Latest Shouts In The Shoutbox -- View The Shoutbox · Rules Collapse  


Pages: (5) « First ... 2 3 4 5  ( Go to first unread post )
Add Reply
New Topic
New Poll

 DTG: Entity Battle Royale, The All-star AI controlled Arena
FINALBATTLESTARTSNOW
 Posted: Aug 11 2018, 06:54 PM
Quote

Player
Group: Members
Posts: 92
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



Ok, Star decides that Twitchy dies now. Throws Chaos Card. Bye-bye.

Originally posted on 2016-04-17 17:32:00

--------------------
Hey, if life gives you freaky extradimensional bodysnatching lemons, make freaky extradimensional bodysnatching lemonade!
PMEmail
^
Pricey12345
 Posted: Aug 11 2018, 06:56 PM
Quote

Descendant
Group: Members
Posts: 540
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



Just added a new page in EBR so take a look.

Potato Entities Page 4
To be Determined...


F Tiered Entities Page 4
To be Determined...


E Tiered Entities Page 4
To be Determined...


D Tiered Entities Page 4
To be Determined...


C Tiered Entities Page 4
http://b3.ifrm.com/30592/38/0/e5072360//e5072360.png Demon/ http://b3.ifrm.com/30592/38/0/e5072360//e5072360.png face Demon (Came from a problem that happened in April Fools '16 after 4/13. Originates in Pain and Suffering. Is Original? Yes) Stats and what it does (HP:150,000/150,000, Deals moderate damage and gives the status effect called the Curse of 'the' the Main Status Effect is the Curse of 'the', which can not be removed or dispelled. This has a 50% chance to half the effectiveness of his actions, and that increases as the MSPA Demon loses life.)


B Tiered Entities Page 4
Shard of the Drakon (Created by The_Topazian/Sorodin. Originates in DTG 0rigins. Is Original? Yes.) Stats and skills: (HP: 210000/210000 Abilities:
Passive:
Sunlight Will melt entities based off snow or ice, and deal double damage to entities weak to sunlight. Sorodin totally didn't make this solely for the purpose of defeating the Chief. Sure.
Manual:
Brilliance: Deals weak damage to a lot of non allied entities.
Starbeam: Fires a relentless beam of stardust at a single enemy. for huge damage, but takes 10,000 HP from himself. 3 turn charge.
Drakon Constelation: Summons Eredeth, the Drakon to ride. Can only be used once. Eredeth has 100,000 HP, and takes 5 turns to charge. When he's active, Shard is airborn and evasive.
Sharshot: Fires a ball of starstone at an enemy for moderate damage.)


A Tiered Entities Page 4
Napstablook (Summoned by Irecreeper. Originates in DTG 0rigins. Is Original? Really not feelin up to it right now. sorry.)Stats and Abilities: (HP: 200,000

Abilities:

Tearburst: Fires a barrage of tears, dealing high damage to a target.

Tearwiggle: Fires tears that travel along the ground; ignores dodging / taunt abilities. Moderate damage.

Dapper Blook: Summons a hat, restoring 10k to self. Counters other entities for massive damage if hit after using this move.

Not Feeling Up To It Right Now: Does nothing.

Passives:

Polite: Lowers his HP out of politeness instead of taking damage. Leaves upon "death".

Not Feeling Up To It: Has a 33% chance to use Not Feeling Up to It Right Now instead of using the wanted move.)

The Assault Team (Created by Cyanogynist. Originates in DTG Terrarua. Is Original? Not Original.)
Medic: 100,000/100,000 HP
Abilities: Tissue Repair: For every turn the medic is not damaged, heal him for 10,000 HP.
Medkit: Heal an entity for 25,000 HP. Cooldown of 3 turns.
Biocleanse Bomb: Pick an entity. Any attack aimed at said entity will be a crit for 2 turns. Cooldown of 5 turns.
Final Farewell: When killed, choose 3 AG entities. They will be healed for 15,000 HP.
Antidote: Throw a grenade that releases a cloud of poison gas for 2 turns at an entity of your choice. That entity and any entity around it will take 20,000 damage per turn. Cooldown of 10 turns.

Assault: 125,000/125,000 HP
Abilities: Adrenaline: The assault gains crits and 10% dodge chance for 2 turns. Cooldown of 5 turns.
Deadly Force: Pick an entity. Any attack that entity pulls off will be a crit for 2 turns. Cooldown of 7 turns.
Gun Mod Expert: The Assault ignores an additive 12.5% dodge chance.
Assault Team: Deal ridiculous damage to one entity, epic damage to two entities, awesome damage to three entities, or high damage to four entities. Cooldown of 10 turns.

Heavy: 150,000/150,000 HP
Abilities: Hold The Line: For every 1,000 damage that the heavy takes in one turn, he gains a 1% damage output increase.
Concussion: The heavy's attacks have a 10% chance to stun enemies.
Die Another Day: The heavy blocks out 50% of damage for 2 turns. Cooldown of 5 turns.
Orbital Bombardment: Nail an entity with intensely damaging bombs. Cooldown of 10 turns


A+ Tiered Entities Page 4
The Steel Sentinel (Created by The_Flaming_Toast. Originates in DTG Terraria (Crystal Period). Is Original? Yes.) Stats and what it does: (HP: 10/10 /200'000 entity damage Power: 20'000
Fortified (Passive): Takes one damage from player attacks (Same with entities needs to deal 20'000 damage to deal 1 damage to The Steel Sentinel per attack). Cannot be damaged by DoTs (such as burning, poison, XBONIC PLAGUE (not that it can be hit by that in the first place due to high entity resistance, but still.)) and every Sans attacks that it recieve. Healing: 20'000 -> 1. It can't bodyblock due to this passive.
Reassemble: Restores 5hp to itself. Cooldown: 6)

Note: I have nerfed the Steel Sentinel so it will be now attacked by Entities (because Entity Immunity is almost always unfair) but it still immune to DoTs also It will now have 200'000 HP (just in case of really stupidly overpowered attacks) Also, the damage that the Steel Sentinel is always 1 damage taken by players.

Voltzmobile (Created by Crusher48. Originates in Destroy the Godmodder (Yeah, Throwback time, Nearly 3 years ago since it's made). Is Original? Yes.) (HP: 200,000/200,000, 50000/50000 Shields.
Abilities:
Shields: Shields block 75% of incoming fire, and regenerate at 10k per turn.
Crew: crewmembers repair hull for 15000 health each turn.
Railguns: 24 railguns, 10 on each side and 4 on the front, capable of causing massive damage.
Missile launchers: various missiles can be launched, each one having a different effect.)

Buffed it's HP to 200,000 (The New Rules for this game applied) and Repair Hull is now 15,000 recovered per turn Kept the Shields and Shield Recovery as well.

Alternative Form: Hexmobile which is designed from the Hexahedron-Finding Ship and buffed up to 250,000/250,000 HP and 50000/50000 Shields with the Shield Regeneration of 15k per turn and kept the Hull Repair of 15,000 per turn.


S Tiered Entities Page 4
Conservation and the Ninjas (Creators: Engie_Ninja/Walker (Roughly Twenty Ninjas) and Battlefury13 (Conservation_of_Ninjitsu). Originates in DTG 0rigins. Is Original? Both Yes.) Stats: (Roughly Numbered (How many of the Ninjas left) Ninjas HP 5000/5000 (X20) (75% dodge chance, unless targeted with AoE attacks - targeting multiple ninjas with single-target attacks does not count)

Conservation_of_Ninjutsu HP: 20/20
Very high attack (5,000 attack is no Ninjas died but 15,000 damage if all of them are dead) and minicrit chance, not to mention a high dodge chance but abysmal defense (1:2000 Damage needs to lose 1 HP).
Special: Smoke Bombs: The player uses 6 smoke bombs and stuns and damages random enemys for 4000 (0 Ninjas Died)-11000 damage (All Ninjas Died)
Passive: Conservation of Ninjutsu: As Roughy Twently Ninja's die, gain minor stat bonuses from each dead ninja (+1,000 Attack and +1:100 damage need to deal damage to it. (Max: 15,000 Attack and 1:4000 Damage Formula)))

Cleric Beast (Sent out by Bomber57. Originates in DTG 0rigins. Is Original? 0% Original) Stats and what it does: HP: 250,000/250,000
Rage Meter: ||||||||||
A massive, terrifying beast that heavily resembles a lycanthrope. The creature appears emaciated, having skin that is thinly draped across its bones. Long clumps of silver hair run down its back and left arm, matted together by blood and dirt. One noteworthy feature is that the monster's left arm is much larger than the other. It uses this arm for the majority of its attacks as well as for movement. The Cleric Beast tends to sit crouched on its hind legs while supporting itself with its left arm, maintaining an eerily human posture. Standing this way allows it to tower over most everything. Perhaps the most distinguishing feature is the large set of horns that rest upon its canine head, which resemble that of a stag or bull moose, except more gnarled and twisted. It is frightening to think that this thing was once human. One shudders to imagine if others in Yharnam have suffered a similar fate.

This beast is agile and has supernatural strength. Approach with caution, lest you become its next meal.

Passives:

Agility - Despite its size, the Cleric Beast is quite agile and can dodge attacks. 30% dodge chance.

Rending Claws - The Cleric Beast has a chance to inflict a stack of bleed with all of its attacks. This chance increases as the Rage Meter fills.

Bestial Rage - The Cleric Beast has a Rage Meter that fills over time. The meter naturally fills by one every turn. The Cleric Beast will become more enraged as it attacks, and of course different actions can effect this meter differently. Each point in the meter increases the beast's attack. When the meter is filled, the Cleric Beast can perform Double Actions and gains mini-crits for three turns, after which the meter drops to 0 and must be filled again.

Abilities:

Enraged Swipes ||| - The Cleric Beast enters an enraged state briefly, striking the target with four attacks while advancing forward. Fills the Rage Meter by one.

Spine-Chilling Howl |||| - The Cleric Beast lets out an ear-splitting howl that disturbs those who hear it. Two enemies of choice become Feared for two turns.

Brutalize |||||| - The Cleric Beast scoops up a target with its massive left hand, holding it in a tight grip. It then immediately tears into its target. This attack deals high damage, stuns for one turn, and will heal the Cleric Beast for a quarter of the damage dealt.

The Entire Cast of Battle For Dream Island (Summoned by jondanger23. Originates in DTG 0rigins. Is Original? Nopel.) What these does: (Master Recovery Center: HP: 50,000/50,000 Attack: 0 Special: Will place members of the BFDI cast that have died into a "Recovery Queue", which after a set number of turns, the characters in the queue will be revived. (First in the queue gets revived in one turn, second in two turns, third in three turns, etc. etc.) If the MRC is destroyed, it cannot recover anymore characters.

Leafy: HP: 10,000/10,000 Attack: 5,000 Special: Hang Glider: Takes three turns to charge, gives Leafy and one other entity a 100% dodge rate for one turn.

Firey: HP: 10,000/10,000 Attack: 7,000 Special: Gives Match a 40% attack bonus on every turn they are both alive, however, gives Coiny a 20% attack nerf on every turn they are both alive.

Match: HP: 8,000/8,000 Attack: 8,000 Special: Gets a 40% attack bonus from Firey on every turn they are both alive. Gives Pencil a 20% damage reduction on every turn they are both alive.

Pencil: HP: 10,000/10,000 Attack: 4,000 Special: Friendship!: Takes four turns to charge, heals two other AZs by 10,000 health. Gets a 20% damage reduction from Match on every turn they are both alive.

Flower: HP: 10,000/10,000 Attack: 10,000 Special: Cannot miss attacks (except on entities like UserZero), but does not gain anything from defense buffs and cannot be shielded.

Blocky: HP: 6,000/6,000 Attack: 5,000 Special: Gives both Pin and Pen a 30% attack buff on every turn that Blocky and Pin/Pen/both are alive.

Pin: HP: 6,000/6,000 Attack: 10,000 Special: Gets a 30% attack buff from Blocky every turn they are both alive, but Bubble takes 1,000 damage on every turn they are both alive.

Pen: HP: 10,000/10,000 Attack: 2,000 Special: Gets a 30% attack buff from Blocky every turn they are both alive, and gives every BFDI cast member that's alive a 10% dodge chance.

Bubble: HP: 4,000/4,000 Attack: 15,000 Special: Takes 1,000 damage from Pin every turn they are both alive.

Coiny: HP: 10,000/10,000 Attack: 12,000 Special: Gets a 20% attack nerf from Fiery every turn they are both alive, but is always placed first in the Recovery Queue.

Needle: HP: 10,000/10,000 Attack: 10,000 Special: No special.

Woody: HP: 5,000/5,000 Attack: 50,000 Special: Has a 95% chance to miss attacks.

Golf Ball: HP: 6,000/6,000 Attack: 0 Special: Gives a 5% attack buff to every BFDI cast member except Teardrop.

Ice Cube: HP: 1,000/1,000 Attack: 14,000 Special: Has a 75% dodge rate. Can I Join Your Alliance?: Takes 4 turns to charge. Cannot be harmed by entities from one enemy faction for 2 turns after activation.

Spongy: HP: 50,000/50,000 Attack: 0 Special: Can act as a meatshield for two Allied entities.

Eraser: HP: 10,000/10,000 Attack: 4,000 Special: Cannot be damaged for more than 5,000 damage in a turn, but has a 50% chance to miss.

Teardrop: HP: 6,000/6,000 Attack: 10,000 Special: Does not receive an attack buff from Golf Ball and cannot be given specific commands.

David: HP: 10,000/10,000 Attack: 0 Special: AW, SERIOUSLY?: Takes 7 turns to charge, and deals 10,000 damage to 5 random non-Allied entities.

Rocky: HP: 10,000/10,000 Attack: 0 Special: Barf Bomb: Takes 5 turns to charge, and deals 15,000 damage to 3 random entities, Allied ones included.

Snowball: 10,000/10,000 Attack: 15,000 Special: No special.

Tennis Ball: 10,000/10,000 Attack: 5,000 Special: Gives a 5% damage reduction buff to every BFDI cast member while alive.)

Quote (Created by jondanger23. Originates in DTG 0rigins. Is Original? Nopety nopety nope.) Stats and how this works: (HP: 150,000
Base Attack: 50,000
How this works: In the original Cave Story, every time you kill an enemy, these "energy triangles" would appear that you can collect to level up your weapons. I replicated this by whenever Quote gets a kill, his base attack levels up by 2,000 a maximum of 10 times.
And uh, yeah, that's how this entity works.)


SS Tiered Entities Page 4
Joshua (Sent out by Engie_Ninja/Walker. Originates in DTG 0rigins. Is Original? Yes) Stats and Skills: (HP 15/15 (3 Lives) Element: Randomised (Controls most, if not all, of the standard 25 Multiversal elements (Earth, Fire, Water, Air, Nature, Energy, Ice, Lightning, Space, Time, Void, Light, Dark, Chaos, Order, Life, Death, Gravity, Metal, Psychic, Magic, Distortion, Creation, Oblivion and Reality) Mystery Charge (5 Turn Charge, Does something extremely unexpected things happens)

Special: Immune to all Unavoidable Attacks when if he has 1 life (Which includes any attack from Sans). Medium/High Dodge Rate)

BEHOLD! THE A.X.I.S (Created by Talist. Originates in Destroy the Godmodder (Also, Nostalgia. like the Voltzmobile of course). Is Original? Yes) Stats and what it does: (Main HP: 175,000/175,000 (Buffed from 130,000 HP due to many heavy hitters in this battle arena)

Main body of the mech:

Contains 100TJ of power (That whats it starts)
The more power it has the less damage the mech takes.

100 TJ: You take 25% damage from everything.
80 TJ: You take 50% damage from everything.
60 TJ: You take 75% damage from everything.
50 TJ: You take 100% damage from everything.
40 TJ: You take 125% damage from everything.
20 TJ: You take 150% damage from everything.
0 TJ: You take 175% damage from everything.

Left Gun:

Needs at least 5TJ to run (Same on the Right gun)
When active, It fires every turn, dealing more damage the more power it has.

5 TJ: 4000 damage/shot.
10 TJ: 8000 damage/shot.
15 TJ: 14000 damage/shot.
20(max) TJ: 20000 damage/shot.

Right gun: Same as left gun.
They will fire in tandem, so if you divert 40 TJ to them, that's 20000 damage per auto-attack(players can only fire one at a time).

Shield generator:

Needs at least 5TJ to run
For every 5TJ it has, it generates 500 shield points.
It stores up to 50,000 shielding

Block all damage, and letting the TJ in the main body effect how much damage the shields take.

Mortar:

Requires at least 15TJ to run
With minimum power, it fires every fifth attack, dealing massive damage.
At 30TJ it fires every fourth attack instead.
At 45TJ it fires every third attack.
At 65TJ it fires every second attack.
And finally at 80TJ it fires every attack.

The mortar will deal 40000 damage per shot.

Targeting system:

Requires at least 1TJ to run
For every 1TJ this part has, the mech has an extra 1% chance of getting a critical hit and dealing double damage. (Max at 30TJ)

Medical bay:

Heals allied units. Heals faster with more charge and will auto heal in addition to the attacks of the arm guns. It can also heal itself.
5 TJ: +2000 health to three different allied units.
10 TJ: +5000 health to three different allied units.
20 TJ: +10000 health to three different allied units.
40(max) TJ: +25000 health to three different allied units.

Additional notes:
Me (the one who made Entity Battle Royale) and Talist (the creator of this badass mech) can only divert TJ in multiples of 5(and a max of 30).
Additional beneficial/detrimental effects will only take place once you have hit the TJ requirements listed here, rounding down(so, if you have 20 TJ in the med bay, and divert 15 TJ to it, you will still get the 20 TJ effects, not the 40 TJ effects, even though you have 35 TJ.))

Buffed the AXIS a lot so it will be going to be one of the strongest non X Tiered/Cheap Entities in the Arena

Baneblade (non-Creed version) (Created by Bomber57. Originates in DTG 0rigins. Is Original? Uhh... Nope) 8 Hull Points/8 Successful Glances/Penetrates. Armor Values (Front/Side/Rear) 13/12/11

-Large Crew: The large crew allows the Baneblade to fire all of its weapons independently of each other.

-Adept of the Mechanicus: Will repair any broken weapons, treads, etc. after one turn of the part being damaged. Will NOT restore Hull Points.

-Baneblade Cannon: The main, big dangerous gun. Does massive damage to one target, takes one turn to reload.

-Twin-Linked Heavy Stormbolters x3: Lots of dakka, two sponson-mounted on the sides and one turret-mounted in front of the Baneblade Cannon.

-Demolisher Cannon: Mounted on the front of the hull, it will Retaliate against one frontal attack per turn. The crew is smart enough to know what would be the best to fire upon, if multiple things attack the front.

-Tank Shock: The Baneblade attempts to fake out a target by driving straight at them. Roll a d6. If the roll is 4 or less, the target is Feared and will spend the turn running away rather than attacking or similar. The Baneblade can only use its Stormbolters when it is using Tank Shock. 2 turn charge.

And now, a little explanation on Hull Points, Armor Values, and something I call Flanking. (From Bomber)

So, this idea comes from the glorious land of Warhammer 40k. Vehicles in the setting, rather than having Wounds, have Hull Points. Basically, Hull Points can only be removed if the Strength of a weapon is enough to overcome the vehicles Armor Value, or AV, on the side they are attacking. For example, a Rhino (Space Marine Troop Transport) has an AV of 12/11/10, or 12 Front, 11 Sides, and 10 Rear. This means it would be more advantageous to attack the vehicle's rear if your position allows it.

This system is sorta like how certain entities (such as Phantom Walker) APPEAR to have lower HP but actually require the same amount (if not more) effort to kill them.

So, I will try to explain each thing in the context of DTG.

Hull Points:

In DTG, vehicles will only have a certain number of Hull Points, much less than that of health. Most vehicles in 40k have around 3, but for DTG the average will probably be higher for balance reasons. Hull Points are taken away upon a Glance or a Penetration.

Glances simply strip a hull point.
Penetrations, on the other hand, strip a hull point and can do other bad things to the vehicle. It could render the vehicle immoble, break one of its weapons, or even make it EXPLODE. I don't think I will make a formal system for what a penetration does, so be creative! (within reason pls). The damage required for penetrations will be based around 1.5x the damage required for glances.

AV (Armor Value):

Armor Value defines how hard it is to damage the vehicle. So in DTG, it effectively makes it so only creative/powerful attacks and strong charges can even hope to damage the vehicle. AV starts at 10 and would normally end at 14, but since its DTG it could potentially go higher.
Note that the damage values mean DAMAGE IN ONE SINGLE ATTACK. Taking this amount of damage total in a turn does NOT work. This means a single attack from a player, a single attack from an entity, or the combined total of an attack from multiple entities listed as one group (say like, 10 Goblins instead of 1 Ogre).

THESE NUMBERS ARE TENTATIVE

AV 10: Lowest value. 12,000 to Glance (18,000 to Penetrate)
AV 11: 16,000 to Glance (24,000 to Penetrate)
AV 12: 20,000 to Glance (28,000 to Penetrate)
AV 13: 28,000 to Glance (36,000 to Penetrate)
AV 14: 36,000 to Glance (44,000 to Penetrate)
AV 14+: Armor values higher than 14 are not written in yet and are bound to be quite rare, but I imagine at this point they will need powerful charges or alchemies to even glance them.

Now, a final mechanic that could make this all easier is which side you choose to attack on.
See, vehicles MAY have different values for front, side, and rear armor. For example, a Baneblade has an AV of 14/13/12. So, it would be most advantageous to attack from the side or rear if possible. Though, in most cases it will be very hard to attack this position. Thus I will introduce this in DTG as a mechanic called Flanking.

Flanking:

Simply, you announce which side of the vehicle you will try to Flank rather than attacking the front. For example, you could say you attack the Side of the Baneblade. Which side doesn't matter since the side AV is the same on both sides.

Though, you can't simply just attack the side or rear so easily. The crew piloting the vehicle will do their best to prevent you from attacking their weaker points. Thus, enemies attacking the side or rear have a chance to entirely miss their attack. Attacking the rear has an even higher chance to miss their attack.

Zarod, The Executioner (Summoned by Bomber57. Originates in DTG 0rigins. Is Original? Semi-Original) Stats and what it does:
HP: 200,000/200,000

A towering figure with rotten, blue-green flesh. His skin is tattered, most of it having decayed away to reveal the foul muscle beneath. His head is skeletal, with a black executioner's hood over it. Two glowing red eyes seem to pierce right through you. Zarod carries a massive, rusty battleaxe; one that has beheaded thousands.

Grasping Dead: ||
Using necromancy, Zarod summons forth a giant skeletal hand from the ground, which grips the target. That target is still able to attack, but is more susceptible to damage since they cannot move. The target has a greatly increased chance of taking minicrits for one turn.

Maggot Spit: ||||
Zarod spits a chunk of his own flesh at the target, dealing damage with a 50% chance to poison. Maggot Spit also spawns one pile of Infested Flesh. Every turn, each Infested Flesh spawns three Giant Maggots. Giant Maggots attack for 5,000 each.

Infested Flesh HP: 75,000/75,000
Giant Maggot HP: 40,000/40,000

Strangle: |||
Zarod grabs the target by their neck and grips them violently. They take 25,000 damage and are stunned for one turn.

