver and a strong barrier. also, I made a update from a invisible hiatus on Round Zero but I will make the players and the entities having a first attempt of battling Omega Flowey (which is one of the really tough bosses in 0rigins also due to that, He has extreme difficulty, massive damage and complexity also I will try to handle that monster) Also there will be 10 Players and 40 Entities (including Modified, Merged, Mixed and Backups) so tune in for tomorrow or next time. Originally posted on 2016-08-08 23:05:00 |
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Pricey12345 |
Posted: Aug 11 2018, 07:20 PM
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Descendant ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
Continued from http://s15.zetaboards.com/DTG_Forums/singl...80812&t=8346580
Day 14 Main Area Events: Crusher just sits there. John does the same with Crusher. Nihilumbra shoots 3 red missiles at the Corrupted mario enemies for a total of 60,000 damage of them taking out 15 Corrupted Green and red Koopas while burning their shells down and the rest gains Burn II (Loses 8,000 HP per turn) and it lost it's rainbow and turned back into Green. Bob hits Cia's weaker Error Gasterblaster for 12,000 damage. The Error Gasterblaster fires at Lunai reducing her integrity by 30%. CharaIsInnocent stabs Bob in the eye losing a life. stevei's army deals 6,000 damage to the weaker Error Gasterblaster. Star destroys the weaker Error Gasterblaster Consumer takes out 2 Crimson skeletons. Hezetor got shot down by the group of shooters making him lose a life. Walker hits Nihilumbra but it recovers 10,000 HP and changes to Blue. I do some dog abuse that kills 2 Dog Trainers. My Disembodied Heart experienced that it was fell to 100,000 HP max but still got overheal. The Duke of Flies summons 5 Flies. The 5 Flies murders a last Dog Trainer and the flies dies. Lil' Chub smashes the Error Gasterblaster for 22,000 damage. Sp00pinat0r d0es Sp00py Scary... 0n Nihilumbra resulting int0 100,000 damage and changes t0 Purple also he spends 10,000 HP to the Demon Beggar. The Crimson Skellies are being stupid then hits Nihilumbra but counters with one of them lost. Lunai breathes Healing Fire on Sir Shield for 50,000 HP and she donates the last 10,000 HP to the Demon Beggar but disappears however leaving a gift, Anti-Counter, Aries Armour (75% damage resistance) and Kritzkrieg (Instant Crits) for the Overworlds and the Homelands for 3 turns. Sir Shield preps Super Counter (Critical version of Large Counter) and he taunts not some enemies, EVERY enemy he saw. The Shadow Magician just waits. The Light Magician fires a Light Heal Nuke on Justicar, Lunai and the Sir Shield for 80,000 HP each (Expends 30 MP). The Elite Swordmaster used Tornado Slash on the last Error Gasterblaster for a critical 30,000 damage destroying the other. Ninjatwist hits Nihilumbra for a critical 24,000 damage ignoring counter The Infernal Skeletal Titan used Deathly Dance on Crusher, Cia, John and Consumer for a critical 4 damage each. Talist defends self Curac attacks Nihilumbra for a critical 40,000 damage gaining the Enemy Matter and ignored counter. Leicteron primes a Enemy Matter. Justicar attacks Nihilumbra for a critical 24,000 damage. Miraj charms Fordwing. Fordwing meditates. Balloonsera uses her Dream Cards ability rolling a 4, getting a Balloon Drake card and she used Bring Rest on Nihilumbra for a critical 28,000 damage ignored counter. Balloonian gains his crits getting 2 sets of minion cards while tossing 2 Electrons, 4 Dragon Consorts, 2 BalloonWing Corruptors, 2 Balelastraszes 4 Balloonkin Hatchers, 2 Balloonmedes and 2 Balloomaguses All for... wait... CHEATER ALERT Balloonian simply explodes like a bomb taking out Nihilumbra and killing Bob instantly. Cheater. Citrustron Scurvybane gives the random Charge Up to Sp00pinat0r's Sp00py Scary... before it facepalms after Balloonian's death and chops Walker into pieces losing his life. Main Area Events Turn 2: All Entities charges up 1 point to their skills. Crusher are commanding stuff for nothing. John dances on the corpse of Balloonian. CharaIsInnocent stabs Sir Shield but got stabbed for 10 damage on Cia times 2 losing a life. stevei's army commits suicide all of them for losing stevei. Star hits Sir Shield for but counters for a critical 5 damage. Hezetor sits there. I punch Star's smile for a critical 6 damage. My Disembodied Heart smashes Star for a critical 10 damage losing a life. The Duke of Flies summons 5 more Flies. 5 Flies idles. Lil' Chub smashes Cia for a critical 10 damage. Sp00pinat0r preforms a Lunge of Sp00p on Star making him lose a life. The Crimson Skellies just sits there. Lunai heals herself back to full HP. Sir Shield defends self. The Shadow Magician waits. The Light Magician waits. The Elite Swordmaster preforms Super Triple Stab on Cia losing another life. Ninjatwist just sits there. The Infernal Skeletal Titan does not move The Skeletonlets deals a critical 5 damage on Star Talist just waits. Curac attacks Star with it's Subatomic Disassemble for a critical 10 damage and giving it a Enemy Matter. Leicteron primes a Enemy Matter. Justicar sits there. Miraj charms Fordwing. Fordwing shoots a Aura sphere at John for a critical 4 damage. Balloonsera used her Dream Cards ability rolling a 2, getting the Helium Sister (summoned immediently) and she used Bring Rest on Consumer losing a life from her crit and also, She closed her eyes before she used Balloonsera Awakens to deal a critical 2 damage on Walker, Consumer, Hezetor, John and crusher and summons a Balloon Drake. (The BalloonWing Corrupters critical kills Consumer) Balloonian's corpse dissipates to generate another Citrustron. The Minions of Balloonian kills Star as well Citrustron Scurvybane gives the random Charge Up to the Lunai's Healing Roar and takes out Walker and losing a life. All done for this day and what a massacre...[/spoiler] Day 15 Main Area Events: WIP[/spoiler] Be prepared for later or next time... Originally posted on 2016-08-20 23:20:00 |
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Pricey12345 |
Posted: Aug 11 2018, 07:25 PM
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Descendant ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
I am sorry for really slow updates, I am trying to make it up as soon as possible...
You can host your own EBR Tournaments if you wish. (You can PM me about the Tournament sessions we are talking about) Originally posted on 2016-09-21 22:10:00 |
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Featherfall |
Posted: Aug 11 2018, 07:32 PM
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Ancestor ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
I suggest Charles Barkley: The Big Man Reborn and PEACE Walker.
Originally posted on 2016-11-08 11:40:00 -------------------- This signature is a 3/3 green Elk creature with no abilities.
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