Execute: ||||||
Zarod immediately kills the target, or at the very least does an obscene amount of damage (insteunt deaf?).


X Tiered/Cheap Entities Page 4
The Spookkeeper (or the spooky bookkeeper) (Created by The_Flaming_Toast. Originates in DTG Terraria (Crystal Period). Is Original? Yes.) Stats and Abilities (Spook Warning: When The Spookkeeper takes damage, delay it by two turns.
Firestorm Warning: Deals high (30'000) damage to 2-7 random hostile entities. Targets affected have 50% increased dodge for the purposes of this attack
Blizzard Warning: Deals insane (75'000) damage to 3-6 random hostile entities. Targets have 30% increased dodge for the purposes of this attack.
Doom Warning: Mark all other entities for Dooooooom. If marked entities don't kill another within the next two turns, takes 100'000 damage as a result. Cooldown: 7)

Why is the Spookkeeper is in X Tier? Reason: Doom Warning, Deals 100'000 damage to everything who didn't kill a entity.

Ursarkar E. Creed (Sent out by Bomber57. Originates in DTG 0rigins. Is Original? Nope) Stats and what he does 75,000/75,000 HP and 25,000/25,000 Shields (Will regenerate 10,000 Shield Capacity each turn, and cannot go over the cap).


Master-Crafted Dual Hellpistols: Fires lasers that, unlike its weaker cousin the Lasgun (some like to call them "Flashlights"), does a much better job of penetrating armor. Tends to minicrit enemies that lack armor/damage reduction.


Nerves of Steel: Hailing from the hellish planet of Cadia, which lies partially within the daemon and heretic-infested Eye of Terror, Creed is immune to Fear, Insanity, and similar effects.


Will of Iron: Creed's presence will inspire weaker entities to survive a lethal blow and fight on. Entities with a maximum HP below 20,000 (or that are weaker in general) have a chance to survive a lethal hit.


Tactical Genius: Creed's greatest weapon is his mind. His masterful ability to organize and lead a military makes them more effective. Creed increases the damage of all of his allies. It also allows him to do something special...


Infiltration: With his tactical genius, Creed is (apparently) able to infiltrate anything, from a squadron of soldiers to even the mighty Imperial Titans. For every turn Creed is on the field, he puts one charge toward each "Infiltration" ability. Abilities cannot be repeated, and only happen once.


"Infiltration: Cadian Shock Troopers" (Charge 2): Creed summons a squadron of Cadian Shock Troopers, hiding in a nearby treeline.


"Infiltration: Baneblade" (Charge 5): Creed somehow infiltrates an entire Baneblade, which was hiding behind that flagpole over there.


"Infiltration: Warhound Scout Titan" (Charge 10): Impressively, Creed can infiltrate titans too. This one came out from behind a mailbox. (ONLY CREATES 3 TIMES)


"Infiltration: Reaver Battle Titan" (Charge 15): There are no bounds to his tactical genius. Keep an eye out so you don't trip over this one. (ONLY CREATES ONCE)


Infiltration Entity Stats:


Cadian Shock Trooper Squdaron: Lasgun Trooper x21, Autocannon Trooper x2, Grenade Launcher Trooper x2: 3,000 HP each.

Lasgun Trooper: Fires their Lasgun, which is a laser weapon. Not very effective on its own, but powerful in larger numbers.

Autocannon Trooper: Armed with a powerful rapid-fire weapon, they deal high single-target damage.

Grenade Launcher Trooper: They use weapons that can be set to fire either Krak Grenades or Frag Grenades:
-Krak Grenades: Armor-penetrating damage. May minicrit enemies with no armor/damage reduction.
-Frag Grenades: AoE damage.


Baneblade (Creed Version) (IT IS THE BAAANEBLAAADE): 260,000/260,000 HP with 25% damage reduction.

-Baneblade Cannon: The main, big dangerous gun. Does massive damage to one target, takes one turn to reload.
-Twin-Linked Heavy Stormbolters x3: Lots of dakka, two sponson-mounted on the sides and one turret-mounted in front of the Baneblade Cannon.
-Demolisher Cannon: Mounted on the front of the hull, it will Retaliate against one melee attack per turn with devastating power. The crew is smart enough to know what would be the best to fire upon if multiple things do melee attacks.

-Tank Shock: The Baneblade attempts to fake out a target by driving straight at them. Roll a d6. If the roll is 4 or less, the target is Feared and will spend the turn running away rather than attacking or similar. The Baneblade can still fire if using Tank Shock, but may only use one of its weapons rather than all of them.
-Weapon Disabled: If the Baneblade suffers a minicrit or crit from an entity, or 12,000 or more damage from a single attack from a player, roll a d6. If the roll is 4 or higher, deactivate one weapon for two turns.
-Efficient Crew: The Baneblade has a large crew. Each weapon fires independently of each other.


Warhound Scout Titan: 400,000/400,000 HP and 150,000/150,000 Shields

Void Shield Generator x2 75,000 HP x2 (Read Void Shield Generators for more information).

-Void Shield Generators: The Warhound Scout Titan has lighter armor in comparison to other Titans, but has shields that make up for the fact. Each shield will regenerate the titan's shields by 10,000 per turn, for a total of 20,000 if both shields are online. The Void Shield Generators can be targeted through the Titan's shielding.
-Inferno Gun: A massive weapon fueled by promethium. It fires an extremely hot AoE blast. One turn reload.
-Plasma Blastgun: One of the largest Plasma Cannons in existence, it will deal very high single-target damage. Two turn reload.
-Stomp: Will deal damage to one entity or one group of entities. Will use this if both weapons are reloading.


Reaver Battle Titan (Probably should be considered a boss, or at the very least a bolded entity due to its might.): 1,250,000/1,250,000 HP

-Apocalypse Missile Launcher: Mounted on the top of the Titan, it will fire two pods of ten missiles each per turn. Each pod can be shot at the same target or be shot separately.
-Melta Cannon: A massive, titan-grade Melta Gun. It will penetrate armor and ALWAYS minicrit, but has a cooldown time of one turn.
-Gatling Blaster: Essentially a titan-grade gatling gun, it fires thousands of rounds per minute in a torrent of destruction. It can fire for two turns, and then must cool down for three.
-Greater Stomp: Similar to the Warhound Scout Titan's stomp, this one is greater because the Reaver Battle Titan is, well, bigger. Will use this if either of its arm-mounted weapons (Melta Cannon and Gatling Blaster) are reloading.
-Promethium Death Ray: An unorthodox weapon special to this model. Hooked up directly to the Titan's Promethium Reactor, it fires a deadly, radioactive laser that sweeps the field. Located on the Titan's chest. Takes 5 turns to charge

Why is Creed is in X Tier? Reason: Reaver Battle Titan. (He's a bit of Skill/Luck Gate Entity of cource.)


Overpowered Entities Page 4
To be Determined...


Bosses Page 4
Alphys and her Undertale Mechs (Came from Alicia called up Alphys and Alicia let her create the Undertale Mechs. Originates in Pain and Suffering. Is Original? Slightly Original expect Alphys) Stats and abilities:

Alphys HP: 150,000/150,000 Here We Are (5 turn Charge, She know what she up to...) Amalgam (5 Turn Charge, summons an Amalgamate, with around 75,000 HP, and permanently Inversed. This means that Amalgamates always heal when they take damage, and take damage when they heal) All Mechs minicrit while Alphys is alive, ATK Multiplier: 0.8x

TOR-Mech Mk. I HP: 75,000/75,000 Heartache (3 Turn Charge, Deals loads of damage to a target) Activates Ruins (Heals 5,000 HP on other Mechs and the target Mech gains 25,000 HP.) when if it's HP is depleted

UND-Mech Mk. I HP: 75,000/75,000 Mechanical Spear HP: 20,000/20,000 Spear of Justice (3 turn Charge, Deals medium damage and always hits through Bodyguard, Meatshields and Protection.) Activates But the Earth Refused To Die (Become UND-Mech Mk. I the Undying and has 120,000/120,000 HP, with the Regeneration of 5,000 HP, Magical Spear part has 40,000/40,000 HP, with the Regeneration of 10,000 HP and changes a skill into Battle Against a True Hero (3 turn Charge, Gives 2 Mechs invincibility for 3 turns or until it is destroyed) when if used the ability) when if it's HP is depleted. When defeated in it's 2nd phase, It becomes UNDOG Mk. Dog

ASG-Mech Mk. I HP: 100,000/100,000 Bergentrückung (3 turn Charge, Stops all Healings received by the entities that are not on it's, the Allied, and Alphys' side. However doesn't just prevent healing, instead preventing whatever the ASG-Mech feels like (Includes Lunai so your friends would be dead by the time if it uses it)) Activates ASGORE (Deals 100,000 damage to a target) when if it's HP is depleted

ASR-Mech Mk. I HP: 125,000/125,000 Burn In Despair: (3 turn Charge, Gives high tiered Burning/Burn in Despair to the select targets.) Activates His Theme (Deals very heavy damage to the enemies which is not Allied/Alphys) when if it's HP is depleted

PAP-Mech Mk. I HP: 75,000/75,000 Bonetrousle: (3 turn Charge, deals moderate damage to a group of entities and inflicts Gravcrush) Activates NYEH HEH HEH! (Deals 5,000 damage and gain a stack of Gravcrush on all non Allied/Alphys entities) when if it's HP is depleted.

MUF-Mech Mk. I HP: 75,000/75,000 Mechanical Spiders HP: 1/1 (x20,000), Spider Dance: (3 turn Charge, summons yet more Mechanical Spiders) Activates Another Medium (Deals heavy damage to select targets and creates a hell amount of Mechanical Spiders. (I know, Spiders can sometimes eat big stuff sometimes)) when if it's HP is depleted

MTT-Mech Mk. I HP: 100,000/100,000 Death by Glamour (3 turn Charge, Deals 40,000 damage to the select targets) Activates It's Show Time! (Deals 10,000 damage to all non Allied/ Mech/Alphys entities) when if it's HP is depleted.

OFW-Mech Mk. I: 125,000/125,000 HP, Current SOUL: Goes on a cycle of SOULs, Your Best Nightmare: (3 turn Charge, Deals completely ridiculous damage to the enemies via the SOUL colour. which it is not Allied/Alphys) Activates Finale (Deals massive damage to the enemies which is not Allied/Alphys) when if it's HP is depleted

Gimmick System for OFW-Mech:

Cyan: The attack hits every entity that is on a different faction than the user that acts.
Blue: The attack inflicts two stacks of Gravcrush on the victim.
Orange: The attack hits every entity that is on a different faction than the user that doesn't act.
Purple: The attack inflicts stun on the victim for 2 turns.
Yellow: The attack is critical.
Green: After using the attack, the user is protected for all damage coming from that entity for 3 turns.

Jade: The attack has a (damage / 750)% to brainwash the target into joining the user's faction.
Gray: The attack summons several entities related to the natural of attack.
Amber: The attack hits everything that isn't allied with the user. This does include Neutral players, and zones that you probably don't want to harm, such as the Fortress, but they can be specified as allies.
Dark Red: The attack warps the victim, rolling a d10 for the intensity of a random effect.
Light Purple: The attack also deals heavy damage to the max HP.
Light Blue: After using the attack, the user creates a barrier equal to the amount of damage they dealt.

After UND-Mech it is UNDOG Mk. Dog HP: 100,000/100,000 Absorbs Alchemies and Armaments, Determination: IIII, (It has powerful determined things contained inside it.) Infinite Barks in a Millisecond: (3 turn Charge, deals low AoE damage to everything in a zone, and gives them two stacks of Mark of Dog.) Dance of Dog (3 turn Charge, Generates 5 random Dogs and deals low damage to the enemy.) Dogsong: (3 turn Charge, allows UNDOG to spread out seven different stacks of Mark of Dog between several targets.) Doggify: (5 turn Charge,instantly turns an enemy into a Dog. It actually maxes the Mark of Dog count, but that has the same effect.) Doggone: (6 turn Charge, OHKOs everything that has over 5 stacks of Mark of Dog.) Absorbs any damage dealing over 100,000 damage when at Max until 25% HP and over 40,000 damage when at 1/4th of it's HP (Yeah I nerfed it due to the OP Scale...). It will spam Barkbarkbark or Arfarfarf (or even http://b3.ifrm.com/30592/38/0/e5072360//e5072360.png when if it's getting ridiculous full of spam)

UNDOG's main gimmick, the Mark of Dog. This is applied during several of UNDOG's attacks. When an entity dies with five stacks or more, it turns into a dog on death. When they gains ten stacks, it instantly turns into a dog. After losing half of it's health (2 bars of Determination if you use Determination), it inflicts one Mark of Dog stack on attack, although that should probably be buffed to 1 stack per 10,000 damage

There is a wave of Spoils when if they defeat all of these expect Alphys.

JSH-Mech Mk.I (Created by Engie_Ninja/Verdana. Originates in Pain and Suffering. Is Original? Yes.) Stats and abilities
HP 400000/400000
Passive: All attacks apply Trigger Burn, a Damage over Time debuff that can stack up to 3 times with itself. Can minicrit, but not crit. Fades away after 3 turns of not being reapplied.
Passive - BARRIER 10000: If an attack deals more than 10000 damage in one hit, 90% of the post-Barrier damage is resisted.
Passive - MECH: Upon health reaching 0, activates a Kamikaze phase.
Charged attack - Azure Inferno: |||
Kamikaze Attack - Flames Of Armageddon: Can only be used in the Kamikaze phase.

Spoil of war - Cinderhulk
Passive: Generates a barrier on the wielder that absorbs damage from any attack that deals more than half their health in damage. Can absorb a total of 30 damage before breaking, needing to spend 3 turns to recharge and disabling the active while recharging.
Active: Disables the barrier, but causes the wielder to apply Trigger Burn on each of their attacks and grants a 30% chance for any attack to minicrit for 3 turns.

Trivia: The JSH-Mech is known as Joshua-Mech because it is almost similar to the entity named Joshua from 0rigins (both made by Engie_Ninja)

Note: I modified the JSH-Mech to make it to be a boss style so this might cause chaos on non allied entities.

Splin(t)er Flagship (Creators: The_Topazian, pionoplayer and Battlefury13. Originates in Pain and Suffering. Is Original? Based on ChaosCreeper's Splinter Entities, Creatures and Machines, but still Yes.)
Each weapon can be used once per turn, as part of the below attacks. The Flagship starts with 4 splinter turrets active.
Airborne/Floating
Hull: 800,000/800,000 [If (t)his is broken, ©ore a©©ess is given wi(t)hou(t) going (t)hrough (t)he ship. Due (t)o (t)he already gli(t)chy ©omposure of (t)his ship, i(t) ©annot die from lack of in(t)egri(t)y.]
©ore HP: 300,000/300,000
A(t)(t)a©ks:
Unless said o(t)herwise, all a(t)(t)a©ks infli©(t) SPLIN(T)ERED:
3000 damage for (t)wo rounds.
Barrage. Heavy damage. Needs four (t)urre(t)s.
Bombard: No(t) as heavy as Barrage, but hi(t)s up (t)o [NUMBER OF (T)URRE(T)S] enemies.
Fo©us: Needs one weapon. Uses all weapons for (t)his (t)urn. Deals ex(t)reme damage, bu(t) all weapons are used and ©anno(t) be used anymore (t)his (t)urn.
Splin(t)erball: Fired by (t)he Splin(t)er ©annon. Deals ex(t)reme damage and hi(t)s up (t)o (t)hree enemies.
Extremely Basic A(t)(t)a©ks: Weaker versions of Barrage exis(t) for (t)wo and one turre(t)s.
(T)hose are ©alled Blas(t) (2) and Sh(o)t (1)

Passive: Splin(t)er. For every a(t)(t)a©k, release one Splin(t)er, dealing 3000 damage (t)o a random enemy. Releases more for every 10000 damage (t)o (t)he hull. Does not infli©(t) SPLIN(T)ERED
Passive: Hidden Weapons. If all weapons are des(t)royed, ac(t) as if (t)wo (t)urrets and a grea(t)ly weakened splin(t)er ©annon are a©(t)ive.

Spe©ials:
Splin(t)er Swarm: |||||. Deals 8000 (t)o all enemy (t)argets.
(T)riple Splinter: |||. Deals (t)he damage of Blas(t) (t)o (t)hree en(t)i(t)ies.
(T)ree©hop: ||||||: Chop down all (t)he (t)rees and absorb (t)he wood. Heals ©ore for 30000, bu(t) adds (o)ne (t)(o) (t)he use time of (T)reech(o)p

AREAS INSIDE (T)HE FLAGSHIP
(T)elepor(t)er De©k:
Eleva(t)or [leads (t)o Weapons Deck, (t)akes 1 (t)urn to opera(t)e. ©an only be opera(t)ed when all ©hair Knigh(t)s are dead.]
©hair Knigh(t): 25000/25000 HP. Has (t)wo a(t)(t)a©ks. Only one of (t)hem, s(t)un is a bi(t) s(t)rong. 25% resis(t)ance (t)o physi©al a(t)(t)a©ks due (t)o armor.
©harge: S(t)uns (t)he (t)arget. Medium damage
Lan©e: Massive damage, bu(t) redu©ed damage af(t)er use.

Weapons De©k:
Splin(t)er (T)urrets 20000/20000 x4. Can a(t)(t)a©k one en(t)i(t)y on (t)he ba(t)(t)lefield for 5000 damage while manned. If manned, ©rew manning i(t) mus(t) be killed.
Mann. ©o. Brand Chair 15000/15000. Manning the (T)urre(t)s One for each turrent.
Passive: Mann. ©o: ©an use Mann. ©o weapons (t)o defend
Damaged (T)able (T)ank: 40000/120,000. [N]. Under a(t)(t)a©k from ©hairs.
An(t)i-(T)ank ©hairs 15000/15000. 3x. High damage (t)o (t)anks, low damage to everything else. Fo©used on the (t)able (t)ank.
10 Possessed ©hairs. 4000 HP each. Massive a(t)(t)ack, but (t)akes mini©ri(t)s from fire.

©orrup(t)ed ©ap(t)ain: 180,000/180,000 HP [MINIBOSS, KILL (T)O PRO©EED] Double Action
Spe©ial A(t)(t)a©ks:
Gi(t) ‘em, lads! |||: Summons a firs(t) hand in (t)he same area, wi(t)h 50k HP and no spe©ials, but massive attack©an only be used on©e.
Saber ©all ||||: Summons two Enhan©ed Sabers in (t)he same area, as des©ribed in Ire’s post.
Normal attacks:
Flin(t)lock: Deals large damage, but (t)akes one (t)urn (t)o reload because flin(t)lock pis(t)ols (t)ake forever to reload. And we mean a (t)urn, no abuse of (t)he double action (t)o use i(t) every (t)urn.
Yo Ho and a Bottle of RUM!: Heals 25000 HP. Used below 1/8 HP. Grants the “RUM!!!!!!!” modifier, giving everything he attacks a 20% evasion chance, but increases attack damage.

©rew door one: Righ(t) nex(t) (t)o spawn. 50000/50000 hp, mus(t) kill (t)he Corrupted Captain (t)o attack. Leads to (T)hrone Room.
©rew door (t)wo: Leads (t)o a (t)iny zone wi(t)h a player cap of (t)wo. S(t)uns a random entity on kill, because some idio(t) showed i(t) fnaf. Leads (t)o Shield Gen Room.

SHIELD GEN. ROOM:
Backup ©aller: (T)akes a©(t)ion before players. Summons (t)wo enhanced ©haos Sabers in (t)he Weapon’s De©k, and a©(t)iva(t)es as soon as ©rew Door (T)wo is broken. 20000/20000 hp.
Shield Gen: Preven(t)s (t)he firs(t) a(t)(t)a©k on (t)he ©ore, and pla©es a 20000 hp shield (t)o blo©k further a(t)(t)acks. 10000/10000 HP.
Room contains a Possessed Chair. Three of them, in fact.

(T)HRONE ROOM:
©haos’s Favori(t)e ©hair: 166,666/166,666 HP
CHAIR.
Passive: ©haos’s Favori(t)e ©hair: If ©haos (One of (t)he Ire©reeper's Personas/Characters) is in (t)he same area as (t)his ©hair, gain mini©ri(t)s and 2 healing per (t)urn.

ON©E (T)HIS IS DEAD, THE ©ORE ©AN BE A(T)(T)A©KED. HOWEVER, IF (T)HE REINFOR©EMEN(T) ©ALLER IS NO(T) DEAD, IT WILL S(T)ART SPAWNING ENHAN©ED ©HAOS SABERS IN (T)HIS ROOM.

Splin(t)er ©annon: 50,000/50,000 HP
Will a(t)(t)a©k once all four (t)urre(t)s are dead. Deals heavy damage (t)o an en(t)i(t)y on (t)he ba(t)(t)lefield bu(t) (t)akes a (t)urn to re©harge.


Too much entities in dis paig, not expanding it more... however, I will make page 5 next time.

Originally posted on 2016-04-22 21:45:00
PMEmail
^
Pricey12345
 Posted: Aug 11 2018, 06:56 PM
Quote

Descendant
Group: Members
Posts: 540
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



Continued from http://s15.zetaboards.com/DTG_Forums/singl...75796&t=8346580

Deaths:

Justicar uses her Oath Power to take out Dr. Andonuts and the Original Megalovania is no more and no longer to be heard

Day 8
Teams:

Teem For Star (TFS) Part of the Two

Made of:
Star/FBSN
General Tor's Mechsuit
Dialga
Dark Bowser

The Overworlds (TOW)

Made of:
Pricey12345
Ninjatwist321
Sp00pinat0r
Sir Shield
Lunai
Shadow Magician
Light Magician
Elite Swordmaster
Infernal Skeletal Titan

The Homelands (THL)

Made of:
Talist
Curac
Leicteron
Balloonsera
Balloonian
Miraj
Fordwing
Justicar

Pro-Homuras [PH] Part of the Two

Made of:
ConsumerOfAll
Dr. Andonuts
Homulilly and her Doll Army
Love

stevei's Conflict Alliance

Made of:
stevei and his own army

Players:

Pricey12345 (TOW) HP: 14/20 (x4) Damage Increase: 0% Has no armour Spoils: The Zeroth Ball: IIIII, Alchemical Symbol: 30/30

Star/FBSN (TFS) HP: 13/20 (x5) Damage Increase: 0% Has no armour

Talist (THL) HP: 6/20 (x5) Damage Increase: 0% Has no armour (Charm Layer: 1/20) Spoil: The Power Cleaner

Bob the Temmie HP: 16/20 (x3) Damage Increase: 0% Has weak armour

John/ProofofConcept HP: 14/20 (x5) Damage Increase: 0% Has no armour

Crusher48 HP: 15/20 (x5) Damage Increase: 0% Has no armour

EngieNinja/Walker HP: 15/20 (x5) Damage Increase: 0% Has no armour

Ninjatwist321 HP: 9/20 (x5) Damage Increase: 0% Has no armour

ConsumerOfAll [PH] HP: 19/20 (x4) Damage Increase: 0% Has no armour

Hezetor HP: 16/20 (x5) Damage Increase: 0% Has no armour (Holding 2 of Spades)

Entities:

Cuarc (THL) HP: 4/4 (1 Hit and it's done.) 985% Position Uncertainty, 15% Velocity Uncertainty. Matter Collection: 2/5 (NU and Enemy).

Leicteron (THL) HP: 4/4 (1 Hit and it's done.) 985% Position Uncertainty, 15% Velocity Uncertainty. Matter Collection: 0/5. Primed Matter: 0/3.

Noob King HP: 7,000/125,000 50% chance of being Stupid but goes berserk when Newb King dies.

Newb King HP: 26,000/125,000 50% chance of being Stupid but goes berserk when Noob King dies.

The Dead Pool HP: 69,000/100,000 20% dodge from the Oceanic Platform. Cannons: Deals bonus damage against groups. Damage can be split among multiple entities. Contains Sea Dog TRANSFORMED (Sea Dog's Part: HP: 30,000/30,000 U.R.F.: Give Ultra Rapid Fire to a random Ally every third turn starting with the first. Targets with U.R.F. double their action. Lasts 1 turn. It's still a Manatee: When near a body of water, gain 30% dodge chance and heal at the end of each turn. Yargh: II Summon Seagrass/Algae Mana Pool: IIII Good Dog: IIII True U.R.F.: IIIIIII)

Pirate Dog HP: 6,000/6,000 (x2)

Shadow Magician (TOW) HP: 200,000/200,000, Shadow MP 53/60 +3 Shadow MP per turn Shadow Recharge: III

Light Magician (TOW) HP: 170,000/185,000, Light MP Maximum 65/75 +4 Light MP per turn, Light Recharge III (Oathed by Justicar) Minor Heal Boost and Dodge Rate +10% for 2 turns.

Elite Swordmaster (TOW) HP: 110,000/120,000 Spinning Slash: III Triple Stab: II

Balloonsera (THL) HP: 230,000/250,000 Inflation: [MIN|LOW|MID|HGH|MAX] (Charm Layer: 3/20)

Balloonian (THL) HP: 70,000/200,000 Mana: 25/25 (MAX). Gains +1 Mana at the START of each turn (excluding turn of play). Affinity: M:0 R:0 S:0. HAND: None (Charm Layer: 1/20)

Balelastrasz HP: 10,000/10,000 Power: 4,000 While this is alive, Balloonian's cards all cost 1 less mana. Is a dragon

BalloonWing Corruptors HP: 6,000/6,000 (x2) Power: 10,000

Balloonmagus HP: 12,000/12,000 Power: 8,000 Is a dragon

Nightmare Balloonmedes HP: 32,500/35,000 Power: 50,000 (MAX) Is a dragon

Citrustron Scurvybane HP: 65,000/65,000 Power: 15,000 Randomly gives a allied entity a extra charge point per turn.

Dark Bowser (TFS) HP: 31,000/38,500 Attacks cannot miss nor fail for ANY reason except countering-cannot dodge for ANY reason barring being taken off the entity list.

Infernal Skeletal Titan/IST (TOW) HP: 100,000/150,000 Deathly Dance: IIIII, and cannot act the turn after it uses this attack. Skellington Maneuver: IIIIII. Cannot be Burned and 50% Fire damage reduction Cannot move until the Infernal Titan Skull is returned or destroyed

Infernal Titan Skull HP: 50000/50000

Sans 5 Hits, 88% Dodge Rate but decreases every attack attempt on him, Current Target: N/A Current Pattern: None

Sp00pinat0r (TOW) HP: 262,500/300,000 Lunge of sp00p: II sp00py shield: IIIII Summon Crimson Skellies: IIIIII ULTIMATE: Sp00py Scary...: IIIIIIIIIII

Sir Shield (TOW) HP: 415,000/430,000 Cannot attack: Can bodyguard multiple entities at once and occasionally (20%) block attacks. Gets Extremely Angry if Lunai dies. Large Counter: III Reinforce Shield: IIII Summon Mini-Shield: IIIIII ULTIMATE, Shield of the Great Warlord: IIIIIIIIIIII. Guarding: Lunai, Sp00pinator and the I.S.T (Charm Layer: 1/20) (Oathed by Justicar) Dodge Rate +10% for 2 turns.

Powerful Reinforced Shield HP: 150,000/150,000 Protecting Lunai, the Shadow and Light Magician

Lunai (TOW) HP: 250,000/250,000, Cannot attack: Can heal. Gets Really Upset if Sir Shield dies. Healing Fire: III Heal Bunny: IIIII Healing Roar: IIIIIIII ULTIMATE, Blessing of the Heal Master: IIIIIIIIIIIIIII. (Protected by Sp00py Shield Ingenuity: 66,600/66,600 and the Mini Shield Ingenuity: 70,000/70,000) (Oathed by Justicar) Minor Heal Boost and Dodge Rate +10% for 2 turns.

Miraj (THL) HP: 163,750/200,000 Weakness: Can be charmed like a snake, can Captivate Entities. (Charming Fordwing, Balloonsera, Balloonian, Sir Shield and Talist)

Fordwing (THL) HP: 55,000/60,000, Stock: x5

Justicar (THL) HP: 155,000/170,000 Can place an Oath of Protection on any entity, Oathing Light Magician, Sir Shield and Lunai (Oath Damage Built: 0) (Protected by the Shadow Barrier Ingenuity: 25,000/25,000 and 40% damage resistance when get attacked while the Shadow Barrier is up.)

Koishi Komeji HP: 120,000/120,000 Current Spellcard: "Subterranean Rose" (Koishi's attackers take 1/3 of the damage that they deal to Koishi, while anyone who kills a Enemy takes 1/8 of that Enemy's total health.), Current Pattern: Blooming Roses

Psy-Godmodder 1 Hit, 90% Dodge Rate (Also Godmods Player's attacks)

The World's Best Minecraft Player HP: 9/25 Extremely adept at dodging! (70% Dodge Rate) Penetrating!

Blackstorm Zineous HP: 22,000/210,000 Specials: Summon Lightning Elemental, Thunder Rage, Static Spark and Discharge III Summon Dark Nimbuses III Bomber II Shock Shield (2 USES LEFT, ONLY AT 2,000 HP) Passive: Static

General Tor's Mechsuit (TFS) HP: 172,500/175,000 Energy Ball III Background Barrage IIII Activates Phantom Strike, Rocket Storm if it has 3 Energy Balls. Energy Ball count: 3 (15% for the attacks made on this will fail.), Phantom Strike, Rocket Storm Ready!

Dialga (TFS) HP: 158,500/200,000, Moves: Flash Cannon, Dragon Claw, Aura Sphere and Roar of Time (Cannot be used until Primal Reversion). Special: Primal Reversion at 50% health.

Terror Creeper HP: 65,000/70,000, Can send Minicreepers to stun others; Explodes (Activates the 3 turn Does Not Goes Gentle) when at low life.

Terror Zombie HP: 60,000/100,000, Guarding Terror Creeper. Can inflict Infection on attack.

CharaIsInnocent/Cia HP: 8/20 (x3) Gets Stronger per Kill. Level 2/5 (25% damage increase) (It really really hates Sans.)

Mook Tank HP: 158,000/250,000 Artillery Shot II

stevei HP: 380/500 (x2) has lesser armour Conflict: IIII

stevei's army: (has 223 Corrupted Goombas, 100 Green and Red (Homing) Corrupted Koopas, 50 Corrupted Shy Guys and 25 Corrupted Hammer Bros) 2,000/2,000 HP each

Homulilly [PH] HP: 235,000/300,000 HP, Despair: III, Funeral: III, Endless Walk: IIIII, Field (USED) End: IIIIIIII

Clara Dolls HP: 10/10 (x7), Fake Tears: III

Lotte HP: 500/500 (x13)

Luiselotte HP: 500/500 (x12) Sturdy

Liese HP: 250/250 (x10), 10% Dodge Rate

Lilia HP: 500/500 (x5) Very Sturdy

Love [PH] HP: 340/400 Has Weak Armour Mass Heal: III. Arrow Rain: III. Rebirth: IIIII.

Meguca HP: 12/12 (Dies with the Witch)

Witch HP: 50,000/50,000 (Dies with Meguca)

Couch Potato HP: 38,400/200,000 Attacks until every third turn Infected

Tahm Kench HP: 199,000/250,000

Nihilumbra HP: 250,000/250,000 Current Colour: RAINBOW, Rainbow: IIIIIIII 2 TURNS REMAINS.

Bosses:

ALL OF THEM ARE DEFEATED!

Disembodied Heart: HP 295,000/300,000 Spawns enemies. Banished for 1 turn

Twitchy's Deck of Cards: 8/12. Discard Pile: Strength, High Priestess and Chaos Card

[spoiler=The Great Colosseum Areas]Main Area: EVERYTHING ELSE LIVES HERE.
Great Forest: None
Eldrich Mountain: The Overworlds, The Homelands, Teem For Star, Homulilly and her Doll Army, stevei and his Corrupted Army, Consumer, Koishi, Bob the Temmie, The Original Terror Duo, Couch Potato, Walker, Hezetor and Zineous lives there. Weather: None Terrain: Eldrich Field: Every non-PH and TFS has a 10% chance of going Insane each turn
Shifting Desert: None
Beautiful Beach: None


Main Area Events:

The Worlds Best Minecraft Player tries to attack the Psy-Godmodder with his awesome moves but what a fail.

Sans waits.

Psy-Godmodder tries the Psy-Hammer on Sans but miss.

The Mook Tank fires a Artillery Shot at Tahm Kench for 35,000 damage.

Crusher tries to talk to Sans but however, Sans is not a Godmodder anymore (but a Ridiculous Entity) however, Crusher make Sans lose 1 Dodge Rate

John tries to slap Sans but miss.

Tahm Kench uses Bargain on The Dead Pool for 15,000 HP and tries to hit Sans but miss

Nihilumbra strikes The World's Best Minecraft Player for 4 damage.

The Noob King slaps Sans but miss.

The Newb King also slaps Sans but miss.

The Dead Pool shoots Sans but miss, but The U.R.F Sea Dog gives Nihilumbra with U.R.F.

The Pirate Dogs attempt to attack Sans but miss.

Main Area Events Turn 2:

All Entities charges up 1 point to their skills!

The Worlds Best Minecraft Player chucks a Potion of Harming on Sans but miss.

Sans is nearly ready for a bad time to all entities in the area.

Psy-Godmodder attempt to nail Sans on the floor but miss.

The Mook Tank shoots Sans but miss.

Tahm Kench uses Bargain on The Dead Pool for 15,000 HP and uses Tongue Lash on the Newb King for 12,500 damage

Nihilumbra smashes down the Mook Tank for 40,000 damage.

The Noob King slaps Sans but miss.

The Newb King also slaps Sans but miss.

The Dead Pool shoots Sans but miss, and The U.R.F Sea Dog uses Good Dog to summon 3 Dog Trainers.

The Pirate Dogs attempt to attack Sans but miss.

The Dog Trainers attempt to attack Sans but miss.

Eldrich Mountain Events Turn 1:

Nightmare Balloonmedes and the Disembodied Heart lose 5,000 HP.

The Disembodied Heart has returned to attempt to cause more chaos.

Homulilly uses Despair to make the Weather make Sky Tears and her Doll and Familiar Army rushes to the Disembodied Heart for 13,000 damage.

Love slaps the Disembodied Heart for 14,000 damage.

Meguca hits the Disembodied Heart for 7,000 damage.

The Witch attacks the Disembodied Heart for 7,000 damage.

Bob hits the Disembodied Heart for 8,000 damage.

CharaIsInnocent wants to grind some more for another level so it stabs 12 Corrupted Goombas, enough to level up and gain another Respawn and Damage Boost.

stevei deals 25,000 damage to the Disembodied Heart and his army beats up the Disembodied Heart for 30,000 damage.

Zineous uses Bomber to damage the next attacker.

Star made Miraj to make her Charm him, and he taunts her but she is not responding to him (Expect when she fell at 50,000 HP, she starts attacking.) user posted image (:wutface:) Star loses 4 HP from Zineous's Bomber Skill.

Star also hits Justicar for 6,000 Barrier damage (Justicar gains 6,000 Oath Power)

General Tor's Mechsuit used the ultimate, Phantom Strike, Rocket Storm. Rocket Storm blasts Sir Shield (Justicar gains 20,000 Oath Power), the Disembodied Heart and the Infernal Titan Skull for 20,000 damage and Phantom Strike deals 70,000 damage to Lunai (Justicar gains 70,000 Oath Power) (auto-penned from Sir Shield and the Powerful Reinforced Shield and smaller shields) and the 3 Energy Balls got destroyed.

Dialga used Dragon Claw at the Light Magician but blocked by the Powerful Reinforced Shield dealing 17,500 damage.

Dark Bowser punches the Shadow Magician twice but blocked by Powerful Reinforced Shield dealing a total of 26,000 damage.

Consumer hits Justicar for 9,000 Barrier damage (Justicar gains 9,000 Oath Power).

Koishi deals 40,000 damage to the Disembodied Heart.

Hezetor hits the Disembodied Heart for 15,000 damage.

Walker stabs the Disembodied Heart for 15,000 damage.

The Terror Creeper hits the Disembodied Heart for 15,000 damage.

The Terror Zombie bites the Disembodied Heart for 15,000 damage.

The Couch Potato strikes the Disembodied Heart for 20,000 damage.

I use the Zeroth Ball on Sp00pinat0r, The Infernal Titan Skull, Balloonsera, Balloonian and Justicar gaining all Minicrits for 2 turns.

Sp00pinat0r uses Summon Crimson Skellies to make 5 more Crimson Skeletons

The Crimson Skeletons took advantage and deals 10,000 damage to the Disembodied Heart

Lunai uses Healing fire on Balloonian for 50,000 HP.

Sir Shield uses Summon Mini-Shield to put the small shield on Justicar.

The Giant Reinforced Shield is floating.

The Shadow Magician uses Shadow Barrier on the Light Magician while expending 10 Shadow MP.

The Light Magician uses Light Heal on Nightmare Balloonmedes for 12,500 HP again.

The Elite Swordmaster used Triple Stab on the Disembodied Heart for 10,000 damage.

Ninjatwist punches the Disembodied Heart for 10,000 damage.

The Infernal Titan Skull uses Flame Blast to deal 48,000 minicrit damage to the Disembodied Heart.

Talist strikes Koishi for 7,000 damage

Curac uses it's Subatomic Disassemble on the ground giving it a NU Matter.

Leicteron fires it's Chemical Beam on the Disembodied Heart dealing 15,000 damage.

Justicar uses her Oath Power to take out Koishi (Minicrits helped her) and Koishi flies off to Gensokyo.

Miraj charms Sir Shield.

Fordwing uses Flash Cannon on Consumer for 1 damage.

Balloonsera uses her Dream Cards to roll a 3 and places the Nightmare Balloonmagus giving it 15,000 Power and HP.

Balloonian thinks of another idea but he has to refresh his cards to get himself started again.

Balelastrasz punches Bob for 1 damage.

The BalloonWing Corruptors deals 10,000 damage to the Disembodied Heart

Nightmare Balloonmagus critical destroys the Disembodied Heart.

Nightmare Balloonmedes gobbles up the Couch Potato whole.

Citrustron Scurvybane give the random Charge Up to the Elite Swordmaster's Spinning Slash and hits General Tor's Mechsuit for 15,000 damage.

Giant Mountain Events Turn 2:

All Entities charges up 1 point to their skills, Nightmare Balloonmedes and Balloonmagus loses 5,000 HP

Homulilly stops moving for a bit the rest of her army destroys 7 Corrupted Goombas.

Love uses Rebirth to create another Meguca and the Witch

2 Megucas murderify 7 Corrupted Goombas.

2 Witches murderify 7 Corrupted Goombas.

Bob hits the Witch for 10,000 damage.

CharaIsInnocent stabs Zineous taking him out of the game and gains another level gaining another Respawn and Damage Boost (The Last level needs about 2 50 Post Entity Kills (more kills when attacking smaller entities)).

stevei deals 20,000 damage to Homulilly and his army destroys an Clara Doll.

Star punches Miraj for 5,000 damage.

General Tor's Mechsuit used Background Barrage on Sir Shield.

Dialga used Dragon Claw at the Light Magician but blocked by the Powerful Reinforced Shield dealing 17,500 damage.

Dark Bowser punches the Shadow Magician twice but blocked by Powerful Reinforced Shield dealing a total of 26,000 damage.

Consumer hits Justicar destroying her Shadow Barrier .

Hezetor kills 5 Corrupted Goombas by doing a Goomba stomp on them.

Walker strikes the Terror Zombie 15,000 damage.

The Terror Creeper hits stevei for 6 damage.

The Terror Zombie eats up 7 Corrupted Goombas.

I smash 7 Corrupted Goombas on the floor.

Sp00pinat0r sends the Sp00py Shield on Justicar.

Lunai used Healing Roar on herself, Sir Shield and Balloonian for 40,000 HP each.

Sir Shield used Large Counter to counter attacks next turn.

The Shadow Magician uses Shadow Barrier on Sir Shield while expending 10 Shadow MP.

The Light Magician uses Light Heal Bomb on herself, Sir Shield and the Infernal Skeletal Titan for 40,000 HP each.

Ninjatwist punches Star for 2 damage.

The Infernal Titan Skull uses Flame Blast to deal 48,000 minicrit damage to Homulilly.

Talist uses the Power Cleaner on Homulilly dealing 40,000 damage and dealing 80 damage to stevei.

Curac uses it's Subatomic Disassemble on stevei dealing 4 damage giving it a Enemy Matter.

Leicteron fires it's Chemical Beam on the Corrupted Goombas destroying 7 of these.

Justicar oaths the Giant Reinforced Shield.

Miraj charms Justicar.

Fordwing uses Flash Cannon on Consumer for 1 damage.

Balloonsera used Bring Rest on the stevei for 7 damage.

Balloonian bites (expends 3 mana) Homulilly for 5,000 damage and restoring 5,000 HP then summons another Balelastrasz (expends 5 mana), another Balloonmedes (expends 5 mana), 2 extra BalloonWing Corruptors (expends 6 mana) a Balloonmagus (expends 6 mana) and ends with no mana (BalloonWing Corruptors destroys 2 Witches and killing 2 Megucas instantly from each Witch gets destroys and kills 20 Corrupted Goombas)

Balelastrasz punches Bob for 1 damage.

The BalloonWing Corruptors deals 5 damage to stevei

Nightmare Balloonmagus deals 23,000 damage to the Homulilly.

Nightmare Balloonmedes takes out 25 Corrupted Goombas

Citrustron Scurvybane gives the random Charge Up to the Shadow Magician and hits Homulilly for 15,000 damage.

Any new Card Minions do not attack this turn.

and All Projectiles from Background Barrage fails to hit Sir Shield.

All Done for this day![/spoiler]

Deaths:

CharaIsInnocent stabs Zineous taking him out of the game and gains another level gaining another Respawn and Damage Boost (The Last level needs about 2 50 Post Entity Kills (more kills when attacking smaller entities)).

Nightmare Balloonmedes gobbles up the Couch Potato whole

Justicar uses her Oath Power to take out Koishi (Minicrits helped her) and Koishi flies off to Gensokyo.

Day 9
Teams:

Teem For Star (TFS) Part of the Two

Made of:
Star/FBSN
General Tor's Mechsuit
Dialga
Dark Bowser

The Overworlds (TOW)

Made of:
Pricey12345
Ninjatwist321
Sp00pinat0r
Sir Shield
Lunai
Shadow Magician
Light Magician
Elite Swordmaster
Infernal Skeletal Titan

The Homelands (THL)

Made of:
Talist
Curac
Leicteron
Balloonsera
Balloonian
Miraj
Fordwing
Justicar

Pro-Homuras [PH] Part of the Two

Made of:
ConsumerOfAll
Dr. Andonuts
Homulilly and her Doll Army
Love

stevei's Conflict Alliance

Made of:
stevei and his own army

Players:

Pricey12345 (TOW) HP: 14/20 (x4) Damage Increase: 0% Has no armour Spoils: The Zeroth Ball: IIIII, Alchemical Symbol: 30/30

Star/FBSN (TFS) HP: 7/20 (x5) Damage Increase: 0% Has no armour (Charm Layer: 1/20)

Talist (THL) HP: 6/20 (x5) Damage Increase: 0% Has no armour (Charm Layer: 1/20) Spoil: The Power Cleaner: IIIII

Bob the Temmie HP: 14/20 (x3) Damage Increase: 0% Has weak armour

John/ProofofConcept HP: 14/20 (x5) Damage Increase: 0% Has no armour

Crusher48 HP: 15/20 (x5) Damage Increase: 0% Has no armour

EngieNinja/Walker HP: 15/20 (x5) Damage Increase: 0% Has no armour

Ninjatwist321 HP: 9/20 (x5) Damage Increase: 0% Has no armour

ConsumerOfAll [PH] HP: 17/20 (x4) Damage Increase: 0% Has no armour

Hezetor HP: 16/20 (x5) Damage Increase: 0% Has no armour (Holding 2 of Spades)

Entities:

Cuarc (THL) HP: 4/4 (1 Hit and it's done.) 985% Position Uncertainty, 15% Velocity Uncertainty. Matter Collection: 4/5 (NU, Enemy, NU and Enemy).

Leicteron (THL) HP: 4/4 (1 Hit and it's done.) 985% Position Uncertainty, 15% Velocity Uncertainty. Matter Collection: 0/5. Primed Matter: 0/5.

Noob King HP: 7,000/125,000 50% chance of being Stupid but goes berserk when Newb King dies.

Newb King HP: 13,500/125,000 50% chance of being Stupid but goes berserk when Noob King dies.

The Dead Pool HP: 99,000/100,000 20% dodge from the Oceanic Platform. Cannons: Deals bonus damage against groups. Damage can be split among multiple entities. Contains Sea Dog TRANSFORMED (Sea Dog's Part: HP: 30,000/30,000 U.R.F.: Give Ultra Rapid Fire to a random Ally every third turn starting with the first. Targets with U.R.F. double their action. Lasts 1 turn. It's still a Manatee: When near a body of water, gain 30% dodge chance and heal at the end of each turn. Yargh: II Summon Seagrass/Algae Mana Pool: IIII Good Dog: IIII True U.R.F.: IIIIIII)

Pirate Dog HP: 6,000/6,000 (x2)

Dog Trainer HP: 7,000/7,000 All dogs are good dogs and have 30% dog chance

Shadow Magician (TOW) HP: 200,000/200,000, Shadow MP 39/60 +3 Shadow MP per turn Shadow Recharge: III

Light Magician (TOW) HP: 185,000/185,000, Light MP Maximum 49/75 +4 Light MP per turn, Light Recharge III (Oathed by Justicar) (Protected by the Shadow Barrier Ingenuity: 25,000/25,000 and 40% damage resistance when get attacked while the Shadow Barrier is up.)

Elite Swordmaster (TOW) HP: 110,000/120,000 Spinning Slash: III Triple Stab: II

Balloonsera (THL) HP: 230,000/250,000 Inflation: [MIN|LOW|MID|HGH|MAX] (Charm Layer: 3/20)

Balloonian (THL) HP: 160,000/200,000 Mana: 25/25 (MAX). Gains +1 Mana at the START of each turn (excluding turn of play). Affinity: M:0 R:0 S:0. HAND: EVERY CARD HE HAS (Includes some Cards which are Dupes.) (Charm Layer: 1/20)

Balelastrasz HP: 10,000/10,000 (x2) Power: 4,000 While these is alive, Balloonian's cards all cost 2 less mana. (Max: 3 Bales) Is a dragon

BalloonWing Corruptors HP: 6,000/6,000 (x4) Power: 10,000 (Max: 5 BalWinCors)

Balloonmagus HP: 12,000/12,000 Power: 8,000 Is a dragon

Nightmare Balloonmagus 22,000/27,000 Power: 8,000 Is a dragon (Yay Double Cards FTW but that is getting Cheap so I will limit this to 2 Balloonmaguses)

Balloonmedes HP: 20,000/20,000 Power: 0 Is a dragon

Nightmare Balloonmedes HP: 35,000/35,000 Power: 50,000 (MAX) Is a dragon

Citrustron Scurvybane HP: 65,000/65,000 Power: 15,000 Randomly gives a allied entity a extra charge point per turn.

Dark Bowser (TFS) HP: 31,000/38,500 Attacks cannot miss nor fail for ANY reason except countering-cannot dodge for ANY reason barring being taken off the entity list.

Infernal Skeletal Titan/IST (TOW) HP: 140,000/150,000 Deathly Dance: IIIII, and cannot act the turn after it uses this attack. Skellington Maneuver: IIIIII. Cannot be Burned and 50% Fire damage reduction Cannot move until the Infernal Titan Skull is returned or destroyed

Infernal Titan Skull HP: 30,000/50,000

Sans 5 Hits, 72% Dodge Rate but decreases every attack attempt on him, Current Target: N/A Current Pattern: None

Sp00pinat0r (TOW) HP: 262,500/300,000 Lunge of sp00p: II sp00py shield: IIIII Summon Crimson Skellies: IIIIII ULTIMATE: Sp00py Scary...: IIIIIIIIIII

Crimson Skeleton: HP 12,000/12,000 (x5)

Sir Shield (TOW) HP: 430,000/430,000 Cannot attack: Can bodyguard multiple entities at once and occasionally (20%) block attacks. Gets Extremely Angry if Lunai dies. Large Counter: III Reinforce Shield: IIII Summon Mini-Shield: IIIIII ULTIMATE, Shield of the Great Warlord: IIIIIIIIIIII. Guarding: Lunai, Sp00pinator and the I.S.T (Charm Layer: 1/20) (Oathed by Justicar) (Protected by the Shadow Barrier Ingenuity: 25,000/25,000 and 40% damage resistance when get attacked while the Shadow Barrier is up.) I AM COUNTERING THESE RIGHT NOW...

Powerful Reinforced Shield HP: 63,000/150,000 Protecting Lunai, the Shadow and Light Magician

Lunai (TOW) HP: 220,000/250,000, Cannot attack: Can heal. Gets Really Upset if Sir Shield dies. Healing Fire: III Heal Bunny: IIIII Healing Roar: IIIIIIII ULTIMATE, Blessing of the Heal Master: IIIIIIIIIIIIIII. (Protected by Sp00py Shield Ingenuity: 66,600/66,600 and the Mini Shield Ingenuity: 70,000/70,000) (Oathed by Justicar)

Miraj (THL) HP: 158,750/200,000 Weakness: Can be charmed like a snake, can Captivate Entities. (Charming Fordwing, Balloonsera, Balloonian, Sir Shield, Talist and Star?)

Fordwing (THL) HP: 55,000/60,000, Stock: x5

Justicar (THL) HP: 155,000/170,000 Can place an Oath of Protection on any entity, Oathing Light Magician, Sir Shield, Lunai and the Powerful Reinforced Shield (Oath Damage Built: 0) (Protected by Sp00py Shield Ingenuity: 66,600/66,600 and the Mini Shield Ingenuity: 70,000/70,000)

Psy-Godmodder 1 Hit, 90% Dodge Rate (Also Godmods Player's attacks)

The World's Best Minecraft Player HP: 9/25 Extremely adept at dodging! (70% Dodge Rate) Penetrating!

General Tor's Mechsuit (TFS) HP: 157,500/175,000 Energy Ball III Background Barrage IIII Activates Phantom Strike, Rocket Storm if it has 3 Energy Balls. Energy Ball count: 0 (0% for the attacks made on this will fail.)

Dialga (TFS) HP: 158,500/200,000, Moves: Flash Cannon, Dragon Claw, Aura Sphere and Roar of Time (Cannot be used until Primal Reversion). Special: Primal Reversion at 50% health.

Terror Creeper HP: 65,000/70,000, Can send Minicreepers to stun others; Explodes (Activates the 3 turn Does Not Goes Gentle) when at low life.

Terror Zombie HP: 45,000/100,000, Guarding Terror Creeper. Can inflict Infection on attack.

CharaIsInnocent/Cia HP: 8/20 (x5) Gets Stronger per Kill. Level 4/5 (75% damage increase) (It really really hates Sans.)

Mook Tank HP: 118,000/250,000 Artillery Shot II

stevei HP: 278/500 (x2) has lesser armour Conflict: IIII

stevei's army: (has 124 Corrupted Goombas, 100 Green and Red (Homing) Corrupted Koopas, 50 Corrupted Shy Guys and 25 Corrupted Hammer Bros) 2,000/2,000 HP each

Homulilly [PH] HP: 84,000/300,000 HP, Despair: III, Funeral: III, Endless Walk: IIIII, Field (USED) End: IIIIIIII

Clara Dolls HP: 10/10 (x6), Fake Tears: III

Lotte HP: 500/500 (x13)

Luiselotte HP: 500/500 (x12) Sturdy

Liese HP: 250/250 (x10), 10% Dodge Rate

Lilia HP: 500/500 (x5) Very Sturdy

Love [PH] HP: 340/400 Has Weak Armour Mass Heal: III. Arrow Rain: III. Rebirth: IIIII.

Tahm Kench HP: 164,000/250,000

Nihilumbra HP: 250,000/250,000 Current Colour: Red, Rainbow: IIIIIIII

Bosses:

ALL OF THEM ARE DEFEATED RLLY DIS TIEM.

Twitchy's Deck of Cards: 8/12. Discard Pi///NOTICE-ME-CARD-TAKERS///le: Strength, High Priestess and Chaos Card

[spoiler=The Great Colosseum Areas]Main Area: EVERYTHING ELSE LIVES HERE.
Great Forest: None
Eldrich Mountain: The Overworlds, The Homelands, Teem For Star, Homulilly and her Doll Army, stevei and his Corrupted Army, Consumer, Koishi, Bob the Temmie, The Original Terror Duo, Couch Potato, Walker, Hezetor and Zineous lives there. Weather: None Terrain: Eldrich Field: Every non-PH and TFS has a 10% chance of going Insane each turn
Shifting Desert: None
Beautiful Beach: None


Main Area Events:

The Worlds Best Minecraft Player pokes Sans but it dont work on him...

Sans before he do the massacree,

Sans: it's a beautiful day outside. birds are singing, flowers are blooming...

Sans: on days like these, kids like you....

Sans: S h o u l d b e b u r n i n g i n h e l l.

and Sans begun his crazy Karmic Retribution massacre by using Gasterplus. Massive skeletal heads burst forth from the horizontal/vertical axies from every entity. They quickly open their mouths and unleash powerful beams at Nihilumbra, Mook Tank and Tahm Kench (dealing 250 damage each Entity/Player Action because almost Any Sans attacks are NERFED).

Psy-Godmodder got mad and tries to smash down on Sans but miss.

The Mook Tank shoots Sans but miss.

Crusher kicks Sans in his BUTT but hits him taking a hit

Sans: thats not nice kicking me in that back area like that...

John tries do the same on Sans but fail.

Tahm Kench uses Bargain on himself for 15,000 HP and tries to hit Sans but miss

Nihilumbra goes pew pew on Sans but miss.

The Noob King slaps Sans but miss.

The Newb King also slaps Sans but miss.

The Dead Pool shoots Sans but miss, but The U.R.F Sea Dog uses Yargh to summon 2 extra Pirate Dogs.

The Pirate Dogs attempt to attack Sans but miss.

The Dog Trainers attempt to attack Sans but miss

Sans lost 11 Dodge from the Assault and deals 4,000 damage to Nihilumbra, Mook Tank and Tahm Kench.

Main Area Events Turn 2:

All Entities charges up 1 point to their skills!

The Worlds Best Minecraft Player chucks a Enderpearl at Sans hoping that he would Telefra-Nope The WBMP recieves 1 damage for a slap from a Paradox Stopper and a Failure on Sans.

Sans summons a DUNG-LOAD of Arrow Dispensers from the worlds and fires at every single Entity (expect The WBMP and the Psy-Godmodder).

Psy-Godmodder nails Sans on the cross and electricutes Sans taking a hit.

Sans: ouch...

The Mook Tank shoots a focused Artillery Shot at Sans right at the Cross where he is stuck and electricuted taking another hit.

Sans: so not cool that these ever tried...

Tahm Kench uses Bargain on himself for 15,000 HP and uses Tongue Lash on the Sans for 1 damage.

Sans: listen, if you gonna hit me once more time, you will gonna face my wrath.

Nihilumbra smashes down the Mook Tank for 40,000 damage.

The Noob King freaks out about massive barrage and defends himself.

The Newb King also defends himself.

The Dead Pool shoots Sans for the fourth time taking him out, and The U.R.F Sea Dog waits.

Sans fell on the floor beaten up however, he begun to glitch out

Sans: you hit me for the last time...

Sans' Eyes glows with rage and a angry smile before enveloped into darkness

Sans: Y O U ' D B E D E A D W H E R E Y O U S T A N D .

And Sans become Error Sans and dealing 10,000 damage to The Mook Tank, Tahm Kench, Nihilumbra, and The Dead Pool while killing all the Pirate Dogs and the Dog Trainers instantly.

Error Sans also restore to 75% Dodge Rate and shows his main weakness, 100% INTEGRITY (which is roughly 1,000,000 HP. Each 1% INTEGRITY is 10,000 HP each.)

Error Sans: i hope that these are gonna have a bad time for real this time but, whatever i wait.

Eldrich Mountain Events Turn 1:

Nightmare Balloonmedes and Nightmare Balloonmagus lose 5,000 HP.

Homulilly uses Funeral to bury the Giant Reinforced Shield for 40,000 damage (Justicar gains 40,000 Oath Power) and her Doll and Familiar Army deals 13,000 damage to the Giant Reinforced Shield. (Justicar gains 13,000 Oath Power)

Love uses Mass Heal on all TFS and [PH] for 5,000 HP and the Players healed for 1 HP.

Bob attacks CharaIsInnocent for 2 damage.

CharaIsInnocent destroys the Giant Reinforced Shield (Justicar gains 10,000 Oath Power).

stevei deals 6 damage to CharaIsInnocent wasting it's respawn and his army beats up Dark Bowser for 6,250 damage.

Star punches Justicar for 10,500 Sp00py Shield damage (She gains 10,500 Oath Power)

General Tor's Mechsuit used Energy Ball on Sir Shield for 42,000 damage (Justicar gains 42,000 Oath Power) and gets the Energy Ball.

Dialga used Dragon Claw at the Light Magician dealing 10,500 Shadow Barrier damage (Justicar gains 10,500 Oath Power).

Dark Bowser cannot attack (this turn only) due to Curse of Repetiveness.

Consumer hits Justicar for 9,000 Sp00py Barrier damage (Justicar gains 9,000 Oath Power + gaining a Charm).

Hezetor hits the Terror Zombie for 15,000 damage.

Walker stabs the Terror Zombie for 15,000 damage.

The Terror Creeper hits Walker for 3 damage.

The Terror Zombie infects Walker.

I use the Alchemical Symbol to summon my Disembodied Heart.

Sp00pinat0r uses Lunge of Sp00p on Homulilly for 13,000 damage.

The Crimson Skeletons deals 10,000 damage to Homulilly

Lunai heals Balloonian for 20,000 HP.

Sir Shield is still Countering...

The Shadow Magician uses Shadow Regen recovering 15 Shadow MP.

The Light Magician uses Light Heal on Balloonian for 12,500 HP.

The Elite Swordmaster used Spinning Slash on the Clara Doll for 3 damage.

Ninjatwist picks up the X - Wheel of Fortune from Twitchy's Deck of Cards

The Infernal Titan Skull uses Flame Blast to obliterate every Lottes and Leises (Dealing 9,000 damage) while draining all the Luiselottes and Lilias to 1 HP (Dealing 8,483 damage) and destroys a Clara Doll.

Talist strikes a Clara Doll for 1 damage

Curac uses it's Subatomic Disassemble on the Homulilly dealing 20,000 damage and giving it a Enemy Matter.

Leicteron fires it's Chemical Beam on General Tor's Mechsuit dealing 15,000 damage.

Justicar uses her Oath Power to deal 61,500 damage to Homulilly and the Nutcracker Witch is over (Expect the last of her Familiars and Clara Dolls).

Miraj charms Sir Shield.

Fordwing uses Flash Cannon on Consumer for 1 damage.

Balloonsera gets her Inflation to MAX.

Balloonian puts his Right hood up with the 83 Right Card collection (from his Wild Magic) and rolls 5 Wild Magics First is rolled a 46 gaining the Blessed Champion (He knew that a Nightmare Balloonmedes will deal 100K damage this turn if he uses it),

Second Roll is rolled a 71 gaining the Thoughtsteal (Intimidates 2 Attacks from Random Enemies for this turn),

Third Roll is rolled a 66 gaining the Mind Vision (Copies the Random Enemy Attack),

Fourth Roll is rolled a 15 giving a Savage Roar (Gives all Allies +4,000 Attack and Healing for this turn)

and the Fifth Roll is rolled a 64 giving a Inner Fire (Changes Entity Attack based on HP like a Entity has the 50,000 HP and the attack is 5,000 when used, Gets 50,000 HP and 50,000 Power (Does not work on Over 100,000 HP Entities because it would be extremely overpowered (like Lunai with 200,000 HP and Healing Power would gorilla up the game so much because She would instantly heal to a Max also due to Lunai's BS Healing, She's extremely good here.))) Also he summons a Electron before he wants to cause chaos (The Balloonwing Corruptors shatters a Clara Doll and Balloonmedes gains 2,000 Power).

2 Balelastraszs punches a Clara Doll for 2 damage.

The BalloonWing Corruptors deals 36 damage to stevei.

Balloonmagus destroys all the Luiselottes in 1 go.

Nightmare Balloonmagus smashes up every Lilias.

Balloonmedes deals 1 damage to Love.

Nightmare Balloonmedes kicks Dark Bowser for 12,500 damage.

Citrustron Scurvybane give the random Charge Up to the IST's Skellington Maneuver by 1 and hits General Tor's Mechsuit for 15,000 damage.

Giant Mountain Events Turn 2:

All Entities charges up 1 point to their skills, Nightmare Balloonmedes and Balloonmagus loses 5,000 HP also, Justicar gains 53,000 Oath Power from a miss.

Love uses Arrow Rain to deal 5,000 damage to every Entity while Curac and Leicteron losts 5% Position Uncertainty and gaining 5% Velocity Uncertainty and dealing 1 damage to Me, Talist, Hezetor, Walker, Bob and stevei.

Bob hits CharaIsInnocent 2 damage.

CharaIsInnocent deals 6 damage to Bob.

stevei deals 20,000 damage to General Tor's Mechsuit and his army critical destroys an weaker Clara Doll.

Star punches Miraj for 5,000 damage.

General Tor's Mechsuit shoots me for 4 damage.

Dialga used Dragon Claw at the Light Magician dealing 10,500 Shadow Barrier damage (Justicar gains 10,500 Oath Power).

Dark Bowser punches the Shadow Magician dealing 13,000 damage.

Consumer puts up the sign and it says Justicar Must Die while Consumer and Star's Army will deal double damage to Justicar this time.

Hezetor hits stevei for 5 damage.

Walker strikes the Terror Zombie and getting the Terror Zombie rekt.

The Terror Creeper hits stevei for 6 damage.

I punt stevei for 6 damage.

My Disembodied Heart smashes Love for 9 damage.

Sp00pinat0r strikes General Tor's Mechsuit for 6,600 damage.

Lunai heals Balloonian for 20,000 HP

Sir Shield still defends himself.

The Shadow Magician uses Shadow Barrier on himself while expending 10 Shadow MP.

The Light Magician uses Light Heal Bomb on herself, Sir Shield and the Infernal Skeletal Titan for 40,000 HP each.

The Elite Swordmaster used Triple Stab on General Tor's Mechsuit for 10,000 damage

Ninjatwist punches Consumer for 2 damage.

The Infernal Titan Skull uses Flame Blast to deal 32,000 damage to General Tor's Mechsuit.

Talist uses the mind to deal 3 damage to stevei.

Curac uses it's Matter Transfer to give all it's matter to Leicteron.

Leicteron uses Matter Transfer receiving all the matter from Curac.

Justicar uses her Oath Power to deal 63,500 damage to General Tor's Mechsuit and obliterating the entire mechsuit (Luckily there is no reallyjoel's Dad popping out.).

Miraj charms the Shadow Magician.

Fordwing uses Flash Cannon on Consumer for 1 damage.

Balloonsera used her Dream Cards and rolled a 2, creating the Balloon Sister (expends 2 mana from Balloonian).

Balloonian casts Inner Fire on Citrustron to make it deal 65,000 damage [M:0 | R:3 | S:0] (expends 1 mana) then he uses Thoughtsteal to intimidate/copycat/ditto 2 random enemy attacks [M:0 | R:6 | S:0] (expends 1 mana) Summons a Balloonwing Corruptor (expends 2 mana). He also taps Nightmare Balloonmedes with Blessed Champion making it deal 2x damage for this turn. [M:0 | R:9 | S:0] (expends 2 mana) and used his Mountain's Power to heal me for 5 HP while if any enemies that deal damage to me and Balloonian, Marked for Death of course. [M:0 | R:0 | S:0] (BalloonWing Corruptors destroys all the Clara Dolls (dealing 120,000 damage) while dealing 45 damage to stevei and Balloonmedes gains 8,000 Power.)

2 Balelastraszes punches Consumer for 2 damage.

The BalloonWing Corruptors deals 45 damage to stevei.

Nightmare Balloonmagus deals 12 damage to Love.

Nightmare Balloonmedes deals 100,000 damage to Dialga and Dialga used Primal Revision

The Electron deals 5,000 damage to Dialga

Citrustron Scurvybane gives the random Charge Up to the Light Magician and hits Love for 30 damage.

The Balloon Sister deals 10,000 damage to Primal Dialga.

All Done for this day![/spoiler]

Finished updating Day 9! Here Day 10 and the future Days link. http://s15.zetaboards.com/DTG_Forums/singl...79322&t=8346580

Originally posted on 2016-04-23 19:21:00
PMEmail
^
ConsumerOfAll
 Posted: Aug 11 2018, 06:56 PM
Quote

GLORIOUS LEADER
Group: Members
Posts: 1202
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



Dr. Andonuts is dead. Justicar and the Homelands will regret breathing. Everything attacks Justicar, and if we aren't in the same zone, we move to where Justicar is. The Witch also guards me.

[NOTES ABOUT WAVE UNDERTALE AND UNDOG SOON TO COME, AFTER THE FULL COMPLETION OF THE P&S UPDATE]
First off, Wave Undertale was summoned by Alicia.

Alphys. Just make up Here We Are yourself, but Amalgam (with much encouraging from Alicia in a timeline where it did happen) summoned an Amalgamate, with around 75,000 HP, and permanently Inversed. This means that Amalgamates always heal when they take damage, and take damage when they heal.

I also have no idea what Spear of Justice does, but treat it as moderate piercing damage. Battle Against A True Hero, unless it was nerfed, actually permanently protects two Mechs, until the UDY-Mech dies.

Bergentrückung doesn't just prevent healing, instead preventing whatever the ASG-Mech feels like.

Bonetrousle deals moderate damage to a group of entities and inflicts Gravcrush.

Spider Dance summons yet more Spiders.

The OFW-Mech's soul colours are:
Cyan: The attack hits every entity that is on a different faction than the user that acts.
Blue: The attack inflicts two stacks of Gravcrush on the victim.
Orange: The attack hits every entity that is on a different faction than the user that doesn't act.
Purple: The attack inflicts stun on the victim for 2 turns.
Yellow: The attack is critical.
Green: After using the attack, the user is protected for all damage coming from that entity for 3 turns.

Jade: The attack has a (damage / 750)% to brainwash the target into joining the user's faction.
Gray: The attack summons several entities related to the natural of attack.
Amber: The attack hits everything that isn't allied with the user. This does include Neutral players, and zones that you probably don't want to harm, such as the Fortress, but they can be specified as allies.
Dark Red: The attack warps the victim, rolling a d10 for the intensity of a random effect.
Light Purple: The attack also deals heavy damage to the max HP.
Light Blue: After using the attack, the user creates a barrier equal to the amount of damage they dealt.

You completely missed out UNDOG's main gimmick, the Mark of Dog. This is applied during several of UNDOG's attacks. When an entity dies with five stacks or more, it turns into a dog on death. When they gains ten stacks, it instantly turns into a dog. After losing half of it's health (2 bars of Determination if you use Determination), it inflicts one Mark of Dog stack on attack, although that should probably be buffed to 1 stack per 10,000 damage. Infinite Barks deals low AoE damage to everything in a zone, and gives them two stacks of Mark of Dog. Dogsong allows UNDOG to spread out seven different stacks of Mark of Dog between several targets. Doggify instantly turns an enemy into a Dog. It actually maxes the Mark of Dog count, but that has the same effect. Finally, Doggone instantly kills everything that has over 5 stacks of Mark of Dog.

You also made the JSH-Mech weaker by increasing the Barrier amount, because that means an attack over 50,000 HP of damage is the only thing that's effective. To put that into perspective, P&S canon JSH-Mech has BARRIER 10000, which makes an 100,000 damage attack deal only 19,000 damage, which is very effective for countering the occasionally, ridiculously large attacks created by some P&S players (Topaz and Battlefury). BARRIER 50000 makes that 100,000 damage attack deal 55,000 damage. That's three times the amount of damage compared to P&S JSH-Mech, and the Battle Royale JSH-Mech is supposed to be stronger.

Originally posted on 2016-04-23 19:45:00

--------------------
questo mondo non cambia, nemmeno se vuoi
questa gente che parla, che parla di noi
per tutta questa rabbia, per questi sogni in gabbia
se sto vivendo un dramma, sarà il mio momento
prima o poi, prima o poi
PMEmail
^
Pricey12345
 Posted: Aug 11 2018, 06:56 PM
Quote

Descendant
Group: Members
Posts: 540
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



QUOTE (ConsumerOfAll @ (time=1461437141))
Dr. Andonuts is dead. Justicar and the Homelands will regret breathing. Everything attacks Justicar, and if we aren't in the same zone, we move to where Justicar is. The Witch also guards me.

[NOTES ABOUT WAVE UNDERTALE AND UNDOG SOON TO COME, AFTER THE FULL COMPLETION OF THE P&S UPDATE]
First off, Wave Undertale was summoned by Alicia.

Alphys. Just make up Here We Are yourself, but Amalgam (with much encouraging from Alicia in a timeline where it did happen) summoned an Amalgamate, with around 75,000 HP, and permanently Inversed. This means that Amalgamates always heal when they take damage, and take damage when they heal.

I also have no idea what Spear of Justice does, but treat it as moderate piercing damage. Battle Against A True Hero, unless it was nerfed, actually permanently protects two Mechs, until the UDY-Mech dies.

Bergentrückung doesn't just prevent healing, instead preventing whatever the ASG-Mech feels like.

Bonetrousle deals moderate damage to a group of entities and inflicts Gravcrush.

Spider Dance summons yet more Spiders.

The OFW-Mech's soul colours are:
Cyan: The attack hits every entity that is on a different faction than the user that acts.
Blue: The attack inflicts two stacks of Gravcrush on the victim.
Orange: The attack hits every entity that is on a different faction than the user that doesn't act.
Purple: The attack inflicts stun on the victim for 2 turns.
Yellow: The attack is critical.
Green: After using the attack, the user is protected for all damage coming from that entity for 3 turns.

Jade: The attack has a (damage / 750)% to brainwash the target into joining the user's faction.
Gray: The attack summons several entities related to the natural of attack.
Amber: The attack hits everything that isn't allied with the user. This does include Neutral players, and zones that you probably don't want to harm, such as the Fortress, but they can be specified as allies.
Dark Red: The attack warps the victim, rolling a d10 for the intensity of a random effect.
Light Purple: The attack also deals heavy damage to the max HP.
Light Blue: After using the attack, the user creates a barrier equal to the amount of damage they dealt.

You completely missed out UNDOG's main gimmick, the Mark of Dog. This is applied during several of UNDOG's attacks. When an entity dies with five stacks or more, it turns into a dog on death. When they gains ten stacks, it instantly turns into a dog. After losing half of it's health (2 bars of Determination if you use Determination), it inflicts one Mark of Dog stack on attack, although that should probably be buffed to 1 stack per 10,000 damage. Infinite Barks deals low AoE damage to everything in a zone, and gives them two stacks of Mark of Dog. Dogsong allows UNDOG to spread out seven different stacks of Mark of Dog between several targets. Doggify instantly turns an enemy into a Dog. It actually maxes the Mark of Dog count, but that has the same effect. Finally, Doggone instantly kills everything that has over 5 stacks of Mark of Dog.

You also made the JSH-Mech weaker by increasing the Barrier amount, because that means an attack over 50,000 HP of damage is the only thing that's effective. To put that into perspective, P&S canon JSH-Mech has BARRIER 10000, which makes an 100,000 damage attack deal only 19,000 damage, which is very effective for countering the occasionally, ridiculously large attacks created by some P&S players (Topaz and Battlefury). BARRIER 50000 makes that 100,000 damage attack deal 55,000 damage. That's three times the amount of damage compared to P&S JSH-Mech, and the Battle Royale JSH-Mech is supposed to be stronger.
I have edited the 4th Page of Entity Battle Royale so take a look http://s15.zetaboards.com/DTG_Forums/singl...78470&t=8346580

Just made changes in the Boss part the entire Undertale Invasion and JSH-Mech (I made it even more cheaper.).

Originally posted on 2016-04-23 22:13:00
PMEmail
^
The_Topazian
 Posted: Aug 11 2018, 06:56 PM
Quote

God of Rain
Group: Members
Posts: 328
Joined: 11-August 18
Age: N/A
Location: ...uh. UH. UH. (Someone remind me where I live again. Plz.)
Status: N/A



The Splinter Flagship from P&S.

Originally posted on 2016-04-24 18:37:00
PMEmail
^
FINALBATTLESTARTSNOW
 Posted: Aug 11 2018, 06:57 PM
Quote

Player
Group: Members
Posts: 92
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



Star charms Miraj, and gets her to strike at him. He dodges and she hits the Shadow Magician.
He also, since apparently he still has the Chaos Card, uses that to OHKO Justicar. (If Star doesn't have this, then treat this as a regular attack.)
Dark Bowser uses both attacks on the Shadow Magician.
Dialga uses Dragon Claw on the Light Magician.
General Tor's Mechsuit has charged its Background Barrage, and uses it! It attacks Sir Shield twice, at 50% hit chance, but dodges every attack.

If you add Captain Falcon, he joins Teem For Star

Originally posted on 2016-04-24 23:42:00

--------------------
Hey, if life gives you freaky extradimensional bodysnatching lemons, make freaky extradimensional bodysnatching lemonade!
PMEmail
^
Pricey12345
 Posted: Aug 11 2018, 06:57 PM
Quote

Descendant
Group: Members
Posts: 540
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



The Red/Green Sun-powered Kingdom Pendant Post/Page.

It is often known as the First Guardian's Pendant however this is extremely rare and however, these will only be appeared 3 to 10 times per round.

Benefits: Evolutions and Extra Power and switches Tiers to SS or X

Here is the eligible entities to wear the pendant.

Lunai's True Form
Ultimate Lunai/Kingdom Blessed Lunai

HP: 300,000/300,000 (Extra 50K HP to make her tank extra damage) and Healing Power of 25,000 (Extra 5,000 Healing to help herself)

Healing Fire: Increases to 70,000 HP (Extra 20,000 Healing)

Regen Bunny: Increased regeneration to 50,000 HP (Extra 20,000 Healing) but keeps 3 turns but beneficial for healing a target (Regens up to 150,000 HP).

Roar of Healing/Healing Roar: heals herself and 2 targeted allies for the new 60,000 HP (180,000 HP in total)

Blessing of the Heal Master: Increases the skill power herself and 2 targets for 80,000 HP and gives them 2 turn Crits and 20% Evasiveness/Dodge Rate (Thats a big boost in Entity Advantage in every round).

Her Upset Regen will be boosted to 7,500 HP if Sir Shield dies

She can speak in MCF Blue and Bolded versions of Arial/Forum's Basic Font, Times New Roman and Courier New fonts but her most common font is Times New Roman and Arial/Forum's Basic Font. She also learns the font of Book Antiqua


Sir Shield's True Form
The Man of Shields, Sir Shield

HP 550,000/550,000 and still Never Attacks

Large Counter: His counter boost on the Players to 70% for Players (Still less effective on Bosses like the Chief, Twitchy, Phantom Walker. etc.)

Reinforce Shield: Increased repairs on himself for 90,000 HP

Summon Mini Shield: Generates a shield for himself or his targeted ally that has the strengthened 100,000 HP

Ultimate Ability: Shield of the Great Warlord: Generates the Super Powerful Reinforced Shield which has 200,000 HP and can shield up to 4 targets

Special: Now he can defend up to 5 Allied Entities and has a 25% chance of Blocking attacks from Entities and Player attacks that hits him has also the 25% chance to be blocked. with the increase of his block rate and reduce the damage dealt to him by 15% when angered by Lunai's Death.


The Stun Guy's True Form
Mr. Stun Guy the man who got the cape and the Pendant that can amplify his powers by a lot

Stats: 280,000 HP (Extra Health is better)

Basic attack can now deal 25,000 damage and 25% chance to Stun targets

Stun Roll: He can use Roll his signature d10 dice to Stun on 3 Targets (Extra target) as he picked. Can be used at any time

Roll a One = Fail and 0 damage
Roll a Two = 40% chance to Stun and 3,100 damage
Roll a Three = 50% chance to Stun and 6,200 damage
Roll a Four = 60% chance to Stun and 9,400 damage
Roll a Five = 70% chance to Stun and 12,500 damage
Roll a Six = 80% chance to Stun and 15,600 damage
Roll a Seven = 90% chance to Stun and 18,700 damage
Roll a Eight = Always Stun targets and 21,900 damage
Roll a Nine = Always Stun targets and 25,000 damage
Roll a Ten = Always Stun targets and 31,200 damage

Let's Stun 'em: He can now Instant Stun 5 Targets sadly the Cooldown is 6 Turns.


There will be more Characters coming out soon I will be updating this in a future. These will be more worthy enough to challenge Omega Flowey and harder fights next time.

Originally posted on 2016-04-25 22:35:00
PMEmail
^
Pricey12345
 Posted: Aug 11 2018, 06:58 PM
Quote

Descendant
Group: Members
Posts: 540
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



I had a Round 0 and Main Update Delay tonight, I will do these updates tomorrow if I can

Originally posted on 2016-04-29 22:44:00
PMEmail
^
The_Topazian
 Posted: Aug 11 2018, 06:58 PM
Quote

God of Rain
Group: Members
Posts: 328
Joined: 11-August 18
Age: N/A
Location: ...uh. UH. UH. (Someone remind me where I live again. Plz.)
Status: N/A



Bob will attack Cia. YOU WILL PAY.

Originally posted on 2016-04-29 23:07:00
PMEmail
^
Pricey12345
 Posted: Aug 11 2018, 06:59 PM
Quote

Descendant
Group: Members
Posts: 540
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



Continued from http://s15.zetaboards.com/DTG_Forums/singl...78528&t=8346580, Here is the 10th Day of Brawl.

Deaths:

Justicar uses her Oath Power to deal 63,500 damage to General Tor's Mechsuit and obliterating the entire mechsuit (Luckily there is no reallyjoel's Dad popping out.).

Walker strikes the Terror Zombie and getting the Terror Zombie rekt.

Justicar uses her Oath Power to deal 61,500 damage to Homulilly and the Nutcracker Witch is over (Expect the last of her Familiars and Clara Dolls). And the last ones, Entities and BalloonWing Corruptors destroys all of them

Day 10
Teams:

Teem For Star (TFS) Part of the Two

Made of:
Star/FBSN
General Tor's Mechsuit
Dialga
Dark Bowser

The Overworlds (TOW)

Made of:
Pricey12345
Ninjatwist321
Sp00pinat0r
Sir Shield
Lunai
Shadow Magician
Light Magician
Elite Swordmaster
Infernal Skeletal Titan

The Homelands (THL)

Made of:
Talist
Curac
Leicteron
Balloonsera
Balloonian
Miraj
Fordwing
Justicar

Pro-Homuras [PH] Part of the Two

Made of:
ConsumerOfAll
Dr. Andonuts
Homulilly and her Doll Army
Love

stevei's Conflict Alliance

Made of:
stevei and his own army

Players:

Pricey12345 (TOW) HP: 14/20 (x4) Damage Increase: 0% Has no armour Spoils: The Zeroth Ball: IIIIIII, Alchemical Symbol: 1/30

Pricey12345's Disembodied Heart HP: 295,000/300,000 Spawns entities.

Star/FBSN (TFS) HP: 8/20 (x5) Damage Increase: 0% Has no armour (Charm Layer: 1/20)

Talist (THL) HP: 5/20 (x5) Damage Increase: 0% Has no armour (Charm Layer: 1/20) Spoil: The Power Cleaner: IIIII

Bob the Temmie HP: 7/20 (x3) Damage Increase: 0% Has weak armour

John/ProofofConcept HP: 14/20 (x5) Damage Increase: 0% Has no armour

Crusher48 HP: 15/20 (x5) Damage Increase: 0% Has no armour

EngieNinja/Walker HP: 11/20 (x5) Damage Increase: 0% Has no armour Infected

Ninjatwist321 HP: 9/20 (x5) Damage Increase: 0% Has no armour (has X - Wheel of Fortune)

ConsumerOfAll [PH] HP: 11/20 (x4) Damage Increase: 0% Has no armour

Hezetor HP: 15/20 (x5) Damage Increase: 0% Has no armour (Holding 2 of Spades)

Entities:

Cuarc (THL) HP: 4/4 (1 Hit and it's done.) 980% Position Uncertainty, 15% Velocity Uncertainty. Matter Collection: 0/5.

Leicteron (THL) HP: 4/4 (1 Hit and it's done.) 980% Position Uncertainty, 15% Velocity Uncertainty. Matter Collection: 5/5 (NU, Enemy, NU, Enemy and Enemy). Primed Matter: 0/5.

Noob King HP: 7,000/125,000 50% chance of being Stupid but goes berserk when Newb King dies.

Newb King HP: 13,500/125,000 50% chance of being Stupid but goes berserk when Noob King dies.

The Dead Pool HP: 89,000/100,000 20% dodge from the Oceanic Platform. Cannons: Deals bonus damage against groups. Damage can be split among multiple entities. Contains Sea Dog TRANSFORMED (Sea Dog's Part: HP: 30,000/30,000 U.R.F.: Give Ultra Rapid Fire to a random Ally every third turn starting with the first. Targets with U.R.F. double their action. Lasts 1 turn. It's still a Manatee: When near a body of water, gain 30% dodge chance and heal at the end of each turn. Yargh: II Summon Seagrass/Algae Mana Pool: IIII Good Dog: IIII True U.R.F.: IIIIIII)

Shadow Magician (TOW) HP: 187,000/200,000, Shadow MP 50/60 +3 Shadow MP per turn Shadow Recharge: III (Protected by the Shadow Barrier Ingenuity: 25,000/25,000 and 40% damage resistance when get attacked while the Shadow Barrier is up.) (Charm Layer: 1/20)

Light Magician (TOW) HP: 185,000/185,000, Light MP Maximum 27/75 +4 Light MP per turn, Light Recharge III (Oathed by Justicar) (Protected by the Shadow Barrier Ingenuity: 4,000/25,000 and 40% damage resistance when get attacked while the Shadow Barrier is up.)

Elite Swordmaster (TOW) HP: 110,000/120,000 Spinning Slash: III Triple Stab: II

Balloonsera (THL) HP: 230,000/250,000 Inflation: [MIN|LOW|MID|HGH|MAX] (Charm Layer: 3/20)

Helium Sister HP: 30,000/30,000 Power: 10,000

Balloonian (THL) HP: 200,000/200,000 Mana: 25/25 (MAX). Gains +1 Mana at the START of each turn (excluding turn of play). Affinity: M:0 R:0 S:0. HAND: EVERY CARD HE HAS (Includes some Cards which are Dupes.) (Charm Layer: 1/20) Thoughtsteal 2 Random Attacks, Mountain Power: Marked for Death if hits him or me.

Balelastrasz HP: 10,000/10,000 (x2) Power: 4,000 While these is alive, Balloonian's cards all cost 2 less mana. (Max: 3 Bales) Is a dragon

BalloonWing Corruptors HP: 6,000/6,000 (x5) Power: 10,000 (Max: 5 BalWinCors)

Balloonmagus HP: 12,000/12,000 Power: 8,000 Is a dragon

Nightmare Balloonmagus 22,000/27,000 Power: 8,000 Is a dragon (Yay Double Cards FTW but that is getting Cheap so I will limit this to 2 Balloonmaguses)

Balloonmedes HP: 20,000/20,000 Power: 8,000 Is a dragon

Nightmare Balloonmedes HP: 35,000/35,000 Power: 50,000 (MAX) Is a dragon

Electron HP: 5,000/5,000 Power: 5,000/5,000

Citrustron Scurvybane HP: 65,000/65,000 Power: 65,000 Randomly gives a allied entity a extra charge point per turn.

Dark Bowser (TFS) HP: 12,250/38,500 Attacks cannot miss nor fail for ANY reason except countering-cannot dodge for ANY reason barring being taken off the entity list.

Infernal Skeletal Titan/IST (TOW) HP: 140,000/150,000 Deathly Dance: IIIII, and cannot act the turn after it uses this attack. Skellington Maneuver: IIIIII. Cannot be Burned and 50% Fire damage reduction Cannot move until the Infernal Titan Skull is returned or destroyed

Infernal Titan Skull HP: 30,000/50,000

Error Sans 100% INTEGRITY, 75% Dodge Rate but decreases every attack attempt on him, Current Target: N/A Current Pattern: None

Sp00pinat0r (TOW) HP: 262,500/300,000 Lunge of sp00p: II sp00py shield: IIIII Summon Crimson Skellies: IIIIII ULTIMATE: Sp00py Scary...: IIIIIIIIIII

Crimson Skeleton: HP 12,000/12,000 (x5)

Sir Shield (TOW) HP: 428,000/430,000 Cannot attack: Can bodyguard multiple entities at once and occasionally (20%) block attacks. Gets Extremely Angry if Lunai dies. Large Counter: III Reinforce Shield: IIII Summon Mini-Shield: IIIIII ULTIMATE, Shield of the Great Warlord: IIIIIIIIIIII. Guarding: Lunai, Sp00pinator and the I.S.T (Charm Layer: 2/20) (Oathed by Justicar) (Protected by the Shadow Barrier Ingenuity: 25,000/25,000 and 40% damage resistance when get attacked while the Shadow Barrier is up.)

Lunai (TOW) HP: 220,000/250,000, Cannot attack: Can heal. Gets Really Upset if Sir Shield dies. Healing Fire: III Heal Bunny: IIIII Healing Roar: IIIIIIII ULTIMATE, Blessing of the Heal Master: IIIIIIIIIIIIIII. (Protected by Sp00py Shield Ingenuity: 66,600/66,600 and the Mini Shield Ingenuity: 70,000/70,000) (Oathed by Justicar)

Miraj (THL) HP: 151,250/200,000 Weakness: Can be charmed like a snake, can Captivate Entities. (Charming Fordwing, Balloonsera, Balloonian, Justicar, Sir Shield, The Shadow Magician, Talist and Star?)

Fordwing (THL) HP: 55,000/60,000, Stock: x5

Justicar (THL) HP: 155,000/170,000 Can place an Oath of Protection on any entity, Oathing Light Magician, Sir Shield, Lunai and the Powerful Reinforced Shield (Oath Damage Built: 0) (Protected by Sp00py Shield Ingenuity: 46,500/66,600 and the Mini Shield Ingenuity: 70,000/70,000) Debuffs: Justicar Must Die: Takes double damage from [PH] and TFS members (Charm Layer: 2/20)

Psy-Godmodder 1 Hit, 90% Dodge Rate (Also Godmods Player's attacks)

The World's Best Minecraft Player HP: 8/25 Extremely adept at dodging! (70% Dodge Rate) Penetrating!

Primal Dialga (TFS) HP: 48,500/200,000, Moves: Flash Cannon, Dragon Claw, Aura Sphere and Roar of Time. Special: Primal Reversion at 50% health (ACTIVATED).

Terror Creeper HP: 60,000/70,000, Can send Minicreepers to stun others; Explodes (Activates the 3 turn Does Not Goes Gentle) when at low life.

CharaIsInnocent/Cia HP: 18/20 (x4) Gets Stronger per Kill. Level 4/5 (75% damage increase) (It really really hates Sans.)

Mook Tank HP: 118,000/250,000 Artillery Shot II

stevei HP: 131/500 (x2) has lesser armour Conflict: IIII

stevei's army: (has 124 Corrupted Goombas, 100 Green and Red (Homing) Corrupted Koopas, 50 Corrupted Shy Guys and 25 Corrupted Hammer Bros) 2,000/2,000 HP each

Love [PH] HP: 288/400 Has Weak Armour Mass Heal: III. Arrow Rain: III. Rebirth: IIIII.

Tahm Kench HP: 180,000/250,000

Nihilumbra HP: 236,000/250,000 Current Colour: Red, Rainbow: IIIIIIII

Bosses:

ALL OF THEM ARE DEFEATED RLLY DIS TIEM.

Twitchy's Deck of Cards: 7/12. Discard Pile: Strength, High Priestess and Chaos Card

[spoiler=The Great Colosseum Areas]Main Area: EVERYTHING ELSE LIVES HERE.
Great Forest: None
Eldrich Mountain: The Overworlds, The Homelands, Teem For Star, stevei and his Corrupted Army, Consumer, Koishi, Bob the Temmie, Terror Creeper, Walker, Hezetor and Zineous lives there. Weather: None Terrain: Eldrich Field: Every non-PH and TFS has a 10% chance of going Insane each turn
Shifting Desert: None
Beautiful Beach: None


Main Area Events:

The Worlds Best Minecraft Player spin kicks Error Sans in the face for 2 ingenuity damage.

Error Sans uses Error Gaster on everything in the path (Entities only) draining Ingenuity.

Psy-Godmodder chucks a rock full of Gamma+ Godmodding Power on Error Sans dealing 4 ingenuity damage.

The Mook Tank shoots Error Sans but miss.

Crusher attempts to kick Error Sans again but a fail

John tries do the same on Error Sans but Curse of Repetiveness got him.

Tahm Kench uses Bargain on himself for 15,000 HP and tries to hit Error Sans but miss

Nihilumbra hits Error Sans dealing 3 ingenuity damage.

The Noob King slaps Error Sans but miss.

The Newb King also slaps Error Sans but miss.

The Dead Pool shoots Error Sans but miss, but The U.R.F Sea Dog uses Summon Algae Mana Pool dealing 2 ingenuity damage to Error Sans

Error Sans lost 7 Dodge from the Attacks and all entities loses 9 ingenuity each.

Main Area Events Turn 2:

All Entities charges up 1 point to their skills!

The Worlds Best Minecraft Player chucks a Enderpearl over Error Sans and dive jumps on him while firing the arrows for 2 ingenuity damage.

Error Sans uses Blue Strings of Death on John and Crusher.

Psy-Godmodder rides on the train crashing at Error Sans for 4 ingenuity damage.

The Mook Tank shoots a Artillery Shot at Error Sans dealing 3 ingenuity damage.

Tahm Kench uses Bargain on himself for 15,000 HP and uses Tongue Lash on Error Sans for 1 ingenuity damage.

Nihilumbra never moves due to Curse of Anti-Errors.

The Noob King throws the Newb King at Error Sans,

And the Newb King crashes at Error Sans for 1 ingenuity damage.

The Dead Pool shoots Error Sans for 1 ingenuity damage and The U.R.F Sea Dog waits.

Error Sans lost 7 Dodge from the Attacks and all entities loses 9 ingenuity each.

Error Sans deals 9 ingenuity damage to Crusher and John.

Eldrich Mountain Events Turn 1:

Nightmare Balloonmedes and Nightmare Balloonmagus lose 5,000 HP.

Love strikes Sir Shield for 8,400 Shadow Shield damage (Justicar gains 8,400 Oath Power).

Bob attacks CharaIsInnocent for 2 damage.

CharaIsInnocent stabs the Terror Creeper for 35,000 damage.

stevei felt a displeasure to Sir Shield and deals 15,000 Shadow Shield damage (Justicar gains 15,000 Oath Power) and his army beats up Dark Bowser for 6,250 damage and he is barely hangs on...

Star punches Justicar for 10,500 Sp00py Shield damage (She gains 10,500 Oath Power)

Primal Dialga used Roar of Time on Sp00pinat0r and Miraj but Sp00pinat0r isnt affected making Miraj stop charming for this turn.

Dark Bowser crushes 6 Corrupted Goombas.

Consumer hits Justicar for 9,000 Sp00py Barrier damage (She gains 9,000 Oath Power + gaining a Charm).

Hezetor hits the Terror Creeper for 15,000 damage and it activates Does Not Goes Gentle.

Walker made the Terror Creeper explode like a giant bomb taking 5 Recoil damage and the Terrors are no more (for now).

I flatten 5 Corrupted Goombas with my giant hammer.

My Disembodied Heart summons a Duke of Flies

Sp00pinat0r slices up 3 Corrupted Goombas.

The Crimson Skeletons deals 10,000 damage to Primal Dialga

Lunai heals Balloonsera for 20,000 HP.

Sir Shield is still protecting himself.

The Shadow Magician waits.

The Light Magician uses Light Regen to recover 18 Light MP.

The Elite Swordmaster stabs Dark Bowser for 1,250 damage.

Ninjatwist hits Primal Dialga for 8,000 damage

The Infernal Titan Skull returns to the Infernal Skeletal Titan to make it move.

Talist picks up the XIII - Death from Twitchy's Deck of Cards

Curac uses it's Subatomic Disassemble on Primal Dialga dealing 20,000 damage and giving it a Enemy Matter.

Leicteron uses it's Alchemy Shock to fire a Enemy AS Arrow at Primal Dialga defeating it, then another Enemy AS Arrow at Dark Bowser making him lie on the ground (but he's still moving) and the last Enemy AS Arrow at stevei for 25 damage. It also shoots the NU AS Arrows at Justicar and Curac giving them crits for 3 attacks. It also got caught for cheating because of Using it without Priming disabling Alchemy Shock for 5 turns.

Justicar uses her Oath Power to...

[big][big]SMAAAASH!![/big][/big]

dealing a total of 57 damage to Love.

Miraj cannot charm an ally because she is intimidated.

Fordwing uses Aura Sphere on Consumer for 2 damage.

Balloonsera used Dream Cards rolling a 5, using Dream to put Normal Balloonmedes away in the hand (#1tiemcheapbalmed) and she used Bring Rest on 7 Corrupted Goombas beating them up down to the bloody purple pulp.

Balloonian copies Primal Dialga's Roar of Time and he uses it on Dark Star Core (when it pops out) and Love affecting these and CharaIsInnocent's Level 4 Psychical attack dealing 17 damage to stevei

He also used Wild Magic rolling a 43 getting a Solemn Vigil (Draw 2 cards. Costs (1) less for each minion that died this turn.) and he summons 2 Dragon Consorts and Dragonkin/Balloonkin Hatchers (5 BlackWing/BalloonWing Corruptors deals 85 damage to stevei wasting a respawn).

2 Balelastraszs attacks Love for 4 damage.

The BalloonWing Corruptors deals 36 damage to stevei.

Balloonmagus kills 4 Corrupt Goombas.

Nightmare Balloonmagus smashes up every Lilias.

The Helium Sister slaps stevei for 4 damage

Nightmare Balloonmedes kicks Love for 45 damage.

Citrustron Scurvybane give the random Charge Up to the Light Magician and hits Love for 30 damage.

And the rest of the new minions do not move

Eldrich Mountain Events Turn 2:

All Entities charges up 1 point to their skills, Nightmare Balloonmedes and Balloonmagus loses 5,000 HP.

Love is intimidated by the Roar of Time.

Bob hits CharaIsInnocent 2 damage.

CharaIsInnocent deals 9 damage to Love.

stevei learns 3 Abilities named Airship 2.0, cinis sugere and corruptio sequi (Not used until cinis sugere used.) and his army deals 5 damage to CharaIsInnocent.

Star punches Miraj for 5,000 damage.

Dark Bowser finally retaliates by hitting Justicar for 30,000 Sp00py Shield damage and destroys it (She earns 30,000 Oath Power) was on the floor and pops out the Dark Star Core.

Consumer runs off to the Main Area with Star and his minions (The Dark Star Core carries Dark Bowser with it)

Hezetor moves off to the Main Area.

Walker moves off to the Main Area.

I moves off to the Main Area with Talist, the Entities and the Minion Cards.

My Disembodied Heart follows me.

Sp00pinat0r follows me.

Lunai follows me.

Lunai: Don't forget me!

Sir Shield follows me.

The Shadow Magician follows me.

The Light Magician follows me.

The Elite Swordmaster follows me.

Ninjatwist moves off to the Main Area with the Infernal Skeletal Titan

The Infernal Skeletal Titan follows Ninjatwist.

Talist follows me.

Curac follows Talist.

Leicteron follows Talist.

Justicar saves her Oath Power and follows Talist.

Miraj follows Talist.

Fordwing follows Talist.

Balloonsera follows Talist.

Balloonian leads every minion to the Main Area and follows Talist.

2 Balelastraszes follows Balloonian.

The BalloonWing Corruptors follows Balloonian.

Nightmare Balloonmagus follows Balloonian.

Nightmare Balloonmedes follows Balloonian.

The Electron follows Balloonian.

Citrustron Scurvybane gives the random Charge Up to Sir Shield's Shield of the Great Warlord and follows Balloonian.

The Balloon Sister follows Balloonsera.

All the Enemy Entities chases them while the Deck of Cards teleports to the Main Area.

All Done for this day![/spoiler]

Deaths:

Leicteron uses it's Alchemy Shock (Cheated) to fire a Enemy AS Arrow at Primal Dialga defeating it.

Walker made the Terror Creeper explode like a giant bomb taking 5 Recoil damage and the Terrors are no more (for now).

Day 11
Teams:

Teem For Star (TFS) Part of the Two

Made of:
Star/FBSN
General Tor's Mechsuit
Dialga
Dark Bowser

The Overworlds (TOW)

Made of:
Pricey12345
Ninjatwist321
Sp00pinat0r
Sir Shield
Lunai
Shadow Magician
Light Magician
Elite Swordmaster
Infernal Skeletal Titan

The Homelands (THL)

Made of:
Talist
Curac
Leicteron
Balloonsera
Balloonian
Miraj
Fordwing
Justicar

Pro-Homuras [PH] Part of the Two

Made of:
ConsumerOfAll
Dr. Andonuts
Homulilly and her Doll Army
Love

stevei's Conflict Alliance

Made of:
stevei and his own army

Players:

Pricey12345 (TOW) HP: 14/20 (x4) Damage Increase: 0% Has no armour Spoils: The Zeroth Ball: IIIIIII, Alchemical Symbol: 3/30

Pricey12345's Disembodied Heart HP: 295,000/300,000 Spawns entities.

The Duke of Flies HP: 150,000/150,000 Spawns Flies to do the majority of its damage.

Star/FBSN (TFS) HP: 8/20 (x5) Damage Increase: 0% Has no armour (Charm Layer: 1/20)

Talist (THL) HP: 5/20 (x5) Damage Increase: 0% Has no armour (Charm Layer: 1/20) Spoil: The Power Cleaner: IIIII (has XIII - Death)

Bob the Temmie HP: 7/20 (x3) Damage Increase: 0% Has weak armour

John/ProofofConcept HP: 14/20 (x5) Damage Increase: 0% Has no armour 91% INTEGRITY

Crusher48 HP: 15/20 (x5) Damage Increase: 0% Has no armour 91% INTEGRITY

EngieNinja/Walker HP: 6/20 (x5) Damage Increase: 0% Has no armour Infected

Ninjatwist321 HP: 9/20 (x5) Damage Increase: 0% Has no armour (has X - Wheel of Fortune)

ConsumerOfAll [PH] HP: 9/20 (x4) Damage Increase: 0% Has no armour

Hezetor HP: 15/20 (x5) Damage Increase: 0% Has no armour (Holding 2 of Spades)

Entities:

Cuarc (THL) HP: 4/4 (1 Hit and it's done.) 980% Position Uncertainty, 15% Velocity Uncertainty. Matter Collection: 1/5 (Enemy). Crits for 2 attacks

Leicteron (THL) HP: 4/4 (1 Hit and it's done.) 980% Position Uncertainty, 15% Velocity Uncertainty. Matter Collection: 0/5. Primed Matter: 0/5. (ALCHEMY SHOCK DISABLED FOR 4 TURNS FOR CHEATING (Due to misuse of Alchemy Shock without Priming the Matter.))

Noob King HP: 7,000/125,000 50% chance of being Stupid but goes berserk when Newb King dies. 91% INTEGRITY

Newb King HP: 13,500/125,000 50% chance of being Stupid but goes berserk when Noob King dies. 91% INTEGRITY

The Dead Pool HP: 89,000/100,000 20% dodge from the Oceanic Platform. Cannons: Deals bonus damage against groups. Damage can be split among multiple entities. Contains Sea Dog TRANSFORMED (Sea Dog's Part: HP: 30,000/30,000 U.R.F.: Give Ultra Rapid Fire to a random Ally every third turn starting with the first. Targets with U.R.F. double their action. Lasts 1 turn. It's still a Manatee: When near a body of water, gain 30% dodge chance and heal at the end of each turn. Yargh: II Summon Seagrass/Algae Mana Pool: IIII Good Dog: IIII True U.R.F.: IIIIIII) 91% INTEGRITY

Shadow Magician (TOW) HP: 187,000/200,000, Shadow MP 56/60 +3 Shadow MP per turn Shadow Recharge: III (Protected by the Shadow Barrier Ingenuity: 25,000/25,000 and 40% damage resistance when get attacked while the Shadow Barrier is up.) (Charm Layer: 1/20)

Light Magician (TOW) HP: 185,000/185,000, Light MP Maximum 53/75 +4 Light MP per turn, Light Recharge III (Oathed by Justicar) (Protected by the Shadow Barrier Ingenuity: 4,000/25,000 and 40% damage resistance when get attacked while the Shadow Barrier is up.)

Elite Swordmaster (TOW) HP: 110,000/120,000 Spinning Slash: III Triple Stab: II

Balloonsera (THL) HP: 250,000/250,000 Inflation: [MIN|LOW|MID|HGH|MAX] (Charm Layer: 3/20) (has Balloonmedes contained in the Dream.)

Helium Sister HP: 30,000/30,000 Power: 10,000

Balloonian (THL) HP: 200,000/200,000 Mana: 25/25 (MAX). Gains +1 Mana at the START of each turn (excluding turn of play). Affinity: M:0 R:0 S:0. HAND: EVERY CARD HE HAS (Includes some Cards which are Dupes.) (Charm Layer: 1/20) Thoughtsteal 2 Random Attacks, Mountain Power: Marked for Death if hits him or me.

Balelastrasz HP: 10,000/10,000 (x2) Power: 4,000 While these is alive, Balloonian's cards all cost 2 less mana. (Max: 3 Bales) Is a dragon

BalloonWing Corruptors HP: 6,000/6,000 (x5) Power: 10,000 (Max: 5 BalWinCors)

Balloonmagus HP: 12,000/12,000 Power: 8,000 Is a dragon

Nightmare Balloonmagus 22,000/27,000 Power: 8,000 Is a dragon (Yay Double Cards FTW but that is getting Cheap so I will limit this to 2 Balloonmaguses)

Nightmare Balloonmedes HP: 35,000/35,000 Power: 50,000 (MAX) Is a dragon

Electron HP: 5,000/5,000 Power: 5,000/5,000

Citrustron Scurvybane HP: 65,000/65,000 Power: 65,000 Randomly gives a allied entity a extra charge point per turn.

Balloonkin Hatcher HP: 6,000/6,000 (x2) Power: 5,000

Dragon Consort HP: 10,000/10,000 (x2) Power: 8,000

Dark Bowser (TFS) HP: 0/38,500

Dark Star Core Attacks two entities at once per part.
Core: HP 60,000/60,000
Tentacles x3: 6,000/6,000 (Core cannot be targeted as long as any tentacle is alive)
Glasses x2: 9,600/9,600(Can retract all but 1 tentacle to avoid attacks if either glass is intact.)
I WILL BE HAVING THE ESCAPE! IIIIII

Infernal Skeletal Titan/IST (TOW) HP: 150,000/150,000 Deathly Dance: IIIII, and cannot act the turn after it uses this attack. Skellington Maneuver: IIIIII. Cannot be Burned and 50% Fire damage reduction Cannot move until the Infernal Titan Skull is returned or destroyed

Error Sans 77% INTEGRITY, 61% Dodge Rate but decreases every attack attempt on him, Current Target: N/A Current Pattern: None

Sp00pinat0r (TOW) HP: 262,500/300,000 Lunge of sp00p: II sp00py shield: IIIII Summon Crimson Skellies: IIIIII ULTIMATE: Sp00py Scary...: IIIIIIIIIII

Crimson Skeleton: HP 12,000/12,000 (x5)

Sir Shield (TOW) HP: 428,000/430,000 Cannot attack: Can bodyguard multiple entities at once and occasionally (20%) block attacks. Gets Extremely Angry if Lunai dies. Large Counter: III Reinforce Shield: IIII Summon Mini-Shield: IIIIII ULTIMATE, Shield of the Great Warlord: IIIIIIIIIIII. Guarding: Lunai, Sp00pinator and the I.S.T (Charm Layer: 2/20) (Oathed by Justicar) (Protected by the Shadow Barrier Ingenuity: 1,600/25,000 and 40% damage resistance when get attacked while the Shadow Barrier is up.)

Lunai (TOW) HP: 220,000/250,000, Cannot attack: Can heal. Gets Really Upset if Sir Shield dies. Healing Fire: III Heal Bunny: IIIII Healing Roar: IIIIIIII ULTIMATE, Blessing of the Heal Master: IIIIIIIIIIIIIII. (Protected by Sp00py Shield Ingenuity: 66,600/66,600 and the Mini Shield Ingenuity: 70,000/70,000) (Oathed by Justicar)

Miraj (THL) HP: 146,250/200,000 Weakness: Can be charmed like a snake, can Captivate Entities. (Charming Fordwing, Balloonsera, Balloonian, Justicar, Sir Shield, The Shadow Magician, Talist and Star?)

Fordwing (THL) HP: 55,000/60,000, Stock: x5

Justicar (THL) HP: 155,000/170,000 Can place an Oath of Protection on any entity, Oathing Light Magician, Sir Shield, Lunai and the Powerful Reinforced Shield (Oath Damage Built: 30,000) (Protected by the Mini Shield Ingenuity: 70,000/70,000) Debuffs: Justicar Must Die: Takes double damage from [PH] and TFS members (Charm Layer: 2/20) Crits for 2 turns

Psy-Godmodder 1 Hit, 90% Dodge Rate (Also Godmods Player's attacks)

The World's Best Minecraft Player HP: 8/25 Extremely adept at dodging! (70% Dodge Rate) Penetrating!

CharaIsInnocent/Cia HP: 18/20 (x4) Gets Stronger per Kill. Level 4/5 (75% damage increase) (It really really hates Sans.)

Mook Tank HP: 118,000/250,000 Artillery Shot II

Fallen from Grace: stevei HP: 464/500 has lesser armour Conflict: IIII Airship 2.0 III cinis sugere IIII

stevei's army: (has 99 Corrupted Goombas, 100 Green and Red (Homing) Corrupted Koopas, 50 Corrupted Shy Guys and 25 Corrupted Hammer Bros) 2,000/2,000 HP each

Love [PH] HP: 143/400 Has Weak Armour Mass Heal: III. Arrow Rain: III. Rebirth: IIIII.

Tahm Kench HP: 210,000/250,000 91% INTEGRITY

Nihilumbra HP: 236,000/250,000 Current Colour: Red, Rainbow: IIIIIIII 91% INTEGRITY

Bosses:

ALL OF THEM ARE DEFEATED RLLY DIS TIEM.

Twitchy's Deck of Cards: 7/12. Discard Pile: Strength, High Priestess and Chaos Card

[spoiler=The Great Colosseum Areas]Main Area: EVERYTHING ELSE LIVES HERE.
Great Forest: None
Eldrich Mountain: None
Shifting Desert: None
Beautiful Beach: None


Main Area Events:

The Worlds Best Minecraft Player drinks a potion for 2 HP restored.

Error Sans summons 2 Error Gasterblasters to aid him and idles.

Psy-Godmodder smashes Error Sans with the Psy-Train for 4 integrity damage.

The Mook Tank shoots Error Sans dealing 2 integrity damage.

Crusher punches Error Sans for 1 integrity damage.

John kicks Error Sans but miss.

Tahm Kench uses Bargain on himself for 15,000 HP and tries to hit Error Sans but miss

Nihilumbra hits Error Sans dealing 3 ingenuity damage.

The Noob King slaps Error Sans but miss.

The Newb King also slaps Error Sans but miss.

The Dead Pool shoots Error Sans dealing 1 integrity damage, but The U.R.F Sea Dog uses Summon Algae Mana Pool dealing 2 ingenuity damage to Error Sans

Love uses Mass Heal to recover all PH/TFS members for 5,000 HP/1 PHP.

Bob hits Error Sans but miss.

CharaIsInnocent deals 3 integrity damage to Error Sans because it hates him so much...

stevei attacks Error Sans for 2 integrity damage and his army deals 1 integrity damage to Error Sans.

Star hits Error Sans but miss.

The Dark Star Core deals 2 integrity damage to Error Sans.

Consumer smashes Error Sans for 1 integrity damage.

Hezetor tries to copy Error Sans but fail.

Walker punches Error Sans for 1 integrity damage.

I hit Error Sans for 1 integrity damage.

My Disembodied Heart smashes Error Sans but miss.

The Duke of Flies summons 5 Flies.

Sp00pinat0r stabs Error Sans for 1 integrity damage.

The Crimson Skellies deals 1 integrity damage to Error Sans

Lunai breathes Healing Fire on Sp00pinat0r for 50,000 HP.

Sir Shield waits.

The Shadow Magician used Shadow Blast on Error Sans for 1 integrity damage.

The Light Magician waits.

The Elite Swordmaster used Triple Stab on Error Sans for 1 integrity damage.

Ninjatwist kicks Error Sans for 1 integrity damag

The Infernal Skeletal Titan used Deathly Dance on Error Sans for 2 integrity damage.

Talist used XIII - Death, shattering the Glasses of the Dark Star Core while killing 10 Corrupted Goombas and the Idiotic Lords (No rage for you) while dealing 20,000 damage to the Error Gaster Blasters, the Dead Pool, the Mook Tank, Tahm Kench and Nihilumbra (shifting to Orange). It deals 4 damage to CharaIsInnocent Consumer, Star, Hezetor, Bob, Walker, Crusher and John also deals 10 damage to Love and stevei and dealing 2 damage to the World's Best Minecraft Player while Error Sans takes 2 integrity damage. It also fails to hit Psy-Godmodder.

Curac attacks Error Sans with it's Subatomic Disassemble for 2 integrity damage and giving it a Strong Enemy Matter.

Leicteron attacks Error Sans for 1 integrity damage.

Justicar uses her Oath Power to deal the critical 9 integrity damage on Error Sans.

Miraj charms Lunai.

Fordwing used Aura Sphere on Error Sans for 1 integrity damage.

Balloonsera used her Dream Cards ability rolling a 3, using Nightmare on another Balloonmagus gaining power and she used Bring Rest on Error Sans for 1 integrity damage.

Balloonian taps Nightmare Balloonmedes with Blessed Champion making it deal 2x damage for this turn. [M:0 | R:3 | S:0] (expends 2 mana) uses Mind Vision [M:0 | R:3 | S:0] (expends 1 mana) summons Balloonmedes again from the dream (expends 3 mana) and summons 2 Dragon Consorts and 2 Balloonkin Hatchers (expends 10 mana) (The BalloonWing deals 35 integrity damage to Error Sans).

2 Balelastraszes begins dogpiling Error Sans.

The BalloonWing Corruptors are dogpiling Error Sans.

2 Nightmare Balloonmagus are dogpiling Error Sans.

Nightmare Balloonmedes is dogpiling Error Sans.

The Electron is dogpiling Error Sans.

Citrustron Scurvybane gives the random Charge Up to the Light Magician and finishes off Error Sans and however, Error Sans glitches out and never returns.

However there is a message that says

Error Sans' Message: i hope that you and your entities are having a really bad time for real this time...

That happened.

The Balloon Sister and the rest of the Minion Cards waits.

Main Area Events Turn 2:

All Entities charges up 1 point to their skills, Nightmare Balloonmedes and 2 Nightmare Balloonmagus loses 5,000 HP.

The Worlds Best Minecraft Player does the thing by chucking a load of Splash Potions of Harming on Lunai and Sir Shield for 14,000 damage each (Justicar gains 28,000 oath power).

The Error Gasterblasters flies off to nowhere.

Psy-Godmodder attacks Error Sans but he's gone now... however he also smashes the World's Best Minecraft Player for 4 damage.

The Mook Tank shoots the Dark Star Core's Tentacle and destroys it.

Crusher punches the Helium Sister for 11,000 damage.

John kicks the Helium Sister for 11,000 damage.

Tahm Kench uses Bargain on himself for 15,000 HP and destroy another DSC's Tentacle

Nihilumbra destroys the last DSC's Tentacle and making it hits the floor while it kills the Helium Sister and deals 2 damage to Bob.

The Dead Pool and the U.R.F Sea Dog waits

Love uses Rebirth to summon a Meguca and the Witch.

Bob hits CharaIsInnocent for 2 damage.

CharaIsInnocent stabs the Dark Star Core for 35,000 damage.

stevei takes all of the power from the Dark Star Core (and making it disappear) and his army deals 13,000 damage to Tahm Kench.

Star hits Sir Shield for 10,000 damage.

Dark Bowser after losing his Dark Star Core and he become Dreamy Bowser as a result.

Consumer crushes Justicar for 12,000 Mini Shield damage (Justicar gains 28,000 oath power).

Hezetor attacks Consumer for 2 damage.

Walker punches me for 2 damage.

I smash Consumer for 3 damage and a respawn is gone.

My Disembodied Heart smashes Love for 9 damage.

The Duke of Flies summons 5 more Flies.

5 Flies deals 4 damage to Love and dies.

Sp00pinat0r used Lunge of Sp00p on stevei for 5 damage.

The Crimson Skellies kills 5 Corrupted Goombas

Lunai heals herself for 20,000 HP.

Sir Shield used Large Counter again and taunts everyone to attack him (more taunt power than Justicar's Oath).

The Shadow Magician used Shadow Barrier on the Light Magician repairing the barrier instantly.

The Light Magician waits.

The Elite Swordmaster used Spinning Slash on stevei for 6 damage.

Ninjatwist used X - Wheel of Fortune healing 10 HP to him.

The Infernal Skeletal Titan used Bone Sacrifice generating 5 Skeletonlets with the cost of 10,000 HP.

Talist simply buff Balloonsera giving her a crit for a attack before sending Psy-Godmodder a Canoe which he deals 10,000 extra damage and 20% dodge reduction (The World's Best Minecraft Player has a keen eye on him now...).

Curac attacks Consumer with it's Subatomic Disassemble for 5 damage and giving it a Enemy Matter.

Leicteron attacks Star for 3 damage.

Justicar uses her Oath Power to deal 43,000 damage on the Mook Tank.

Miraj charms Lunai again.

Fordwing prepares Counter.

Balloonsera used her Dream Cards ability rolling a 1, using Balloonsera Awakens dealing 5,000 damage to Tahm Kench, Nihilumbra (Changes to Yellow), The Mook Tank and the Dead Pool as well as killing 2 Corrupted Goombas in a process. She used Bring Rest on the Mook Tank destroying it with her crit and 25 random Mooks (including a Mook Leader) came out.

Balloonian thinks he has a really big army so he would to wait until he losts some minions.

2 Balelastraszes attacks Tahm Kench for 8,000 damage.

The BalloonWing Corruptors attacks Tahm Kench for a total of 50,000 damage.

2 Nightmare Balloonmaguses deals 21 damage to stevei.

Nightmare Balloonmedes deals 23 damage to stevei.

The Electron punches Walker for 1 damage.

Citrustron Scurvybane gives the random Charge Up to the Elite Swordmaster's Spinning Slash and slices the face of stevei with the branded Cutlass for 33 damage.

Augh... Near the Character Limit also ends here.[/spoiler]

Finished Day 11 (That took a while to make this thing). Day 12 is here! http://s15.zetaboards.com/DTG_Forums/singl...80812&t=8346580 (stevei is having a bad time).

Originally posted on 2016-05-05 22:17:00
PMEmail
^
Pricey12345
 Posted: Aug 11 2018, 07:00 PM
Quote

Descendant
Group: Members
Posts: 540
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



I had to make the seperate game of EBR that is named Duel Mode of Entity Battle Royale however it will be like the PVP and P&EVEBRB (Players and Entities VS EBR style Bosses) Also You can fight these bosses when the Alternative Game is up (Update Schedule: Every Other Day (Expect Update Failures which means Everyday for each update.))

There will be 10 Difficulties for a Boss

1: Just for Noobs
2: Extra Easy
3: Very Easy
4: Easy
5: Normal
6: Hard
7: Very Hard
8: Intense
9: Impossible
10: X/Ultimate/Have Fun with that Difficulty

Here's the First Boss that they want to fight (All 0-0-0s are in W-L-D checker):

The Prince of the First Training Course (LKCD)
Bio: He is the trainer of the easiest part of the Training Course also, he is the easiest of all of the members of the EBR Duel Mode.

HP (Diff 1: 350,000 Diff 2: 450,000 Diff 3: 600,000 Diff 4: 750,000 Diff 5: 950,000 Diff 6: 1,200,000 Diff 7: 1,500,000 Diff 8: 1,900,000 Diff 9: 2,300,000 Diff 10: 2,750,000)

Attacks: Basic Attack: He attacks the enemy dealing (Diff 1: 30,000 Diff 2: 40,000 Diff 3: 50,000 Diff 4: 65,000 Diff 5: 80,000 Diff 6: 90,000 Diff 7: 100,000 Diff 8: 110,000 Diff 9: 140,000 Diff 10: 160,000) damage to the entity.

Summon Reinforcements: Summons the Trained Member (Up to 5 in Diff 10) of his choice. Cooldown: 5 turns

Trained Swordsman HP: (Diff 1: 100,000 Diff 2: 200,000 Diff 3: 325,000 Diff 4: 450,000 Diff 5: 550,000 Diff 6: 700,000 Diff 7: 900,000 Diff 8: 1,100,000 Diff 9: 1,400,000 Diff 10: 1,750,000) Power: (Diff 1: 10,000 Diff 2: 20,000 Diff 3: 35,000 Diff 4: 50,000 Diff 5: 60,000 Diff 6: 75,000 Diff 7: 90,000 Diff 8: 100,000 Diff 9: 115,000 Diff 10: 125,000)
Trained Archer WIP
Trained Magician WIP
Trained Guardian WIP
Trained Hero (ONLY IN DIFF 7+) WIP

Critical Slash: WIP

Look's like I have to end this fight now: WIP

Specials: Takes only 10% damage from insteunt deaf attacks,

Max Players: 3
Max Entities: 10

Battle Results: 0-0-0

Kills: 0
Deaths: 0


Gͣ̿͆̿ḻͮͣ̒̀i̝̘̤̤͇ͯ̋ͮ̈́ͣͮ́ț̨̘͙ͥ̌c̞͆̆̈h̸̜̘̝̼̞̜̍ͭ̓̎ͧ ̢͇͔͈̘̚Q̝͈͚̼͆̂̍̿u̝͌͠ͅe̹̦̞̘̱̻̰ͬ̆ͯe͈͒͒̾͌͋̋̉͢n̓̔͛͒̄͒ ͓̥͈̯ͭͥ͐̌̈̂̽ͅG͕̮̟͚̠͚̙ͯ̄͆͗ͤ͆ͩ́l̦̘̇͋͌ͪ͑ͯī̜̮̱̪̖͌̑̈̄ͅt̛̞͚̜c̦̞͍̙̬̺̝̈́h̺̤̎͆̑̾ͬ̐y̜ͬͤͨ͟ (LKCD)

Bio: An white and pink dragoness with the stripes of black who accidentally caught up with The Glitch/The Operator and the horrible MCF Editor system in March 2015 to present turning her into a glitchy dragon that glitches out everything when she touches. She is a bit cute, but don't be fooled because she is already glitched out

HP: (Official: Diff 1: 500,000 Diff 2: 650,000 Diff 3: 800,000 Diff 4: 1,000,000 Diff 5: 1,250,000 Diff 6: 1,500,000 Diff 7: 1,800,000 Diff 8: 2,400,000 Diff 9: 3,000,000 Diff 10: 3,800,000 but make her HP hard to see by HP: Rawr?/Rawr?, Other Virus HP Bars, etc.)

Attacks: WIP

Specials: WIP

Max Players: 5
Max Entities: 15

Battle Results: 0-0-0

Kills: 0
Deaths: 0

Dr. Glitera, the Science King of Everything (LKCD)
Bio: One of the best Scientists that the people ever seen in the history of Destroy the Godmodder universe. He can do what he ever seen in his life also, if you mess with him... He will destroy you with his science tricks.

HP: (Official: Diff 1: 750,000 Diff 2: 900,000 Diff 3: 1,100,000 Diff 4: 1,450,000 Diff 5: 1,850,000 Diff 6: 2,300,000 Diff 7: 2,800,000 Diff 8: 3,600,000 Diff 9: 4,500,000 Diff 10: 5,000,000)

Attacks: WIP

Specials: WIP

Max Players: 8
Max Entities: 20

Battle Results: 0-0-0
Kills: 0
Deaths: 0

I will try to think for some more EBR Boss Fights in a future so You can suggest these really powerful bosses (Some of them are extremely complex) also, the reason why all 3 Beginner tiered Bosses are locked because these are not done yet. OK, I will do that in the future as well.

Originally posted on 2016-05-08 22:18:00
PMEmail
^
Pricey12345
 Posted: Aug 11 2018, 07:01 PM
Quote

Descendant
Group: Members
Posts: 540
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



This is the Current Player List if you want to see before entering the battle.

Ones are Notable will be listed here.

Pricey12345
Irecreeper
gladiusAssailant (Irecreeper's Terraria Forums Account)
Chaoscreeper
The_Flaming_Toast/DoctorsHateHer/~Toast
Crusher48
nulitor
jondanger23
Talist/Wilson
Star/FINALBATTLESTARTSNOW/The Umbral One
The_Topazian/Sorodin
MeGaMinEr69/Redstonetam15
insert_generic_username/Generic/The Golem
ProofofconcepT/John
ninjatwist321
Battlefury13/Conderp
crystalcat
CobaltShade/W32Coravint
DarkSideUltima
Hezetor
Bomber57/Mr. Mabuz/Mr. Gula
NumberSoup/Numbersoup
ConsumerOfAll
engie_ninja/Walker/Verdana
PitTheAngel/Pit/Dark Pit/Patch
TT2000 (FIRST GUARDIAN)
mythicZoologist
NinjaV2403
OldSithRevan/The Revanchist/Nyarlathotep
The_Serpent
babysphee/Memia (Sometimes he's an idiot sometimes)
Nimbleguy
Cyanogynist
Netpatham
K4yne
OverlordXcano
TMB50/AMPPL50
Francisco_Scaramanga_Jr
The_Idea_Modpack_Mod_Man
5l1n65h07
Leonstar0
Tabbune
CrypticCataclysm
goanna67 (Biggest Troll/Idiot in DTG Universe)
auyeungyat/sunnyau

And other Players I didn't list

NPC Players:

TBA

Added sunnyau into a list.

Originally posted on 2016-05-12 20:59:00
PMEmail
^
sunnyau
 Posted: Aug 11 2018, 07:01 PM
Quote

Regular
Group: Members
Posts: 150
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



Then? If I'd like to join, what I should do?

Originally posted on 2016-05-17 13:43:00
PMEmail
^
Pricey12345
 Posted: Aug 11 2018, 07:01 PM
Quote

Descendant
Group: Members
Posts: 540
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



QUOTE (sunnyau @ (time=1463489005))
Then? If I'd like to join, what I should do?


Like I say, You are joined into the madhouse however the rules say, You don't have to control yourself because it is an almost 100% Automatic EoTB style battle game. however You can Control your own entities and yourself if you want. and don't forget the Main Rules as you watch.

Originally posted on 2016-05-17 22:26:00
PMEmail
^
Pricey12345
 Posted: Aug 11 2018, 07:02 PM
Quote

Descendant
Group: Members
Posts: 540
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



Update will be coming tomorrow or soon. Stay tuned for more. (I work more if Tazz is Delaying updates and on Hiatuses/0rigin Pauses)

Originally posted on 2016-05-21 23:13:00
PMEmail
^
Pricey12345
 Posted: Aug 11 2018, 07:03 PM
Quote

Descendant
Group: Members
Posts: 540
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



I wont be updating tonight and tomorrow (due to the school camp) and hopefully I will try to update in Friday if I can and return from school in time.

Originally posted on 2016-05-25 21:53:00
PMEmail
^
Pricey12345
 Posted: Aug 11 2018, 07:03 PM
Quote

Descendant
Group: Members
Posts: 540
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



I have Returned from School Camp Expedition (Wasted me a Update) but I will plan to make updates tomorrow or in the future so... Stay Tuned!

Originally posted on 2016-05-27 22:55:00
PMEmail
^
Pricey12345
 Posted: Aug 11 2018, 07:04 PM
Quote

Descendant
Group: Members
Posts: 540
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



Continued from http://s15.zetaboards.com/DTG_Forums/singl...79322&t=8346580

Deaths:

Noob and Newb King are victims to XIII - Death.

Error Sans got Dogpiled by Balloonian's Minions.

Mook Tank got destroyed by Balloonsera's Bring Rest

Day 12
Teams:

Teem For Star (TFS) Part of the Two

Made of:
Star/FBSN
General Tor's Mechsuit
Dialga
Dark Bowser

The Overworlds (TOW)

Made of:
Pricey12345
Ninjatwist321
Sp00pinat0r
Sir Shield
Lunai
Shadow Magician
Light Magician
Elite Swordmaster
Infernal Skeletal Titan

The Homelands (THL)

Made of:
Talist
Curac
Leicteron
Balloonsera
Balloonian
Miraj
Fordwing
Justicar

Pro-Homuras [PH] Part of the Two

Made of:
ConsumerOfAll
Dr. Andonuts
Homulilly and her Doll Army
Love

stevei's Conflict Alliance

Made of:
stevei and his own army

Players:

Pricey12345 (TOW) HP: 14/20 (x4) Damage Increase: 0% Has no armour Spoils: The Zeroth Ball: IIIIIII, Alchemical Symbol: 3/30

Pricey12345's Disembodied Heart HP: 295,000/300,000 Spawns entities.

The Duke of Flies HP: 150,000/150,000 Spawns Flies to do the majority of its damage.

Star/FBSN (TFS) HP: 1/20 (x5) Damage Increase: 0% Has no armour (Charm Layer: 1/20)

Talist (THL) HP: 5/20 (x5) Damage Increase: 0% Has no armour (Charm Layer: 1/20) Spoil: The Power Cleaner: IIIII (has XIII - Death)

Bob the Temmie HP: 1/20 (x3) Damage Increase: 0% Has weak armour

John/ProofofConcept HP: 10/20 (x5) Damage Increase: 0% Has no armour

Crusher48 HP: 11/20 (x5) Damage Increase: 0% Has no armour

EngieNinja/Walker HP: 1/20 (x5) Damage Increase: 0% Has no armour Infected

Ninjatwist321 HP: 19/20 (x5) Damage Increase: 0% Has no armour

ConsumerOfAll [PH] HP: 15/20 (x3) Damage Increase: 0% Has no armour

Hezetor HP: 11/20 (x5) Damage Increase: 0% Has no armour (Holding 2 of Spades)

Entities:

Cuarc (THL) HP: 4/4 (1 Hit and it's done.) 980% Position Uncertainty, 15% Velocity Uncertainty. Matter Collection: 3/5 (Enemy, Strong Enemy ,Enemy).

Leicteron (THL) HP: 4/4 (1 Hit and it's done.) 980% Position Uncertainty, 15% Velocity Uncertainty. Matter Collection: 0/5. Primed Matter: 0/5. (ALCHEMY SHOCK DISABLED FOR 2 TURNS FOR CHEATING (Due to misuse of Alchemy Shock without Priming the Matter.))

The Dead Pool HP: 64,000/100,000 20% dodge from the Oceanic Platform. Cannons: Deals bonus damage against groups. Damage can be split among multiple entities. Contains Sea Dog TRANSFORMED (Sea Dog's Part: HP: 30,000/30,000 U.R.F.: Give Ultra Rapid Fire to a random Ally every third turn starting with the first. Targets with U.R.F. double their action. Lasts 1 turn. It's still a Manatee: When near a body of water, gain 30% dodge chance and heal at the end of each turn. Yargh: II Summon Seagrass/Algae Mana Pool: IIII Good Dog: IIII True U.R.F.: IIIIIII)

Shadow Magician (TOW) HP: 187,000/200,000, Shadow MP 53/60 +3 Shadow MP per turn Shadow Recharge: III (Protected by the Shadow Barrier Ingenuity: 25,000/25,000 and 40% damage resistance when get attacked while the Shadow Barrier is up.) (Charm Layer: 1/20)

Light Magician (TOW) HP: 185,000/185,000, Light MP Maximum 61/75 +4 Light MP per turn, Light Recharge III (Oathed by Justicar) (Protected by the Shadow Barrier Ingenuity: 25,000/25,000 and 40% damage resistance when get attacked while the Shadow Barrier is up.)

Elite Swordmaster (TOW) HP: 110,000/120,000 Spinning Slash: III Triple Stab: II

Balloonsera (THL) HP: 250,000/250,000 Inflation: [MIN|LOW|MID|HGH|MAX] (Charm Layer: 3/20)

Balloonian (THL) HP: 200,000/200,000 Mana: 25/25 (MAX). Gains +1 Mana at the START of each turn (excluding turn of play). Affinity: M:0 R:6 S:0. (Fixed the issue from the last 2 turns) HAND: EVERY CARD HE HAS (Includes some Cards which are Dupes.) (Charm Layer: 1/20) Mountain Power: Marked for Death if hits him or me. (Mind Vision Active)

Balelastrasz HP: 10,000/10,000 (x2) Power: 4,000 While these is alive, Balloonian's cards all cost 2 less mana. (Max: 3 Bales) Is a dragon

BalloonWing Corruptors HP: 6,000/6,000 (x5) Power: 10,000 (Max: 5 BalWinCors)

Nightmare Balloonmagus 22,000/27,000 (x2) Power: 8,000 Is a dragon (Yay Double Cards FTW but that is getting Cheap so I will limit this to 2 Balloonmaguses)

Balloonmedes HP: 20,000/20,000 Power: 0 Is a dragon

Nightmare Balloonmedes HP: 30,000/35,000 Power: 50,000 (MAX) Is a dragon

Electron HP: 5,000/5,000 Power: 5,000

Citrustron Scurvybane HP: 65,000/65,000 Power: 65,000 Randomly gives a allied entity a extra charge point per turn.

Balloonkin Hatcher HP: 6,000/6,000 (x2) Power: 5,000

Dragon Consort HP: 10,000/10,000 (x2) Power: 8,000

DREAMY Dark Bowser (TFS) Main HP: 90000/90000 (Multiplier: .75; 1.50 when Right arm is out) Left Arm's HP: 13,500/13,500 Right Arm's HP: 17,800/17,800 Regenerates in 2 turns after his arms are destroyed (Left Arm and Right Arm only until Dreamy Dark Bowser is Defeated) Attacks Three Times (Both Arms Exist) Shy Guy Airtub Summoning: IIIII Dreamy Minion Horde Summoning: IIIIIIII

Infernal Skeletal Titan/IST (TOW) HP: 140,000/150,000 Deathly Dance: IIIII, and cannot act the turn after it uses this attack. Skellington Maneuver: IIIIII. Cannot be Burned and 50% Fire damage reduction Cannot move until the Infernal Titan Skull is returned or destroyed

Skeletonlet HP: 4,000/4,000 (x5) Destroys themselves after 3 turns

Sp00pinat0r (TOW) HP: 300,000/300,000 Lunge of sp00p: II sp00py shield: IIIII Summon Crimson Skellies: IIIIII ULTIMATE: Sp00py Scary...: IIIIIIIIIII

Crimson Skeleton: HP 12,000/12,000 (x5)

Sir Shield (TOW) HP: 404,000/430,000 Cannot attack: Can bodyguard multiple entities at once and occasionally (20%) block attacks. Gets Extremely Angry if Lunai dies. Large Counter: III (USING) Reinforce Shield: IIII Summon Mini-Shield: IIIIII ULTIMATE, Shield of the Great Warlord: IIIIIIIIIIII. Guarding: Lunai, Sp00pinat0r and the I.S.T (Charm Layer: 2/20) (Oathed by Justicar) (Protected by the Shadow Barrier Ingenuity: 1,600/25,000 and 40% damage resistance when get attacked while the Shadow Barrier is up.)

Lunai (TOW) HP: 206,000/250,000, Cannot attack: Can heal. Gets Really Upset if Sir Shield dies. Healing Fire: III Heal Bunny: IIIII Healing Roar: IIIIIIII ULTIMATE, Blessing of the Heal Master: IIIIIIIIIIIIIII. (Protected by Sp00py Shield Ingenuity: 66,600/66,600 and the Mini Shield Ingenuity: 70,000/70,000) (Oathed by Justicar) (Charm Layer: 2/20)

Miraj (THL) HP: 146,250/200,000 Weakness: Can be charmed like a snake, can Captivate Entities. (Charming Fordwing, Balloonsera, Balloonian, Justicar, Sir Shield, Lunai, The Shadow Magician, Talist and Star?)

Fordwing (THL) HP: 55,000/60,000, Stock: x5

Justicar (THL) HP: 155,000/170,000 Can place an Oath of Protection on any entity, Oathing Light Magician, Sir Shield, Lunai and the Powerful Reinforced Shield (Oath Damage Built: 12,000) (Protected by the Mini Shield Ingenuity: 58,000/70,000) Debuffs: Justicar Must Die: Takes double damage from [PH] and TFS members (Charm Layer: 2/20)

Psy-Godmodder 1 Hit, 85% Dodge Rate (Also Godmods Player's attacks) (Holding a Canoe that deals extra damage and has lower dodge rate)

The World's Best Minecraft Player HP: 4/25 Extremely adept at dodging! (70% Dodge Rate) Penetrating!

CharaIsInnocent/Cia HP: 12/20 (x4) Gets Stronger per Kill. Level 4/5 (75% damage increase) (It really really hates Sans.)

Mook Leader: HP 16,000/16,000 Less likely to get hit until the rest are dead.

Mook Army: (Sword Mook HP: 8,000/8,000 (x3)
Lightly Armored Sword Mook HP: 8,000/8,000 (x3)
Lightly Armored Spear Mook HP: 8,000/8,000 (x3)
Mace Mook HP: 8,000/8,000 (x3)
Pistol Mook HP: 8,000/8,000 (x3)
Assault Rifle Mook HP: 8,000/8,000 (x3)
Machine Gun Mook HP: 8,000/8,000 (x2)
Sniper Rifle Mook HP: 8,000/8,000 (x2)
Rocket Launcher Mook HP: 8,000/8,000 (x2))

Fallen from Grace: stevei HP: 366/500 has lesser armour Conflict: IIII Airship 2.0 III cinis sugere IIII

stevei's army: (has 82 Corrupted Goombas, 100 Green and Red (Homing) Corrupted Koopas, 50 Corrupted Shy Guys and 25 Corrupted Hammer Bros) 2,000/2,000 HP each

Love [PH] HP: 120/400 Has Weak Armour Mass Heal: III. Arrow Rain: III. Rebirth: IIIII.

Meguca HP: 12/12 (Dies with the Witch)

Witch HP: 50,000/50,000 (Dies with the Meguca)

Tahm Kench HP: 144,000/250,000

Nihilumbra HP: 211,000/250,000 Current Colour: Yellow, Rainbow: IIIIIIII

Bosses:

ALL OF THEM ARE DEFEATED RLLY DIS TIEM.

Twitchy's Deck of Cards: 7/12. Discard Pile: Strength, High Priestess, Wheel of Fortune and Chaos Card

[spoiler=The Great Colosseum Areas]Main Area: EVERYTHING ELSE LIVES HERE.
Great Forest: None
Eldrich Mountain: None
Shifting Desert: None
Beautiful Beach: None


Main Area Events:

The Nightmare Minions loses 5,000 HP each and the Love Corruption has come to the end.

The Worlds Best Minecraft Player was about to stab the Psy-Godmodder but...

Psy-Godmodder smashes the Worlds Best Minecraft Player with his own Canoe and the WBMP is no more (for now). and his next plan is... Kill Balloonsera and Balloonian.

The Mook Army gets their crunk and destroys 2 Arms of Dreamy Bowser (31,300 in total,) and weakening his Attack rate, murderify Nightmare Balloonmagus and Balloonmedes (37,000 damage) and deals 35,700 damage to Sir Shield (Justicar gains 35,700 Oath Power) (Half of said damage destroys 2 Sword Mooks). Balloonian is pretty jealous now...

Crusher punches the Psy-Godmodder but miss.

John pokes the Psy-Godmodder but nothing happened.

Tahm Kench uses Bargain on stevei and crits him for 11 damage

Nihilumbra hits stevei for 20,000 damage.

The Dead Pool idles and the U.R.F Sea Dog uses Yargh to summon 2 Pirate Dogs.

Love uses Mass Heal to recover all PH/TFS members for 5,000 HP/1 PHP.

The Meguca and the Witch kills a Sword Mook.

Bob hits CharaIsInnocent for 3 damage.

CharaIsInnocent deals 0 damage to the Psy-Godmodder.

stevei used Conflict to make the Sniper Rifle, the Rocket Launcher and the Machine Gun Mooks to his side and his army deals 16,000 damage to Tahm Kench.

Star takes a 2 of Diamonds from Twitchy's Deck of Cards.

Dreamy Bowser attacks Sir Shield but countered for 20,000 damage.

Consumer takes a copy of Judgement from Twitchy's Deck of Cards.

Hezetor usually waits.

Walker takes a copy of The Emperor from Twitchy's Deck of Cards.

I take a copy of A Card Against Humanity from Twitchy's Deck of Cards (Are you kidding me...).

My Disembodied Heart summons Lil' Chub.

The Duke of Flies summons 5 Flies.

The 5 Flies deals 3 damage to stevei and the flies dies.

Sp00pinat0r summons a Sp00py Shield on himself.

The Crimson Skellies deals 3 damage to stevei.

Lunai heals herself for 20,000 HP.

Sir Shield used Reinforce Shield to repair for 60,000 HP.

The Shadow Magician waits.

The Light Magician waits.

The Elite Swordmaster had a disobedience between us...

Ninjatwist takes a copy of The Stars from Twitchy's Deck of Cards

The Infernal Skeletal Titan used Skellington Maneuver to rip it's head off to fight while losing 50,000 HP.

Talist takes another copy of A Card Against Humanity from Twitchy's Deck of Cards (WTF 2X COMBOB)

Curac attacks stevei with it's Subatomic Disassemble for 7 damage and giving it a Enemy Matter.

Leicteron attacks stevei for 3 damage.

Justicar uses her Oath Power but explodes on Psy-Godmodder but he almost dodged it and... he fell to the ground and he lost the battle.

Miraj charms Justicar.

Fordwing preps Counter again.

Balloonsera used her Dream Cards ability rolling a 2, summoning a Helium Sister and she used Bring Rest on a Pistol Mook, sending it packing away.

Balloonian used Inversed Conflict that he stole from stevei via Mind Vision making 10 Red and Green Koopas and Shy Guys on his side while he summons 2 fresh Balloonmedes and a Balloonmagus (expends 11 mana) puts another Blessed Champion on Nightmare Balloonmedes to make it deal double damage [M:0 | R:9 | S:0] (expends 3 mana) and summons a Balelastrasz (expends 4 mana). (The BalloonWing Corruptors deals 70 damage to stevei).

All the Minions he has (including Double Damage Nightmare Balloonmedes and Citrustron Scurvybane (while giving the random Charge Up to the Shadow Magician) All-CRIT...

[big][big][big]SMAAAASH!![/big][/big][/big]

with the effort and finally defeated stevei but however, he leaves the Sceptre of a Tainted Kingdom just only for Talist to take.

The Helium Sister and the rest of the Minion Cards waits.

Main Area Events Turn 2:

All Entities charges up 1 point to their skills, Nightmare Balloonmedes and 2 Nightmare Balloonmagus loses 5,000 HP.

The Mook Leader isn't happy about the loss of the members they deal 10 damage to CharaIsInnocent and wasting a Respawn.

Crusher punches the Pistol Mook and dies.

John kicks the Pistol Mook and dies.

Tahm Kench uses Bargain on himself for 15,000 HP and uses Tongue Lash on the Corrupted Goombas killing 12 of these.

Nihilumbra destroys 2 Rocket Launcher Mooks.

The Dead Pool and the U.R.F Sea Dog waits.

The Pirate Dogs idles.

Love idles while the Meguca and the Witch does the same thing.

Bob hits CharaIsInnocent for 2 damage.

CharaIsInnocent stabs The Dead Pool for 35,000 damage.

stevei's army attacks Justicar dealing 12,000 Mini Shield damage (She gains 12,000 oath power).

The Corrupted Sniper Rifle and the Machine Gun Mooks shoots Nihilumbra then they fell to the counter and these are dead from it's counter changing it to Green.

Star hits Sir Shield for 10,000 damage (Justicar gains 10,000 oath power).

Dreamy Bowser attacks Sir Shield for 20,000 damage (Justicar gains 20,000 oath power).

Consumer crushes Justicar for 12,000 Mini Shield damage, doubling to 24,000 damage (She gains 24,000 oath power).

Hezetor attacks Consumer for 2 damage.

Walker puts up 2 middle fingers at Consumer to taunt Consumer to attack him for 1 attack.

I take the The Hierophant from Twitchy's Deck of Cards and the empty deck disappears.

My Disembodied Heart smashes Love for 9 damage.

The Duke of Flies summons 5 more Flies.

5 Flies deals 4 damage to Love and dies.

Lil' Chub smashes Love for 18 damage.

Sp00pinat0r usually rests.

The Crimson Skellies kills 5 Corrupted Goombas

Lunai heals Justicar for 20,000 HP.

Sir Shield places another Mini Shield on Balloonsera.

The Shadow Magician waits.

The Light Magician waits.

The Elite Swordmaster used Triple Stab on Love for 8 damage.

Ninjatwist just sits there.

The Infernal Titan Skull used Flame Blasts to obliterate the Light-Armoured Sword Mooks and a L.A Spear Mook.

Talist collects Sceptre of a Tainted Kingdom.

Curac attacks Consumer with it's Subatomic Disassemble for 5 damage and giving it a Enemy Matter.

Leicteron attacks Star for 3 damage (losing a life) and the Alchemy Shock Ban has lifted.

Justicar got 404 entity not found error losing a action.

Miraj charms Lunai.

Fordwing simply screws this before he knew that he is blessed by Tirion Fordring (Yeah I bolded the R so 2 of these are not the same) before he waits..

Balloonsera used her Dream Cards ability rolling a 5, getting the Dream Card, and she used Bring Rest on the Light Armour Spear Mook making it regret life and kills itself.

Balloonian's Hearthstone Deck got exploded destroying all the cards he possessed while taking 50,000 damage to himself and he lost a turn.

Balloonian's Minions waits (because of the incident that Balloonian caused) except...

Citrustron Scurvybane gives the random Charge Up to the Sir Shield's Shield of the Great Warlord (He's ready in next day) and chops up the remaining Corrupted Goombas via the Electrical Cutlass.

All done for this day![/spoiler]

Day 13
Teams:

Teem For Star (TFS) Part of the Two

Made of:
Star/FBSN
General Tor's Mechsuit
Dialga
Dark Bowser

The Overworlds (TOW)

Made of:
Pricey12345
Ninjatwist321
Sp00pinat0r
Sir Shield
Lunai
Shadow Magician
Light Magician
Elite Swordmaster
Infernal Skeletal Titan

The Homelands (THL)

Made of:
Talist
Curac
Leicteron
Balloonsera
Balloonian
Miraj
Fordwing
Justicar

Pro-Homuras [PH] Part of the Two

Made of:
ConsumerOfAll
Dr. Andonuts
Homulilly and her Doll Army
Love

stevei's Conflict Alliance

Made of:
stevei and his own army

Players:

Pricey12345 (TOW) HP: 14/20 (x4) Damage Increase: 0% Has no armour Spoils: The Zeroth Ball: IIIIIII, Alchemical Symbol: 5/30 (Holding A Card against Humanity and The Hierophant)

Pricey12345's Disembodied Heart HP: 295,000/300,000 Spawns entities.

The Duke of Flies HP: 150,000/150,000 Spawns Flies to do the majority of its damage. Flies: 1 Hit each (x5)

Lil' Chub HP: 170,000/170,000

Star/FBSN (TFS) HP: 18/20 (x4) Damage Increase: 0% Has no armour (Charm Layer: 1/20) (Holding a 2 of Diamonds)

Talist (THL) HP: 5/20 (x5) Damage Increase: 0% Has no armour (Charm Layer: 1/20) Spoil: The Power Cleaner: IIIII Sceptre of the Tainted Kingdom: IIIIIIII (has A Card against Humanity)

Bob the Temmie HP: 1/20 (x3) Damage Increase: 0% Has weak armour

John/ProofofConcept HP: 10/20 (x5) Damage Increase: 0% Has no armour

Crusher48 HP: 11/20 (x5) Damage Increase: 0% Has no armour

EngieNinja/Walker HP: 1/20 (x5) Damage Increase: 0% Has no armour (holding The Emperor) Infected Taunting Consumer for 1 turn

Ninjatwist321 HP: 19/20 (x5) Damage Increase: 0% Has no armour (holding The Stars)

ConsumerOfAll [PH] HP: 8/20 (x3) Damage Increase: 0% Has no armour Taunted by Walker for 1 turn (Holding the Judgement)

Hezetor HP: 11/20 (x5) Damage Increase: 0% Has no armour (Holding 2 of Spades)

Entities:

Cuarc (THL) HP: 4/4 (1 Hit and it's done.) 980% Position Uncertainty, 15% Velocity Uncertainty. Matter Collection: 5/5 (Enemy, Strong Enemy ,Enemy, Enemy, Enemy).

Leicteron (THL) HP: 4/4 (1 Hit and it's done.) 980% Position Uncertainty, 15% Velocity Uncertainty. Matter Collection: 0/5. Primed Matter: 0/5.

The Dead Pool HP: 29,000/100,000 20% dodge from the Oceanic Platform. Cannons: Deals bonus damage against groups. Damage can be split among multiple entities. Contains Sea Dog TRANSFORMED (Sea Dog's Part: HP: 30,000/30,000 U.R.F.: Give Ultra Rapid Fire to a random Ally every third turn starting with the first. Targets with U.R.F. double their action. Lasts 1 turn. It's still a Manatee: When near a body of water, gain 30% dodge chance and heal at the end of each turn. Yargh: II Summon Seagrass/Algae Mana Pool: IIII Good Dog: IIII True U.R.F.: IIIIIII)

Pirate Dog HP: 6,000/6,000 (x2)

Shadow Magician (TOW) HP: 187,000/200,000, Shadow MP 59/60 +3 Shadow MP per turn Shadow Recharge: III (Protected by the Shadow Barrier Ingenuity: 25,000/25,000 and 40% damage resistance when get attacked while the Shadow Barrier is up.) (Charm Layer: 1/20)

Light Magician (TOW) HP: 185,000/185,000, Light MP Maximum 61/75 +4 Light MP per turn, Light Recharge III (Oathed by Justicar) (Protected by the Shadow Barrier Ingenuity: 25,000/25,000 and 40% damage resistance when get attacked while the Shadow Barrier is up.)

Elite Swordmaster (TOW) HP: 110,000/120,000 Spinning Slash: III Triple Stab: II

Balloonsera (THL) HP: 250,000/250,000 Inflation: [MIN|LOW|MID|HGH|MAX] (Charm Layer: 3/20)

Balloonian (THL) HP: 150,000/200,000 Mana: 25/25 (MAX). Gains +1 Mana at the START of each turn (excluding turn of play). Affinity: M:0 R:6 S:0. (Fixed the issue from the last 2 turns) HAND: Only haves Dream due to the incident... (Charm Layer: 1/20) Mountain Power: Marked for Death if hits him or me. (Mind Vision Active) (Protected by the Mini Shield Ingenuity: 58,000/70,000)

Balelastrasz HP: 10,000/10,000 (x2) Power: 4,000 While these is alive, Balloonian's cards all cost 2 less mana. (Max: 3 Bales) Is a dragon

BalloonWing Corruptors HP: 6,000/6,000 (x5) Power: 10,000 (Max: 5 BalWinCors)

Nightmare Balloonmagus 12,000/27,000 Power: 13,000 Is a dragon

Balloonmagus 12,000/12,000 Power: 8,000 Is a dragon

Balloonmedes HP: 20,000/20,000 (x2) Power: 0 Is a dragon

Nightmare Balloonmedes HP: 30,000/35,000 Power: 50,000 (MAX) Is a dragon

Electron HP: 5,000/5,000 Power: 5,000

Citrustron Scurvybane HP: 65,000/65,000 Power: 65,000 Randomly gives a allied entity a extra charge point per turn.

Balloonkin Hatcher HP: 6,000/6,000 (x2) Power: 5,000

Dragon Consort HP: 10,000/10,000 (x2) Power: 8,000

Helium Sister HP: 30,000/30,000 Power: 10,000

Balloonian's Green and Red (Homing) Corrupted Koopas HP: 2,000/2,000 (10 each)

DREAMY Dark Bowser (TFS) Main HP: 70,000/90,000 (Multiplier: .75; 1.50 when Right arm is out) Left Arm's HP: 0/13,500 Right Arm's HP: 0/17,800 Regenerates in 2 turns after his arms are destroyed (Left Arm and Right Arm only until Dreamy Dark Bowser is Defeated) Attacks Three Times (Both Arms Exist) Shy Guy Airtub Summoning: IIIII Dreamy Minion Horde Summoning: IIIIIIII

Infernal Skeletal Titan/IST (TOW) HP: 90,000/150,000 Deathly Dance: IIIII, and cannot act the turn after it uses this attack. Skellington Maneuver: IIIIII. Cannot be Burned and 50% Fire damage reduction Cannot move until the Infernal Titan Skull is returned or destroyed

Infernal Titan Skull HP: 50,000/50,000

Skeletonlet HP: 4,000/4,000 (x5) Destroys themselves after 1 turn

Sp00pinat0r (TOW) HP: 300,000/300,000 Lunge of sp00p: II sp00py shield: IIIII Summon Crimson Skellies: IIIIIIII ULTIMATE: Sp00py Scary...: IIIIIIIIIII (Protected by Sp00py Shield Ingenuity: 66,600/66,600

Crimson Skeleton: HP 12,000/12,000 (x5)

Sir Shield (TOW) HP: 398,300/430,000 Cannot attack: Can bodyguard multiple entities at once and occasionally (20%) block attacks. Gets Extremely Angry if Lunai dies. Large Counter: III Reinforce Shield: IIII Summon Mini-Shield: IIIIII ULTIMATE, Shield of the Great Warlord: IIIIIIIIIIII. Guarding: Lunai, Sp00pinat0r and the I.S.T (Charm Layer: 2/20) (Oathed by Justicar) (Protected by the Shadow Barrier Ingenuity: 1,600/25,000 and 40% damage resistance when get attacked while the Shadow Barrier is up.)

Lunai (TOW) HP: 226,000/250,000, Cannot attack: Can heal. Gets Really Upset if Sir Shield dies. Healing Fire: III Heal Bunny: IIIII Healing Roar: IIIIIIII ULTIMATE, Blessing of the Heal Master: IIIIIIIIIIIIIII. (Protected by Sp00py Shield Ingenuity: 66,600/66,600 and the Mini Shield Ingenuity: 70,000/70,000) (Oathed by Justicar) (Charm Layer: 3/20)

Miraj (THL) HP: 146,250/200,000 Weakness: Can be charmed like a snake, can Captivate Entities. (Charming Fordwing, Balloonsera, Balloonian, Justicar, Sir Shield, Lunai, The Shadow Magician, Talist and Star?)

Fordwing (THL) HP: 55,000/60,000, Stock: x5

Justicar (THL) HP: 100,000/170,000 Can place an Oath of Protection on any entity, Oathing Light Magician, Sir Shield, Lunai and the Powerful Reinforced Shield (Oath Power Built: 66,000) (Protected by the Mini Shield Ingenuity: 58,000/70,000) Debuffs: Justicar Must Die: Takes double damage from [PH] and TFS members (Charm Layer: 3/20)

CharaIsInnocent/Cia HP: 9/20 (x3) Gets the last level after 2 Kills. Level 4/5 (75% damage increase)

Mook Leader: HP 16,000/16,000 Less likely to get hit until the rest are dead.

Army: Lightly Armored Spear Mook HP: 8,000/8,000 (x1)
Mace Mook HP: 8,000/8,000 (x3)
Assault Rifle Mook HP: 8,000/8,000 (x3)

stevei's army: (has 90 Green and Red (Homing) Corrupted Koopas, 50 Corrupted Shy Guys and 25 Corrupted Hammer Bros) 2,000/2,000 HP each

Love [PH] HP: 82/400 Has Weak Armour Mass Heal: III. Arrow Rain: III. Rebirth: IIIII.

Meguca HP: 12/12 (Dies with the Witch)

Witch HP: 50,000/50,000 (Dies with the Meguca)

Tahm Kench HP: 143,000/250,000

Nihilumbra HP: 211,000/250,000 Current Colour: Green, Rainbow: IIIIIIII

Bosses:

ALL OF THEM ARE DEFEATED RLLY DIS TIEM.

Twitchy's Deck of Cards: 0/12. Discard Pile: Strength, High Priestess, Wheel of Fortune and Chaos Card

[spoiler=The Great Colosseum Areas]Main Area: EVERYTHING ELSE LIVES HERE.
Great Forest: None
Eldrich Mountain: None
Shifting Desert: None
Beautiful Beach: None


Main Area Events:

The Nightmare Minions loses 5,000 HP each and the 5 Skeletonlets explodes.

The Mook Army got very weak and deals 36,000 damage to Dreamy Bowser.

Crusher kills a Mace Mook.

John smashes a A.R Mook.

Tahm Kench uses Bargain on himself for 15,000 HP and used Tongue Lash on a L.A. Spear Mook destroying it.

Nihilumbra activates RAINBOW gaining the power of Hyperdeath for 2 turns.

The Dead Pool destroys a A.R Mook and the U.R.F Sea Dog uses Summon Seagrass on the Dead Pool repairing for 12,500 HP.

The Pirate Dogs do nothing.

Love uses Arrow Rain to deal 5,000 HP/1 PHP to everything which is not in [PH] and TFS and now, 35,000 HP/8 PHP + barrier ignorance to all of these (Justicar gains 140,000 oath power and healing Nihilumbra for 35,000 HP while Love takes 17 damage from retaliation and Miraj only takes 17,500 damage from the charms) making Walker and Bob lose a life, destroying all Balloonian's Minions which leaving Citrustron to be alive, all the Mooks (including their leader) 17 stevei's corrupted Mario enemies each (totalling 68 members dead) and 3 Crimson skeletons.

The Meguca and the Witch kills 7 Corrupted Koopas each.

Bob hits CharaIsInnocent for 3 damage losing it's respawn.

CharaIsInnocent destroys the Dead Pool to make Sea Dog pop out of the ship.

stevei's army deals 9,000 damage to Sea Dog.

Star takes a 2 of Diamonds from Twitchy's Deck of Cards.

Dreamy Bowser crushes 5 Corrupted koopas each.

Consumer used a Judgement card to summon a demon beggar which is neutral before dealing 3 damage to Walker.

Hezetor hits Love for 5 damage..

Walker used The Emperor card on himself and Consumer to begin the Emperor Strife.

I use the Zeroth Ball on Justicar, the ITS and Balloonian giving them minicrits.

My Disembodied Heart smashes Tahm Kench for 20,000 damage.

The Duke of Flies summons 5 Flies.

The 5 Flies deals 1 damage to Love and the flies dies.

Lil' Chub smashes Love for 18 damage.

Sp00pinat0r uses the Lunge 0f Sp00p 0n Love for 5 damage.

The Crimson Skellies deals 1 damage to Love.

Lunai used Healing Roar on herself, the inactive IST and Balloonian for 40,000 HP each.

Sir Shield summons the Shield of the Great Warlord then the Giant shield defends the Tao magicians and Justicar (which she immediately oaths the shield instantly).

The Shadow Magician summons a Shadow shield on Sir Shield replacing his old one.

The Light Magician fires a Light Heal Bomb on Balloonian, the IST and the Elite Swordmaster for 40,000 HP each.

The Elite Swordmaster used Spinning Slash on Love for 5 damage.

Ninjatwist takes a copy of The Stars from Twitchy's Deck of Cards

The Infernal Titan Skull used Meditation to repair it's head for 10,000 HP.

Talist defends self

Curac used Matter Transfer while...

Leicteron used Matter Transfer.

Justicar uses her Oath Power dealing a near insteunt deaf damage to Tahm Kench and defeating him (No thick skin 4 u).

Miraj charms Justicar.

Fordwing preps Counter again.

Balloonsera got upset about their minions perished then used her Dream Cards ability rolling a 5, getting a Dream card and she used Bring Rest on Love for 5 damage.

Balloonian reacted to all of his minions except Citrustron are dead and he gains butt-kicker mode getting 10 cards in his hands every turn while returning Citrustron into his hands via a Dream card and resummons it while wasting 23 mana and used Wild Magic, rolled a 26 and gaining a Wisps of the Old Gods.

Citrustron Scurvybane gives the random Charge Up to the Elite Swordmaster's Spinning slash and deals 30 damage to Love

Main Area Events Turn 2:

All Entities charges up 1 point to their skills.

Crusher punches the Witch for 10,000 damage.

John kicks Bob for 2 damage.

Nihilumbra destroys Love, the Infernal Titan Skull (making the Infernal Skeletal Titan move again) and the Witch + making the Meguca dies instantly.

The Sea Dog uses Good Dog to summon 3 Dog Trainers.

Bob hits CharaIsInnocent for 2 damage.

CharaIsInnocent kills the Sea Dog and got the last level + summoning 2 CIA's Error Gaster Blasters to protect itself.

stevei's army attacks Justicar dealing 7,000 Mini Shield damage (She gains 7,000 oath power).

Star hits Sir Shield for 10,000 damage (Justicar gains 10,000 oath power).

Dreamy Bowser attacks Sir Shield for 20,000 damage (Justicar gains 20,000 oath power).

The Demon Beggar idles

Hezetor kills a Pirate Dog.

I take the The Hierophant from Twitchy's Deck of Cards and the empty deck disappears.

My Disembodied Heart smashes Star for 5 damage.

The Duke of Flies summons 5 more Flies.

5 Flies idles.

Lil' Chub smashes Bob for 5 damage.

Sp00pinat0r summons m0re Crims0n Skellies bef0re t0uches a Dem0n Beggar while spending 10,000 HP to give t0 the Dem0n Beggar.

The Crimson Skellies kills a Corrupted Koopa each then it touches a Demon Beggar spending 10,000 HP to it.

Lunai uses Heal Bunny on Sir Shield while she spends 10,000 HP for the Demon Beggar.

Sir Shield pokes the Demon Beggar while he spends 10,000 HP for the Demon Beggar.

The Shadow Magician touches a Demon Beggar while spending 10,000 HP for the Demon Beggar.

The Light Magician used Light Regen to recharge 18 Light MP before touches a Demon Beggar while spending 10,000 HP for the Demon Beggar.

The Elite Swordmaster stabs Bob in the face for 2 damage before touches a Demon Beggar while spending 10,000 HP for the Demon Beggar..

Ninjatwist just sits there writing updates for his S(pinoff) Acolyte session.

The Infernal Skeletal Titan used Bone Sacrifice while summoning 5 fresh Skeletonlets before it spends another 10,000 HP to the Demon Beggar

Talist used the Power Cleaner on Crusher for 10 damage.

Curac attacks John with it's Subatomic Disassemble for 5 damage (Life lost) and giving it a Enemy Matter.

Leicteron primes a Enemy Matter.

Justicar spends her Oath power to minicrit defeat Dreamy Bowser and he only do it by himself.

Miraj charms Lunai.

Fordwing shoots a Aura sphere at John for 2 damage.

Balloonsera used her Dream Cards ability rolling a 1, getting the Baloonsera Awakens, and she used Bring Rest on Crusher made him lose a life from her crit.

Balloonian's gets a set of Minions before he summons an Bale and 3 Balloonwing Corruptors (They deal 30,000 damage to Cia's Gaster Blaster) and ends.

Citrustron Scurvybane gives the random Charge Up to the Sir Shield's Shield of the Great Warlord (He's ready in next day) and chops up the remaining Corrupted Goombas via the Electrical Cutlass.

Emperor Strife
ROUND 1

Walker deals a critical 8 damage to Consumer

Consumer deals a critical 8 damage to Walker

ROUND 2

Walker deals a critical 8 damage to Consumer

Consumer deals a critical 8 damage to Walker and they return to the main area after the 2 turn threshold in this strife


All done for this day![/spoiler]

Finished updating Day 13 (Returned from a near month hiatus).

Day 14/Week 2 link is here http://s15.zetaboards.com/DTG_Forums/singl...86450&t=8346580

Originally posted on 2016-06-01 11:25:00
PMEmail
^
Sparked
 Posted: Aug 11 2018, 07:05 PM
Quote

Wandering Goddess
Group: Members
Posts: 1836
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



Gunna buff this dude up from his original state.
Redstone 50,000/50,000 HP (AG) Extreme attack power (10,000 or 1,000?). Can attack twice.

Originally posted on 2016-06-10 03:57:00

--------------------
You are already dead.

Starlight Document: https://docs.google.com/spreadsheets/d/1NZl...dit?usp=sharing
PMEmail
^
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

Topic Options
Pages: (5) « First ... 2 3 4 5 
Add Reply
New Topic
New Poll